exodeui 2.6.16 → 2.6.17

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -97,27 +97,27 @@ class dA {
97
97
  const A = B.rawbroadphase_new();
98
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  return this.__wbg_ptr = A >>> 0, YI.register(this, this.__wbg_ptr, this), this;
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  }
100
- castRay(A, I, g, C, Q, E, D, o, w, h, G, S) {
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+ castRay(A, I, g, C, Q, E, D, o, w, h, G, K) {
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  try {
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- s(A, DA), s(I, P), s(g, gA), s(C, N), s(Q, N);
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- const K = B.rawbroadphase_castRay(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, Q.__wbg_ptr, E, D, o, Y(w) ? 4294967297 : w >>> 0, !Y(h), Y(h) ? 0 : h, !Y(G), Y(G) ? 0 : G, $(S));
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- return K === 0 ? void 0 : _I.__wrap(K);
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+ s(A, DA), s(I, P), s(g, gA), s(C, a), s(Q, a);
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+ const N = B.rawbroadphase_castRay(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, Q.__wbg_ptr, E, D, o, Y(w) ? 4294967297 : w >>> 0, !Y(h), Y(h) ? 0 : h, !Y(G), Y(G) ? 0 : G, $(K));
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+ return N === 0 ? void 0 : _I.__wrap(N);
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  } finally {
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  f[X++] = void 0;
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  }
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  }
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- castRayAndGetNormal(A, I, g, C, Q, E, D, o, w, h, G, S) {
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+ castRayAndGetNormal(A, I, g, C, Q, E, D, o, w, h, G, K) {
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  try {
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- s(A, DA), s(I, P), s(g, gA), s(C, N), s(Q, N);
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- const K = B.rawbroadphase_castRayAndGetNormal(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, Q.__wbg_ptr, E, D, o, Y(w) ? 4294967297 : w >>> 0, !Y(h), Y(h) ? 0 : h, !Y(G), Y(G) ? 0 : G, $(S));
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- return K === 0 ? void 0 : FI.__wrap(K);
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+ s(A, DA), s(I, P), s(g, gA), s(C, a), s(Q, a);
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+ const N = B.rawbroadphase_castRayAndGetNormal(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, Q.__wbg_ptr, E, D, o, Y(w) ? 4294967297 : w >>> 0, !Y(h), Y(h) ? 0 : h, !Y(G), Y(G) ? 0 : G, $(K));
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+ return N === 0 ? void 0 : FI.__wrap(N);
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  } finally {
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  f[X++] = void 0;
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  }
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  }
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- intersectionsWithRay(A, I, g, C, Q, E, D, o, w, h, G, S, K) {
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+ intersectionsWithRay(A, I, g, C, Q, E, D, o, w, h, G, K, N) {
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  try {
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- s(A, DA), s(I, P), s(g, gA), s(C, N), s(Q, N), B.rawbroadphase_intersectionsWithRay(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, Q.__wbg_ptr, E, D, $(o), w, Y(h) ? 4294967297 : h >>> 0, !Y(G), Y(G) ? 0 : G, !Y(S), Y(S) ? 0 : S, $(K));
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+ s(A, DA), s(I, P), s(g, gA), s(C, a), s(Q, a), B.rawbroadphase_intersectionsWithRay(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, Q.__wbg_ptr, E, D, $(o), w, Y(h) ? 4294967297 : h >>> 0, !Y(G), Y(G) ? 0 : G, !Y(K), Y(K) ? 0 : K, $(N));
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  } finally {
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  f[X++] = void 0, f[X++] = void 0;
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  }
@@ -125,16 +125,16 @@ class dA {
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  intersectionWithShape(A, I, g, C, Q, E, D, o, w, h, G) {
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  try {
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  const M = B.__wbindgen_add_to_stack_pointer(-16);
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- s(A, DA), s(I, P), s(g, gA), s(C, N), s(Q, b), s(E, e), B.rawbroadphase_intersectionWithShape(M, this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, Q.__wbg_ptr, E.__wbg_ptr, D, Y(o) ? 4294967297 : o >>> 0, !Y(w), Y(w) ? 0 : w, !Y(h), Y(h) ? 0 : h, $(G));
129
- var S = wA().getInt32(M + 0, !0), K = wA().getFloat64(M + 8, !0);
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- return S === 0 ? void 0 : K;
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+ s(A, DA), s(I, P), s(g, gA), s(C, a), s(Q, b), s(E, e), B.rawbroadphase_intersectionWithShape(M, this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, Q.__wbg_ptr, E.__wbg_ptr, D, Y(o) ? 4294967297 : o >>> 0, !Y(w), Y(w) ? 0 : w, !Y(h), Y(h) ? 0 : h, $(G));
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+ var K = wA().getInt32(M + 0, !0), N = wA().getFloat64(M + 8, !0);
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+ return K === 0 ? void 0 : N;
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  } finally {
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  B.__wbindgen_add_to_stack_pointer(16), f[X++] = void 0;
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  }
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  }
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  projectPoint(A, I, g, C, Q, E, D, o, w, h) {
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  try {
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- s(A, DA), s(I, P), s(g, gA), s(C, N);
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+ s(A, DA), s(I, P), s(g, gA), s(C, a);
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  const G = B.rawbroadphase_projectPoint(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, Q, E, Y(D) ? 4294967297 : D >>> 0, !Y(o), Y(o) ? 0 : o, !Y(w), Y(w) ? 0 : w, $(h));
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139
  return G === 0 ? void 0 : GI.__wrap(G);
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  } finally {
@@ -143,7 +143,7 @@ class dA {
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  }
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  projectPointAndGetFeature(A, I, g, C, Q, E, D, o, w) {
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  try {
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- s(A, DA), s(I, P), s(g, gA), s(C, N);
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+ s(A, DA), s(I, P), s(g, gA), s(C, a);
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147
  const h = B.rawbroadphase_projectPointAndGetFeature(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, Q, Y(E) ? 4294967297 : E >>> 0, !Y(D), Y(D) ? 0 : D, !Y(o), Y(o) ? 0 : o, $(w));
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  return h === 0 ? void 0 : GI.__wrap(h);
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  } finally {
@@ -152,30 +152,30 @@ class dA {
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  }
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  intersectionsWithPoint(A, I, g, C, Q, E, D, o, w, h) {
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  try {
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- s(A, DA), s(I, P), s(g, gA), s(C, N), B.rawbroadphase_intersectionsWithPoint(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, $(Q), E, Y(D) ? 4294967297 : D >>> 0, !Y(o), Y(o) ? 0 : o, !Y(w), Y(w) ? 0 : w, $(h));
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+ s(A, DA), s(I, P), s(g, gA), s(C, a), B.rawbroadphase_intersectionsWithPoint(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, $(Q), E, Y(D) ? 4294967297 : D >>> 0, !Y(o), Y(o) ? 0 : o, !Y(w), Y(w) ? 0 : w, $(h));
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156
  } finally {
157
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  f[X++] = void 0, f[X++] = void 0;
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  }
159
159
  }
160
- castShape(A, I, g, C, Q, E, D, o, w, h, G, S, K, M, F) {
160
+ castShape(A, I, g, C, Q, E, D, o, w, h, G, K, N, M, F) {
161
161
  try {
162
- s(A, DA), s(I, P), s(g, gA), s(C, N), s(Q, b), s(E, N), s(D, e);
163
- const J = B.rawbroadphase_castShape(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, Q.__wbg_ptr, E.__wbg_ptr, D.__wbg_ptr, o, w, h, G, Y(S) ? 4294967297 : S >>> 0, !Y(K), Y(K) ? 0 : K, !Y(M), Y(M) ? 0 : M, $(F));
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+ s(A, DA), s(I, P), s(g, gA), s(C, a), s(Q, b), s(E, a), s(D, e);
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+ const J = B.rawbroadphase_castShape(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, Q.__wbg_ptr, E.__wbg_ptr, D.__wbg_ptr, o, w, h, G, Y(K) ? 4294967297 : K >>> 0, !Y(N), Y(N) ? 0 : N, !Y(M), Y(M) ? 0 : M, $(F));
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  return J === 0 ? void 0 : kI.__wrap(J);
165
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  } finally {
166
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  f[X++] = void 0;
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167
  }
168
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  }
169
- intersectionsWithShape(A, I, g, C, Q, E, D, o, w, h, G, S) {
169
+ intersectionsWithShape(A, I, g, C, Q, E, D, o, w, h, G, K) {
170
170
  try {
171
- s(A, DA), s(I, P), s(g, gA), s(C, N), s(Q, b), s(E, e), B.rawbroadphase_intersectionsWithShape(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, Q.__wbg_ptr, E.__wbg_ptr, $(D), o, Y(w) ? 4294967297 : w >>> 0, !Y(h), Y(h) ? 0 : h, !Y(G), Y(G) ? 0 : G, $(S));
171
+ s(A, DA), s(I, P), s(g, gA), s(C, a), s(Q, b), s(E, e), B.rawbroadphase_intersectionsWithShape(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, Q.__wbg_ptr, E.__wbg_ptr, $(D), o, Y(w) ? 4294967297 : w >>> 0, !Y(h), Y(h) ? 0 : h, !Y(G), Y(G) ? 0 : G, $(K));
172
172
  } finally {
173
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  f[X++] = void 0, f[X++] = void 0;
174
174
  }
175
175
  }
176
176
  collidersWithAabbIntersectingAabb(A, I, g, C, Q, E) {
177
177
  try {
178
- s(A, DA), s(I, P), s(g, gA), s(C, N), s(Q, N), B.rawbroadphase_collidersWithAabbIntersectingAabb(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, Q.__wbg_ptr, $(E));
178
+ s(A, DA), s(I, P), s(g, gA), s(C, a), s(Q, a), B.rawbroadphase_collidersWithAabbIntersectingAabb(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, Q.__wbg_ptr, $(E));
179
179
  } finally {
180
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  f[X++] = void 0;
181
181
  }
@@ -219,30 +219,30 @@ class Og {
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219
  }
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220
  translationDeltaApplied() {
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  const A = B.rawcharactercollision_translationDeltaApplied(this.__wbg_ptr);
222
- return N.__wrap(A);
222
+ return a.__wrap(A);
223
223
  }
224
224
  translationDeltaRemaining() {
225
225
  const A = B.rawcharactercollision_translationDeltaRemaining(this.__wbg_ptr);
226
- return N.__wrap(A);
226
+ return a.__wrap(A);
227
227
  }
228
228
  toi() {
229
229
  return B.rawcharactercollision_toi(this.__wbg_ptr);
230
230
  }
231
231
  worldWitness1() {
232
232
  const A = B.rawcharactercollision_worldWitness1(this.__wbg_ptr);
233
- return N.__wrap(A);
233
+ return a.__wrap(A);
234
234
  }
235
235
  worldWitness2() {
236
236
  const A = B.rawcharactercollision_worldWitness2(this.__wbg_ptr);
237
- return N.__wrap(A);
237
+ return a.__wrap(A);
238
238
  }
239
239
  worldNormal1() {
240
240
  const A = B.rawcharactercollision_worldNormal1(this.__wbg_ptr);
241
- return N.__wrap(A);
241
+ return a.__wrap(A);
242
242
  }
243
243
  worldNormal2() {
244
244
  const A = B.rawcharactercollision_worldNormal2(this.__wbg_ptr);
245
- return N.__wrap(A);
245
+ return a.__wrap(A);
246
246
  }
247
247
  }
248
248
  const eI = typeof FinalizationRegistry > "u" ? { register: () => {
@@ -264,7 +264,7 @@ class gA {
264
264
  }
265
265
  coTranslation(A) {
266
266
  const I = B.rawcolliderset_coTranslation(this.__wbg_ptr, A);
267
- return N.__wrap(I);
267
+ return a.__wrap(I);
268
268
  }
269
269
  coRotation(A) {
270
270
  const I = B.rawcolliderset_coRotation(this.__wbg_ptr, A);
@@ -272,7 +272,7 @@ class gA {
272
272
  }
273
273
  coTranslationWrtParent(A) {
274
274
  const I = B.rawcolliderset_coTranslationWrtParent(this.__wbg_ptr, A);
275
- return I === 0 ? void 0 : N.__wrap(I);
275
+ return I === 0 ? void 0 : a.__wrap(I);
276
276
  }
277
277
  coRotationWrtParent(A) {
278
278
  const I = B.rawcolliderset_coRotationWrtParent(this.__wbg_ptr, A);
@@ -298,14 +298,14 @@ class gA {
298
298
  }
299
299
  coHalfspaceNormal(A) {
300
300
  const I = B.rawcolliderset_coHalfspaceNormal(this.__wbg_ptr, A);
301
- return I === 0 ? void 0 : N.__wrap(I);
301
+ return I === 0 ? void 0 : a.__wrap(I);
302
302
  }
303
303
  coHalfExtents(A) {
304
304
  const I = B.rawcolliderset_coHalfExtents(this.__wbg_ptr, A);
305
- return I === 0 ? void 0 : N.__wrap(I);
305
+ return I === 0 ? void 0 : a.__wrap(I);
306
306
  }
307
307
  coSetHalfExtents(A, I) {
308
- s(I, N), B.rawcolliderset_coSetHalfExtents(this.__wbg_ptr, A, I.__wbg_ptr);
308
+ s(I, a), B.rawcolliderset_coSetHalfExtents(this.__wbg_ptr, A, I.__wbg_ptr);
309
309
  }
310
310
  coRadius(A) {
311
311
  const I = B.rawcolliderset_coRadius(this.__wbg_ptr, A);
@@ -341,7 +341,7 @@ class gA {
341
341
  }
342
342
  coVoxelSize(A) {
343
343
  const I = B.rawcolliderset_coVoxelSize(this.__wbg_ptr, A);
344
- return I === 0 ? void 0 : N.__wrap(I);
344
+ return I === 0 ? void 0 : a.__wrap(I);
345
345
  }
346
346
  coSetVoxel(A, I, g, C) {
347
347
  B.rawcolliderset_coSetVoxel(this.__wbg_ptr, A, I, g, C);
@@ -393,7 +393,7 @@ class gA {
393
393
  }
394
394
  coHeightfieldScale(A) {
395
395
  const I = B.rawcolliderset_coHeightfieldScale(this.__wbg_ptr, A);
396
- return I === 0 ? void 0 : N.__wrap(I);
396
+ return I === 0 ? void 0 : a.__wrap(I);
397
397
  }
398
398
  coParent(A) {
399
399
  try {
@@ -451,23 +451,23 @@ class gA {
451
451
  return B.rawcolliderset_coContactForceEventThreshold(this.__wbg_ptr, A);
452
452
  }
453
453
  coContainsPoint(A, I) {
454
- return s(I, N), B.rawcolliderset_coContainsPoint(this.__wbg_ptr, A, I.__wbg_ptr) !== 0;
454
+ return s(I, a), B.rawcolliderset_coContainsPoint(this.__wbg_ptr, A, I.__wbg_ptr) !== 0;
455
455
  }
456
456
  coCastShape(A, I, g, C, Q, E, D, o, w) {
457
- s(I, N), s(g, e), s(C, N), s(Q, b), s(E, N);
457
+ s(I, a), s(g, e), s(C, a), s(Q, b), s(E, a);
458
458
  const h = B.rawcolliderset_coCastShape(this.__wbg_ptr, A, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, Q.__wbg_ptr, E.__wbg_ptr, D, o, w);
459
459
  return h === 0 ? void 0 : JI.__wrap(h);
460
460
  }
461
461
  coCastCollider(A, I, g, C, Q, E, D) {
462
- s(I, N), s(C, N);
462
+ s(I, a), s(C, a);
463
463
  const o = B.rawcolliderset_coCastCollider(this.__wbg_ptr, A, I.__wbg_ptr, g, C.__wbg_ptr, Q, E, D);
464
464
  return o === 0 ? void 0 : kI.__wrap(o);
465
465
  }
466
466
  coIntersectsShape(A, I, g, C) {
467
- return s(I, e), s(g, N), s(C, b), B.rawcolliderset_coIntersectsShape(this.__wbg_ptr, A, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr) !== 0;
467
+ return s(I, e), s(g, a), s(C, b), B.rawcolliderset_coIntersectsShape(this.__wbg_ptr, A, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr) !== 0;
468
468
  }
469
469
  coContactShape(A, I, g, C, Q) {
470
- s(I, e), s(g, N), s(C, b);
470
+ s(I, e), s(g, a), s(C, b);
471
471
  const E = B.rawcolliderset_coContactShape(this.__wbg_ptr, A, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, Q);
472
472
  return E === 0 ? void 0 : II.__wrap(E);
473
473
  }
@@ -476,18 +476,18 @@ class gA {
476
476
  return C === 0 ? void 0 : II.__wrap(C);
477
477
  }
478
478
  coProjectPoint(A, I, g) {
479
- s(I, N);
479
+ s(I, a);
480
480
  const C = B.rawcolliderset_coProjectPoint(this.__wbg_ptr, A, I.__wbg_ptr, g);
481
481
  return yI.__wrap(C);
482
482
  }
483
483
  coIntersectsRay(A, I, g, C) {
484
- return s(I, N), s(g, N), B.rawcolliderset_coIntersectsRay(this.__wbg_ptr, A, I.__wbg_ptr, g.__wbg_ptr, C) !== 0;
484
+ return s(I, a), s(g, a), B.rawcolliderset_coIntersectsRay(this.__wbg_ptr, A, I.__wbg_ptr, g.__wbg_ptr, C) !== 0;
485
485
  }
486
486
  coCastRay(A, I, g, C, Q) {
487
- return s(I, N), s(g, N), B.rawcolliderset_coCastRay(this.__wbg_ptr, A, I.__wbg_ptr, g.__wbg_ptr, C, Q);
487
+ return s(I, a), s(g, a), B.rawcolliderset_coCastRay(this.__wbg_ptr, A, I.__wbg_ptr, g.__wbg_ptr, C, Q);
488
488
  }
489
489
  coCastRayAndGetNormal(A, I, g, C, Q) {
490
- s(I, N), s(g, N);
490
+ s(I, a), s(g, a);
491
491
  const E = B.rawcolliderset_coCastRayAndGetNormal(this.__wbg_ptr, A, I.__wbg_ptr, g.__wbg_ptr, C, Q);
492
492
  return E === 0 ? void 0 : MI.__wrap(E);
493
493
  }
@@ -540,7 +540,7 @@ class gA {
540
540
  B.rawcolliderset_coSetMass(this.__wbg_ptr, A, I);
541
541
  }
542
542
  coSetMassProperties(A, I, g, C) {
543
- s(g, N), B.rawcolliderset_coSetMassProperties(this.__wbg_ptr, A, I, g.__wbg_ptr, C);
543
+ s(g, a), B.rawcolliderset_coSetMassProperties(this.__wbg_ptr, A, I, g.__wbg_ptr, C);
544
544
  }
545
545
  constructor() {
546
546
  const A = B.rawcolliderset_new();
@@ -552,10 +552,10 @@ class gA {
552
552
  contains(A) {
553
553
  return B.rawcolliderset_contains(this.__wbg_ptr, A) !== 0;
554
554
  }
555
- createCollider(A, I, g, C, Q, E, D, o, w, h, G, S, K, M, F, J, k, y, U, R, c, L, r, p) {
555
+ createCollider(A, I, g, C, Q, E, D, o, w, h, G, K, N, M, F, J, k, y, U, R, c, L, r, p) {
556
556
  try {
557
557
  const GA = B.__wbindgen_add_to_stack_pointer(-16);
558
- s(I, e), s(g, N), s(C, b), s(D, N), s(p, P), B.rawcolliderset_createCollider(GA, this.__wbg_ptr, A, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, Q, E, D.__wbg_ptr, o, w, h, G, S, K, M, F, J, k, y, U, R, c, L, r, p.__wbg_ptr);
558
+ s(I, e), s(g, a), s(C, b), s(D, a), s(p, P), B.rawcolliderset_createCollider(GA, this.__wbg_ptr, A, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, Q, E, D.__wbg_ptr, o, w, h, G, K, N, M, F, J, k, y, U, R, c, L, r, p.__wbg_ptr);
559
559
  var q = wA().getInt32(GA + 0, !0), AA = wA().getFloat64(GA + 8, !0);
560
560
  return q === 0 ? void 0 : AA;
561
561
  } finally {
@@ -601,19 +601,19 @@ class kI {
601
601
  }
602
602
  witness1() {
603
603
  const A = B.rawcollidershapecasthit_witness1(this.__wbg_ptr);
604
- return N.__wrap(A);
604
+ return a.__wrap(A);
605
605
  }
606
606
  witness2() {
607
607
  const A = B.rawcollidershapecasthit_witness2(this.__wbg_ptr);
608
- return N.__wrap(A);
608
+ return a.__wrap(A);
609
609
  }
610
610
  normal1() {
611
611
  const A = B.rawcollidershapecasthit_normal1(this.__wbg_ptr);
612
- return N.__wrap(A);
612
+ return a.__wrap(A);
613
613
  }
614
614
  normal2() {
615
615
  const A = B.rawcollidershapecasthit_normal2(this.__wbg_ptr);
616
- return N.__wrap(A);
616
+ return a.__wrap(A);
617
617
  }
618
618
  }
619
619
  const kg = typeof FinalizationRegistry > "u" ? { register: () => {
@@ -641,14 +641,14 @@ class uI {
641
641
  }
642
642
  total_force() {
643
643
  const A = B.rawcontactforceevent_total_force(this.__wbg_ptr);
644
- return N.__wrap(A);
644
+ return a.__wrap(A);
645
645
  }
646
646
  total_force_magnitude() {
647
647
  return B.rawcontactforceevent_total_force_magnitude(this.__wbg_ptr);
648
648
  }
649
649
  max_force_direction() {
650
650
  const A = B.rawcharactercollision_translationDeltaApplied(this.__wbg_ptr);
651
- return N.__wrap(A);
651
+ return a.__wrap(A);
652
652
  }
653
653
  max_force_magnitude() {
654
654
  return B.rawcontactforceevent_max_force_magnitude(this.__wbg_ptr);
@@ -673,15 +673,15 @@ class PI {
673
673
  }
674
674
  normal() {
675
675
  const A = B.rawcontactmanifold_normal(this.__wbg_ptr);
676
- return N.__wrap(A);
676
+ return a.__wrap(A);
677
677
  }
678
678
  local_n1() {
679
679
  const A = B.rawcontactmanifold_local_n1(this.__wbg_ptr);
680
- return N.__wrap(A);
680
+ return a.__wrap(A);
681
681
  }
682
682
  local_n2() {
683
683
  const A = B.rawcontactmanifold_local_n2(this.__wbg_ptr);
684
- return N.__wrap(A);
684
+ return a.__wrap(A);
685
685
  }
686
686
  subshape1() {
687
687
  return B.rawcontactmanifold_subshape1(this.__wbg_ptr) >>> 0;
@@ -694,11 +694,11 @@ class PI {
694
694
  }
695
695
  contact_local_p1(A) {
696
696
  const I = B.rawcontactmanifold_contact_local_p1(this.__wbg_ptr, A);
697
- return I === 0 ? void 0 : N.__wrap(I);
697
+ return I === 0 ? void 0 : a.__wrap(I);
698
698
  }
699
699
  contact_local_p2(A) {
700
700
  const I = B.rawcontactmanifold_contact_local_p2(this.__wbg_ptr, A);
701
- return I === 0 ? void 0 : N.__wrap(I);
701
+ return I === 0 ? void 0 : a.__wrap(I);
702
702
  }
703
703
  contact_dist(A) {
704
704
  return B.rawcontactmanifold_contact_dist(this.__wbg_ptr, A);
@@ -720,7 +720,7 @@ class PI {
720
720
  }
721
721
  solver_contact_point(A) {
722
722
  const I = B.rawcontactmanifold_solver_contact_point(this.__wbg_ptr, A);
723
- return I === 0 ? void 0 : N.__wrap(I);
723
+ return I === 0 ? void 0 : a.__wrap(I);
724
724
  }
725
725
  solver_contact_dist(A) {
726
726
  return B.rawcontactmanifold_solver_contact_dist(this.__wbg_ptr, A);
@@ -733,7 +733,7 @@ class PI {
733
733
  }
734
734
  solver_contact_tangent_velocity(A) {
735
735
  const I = B.rawcontactmanifold_solver_contact_tangent_velocity(this.__wbg_ptr, A);
736
- return N.__wrap(I);
736
+ return a.__wrap(I);
737
737
  }
738
738
  }
739
739
  const Fg = typeof FinalizationRegistry > "u" ? { register: () => {
@@ -816,7 +816,7 @@ class zI {
816
816
  }
817
817
  takeGravity() {
818
818
  const A = B.rawdeserializedworld_takeGravity(this.__wbg_ptr);
819
- return A === 0 ? void 0 : N.__wrap(A);
819
+ return A === 0 ? void 0 : a.__wrap(A);
820
820
  }
821
821
  takeIntegrationParameters() {
822
822
  const A = B.rawdeserializedworld_takeIntegrationParameters(this.__wbg_ptr);
@@ -903,27 +903,27 @@ class NA {
903
903
  B.__wbg_rawgenericjoint_free(A, 0);
904
904
  }
905
905
  static spring(A, I, g, C, Q) {
906
- s(C, N), s(Q, N);
906
+ s(C, a), s(Q, a);
907
907
  const E = B.rawgenericjoint_spring(A, I, g, C.__wbg_ptr, Q.__wbg_ptr);
908
908
  return NA.__wrap(E);
909
909
  }
910
910
  static rope(A, I, g) {
911
- s(I, N), s(g, N);
911
+ s(I, a), s(g, a);
912
912
  const C = B.rawgenericjoint_rope(A, I.__wbg_ptr, g.__wbg_ptr);
913
913
  return NA.__wrap(C);
914
914
  }
915
915
  static prismatic(A, I, g, C, Q, E) {
916
- s(A, N), s(I, N), s(g, N);
916
+ s(A, a), s(I, a), s(g, a);
917
917
  const D = B.rawgenericjoint_prismatic(A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C, Q, E);
918
918
  return D === 0 ? void 0 : NA.__wrap(D);
919
919
  }
920
920
  static fixed(A, I, g, C) {
921
- s(A, N), s(I, b), s(g, N), s(C, b);
921
+ s(A, a), s(I, b), s(g, a), s(C, b);
922
922
  const Q = B.rawgenericjoint_fixed(A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr);
923
923
  return NA.__wrap(Q);
924
924
  }
925
925
  static revolute(A, I) {
926
- s(A, N), s(I, N);
926
+ s(A, a), s(I, a);
927
927
  const g = B.rawgenericjoint_revolute(A.__wbg_ptr, I.__wbg_ptr);
928
928
  return g === 0 ? void 0 : NA.__wrap(g);
929
929
  }
@@ -964,17 +964,17 @@ class rA {
964
964
  }
965
965
  jointAnchor1(A) {
966
966
  const I = B.rawimpulsejointset_jointAnchor1(this.__wbg_ptr, A);
967
- return N.__wrap(I);
967
+ return a.__wrap(I);
968
968
  }
969
969
  jointAnchor2(A) {
970
970
  const I = B.rawimpulsejointset_jointAnchor2(this.__wbg_ptr, A);
971
- return N.__wrap(I);
971
+ return a.__wrap(I);
972
972
  }
973
973
  jointSetAnchor1(A, I) {
974
- s(I, N), B.rawimpulsejointset_jointSetAnchor1(this.__wbg_ptr, A, I.__wbg_ptr);
974
+ s(I, a), B.rawimpulsejointset_jointSetAnchor1(this.__wbg_ptr, A, I.__wbg_ptr);
975
975
  }
976
976
  jointSetAnchor2(A, I) {
977
- s(I, N), B.rawimpulsejointset_jointSetAnchor2(this.__wbg_ptr, A, I.__wbg_ptr);
977
+ s(I, a), B.rawimpulsejointset_jointSetAnchor2(this.__wbg_ptr, A, I.__wbg_ptr);
978
978
  }
979
979
  jointContactsEnabled(A) {
980
980
  return B.rawimpulsejointset_jointContactsEnabled(this.__wbg_ptr, A) !== 0;
@@ -1160,10 +1160,10 @@ class tC {
1160
1160
  }
1161
1161
  up() {
1162
1162
  const A = B.rawcollidershapecasthit_normal2(this.__wbg_ptr);
1163
- return N.__wrap(A);
1163
+ return a.__wrap(A);
1164
1164
  }
1165
1165
  setUp(A) {
1166
- s(A, N), B.rawkinematiccharactercontroller_setUp(this.__wbg_ptr, A.__wbg_ptr);
1166
+ s(A, a), B.rawkinematiccharactercontroller_setUp(this.__wbg_ptr, A.__wbg_ptr);
1167
1167
  }
1168
1168
  normalNudgeFactor() {
1169
1169
  return B.rawkinematiccharactercontroller_normalNudgeFactor(this.__wbg_ptr);
@@ -1229,16 +1229,16 @@ class tC {
1229
1229
  snapToGroundEnabled() {
1230
1230
  return B.rawkinematiccharactercontroller_snapToGroundEnabled(this.__wbg_ptr) !== 0;
1231
1231
  }
1232
- computeColliderMovement(A, I, g, C, Q, E, D, o, w, h, G, S) {
1232
+ computeColliderMovement(A, I, g, C, Q, E, D, o, w, h, G, K) {
1233
1233
  try {
1234
- s(I, dA), s(g, DA), s(C, P), s(Q, gA), s(D, N), B.rawkinematiccharactercontroller_computeColliderMovement(this.__wbg_ptr, A, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, Q.__wbg_ptr, E, D.__wbg_ptr, o, Y(w) ? 4294967297 : Math.fround(w), h, Y(G) ? 4294967297 : G >>> 0, $(S));
1234
+ s(I, dA), s(g, DA), s(C, P), s(Q, gA), s(D, a), B.rawkinematiccharactercontroller_computeColliderMovement(this.__wbg_ptr, A, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, Q.__wbg_ptr, E, D.__wbg_ptr, o, Y(w) ? 4294967297 : Math.fround(w), h, Y(G) ? 4294967297 : G >>> 0, $(K));
1235
1235
  } finally {
1236
1236
  f[X++] = void 0;
1237
1237
  }
1238
1238
  }
1239
1239
  computedMovement() {
1240
1240
  const A = B.rawkinematiccharactercontroller_computedMovement(this.__wbg_ptr);
1241
- return N.__wrap(A);
1241
+ return a.__wrap(A);
1242
1242
  }
1243
1243
  computedGrounded() {
1244
1244
  return B.rawkinematiccharactercontroller_computedGrounded(this.__wbg_ptr) !== 0;
@@ -1280,11 +1280,11 @@ class lA {
1280
1280
  }
1281
1281
  jointAnchor1(A) {
1282
1282
  const I = B.rawmultibodyjointset_jointAnchor1(this.__wbg_ptr, A);
1283
- return N.__wrap(I);
1283
+ return a.__wrap(I);
1284
1284
  }
1285
1285
  jointAnchor2(A) {
1286
1286
  const I = B.rawmultibodyjointset_jointAnchor2(this.__wbg_ptr, A);
1287
- return N.__wrap(I);
1287
+ return a.__wrap(I);
1288
1288
  }
1289
1289
  jointContactsEnabled(A) {
1290
1290
  return B.rawmultibodyjointset_jointContactsEnabled(this.__wbg_ptr, A) !== 0;
@@ -1435,10 +1435,10 @@ class YC {
1435
1435
  return B.rawphysicspipeline_timing_user_changes(this.__wbg_ptr);
1436
1436
  }
1437
1437
  step(A, I, g, C, Q, E, D, o, w, h) {
1438
- s(A, N), s(I, ZA), s(g, qA), s(C, dA), s(Q, DA), s(E, P), s(D, gA), s(o, rA), s(w, lA), s(h, bI), B.rawphysicspipeline_step(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, Q.__wbg_ptr, E.__wbg_ptr, D.__wbg_ptr, o.__wbg_ptr, w.__wbg_ptr, h.__wbg_ptr);
1438
+ s(A, a), s(I, ZA), s(g, qA), s(C, dA), s(Q, DA), s(E, P), s(D, gA), s(o, rA), s(w, lA), s(h, bI), B.rawphysicspipeline_step(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, Q.__wbg_ptr, E.__wbg_ptr, D.__wbg_ptr, o.__wbg_ptr, w.__wbg_ptr, h.__wbg_ptr);
1439
1439
  }
1440
- stepWithEvents(A, I, g, C, Q, E, D, o, w, h, G, S, K, M) {
1441
- s(A, N), s(I, ZA), s(g, qA), s(C, dA), s(Q, DA), s(E, P), s(D, gA), s(o, rA), s(w, lA), s(h, bI), s(G, jg), B.rawphysicspipeline_stepWithEvents(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, Q.__wbg_ptr, E.__wbg_ptr, D.__wbg_ptr, o.__wbg_ptr, w.__wbg_ptr, h.__wbg_ptr, G.__wbg_ptr, O(S), O(K), O(M));
1440
+ stepWithEvents(A, I, g, C, Q, E, D, o, w, h, G, K, N, M) {
1441
+ s(A, a), s(I, ZA), s(g, qA), s(C, dA), s(Q, DA), s(E, P), s(D, gA), s(o, rA), s(w, lA), s(h, bI), s(G, jg), B.rawphysicspipeline_stepWithEvents(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, Q.__wbg_ptr, E.__wbg_ptr, D.__wbg_ptr, o.__wbg_ptr, w.__wbg_ptr, h.__wbg_ptr, G.__wbg_ptr, O(K), O(N), O(M));
1442
1442
  }
1443
1443
  }
1444
1444
  const Yg = typeof FinalizationRegistry > "u" ? { register: () => {
@@ -1473,15 +1473,15 @@ class eC {
1473
1473
  B.rawpidcontroller_reset_integrals(this.__wbg_ptr);
1474
1474
  }
1475
1475
  apply_linear_correction(A, I, g, C, Q) {
1476
- s(I, P), s(C, N), s(Q, N), B.rawpidcontroller_apply_linear_correction(this.__wbg_ptr, A, I.__wbg_ptr, g, C.__wbg_ptr, Q.__wbg_ptr);
1476
+ s(I, P), s(C, a), s(Q, a), B.rawpidcontroller_apply_linear_correction(this.__wbg_ptr, A, I.__wbg_ptr, g, C.__wbg_ptr, Q.__wbg_ptr);
1477
1477
  }
1478
1478
  apply_angular_correction(A, I, g, C, Q) {
1479
1479
  s(I, P), B.rawpidcontroller_apply_angular_correction(this.__wbg_ptr, A, I.__wbg_ptr, g, C, Q);
1480
1480
  }
1481
1481
  linear_correction(A, I, g, C, Q) {
1482
- s(I, P), s(C, N), s(Q, N);
1482
+ s(I, P), s(C, a), s(Q, a);
1483
1483
  const E = B.rawpidcontroller_linear_correction(this.__wbg_ptr, A, I.__wbg_ptr, g, C.__wbg_ptr, Q.__wbg_ptr);
1484
- return N.__wrap(E);
1484
+ return a.__wrap(E);
1485
1485
  }
1486
1486
  angular_correction(A, I, g, C, Q) {
1487
1487
  return s(I, P), B.rawpidcontroller_angular_correction(this.__wbg_ptr, A, I.__wbg_ptr, g, C, Q);
@@ -1509,7 +1509,7 @@ class GI {
1509
1509
  }
1510
1510
  point() {
1511
1511
  const A = B.rawpointcolliderprojection_point(this.__wbg_ptr);
1512
- return N.__wrap(A);
1512
+ return a.__wrap(A);
1513
1513
  }
1514
1514
  isInside() {
1515
1515
  return B.rawpointcolliderprojection_isInside(this.__wbg_ptr) !== 0;
@@ -1541,7 +1541,7 @@ class yI {
1541
1541
  }
1542
1542
  point() {
1543
1543
  const A = B.rawpointprojection_point(this.__wbg_ptr);
1544
- return N.__wrap(A);
1544
+ return a.__wrap(A);
1545
1545
  }
1546
1546
  isInside() {
1547
1547
  return B.rawpointprojection_isInside(this.__wbg_ptr) !== 0;
@@ -1593,7 +1593,7 @@ class FI {
1593
1593
  }
1594
1594
  normal() {
1595
1595
  const A = B.rawcollidershapecasthit_witness1(this.__wbg_ptr);
1596
- return N.__wrap(A);
1596
+ return a.__wrap(A);
1597
1597
  }
1598
1598
  time_of_impact() {
1599
1599
  return B.rawcollidershapecasthit_time_of_impact(this.__wbg_ptr);
@@ -1625,7 +1625,7 @@ class MI {
1625
1625
  }
1626
1626
  normal() {
1627
1627
  const A = B.rawcollidershapecasthit_witness1(this.__wbg_ptr);
1628
- return N.__wrap(A);
1628
+ return a.__wrap(A);
1629
1629
  }
1630
1630
  time_of_impact() {
1631
1631
  return B.rawcollidershapecasthit_time_of_impact(this.__wbg_ptr);
@@ -1657,7 +1657,7 @@ class P {
1657
1657
  }
1658
1658
  rbTranslation(A) {
1659
1659
  const I = B.rawrigidbodyset_rbTranslation(this.__wbg_ptr, A);
1660
- return N.__wrap(I);
1660
+ return a.__wrap(I);
1661
1661
  }
1662
1662
  rbRotation(A) {
1663
1663
  const I = B.rawrigidbodyset_rbRotation(this.__wbg_ptr, A);
@@ -1674,7 +1674,7 @@ class P {
1674
1674
  }
1675
1675
  rbNextTranslation(A) {
1676
1676
  const I = B.rawrigidbodyset_rbNextTranslation(this.__wbg_ptr, A);
1677
- return N.__wrap(I);
1677
+ return a.__wrap(I);
1678
1678
  }
1679
1679
  rbNextRotation(A) {
1680
1680
  const I = B.rawrigidbodyset_rbNextRotation(this.__wbg_ptr, A);
@@ -1687,7 +1687,7 @@ class P {
1687
1687
  B.rawrigidbodyset_rbSetRotation(this.__wbg_ptr, A, I, g);
1688
1688
  }
1689
1689
  rbSetLinvel(A, I, g) {
1690
- s(I, N), B.rawrigidbodyset_rbSetLinvel(this.__wbg_ptr, A, I.__wbg_ptr, g);
1690
+ s(I, a), B.rawrigidbodyset_rbSetLinvel(this.__wbg_ptr, A, I.__wbg_ptr, g);
1691
1691
  }
1692
1692
  rbSetAngvel(A, I, g) {
1693
1693
  B.rawrigidbodyset_rbSetAngvel(this.__wbg_ptr, A, I, g);
@@ -1705,19 +1705,19 @@ class P {
1705
1705
  B.rawrigidbodyset_rbSetAdditionalMass(this.__wbg_ptr, A, I, g);
1706
1706
  }
1707
1707
  rbSetAdditionalMassProperties(A, I, g, C, Q) {
1708
- s(g, N), B.rawrigidbodyset_rbSetAdditionalMassProperties(this.__wbg_ptr, A, I, g.__wbg_ptr, C, Q);
1708
+ s(g, a), B.rawrigidbodyset_rbSetAdditionalMassProperties(this.__wbg_ptr, A, I, g.__wbg_ptr, C, Q);
1709
1709
  }
1710
1710
  rbLinvel(A) {
1711
1711
  const I = B.rawrigidbodyset_rbLinvel(this.__wbg_ptr, A);
1712
- return N.__wrap(I);
1712
+ return a.__wrap(I);
1713
1713
  }
1714
1714
  rbAngvel(A) {
1715
1715
  return B.rawrigidbodyset_rbAngvel(this.__wbg_ptr, A);
1716
1716
  }
1717
1717
  rbVelocityAtPoint(A, I) {
1718
- s(I, N);
1718
+ s(I, a);
1719
1719
  const g = B.rawrigidbodyset_rbVelocityAtPoint(this.__wbg_ptr, A, I.__wbg_ptr);
1720
- return N.__wrap(g);
1720
+ return a.__wrap(g);
1721
1721
  }
1722
1722
  rbLockTranslations(A, I, g) {
1723
1723
  B.rawrigidbodyset_rbLockTranslations(this.__wbg_ptr, A, I, g);
@@ -1748,15 +1748,15 @@ class P {
1748
1748
  }
1749
1749
  rbEffectiveInvMass(A) {
1750
1750
  const I = B.rawrigidbodyset_rbEffectiveInvMass(this.__wbg_ptr, A);
1751
- return N.__wrap(I);
1751
+ return a.__wrap(I);
1752
1752
  }
1753
1753
  rbLocalCom(A) {
1754
1754
  const I = B.rawrigidbodyset_rbLocalCom(this.__wbg_ptr, A);
1755
- return N.__wrap(I);
1755
+ return a.__wrap(I);
1756
1756
  }
1757
1757
  rbWorldCom(A) {
1758
1758
  const I = B.rawrigidbodyset_rbWorldCom(this.__wbg_ptr, A);
1759
- return N.__wrap(I);
1759
+ return a.__wrap(I);
1760
1760
  }
1761
1761
  rbInvPrincipalInertia(A) {
1762
1762
  return B.rawrigidbodyset_rbInvPrincipalInertia(this.__wbg_ptr, A);
@@ -1831,10 +1831,10 @@ class P {
1831
1831
  B.rawrigidbodyset_rbResetTorques(this.__wbg_ptr, A, I);
1832
1832
  }
1833
1833
  rbAddForce(A, I, g) {
1834
- s(I, N), B.rawrigidbodyset_rbAddForce(this.__wbg_ptr, A, I.__wbg_ptr, g);
1834
+ s(I, a), B.rawrigidbodyset_rbAddForce(this.__wbg_ptr, A, I.__wbg_ptr, g);
1835
1835
  }
1836
1836
  rbApplyImpulse(A, I, g) {
1837
- s(I, N), B.rawrigidbodyset_rbApplyImpulse(this.__wbg_ptr, A, I.__wbg_ptr, g);
1837
+ s(I, a), B.rawrigidbodyset_rbApplyImpulse(this.__wbg_ptr, A, I.__wbg_ptr, g);
1838
1838
  }
1839
1839
  rbAddTorque(A, I, g) {
1840
1840
  B.rawrigidbodyset_rbAddTorque(this.__wbg_ptr, A, I, g);
@@ -1843,10 +1843,10 @@ class P {
1843
1843
  B.rawrigidbodyset_rbApplyTorqueImpulse(this.__wbg_ptr, A, I, g);
1844
1844
  }
1845
1845
  rbAddForceAtPoint(A, I, g, C) {
1846
- s(I, N), s(g, N), B.rawrigidbodyset_rbAddForceAtPoint(this.__wbg_ptr, A, I.__wbg_ptr, g.__wbg_ptr, C);
1846
+ s(I, a), s(g, a), B.rawrigidbodyset_rbAddForceAtPoint(this.__wbg_ptr, A, I.__wbg_ptr, g.__wbg_ptr, C);
1847
1847
  }
1848
1848
  rbApplyImpulseAtPoint(A, I, g, C) {
1849
- s(I, N), s(g, N), B.rawrigidbodyset_rbApplyImpulseAtPoint(this.__wbg_ptr, A, I.__wbg_ptr, g.__wbg_ptr, C);
1849
+ s(I, a), s(g, a), B.rawrigidbodyset_rbApplyImpulseAtPoint(this.__wbg_ptr, A, I.__wbg_ptr, g.__wbg_ptr, C);
1850
1850
  }
1851
1851
  rbAdditionalSolverIterations(A) {
1852
1852
  return B.rawrigidbodyset_rbAdditionalSolverIterations(this.__wbg_ptr, A) >>> 0;
@@ -1862,7 +1862,7 @@ class P {
1862
1862
  }
1863
1863
  rbUserForce(A) {
1864
1864
  const I = B.rawrigidbodyset_rbUserForce(this.__wbg_ptr, A);
1865
- return N.__wrap(I);
1865
+ return a.__wrap(I);
1866
1866
  }
1867
1867
  rbUserTorque(A) {
1868
1868
  return B.rawrigidbodyset_rbUserTorque(this.__wbg_ptr, A);
@@ -1871,8 +1871,8 @@ class P {
1871
1871
  const A = B.rawrigidbodyset_new();
1872
1872
  return this.__wbg_ptr = A >>> 0, HI.register(this, this.__wbg_ptr, this), this;
1873
1873
  }
1874
- createRigidBody(A, I, g, C, Q, E, D, o, w, h, G, S, K, M, F, J, k, y, U, R, c, L) {
1875
- return s(I, N), s(g, b), s(D, N), s(o, N), B.rawrigidbodyset_createRigidBody(this.__wbg_ptr, A, I.__wbg_ptr, g.__wbg_ptr, C, Q, E, D.__wbg_ptr, o.__wbg_ptr, w, h, G, S, K, M, F, J, k, y, U, R, c, L);
1874
+ createRigidBody(A, I, g, C, Q, E, D, o, w, h, G, K, N, M, F, J, k, y, U, R, c, L) {
1875
+ return s(I, a), s(g, b), s(D, a), s(o, a), B.rawrigidbodyset_createRigidBody(this.__wbg_ptr, A, I.__wbg_ptr, g.__wbg_ptr, C, Q, E, D.__wbg_ptr, o.__wbg_ptr, w, h, G, K, N, M, F, J, k, y, U, R, c, L);
1876
1876
  }
1877
1877
  remove(A, I, g, C, Q) {
1878
1878
  s(I, qA), s(g, gA), s(C, rA), s(Q, lA), B.rawrigidbodyset_remove(this.__wbg_ptr, A, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, Q.__wbg_ptr);
@@ -1946,7 +1946,7 @@ class LC {
1946
1946
  return this.__wbg_ptr = A >>> 0, Hg.register(this, this.__wbg_ptr, this), this;
1947
1947
  }
1948
1948
  serializeAll(A, I, g, C, Q, E, D, o, w) {
1949
- return s(A, N), s(I, ZA), s(g, qA), s(C, dA), s(Q, DA), s(E, P), s(D, gA), s(o, rA), s(w, lA), wI(B.rawserializationpipeline_serializeAll(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, Q.__wbg_ptr, E.__wbg_ptr, D.__wbg_ptr, o.__wbg_ptr, w.__wbg_ptr));
1949
+ return s(A, a), s(I, ZA), s(g, qA), s(C, dA), s(Q, DA), s(E, P), s(D, gA), s(o, rA), s(w, lA), wI(B.rawserializationpipeline_serializeAll(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, Q.__wbg_ptr, E.__wbg_ptr, D.__wbg_ptr, o.__wbg_ptr, w.__wbg_ptr));
1950
1950
  }
1951
1951
  deserializeAll(A) {
1952
1952
  const I = B.rawserializationpipeline_deserializeAll(this.__wbg_ptr, O(A));
@@ -1983,7 +1983,7 @@ class e {
1983
1983
  return e.__wrap(I);
1984
1984
  }
1985
1985
  static halfspace(A) {
1986
- s(A, N);
1986
+ s(A, a);
1987
1987
  const I = B.rawshape_halfspace(A.__wbg_ptr);
1988
1988
  return e.__wrap(I);
1989
1989
  }
@@ -1992,12 +1992,12 @@ class e {
1992
1992
  return e.__wrap(g);
1993
1993
  }
1994
1994
  static voxels(A, I) {
1995
- s(A, N);
1995
+ s(A, a);
1996
1996
  const g = tI(I, B.__wbindgen_export_2), C = MA, Q = B.rawshape_voxels(A.__wbg_ptr, g, C);
1997
1997
  return e.__wrap(Q);
1998
1998
  }
1999
1999
  static voxelsFromPoints(A, I) {
2000
- s(A, N);
2000
+ s(A, a);
2001
2001
  const g = HA(I, B.__wbindgen_export_2), C = MA, Q = B.rawshape_voxelsFromPoints(A.__wbg_ptr, g, C);
2002
2002
  return e.__wrap(Q);
2003
2003
  }
@@ -2011,22 +2011,22 @@ class e {
2011
2011
  }
2012
2012
  static heightfield(A, I) {
2013
2013
  const g = HA(A, B.__wbindgen_export_2), C = MA;
2014
- s(I, N);
2014
+ s(I, a);
2015
2015
  const Q = B.rawshape_heightfield(g, C, I.__wbg_ptr);
2016
2016
  return e.__wrap(Q);
2017
2017
  }
2018
2018
  static segment(A, I) {
2019
- s(A, N), s(I, N);
2019
+ s(A, a), s(I, a);
2020
2020
  const g = B.rawshape_segment(A.__wbg_ptr, I.__wbg_ptr);
2021
2021
  return e.__wrap(g);
2022
2022
  }
2023
2023
  static triangle(A, I, g) {
2024
- s(A, N), s(I, N), s(g, N);
2024
+ s(A, a), s(I, a), s(g, a);
2025
2025
  const C = B.rawshape_triangle(A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr);
2026
2026
  return e.__wrap(C);
2027
2027
  }
2028
2028
  static roundTriangle(A, I, g, C) {
2029
- s(A, N), s(I, N), s(g, N);
2029
+ s(A, a), s(I, a), s(g, a);
2030
2030
  const Q = B.rawshape_roundTriangle(A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C);
2031
2031
  return e.__wrap(Q);
2032
2032
  }
@@ -2047,34 +2047,34 @@ class e {
2047
2047
  return Q === 0 ? void 0 : e.__wrap(Q);
2048
2048
  }
2049
2049
  castShape(A, I, g, C, Q, E, D, o, w, h) {
2050
- s(A, N), s(I, b), s(g, N), s(C, e), s(Q, N), s(E, b), s(D, N);
2050
+ s(A, a), s(I, b), s(g, a), s(C, e), s(Q, a), s(E, b), s(D, a);
2051
2051
  const G = B.rawshape_castShape(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, Q.__wbg_ptr, E.__wbg_ptr, D.__wbg_ptr, o, w, h);
2052
2052
  return G === 0 ? void 0 : JI.__wrap(G);
2053
2053
  }
2054
2054
  intersectsShape(A, I, g, C, Q) {
2055
- return s(A, N), s(I, b), s(g, e), s(C, N), s(Q, b), B.rawshape_intersectsShape(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, Q.__wbg_ptr) !== 0;
2055
+ return s(A, a), s(I, b), s(g, e), s(C, a), s(Q, b), B.rawshape_intersectsShape(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, Q.__wbg_ptr) !== 0;
2056
2056
  }
2057
2057
  contactShape(A, I, g, C, Q, E) {
2058
- s(A, N), s(I, b), s(g, e), s(C, N), s(Q, b);
2058
+ s(A, a), s(I, b), s(g, e), s(C, a), s(Q, b);
2059
2059
  const D = B.rawshape_contactShape(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, Q.__wbg_ptr, E);
2060
2060
  return D === 0 ? void 0 : II.__wrap(D);
2061
2061
  }
2062
2062
  containsPoint(A, I, g) {
2063
- return s(A, N), s(I, b), s(g, N), B.rawshape_containsPoint(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr) !== 0;
2063
+ return s(A, a), s(I, b), s(g, a), B.rawshape_containsPoint(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr) !== 0;
2064
2064
  }
2065
2065
  projectPoint(A, I, g, C) {
2066
- s(A, N), s(I, b), s(g, N);
2066
+ s(A, a), s(I, b), s(g, a);
2067
2067
  const Q = B.rawshape_projectPoint(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C);
2068
2068
  return yI.__wrap(Q);
2069
2069
  }
2070
2070
  intersectsRay(A, I, g, C, Q) {
2071
- return s(A, N), s(I, b), s(g, N), s(C, N), B.rawshape_intersectsRay(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, Q) !== 0;
2071
+ return s(A, a), s(I, b), s(g, a), s(C, a), B.rawshape_intersectsRay(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, Q) !== 0;
2072
2072
  }
2073
2073
  castRay(A, I, g, C, Q, E) {
2074
- return s(A, N), s(I, b), s(g, N), s(C, N), B.rawshape_castRay(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, Q, E);
2074
+ return s(A, a), s(I, b), s(g, a), s(C, a), B.rawshape_castRay(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, Q, E);
2075
2075
  }
2076
2076
  castRayAndGetNormal(A, I, g, C, Q, E) {
2077
- s(A, N), s(I, b), s(g, N), s(C, N);
2077
+ s(A, a), s(I, b), s(g, a), s(C, a);
2078
2078
  const D = B.rawshape_castRayAndGetNormal(this.__wbg_ptr, A.__wbg_ptr, I.__wbg_ptr, g.__wbg_ptr, C.__wbg_ptr, Q, E);
2079
2079
  return D === 0 ? void 0 : MI.__wrap(D);
2080
2080
  }
@@ -2101,19 +2101,19 @@ class JI {
2101
2101
  }
2102
2102
  witness1() {
2103
2103
  const A = B.rawshapecasthit_witness1(this.__wbg_ptr);
2104
- return N.__wrap(A);
2104
+ return a.__wrap(A);
2105
2105
  }
2106
2106
  witness2() {
2107
2107
  const A = B.rawcollidershapecasthit_witness1(this.__wbg_ptr);
2108
- return N.__wrap(A);
2108
+ return a.__wrap(A);
2109
2109
  }
2110
2110
  normal1() {
2111
2111
  const A = B.rawcollidershapecasthit_witness2(this.__wbg_ptr);
2112
- return N.__wrap(A);
2112
+ return a.__wrap(A);
2113
2113
  }
2114
2114
  normal2() {
2115
2115
  const A = B.rawcollidershapecasthit_normal1(this.__wbg_ptr);
2116
- return N.__wrap(A);
2116
+ return a.__wrap(A);
2117
2117
  }
2118
2118
  }
2119
2119
  const fg = typeof FinalizationRegistry > "u" ? { register: () => {
@@ -2138,28 +2138,28 @@ class II {
2138
2138
  }
2139
2139
  point1() {
2140
2140
  const A = B.rawpointprojection_point(this.__wbg_ptr);
2141
- return N.__wrap(A);
2141
+ return a.__wrap(A);
2142
2142
  }
2143
2143
  point2() {
2144
2144
  const A = B.rawpointcolliderprojection_point(this.__wbg_ptr);
2145
- return N.__wrap(A);
2145
+ return a.__wrap(A);
2146
2146
  }
2147
2147
  normal1() {
2148
2148
  const A = B.rawcontactforceevent_total_force(this.__wbg_ptr);
2149
- return N.__wrap(A);
2149
+ return a.__wrap(A);
2150
2150
  }
2151
2151
  normal2() {
2152
2152
  const A = B.rawcharactercollision_translationDeltaApplied(this.__wbg_ptr);
2153
- return N.__wrap(A);
2153
+ return a.__wrap(A);
2154
2154
  }
2155
2155
  }
2156
2156
  const pI = typeof FinalizationRegistry > "u" ? { register: () => {
2157
2157
  }, unregister: () => {
2158
2158
  } } : new FinalizationRegistry((i) => B.__wbg_rawvector_free(i >>> 0, 1));
2159
- class N {
2159
+ class a {
2160
2160
  static __wrap(A) {
2161
2161
  A >>>= 0;
2162
- const I = Object.create(N.prototype);
2162
+ const I = Object.create(a.prototype);
2163
2163
  return I.__wbg_ptr = A, pI.register(I, I.__wbg_ptr, I), I;
2164
2164
  }
2165
2165
  __destroy_into_raw() {
@@ -2172,7 +2172,7 @@ class N {
2172
2172
  }
2173
2173
  static zero() {
2174
2174
  const A = B.rawvector_zero();
2175
- return N.__wrap(A);
2175
+ return a.__wrap(A);
2176
2176
  }
2177
2177
  constructor(A, I) {
2178
2178
  const g = B.rawvector_new(A, I);
@@ -2192,11 +2192,11 @@ class N {
2192
2192
  }
2193
2193
  xy() {
2194
2194
  const A = B.rawvector_xy(this.__wbg_ptr);
2195
- return N.__wrap(A);
2195
+ return a.__wrap(A);
2196
2196
  }
2197
2197
  yx() {
2198
2198
  const A = B.rawvector_yx(this.__wbg_ptr);
2199
- return N.__wrap(A);
2199
+ return a.__wrap(A);
2200
2200
  }
2201
2201
  }
2202
2202
  async function xg(i) {
@@ -2310,20 +2310,20 @@ class mg {
2310
2310
  this.x = A, this.y = I;
2311
2311
  }
2312
2312
  }
2313
- class a {
2313
+ class S {
2314
2314
  static new(A, I) {
2315
2315
  return new mg(A, I);
2316
2316
  }
2317
2317
  static zeros() {
2318
- return a.new(0, 0);
2318
+ return S.new(0, 0);
2319
2319
  }
2320
2320
  static fromRaw(A) {
2321
2321
  if (!A) return null;
2322
- let I = a.new(A.x, A.y);
2322
+ let I = S.new(A.x, A.y);
2323
2323
  return A.free(), I;
2324
2324
  }
2325
2325
  static intoRaw(A) {
2326
- return new N(A.x, A.y);
2326
+ return new a(A.x, A.y);
2327
2327
  }
2328
2328
  static copy(A, I) {
2329
2329
  A.x = I.x, A.y = I.y;
@@ -2391,7 +2391,7 @@ class mI {
2391
2391
  }
2392
2392
  translation() {
2393
2393
  let A = this.rawSet.rbTranslation(this.handle);
2394
- return a.fromRaw(A);
2394
+ return S.fromRaw(A);
2395
2395
  }
2396
2396
  rotation() {
2397
2397
  let A = this.rawSet.rbRotation(this.handle);
@@ -2399,7 +2399,7 @@ class mI {
2399
2399
  }
2400
2400
  nextTranslation() {
2401
2401
  let A = this.rawSet.rbNextTranslation(this.handle);
2402
- return a.fromRaw(A);
2402
+ return S.fromRaw(A);
2403
2403
  }
2404
2404
  nextRotation() {
2405
2405
  let A = this.rawSet.rbNextRotation(this.handle);
@@ -2409,7 +2409,7 @@ class mI {
2409
2409
  this.rawSet.rbSetTranslation(this.handle, A.x, A.y, I);
2410
2410
  }
2411
2411
  setLinvel(A, I) {
2412
- let g = a.intoRaw(A);
2412
+ let g = S.intoRaw(A);
2413
2413
  this.rawSet.rbSetLinvel(this.handle, g, I), g.free();
2414
2414
  }
2415
2415
  gravityScale() {
@@ -2431,11 +2431,11 @@ class mI {
2431
2431
  this.rawSet.rbSetNextKinematicRotation(this.handle, A);
2432
2432
  }
2433
2433
  linvel() {
2434
- return a.fromRaw(this.rawSet.rbLinvel(this.handle));
2434
+ return S.fromRaw(this.rawSet.rbLinvel(this.handle));
2435
2435
  }
2436
2436
  velocityAtPoint(A) {
2437
- const I = a.intoRaw(A);
2438
- let g = a.fromRaw(this.rawSet.rbVelocityAtPoint(this.handle, I));
2437
+ const I = S.intoRaw(A);
2438
+ let g = S.fromRaw(this.rawSet.rbVelocityAtPoint(this.handle, I));
2439
2439
  return I.free(), g;
2440
2440
  }
2441
2441
  angvel() {
@@ -2445,16 +2445,16 @@ class mI {
2445
2445
  return this.rawSet.rbMass(this.handle);
2446
2446
  }
2447
2447
  effectiveInvMass() {
2448
- return a.fromRaw(this.rawSet.rbEffectiveInvMass(this.handle));
2448
+ return S.fromRaw(this.rawSet.rbEffectiveInvMass(this.handle));
2449
2449
  }
2450
2450
  invMass() {
2451
2451
  return this.rawSet.rbInvMass(this.handle);
2452
2452
  }
2453
2453
  localCom() {
2454
- return a.fromRaw(this.rawSet.rbLocalCom(this.handle));
2454
+ return S.fromRaw(this.rawSet.rbLocalCom(this.handle));
2455
2455
  }
2456
2456
  worldCom() {
2457
- return a.fromRaw(this.rawSet.rbWorldCom(this.handle));
2457
+ return S.fromRaw(this.rawSet.rbWorldCom(this.handle));
2458
2458
  }
2459
2459
  invPrincipalInertia() {
2460
2460
  return this.rawSet.rbInvPrincipalInertia(this.handle);
@@ -2526,7 +2526,7 @@ class mI {
2526
2526
  this.rawSet.rbSetAdditionalMass(this.handle, A, I);
2527
2527
  }
2528
2528
  setAdditionalMassProperties(A, I, g, C) {
2529
- let Q = a.intoRaw(I);
2529
+ let Q = S.intoRaw(I);
2530
2530
  this.rawSet.rbSetAdditionalMassProperties(this.handle, A, Q, g, C), Q.free();
2531
2531
  }
2532
2532
  setAngularDamping(A) {
@@ -2539,11 +2539,11 @@ class mI {
2539
2539
  this.rawSet.rbResetTorques(this.handle, A);
2540
2540
  }
2541
2541
  addForce(A, I) {
2542
- const g = a.intoRaw(A);
2542
+ const g = S.intoRaw(A);
2543
2543
  this.rawSet.rbAddForce(this.handle, g, I), g.free();
2544
2544
  }
2545
2545
  applyImpulse(A, I) {
2546
- const g = a.intoRaw(A);
2546
+ const g = S.intoRaw(A);
2547
2547
  this.rawSet.rbApplyImpulse(this.handle, g, I), g.free();
2548
2548
  }
2549
2549
  addTorque(A, I) {
@@ -2553,15 +2553,15 @@ class mI {
2553
2553
  this.rawSet.rbApplyTorqueImpulse(this.handle, A, I);
2554
2554
  }
2555
2555
  addForceAtPoint(A, I, g) {
2556
- const C = a.intoRaw(A), Q = a.intoRaw(I);
2556
+ const C = S.intoRaw(A), Q = S.intoRaw(I);
2557
2557
  this.rawSet.rbAddForceAtPoint(this.handle, C, Q, g), C.free(), Q.free();
2558
2558
  }
2559
2559
  applyImpulseAtPoint(A, I, g) {
2560
- const C = a.intoRaw(A), Q = a.intoRaw(I);
2560
+ const C = S.intoRaw(A), Q = S.intoRaw(I);
2561
2561
  this.rawSet.rbApplyImpulseAtPoint(this.handle, C, Q, g), C.free(), Q.free();
2562
2562
  }
2563
2563
  userForce() {
2564
- return a.fromRaw(this.rawSet.rbUserForce(this.handle));
2564
+ return S.fromRaw(this.rawSet.rbUserForce(this.handle));
2565
2565
  }
2566
2566
  userTorque() {
2567
2567
  return this.rawSet.rbUserTorque(this.handle);
@@ -2569,7 +2569,7 @@ class mI {
2569
2569
  }
2570
2570
  class eA {
2571
2571
  constructor(A) {
2572
- this.enabled = !0, this.status = A, this.translation = a.zeros(), this.rotation = j.identity(), this.gravityScale = 1, this.linvel = a.zeros(), this.mass = 0, this.massOnly = !1, this.centerOfMass = a.zeros(), this.translationsEnabledX = !0, this.translationsEnabledY = !0, this.angvel = 0, this.principalAngularInertia = 0, this.rotationsEnabled = !0, this.linearDamping = 0, this.angularDamping = 0, this.canSleep = !0, this.sleeping = !1, this.ccdEnabled = !1, this.softCcdPrediction = 0, this.dominanceGroup = 0, this.additionalSolverIterations = 0;
2572
+ this.enabled = !0, this.status = A, this.translation = S.zeros(), this.rotation = j.identity(), this.gravityScale = 1, this.linvel = S.zeros(), this.mass = 0, this.massOnly = !1, this.centerOfMass = S.zeros(), this.translationsEnabledX = !0, this.translationsEnabledY = !0, this.angvel = 0, this.principalAngularInertia = 0, this.rotationsEnabled = !0, this.linearDamping = 0, this.angularDamping = 0, this.canSleep = !0, this.sleeping = !1, this.ccdEnabled = !1, this.softCcdPrediction = 0, this.dominanceGroup = 0, this.additionalSolverIterations = 0;
2573
2573
  }
2574
2574
  static dynamic() {
2575
2575
  return new eA(cA.Dynamic);
@@ -2625,7 +2625,7 @@ class eA {
2625
2625
  return this.angvel = A, this;
2626
2626
  }
2627
2627
  setAdditionalMassProperties(A, I, g) {
2628
- return this.mass = A, a.copy(this.centerOfMass, I), this.principalAngularInertia = g, this.massOnly = !1, this;
2628
+ return this.mass = A, S.copy(this.centerOfMass, I), this.principalAngularInertia = g, this.massOnly = !1, this;
2629
2629
  }
2630
2630
  enabledTranslations(A, I) {
2631
2631
  return this.translationsEnabledX = A, this.translationsEnabledY = I, this;
@@ -2707,7 +2707,7 @@ class Xg {
2707
2707
  this.map.forEach((I) => I.finalizeDeserialization(A));
2708
2708
  }
2709
2709
  createRigidBody(A, I) {
2710
- let g = a.intoRaw(I.translation), C = j.intoRaw(I.rotation), Q = a.intoRaw(I.linvel), E = a.intoRaw(I.centerOfMass), D = this.raw.createRigidBody(I.enabled, g, C, I.gravityScale, I.mass, I.massOnly, E, Q, I.angvel, I.principalAngularInertia, I.translationsEnabledX, I.translationsEnabledY, I.rotationsEnabled, I.linearDamping, I.angularDamping, I.status, I.canSleep, I.sleeping, I.softCcdPrediction, I.ccdEnabled, I.dominanceGroup, I.additionalSolverIterations);
2710
+ let g = S.intoRaw(I.translation), C = j.intoRaw(I.rotation), Q = S.intoRaw(I.linvel), E = S.intoRaw(I.centerOfMass), D = this.raw.createRigidBody(I.enabled, g, C, I.gravityScale, I.mass, I.massOnly, E, Q, I.angvel, I.principalAngularInertia, I.translationsEnabledX, I.translationsEnabledY, I.rotationsEnabled, I.linearDamping, I.angularDamping, I.status, I.canSleep, I.sleeping, I.softCcdPrediction, I.ccdEnabled, I.dominanceGroup, I.additionalSolverIterations);
2711
2711
  g.free(), C.free(), Q.free(), E.free();
2712
2712
  const o = new mI(this.raw, A, D);
2713
2713
  return o.userData = I.userData, this.map.set(D, o), o;
@@ -2842,17 +2842,17 @@ class nA {
2842
2842
  return this.rawSet.jointType(this.handle);
2843
2843
  }
2844
2844
  anchor1() {
2845
- return a.fromRaw(this.rawSet.jointAnchor1(this.handle));
2845
+ return S.fromRaw(this.rawSet.jointAnchor1(this.handle));
2846
2846
  }
2847
2847
  anchor2() {
2848
- return a.fromRaw(this.rawSet.jointAnchor2(this.handle));
2848
+ return S.fromRaw(this.rawSet.jointAnchor2(this.handle));
2849
2849
  }
2850
2850
  setAnchor1(A) {
2851
- const I = a.intoRaw(A);
2851
+ const I = S.intoRaw(A);
2852
2852
  this.rawSet.jointSetAnchor1(this.handle, I), I.free();
2853
2853
  }
2854
2854
  setAnchor2(A) {
2855
- const I = a.intoRaw(A);
2855
+ const I = S.intoRaw(A);
2856
2856
  this.rawSet.jointSetAnchor2(this.handle, I), I.free();
2857
2857
  }
2858
2858
  setContactsEnabled(A) {
@@ -2928,7 +2928,7 @@ class bA {
2928
2928
  return C.anchor1 = A, C.anchor2 = I, C.axis = g, C.jointType = JA.Prismatic, C;
2929
2929
  }
2930
2930
  intoRaw() {
2931
- let A, I, g = a.intoRaw(this.anchor1), C = a.intoRaw(this.anchor2), Q = !1, E = 0, D = 0;
2931
+ let A, I, g = S.intoRaw(this.anchor1), C = S.intoRaw(this.anchor2), Q = !1, E = 0, D = 0;
2932
2932
  switch (this.jointType) {
2933
2933
  case JA.Fixed:
2934
2934
  let o = j.intoRaw(this.frame1), w = j.intoRaw(this.frame2);
@@ -2941,7 +2941,7 @@ class bA {
2941
2941
  I = NA.rope(this.length, g, C);
2942
2942
  break;
2943
2943
  case JA.Prismatic:
2944
- A = a.intoRaw(this.axis), this.limitsEnabled && (Q = !0, E = this.limits[0], D = this.limits[1]), I = NA.prismatic(g, C, A, Q, E, D), A.free();
2944
+ A = S.intoRaw(this.axis), this.limitsEnabled && (Q = !0, E = this.limits[0], D = this.limits[1]), I = NA.prismatic(g, C, A, Q, E, D), A.free();
2945
2945
  break;
2946
2946
  case JA.Revolute:
2947
2947
  I = NA.revolute(g, C);
@@ -3111,7 +3111,7 @@ class BI {
3111
3111
  }
3112
3112
  static fromRaw(A) {
3113
3113
  if (!A) return null;
3114
- const I = new BI(A.time_of_impact(), a.fromRaw(A.normal()), A.featureType(), A.featureId());
3114
+ const I = new BI(A.time_of_impact(), S.fromRaw(A.normal()), A.featureType(), A.featureId());
3115
3115
  return A.free(), I;
3116
3116
  }
3117
3117
  }
@@ -3121,7 +3121,7 @@ class CI {
3121
3121
  }
3122
3122
  static fromRaw(A, I) {
3123
3123
  if (!I) return null;
3124
- const g = new CI(A.get(I.colliderHandle()), I.time_of_impact(), a.fromRaw(I.normal()), I.featureType(), I.featureId());
3124
+ const g = new CI(A.get(I.colliderHandle()), I.time_of_impact(), S.fromRaw(I.normal()), I.featureType(), I.featureId());
3125
3125
  return I.free(), g;
3126
3126
  }
3127
3127
  }
@@ -3141,7 +3141,7 @@ class EI {
3141
3141
  }
3142
3142
  static fromRaw(A) {
3143
3143
  if (!A) return null;
3144
- const I = new EI(a.fromRaw(A.point()), A.isInside());
3144
+ const I = new EI(S.fromRaw(A.point()), A.isInside());
3145
3145
  return A.free(), I;
3146
3146
  }
3147
3147
  }
@@ -3151,7 +3151,7 @@ class QI {
3151
3151
  }
3152
3152
  static fromRaw(A, I) {
3153
3153
  if (!I) return null;
3154
- const g = new QI(A.get(I.colliderHandle()), a.fromRaw(I.point()), I.isInside(), I.featureType(), I.featureId());
3154
+ const g = new QI(A.get(I.colliderHandle()), S.fromRaw(I.point()), I.isInside(), I.featureType(), I.featureId());
3155
3155
  return I.free(), g;
3156
3156
  }
3157
3157
  }
@@ -3161,7 +3161,7 @@ class vA {
3161
3161
  }
3162
3162
  static fromRaw(A, I) {
3163
3163
  if (!I) return null;
3164
- const g = new vA(I.time_of_impact(), a.fromRaw(I.witness1()), a.fromRaw(I.witness2()), a.fromRaw(I.normal1()), a.fromRaw(I.normal2()));
3164
+ const g = new vA(I.time_of_impact(), S.fromRaw(I.witness1()), S.fromRaw(I.witness2()), S.fromRaw(I.normal1()), S.fromRaw(I.normal2()));
3165
3165
  return I.free(), g;
3166
3166
  }
3167
3167
  }
@@ -3171,7 +3171,7 @@ class iI extends vA {
3171
3171
  }
3172
3172
  static fromRaw(A, I) {
3173
3173
  if (!I) return null;
3174
- const g = new iI(A.get(I.colliderHandle()), I.time_of_impact(), a.fromRaw(I.witness1()), a.fromRaw(I.witness2()), a.fromRaw(I.normal1()), a.fromRaw(I.normal2()));
3174
+ const g = new iI(A.get(I.colliderHandle()), I.time_of_impact(), S.fromRaw(I.witness1()), S.fromRaw(I.witness2()), S.fromRaw(I.normal1()), S.fromRaw(I.normal2()));
3175
3175
  return I.free(), g;
3176
3176
  }
3177
3177
  }
@@ -3183,43 +3183,43 @@ class EC {
3183
3183
  this.raw && this.raw.free(), this.raw = void 0;
3184
3184
  }
3185
3185
  castRay(A, I, g, C, Q, E, D, o, w, h, G) {
3186
- let S = a.intoRaw(C.origin), K = a.intoRaw(C.dir), M = RI.fromRaw(g, this.raw.castRay(A.raw, I.raw, g.raw, S, K, Q, E, D, o, w, h, G));
3187
- return S.free(), K.free(), M;
3186
+ let K = S.intoRaw(C.origin), N = S.intoRaw(C.dir), M = RI.fromRaw(g, this.raw.castRay(A.raw, I.raw, g.raw, K, N, Q, E, D, o, w, h, G));
3187
+ return K.free(), N.free(), M;
3188
3188
  }
3189
3189
  castRayAndGetNormal(A, I, g, C, Q, E, D, o, w, h, G) {
3190
- let S = a.intoRaw(C.origin), K = a.intoRaw(C.dir), M = CI.fromRaw(g, this.raw.castRayAndGetNormal(A.raw, I.raw, g.raw, S, K, Q, E, D, o, w, h, G));
3191
- return S.free(), K.free(), M;
3190
+ let K = S.intoRaw(C.origin), N = S.intoRaw(C.dir), M = CI.fromRaw(g, this.raw.castRayAndGetNormal(A.raw, I.raw, g.raw, K, N, Q, E, D, o, w, h, G));
3191
+ return K.free(), N.free(), M;
3192
3192
  }
3193
- intersectionsWithRay(A, I, g, C, Q, E, D, o, w, h, G, S) {
3194
- let K = a.intoRaw(C.origin), M = a.intoRaw(C.dir);
3195
- this.raw.intersectionsWithRay(A.raw, I.raw, g.raw, K, M, Q, E, (F) => D(CI.fromRaw(g, F)), o, w, h, G, S), K.free(), M.free();
3193
+ intersectionsWithRay(A, I, g, C, Q, E, D, o, w, h, G, K) {
3194
+ let N = S.intoRaw(C.origin), M = S.intoRaw(C.dir);
3195
+ this.raw.intersectionsWithRay(A.raw, I.raw, g.raw, N, M, Q, E, (F) => D(CI.fromRaw(g, F)), o, w, h, G, K), N.free(), M.free();
3196
3196
  }
3197
3197
  intersectionWithShape(A, I, g, C, Q, E, D, o, w, h, G) {
3198
- let S = a.intoRaw(C), K = j.intoRaw(Q), M = E.intoRaw(), F = this.raw.intersectionWithShape(A.raw, I.raw, g.raw, S, K, M, D, o, w, h, G);
3199
- return S.free(), K.free(), M.free(), F;
3198
+ let K = S.intoRaw(C), N = j.intoRaw(Q), M = E.intoRaw(), F = this.raw.intersectionWithShape(A.raw, I.raw, g.raw, K, N, M, D, o, w, h, G);
3199
+ return K.free(), N.free(), M.free(), F;
3200
3200
  }
3201
3201
  projectPoint(A, I, g, C, Q, E, D, o, w, h) {
3202
- let G = a.intoRaw(C), S = QI.fromRaw(g, this.raw.projectPoint(A.raw, I.raw, g.raw, G, Q, E, D, o, w, h));
3203
- return G.free(), S;
3202
+ let G = S.intoRaw(C), K = QI.fromRaw(g, this.raw.projectPoint(A.raw, I.raw, g.raw, G, Q, E, D, o, w, h));
3203
+ return G.free(), K;
3204
3204
  }
3205
3205
  projectPointAndGetFeature(A, I, g, C, Q, E, D, o, w) {
3206
- let h = a.intoRaw(C), G = QI.fromRaw(g, this.raw.projectPointAndGetFeature(A.raw, I.raw, g.raw, h, Q, E, D, o, w));
3206
+ let h = S.intoRaw(C), G = QI.fromRaw(g, this.raw.projectPointAndGetFeature(A.raw, I.raw, g.raw, h, Q, E, D, o, w));
3207
3207
  return h.free(), G;
3208
3208
  }
3209
3209
  intersectionsWithPoint(A, I, g, C, Q, E, D, o, w, h) {
3210
- let G = a.intoRaw(C);
3210
+ let G = S.intoRaw(C);
3211
3211
  this.raw.intersectionsWithPoint(A.raw, I.raw, g.raw, G, Q, E, D, o, w, h), G.free();
3212
3212
  }
3213
- castShape(A, I, g, C, Q, E, D, o, w, h, G, S, K, M, F) {
3214
- let J = a.intoRaw(C), k = j.intoRaw(Q), y = a.intoRaw(E), U = D.intoRaw(), R = iI.fromRaw(g, this.raw.castShape(A.raw, I.raw, g.raw, J, k, y, U, o, w, h, G, S, K, M, F));
3213
+ castShape(A, I, g, C, Q, E, D, o, w, h, G, K, N, M, F) {
3214
+ let J = S.intoRaw(C), k = j.intoRaw(Q), y = S.intoRaw(E), U = D.intoRaw(), R = iI.fromRaw(g, this.raw.castShape(A.raw, I.raw, g.raw, J, k, y, U, o, w, h, G, K, N, M, F));
3215
3215
  return J.free(), k.free(), y.free(), U.free(), R;
3216
3216
  }
3217
- intersectionsWithShape(A, I, g, C, Q, E, D, o, w, h, G, S) {
3218
- let K = a.intoRaw(C), M = j.intoRaw(Q), F = E.intoRaw();
3219
- this.raw.intersectionsWithShape(A.raw, I.raw, g.raw, K, M, F, D, o, w, h, G, S), K.free(), M.free(), F.free();
3217
+ intersectionsWithShape(A, I, g, C, Q, E, D, o, w, h, G, K) {
3218
+ let N = S.intoRaw(C), M = j.intoRaw(Q), F = E.intoRaw();
3219
+ this.raw.intersectionsWithShape(A.raw, I.raw, g.raw, N, M, F, D, o, w, h, G, K), N.free(), M.free(), F.free();
3220
3220
  }
3221
3221
  collidersWithAabbIntersectingAabb(A, I, g, C, Q, E) {
3222
- let D = a.intoRaw(C), o = a.intoRaw(Q);
3222
+ let D = S.intoRaw(C), o = S.intoRaw(Q);
3223
3223
  this.raw.collidersWithAabbIntersectingAabb(A.raw, I.raw, g.raw, D, o, E), D.free(), o.free();
3224
3224
  }
3225
3225
  }
@@ -3257,13 +3257,13 @@ class DC {
3257
3257
  this.raw && this.raw.free(), this.raw = void 0;
3258
3258
  }
3259
3259
  normal() {
3260
- return a.fromRaw(this.raw.normal());
3260
+ return S.fromRaw(this.raw.normal());
3261
3261
  }
3262
3262
  localNormal1() {
3263
- return a.fromRaw(this.raw.local_n1());
3263
+ return S.fromRaw(this.raw.local_n1());
3264
3264
  }
3265
3265
  localNormal2() {
3266
- return a.fromRaw(this.raw.local_n2());
3266
+ return S.fromRaw(this.raw.local_n2());
3267
3267
  }
3268
3268
  subshape1() {
3269
3269
  return this.raw.subshape1();
@@ -3275,10 +3275,10 @@ class DC {
3275
3275
  return this.raw.num_contacts();
3276
3276
  }
3277
3277
  localContactPoint1(A) {
3278
- return a.fromRaw(this.raw.contact_local_p1(A));
3278
+ return S.fromRaw(this.raw.contact_local_p1(A));
3279
3279
  }
3280
3280
  localContactPoint2(A) {
3281
- return a.fromRaw(this.raw.contact_local_p2(A));
3281
+ return S.fromRaw(this.raw.contact_local_p2(A));
3282
3282
  }
3283
3283
  contactDist(A) {
3284
3284
  return this.raw.contact_dist(A);
@@ -3299,7 +3299,7 @@ class DC {
3299
3299
  return this.raw.num_solver_contacts();
3300
3300
  }
3301
3301
  solverContactPoint(A) {
3302
- return a.fromRaw(this.raw.solver_contact_point(A));
3302
+ return S.fromRaw(this.raw.solver_contact_point(A));
3303
3303
  }
3304
3304
  solverContactDist(A) {
3305
3305
  return this.raw.solver_contact_dist(A);
@@ -3311,7 +3311,7 @@ class DC {
3311
3311
  return this.raw.solver_contact_restitution(A);
3312
3312
  }
3313
3313
  solverContactTangentVelocity(A) {
3314
- return a.fromRaw(this.raw.solver_contact_tangent_velocity(A));
3314
+ return S.fromRaw(this.raw.solver_contact_tangent_velocity(A));
3315
3315
  }
3316
3316
  }
3317
3317
  class XA {
@@ -3320,7 +3320,7 @@ class XA {
3320
3320
  }
3321
3321
  static fromRaw(A) {
3322
3322
  if (!A) return null;
3323
- const I = new XA(A.distance(), a.fromRaw(A.point1()), a.fromRaw(A.point2()), a.fromRaw(A.normal1()), a.fromRaw(A.normal2()));
3323
+ const I = new XA(A.distance(), S.fromRaw(A.point1()), S.fromRaw(A.point2()), S.fromRaw(A.normal1()), S.fromRaw(A.normal2()));
3324
3324
  return A.free(), I;
3325
3325
  }
3326
3326
  }
@@ -3338,22 +3338,22 @@ class SA {
3338
3338
  case aA.Capsule:
3339
3339
  return o = A.coHalfHeight(I), w = A.coRadius(I), new Bg(o, w);
3340
3340
  case aA.Segment:
3341
- return E = A.coVertices(I), new Eg(a.new(E[0], E[1]), a.new(E[2], E[3]));
3341
+ return E = A.coVertices(I), new Eg(S.new(E[0], E[1]), S.new(E[2], E[3]));
3342
3342
  case aA.Polyline:
3343
3343
  return E = A.coVertices(I), D = A.coIndices(I), new og(E, D);
3344
3344
  case aA.Triangle:
3345
- return E = A.coVertices(I), new ig(a.new(E[0], E[1]), a.new(E[2], E[3]), a.new(E[4], E[5]));
3345
+ return E = A.coVertices(I), new ig(S.new(E[0], E[1]), S.new(E[2], E[3]), S.new(E[4], E[5]));
3346
3346
  case aA.RoundTriangle:
3347
- return E = A.coVertices(I), Q = A.coRoundRadius(I), new Dg(a.new(E[0], E[1]), a.new(E[2], E[3]), a.new(E[4], E[5]), Q);
3347
+ return E = A.coVertices(I), Q = A.coRoundRadius(I), new Dg(S.new(E[0], E[1]), S.new(E[2], E[3]), S.new(E[4], E[5]), Q);
3348
3348
  case aA.HalfSpace:
3349
- return h = a.fromRaw(A.coHalfspaceNormal(I)), new gg(h);
3349
+ return h = S.fromRaw(A.coHalfspaceNormal(I)), new gg(h);
3350
3350
  case aA.Voxels:
3351
- const G = A.coVoxelData(I), S = A.coVoxelSize(I);
3352
- return new wg(G, S);
3351
+ const G = A.coVoxelData(I), K = A.coVoxelSize(I);
3352
+ return new wg(G, K);
3353
3353
  case aA.TriMesh:
3354
3354
  E = A.coVertices(I), D = A.coIndices(I);
3355
- const K = A.coTriMeshFlags(I);
3356
- return new Gg(E, D, K);
3355
+ const N = A.coTriMeshFlags(I);
3356
+ return new Gg(E, D, N);
3357
3357
  case aA.HeightField:
3358
3358
  const M = A.coHeightfieldScale(I), F = A.coHeightfieldHeights(I);
3359
3359
  return new hg(F, M);
@@ -3366,35 +3366,35 @@ class SA {
3366
3366
  }
3367
3367
  }
3368
3368
  castShape(A, I, g, C, Q, E, D, o, w, h) {
3369
- let G = a.intoRaw(A), S = j.intoRaw(I), K = a.intoRaw(g), M = a.intoRaw(Q), F = j.intoRaw(E), J = a.intoRaw(D), k = this.intoRaw(), y = C.intoRaw(), U = vA.fromRaw(null, k.castShape(G, S, K, y, M, F, J, o, w, h));
3370
- return G.free(), S.free(), K.free(), M.free(), F.free(), J.free(), k.free(), y.free(), U;
3369
+ let G = S.intoRaw(A), K = j.intoRaw(I), N = S.intoRaw(g), M = S.intoRaw(Q), F = j.intoRaw(E), J = S.intoRaw(D), k = this.intoRaw(), y = C.intoRaw(), U = vA.fromRaw(null, k.castShape(G, K, N, y, M, F, J, o, w, h));
3370
+ return G.free(), K.free(), N.free(), M.free(), F.free(), J.free(), k.free(), y.free(), U;
3371
3371
  }
3372
3372
  intersectsShape(A, I, g, C, Q) {
3373
- let E = a.intoRaw(A), D = j.intoRaw(I), o = a.intoRaw(C), w = j.intoRaw(Q), h = this.intoRaw(), G = g.intoRaw(), S = h.intersectsShape(E, D, G, o, w);
3374
- return E.free(), D.free(), o.free(), w.free(), h.free(), G.free(), S;
3373
+ let E = S.intoRaw(A), D = j.intoRaw(I), o = S.intoRaw(C), w = j.intoRaw(Q), h = this.intoRaw(), G = g.intoRaw(), K = h.intersectsShape(E, D, G, o, w);
3374
+ return E.free(), D.free(), o.free(), w.free(), h.free(), G.free(), K;
3375
3375
  }
3376
3376
  contactShape(A, I, g, C, Q, E) {
3377
- let D = a.intoRaw(A), o = j.intoRaw(I), w = a.intoRaw(C), h = j.intoRaw(Q), G = this.intoRaw(), S = g.intoRaw(), K = XA.fromRaw(G.contactShape(D, o, S, w, h, E));
3378
- return D.free(), o.free(), w.free(), h.free(), G.free(), S.free(), K;
3377
+ let D = S.intoRaw(A), o = j.intoRaw(I), w = S.intoRaw(C), h = j.intoRaw(Q), G = this.intoRaw(), K = g.intoRaw(), N = XA.fromRaw(G.contactShape(D, o, K, w, h, E));
3378
+ return D.free(), o.free(), w.free(), h.free(), G.free(), K.free(), N;
3379
3379
  }
3380
3380
  containsPoint(A, I, g) {
3381
- let C = a.intoRaw(A), Q = j.intoRaw(I), E = a.intoRaw(g), D = this.intoRaw(), o = D.containsPoint(C, Q, E);
3381
+ let C = S.intoRaw(A), Q = j.intoRaw(I), E = S.intoRaw(g), D = this.intoRaw(), o = D.containsPoint(C, Q, E);
3382
3382
  return C.free(), Q.free(), E.free(), D.free(), o;
3383
3383
  }
3384
3384
  projectPoint(A, I, g, C) {
3385
- let Q = a.intoRaw(A), E = j.intoRaw(I), D = a.intoRaw(g), o = this.intoRaw(), w = EI.fromRaw(o.projectPoint(Q, E, D, C));
3385
+ let Q = S.intoRaw(A), E = j.intoRaw(I), D = S.intoRaw(g), o = this.intoRaw(), w = EI.fromRaw(o.projectPoint(Q, E, D, C));
3386
3386
  return Q.free(), E.free(), D.free(), o.free(), w;
3387
3387
  }
3388
3388
  intersectsRay(A, I, g, C) {
3389
- let Q = a.intoRaw(I), E = j.intoRaw(g), D = a.intoRaw(A.origin), o = a.intoRaw(A.dir), w = this.intoRaw(), h = w.intersectsRay(Q, E, D, o, C);
3389
+ let Q = S.intoRaw(I), E = j.intoRaw(g), D = S.intoRaw(A.origin), o = S.intoRaw(A.dir), w = this.intoRaw(), h = w.intersectsRay(Q, E, D, o, C);
3390
3390
  return Q.free(), E.free(), D.free(), o.free(), w.free(), h;
3391
3391
  }
3392
3392
  castRay(A, I, g, C, Q) {
3393
- let E = a.intoRaw(I), D = j.intoRaw(g), o = a.intoRaw(A.origin), w = a.intoRaw(A.dir), h = this.intoRaw(), G = h.castRay(E, D, o, w, C, Q);
3393
+ let E = S.intoRaw(I), D = j.intoRaw(g), o = S.intoRaw(A.origin), w = S.intoRaw(A.dir), h = this.intoRaw(), G = h.castRay(E, D, o, w, C, Q);
3394
3394
  return E.free(), D.free(), o.free(), w.free(), h.free(), G;
3395
3395
  }
3396
3396
  castRayAndGetNormal(A, I, g, C, Q) {
3397
- let E = a.intoRaw(I), D = j.intoRaw(g), o = a.intoRaw(A.origin), w = a.intoRaw(A.dir), h = this.intoRaw(), G = BI.fromRaw(h.castRayAndGetNormal(E, D, o, w, C, Q));
3397
+ let E = S.intoRaw(I), D = j.intoRaw(g), o = S.intoRaw(A.origin), w = S.intoRaw(A.dir), h = this.intoRaw(), G = BI.fromRaw(h.castRayAndGetNormal(E, D, o, w, C, Q));
3398
3398
  return E.free(), D.free(), o.free(), w.free(), h.free(), G;
3399
3399
  }
3400
3400
  }
@@ -3416,13 +3416,13 @@ class gg extends SA {
3416
3416
  super(), this.type = sA.HalfSpace, this.normal = A;
3417
3417
  }
3418
3418
  intoRaw() {
3419
- let A = a.intoRaw(this.normal), I = e.halfspace(A);
3419
+ let A = S.intoRaw(this.normal), I = e.halfspace(A);
3420
3420
  return A.free(), I;
3421
3421
  }
3422
3422
  }
3423
3423
  class Cg extends SA {
3424
3424
  constructor(A, I) {
3425
- super(), this.type = sA.Cuboid, this.halfExtents = a.new(A, I);
3425
+ super(), this.type = sA.Cuboid, this.halfExtents = S.new(A, I);
3426
3426
  }
3427
3427
  intoRaw() {
3428
3428
  return e.cuboid(this.halfExtents.x, this.halfExtents.y);
@@ -3430,7 +3430,7 @@ class Cg extends SA {
3430
3430
  }
3431
3431
  class Qg extends SA {
3432
3432
  constructor(A, I, g) {
3433
- super(), this.type = sA.RoundCuboid, this.halfExtents = a.new(A, I), this.borderRadius = g;
3433
+ super(), this.type = sA.RoundCuboid, this.halfExtents = S.new(A, I), this.borderRadius = g;
3434
3434
  }
3435
3435
  intoRaw() {
3436
3436
  return e.roundCuboid(this.halfExtents.x, this.halfExtents.y, this.borderRadius);
@@ -3449,7 +3449,7 @@ class Eg extends SA {
3449
3449
  super(), this.type = sA.Segment, this.a = A, this.b = I;
3450
3450
  }
3451
3451
  intoRaw() {
3452
- let A = a.intoRaw(this.a), I = a.intoRaw(this.b), g = e.segment(A, I);
3452
+ let A = S.intoRaw(this.a), I = S.intoRaw(this.b), g = e.segment(A, I);
3453
3453
  return A.free(), I.free(), g;
3454
3454
  }
3455
3455
  }
@@ -3458,7 +3458,7 @@ class ig extends SA {
3458
3458
  super(), this.type = sA.Triangle, this.a = A, this.b = I, this.c = g;
3459
3459
  }
3460
3460
  intoRaw() {
3461
- let A = a.intoRaw(this.a), I = a.intoRaw(this.b), g = a.intoRaw(this.c), C = e.triangle(A, I, g);
3461
+ let A = S.intoRaw(this.a), I = S.intoRaw(this.b), g = S.intoRaw(this.c), C = e.triangle(A, I, g);
3462
3462
  return A.free(), I.free(), g.free(), C;
3463
3463
  }
3464
3464
  }
@@ -3467,7 +3467,7 @@ class Dg extends SA {
3467
3467
  super(), this.type = sA.RoundTriangle, this.a = A, this.b = I, this.c = g, this.borderRadius = C;
3468
3468
  }
3469
3469
  intoRaw() {
3470
- let A = a.intoRaw(this.a), I = a.intoRaw(this.b), g = a.intoRaw(this.c), C = e.roundTriangle(A, I, g, this.borderRadius);
3470
+ let A = S.intoRaw(this.a), I = S.intoRaw(this.b), g = S.intoRaw(this.c), C = e.roundTriangle(A, I, g, this.borderRadius);
3471
3471
  return A.free(), I.free(), g.free(), C;
3472
3472
  }
3473
3473
  }
@@ -3484,7 +3484,7 @@ class wg extends SA {
3484
3484
  super(), this.type = sA.Voxels, this.data = A, this.voxelSize = I;
3485
3485
  }
3486
3486
  intoRaw() {
3487
- let A, I = a.intoRaw(this.voxelSize);
3487
+ let A, I = S.intoRaw(this.voxelSize);
3488
3488
  return A = this.data instanceof Int32Array ? e.voxels(I, this.data) : e.voxelsFromPoints(I, this.data), I.free(), A;
3489
3489
  }
3490
3490
  }
@@ -3517,7 +3517,7 @@ class hg extends SA {
3517
3517
  super(), this.type = sA.HeightField, this.heights = A, this.scale = I;
3518
3518
  }
3519
3519
  intoRaw() {
3520
- let A = a.intoRaw(this.scale), I = e.heightfield(this.heights, A);
3520
+ let A = S.intoRaw(this.scale), I = e.heightfield(this.heights, A);
3521
3521
  return A.free(), I;
3522
3522
  }
3523
3523
  }
@@ -3528,9 +3528,9 @@ class oC {
3528
3528
  free() {
3529
3529
  this.raw && this.raw.free(), this.raw = void 0;
3530
3530
  }
3531
- step(A, I, g, C, Q, E, D, o, w, h, G, S) {
3532
- let K = a.intoRaw(A);
3533
- G ? this.raw.stepWithEvents(K, I.raw, g.raw, C.raw, Q.raw, E.raw, D.raw, o.raw, w.raw, h.raw, G.raw, S, S ? S.filterContactPair : null, S ? S.filterIntersectionPair : null) : this.raw.step(K, I.raw, g.raw, C.raw, Q.raw, E.raw, D.raw, o.raw, w.raw, h.raw), K.free();
3531
+ step(A, I, g, C, Q, E, D, o, w, h, G, K) {
3532
+ let N = S.intoRaw(A);
3533
+ G ? this.raw.stepWithEvents(N, I.raw, g.raw, C.raw, Q.raw, E.raw, D.raw, o.raw, w.raw, h.raw, G.raw, K, K ? K.filterContactPair : null, K ? K.filterIntersectionPair : null) : this.raw.step(N, I.raw, g.raw, C.raw, Q.raw, E.raw, D.raw, o.raw, w.raw, h.raw), N.free();
3534
3534
  }
3535
3535
  }
3536
3536
  class XI {
@@ -3541,7 +3541,7 @@ class XI {
3541
3541
  this.raw && this.raw.free(), this.raw = void 0;
3542
3542
  }
3543
3543
  serializeAll(A, I, g, C, Q, E, D, o, w) {
3544
- let h = a.intoRaw(A);
3544
+ let h = S.intoRaw(A);
3545
3545
  const G = this.raw.serializeAll(h, I.raw, g.raw, C.raw, Q.raw, E.raw, D.raw, o.raw, w.raw);
3546
3546
  return h.free(), G;
3547
3547
  }
@@ -3578,7 +3578,7 @@ class sC {
3578
3578
  return this.raw.up();
3579
3579
  }
3580
3580
  setUp(A) {
3581
- let I = a.intoRaw(A);
3581
+ let I = S.intoRaw(A);
3582
3582
  return this.raw.setUp(I);
3583
3583
  }
3584
3584
  applyImpulsesToDynamicBodies() {
@@ -3654,11 +3654,11 @@ class sC {
3654
3654
  return this.raw.snapToGroundEnabled();
3655
3655
  }
3656
3656
  computeColliderMovement(A, I, g, C, Q) {
3657
- let E = a.intoRaw(I);
3657
+ let E = S.intoRaw(I);
3658
3658
  this.raw.computeColliderMovement(this.params.dt, this.broadPhase.raw, this.narrowPhase.raw, this.bodies.raw, this.colliders.raw, A.handle, E, this._applyImpulsesToDynamicBodies, this._characterMass, g, C, this.colliders.castClosure(Q)), E.free();
3659
3659
  }
3660
3660
  computedMovement() {
3661
- return a.fromRaw(this.raw.computedMovement());
3661
+ return S.fromRaw(this.raw.computedMovement());
3662
3662
  }
3663
3663
  computedGrounded() {
3664
3664
  return this.raw.computedGrounded();
@@ -3669,7 +3669,7 @@ class sC {
3669
3669
  computedCollision(A, I) {
3670
3670
  if (this.raw.computedCollision(A, this.rawCharacterCollision)) {
3671
3671
  let g = this.rawCharacterCollision;
3672
- return (I = I ?? new hC()).translationDeltaApplied = a.fromRaw(g.translationDeltaApplied()), I.translationDeltaRemaining = a.fromRaw(g.translationDeltaRemaining()), I.toi = g.toi(), I.witness1 = a.fromRaw(g.worldWitness1()), I.witness2 = a.fromRaw(g.worldWitness2()), I.normal1 = a.fromRaw(g.worldNormal1()), I.normal2 = a.fromRaw(g.worldNormal2()), I.collider = this.colliders.get(g.handle()), I;
3672
+ return (I = I ?? new hC()).translationDeltaApplied = S.fromRaw(g.translationDeltaApplied()), I.translationDeltaRemaining = S.fromRaw(g.translationDeltaRemaining()), I.toi = g.toi(), I.witness1 = S.fromRaw(g.worldWitness1()), I.witness2 = S.fromRaw(g.worldWitness2()), I.normal1 = S.fromRaw(g.worldNormal1()), I.normal2 = S.fromRaw(g.worldNormal2()), I.collider = this.colliders.get(g.handle()), I;
3673
3673
  }
3674
3674
  return null;
3675
3675
  }
@@ -3700,29 +3700,29 @@ class KC {
3700
3700
  this.raw.reset_integrals();
3701
3701
  }
3702
3702
  applyLinearCorrection(A, I, g) {
3703
- let C = a.intoRaw(I), Q = a.intoRaw(g);
3703
+ let C = S.intoRaw(I), Q = S.intoRaw(g);
3704
3704
  this.raw.apply_linear_correction(this.params.dt, this.bodies.raw, A.handle, C, Q), C.free(), Q.free();
3705
3705
  }
3706
3706
  applyAngularCorrection(A, I, g) {
3707
3707
  this.raw.apply_angular_correction(this.params.dt, this.bodies.raw, A.handle, I, g);
3708
3708
  }
3709
3709
  linearCorrection(A, I, g) {
3710
- let C = a.intoRaw(I), Q = a.intoRaw(g), E = this.raw.linear_correction(this.params.dt, this.bodies.raw, A.handle, C, Q);
3711
- return C.free(), Q.free(), a.fromRaw(E);
3710
+ let C = S.intoRaw(I), Q = S.intoRaw(g), E = this.raw.linear_correction(this.params.dt, this.bodies.raw, A.handle, C, Q);
3711
+ return C.free(), Q.free(), S.fromRaw(E);
3712
3712
  }
3713
3713
  angularCorrection(A, I, g) {
3714
3714
  return this.raw.angular_correction(this.params.dt, this.bodies.raw, A.handle, I, g);
3715
3715
  }
3716
3716
  }
3717
3717
  class cI {
3718
- constructor(A, I, g, C, Q, E, D, o, w, h, G, S, K) {
3719
- this.gravity = A, this.integrationParameters = new vg(I), this.islands = new BC(g), this.broadPhase = new EC(C), this.narrowPhase = new iC(Q), this.bodies = new Xg(E), this.colliders = new aC(D), this.impulseJoints = new $g(o), this.multibodyJoints = new CC(w), this.ccdSolver = new QC(h), this.physicsPipeline = new oC(G), this.serializationPipeline = new XI(S), this.debugRenderPipeline = new GC(K), this.characterControllers = /* @__PURE__ */ new Set(), this.pidControllers = /* @__PURE__ */ new Set(), this.impulseJoints.finalizeDeserialization(this.bodies), this.bodies.finalizeDeserialization(this.colliders), this.colliders.finalizeDeserialization(this.bodies);
3718
+ constructor(A, I, g, C, Q, E, D, o, w, h, G, K, N) {
3719
+ this.gravity = A, this.integrationParameters = new vg(I), this.islands = new BC(g), this.broadPhase = new EC(C), this.narrowPhase = new iC(Q), this.bodies = new Xg(E), this.colliders = new aC(D), this.impulseJoints = new $g(o), this.multibodyJoints = new CC(w), this.ccdSolver = new QC(h), this.physicsPipeline = new oC(G), this.serializationPipeline = new XI(K), this.debugRenderPipeline = new GC(N), this.characterControllers = /* @__PURE__ */ new Set(), this.pidControllers = /* @__PURE__ */ new Set(), this.impulseJoints.finalizeDeserialization(this.bodies), this.bodies.finalizeDeserialization(this.colliders), this.colliders.finalizeDeserialization(this.bodies);
3720
3720
  }
3721
3721
  free() {
3722
3722
  this.integrationParameters.free(), this.islands.free(), this.broadPhase.free(), this.narrowPhase.free(), this.bodies.free(), this.colliders.free(), this.impulseJoints.free(), this.multibodyJoints.free(), this.ccdSolver.free(), this.physicsPipeline.free(), this.serializationPipeline.free(), this.debugRenderPipeline.free(), this.characterControllers.forEach((A) => A.free()), this.pidControllers.forEach((A) => A.free()), this.integrationParameters = void 0, this.islands = void 0, this.broadPhase = void 0, this.narrowPhase = void 0, this.bodies = void 0, this.colliders = void 0, this.ccdSolver = void 0, this.impulseJoints = void 0, this.multibodyJoints = void 0, this.physicsPipeline = void 0, this.serializationPipeline = void 0, this.debugRenderPipeline = void 0, this.characterControllers = void 0, this.pidControllers = void 0;
3723
3723
  }
3724
3724
  static fromRaw(A) {
3725
- return A ? new cI(a.fromRaw(A.takeGravity()), A.takeIntegrationParameters(), A.takeIslandManager(), A.takeBroadPhase(), A.takeNarrowPhase(), A.takeBodies(), A.takeColliders(), A.takeImpulseJoints(), A.takeMultibodyJoints()) : null;
3725
+ return A ? new cI(S.fromRaw(A.takeGravity()), A.takeIntegrationParameters(), A.takeIslandManager(), A.takeBroadPhase(), A.takeNarrowPhase(), A.takeBodies(), A.takeColliders(), A.takeImpulseJoints(), A.takeMultibodyJoints()) : null;
3726
3726
  }
3727
3727
  takeSnapshot() {
3728
3728
  return this.serializationPipeline.serializeAll(this.gravity, this.integrationParameters, this.islands, this.broadPhase, this.narrowPhase, this.bodies, this.colliders, this.impulseJoints, this.multibodyJoints);
@@ -3851,8 +3851,8 @@ class cI {
3851
3851
  intersectionsWithPoint(A, I, g, C, Q, E, D) {
3852
3852
  this.broadPhase.intersectionsWithPoint(this.narrowPhase, this.bodies, this.colliders, A, this.colliders.castClosure(I), g, C, Q ? Q.handle : null, E ? E.handle : null, this.colliders.castClosure(D));
3853
3853
  }
3854
- castShape(A, I, g, C, Q, E, D, o, w, h, G, S) {
3855
- return this.broadPhase.castShape(this.narrowPhase, this.bodies, this.colliders, A, I, g, C, Q, E, D, o, w, h ? h.handle : null, G ? G.handle : null, this.colliders.castClosure(S));
3854
+ castShape(A, I, g, C, Q, E, D, o, w, h, G, K) {
3855
+ return this.broadPhase.castShape(this.narrowPhase, this.bodies, this.colliders, A, I, g, C, Q, E, D, o, w, h ? h.handle : null, G ? G.handle : null, this.colliders.castClosure(K));
3856
3856
  }
3857
3857
  intersectionsWithShape(A, I, g, C, Q, E, D, o, w) {
3858
3858
  this.broadPhase.intersectionsWithShape(this.narrowPhase, this.bodies, this.colliders, A, I, g, this.colliders.castClosure(C), Q, E, D ? D.handle : null, o ? o.handle : null, this.colliders.castClosure(w));
@@ -3941,13 +3941,13 @@ class SC {
3941
3941
  return this.raw.collider2();
3942
3942
  }
3943
3943
  totalForce() {
3944
- return a.fromRaw(this.raw.total_force());
3944
+ return S.fromRaw(this.raw.total_force());
3945
3945
  }
3946
3946
  totalForceMagnitude() {
3947
3947
  return this.raw.total_force_magnitude();
3948
3948
  }
3949
3949
  maxForceDirection() {
3950
- return a.fromRaw(this.raw.max_force_direction());
3950
+ return S.fromRaw(this.raw.max_force_direction());
3951
3951
  }
3952
3952
  maxForceMagnitude() {
3953
3953
  return this.raw.max_force_magnitude();
@@ -4002,10 +4002,10 @@ class vI {
4002
4002
  return this.colliderSet.raw.contains(this.handle);
4003
4003
  }
4004
4004
  translation() {
4005
- return a.fromRaw(this.colliderSet.raw.coTranslation(this.handle));
4005
+ return S.fromRaw(this.colliderSet.raw.coTranslation(this.handle));
4006
4006
  }
4007
4007
  translationWrtParent() {
4008
- return a.fromRaw(this.colliderSet.raw.coTranslationWrtParent(this.handle));
4008
+ return S.fromRaw(this.colliderSet.raw.coTranslationWrtParent(this.handle));
4009
4009
  }
4010
4010
  rotation() {
4011
4011
  return j.fromRaw(this.colliderSet.raw.coRotation(this.handle));
@@ -4090,7 +4090,7 @@ class vI {
4090
4090
  this.colliderSet.raw.coSetMass(this.handle, A);
4091
4091
  }
4092
4092
  setMassProperties(A, I, g) {
4093
- let C = a.intoRaw(I);
4093
+ let C = S.intoRaw(I);
4094
4094
  this.colliderSet.raw.coSetMassProperties(this.handle, A, C, g), C.free();
4095
4095
  }
4096
4096
  setTranslation(A) {
@@ -4109,10 +4109,10 @@ class vI {
4109
4109
  return this.colliderSet.raw.coShapeType(this.handle);
4110
4110
  }
4111
4111
  halfExtents() {
4112
- return a.fromRaw(this.colliderSet.raw.coHalfExtents(this.handle));
4112
+ return S.fromRaw(this.colliderSet.raw.coHalfExtents(this.handle));
4113
4113
  }
4114
4114
  setHalfExtents(A) {
4115
- const I = a.intoRaw(A);
4115
+ const I = S.intoRaw(A);
4116
4116
  this.colliderSet.raw.coSetHalfExtents(this.handle, I);
4117
4117
  }
4118
4118
  radius() {
@@ -4153,7 +4153,7 @@ class vI {
4153
4153
  }
4154
4154
  heightfieldScale() {
4155
4155
  let A = this.colliderSet.raw.coHeightfieldScale(this.handle);
4156
- return a.fromRaw(A);
4156
+ return S.fromRaw(A);
4157
4157
  }
4158
4158
  parent() {
4159
4159
  return this._parent;
@@ -4180,42 +4180,42 @@ class vI {
4180
4180
  return this.colliderSet.raw.coSolverGroups(this.handle);
4181
4181
  }
4182
4182
  containsPoint(A) {
4183
- let I = a.intoRaw(A), g = this.colliderSet.raw.coContainsPoint(this.handle, I);
4183
+ let I = S.intoRaw(A), g = this.colliderSet.raw.coContainsPoint(this.handle, I);
4184
4184
  return I.free(), g;
4185
4185
  }
4186
4186
  projectPoint(A, I) {
4187
- let g = a.intoRaw(A), C = EI.fromRaw(this.colliderSet.raw.coProjectPoint(this.handle, g, I));
4187
+ let g = S.intoRaw(A), C = EI.fromRaw(this.colliderSet.raw.coProjectPoint(this.handle, g, I));
4188
4188
  return g.free(), C;
4189
4189
  }
4190
4190
  intersectsRay(A, I) {
4191
- let g = a.intoRaw(A.origin), C = a.intoRaw(A.dir), Q = this.colliderSet.raw.coIntersectsRay(this.handle, g, C, I);
4191
+ let g = S.intoRaw(A.origin), C = S.intoRaw(A.dir), Q = this.colliderSet.raw.coIntersectsRay(this.handle, g, C, I);
4192
4192
  return g.free(), C.free(), Q;
4193
4193
  }
4194
4194
  castShape(A, I, g, C, Q, E, D, o) {
4195
- let w = a.intoRaw(A), h = a.intoRaw(g), G = j.intoRaw(C), S = a.intoRaw(Q), K = I.intoRaw(), M = vA.fromRaw(this.colliderSet, this.colliderSet.raw.coCastShape(this.handle, w, K, h, G, S, E, D, o));
4196
- return w.free(), h.free(), G.free(), S.free(), K.free(), M;
4195
+ let w = S.intoRaw(A), h = S.intoRaw(g), G = j.intoRaw(C), K = S.intoRaw(Q), N = I.intoRaw(), M = vA.fromRaw(this.colliderSet, this.colliderSet.raw.coCastShape(this.handle, w, N, h, G, K, E, D, o));
4196
+ return w.free(), h.free(), G.free(), K.free(), N.free(), M;
4197
4197
  }
4198
4198
  castCollider(A, I, g, C, Q, E) {
4199
- let D = a.intoRaw(A), o = a.intoRaw(g), w = iI.fromRaw(this.colliderSet, this.colliderSet.raw.coCastCollider(this.handle, D, I.handle, o, C, Q, E));
4199
+ let D = S.intoRaw(A), o = S.intoRaw(g), w = iI.fromRaw(this.colliderSet, this.colliderSet.raw.coCastCollider(this.handle, D, I.handle, o, C, Q, E));
4200
4200
  return D.free(), o.free(), w;
4201
4201
  }
4202
4202
  intersectsShape(A, I, g) {
4203
- let C = a.intoRaw(I), Q = j.intoRaw(g), E = A.intoRaw(), D = this.colliderSet.raw.coIntersectsShape(this.handle, E, C, Q);
4203
+ let C = S.intoRaw(I), Q = j.intoRaw(g), E = A.intoRaw(), D = this.colliderSet.raw.coIntersectsShape(this.handle, E, C, Q);
4204
4204
  return C.free(), Q.free(), E.free(), D;
4205
4205
  }
4206
4206
  contactShape(A, I, g, C) {
4207
- let Q = a.intoRaw(I), E = j.intoRaw(g), D = A.intoRaw(), o = XA.fromRaw(this.colliderSet.raw.coContactShape(this.handle, D, Q, E, C));
4207
+ let Q = S.intoRaw(I), E = j.intoRaw(g), D = A.intoRaw(), o = XA.fromRaw(this.colliderSet.raw.coContactShape(this.handle, D, Q, E, C));
4208
4208
  return Q.free(), E.free(), D.free(), o;
4209
4209
  }
4210
4210
  contactCollider(A, I) {
4211
4211
  return XA.fromRaw(this.colliderSet.raw.coContactCollider(this.handle, A.handle, I));
4212
4212
  }
4213
4213
  castRay(A, I, g) {
4214
- let C = a.intoRaw(A.origin), Q = a.intoRaw(A.dir), E = this.colliderSet.raw.coCastRay(this.handle, C, Q, I, g);
4214
+ let C = S.intoRaw(A.origin), Q = S.intoRaw(A.dir), E = this.colliderSet.raw.coCastRay(this.handle, C, Q, I, g);
4215
4215
  return C.free(), Q.free(), E;
4216
4216
  }
4217
4217
  castRayAndGetNormal(A, I, g) {
4218
- let C = a.intoRaw(A.origin), Q = a.intoRaw(A.dir), E = BI.fromRaw(this.colliderSet.raw.coCastRayAndGetNormal(this.handle, C, Q, I, g));
4218
+ let C = S.intoRaw(A.origin), Q = S.intoRaw(A.dir), E = BI.fromRaw(this.colliderSet.raw.coCastRayAndGetNormal(this.handle, C, Q, I, g));
4219
4219
  return C.free(), Q.free(), E;
4220
4220
  }
4221
4221
  }
@@ -4224,7 +4224,7 @@ class vI {
4224
4224
  })(TA || (TA = {}));
4225
4225
  class oA {
4226
4226
  constructor(A) {
4227
- this.enabled = !0, this.shape = A, this.massPropsMode = TA.Density, this.density = 1, this.friction = 0.5, this.restitution = 0, this.rotation = j.identity(), this.translation = a.zeros(), this.isSensor = !1, this.collisionGroups = 4294967295, this.solverGroups = 4294967295, this.frictionCombineRule = gI.Average, this.restitutionCombineRule = gI.Average, this.activeCollisionTypes = KI.DEFAULT, this.activeEvents = hI.NONE, this.activeHooks = sI.NONE, this.mass = 0, this.centerOfMass = a.zeros(), this.contactForceEventThreshold = 0, this.contactSkin = 0, this.principalAngularInertia = 0, this.rotationsEnabled = !0;
4227
+ this.enabled = !0, this.shape = A, this.massPropsMode = TA.Density, this.density = 1, this.friction = 0.5, this.restitution = 0, this.rotation = j.identity(), this.translation = S.zeros(), this.isSensor = !1, this.collisionGroups = 4294967295, this.solverGroups = 4294967295, this.frictionCombineRule = gI.Average, this.restitutionCombineRule = gI.Average, this.activeCollisionTypes = KI.DEFAULT, this.activeEvents = hI.NONE, this.activeHooks = sI.NONE, this.mass = 0, this.centerOfMass = S.zeros(), this.contactForceEventThreshold = 0, this.contactSkin = 0, this.principalAngularInertia = 0, this.rotationsEnabled = !0;
4228
4228
  }
4229
4229
  static ball(A) {
4230
4230
  const I = new Ig(A);
@@ -4313,7 +4313,7 @@ class oA {
4313
4313
  return this.massPropsMode = TA.Mass, this.mass = A, this;
4314
4314
  }
4315
4315
  setMassProperties(A, I, g) {
4316
- return this.massPropsMode = TA.MassProps, this.mass = A, a.copy(this.centerOfMass, I), this.principalAngularInertia = g, this;
4316
+ return this.massPropsMode = TA.MassProps, this.mass = A, S.copy(this.centerOfMass, I), this.principalAngularInertia = g, this;
4317
4317
  }
4318
4318
  setRestitution(A) {
4319
4319
  return this.restitution = A, this;
@@ -4364,7 +4364,7 @@ class aC {
4364
4364
  createCollider(A, I, g) {
4365
4365
  let C = g != null && g != null;
4366
4366
  if (C && isNaN(g)) throw Error("Cannot create a collider with a parent rigid-body handle that is not a number.");
4367
- let Q = I.shape.intoRaw(), E = a.intoRaw(I.translation), D = j.intoRaw(I.rotation), o = a.intoRaw(I.centerOfMass), w = this.raw.createCollider(I.enabled, Q, E, D, I.massPropsMode, I.mass, o, I.principalAngularInertia, I.density, I.friction, I.restitution, I.frictionCombineRule, I.restitutionCombineRule, I.isSensor, I.collisionGroups, I.solverGroups, I.activeCollisionTypes, I.activeHooks, I.activeEvents, I.contactForceEventThreshold, I.contactSkin, C, C ? g : 0, A.raw);
4367
+ let Q = I.shape.intoRaw(), E = S.intoRaw(I.translation), D = j.intoRaw(I.rotation), o = S.intoRaw(I.centerOfMass), w = this.raw.createCollider(I.enabled, Q, E, D, I.massPropsMode, I.mass, o, I.principalAngularInertia, I.density, I.friction, I.restitution, I.frictionCombineRule, I.restitutionCombineRule, I.isSensor, I.collisionGroups, I.solverGroups, I.activeCollisionTypes, I.activeHooks, I.activeEvents, I.contactForceEventThreshold, I.contactSkin, C, C ? g : 0, A.raw);
4368
4368
  Q.free(), E.free(), D.free(), o.free();
4369
4369
  let h = C ? A.get(g) : null, G = new vI(this, w, h, I.shape);
4370
4370
  return this.map.set(w, G), G;
@@ -4462,7 +4462,7 @@ function TC(i) {
4462
4462
  A = i, B.reserve_memory(A);
4463
4463
  }
4464
4464
  UA[45] = 62, UA[95] = 63;
4465
- var FA = Object.freeze({ __proto__: null, version: bC, reserveMemory: TC, Vector2: mg, VectorOps: a, RotationOps: j, get RigidBodyType() {
4465
+ var FA = Object.freeze({ __proto__: null, version: bC, reserveMemory: TC, Vector2: mg, VectorOps: S, RotationOps: j, get RigidBodyType() {
4466
4466
  return cA;
4467
4467
  }, RigidBody: mI, RigidBodyDesc: eA, RigidBodySet: Xg, IntegrationParameters: vg, get JointType() {
4468
4468
  return JA;
@@ -4658,6 +4658,9 @@ class WC {
4658
4658
  if (this.objectStates.clear(), this.inputs.clear(), this.inputNameMap.clear(), this.layerStates.clear(), this.physicsEngine && (this.physicsEngine.destroy(), this.physicsEngine = null), this.artboard.objects.forEach((I) => {
4659
4659
  this.objectStates.set(I.id, {
4660
4660
  ...I.transform,
4661
+ width: I.width,
4662
+ height: I.height,
4663
+ cornerRadius: I.cornerRadius ?? I.corner_radius,
4661
4664
  opacity: I.opacity !== void 0 ? I.opacity : 1,
4662
4665
  visible: I.visible !== void 0 ? I.visible : I.isVisible !== void 0 ? I.isVisible : !0,
4663
4666
  blendMode: I.blendMode || "Normal",
@@ -4817,10 +4820,10 @@ class WC {
4817
4820
  for (const o of E.transitions)
4818
4821
  this.checkConditions(o.conditions) && (g.push(o.targetStateId), D = !0, C = !0, o.conditions && o.conditions.forEach((w) => {
4819
4822
  var G;
4820
- const h = (G = this.activeStateMachine) == null ? void 0 : G.inputs.find((S) => S.id === w.inputId);
4823
+ const h = (G = this.activeStateMachine) == null ? void 0 : G.inputs.find((K) => K.id === w.inputId);
4821
4824
  if (h && typeof h.value == "object" && h.value.type === "Number" && (this.setInternalInput(w.inputId, 0), this.inputNameMap.has(h.name))) {
4822
- const S = this.inputNameMap.get(h.name);
4823
- S == null || S.forEach((K) => this.setInternalInput(K, 0));
4825
+ const K = this.inputNameMap.get(h.name);
4826
+ K == null || K.forEach((N) => this.setInternalInput(N, 0));
4824
4827
  }
4825
4828
  }));
4826
4829
  D || g.push(Q);
@@ -4909,8 +4912,8 @@ class WC {
4909
4912
  const C = (D = (E = this.activeStateMachine) == null ? void 0 : E.logicNodes) == null ? void 0 : D.find((w) => w.id === A);
4910
4913
  if (C) {
4911
4914
  const w = (h, G) => {
4912
- const S = C.inputs.find((K) => K.id === h);
4913
- return S ? S.sourceId ? this.evaluateLogicTree(S.sourceId, S.sourceHandleId, g) : S.value !== void 0 ? S.value : G : G;
4915
+ const K = C.inputs.find((N) => N.id === h);
4916
+ return K ? K.sourceId ? this.evaluateLogicTree(K.sourceId, K.sourceHandleId, g) : K.value !== void 0 ? K.value : G : G;
4914
4917
  };
4915
4918
  switch (C.op) {
4916
4919
  case PA.AND:
@@ -4960,11 +4963,11 @@ class WC {
4960
4963
  if (I.phase === "entry")
4961
4964
  I.time += A, I.time >= I.animation.duration && ((E = (Q = (C = this.artboard) == null ? void 0 : C.objects.find((G) => G.id === g)) == null ? void 0 : Q.triggers) == null || E.find((G) => G.id === I.triggerId), I.phase = "hold", I.elapsedHold = 0, I.time = I.animation.duration), this.applyAnimation(I.animation, I.time);
4962
4965
  else if (I.phase === "hold") {
4963
- const G = (w = (o = (D = this.artboard) == null ? void 0 : D.objects.find((K) => K.id === g)) == null ? void 0 : o.triggers) == null ? void 0 : w.find((K) => K.id === I.triggerId), S = (G == null ? void 0 : G.duration) || 0;
4964
- if (I.elapsedHold += A * 1e3, I.elapsedHold >= S)
4966
+ const G = (w = (o = (D = this.artboard) == null ? void 0 : D.objects.find((N) => N.id === g)) == null ? void 0 : o.triggers) == null ? void 0 : w.find((N) => N.id === I.triggerId), K = (G == null ? void 0 : G.duration) || 0;
4967
+ if (I.elapsedHold += A * 1e3, I.elapsedHold >= K)
4965
4968
  if (G != null && G.exitAnimationId) {
4966
- const K = (h = this.artboard) == null ? void 0 : h.animations.find((M) => M.id === G.exitAnimationId);
4967
- K ? (I.phase = "exit", I.animation = K, I.time = 0) : this.activeTriggers.delete(g);
4969
+ const N = (h = this.artboard) == null ? void 0 : h.animations.find((M) => M.id === G.exitAnimationId);
4970
+ N ? (I.phase = "exit", I.animation = N, I.time = 0) : this.activeTriggers.delete(g);
4968
4971
  } else
4969
4972
  this.activeTriggers.delete(g);
4970
4973
  } else I.phase === "exit" && (I.time += A, I.time >= I.animation.duration ? this.activeTriggers.delete(g) : this.applyAnimation(I.animation, I.time));
@@ -4981,12 +4984,12 @@ class WC {
4981
4984
  const G = this.objectStates.get(g.targetId);
4982
4985
  G && (g.copyX && (I.x = I.x + (G.x - I.x) * C), g.copyY && (I.y = I.y + (G.y - I.y) * C), (Q = g.limitX) != null && Q.enabled && (I.x = Math.max(g.limitX.min, Math.min(g.limitX.max, I.x))), (E = g.limitY) != null && E.enabled && (I.y = Math.max(g.limitY.min, Math.min(g.limitY.max, I.y))));
4983
4986
  } else if (g.type === "FollowPointer") {
4984
- const G = ((D = this._lastPointerPos) == null ? void 0 : D.x) ?? I.x, S = ((o = this._lastPointerPos) == null ? void 0 : o.y) ?? I.y;
4985
- I.x = I.x + (G - I.x) * C, I.y = I.y + (S - I.y) * C, (w = g.limitX) != null && w.enabled && (I.x = Math.max(g.limitX.min, Math.min(g.limitX.max, I.x))), (h = g.limitY) != null && h.enabled && (I.y = Math.max(g.limitY.min, Math.min(g.limitY.max, I.y)));
4987
+ const G = ((D = this._lastPointerPos) == null ? void 0 : D.x) ?? I.x, K = ((o = this._lastPointerPos) == null ? void 0 : o.y) ?? I.y;
4988
+ I.x = I.x + (G - I.x) * C, I.y = I.y + (K - I.y) * C, (w = g.limitX) != null && w.enabled && (I.x = Math.max(g.limitX.min, Math.min(g.limitX.max, I.x))), (h = g.limitY) != null && h.enabled && (I.y = Math.max(g.limitY.min, Math.min(g.limitY.max, I.y)));
4986
4989
  } else if (g.type === "Distance") {
4987
4990
  const G = this.objectStates.get(g.targetId);
4988
4991
  if (G) {
4989
- const S = I.x - G.x, K = I.y - G.y, M = Math.sqrt(S * S + K * K), F = g.distance || 0;
4992
+ const K = I.x - G.x, N = I.y - G.y, M = Math.sqrt(K * K + N * N), F = g.distance || 0;
4990
4993
  let J = M;
4991
4994
  switch (g.mode) {
4992
4995
  case "exact":
@@ -5004,7 +5007,7 @@ class WC {
5004
5007
  }
5005
5008
  if (M > 0) {
5006
5009
  const k = J / M;
5007
- I.x = G.x + S * k, I.y = G.y + K * k;
5010
+ I.x = G.x + K * k, I.y = G.y + N * k;
5008
5011
  } else M === 0 && J > 0 && (I.x = G.x + J);
5009
5012
  }
5010
5013
  }
@@ -5028,10 +5031,10 @@ class WC {
5028
5031
  if (!this.artboard) return;
5029
5032
  let C = null;
5030
5033
  const Q = (h, G) => {
5031
- let S = G;
5032
- G === "click" ? S = "onClick" : G === "down" ? S = "onPointerDown" : G === "up" ? S = "onPointerUp" : G === "blur" && (S = "onPointerLeave");
5033
- const K = /* @__PURE__ */ new Set([S]);
5034
- return G === "move" && K.add("onPointerEnter").add("hover").add("onPointerLeave").add("blur"), S === "onClick" && K.add("click"), S === "onPointerDown" && K.add("pointerDown"), S === "onPointerUp" && K.add("pointerUp"), !!((h.interactions || []).some((J) => K.has(J.event)) || (h.triggers || []).some((J) => K.has(J.eventType)));
5034
+ let K = G;
5035
+ G === "click" ? K = "onClick" : G === "down" ? K = "onPointerDown" : G === "up" ? K = "onPointerUp" : G === "blur" && (K = "onPointerLeave");
5036
+ const N = /* @__PURE__ */ new Set([K]);
5037
+ return G === "move" && N.add("onPointerEnter").add("hover").add("onPointerLeave").add("blur"), K === "onClick" && N.add("click"), K === "onPointerDown" && N.add("pointerDown"), K === "onPointerUp" && N.add("pointerUp"), !!((h.interactions || []).some((J) => N.has(J.event)) || (h.triggers || []).some((J) => N.has(J.eventType)));
5035
5038
  };
5036
5039
  let E = null;
5037
5040
  for (let h = this.artboard.objects.length - 1; h >= 0; h--) {
@@ -5075,9 +5078,9 @@ class WC {
5075
5078
  });
5076
5079
  }
5077
5080
  if (C.type === "Component" && C.variant === "dropdown" && A === "down") {
5078
- const G = C.options || {}, S = !G.isOpen;
5081
+ const G = C.options || {}, K = !G.isOpen;
5079
5082
  if (G.isOpen) {
5080
- const K = ((o = C.geometry) == null ? void 0 : o.height) ?? C.height ?? 40, M = G.optionsList || [], F = G.itemHeight || 32, J = G.listPadding ?? 4, k = this.getWorldTransform(C.id), y = g - (k.y + K / 2 + 4);
5083
+ const N = ((o = C.geometry) == null ? void 0 : o.height) ?? C.height ?? 40, M = G.optionsList || [], F = G.itemHeight || 32, J = G.listPadding ?? 4, k = this.getWorldTransform(C.id), y = g - (k.y + N / 2 + 4);
5081
5084
  if (y >= 0) {
5082
5085
  const U = Math.floor((y - J) / F);
5083
5086
  if (U >= 0 && U < M.length) {
@@ -5093,11 +5096,11 @@ class WC {
5093
5096
  }
5094
5097
  }
5095
5098
  }
5096
- if (S && this.activeDropdownId && this.activeDropdownId !== C.id) {
5097
- const K = this.artboard.objects.find((M) => M.id === this.activeDropdownId);
5098
- K && K.options && (K.options.isOpen = !1);
5099
+ if (K && this.activeDropdownId && this.activeDropdownId !== C.id) {
5100
+ const N = this.artboard.objects.find((M) => M.id === this.activeDropdownId);
5101
+ N && N.options && (N.options.isOpen = !1);
5099
5102
  }
5100
- G.isOpen = S, this.activeDropdownId = S ? C.id : null;
5103
+ G.isOpen = K, this.activeDropdownId = K ? C.id : null;
5101
5104
  }
5102
5105
  if (C.type === "Component" && C.variant === "button" && A === "down" && this.onComponentChange && this.onComponentChange({
5103
5106
  objectId: C.id,
@@ -5106,7 +5109,7 @@ class WC {
5106
5109
  property: "click",
5107
5110
  value: !0
5108
5111
  }), A === "click") {
5109
- const G = (w = this.artboard) == null ? void 0 : w.objects.find((S) => S.id === C.id);
5112
+ const G = (w = this.artboard) == null ? void 0 : w.objects.find((K) => K.id === C.id);
5110
5113
  (G == null ? void 0 : G.type) === "Component" && G.variant === "inputbox" ? (this.focusedId = C.id, console.log(`[Engine] Focus set to: ${C.id}`)) : this.focusedId = null;
5111
5114
  }
5112
5115
  } else A === "click" && (this.focusedId = null);
@@ -5168,10 +5171,10 @@ class WC {
5168
5171
  }
5169
5172
  }
5170
5173
  getWorldTransform(A) {
5171
- var S;
5174
+ var K;
5172
5175
  const I = this.objectStates.get(A);
5173
5176
  if (!I) return { x: 0, y: 0, scaleX: 1, scaleY: 1, rotation: 0 };
5174
- const g = (S = this.artboard) == null ? void 0 : S.objects.find((K) => K.id === A);
5177
+ const g = (K = this.artboard) == null ? void 0 : K.objects.find((N) => N.id === A);
5175
5178
  if (!g || !g.parentId)
5176
5179
  return {
5177
5180
  x: I.x,
@@ -5192,14 +5195,14 @@ class WC {
5192
5195
  hitTest(A, I, g) {
5193
5196
  var U, R;
5194
5197
  if (!this.objectStates.get(A.id)) return !1;
5195
- const Q = ((U = A.geometry) == null ? void 0 : U.width) ?? A.width ?? 100, E = ((R = A.geometry) == null ? void 0 : R.height) ?? A.height ?? 100, D = this.getWorldTransform(A.id), o = I - D.x, w = g - D.y, h = -D.rotation * (Math.PI / 180), G = Math.cos(h), S = Math.sin(h), K = o * G - w * S, M = o * S + w * G, F = D.scaleX, J = D.scaleY, k = Q * Math.abs(F), y = E * Math.abs(J);
5196
- return Math.abs(K) <= k / 2 && Math.abs(M) <= y / 2;
5198
+ const Q = ((U = A.geometry) == null ? void 0 : U.width) ?? A.width ?? 100, E = ((R = A.geometry) == null ? void 0 : R.height) ?? A.height ?? 100, D = this.getWorldTransform(A.id), o = I - D.x, w = g - D.y, h = -D.rotation * (Math.PI / 180), G = Math.cos(h), K = Math.sin(h), N = o * G - w * K, M = o * K + w * G, F = D.scaleX, J = D.scaleY, k = Q * Math.abs(F), y = E * Math.abs(J);
5199
+ return Math.abs(N) <= k / 2 && Math.abs(M) <= y / 2;
5197
5200
  }
5198
5201
  updateSliderValueFromPointer(A, I, g) {
5199
5202
  var L;
5200
5203
  if (!this.objectStates.get(A.id)) return;
5201
- const Q = A.options || {}, E = ((L = A.geometry) == null ? void 0 : L.width) ?? A.width ?? 200, D = this.getWorldTransform(A.id), o = I - D.x, w = g - D.y, h = -D.rotation * (Math.PI / 180), G = Math.cos(h), S = Math.sin(h), K = o * G - w * S, M = Q.thumbWidth ?? 16, F = E - M;
5202
- let k = (K + F / 2) / F;
5204
+ const Q = A.options || {}, E = ((L = A.geometry) == null ? void 0 : L.width) ?? A.width ?? 200, D = this.getWorldTransform(A.id), o = I - D.x, w = g - D.y, h = -D.rotation * (Math.PI / 180), G = Math.cos(h), K = Math.sin(h), N = o * G - w * K, M = Q.thumbWidth ?? 16, F = E - M;
5205
+ let k = (N + F / 2) / F;
5203
5206
  k = Math.max(0, Math.min(1, k));
5204
5207
  const y = Q.min ?? 0, U = Q.max ?? 100, R = Q.step || 1;
5205
5208
  let c = y + k * (U - y);
@@ -5222,17 +5225,17 @@ class WC {
5222
5225
  const D = this.interpolate(g.keyframes, I);
5223
5226
  if (g.property.includes(".")) {
5224
5227
  const G = (g.property || "").split(".");
5225
- let S = E;
5226
- for (let K = 0; K < G.length - 1; K++) {
5227
- if (!S[G[K]]) {
5228
+ let K = E;
5229
+ for (let N = 0; N < G.length - 1; N++) {
5230
+ if (!K[G[N]]) {
5228
5231
  let M = C;
5229
- for (let F = 0; F <= K; F++)
5232
+ for (let F = 0; F <= N; F++)
5230
5233
  M = M ? M[G[F]] : null;
5231
- S[G[K]] = M ? JSON.parse(JSON.stringify(M)) : {};
5234
+ K[G[N]] = M ? JSON.parse(JSON.stringify(M)) : {};
5232
5235
  }
5233
- S = S[G[K]];
5236
+ K = K[G[N]];
5234
5237
  }
5235
- S[G[G.length - 1]] = D;
5238
+ K[G[G.length - 1]] = D;
5236
5239
  } else
5237
5240
  E[g.property] = D;
5238
5241
  if (this.physicsEngine && ((h = C == null ? void 0 : C.physics) != null && h.enabled) && C.physics.bodyType === "Static")
@@ -5266,15 +5269,15 @@ class WC {
5266
5269
  }
5267
5270
  interpolateColor(A, I, g) {
5268
5271
  const C = (G) => {
5269
- const S = G.replace("#", "");
5272
+ const K = G.replace("#", "");
5270
5273
  return {
5271
- r: parseInt(S.substring(0, 2), 16),
5272
- g: parseInt(S.substring(2, 4), 16),
5273
- b: parseInt(S.substring(4, 6), 16)
5274
+ r: parseInt(K.substring(0, 2), 16),
5275
+ g: parseInt(K.substring(2, 4), 16),
5276
+ b: parseInt(K.substring(4, 6), 16)
5274
5277
  };
5275
5278
  }, Q = C(A), E = C(I), D = Math.round(Q.r + (E.r - Q.r) * g), o = Math.round(Q.g + (E.g - Q.g) * g), w = Math.round(Q.b + (E.b - Q.b) * g), h = (G) => {
5276
- const S = Math.max(0, Math.min(255, G)).toString(16);
5277
- return S.length === 1 ? "0" + S : S;
5279
+ const K = Math.max(0, Math.min(255, G)).toString(16);
5280
+ return K.length === 1 ? "0" + K : K;
5278
5281
  };
5279
5282
  return `#${h(D)}${h(o)}${h(w)}`;
5280
5283
  }
@@ -5295,9 +5298,9 @@ class WC {
5295
5298
  let h = this.imageCache.get(w);
5296
5299
  if (h || (h = new Image(), h.src = w, this.imageCache.set(w, h)), h.complete && h.naturalWidth > 0) {
5297
5300
  A.save(), A.globalAlpha = this.artboard.backgroundOpacity ?? 1;
5298
- const G = h.naturalWidth / h.naturalHeight, S = C / Q;
5299
- let K, M, F, J;
5300
- S > G ? (K = C, M = C / G) : (M = Q, K = Q * G), F = -K / 2, J = -M / 2, A.drawImage(h, F, J, K, M), A.restore();
5301
+ const G = h.naturalWidth / h.naturalHeight, K = C / Q;
5302
+ let N, M, F, J;
5303
+ K > G ? (N = C, M = C / G) : (M = Q, N = Q * G), F = -N / 2, J = -M / 2, A.drawImage(h, F, J, N, M), A.restore();
5301
5304
  }
5302
5305
  }
5303
5306
  A.beginPath(), A.rect(-C / 2, -Q / 2, C, Q), A.clip();
@@ -5309,8 +5312,8 @@ class WC {
5309
5312
  const h = this.objectStates.get(w.id), G = (h == null ? void 0 : h.geometry) || w.geometry;
5310
5313
  if (G && G.isMask && (h == null ? void 0 : h.visible) !== !1) {
5311
5314
  A.save(), this.applyObjectTransform(A, w.id);
5312
- const S = G.width || 0, K = G.height || 0;
5313
- this.applyPath(A, G, S, K), A.clip(), o++;
5315
+ const K = G.width || 0, N = G.height || 0;
5316
+ this.applyPath(A, G, K, N), A.clip(), o++;
5314
5317
  } else
5315
5318
  this.renderObject(A, w, D);
5316
5319
  }
@@ -5347,9 +5350,9 @@ class WC {
5347
5350
  D = o = 1;
5348
5351
  break;
5349
5352
  }
5350
- const S = g * D, K = C * o;
5353
+ const K = g * D, N = C * o;
5351
5354
  let M = 0, F = 0;
5352
- return E.includes("Left") ? M = 0 : E.includes("Right") ? M = A - S : M = (A - S) / 2, E.includes("Top") ? F = 0 : E.includes("Bottom") ? F = I - K : F = (I - K) / 2, { scaleX: D, scaleY: o, tx: M, ty: F };
5355
+ return E.includes("Left") ? M = 0 : E.includes("Right") ? M = A - K : M = (A - K) / 2, E.includes("Top") ? F = 0 : E.includes("Bottom") ? F = I - N : F = (I - N) / 2, { scaleX: D, scaleY: o, tx: M, ty: F };
5353
5356
  }
5354
5357
  mapFontWeight(A) {
5355
5358
  const I = A.toLowerCase();
@@ -5363,21 +5366,19 @@ class WC {
5363
5366
  return;
5364
5367
  }
5365
5368
  A.roundRect || (A.roundRect = (k, y, U, R, c) => (this.drawRoundRect(A, k, y, U, R, c), A));
5366
- const Q = C.geometry || I.geometry;
5369
+ const Q = C.geometry ? { ...I.geometry, ...C.geometry } : I.geometry, E = C.style ? { ...I.style, ...C.style } : I.style;
5367
5370
  if (C.visible === !1)
5368
5371
  return;
5369
- const E = Q.width || 0, D = Q.height || 0, o = C.x, w = C.y;
5372
+ const D = Q.width || 0, o = Q.height || 0, w = C.x, h = C.y;
5370
5373
  A.save();
5371
- const h = A.globalAlpha, G = C.opacity !== void 0 ? C.opacity : 1;
5372
- A.globalAlpha = h * G;
5373
- const S = C.compositeOperation || C.blendMode;
5374
- if (S && S !== "Normal") {
5375
- const k = S.toLowerCase();
5374
+ const G = A.globalAlpha, K = C.opacity !== void 0 ? C.opacity : 1;
5375
+ A.globalAlpha = G * K;
5376
+ const N = C.compositeOperation || C.blendMode;
5377
+ if (N && N !== "Normal") {
5378
+ const k = N.toLowerCase();
5376
5379
  ["multiply", "screen", "overlay", "darken", "lighten", "color-dodge", "color-burn", "hard-light", "soft-light", "difference", "exclusion", "hue", "saturation", "color", "luminosity"].includes(k) && (A.globalCompositeOperation = k);
5377
5380
  }
5378
- A.translate(o, w), A.rotate(C.rotation * Math.PI / 180), A.scale(C.scale_x, C.scale_y);
5379
- const K = C.style || I.style;
5380
- if (Q.type === "Text") {
5381
+ if (A.translate(w, h), A.rotate(C.rotation * Math.PI / 180), A.scale(C.scale_x, C.scale_y), Q.type === "Text") {
5381
5382
  let k = Q.text || "";
5382
5383
  if (Q.textInputId) {
5383
5384
  const t = this.inputs.get(Q.textInputId);
@@ -5392,13 +5393,13 @@ class WC {
5392
5393
  const L = this.mapFontWeight(R), r = Math.max(1, Q.fontSize || 16);
5393
5394
  A.font = `${c} ${L} ${r}px "${Q.fontFamily || "Inter"}", sans-serif`;
5394
5395
  const p = Q.textVerticalAlign || "top";
5395
- let q = -D / 2;
5396
- p === "middle" || p === "center" ? (A.textBaseline = "middle", q = 0) : p === "bottom" ? (A.textBaseline = "bottom", q = D / 2) : (A.textBaseline = "top", q = -D / 2);
5396
+ let q = -o / 2;
5397
+ p === "middle" || p === "center" ? (A.textBaseline = "middle", q = 0) : p === "bottom" ? (A.textBaseline = "bottom", q = o / 2) : (A.textBaseline = "top", q = -o / 2);
5397
5398
  const AA = Q.textAlign || "left";
5398
5399
  A.textAlign = AA;
5399
- let GA = -E / 2;
5400
- AA === "center" && (GA = 0), AA === "right" && (GA = E / 2);
5401
- const v = Q.letterSpacing || 0, W = Q.paragraphSpacing || 0, T = (Q.lineHeight || 1.2) * r, IA = (Q.width || E || 200) + 15, x = (t) => {
5400
+ let GA = -D / 2;
5401
+ AA === "center" && (GA = 0), AA === "right" && (GA = D / 2);
5402
+ const v = Q.letterSpacing || 0, W = Q.paragraphSpacing || 0, T = (Q.lineHeight || 1.2) * r, IA = (Q.width || D || 200) + 15, x = (t) => {
5402
5403
  if (v === 0) return A.measureText(t).width;
5403
5404
  let n = 0;
5404
5405
  for (let l = 0; l < t.length; l++)
@@ -5455,18 +5456,18 @@ class WC {
5455
5456
  }
5456
5457
  }
5457
5458
  };
5458
- if (K.fill) {
5459
- const t = A.globalAlpha, n = this.createCanvasFill(A, K.fill, E, D);
5460
- A.fillStyle = n || K.fill.color || "#000000", A.globalAlpha = t * (K.fill.opacity ?? 1);
5459
+ if (E.fill) {
5460
+ const t = A.globalAlpha, n = this.createCanvasFill(A, E.fill, D, o);
5461
+ A.fillStyle = n || E.fill.color || "#000000", A.globalAlpha = t * (E.fill.opacity ?? 1);
5461
5462
  let l = 0, Z = kA;
5462
5463
  d.forEach((V) => {
5463
5464
  const BA = y.indexOf(V.text, l);
5464
5465
  BA !== -1 && (m(V.text, GA, Z, !1, BA), l = BA + V.text.length, Z += T + (V.isParaEnd ? W : 0));
5465
5466
  }), A.globalAlpha = t;
5466
5467
  }
5467
- if (K.stroke && K.stroke.width > 0) {
5468
+ if (E.stroke && E.stroke.width > 0) {
5468
5469
  const t = A.globalAlpha;
5469
- A.strokeStyle = K.stroke.color, A.lineWidth = K.stroke.width, A.globalAlpha = t * (K.stroke.opacity ?? 1);
5470
+ A.strokeStyle = E.stroke.color, A.lineWidth = E.stroke.width, A.globalAlpha = t * (E.stroke.opacity ?? 1);
5470
5471
  let n = 0, l = kA;
5471
5472
  d.forEach((Z) => {
5472
5473
  const V = y.indexOf(Z.text, n);
@@ -5482,13 +5483,13 @@ class WC {
5482
5483
  console.error(`[ExodeUI] Image load failed: ${k.substring(0, 100)}${k.length > 100 ? "..." : ""}`);
5483
5484
  }, y.src = k, this.imageCache.set(k, y)), y.complete && y.naturalWidth > 0) {
5484
5485
  const U = Q.corner_radius ?? Q.cornerRadius ?? 0;
5485
- U !== 0 ? (A.save(), this.applyPath(A, { type: "Rectangle", corner_radius: U }, E, D), A.clip(), A.drawImage(y, -E / 2, -D / 2, E, D), A.restore()) : A.drawImage(y, -E / 2, -D / 2, E, D);
5486
+ U !== 0 ? (A.save(), this.applyPath(A, { type: "Rectangle", corner_radius: U }, D, o), A.clip(), A.drawImage(y, -D / 2, -o / 2, D, o), A.restore()) : A.drawImage(y, -D / 2, -o / 2, D, o);
5486
5487
  }
5487
5488
  }
5488
5489
  } else if (Q.type === "SVG") {
5489
5490
  const k = Q.svgContent;
5490
5491
  if (k) {
5491
- const y = K.palette || [], U = I.id + "_" + y.join("_");
5492
+ const y = E.palette || [], U = I.id + "_" + y.join("_");
5492
5493
  let R = this.imageCache.get(U);
5493
5494
  if (!R) {
5494
5495
  R = new Image();
@@ -5504,44 +5505,44 @@ class WC {
5504
5505
  }
5505
5506
  if (R.complete && R.naturalWidth > 0) {
5506
5507
  const c = Q.corner_radius ?? Q.cornerRadius ?? 0;
5507
- c !== 0 ? (A.save(), this.applyPath(A, { type: "Rectangle", corner_radius: c }, E, D), A.clip(), A.drawImage(R, -E / 2, -D / 2, E, D), A.restore()) : A.drawImage(R, -E / 2, -D / 2, E, D);
5508
+ c !== 0 ? (A.save(), this.applyPath(A, { type: "Rectangle", corner_radius: c }, D, o), A.clip(), A.drawImage(R, -D / 2, -o / 2, D, o), A.restore()) : A.drawImage(R, -D / 2, -o / 2, D, o);
5508
5509
  }
5509
5510
  }
5510
5511
  } else if (Q.type === "LineGraph")
5511
- this.renderLineGraph(A, Q, E, D);
5512
+ this.renderLineGraph(A, Q, D, o);
5512
5513
  else if (I.type === "Shape") {
5513
- if (this.applyPath(A, Q, E, D), A.save(), K.shadow && K.shadow.opacity > 0) {
5514
- if (A.shadowColor = K.shadow.color, K.shadow.opacity < 1 && K.shadow.color.startsWith("#")) {
5515
- const k = parseInt(K.shadow.color.slice(1, 3), 16), y = parseInt(K.shadow.color.slice(3, 5), 16), U = parseInt(K.shadow.color.slice(5, 7), 16);
5516
- A.shadowColor = `rgba(${k}, ${y}, ${U}, ${K.shadow.opacity})`;
5514
+ if (this.applyPath(A, Q, D, o), A.save(), E.shadow && E.shadow.opacity > 0) {
5515
+ if (A.shadowColor = E.shadow.color, E.shadow.opacity < 1 && E.shadow.color.startsWith("#")) {
5516
+ const k = parseInt(E.shadow.color.slice(1, 3), 16), y = parseInt(E.shadow.color.slice(3, 5), 16), U = parseInt(E.shadow.color.slice(5, 7), 16);
5517
+ A.shadowColor = `rgba(${k}, ${y}, ${U}, ${E.shadow.opacity})`;
5517
5518
  }
5518
- A.shadowBlur = K.shadow.blur, A.shadowOffsetX = K.shadow.offsetX, A.shadowOffsetY = K.shadow.offsetY;
5519
+ A.shadowBlur = E.shadow.blur, A.shadowOffsetX = E.shadow.offsetX, A.shadowOffsetY = E.shadow.offsetY;
5519
5520
  }
5520
- if (K.blur && K.blur.amount > 0 && (A.filter = `blur(${K.blur.amount}px)`), K.fill) {
5521
- const k = A.globalAlpha, y = this.createCanvasFill(A, K.fill, E, D);
5522
- y ? A.fillStyle = y : A.fillStyle = K.fill.color || "transparent", A.globalAlpha = k * (K.fill.opacity ?? 1), A.fill(), A.globalAlpha = k;
5521
+ if (E.blur && E.blur.amount > 0 && (A.filter = `blur(${E.blur.amount}px)`), E.fill) {
5522
+ const k = A.globalAlpha, y = this.createCanvasFill(A, E.fill, D, o);
5523
+ y ? A.fillStyle = y : A.fillStyle = E.fill.color || "transparent", A.globalAlpha = k * (E.fill.opacity ?? 1), A.fill(), A.globalAlpha = k;
5523
5524
  }
5524
- if (K.stroke && K.stroke.width > 0) {
5525
+ if (E.stroke && E.stroke.width > 0) {
5525
5526
  const k = A.globalAlpha;
5526
- A.strokeStyle = K.stroke.color, A.lineWidth = K.stroke.width, A.globalAlpha = k * (K.stroke.opacity ?? 1), A.stroke(), A.globalAlpha = k;
5527
+ A.strokeStyle = E.stroke.color, A.lineWidth = E.stroke.width, A.globalAlpha = k * (E.stroke.opacity ?? 1), A.stroke(), A.globalAlpha = k;
5527
5528
  }
5528
5529
  A.restore();
5529
5530
  } else if (I.type === "Frame" || I.type === "Group" && !I.isStructuralGroup) {
5530
- const k = I.width || E, y = I.height || D, U = I.cornerRadius ?? I.corner_radius ?? 0;
5531
- if (A.save(), K.shadow && K.shadow.opacity > 0) {
5532
- if (A.shadowColor = K.shadow.color, K.shadow.opacity < 1 && K.shadow.color.startsWith("#")) {
5533
- const c = parseInt(K.shadow.color.slice(1, 3), 16), L = parseInt(K.shadow.color.slice(3, 5), 16), r = parseInt(K.shadow.color.slice(5, 7), 16);
5534
- A.shadowColor = `rgba(${c}, ${L}, ${r}, ${K.shadow.opacity})`;
5531
+ const k = C.width !== void 0 ? C.width : I.width || D, y = C.height !== void 0 ? C.height : I.height || o, U = C.cornerRadius !== void 0 ? C.cornerRadius : I.cornerRadius ?? I.corner_radius ?? 0;
5532
+ if (A.save(), E.shadow && E.shadow.opacity > 0) {
5533
+ if (A.shadowColor = E.shadow.color, E.shadow.opacity < 1 && E.shadow.color.startsWith("#")) {
5534
+ const c = parseInt(E.shadow.color.slice(1, 3), 16), L = parseInt(E.shadow.color.slice(3, 5), 16), r = parseInt(E.shadow.color.slice(5, 7), 16);
5535
+ A.shadowColor = `rgba(${c}, ${L}, ${r}, ${E.shadow.opacity})`;
5535
5536
  }
5536
- A.shadowBlur = K.shadow.blur, A.shadowOffsetX = K.shadow.offsetX, A.shadowOffsetY = K.shadow.offsetY;
5537
+ A.shadowBlur = E.shadow.blur, A.shadowOffsetX = E.shadow.offsetX, A.shadowOffsetY = E.shadow.offsetY;
5537
5538
  }
5538
- if (A.beginPath(), A.roundRect(-k / 2, -y / 2, k, y, U), K.fill && K.fill.type !== "None") {
5539
- const c = A.globalAlpha, L = this.createCanvasFill(A, K.fill, k, y);
5540
- A.fillStyle = L || K.fill.color || "transparent", A.globalAlpha = c * (K.fill.opacity ?? 1), A.fill(), A.globalAlpha = c;
5539
+ if (A.beginPath(), A.roundRect(-k / 2, -y / 2, k, y, U), E.fill && E.fill.type !== "None") {
5540
+ const c = A.globalAlpha, L = this.createCanvasFill(A, E.fill, k, y);
5541
+ A.fillStyle = L || E.fill.color || "transparent", A.globalAlpha = c * (E.fill.opacity ?? 1), A.fill(), A.globalAlpha = c;
5541
5542
  }
5542
- if (K.stroke && K.stroke.width > 0 && K.stroke.isEnabled !== !1) {
5543
+ if (E.stroke && E.stroke.width > 0 && E.stroke.isEnabled !== !1) {
5543
5544
  const c = A.globalAlpha;
5544
- A.strokeStyle = K.stroke.color || "#000000", A.lineWidth = K.stroke.width, A.globalAlpha = c * (K.stroke.opacity ?? 1), A.stroke(), A.globalAlpha = c;
5545
+ A.strokeStyle = E.stroke.color || "#000000", A.lineWidth = E.stroke.width, A.globalAlpha = c * (E.stroke.opacity ?? 1), A.stroke(), A.globalAlpha = c;
5545
5546
  }
5546
5547
  A.restore(), (I.clipsContent !== !1 || I.clipContent === !0) && I.children && I.children.length > 0 && (A.save(), A.beginPath(), A.roundRect(-k / 2, -y / 2, k, y, U), A.clip());
5547
5548
  } else I.type === "Component" && I.variant === "inputbox" ? this.renderInputBox(A, I) : I.type === "Component" && I.variant === "button" ? this.renderButton(A, I) : I.type === "Component" && I.variant === "toggle_button" ? this.renderToggleButton(A, I) : I.type === "Component" && I.variant === "toggle" ? this.renderToggle(A, I) : I.type === "Component" && I.variant === "slider" ? this.renderSlider(A, I) : I.type === "Component" && I.variant === "dropdown" && this.renderDropdown(A, I);
@@ -5570,7 +5571,7 @@ class WC {
5570
5571
  }
5571
5572
  applyPath(A, I, g, C) {
5572
5573
  if (A.beginPath(), I.type === "Rectangle") {
5573
- const Q = I.corner_radius ?? I.cornerRadius ?? 0;
5574
+ const Q = I.cornerRadius ?? I.corner_radius ?? 0;
5574
5575
  A.roundRect(-g / 2, -C / 2, g, C, Q);
5575
5576
  } else if (I.type === "Ellipse")
5576
5577
  A.ellipse(0, 0, g / 2, C / 2, 0, 0, Math.PI * 2);
@@ -5579,8 +5580,8 @@ class WC {
5579
5580
  else if (I.type === "Star") {
5580
5581
  const Q = I.inner_radius || 20, E = I.outer_radius || 50, D = I.points || 5;
5581
5582
  for (let o = 0; o < D * 2; o++) {
5582
- const w = o * Math.PI / D - Math.PI / 2, h = o % 2 === 0 ? E : Q, G = h * Math.cos(w), S = h * Math.sin(w);
5583
- o === 0 ? A.moveTo(G, S) : A.lineTo(G, S);
5583
+ const w = o * Math.PI / D - Math.PI / 2, h = o % 2 === 0 ? E : Q, G = h * Math.cos(w), K = h * Math.sin(w);
5584
+ o === 0 ? A.moveTo(G, K) : A.lineTo(G, K);
5584
5585
  }
5585
5586
  A.closePath();
5586
5587
  } else I.type === "Path" && I.points && (I.points.forEach((Q, E) => {
@@ -5589,7 +5590,7 @@ class WC {
5589
5590
  }
5590
5591
  renderInputBox(A, I) {
5591
5592
  var Z, V, BA, RA;
5592
- const g = ((V = (Z = I.objectStates) == null ? void 0 : Z.get(I.id)) == null ? void 0 : V.options) || I.options || {}, C = ((BA = I.geometry) == null ? void 0 : BA.width) || 250, Q = ((RA = I.geometry) == null ? void 0 : RA.height) || 45, E = this.focusedId === I.id, D = this.lastHoveredObjectId === I.id, o = g.previewState || "default", w = o !== "default" ? o : E ? "focused" : D ? "hovered" : "default", h = g.label || { visible: !0, text: "Label" }, G = g.helperText || { visible: !1, text: "Helper text" }, S = g.leftIcon || { visible: !1 }, K = g.rightIcon || { visible: !1 }, M = g.multiline === !0, F = g.cornerRadius ?? 8, J = g.corners || { tl: F, tr: F, bl: F, br: F }, k = [J.tl, J.tr, J.br, J.bl];
5593
+ const g = ((V = (Z = I.objectStates) == null ? void 0 : Z.get(I.id)) == null ? void 0 : V.options) || I.options || {}, C = ((BA = I.geometry) == null ? void 0 : BA.width) || 250, Q = ((RA = I.geometry) == null ? void 0 : RA.height) || 45, E = this.focusedId === I.id, D = this.lastHoveredObjectId === I.id, o = g.previewState || "default", w = o !== "default" ? o : E ? "focused" : D ? "hovered" : "default", h = g.label || { visible: !0, text: "Label" }, G = g.helperText || { visible: !1, text: "Helper text" }, K = g.leftIcon || { visible: !1 }, N = g.rightIcon || { visible: !1 }, M = g.multiline === !0, F = g.cornerRadius ?? 8, J = g.corners || { tl: F, tr: F, bl: F, br: F }, k = [J.tl, J.tr, J.br, J.bl];
5593
5594
  let y = g.backgroundColor || "rgba(31, 41, 55, 1)", U = g.borderColor || "rgba(55, 65, 81, 1)", R = g.borderWidth ?? 1.5, c = g.color || "#ffffff", L = g.placeholderColor || "rgba(156, 163, 175, 1)", r = g.fontSize || 14;
5594
5595
  const p = `${w}Style`, q = g[p];
5595
5596
  q ? (q.backgroundColor !== void 0 && (y = q.backgroundColor), q.borderColor !== void 0 && (U = q.borderColor), q.borderWidth !== void 0 && (R = q.borderWidth), q.color !== void 0 && (c = q.color), q.placeholderColor !== void 0 && (L = q.placeholderColor), q.fontSize !== void 0 && (r = q.fontSize)) : w === "focused" ? (U = g.focusBorderColor || "rgba(59, 130, 246, 1)", R = Math.max(R, 2)) : w === "hovered" || w === "hover" ? (U = g.hoverBorderColor || U, y = g.hoverBackgroundColor || y) : w === "disabled" ? (y = g.disabledBackgroundColor || "rgba(31, 41, 55, 0.6)", U = g.disabledBorderColor || "rgba(55, 65, 81, 0.4)") : w === "error" && (U = "rgba(239, 68, 68, 1)", R = Math.max(R, 2)), A.beginPath(), A.roundRect(-C / 2, -Q / 2, C, Q, k), A.fillStyle = y, A.fill(), R > 0 && (A.strokeStyle = U, A.lineWidth = R, A.stroke(), (w === "focused" || w === "focus") && (A.save(), A.beginPath(), A.roundRect(-C / 2 - 2, -Q / 2 - 2, C + 4, Q + 4, k.map((CA) => CA + 2)), A.strokeStyle = "rgba(59, 130, 246, 0.3)", A.lineWidth = 2, A.stroke(), A.restore()));
@@ -5602,10 +5603,10 @@ class WC {
5602
5603
  }
5603
5604
  A.restore();
5604
5605
  };
5605
- AA(S, !0), AA(K, !1);
5606
+ AA(K, !0), AA(N, !1);
5606
5607
  const GA = g.text || "", v = g.placeholder || "Enter text...", W = !GA, T = GA || v, IA = W ? L : c, x = r, d = g.fontFamily || "Inter", hA = g.fontWeight || 400;
5607
5608
  A.font = `${hA} ${x}px "${d}", sans-serif`, A.fillStyle = IA, A.textAlign = "left", A.textBaseline = M ? "top" : "middle";
5608
- const kA = g.inputPadding ?? 16, u = S.visible ? (S.offset ?? 16) + (S.size || 14) / 2 + 8 : kA, m = K.visible ? (K.offset ?? 16) + (K.size || 14) / 2 + 8 : kA, t = -(C / 2) + u, n = C - u - m, l = g.inputType === "password" ? "•".repeat(T.length) : T;
5609
+ const kA = g.inputPadding ?? 16, u = K.visible ? (K.offset ?? 16) + (K.size || 14) / 2 + 8 : kA, m = N.visible ? (N.offset ?? 16) + (N.size || 14) / 2 + 8 : kA, t = -(C / 2) + u, n = C - u - m, l = g.inputType === "password" ? "•".repeat(T.length) : T;
5609
5610
  if (A.save(), A.beginPath(), A.rect(t - 2, -Q / 2 + 4, n + 4, Q - 8), A.clip(), M) {
5610
5611
  const CA = l.split(`
5611
5612
  `);
@@ -5643,7 +5644,7 @@ class WC {
5643
5644
  }
5644
5645
  }
5645
5646
  renderSlider(A, I) {
5646
- const { geometry: g, options: C } = I, Q = g.width || 200, E = C || {}, D = E.value ?? 50, o = E.min ?? 0, h = (E.max ?? 100) - o, G = h === 0 ? 0 : (D - o) / h, S = E.trackHeight || 4, K = E.trackRoundedness ?? 2, M = E.trackShape ?? "Rectangle", F = E.trackPath || "", J = E.activeColor || "#3b82f6", k = E.inactiveColor || "#374151", y = E.thumbShape || "Ellipse", U = E.thumbWidth ?? 16, R = E.thumbHeight ?? 16, c = E.thumbRoundedness ?? 0, L = E.thumbColor || "#ffffff", r = E.thumbPath || "", p = E.thumbIcon || "", q = E.showValueTooltip ?? !1, AA = E.tooltipBgColor || "#333333", GA = E.tooltipColor || "#ffffff", v = E.tooltipOffsetX ?? 0, W = E.tooltipOffsetY ?? -25, T = (u, m, t, n, l, Z, V) => {
5647
+ const { geometry: g, options: C } = I, Q = g.width || 200, E = C || {}, D = E.value ?? 50, o = E.min ?? 0, h = (E.max ?? 100) - o, G = h === 0 ? 0 : (D - o) / h, K = E.trackHeight || 4, N = E.trackRoundedness ?? 2, M = E.trackShape ?? "Rectangle", F = E.trackPath || "", J = E.activeColor || "#3b82f6", k = E.inactiveColor || "#374151", y = E.thumbShape || "Ellipse", U = E.thumbWidth ?? 16, R = E.thumbHeight ?? 16, c = E.thumbRoundedness ?? 0, L = E.thumbColor || "#ffffff", r = E.thumbPath || "", p = E.thumbIcon || "", q = E.showValueTooltip ?? !1, AA = E.tooltipBgColor || "#333333", GA = E.tooltipColor || "#ffffff", v = E.tooltipOffsetX ?? 0, W = E.tooltipOffsetY ?? -25, T = (u, m, t, n, l, Z, V) => {
5647
5648
  if ((u === "Custom" || u === "Icon") && V)
5648
5649
  try {
5649
5650
  const BA = new Path2D(V);
@@ -5674,9 +5675,9 @@ class WC {
5674
5675
  } else u === "Line" && (A.moveTo(m - n / 2, t), A.lineTo(m + n / 2, t));
5675
5676
  A.fill();
5676
5677
  };
5677
- A.fillStyle = k, M === "Line" ? (A.strokeStyle = k, A.lineWidth = S, A.beginPath(), A.moveTo(-Q / 2, 0), A.lineTo(Q / 2, 0), A.stroke()) : T(M, 0, 0, Q, S, K, F);
5678
+ A.fillStyle = k, M === "Line" ? (A.strokeStyle = k, A.lineWidth = K, A.beginPath(), A.moveTo(-Q / 2, 0), A.lineTo(Q / 2, 0), A.stroke()) : T(M, 0, 0, Q, K, N, F);
5678
5679
  const IA = Q * G, x = -Q / 2 + IA;
5679
- if (IA > 0 && (A.fillStyle = J, M === "Line" ? (A.strokeStyle = J, A.lineWidth = S, A.beginPath(), A.moveTo(-Q / 2, 0), A.lineTo(x, 0), A.stroke()) : M === "Rectangle" && (A.beginPath(), A.roundRect(-Q / 2, -S / 2, IA, S, K), A.fill())), A.save(), A.translate(x, 0), A.shadowColor = "rgba(0,0,0,0.2)", A.shadowBlur = 4, A.shadowOffsetY = 1, A.fillStyle = L, T(y, 0, 0, U, R, c, y === "Icon" ? p : r), A.restore(), q) {
5680
+ if (IA > 0 && (A.fillStyle = J, M === "Line" ? (A.strokeStyle = J, A.lineWidth = K, A.beginPath(), A.moveTo(-Q / 2, 0), A.lineTo(x, 0), A.stroke()) : M === "Rectangle" && (A.beginPath(), A.roundRect(-Q / 2, -K / 2, IA, K, N), A.fill())), A.save(), A.translate(x, 0), A.shadowColor = "rgba(0,0,0,0.2)", A.shadowBlur = 4, A.shadowOffsetY = 1, A.fillStyle = L, T(y, 0, 0, U, R, c, y === "Icon" ? p : r), A.restore(), q) {
5680
5681
  A.save(), A.translate(x + v, W);
5681
5682
  const u = Math.round(D).toString();
5682
5683
  A.font = "10px Inter, sans-serif";
@@ -5687,25 +5688,25 @@ class WC {
5687
5688
  if (d.visible !== !1) {
5688
5689
  const u = d.text || "Label", m = d.fontSize || 12, t = d.color || "rgba(156, 163, 175, 1)", n = d.offset ?? 8;
5689
5690
  A.font = `600 ${m}px "${kA}", sans-serif`, A.fillStyle = t, A.textAlign = "left", A.textBaseline = "bottom";
5690
- const l = -(Q / 2), Z = -(S / 2) - n;
5691
+ const l = -(Q / 2), Z = -(K / 2) - n;
5691
5692
  A.fillText(u, l, Z);
5692
5693
  }
5693
5694
  if (hA.visible === !0) {
5694
5695
  const u = hA.text || "Helper text", m = hA.fontSize || 11, t = hA.color || "rgba(156, 163, 175, 1)", n = hA.offset ?? 6;
5695
5696
  A.font = `400 ${m}px "${kA}", sans-serif`, A.fillStyle = t, A.textAlign = "left", A.textBaseline = "top";
5696
- const l = -(Q / 2), Z = S / 2 + n;
5697
+ const l = -(Q / 2), Z = K / 2 + n;
5697
5698
  A.fillText(u, l, Z);
5698
5699
  }
5699
5700
  }
5700
5701
  renderDropdown(A, I) {
5701
5702
  if (!this.objectStates.get(I.id)) return;
5702
- const C = I.options || {}, Q = I.geometry.width || 160, E = I.geometry.height || 40, D = -Q / 2, o = -E / 2, w = C.cornerRadius ?? 6, h = C.isOpen || !1, G = C.disabled || !1, S = this.lastHoveredObjectId === I.id;
5703
- let K = C.backgroundColor || "#ffffff", M = C.borderColor || "#e5e7eb", F = C.color || "#333333";
5704
- G ? (K = C.disabledBackgroundColor || "#f3f4f6", M = C.disabledBorderColor || "#e5e7eb", F = C.disabledColor || "#9ca3af") : h ? (K = C.activeBackgroundColor || K, M = C.activeBorderColor || M, F = C.activeColor || F) : S && (K = C.hoverBackgroundColor || K, M = C.hoverBorderColor || M, F = C.hoverColor || F), A.beginPath();
5703
+ const C = I.options || {}, Q = I.geometry.width || 160, E = I.geometry.height || 40, D = -Q / 2, o = -E / 2, w = C.cornerRadius ?? 6, h = C.isOpen || !1, G = C.disabled || !1, K = this.lastHoveredObjectId === I.id;
5704
+ let N = C.backgroundColor || "#ffffff", M = C.borderColor || "#e5e7eb", F = C.color || "#333333";
5705
+ G ? (N = C.disabledBackgroundColor || "#f3f4f6", M = C.disabledBorderColor || "#e5e7eb", F = C.disabledColor || "#9ca3af") : h ? (N = C.activeBackgroundColor || N, M = C.activeBorderColor || M, F = C.activeColor || F) : K && (N = C.hoverBackgroundColor || N, M = C.hoverBorderColor || M, F = C.hoverColor || F), A.beginPath();
5705
5706
  const J = (v, W, T, IA, x, d) => {
5706
5707
  IA < 0 && (IA = 0), x < 0 && (x = 0), d = Math.min(d, Math.min(IA, x) / 2), v.moveTo(W + d, T), v.lineTo(W + IA - d, T), v.arcTo(W + IA, T, W + IA, T + d, d), v.lineTo(W + IA, T + x - d), v.arcTo(W + IA, T + x, W + IA - d, T + x, d), v.lineTo(W + d, T + x), v.arcTo(W, T + x, W, T + x - d, d), v.lineTo(W, T + d), v.arcTo(W, T, W + d, T, d), v.closePath();
5707
5708
  };
5708
- J(A, D, o, Q, E, w), A.fillStyle = K, A.fill();
5709
+ J(A, D, o, Q, E, w), A.fillStyle = N, A.fill();
5709
5710
  const k = C.borderWidth ?? 1;
5710
5711
  k > 0 && (A.strokeStyle = M, A.lineWidth = k, A.stroke());
5711
5712
  const y = 12, U = C.chevronType || "chevron", R = C.chevronSize || 16, c = (h ? C.openIconColor : C.closedIconColor) || C.chevronColor || "#6b7280";
@@ -5752,32 +5753,32 @@ class WC {
5752
5753
  }
5753
5754
  renderButton(A, I) {
5754
5755
  var y, U, R, c;
5755
- const g = I.options || {}, C = ((y = I.geometry) == null ? void 0 : y.width) || 120, Q = ((U = I.geometry) == null ? void 0 : U.height) || 40, E = -C / 2, D = -Q / 2, o = this.lastHoveredObjectId === I.id, w = g.cornerRadius ?? 8, h = g.bgShape || "Rectangle", G = o ? ((R = g.hoverStyle) == null ? void 0 : R.backgroundColor) || g.buttonBgColor || "#3b82f6" : g.buttonBgColor || "#3b82f6", S = g.label || {}, K = o ? ((c = g.hoverStyle) == null ? void 0 : c.textColor) || S.color || "#ffffff" : S.color || "#ffffff", M = g.icon || { enabled: !1 };
5756
+ const g = I.options || {}, C = ((y = I.geometry) == null ? void 0 : y.width) || 120, Q = ((U = I.geometry) == null ? void 0 : U.height) || 40, E = -C / 2, D = -Q / 2, o = this.lastHoveredObjectId === I.id, w = g.cornerRadius ?? 8, h = g.bgShape || "Rectangle", G = o ? ((R = g.hoverStyle) == null ? void 0 : R.backgroundColor) || g.buttonBgColor || "#3b82f6" : g.buttonBgColor || "#3b82f6", K = g.label || {}, N = o ? ((c = g.hoverStyle) == null ? void 0 : c.textColor) || K.color || "#ffffff" : K.color || "#ffffff", M = g.icon || { enabled: !1 };
5756
5757
  A.save(), A.beginPath(), h === "Rectangle" ? A.roundRect(E, D, C, Q, w) : h === "Ellipse" || h === "Circle" ? A.ellipse(0, 0, C / 2, Q / 2, 0, 0, Math.PI * 2) : h === "Pill" && A.roundRect(E, D, C, Q, Q / 2), A.fillStyle = G, A.fill();
5757
- const F = S.fontSize || 14, J = S.fontFamily || "Inter";
5758
- A.font = `${S.fontWeight || 400} ${F}px "${J}", sans-serif`, A.fillStyle = K, A.textAlign = "center", A.textBaseline = "middle";
5758
+ const F = K.fontSize || 14, J = K.fontFamily || "Inter";
5759
+ A.font = `${K.fontWeight || 400} ${F}px "${J}", sans-serif`, A.fillStyle = N, A.textAlign = "center", A.textBaseline = "middle";
5759
5760
  let k = 0;
5760
5761
  if (M.enabled && M.svgPath) {
5761
- const L = M.size || 16, r = M.gap || 8, p = M.position === "left" ? -(A.measureText(S.text || "").width / 2 + L / 2 + r / 2) : A.measureText(S.text || "").width / 2 + L / 2 + r / 2;
5762
+ const L = M.size || 16, r = M.gap || 8, p = M.position === "left" ? -(A.measureText(K.text || "").width / 2 + L / 2 + r / 2) : A.measureText(K.text || "").width / 2 + L / 2 + r / 2;
5762
5763
  A.save(), A.translate(p, 0);
5763
5764
  const q = new Path2D(M.svgPath), AA = L / 24;
5764
- A.scale(AA, AA), A.translate(-12, -12), A.fillStyle = M.color || K, A.fill(q), A.restore(), k = M.position === "left" ? L / 2 + r / 2 : -(L / 2 + r / 2);
5765
+ A.scale(AA, AA), A.translate(-12, -12), A.fillStyle = M.color || N, A.fill(q), A.restore(), k = M.position === "left" ? L / 2 + r / 2 : -(L / 2 + r / 2);
5765
5766
  }
5766
- A.fillText(S.text || "Button", k, 0), A.restore();
5767
+ A.fillText(K.text || "Button", k, 0), A.restore();
5767
5768
  }
5768
5769
  renderToggleButton(A, I) {
5769
5770
  var F, J;
5770
- const g = I.options || {}, C = g.checked ?? !1, Q = ((F = I.geometry) == null ? void 0 : F.width) || 120, E = ((J = I.geometry) == null ? void 0 : J.height) || 40, D = -Q / 2, o = -E / 2, w = g.cornerRadius ?? 8, h = g.label || {}, G = C ? g.activeColor || "#3b82f6" : g.inactiveColor || "#374151", S = C ? g.activeTextColor || "#ffffff" : g.inactiveTextColor || "#9ca3af";
5771
+ const g = I.options || {}, C = g.checked ?? !1, Q = ((F = I.geometry) == null ? void 0 : F.width) || 120, E = ((J = I.geometry) == null ? void 0 : J.height) || 40, D = -Q / 2, o = -E / 2, w = g.cornerRadius ?? 8, h = g.label || {}, G = C ? g.activeColor || "#3b82f6" : g.inactiveColor || "#374151", K = C ? g.activeTextColor || "#ffffff" : g.inactiveTextColor || "#9ca3af";
5771
5772
  A.save(), A.beginPath(), A.roundRect(D, o, Q, E, w), A.fillStyle = G, A.fill();
5772
- const K = h.fontSize || 14, M = h.fontFamily || "Inter";
5773
- A.font = `${h.fontWeight || 600} ${K}px "${M}", sans-serif`, A.fillStyle = S, A.textAlign = "center", A.textBaseline = "middle", A.fillText(h.text || "Toggle", 0, 0), A.restore();
5773
+ const N = h.fontSize || 14, M = h.fontFamily || "Inter";
5774
+ A.font = `${h.fontWeight || 600} ${N}px "${M}", sans-serif`, A.fillStyle = K, A.textAlign = "center", A.textBaseline = "middle", A.fillText(h.text || "Toggle", 0, 0), A.restore();
5774
5775
  }
5775
5776
  renderToggle(A, I) {
5776
5777
  var k, y;
5777
5778
  const g = I.options || {}, C = ((k = I.geometry) == null ? void 0 : k.width) || 52, Q = ((y = I.geometry) == null ? void 0 : y.height) || 30, E = -C / 2, D = -Q / 2, o = g.checked ?? !1, w = g.cornerRadius ?? Q / 2;
5778
5779
  A.beginPath(), A.roundRect(E, D, C, Q, w), A.fillStyle = o ? g.activeColor || "#10b981" : g.inactiveColor || "#374151", g.disabled && (A.globalAlpha *= 0.5), A.fill();
5779
- const h = 3, G = Q - h * 2, S = G / 2, K = E + h, M = E + C - h - G, F = o ? M : K, J = D + h;
5780
- if (A.beginPath(), A.arc(F + S, J + S, S, 0, Math.PI * 2), A.fillStyle = g.knobColor || "#ffffff", A.fill(), g.disabled && (A.globalAlpha *= 2), g.label && g.label.text) {
5780
+ const h = 3, G = Q - h * 2, K = G / 2, N = E + h, M = E + C - h - G, F = o ? M : N, J = D + h;
5781
+ if (A.beginPath(), A.arc(F + K, J + K, K, 0, Math.PI * 2), A.fillStyle = g.knobColor || "#ffffff", A.fill(), g.disabled && (A.globalAlpha *= 2), g.label && g.label.text) {
5781
5782
  const U = g.label, R = U.fontSize || 14, c = U.fontWeight || 400, L = U.fontFamily || "Inter";
5782
5783
  A.font = `${c} ${R}px "${L}", sans-serif`, A.fillStyle = U.color || "#f3f4f6", A.textBaseline = "middle";
5783
5784
  const r = U.gap || 10;
@@ -5825,11 +5826,11 @@ class WC {
5825
5826
  const w = D - E, h = g / (o - 1), G = (F) => {
5826
5827
  const J = w === 0 ? 0.5 : (F - E) / w;
5827
5828
  return C / 2 - J * C;
5828
- }, S = (F) => F * h - g / 2, K = I.axisColor || "#333333";
5829
- if (I.showXAxis && (A.beginPath(), A.strokeStyle = I.xAxisColor || K, A.lineWidth = 1, A.moveTo(-g / 2, C / 2), A.lineTo(g / 2, C / 2), A.stroke()), I.showYAxis && (A.beginPath(), A.strokeStyle = I.yAxisColor || K, A.lineWidth = 1, A.moveTo(-g / 2, -C / 2), A.lineTo(-g / 2, C / 2), A.stroke()), A.fillStyle = I.axisLabelColor || "#333333", A.font = `${I.axisLabelFontSize || 10}px Inter, sans-serif`, I.showXLabels) {
5829
+ }, K = (F) => F * h - g / 2, N = I.axisColor || "#333333";
5830
+ if (I.showXAxis && (A.beginPath(), A.strokeStyle = I.xAxisColor || N, A.lineWidth = 1, A.moveTo(-g / 2, C / 2), A.lineTo(g / 2, C / 2), A.stroke()), I.showYAxis && (A.beginPath(), A.strokeStyle = I.yAxisColor || N, A.lineWidth = 1, A.moveTo(-g / 2, -C / 2), A.lineTo(-g / 2, C / 2), A.stroke()), A.fillStyle = I.axisLabelColor || "#333333", A.font = `${I.axisLabelFontSize || 10}px Inter, sans-serif`, I.showXLabels) {
5830
5831
  A.textAlign = "center", A.textBaseline = "top";
5831
5832
  for (let F = 0; F < o; F++) {
5832
- const J = S(F);
5833
+ const J = K(F);
5833
5834
  A.fillText(`${F + 1}`, J, C / 2 + 5);
5834
5835
  }
5835
5836
  }
@@ -5843,34 +5844,34 @@ class WC {
5843
5844
  const J = F._resolvedData;
5844
5845
  if (!(!J || J.length < 2)) {
5845
5846
  if (F.showArea) {
5846
- if (A.beginPath(), A.moveTo(S(0), C / 2), A.lineTo(S(0), G(J[0])), F.smoothing && J.length > 2)
5847
+ if (A.beginPath(), A.moveTo(K(0), C / 2), A.lineTo(K(0), G(J[0])), F.smoothing && J.length > 2)
5847
5848
  for (let y = 0; y < J.length - 1; y++) {
5848
5849
  const U = J[y === 0 ? y : y - 1], R = J[y], c = J[y + 1], L = J[y + 1 === J.length - 1 ? y + 1 : y + 2];
5849
5850
  for (let r = 1; r <= M; r++) {
5850
5851
  const p = r / M, q = this._catmullRom(U, R, c, L, p);
5851
- A.lineTo(S(y + p), G(q));
5852
+ A.lineTo(K(y + p), G(q));
5852
5853
  }
5853
5854
  }
5854
5855
  else
5855
5856
  for (let y = 1; y < J.length; y++)
5856
- A.lineTo(S(y), G(J[y]));
5857
- A.lineTo(S(J.length - 1), C / 2), A.closePath();
5857
+ A.lineTo(K(y), G(J[y]));
5858
+ A.lineTo(K(J.length - 1), C / 2), A.closePath();
5858
5859
  const k = A.globalAlpha;
5859
5860
  A.globalAlpha = k * (I.areaOpacity ?? 0.3), A.fillStyle = F.areaColor || "rgba(139, 92, 246, 0.2)", A.fill(), A.globalAlpha = k;
5860
5861
  }
5861
- if (A.beginPath(), A.strokeStyle = F.lineColor || "#3b82f6", A.lineWidth = F.lineWidth || 2, A.lineJoin = "round", A.lineCap = "round", A.moveTo(S(0), G(J[0])), F.smoothing && J.length > 2)
5862
+ if (A.beginPath(), A.strokeStyle = F.lineColor || "#3b82f6", A.lineWidth = F.lineWidth || 2, A.lineJoin = "round", A.lineCap = "round", A.moveTo(K(0), G(J[0])), F.smoothing && J.length > 2)
5862
5863
  for (let k = 0; k < J.length - 1; k++) {
5863
5864
  const y = J[k === 0 ? k : k - 1], U = J[k], R = J[k + 1], c = J[k + 1 === J.length - 1 ? k + 1 : k + 2];
5864
5865
  for (let L = 1; L <= M; L++) {
5865
5866
  const r = L / M, p = this._catmullRom(y, U, R, c, r);
5866
- A.lineTo(S(k + r), G(p));
5867
+ A.lineTo(K(k + r), G(p));
5867
5868
  }
5868
5869
  }
5869
5870
  else
5870
5871
  for (let k = 1; k < J.length; k++)
5871
- A.lineTo(S(k), G(J[k]));
5872
+ A.lineTo(K(k), G(J[k]));
5872
5873
  A.stroke(), F.showPoints && J.forEach((k, y) => {
5873
- const U = S(y), R = G(k);
5874
+ const U = K(y), R = G(k);
5874
5875
  A.beginPath(), A.arc(U, R, (F.pointSize || 6) / 2, 0, Math.PI * 2), A.fillStyle = F.pointFill || "#ffffff", A.fill(), A.strokeStyle = F.pointStrokeColor || F.lineColor || "#3b82f6", A.lineWidth = F.pointStrokeWidth || 1, A.stroke();
5875
5876
  });
5876
5877
  }
@@ -5894,22 +5895,22 @@ class WC {
5894
5895
  if (I.type === "Solid")
5895
5896
  return I.color;
5896
5897
  if (I.type === "LinearGradient" && I.stops) {
5897
- const G = (((Q = I.start) == null ? void 0 : Q[0]) ?? 0) * g - g / 2, S = (((E = I.start) == null ? void 0 : E[1]) ?? 0) * C - C / 2, K = (((D = I.end) == null ? void 0 : D[0]) ?? 1) * g - g / 2, M = (((o = I.end) == null ? void 0 : o[1]) ?? 0) * C - C / 2, F = A.createLinearGradient(G, S, K, M);
5898
+ const G = (((Q = I.start) == null ? void 0 : Q[0]) ?? 0) * g - g / 2, K = (((E = I.start) == null ? void 0 : E[1]) ?? 0) * C - C / 2, N = (((D = I.end) == null ? void 0 : D[0]) ?? 1) * g - g / 2, M = (((o = I.end) == null ? void 0 : o[1]) ?? 0) * C - C / 2, F = A.createLinearGradient(G, K, N, M);
5898
5899
  return I.stops.forEach((J) => F.addColorStop(J.offset, J.color)), F;
5899
5900
  }
5900
5901
  if (I.type === "RadialGradient" && I.stops) {
5901
- const G = (((w = I.center) == null ? void 0 : w[0]) ?? 0.5) * g - g / 2, S = (((h = I.center) == null ? void 0 : h[1]) ?? 0.5) * C - C / 2, K = (I.radius ?? 0.5) * Math.max(g, C), M = A.createRadialGradient(G, S, 0, G, S, K);
5902
+ const G = (((w = I.center) == null ? void 0 : w[0]) ?? 0.5) * g - g / 2, K = (((h = I.center) == null ? void 0 : h[1]) ?? 0.5) * C - C / 2, N = (I.radius ?? 0.5) * Math.max(g, C), M = A.createRadialGradient(G, K, 0, G, K, N);
5902
5903
  return I.stops.forEach((F) => M.addColorStop(F.offset, F.color)), M;
5903
5904
  }
5904
5905
  if (I.type === "Pattern" && I.url) {
5905
5906
  let G = this.imageCache.get(I.url);
5906
5907
  if (G || (G = new Image(), G.src = I.url, this.imageCache.set(I.url, G)), G.complete && G.naturalWidth > 0) {
5907
- const S = A.createPattern(G, "repeat");
5908
- if (S && (I.scaleX !== void 0 || I.offsetX !== void 0)) {
5909
- const K = new DOMMatrix(), M = I.scaleX ?? 1, F = I.scaleY ?? 1, J = I.offsetX ?? 0, k = I.offsetY ?? 0, y = I.rotation ?? 0;
5910
- K.translateSelf(J, k), K.rotateSelf(y), K.scaleSelf(M, F), S.setTransform(K);
5908
+ const K = A.createPattern(G, "repeat");
5909
+ if (K && (I.scaleX !== void 0 || I.offsetX !== void 0)) {
5910
+ const N = new DOMMatrix(), M = I.scaleX ?? 1, F = I.scaleY ?? 1, J = I.offsetX ?? 0, k = I.offsetY ?? 0, y = I.rotation ?? 0;
5911
+ N.translateSelf(J, k), N.rotateSelf(y), N.scaleSelf(M, F), K.setTransform(N);
5911
5912
  }
5912
- return S;
5913
+ return K;
5913
5914
  }
5914
5915
  }
5915
5916
  return I.color || null;
@@ -5924,24 +5925,24 @@ class WC {
5924
5925
  }
5925
5926
  let o = [0, 0, 0, 0];
5926
5927
  typeof D == "number" ? o = [D, D, D, D] : Array.isArray(D) && (D.length === 1 ? o = [D[0], D[0], D[0], D[0]] : D.length === 2 ? o = [D[0], D[1], D[0], D[1]] : D.length === 4 && (o = D));
5927
- const w = Math.min(Math.abs(C) / 2, Math.abs(Q) / 2), h = Math.max(0, Math.min(Number(o[0]) || 0, w)), G = Math.max(0, Math.min(Number(o[1]) || 0, w)), S = Math.max(0, Math.min(Number(o[2]) || 0, w)), K = Math.max(0, Math.min(Number(o[3]) || 0, w));
5928
- A.moveTo(I + h, g), A.lineTo(I + C - G, g), G > 0 ? A.arcTo(I + C, g, I + C, g + G, G) : A.lineTo(I + C, g), A.lineTo(I + C, g + Q - S), S > 0 ? A.arcTo(I + C, g + Q, I + C - S, g + Q, S) : A.lineTo(I + C, g + Q), A.lineTo(I + K, g + Q), K > 0 ? A.arcTo(I, g + Q, I, g + Q - K, K) : A.lineTo(I, g + Q), A.lineTo(I, g + h), h > 0 ? A.arcTo(I, g, I + h, g, h) : A.lineTo(I, g), A.closePath();
5928
+ const w = Math.min(Math.abs(C) / 2, Math.abs(Q) / 2), h = Math.max(0, Math.min(Number(o[0]) || 0, w)), G = Math.max(0, Math.min(Number(o[1]) || 0, w)), K = Math.max(0, Math.min(Number(o[2]) || 0, w)), N = Math.max(0, Math.min(Number(o[3]) || 0, w));
5929
+ A.moveTo(I + h, g), A.lineTo(I + C - G, g), G > 0 ? A.arcTo(I + C, g, I + C, g + G, G) : A.lineTo(I + C, g), A.lineTo(I + C, g + Q - K), K > 0 ? A.arcTo(I + C, g + Q, I + C - K, g + Q, K) : A.lineTo(I + C, g + Q), A.lineTo(I + N, g + Q), N > 0 ? A.arcTo(I, g + Q, I, g + Q - N, N) : A.lineTo(I, g + Q), A.lineTo(I, g + h), h > 0 ? A.arcTo(I, g, I + h, g, h) : A.lineTo(I, g), A.closePath();
5929
5930
  }
5930
5931
  }
5931
5932
  const XC = FC(
5932
5933
  ({ artboard: i, src: A, className: I, style: g, autoPlay: C = !0, fit: Q = "Contain", alignment: E = "Center", onReady: D, onTrigger: o, onInputUpdate: w, onComponentChange: h }, G) => {
5933
- const S = DI(null), K = DI(new WC()), M = DI(), F = DI(0);
5934
- MC(G, () => S.current), jA(() => {
5935
- console.log("[ExodeUI] Layout Effect - Component Updated/Mounted"), K.current.setLayout(Q, E);
5934
+ const K = DI(null), N = DI(new WC()), M = DI(), F = DI(0);
5935
+ MC(G, () => K.current), jA(() => {
5936
+ console.log("[ExodeUI] Layout Effect - Component Updated/Mounted"), N.current.setLayout(Q, E);
5936
5937
  }, [Q, E]), jA(() => {
5937
- o && K.current.setTriggerCallback(o);
5938
+ o && N.current.setTriggerCallback(o);
5938
5939
  }, [o]), jA(() => {
5939
- w && K.current.setInputUpdateCallback(w);
5940
+ w && N.current.setInputUpdateCallback(w);
5940
5941
  }, [w]), jA(() => {
5941
- h && K.current.setComponentChangeCallback(h);
5942
+ h && N.current.setComponentChangeCallback(h);
5942
5943
  }, [h]), jA(() => {
5943
5944
  (async () => {
5944
- const y = K.current;
5945
+ const y = N.current;
5945
5946
  let U = i;
5946
5947
  if (!U && A)
5947
5948
  try {
@@ -5953,7 +5954,7 @@ const XC = FC(
5953
5954
  U && (y.load(U), D && D(y));
5954
5955
  })();
5955
5956
  }, [i, A]), jA(() => {
5956
- const k = K.current, y = S.current;
5957
+ const k = N.current, y = K.current;
5957
5958
  if (!y) return;
5958
5959
  const U = y.getContext("2d");
5959
5960
  if (!U) return;
@@ -5970,25 +5971,25 @@ const XC = FC(
5970
5971
  }, [C]);
5971
5972
  const J = (k, y) => {
5972
5973
  const U = k.currentTarget.getBoundingClientRect(), R = k.clientX - U.left, c = k.clientY - U.top, L = U.width, r = U.height;
5973
- K.current.handlePointerInput(y, R, c, L, r);
5974
+ N.current.handlePointerInput(y, R, c, L, r);
5974
5975
  };
5975
5976
  return /* @__PURE__ */ yC(
5976
5977
  "canvas",
5977
5978
  {
5978
- ref: S,
5979
+ ref: K,
5979
5980
  style: { width: "100%", height: "100%", outline: "none", ...g },
5980
5981
  className: I,
5981
5982
  tabIndex: 0,
5982
5983
  onPointerDown: (k) => {
5983
5984
  var y;
5984
- J(k, "down"), (y = S.current) == null || y.focus();
5985
+ J(k, "down"), (y = K.current) == null || y.focus();
5985
5986
  },
5986
5987
  onPointerUp: (k) => J(k, "up"),
5987
5988
  onPointerMove: (k) => J(k, "move"),
5988
5989
  onPointerLeave: (k) => J(k, "blur"),
5989
5990
  onClick: (k) => J(k, "click"),
5990
5991
  onKeyDown: (k) => {
5991
- k.key === "Backspace" || k.key === "Enter" || k.key, K.current.handleKeyDown(k.nativeEvent);
5992
+ k.key === "Backspace" || k.key === "Enter" || k.key, N.current.handleKeyDown(k.nativeEvent);
5992
5993
  }
5993
5994
  }
5994
5995
  );