excalibur 0.33.0-alpha.99 → 1.1.0-alpha.310

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (345) hide show
  1. package/.nvmrc +1 -1
  2. package/CHANGELOG.md +206 -5
  3. package/build/esm/excalibur.development.js +37363 -35202
  4. package/build/esm/excalibur.js +37363 -35202
  5. package/build/esm/excalibur.min.development.js +18360 -23963
  6. package/build/esm/excalibur.min.js +18360 -23963
  7. package/build/{dist → esm/src/engine}/actions/action/move-by.d.ts +1 -4
  8. package/build/{dist → esm/src/engine}/actions/action/move-to.d.ts +1 -4
  9. package/build/{dist → esm/src/engine}/actions/action/repeat-forever.d.ts +8 -0
  10. package/build/{dist → esm/src/engine}/actions/action/rotate-by.d.ts +9 -3
  11. package/build/{dist → esm/src/engine}/actions/action-context.d.ts +9 -43
  12. package/build/{dist → esm/src/engine}/actions/actions-component.d.ts +3 -41
  13. package/build/{dist → esm/src/engine}/actions/actions-system.d.ts +2 -3
  14. package/build/{dist → esm/src/engine}/actions/index.d.ts +0 -2
  15. package/build/{dist → esm/src/engine}/actor.d.ts +19 -30
  16. package/build/{dist → esm/src/engine}/camera.d.ts +13 -10
  17. package/build/{dist → esm/src/engine}/collision/body-component.d.ts +11 -20
  18. package/build/{dist → esm/src/engine}/collision/bounding-box.d.ts +3 -10
  19. package/build/{dist → esm/src/engine}/collision/collider-component.d.ts +17 -2
  20. package/build/{dist → esm/src/engine}/collision/colliders/circle-collider.d.ts +8 -0
  21. package/build/{dist → esm/src/engine}/collision/colliders/closest-line-jump-table.d.ts +1 -1
  22. package/build/{dist → esm/src/engine}/collision/colliders/collider.d.ts +7 -1
  23. package/build/{dist/collision/colliders/shape.d.ts → esm/src/engine/collision/colliders/colliders.d.ts} +50 -0
  24. package/build/{dist → esm/src/engine}/collision/colliders/collision-jump-table.d.ts +2 -1
  25. package/build/{dist → esm/src/engine}/collision/colliders/edge-collider.d.ts +25 -1
  26. package/build/{dist → esm/src/engine}/collision/colliders/polygon-collider.d.ts +23 -0
  27. package/build/esm/src/engine/collision/colliders/sat-shape.d.ts +27 -0
  28. package/build/{dist → esm/src/engine}/collision/colliders/separating-axis.d.ts +11 -6
  29. package/build/{dist → esm/src/engine}/collision/collision-system.d.ts +9 -5
  30. package/build/{dist → esm/src/engine}/collision/detection/collision-contact.d.ts +6 -0
  31. package/build/{dist → esm/src/engine}/collision/detection/dynamic-tree.d.ts +9 -11
  32. package/build/{dist → esm/src/engine}/collision/detection/pair.d.ts +9 -0
  33. package/build/{dist → esm/src/engine}/collision/detection/quad-tree.d.ts +2 -2
  34. package/build/{dist → esm/src/engine}/collision/detection/sparse-hash-grid-collision-processor.d.ts +7 -2
  35. package/build/{dist → esm/src/engine}/collision/detection/sparse-hash-grid.d.ts +11 -3
  36. package/build/{dist → esm/src/engine}/collision/group/collision-group-manager.d.ts +1 -1
  37. package/build/{dist → esm/src/engine}/collision/index.d.ts +2 -1
  38. package/build/{dist → esm/src/engine}/collision/motion-system.d.ts +2 -3
  39. package/build/{dist → esm/src/engine}/collision/physics-config.d.ts +7 -0
  40. package/build/{dist → esm/src/engine}/collision/physics-world.d.ts +34 -33
  41. package/build/esm/src/engine/collision/solver/realistic-solver.d.ts +50 -0
  42. package/build/{dist → esm/src/engine}/collision/solver/solver.d.ts +4 -2
  43. package/build/{dist → esm/src/engine}/debug/debug-config.d.ts +16 -0
  44. package/build/{dist → esm/src/engine}/debug/debug-system.d.ts +3 -3
  45. package/build/esm/src/engine/deprecated.d.ts +1 -0
  46. package/build/{dist → esm/src/engine}/director/director.d.ts +13 -8
  47. package/build/{dist → esm/src/engine}/director/slide.d.ts +2 -2
  48. package/build/{dist → esm/src/engine}/director/transition.d.ts +1 -4
  49. package/build/{dist → esm/src/engine}/engine.d.ts +58 -8
  50. package/build/{dist → esm/src/engine}/entity-component-system/component.d.ts +1 -1
  51. package/build/{dist → esm/src/engine}/entity-component-system/components/motion-component.d.ts +1 -0
  52. package/build/{dist → esm/src/engine}/entity-component-system/components/pause-component.d.ts +2 -0
  53. package/build/{dist → esm/src/engine}/entity-component-system/components/tags-component.d.ts +1 -0
  54. package/build/{dist → esm/src/engine}/entity-component-system/components/transform-component.d.ts +1 -0
  55. package/build/{dist → esm/src/engine}/entity-component-system/entity.d.ts +0 -10
  56. package/build/{dist → esm/src/engine}/entity-component-system/index.d.ts +0 -1
  57. package/build/{dist → esm/src/engine}/entity-component-system/query.d.ts +1 -1
  58. package/build/{dist → esm/src/engine}/entity-component-system/system.d.ts +11 -4
  59. package/build/{dist → esm/src/engine}/entity-component-system/world.d.ts +1 -5
  60. package/build/{dist → esm/src/engine}/events/media-events.d.ts +3 -3
  61. package/build/{dist → esm/src/engine}/events.d.ts +4 -4
  62. package/build/{dist → esm/src/engine}/graphics/animation.d.ts +15 -5
  63. package/build/{dist → esm/src/engine}/graphics/context/circle-renderer/circle-renderer.d.ts +5 -0
  64. package/build/{dist → esm/src/engine}/graphics/context/debug-text.d.ts +13 -1
  65. package/build/{dist → esm/src/engine}/graphics/context/excalibur-graphics-context-2d-canvas.d.ts +13 -3
  66. package/build/{dist → esm/src/engine}/graphics/context/excalibur-graphics-context-webgl.d.ts +43 -6
  67. package/build/{dist → esm/src/engine}/graphics/context/excalibur-graphics-context.d.ts +108 -4
  68. package/build/esm/src/engine/graphics/context/framebuffer.d.ts +154 -0
  69. package/build/esm/src/engine/graphics/context/glsl.d.ts +47 -0
  70. package/build/{dist → esm/src/engine}/graphics/context/material-renderer/material-renderer.d.ts +1 -0
  71. package/build/esm/src/engine/graphics/context/material.d.ts +208 -0
  72. package/build/esm/src/engine/graphics/context/shader-pipeline/effects/bloom-effect.d.ts +80 -0
  73. package/build/esm/src/engine/graphics/context/shader-pipeline/effects/blur-passes.d.ts +75 -0
  74. package/build/esm/src/engine/graphics/context/shader-pipeline/effects/glow-passes.d.ts +93 -0
  75. package/build/esm/src/engine/graphics/context/shader-pipeline/shader-pass.d.ts +138 -0
  76. package/build/esm/src/engine/graphics/context/shader-pipeline/shader-pipeline.d.ts +91 -0
  77. package/build/{dist → esm/src/engine}/graphics/context/shader.d.ts +43 -6
  78. package/build/{dist → esm/src/engine}/graphics/context/texture-loader.d.ts +1 -1
  79. package/build/{dist → esm/src/engine}/graphics/context/webgl-util.d.ts +2 -2
  80. package/build/{dist → esm/src/engine}/graphics/debug-graphics-component.d.ts +1 -0
  81. package/build/{dist → esm/src/engine}/graphics/filtering.d.ts +1 -1
  82. package/build/{dist → esm/src/engine}/graphics/font-common.d.ts +2 -2
  83. package/build/{dist → esm/src/engine}/graphics/font-text-instance.d.ts +5 -5
  84. package/build/{dist → esm/src/engine}/graphics/font.d.ts +3 -3
  85. package/build/{dist → esm/src/engine}/graphics/graphics-component.d.ts +28 -15
  86. package/build/{dist → esm/src/engine}/graphics/graphics-group.d.ts +6 -0
  87. package/build/{dist → esm/src/engine}/graphics/graphics-system.d.ts +3 -3
  88. package/build/{dist → esm/src/engine}/graphics/image-source.d.ts +1 -1
  89. package/build/{dist → esm/src/engine}/graphics/index.d.ts +8 -0
  90. package/build/{dist → esm/src/engine}/graphics/offscreen-system.d.ts +2 -2
  91. package/build/{dist → esm/src/engine}/graphics/parallax-component.d.ts +1 -0
  92. package/build/{dist → esm/src/engine}/graphics/post-processor/color-blindness-post-processor.d.ts +3 -5
  93. package/build/esm/src/engine/graphics/post-processor/post-processor.d.ts +66 -0
  94. package/build/esm/src/engine/graphics/post-processor/shader-pipeline-post-processor.d.ts +45 -0
  95. package/build/{dist → esm/src/engine}/graphics/sprite-font.d.ts +3 -3
  96. package/build/{dist → esm/src/engine}/index.d.ts +5 -5
  97. package/build/{dist → esm/src/engine}/input/gamepad.d.ts +4 -7
  98. package/build/{dist → esm/src/engine}/input/keyboard.d.ts +3 -3
  99. package/build/{dist → esm/src/engine}/input/pointer-component.d.ts +1 -0
  100. package/build/{dist → esm/src/engine}/input/pointer-event-receiver.d.ts +13 -0
  101. package/build/{dist → esm/src/engine}/input/pointer-system.d.ts +3 -3
  102. package/build/{dist → esm/src/engine}/interfaces/index.d.ts +0 -2
  103. package/build/{dist → esm/src/engine}/label.d.ts +2 -2
  104. package/build/esm/src/engine/lighting/cone-light-component.d.ts +47 -0
  105. package/build/esm/src/engine/lighting/darkness-component.d.ts +34 -0
  106. package/build/esm/src/engine/lighting/flicker-options.d.ts +17 -0
  107. package/build/esm/src/engine/lighting/flicker-system.d.ts +19 -0
  108. package/build/esm/src/engine/lighting/index.d.ts +8 -0
  109. package/build/esm/src/engine/lighting/light-occluder-component.d.ts +66 -0
  110. package/build/esm/src/engine/lighting/lighting-config.d.ts +47 -0
  111. package/build/esm/src/engine/lighting/lighting-system.d.ts +153 -0
  112. package/build/esm/src/engine/lighting/point-light-component.d.ts +46 -0
  113. package/build/{dist → esm/src/engine}/math/affine-matrix.d.ts +8 -1
  114. package/build/esm/src/engine/math/coord-plane.d.ts +52 -0
  115. package/build/{dist → esm/src/engine}/math/graph.d.ts +2 -3
  116. package/build/{dist → esm/src/engine}/math/index.d.ts +2 -0
  117. package/build/{dist → esm/src/engine}/math/line-segment.d.ts +1 -1
  118. package/build/{dist → esm/src/engine}/math/matrix.d.ts +25 -0
  119. package/build/{dist → esm/src/engine}/math/ray.d.ts +1 -1
  120. package/build/{dist → esm/src/engine}/math/transform.d.ts +9 -0
  121. package/build/{dist → esm/src/engine}/math/vector.d.ts +16 -13
  122. package/build/esm/src/engine/math/vector3.d.ts +163 -0
  123. package/build/esm/src/engine/math/vector4.d.ts +157 -0
  124. package/build/{dist → esm/src/engine}/particles/gpu-particle-emitter.d.ts +2 -2
  125. package/build/{dist → esm/src/engine}/particles/particle-emitter.d.ts +2 -2
  126. package/build/{dist → esm/src/engine}/particles/particles.d.ts +6 -1
  127. package/build/esm/src/engine/plugin.d.ts +253 -0
  128. package/build/{dist → esm/src/engine}/resources/resource.d.ts +8 -0
  129. package/build/{dist → esm/src/engine}/resources/sound/index.d.ts +1 -1
  130. package/build/esm/src/engine/resources/sound/sound-manager.d.ts +378 -0
  131. package/build/esm/src/engine/resources/sound/sound-track.d.ts +176 -0
  132. package/build/esm/src/engine/resources/sound/sound.d.ts +351 -0
  133. package/build/{dist → esm/src/engine}/scene.d.ts +13 -7
  134. package/build/{dist → esm/src/engine}/screen-element.d.ts +2 -2
  135. package/build/{dist → esm/src/engine}/screen.d.ts +97 -29
  136. package/build/{dist → esm/src/engine}/tile-map/isometric-entity-component.d.ts +1 -0
  137. package/build/{dist → esm/src/engine}/tile-map/isometric-entity-system.d.ts +2 -3
  138. package/build/{dist → esm/src/engine}/tile-map/isometric-map.d.ts +0 -10
  139. package/build/{dist → esm/src/engine}/tile-map/tile-map.d.ts +2 -0
  140. package/build/{dist → esm/src/engine}/timer.d.ts +5 -8
  141. package/build/{dist/util/pool.d.ts → esm/src/engine/util/arena-pool.d.ts} +15 -4
  142. package/build/{dist → esm/src/engine}/util/browser.d.ts +8 -0
  143. package/build/{dist → esm/src/engine}/util/detector.d.ts +1 -1
  144. package/build/{dist → esm/src/engine}/util/draw-util.d.ts +2 -2
  145. package/build/{dist → esm/src/engine}/util/index.d.ts +0 -1
  146. package/build/{dist → esm/src/engine}/util/pause-system.d.ts +7 -1
  147. package/build/{dist → esm/src/engine}/util/rental-pool.d.ts +1 -0
  148. package/build/{dist → esm/src/engine}/util/serializer.d.ts +1 -1
  149. package/build/{dist → esm/src/engine}/util/state-machine.d.ts +1 -1
  150. package/package.json +38 -44
  151. package/tsconfig.json +38 -1
  152. package/.devcontainer/devcontainer.json +0 -26
  153. package/.git-blame-ignore-revs +0 -3
  154. package/.gitattributes +0 -70
  155. package/.gitmodules +0 -0
  156. package/.husky/pre-commit +0 -1
  157. package/.prettierrc +0 -8
  158. package/build/dist/collision/solver/realistic-solver.d.ts +0 -28
  159. package/build/dist/deprecated.d.ts +0 -0
  160. package/build/dist/entity-component-system/tag-query.d.ts +0 -28
  161. package/build/dist/excalibur.development.js +0 -35408
  162. package/build/dist/excalibur.js +0 -35408
  163. package/build/dist/excalibur.min.development.js +0 -931
  164. package/build/dist/excalibur.min.js +0 -931
  165. package/build/dist/graphics/context/material.d.ts +0 -102
  166. package/build/dist/graphics/context/render-source.d.ts +0 -7
  167. package/build/dist/graphics/context/render-target.d.ts +0 -60
  168. package/build/dist/graphics/post-processor/post-processor.d.ts +0 -36
  169. package/build/dist/interfaces/audio-implementation.d.ts +0 -25
  170. package/build/dist/interfaces/audio.d.ts +0 -55
  171. package/build/dist/math/coord-plane.d.ts +0 -15
  172. package/build/dist/resources/sound/sound-manager.d.ts +0 -102
  173. package/build/dist/resources/sound/sound.d.ts +0 -215
  174. package/build/dist/resources/sound/web-audio-instance.d.ts +0 -49
  175. package/build/dist/util/decorators.d.ts +0 -15
  176. package/build/dist/util/easing-functions.d.ts +0 -89
  177. package/build/dist/util/sound.d.ts +0 -5
  178. package/deno.json +0 -10
  179. package/eslint.config.mjs +0 -210
  180. package/playground/README.md +0 -71
  181. package/playground/index.html +0 -75
  182. package/playground/package-lock.json +0 -1976
  183. package/playground/package.json +0 -27
  184. package/playground/public/favicon.ico +0 -0
  185. package/playground/public/icon.png +0 -0
  186. package/playground/public/logo-white@2x.png +0 -0
  187. package/playground/public/logo@2x.png +0 -0
  188. package/playground/public/player-run.png +0 -0
  189. package/playground/public/rpg-audio/License.txt +0 -21
  190. package/playground/public/rpg-audio/audio/handleCoins.ogg +0 -0
  191. package/playground/public/social.jpg +0 -0
  192. package/playground/public/social.png +0 -0
  193. package/playground/public/tiny-town/License.txt +0 -22
  194. package/playground/public/tiny-town/tilemap/tilemap.png +0 -0
  195. package/playground/tsconfig.json +0 -26
  196. package/playground/tsdown.config.ts +0 -13
  197. package/playground/vite.config.ts +0 -5
  198. package/vite.config.common.js +0 -27
  199. package/vite.config.ts +0 -78
  200. package/vitest.config.ts +0 -41
  201. /package/build/{dist → esm/src/engine}/actions/action/action-sequence.d.ts +0 -0
  202. /package/build/{dist → esm/src/engine}/actions/action/blink.d.ts +0 -0
  203. /package/build/{dist → esm/src/engine}/actions/action/call-method.d.ts +0 -0
  204. /package/build/{dist → esm/src/engine}/actions/action/curve-by.d.ts +0 -0
  205. /package/build/{dist → esm/src/engine}/actions/action/curve-to.d.ts +0 -0
  206. /package/build/{dist → esm/src/engine}/actions/action/delay.d.ts +0 -0
  207. /package/build/{dist → esm/src/engine}/actions/action/die.d.ts +0 -0
  208. /package/build/{dist → esm/src/engine}/actions/action/ease-by.d.ts +0 -0
  209. /package/build/{dist → esm/src/engine}/actions/action/ease-to.d.ts +0 -0
  210. /package/build/{dist → esm/src/engine}/actions/action/fade.d.ts +0 -0
  211. /package/build/{dist → esm/src/engine}/actions/action/flash.d.ts +0 -0
  212. /package/build/{dist → esm/src/engine}/actions/action/follow.d.ts +0 -0
  213. /package/build/{dist → esm/src/engine}/actions/action/meet.d.ts +0 -0
  214. /package/build/{dist → esm/src/engine}/actions/action/parallel-actions.d.ts +0 -0
  215. /package/build/{dist → esm/src/engine}/actions/action/repeat.d.ts +0 -0
  216. /package/build/{dist → esm/src/engine}/actions/action/rotate-to.d.ts +0 -0
  217. /package/build/{dist → esm/src/engine}/actions/action/scale-by.d.ts +0 -0
  218. /package/build/{dist → esm/src/engine}/actions/action/scale-to.d.ts +0 -0
  219. /package/build/{dist → esm/src/engine}/actions/action-queue.d.ts +0 -0
  220. /package/build/{dist → esm/src/engine}/actions/action.d.ts +0 -0
  221. /package/build/{dist → esm/src/engine}/actions/actionable.d.ts +0 -0
  222. /package/build/{dist → esm/src/engine}/collision/colliders/composite-collider.d.ts +0 -0
  223. /package/build/{dist → esm/src/engine}/collision/collision-type.d.ts +0 -0
  224. /package/build/{dist → esm/src/engine}/collision/detection/collision-processor.d.ts +0 -0
  225. /package/build/{dist → esm/src/engine}/collision/detection/dynamic-tree-collision-processor.d.ts +0 -0
  226. /package/build/{dist → esm/src/engine}/collision/detection/ray-cast-hit.d.ts +0 -0
  227. /package/build/{dist → esm/src/engine}/collision/detection/ray-cast-options.d.ts +0 -0
  228. /package/build/{dist → esm/src/engine}/collision/detection/spatial-partition-strategy.d.ts +0 -0
  229. /package/build/{dist → esm/src/engine}/collision/group/collision-group.d.ts +0 -0
  230. /package/build/{dist → esm/src/engine}/collision/integrator.d.ts +0 -0
  231. /package/build/{dist → esm/src/engine}/collision/island.d.ts +0 -0
  232. /package/build/{dist → esm/src/engine}/collision/side.d.ts +0 -0
  233. /package/build/{dist → esm/src/engine}/collision/solver/arcade-solver.d.ts +0 -0
  234. /package/build/{dist → esm/src/engine}/collision/solver/contact-bias.d.ts +0 -0
  235. /package/build/{dist → esm/src/engine}/collision/solver/contact-constraint-point.d.ts +0 -0
  236. /package/build/{dist → esm/src/engine}/collision/solver-strategy.d.ts +0 -0
  237. /package/build/{dist → esm/src/engine}/color.d.ts +0 -0
  238. /package/build/{dist → esm/src/engine}/context.d.ts +0 -0
  239. /package/build/{dist → esm/src/engine}/debug/debug-flags.d.ts +0 -0
  240. /package/build/{dist → esm/src/engine}/debug/index.d.ts +0 -0
  241. /package/build/{dist → esm/src/engine}/director/cross-fade.d.ts +0 -0
  242. /package/build/{dist → esm/src/engine}/director/default-loader.d.ts +0 -0
  243. /package/build/{dist → esm/src/engine}/director/fade-in-out.d.ts +0 -0
  244. /package/build/{dist → esm/src/engine}/director/index.d.ts +0 -0
  245. /package/build/{dist → esm/src/engine}/director/loader.d.ts +0 -0
  246. /package/build/{dist → esm/src/engine}/entity-component-system/entity-manager.d.ts +0 -0
  247. /package/build/{dist → esm/src/engine}/entity-component-system/priority.d.ts +0 -0
  248. /package/build/{dist → esm/src/engine}/entity-component-system/query-manager.d.ts +0 -0
  249. /package/build/{dist → esm/src/engine}/entity-component-system/system-manager.d.ts +0 -0
  250. /package/build/{dist → esm/src/engine}/entity-component-system/types.d.ts +0 -0
  251. /package/build/{dist → esm/src/engine}/event-emitter.d.ts +0 -0
  252. /package/build/{dist → esm/src/engine}/events/ex-event.d.ts +0 -0
  253. /package/build/{dist → esm/src/engine}/events/pointer-events.d.ts +0 -0
  254. /package/build/{dist → esm/src/engine}/excalibur.d.ts +0 -0
  255. /package/build/{dist → esm/src/engine}/flags.d.ts +0 -0
  256. /package/build/{dist → esm/src/engine}/garbage-collector.d.ts +0 -0
  257. /package/build/{dist → esm/src/engine}/graphics/canvas.d.ts +0 -0
  258. /package/build/{dist → esm/src/engine}/graphics/circle.d.ts +0 -0
  259. /package/build/{dist → esm/src/engine}/graphics/context/debug-circle-renderer/debug-circle-renderer.d.ts +0 -0
  260. /package/build/{dist → esm/src/engine}/graphics/context/debug-line-renderer/debug-line-renderer.d.ts +0 -0
  261. /package/build/{dist → esm/src/engine}/graphics/context/debug-point-renderer/debug-point-renderer.d.ts +0 -0
  262. /package/build/{dist → esm/src/engine}/graphics/context/draw-call.d.ts +0 -0
  263. /package/build/{dist → esm/src/engine}/graphics/context/image-renderer/image-renderer.d.ts +0 -0
  264. /package/build/{dist → esm/src/engine}/graphics/context/image-renderer-v2/image-renderer-v2.d.ts +0 -0
  265. /package/build/{dist → esm/src/engine}/graphics/context/particle-renderer/particle-renderer.d.ts +0 -0
  266. /package/build/{dist → esm/src/engine}/graphics/context/quad-index-buffer.d.ts +0 -0
  267. /package/build/{dist → esm/src/engine}/graphics/context/rectangle-renderer/rectangle-renderer.d.ts +0 -0
  268. /package/build/{dist → esm/src/engine}/graphics/context/renderer.d.ts +0 -0
  269. /package/build/{dist → esm/src/engine}/graphics/context/screen-pass-painter/screen-pass-painter.d.ts +0 -0
  270. /package/build/{dist → esm/src/engine}/graphics/context/state-stack.d.ts +0 -0
  271. /package/build/{dist → esm/src/engine}/graphics/context/transform-stack.d.ts +0 -0
  272. /package/build/{dist → esm/src/engine}/graphics/context/uniform-buffer.d.ts +0 -0
  273. /package/build/{dist → esm/src/engine}/graphics/context/vertex-buffer.d.ts +0 -0
  274. /package/build/{dist → esm/src/engine}/graphics/context/vertex-layout.d.ts +0 -0
  275. /package/build/{dist → esm/src/engine}/graphics/debug.d.ts +0 -0
  276. /package/build/{dist → esm/src/engine}/graphics/font-cache.d.ts +0 -0
  277. /package/build/{dist → esm/src/engine}/graphics/graphic.d.ts +0 -0
  278. /package/build/{dist → esm/src/engine}/graphics/graphics-diagnostics.d.ts +0 -0
  279. /package/build/{dist → esm/src/engine}/graphics/line.d.ts +0 -0
  280. /package/build/{dist → esm/src/engine}/graphics/nine-slice.d.ts +0 -0
  281. /package/build/{dist → esm/src/engine}/graphics/polygon.d.ts +0 -0
  282. /package/build/{dist → esm/src/engine}/graphics/post-processor/color-blindness-mode.d.ts +0 -0
  283. /package/build/{dist → esm/src/engine}/graphics/post-processor/screen-shader.d.ts +0 -0
  284. /package/build/{dist → esm/src/engine}/graphics/raster.d.ts +0 -0
  285. /package/build/{dist → esm/src/engine}/graphics/rectangle.d.ts +0 -0
  286. /package/build/{dist → esm/src/engine}/graphics/sprite-sheet.d.ts +0 -0
  287. /package/build/{dist → esm/src/engine}/graphics/sprite.d.ts +0 -0
  288. /package/build/{dist → esm/src/engine}/graphics/text.d.ts +0 -0
  289. /package/build/{dist → esm/src/engine}/graphics/tiled-animation.d.ts +0 -0
  290. /package/build/{dist → esm/src/engine}/graphics/tiled-sprite.d.ts +0 -0
  291. /package/build/{dist → esm/src/engine}/graphics/transform-interpolation.d.ts +0 -0
  292. /package/build/{dist → esm/src/engine}/graphics/wrapping.d.ts +0 -0
  293. /package/build/{dist → esm/src/engine}/id.d.ts +0 -0
  294. /package/build/{dist → esm/src/engine}/input/capture-pointer-config.d.ts +0 -0
  295. /package/build/{dist → esm/src/engine}/input/input-host.d.ts +0 -0
  296. /package/build/{dist → esm/src/engine}/input/input-mapper.d.ts +0 -0
  297. /package/build/{dist → esm/src/engine}/input/native-pointer-button.d.ts +0 -0
  298. /package/build/{dist → esm/src/engine}/input/pointer-abstraction.d.ts +0 -0
  299. /package/build/{dist → esm/src/engine}/input/pointer-button.d.ts +0 -0
  300. /package/build/{dist → esm/src/engine}/input/pointer-event.d.ts +0 -0
  301. /package/build/{dist → esm/src/engine}/input/pointer-events-to-object-dispatcher.d.ts +0 -0
  302. /package/build/{dist → esm/src/engine}/input/pointer-scope.d.ts +0 -0
  303. /package/build/{dist → esm/src/engine}/input/pointer-type.d.ts +0 -0
  304. /package/build/{dist → esm/src/engine}/input/wheel-delta-mode.d.ts +0 -0
  305. /package/build/{dist → esm/src/engine}/input/wheel-event.d.ts +0 -0
  306. /package/build/{dist → esm/src/engine}/interfaces/clonable.d.ts +0 -0
  307. /package/build/{dist → esm/src/engine}/interfaces/evented.d.ts +0 -0
  308. /package/build/{dist → esm/src/engine}/interfaces/lifecycle-events.d.ts +0 -0
  309. /package/build/{dist → esm/src/engine}/interfaces/loadable.d.ts +0 -0
  310. /package/build/{dist → esm/src/engine}/interfaces/pointer-event-handlers.d.ts +0 -0
  311. /package/build/{dist → esm/src/engine}/math/bezier-curve.d.ts +0 -0
  312. /package/build/{dist → esm/src/engine}/math/easings.d.ts +0 -0
  313. /package/build/{dist → esm/src/engine}/math/global-coordinates.d.ts +0 -0
  314. /package/build/{dist → esm/src/engine}/math/lerp.d.ts +0 -0
  315. /package/build/{dist → esm/src/engine}/math/projection.d.ts +0 -0
  316. /package/build/{dist → esm/src/engine}/math/random.d.ts +0 -0
  317. /package/build/{dist → esm/src/engine}/math/rotation-type.d.ts +0 -0
  318. /package/build/{dist → esm/src/engine}/math/util.d.ts +0 -0
  319. /package/build/{dist → esm/src/engine}/math/vector-view.d.ts +0 -0
  320. /package/build/{dist → esm/src/engine}/math/watch-vector.d.ts +0 -0
  321. /package/build/{dist → esm/src/engine}/particles/emitter-type.d.ts +0 -0
  322. /package/build/{dist → esm/src/engine}/particles/gpu-particle-renderer.d.ts +0 -0
  323. /package/build/{dist → esm/src/engine}/particles/index.d.ts +0 -0
  324. /package/build/{dist → esm/src/engine}/polyfill.d.ts +0 -0
  325. /package/build/{dist → esm/src/engine}/resources/font.d.ts +0 -0
  326. /package/build/{dist → esm/src/engine}/resources/gif.d.ts +0 -0
  327. /package/build/{dist → esm/src/engine}/resources/index.d.ts +0 -0
  328. /package/build/{dist → esm/src/engine}/resources/sound/audio-context.d.ts +0 -0
  329. /package/build/{dist → esm/src/engine}/tile-map/index.d.ts +0 -0
  330. /package/build/{dist → esm/src/engine}/trigger.d.ts +0 -0
  331. /package/build/{dist → esm/src/engine}/util/assert.d.ts +0 -0
  332. /package/build/{dist → esm/src/engine}/util/clock.d.ts +0 -0
  333. /package/build/{dist → esm/src/engine}/util/coroutine.d.ts +0 -0
  334. /package/build/{dist → esm/src/engine}/util/fps.d.ts +0 -0
  335. /package/build/{dist → esm/src/engine}/util/future.d.ts +0 -0
  336. /package/build/{dist → esm/src/engine}/util/iframe.d.ts +0 -0
  337. /package/build/{dist → esm/src/engine}/util/log.d.ts +0 -0
  338. /package/build/{dist → esm/src/engine}/util/observable.d.ts +0 -0
  339. /package/build/{dist → esm/src/engine}/util/required.d.ts +0 -0
  340. /package/build/{dist → esm/src/engine}/util/semaphore.d.ts +0 -0
  341. /package/build/{dist → esm/src/engine}/util/string.d.ts +0 -0
  342. /package/build/{dist → esm/src/engine}/util/toaster.d.ts +0 -0
  343. /package/build/{dist → esm/src/engine}/util/util.d.ts +0 -0
  344. /package/build/{dist → esm/src/engine}/util/watch.d.ts +0 -0
  345. /package/build/{dist → esm/src/engine}/util/web-audio.d.ts +0 -0
@@ -1,4 +1,6 @@
1
1
  import { Vector } from './vector';
2
+ import { Vector3 } from './vector3';
3
+ import { Vector4 } from './vector4';
2
4
  export declare enum MatrixLocations {
3
5
  X = 12,
4
6
  Y = 13
@@ -59,6 +61,17 @@ export declare class Matrix {
59
61
  * @param y
60
62
  */
61
63
  static translation(x: number, y: number): Matrix;
64
+ /**
65
+ * Creates a brand new translation matrix at the specified 3d point
66
+ * @param vec
67
+ */
68
+ static translation3d(vec: Vector3): Matrix;
69
+ /**
70
+ * Creates a brand new translation matrix at the specified 4d point
71
+ * @param vec
72
+ *
73
+ */
74
+ static translation4d(vec: Vector4): Matrix;
62
75
  /**
63
76
  * Creates a brand new scaling matrix with the specified scaling factor
64
77
  * @param sx
@@ -82,6 +95,18 @@ export declare class Matrix {
82
95
  * @param dest
83
96
  */
84
97
  multiply(matrix: Matrix, dest?: Matrix): Matrix;
98
+ /**
99
+ * Multiply the current matrix by a 4D vector producing a new 4D vector
100
+ * @param vector
101
+ * @param dest
102
+ */
103
+ multiply(vector: Vector4, dest?: Vector4): Vector4;
104
+ /**
105
+ * Multiply the current matrix by a 3D vector producing a new 3D vector
106
+ * @param vector
107
+ * @param dest
108
+ */
109
+ multiply(vector: Vector3, dest?: Vector3): Vector3;
85
110
  /**
86
111
  * Applies translation to the current matrix mutating it
87
112
  * @param x
@@ -17,7 +17,7 @@ export declare class Ray {
17
17
  * @param line The line to test
18
18
  */
19
19
  intersect(line: LineSegment): number;
20
- intersectPoint(line: LineSegment): Vector;
20
+ intersectPoint(line: LineSegment): Vector | null;
21
21
  /**
22
22
  * Returns the point of intersection given the intersection time
23
23
  */
@@ -44,7 +44,16 @@ export declare class Transform {
44
44
  */
45
45
  get inverse(): AffineMatrix;
46
46
  private _scratch;
47
+ private _trigRotation;
48
+ private _cos;
49
+ private _sin;
47
50
  private _calculateMatrix;
51
+ private _version;
52
+ /**
53
+ * Increments every time this transform (or one of its parents) changes, cheap change detection for caches built
54
+ * from this transform
55
+ */
56
+ get version(): number;
48
57
  flagDirty(): void;
49
58
  apply(point: Vector): Vector;
50
59
  applyInverse(point: Vector): Vector;
@@ -100,17 +100,6 @@ export declare class Vector implements Clonable<Vector> {
100
100
  * @param magnitude
101
101
  */
102
102
  clampMagnitude(magnitude: number): Vector;
103
- /**
104
- * The size (magnitude) of the Vector
105
- * @deprecated Will be removed in v1, use Vector.magnitude
106
- */
107
- get size(): number;
108
- /**
109
- * Setting the size mutates the current vector
110
- * @warning Can be used to set the size of the vector, **be very careful using this, mutating vectors can cause hard to find bugs**
111
- * @deprecated Will be removed in v1, use Vector.magnitude
112
- */
113
- set size(newLength: number);
114
103
  /**
115
104
  * The magnitude (length) of the Vector
116
105
  */
@@ -130,10 +119,15 @@ export declare class Vector implements Clonable<Vector> {
130
119
  average(vec: Vector): Vector;
131
120
  /**
132
121
  * Scales a vector's by a factor of size
133
- * @param size The factor to scale the magnitude by
134
- * @param dest Optionally provide a destination vector for the result
122
+ * @param scale The factor to scale the magnitude by
123
+ * @param dest {Optional} Optionally provide a destination vector for the result
135
124
  */
136
125
  scale(scale: Vector, dest?: Vector): Vector;
126
+ /**
127
+ * Scales a vector's by a factor of size
128
+ * @param size The factor to scale the magnitude by
129
+ * @param dest {Optional} Optionally provide a destination vector for the result
130
+ */
137
131
  scale(size: number, dest?: Vector): Vector;
138
132
  /**
139
133
  * Adds one vector to another
@@ -226,6 +220,15 @@ export declare class Vector implements Clonable<Vector> {
226
220
  * @returns A new vector that is the result of the linear interpolation.
227
221
  */
228
222
  lerp(target: Vector, t: number): Vector;
223
+ /**
224
+ * Copies components out into an array or Float32Array
225
+ */
226
+ toArray(dest?: number[], offset?: number): number[];
227
+ toArray(dest: Float32Array, offset?: number): Float32Array;
228
+ /**
229
+ * Converts to a Float32Array suitable for WebGL uniforms
230
+ */
231
+ toFloat32Array(): Float32Array;
229
232
  }
230
233
  /**
231
234
  * Shorthand for creating new Vectors - returns a new Vector instance with the
@@ -0,0 +1,163 @@
1
+ import type { Clonable } from '../interfaces/clonable';
2
+ /**
3
+ * A 3D vector.
4
+ */
5
+ export declare class Vector3 implements Clonable<Vector3> {
6
+ /**
7
+ * Get or set the vector equals epsilon, by default 0.001 meaning vectors within that tolerance on x, y, or z will be considered equal.
8
+ */
9
+ static EQUALS_EPSILON: number;
10
+ /**
11
+ * A (0, 0, 0) vector
12
+ */
13
+ static get Zero(): Vector3;
14
+ /**
15
+ * A (1, 1, 1) vector
16
+ */
17
+ static get One(): Vector3;
18
+ /**
19
+ * A unit vector pointing right (1, 0, 0)
20
+ */
21
+ static get Right(): Vector3;
22
+ /**
23
+ * A unit vector pointing left (-1, 0, 0)
24
+ */
25
+ static get Left(): Vector3;
26
+ /**
27
+ * A unit vector pointing up (0, -1, 0)
28
+ */
29
+ static get Up(): Vector3;
30
+ /**
31
+ * A unit vector pointing down (0, 1, 0)
32
+ */
33
+ static get Down(): Vector3;
34
+ /**
35
+ * A unit vector pointing forward/out (0, 0, 1)
36
+ */
37
+ static get Forward(): Vector3;
38
+ /**
39
+ * A unit vector pointing backward/in (0, 0, -1)
40
+ */
41
+ static get Back(): Vector3;
42
+ /**
43
+ * Checks if vector is not null, undefined, or if any of its components are NaN or Infinity.
44
+ */
45
+ static isValid(vec: Vector3): boolean;
46
+ /**
47
+ * Calculates distance between two Vectors
48
+ */
49
+ static distance(vec1: Vector3, vec2: Vector3): number;
50
+ static min(vec1: Vector3, vec2: Vector3): Vector3;
51
+ static max(vec1: Vector3, vec2: Vector3): Vector3;
52
+ /**
53
+ * Creates a Vector3 from an array [x, y, z]
54
+ */
55
+ static fromArray(array: number[] | Float32Array, offset?: number): Vector3;
56
+ /**
57
+ * @param x X component of the Vector
58
+ * @param y Y component of the Vector
59
+ * @param z Z component of the Vector
60
+ */
61
+ constructor(x: number, y: number, z: number);
62
+ protected _x: number;
63
+ get x(): number;
64
+ set x(val: number);
65
+ protected _y: number;
66
+ get y(): number;
67
+ set y(val: number);
68
+ protected _z: number;
69
+ get z(): number;
70
+ set z(val: number);
71
+ /**
72
+ * Sets the x, y, and z components at once, THIS MUTATES the current vector.
73
+ */
74
+ setTo(x: number, y: number, z: number): void;
75
+ /**
76
+ * Compares this vector against another and tests for equality
77
+ */
78
+ equals(vector: Vector3, tolerance?: number): boolean;
79
+ /**
80
+ * The distance to another vector. If no other Vector is specified, this will return magnitude.
81
+ */
82
+ distance(v?: Vector3): number;
83
+ squareDistance(v?: Vector3): number;
84
+ /**
85
+ * Clamps the current vector's magnitude mutating it
86
+ */
87
+ clampMagnitude(magnitude: number): Vector3;
88
+ /**
89
+ * The magnitude (length) of the Vector
90
+ */
91
+ get magnitude(): number;
92
+ set magnitude(newMagnitude: number);
93
+ /**
94
+ * Normalizes a non-zero vector to have a magnitude of 1. Zero vectors return a new zero vector.
95
+ */
96
+ normalize(): Vector3;
97
+ /**
98
+ * Returns the average (midpoint) between the current point and the specified point
99
+ */
100
+ average(vec: Vector3): Vector3;
101
+ /**
102
+ * Scales a vector by a factor or component-wise vector
103
+ */
104
+ scale(scale: Vector3, dest?: Vector3): Vector3;
105
+ scale(size: number, dest?: Vector3): Vector3;
106
+ /**
107
+ * Adds one vector to another
108
+ */
109
+ add(v: Vector3, dest?: Vector3): Vector3;
110
+ /**
111
+ * Subtracts a vector from another
112
+ */
113
+ sub(v: Vector3, dest?: Vector3): Vector3;
114
+ /**
115
+ * Adds one vector to this one modifying the original
116
+ */
117
+ addEqual(v: Vector3): Vector3;
118
+ /**
119
+ * Subtracts a vector from this one modifying the original
120
+ */
121
+ subEqual(v: Vector3): Vector3;
122
+ /**
123
+ * Scales this vector by a factor and modifies the original
124
+ */
125
+ scaleEqual(size: number): Vector3;
126
+ /**
127
+ * Performs a dot product with another vector
128
+ */
129
+ dot(v: Vector3): number;
130
+ /**
131
+ * Performs a 3D cross product with another vector
132
+ */
133
+ cross(v: Vector3, dest?: Vector3): Vector3;
134
+ /**
135
+ * Negate the current vector
136
+ */
137
+ negate(): Vector3;
138
+ /**
139
+ * Creates new vector that has the same values as the previous.
140
+ */
141
+ clone(dest?: Vector3): Vector3;
142
+ /**
143
+ * Returns a string representation of the vector.
144
+ */
145
+ toString(fixed?: number): string;
146
+ /**
147
+ * Linearly interpolates between current vector and target vector.
148
+ */
149
+ lerp(target: Vector3, t: number): Vector3;
150
+ /**
151
+ * Copies components out into an array or Float32Array
152
+ */
153
+ toArray(dest?: number[], offset?: number): number[];
154
+ toArray(dest: Float32Array, offset?: number): Float32Array;
155
+ /**
156
+ * Converts to a Float32Array suitable for WebGL uniforms
157
+ */
158
+ toFloat32Array(): Float32Array;
159
+ }
160
+ /**
161
+ * Shorthand for creating new 3D Vectors
162
+ */
163
+ export declare function vec3(x: number, y: number, z: number): Vector3;
@@ -0,0 +1,157 @@
1
+ import type { Clonable } from '../interfaces/clonable';
2
+ import type { Matrix } from './matrix';
3
+ import { Vector3 } from './vector3';
4
+ /**
5
+ * A 4D vector, often used for homogeneous coordinates in WebGL shaders and transforms.
6
+ */
7
+ export declare class Vector4 implements Clonable<Vector4> {
8
+ /**
9
+ * Get or set the vector equals epsilon, by default 0.001 meaning vectors within that tolerance will be considered equal.
10
+ */
11
+ static EQUALS_EPSILON: number;
12
+ /**
13
+ * A (0, 0, 0, 0) vector
14
+ */
15
+ static get Zero(): Vector4;
16
+ /**
17
+ * A (1, 1, 1, 1) vector
18
+ */
19
+ static get One(): Vector4;
20
+ /**
21
+ * Creates a homogeneous point vector (w = 1) from a Vector3
22
+ */
23
+ static fromPoint(v: Vector3): Vector4;
24
+ /**
25
+ * Creates a homogeneous direction vector (w = 0) from a Vector3
26
+ */
27
+ static fromDirection(v: Vector3): Vector4;
28
+ /**
29
+ * Checks if vector is not null, undefined, or if any of its components are NaN or Infinity.
30
+ */
31
+ static isValid(vec: Vector4): boolean;
32
+ /**
33
+ * Calculates distance between two Vectors
34
+ */
35
+ static distance(vec1: Vector4, vec2: Vector4): number;
36
+ static min(vec1: Vector4, vec2: Vector4): Vector4;
37
+ static max(vec1: Vector4, vec2: Vector4): Vector4;
38
+ /**
39
+ * Creates a Vector4 from an array [x, y, z, w]
40
+ */
41
+ static fromArray(array: number[] | Float32Array, offset?: number): Vector4;
42
+ /**
43
+ * @param x X component
44
+ * @param y Y component
45
+ * @param z Z component
46
+ * @param w W component
47
+ */
48
+ constructor(x: number, y: number, z: number, w: number);
49
+ protected _x: number;
50
+ get x(): number;
51
+ set x(val: number);
52
+ protected _y: number;
53
+ get y(): number;
54
+ set y(val: number);
55
+ protected _z: number;
56
+ get z(): number;
57
+ set z(val: number);
58
+ protected _w: number;
59
+ get w(): number;
60
+ set w(val: number);
61
+ /**
62
+ * Sets all 4 components at once, THIS MUTATES the current vector.
63
+ */
64
+ setTo(x: number, y: number, z: number, w: number): void;
65
+ /**
66
+ * Compares this vector against another and tests for equality
67
+ */
68
+ equals(vector: Vector4, tolerance?: number): boolean;
69
+ /**
70
+ * Distance to another vector or magnitude if omitted
71
+ */
72
+ distance(v?: Vector4): number;
73
+ squareDistance(v?: Vector4): number;
74
+ /**
75
+ * Clamps the current vector's magnitude mutating it
76
+ */
77
+ clampMagnitude(magnitude: number): Vector4;
78
+ /**
79
+ * Magnitude (length) of the Vector
80
+ */
81
+ get magnitude(): number;
82
+ set magnitude(newMagnitude: number);
83
+ /**
84
+ * Normalizes a non-zero vector. Zero vectors return a new zero vector.
85
+ */
86
+ normalize(): Vector4;
87
+ /**
88
+ * Returns midpoint between this and target point
89
+ */
90
+ average(vec: Vector4): Vector4;
91
+ /**
92
+ * Scales vector component-wise or by scalar
93
+ */
94
+ scale(scale: Vector4, dest?: Vector4): Vector4;
95
+ scale(size: number, dest?: Vector4): Vector4;
96
+ /**
97
+ * Adds one vector to another
98
+ */
99
+ add(v: Vector4, dest?: Vector4): Vector4;
100
+ /**
101
+ * Subtracts a vector from another
102
+ */
103
+ sub(v: Vector4, dest?: Vector4): Vector4;
104
+ /**
105
+ * Adds one vector to this one modifying the original
106
+ */
107
+ addEqual(v: Vector4): Vector4;
108
+ /**
109
+ * Subtracts a vector from this one modifying the original
110
+ */
111
+ subEqual(v: Vector4): Vector4;
112
+ /**
113
+ * Scales this vector by a factor and modifies the original
114
+ */
115
+ scaleEqual(size: number): Vector4;
116
+ /**
117
+ * Performs a dot product with another vector
118
+ */
119
+ dot(v: Vector4): number;
120
+ /**
121
+ * Negates current vector
122
+ */
123
+ negate(): Vector4;
124
+ /**
125
+ * Transforms this vector using a 4x4 Matrix
126
+ */
127
+ transform(matrix: Matrix, dest?: Vector4): Vector4;
128
+ /**
129
+ * Projects back down to 3D via perspective divide (x/w, y/w, z/w)
130
+ */
131
+ toVector3(): Vector3;
132
+ /**
133
+ * Creates new vector that has the same values as the previous.
134
+ */
135
+ clone(dest?: Vector4): Vector4;
136
+ /**
137
+ * Returns a string representation of the vector.
138
+ */
139
+ toString(fixed?: number): string;
140
+ /**
141
+ * Linearly interpolates between current vector and target vector.
142
+ */
143
+ lerp(target: Vector4, t: number): Vector4;
144
+ /**
145
+ * Copies components out into an array or Float32Array
146
+ */
147
+ toArray(dest?: number[], offset?: number): number[];
148
+ toArray(dest: Float32Array, offset?: number): Float32Array;
149
+ /**
150
+ * Converts to a Float32Array suitable for WebGL uniforms
151
+ */
152
+ toFloat32Array(): Float32Array;
153
+ }
154
+ /**
155
+ * Shorthand for creating new 4D Vectors
156
+ */
157
+ export declare function vec4(x: number, y: number, z: number, w: number): Vector4;
@@ -1,7 +1,7 @@
1
1
  import type { Engine } from '../engine';
2
2
  import { Actor } from '../actor';
3
3
  import { EmitterType } from './emitter-type';
4
- import type { ParticleEmitterArgs } from './particles';
4
+ import type { ParticleEmitterOptions } from './particles';
5
5
  import type { GpuParticleConfig } from './gpu-particle-renderer';
6
6
  import { GpuParticleRenderer } from './gpu-particle-renderer';
7
7
  import { GraphicsComponent } from '../graphics/graphics-component';
@@ -22,7 +22,7 @@ export declare class GpuParticleEmitter extends Actor {
22
22
  set pos(pos: Vector);
23
23
  get z(): number;
24
24
  set z(z: number);
25
- constructor(config: ParticleEmitterArgs & {
25
+ constructor(config: ParticleEmitterOptions & {
26
26
  maxParticles?: number;
27
27
  particle?: GpuParticleConfig;
28
28
  });
@@ -2,7 +2,7 @@ import type { Engine } from '../engine';
2
2
  import { Actor } from '../actor';
3
3
  import { Random } from '../math/random';
4
4
  import { EmitterType } from './emitter-type';
5
- import type { ParticleEmitterArgs, ParticleConfig } from './particles';
5
+ import type { ParticleConfig, ParticleEmitterOptions } from './particles';
6
6
  import { Particle } from './particles';
7
7
  /**
8
8
  * Using a particle emitter is a great way to create interesting effects
@@ -43,7 +43,7 @@ export declare class ParticleEmitter extends Actor {
43
43
  /**
44
44
  * @param config particle emitter options bag
45
45
  */
46
- constructor(config: ParticleEmitterArgs);
46
+ constructor(config: ParticleEmitterOptions);
47
47
  removeParticle(particle: Particle): void;
48
48
  private _activeParticles;
49
49
  /**
@@ -41,6 +41,7 @@ export declare class Particle extends Entity {
41
41
  name: string;
42
42
  constructor(options: ParticleConfig);
43
43
  private _emitter?;
44
+ private _isDead;
44
45
  registerEmitter(emitter: ParticleEmitter): void;
45
46
  configure(options: ParticleConfig): void;
46
47
  kill(): void;
@@ -166,7 +167,7 @@ export declare enum ParticleTransform {
166
167
  */
167
168
  Local = "local"
168
169
  }
169
- export interface ParticleEmitterArgs {
170
+ export interface ParticleEmitterOptions {
170
171
  particle?: ParticleConfig;
171
172
  x?: number;
172
173
  y?: number;
@@ -194,3 +195,7 @@ export interface ParticleEmitterArgs {
194
195
  radius?: number;
195
196
  random?: Random;
196
197
  }
198
+ /**
199
+ * @deprecated use ParticleEmitterOptions
200
+ */
201
+ export type ParticleEmitterArgs = ParticleEmitterOptions;