excalibur 0.32.0-alpha.1572 → 0.32.0-alpha.1574
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +1 -0
- package/build/dist/Actor.d.ts +1 -1
- package/build/dist/Graphics/SpriteFont.d.ts +3 -2
- package/build/dist/excalibur.development.js +2 -3
- package/build/dist/excalibur.js +2 -3
- package/build/dist/excalibur.min.development.js +17 -17
- package/build/dist/excalibur.min.js +17 -17
- package/build/esm/excalibur.development.js +2 -3
- package/build/esm/excalibur.js +2 -3
- package/build/esm/excalibur.min.development.js +211 -211
- package/build/esm/excalibur.min.js +211 -211
- package/package.json +1 -1
|
@@ -1,9 +1,9 @@
|
|
|
1
|
-
/*! excalibur - 0.32.0-alpha.
|
|
1
|
+
/*! excalibur - 0.32.0-alpha.1574+e3aa0be - 2025-11-28
|
|
2
2
|
https://github.com/excaliburjs/Excalibur
|
|
3
3
|
Copyright (c) 2025 Excalibur.js <https://github.com/excaliburjs/Excalibur/graphs/contributors>
|
|
4
4
|
Licensed BSD-2-Clause
|
|
5
5
|
@preserve */
|
|
6
|
-
function
|
|
6
|
+
function hn() {
|
|
7
7
|
if (typeof window == "undefined" && (window = {
|
|
8
8
|
audioContext: function() {
|
|
9
9
|
}
|
|
@@ -410,7 +410,7 @@ function qt(r, t, e = new ge()) {
|
|
|
410
410
|
function Zh(r, t, e = new ge()) {
|
|
411
411
|
return e ? e.integer(r, t) : Math.round(qt(r, t));
|
|
412
412
|
}
|
|
413
|
-
const
|
|
413
|
+
const ln = class V {
|
|
414
414
|
/**
|
|
415
415
|
* @param x X component of the Vector
|
|
416
416
|
* @param y Y component of the Vector
|
|
@@ -735,12 +735,12 @@ const cn = class V {
|
|
|
735
735
|
return i.x = this.x + (t.x - this.x) * e, i.y = this.y + (t.y - this.y) * e, i;
|
|
736
736
|
}
|
|
737
737
|
};
|
|
738
|
-
|
|
739
|
-
let x =
|
|
738
|
+
ln.EQUALS_EPSILON = 1e-3;
|
|
739
|
+
let x = ln;
|
|
740
740
|
function w(r, t) {
|
|
741
741
|
return new x(r, t);
|
|
742
742
|
}
|
|
743
|
-
class
|
|
743
|
+
class Us extends x {
|
|
744
744
|
constructor(t) {
|
|
745
745
|
super(0, 0), this._getX = t.getX, this._getY = t.getY, this._setX = t.setX, this._setY = t.setY;
|
|
746
746
|
}
|
|
@@ -1161,7 +1161,7 @@ class re {
|
|
|
1161
1161
|
constructor() {
|
|
1162
1162
|
this._parent = null, this._children = [], this._pos = new ie(w(0, 0), () => {
|
|
1163
1163
|
this.flagDirty();
|
|
1164
|
-
}), this._globalPos = new
|
|
1164
|
+
}), this._globalPos = new Us({
|
|
1165
1165
|
getX: () => this.matrix.data[4],
|
|
1166
1166
|
getY: () => this.matrix.data[5],
|
|
1167
1167
|
setX: (t) => {
|
|
@@ -1182,7 +1182,7 @@ class re {
|
|
|
1182
1182
|
}
|
|
1183
1183
|
}), this._rotation = 0, this._scale = new ie(w(1, 1), () => {
|
|
1184
1184
|
this.flagDirty();
|
|
1185
|
-
}), this._globalScale = new
|
|
1185
|
+
}), this._globalScale = new Us({
|
|
1186
1186
|
getX: () => this.parent ? this.matrix.getScaleX() : this.scale.x,
|
|
1187
1187
|
getY: () => this.parent ? this.matrix.getScaleY() : this.scale.y,
|
|
1188
1188
|
setX: (t) => {
|
|
@@ -1541,7 +1541,7 @@ class Ce {
|
|
|
1541
1541
|
function at(r, t, e) {
|
|
1542
1542
|
return (1 - e) * r + t * e;
|
|
1543
1543
|
}
|
|
1544
|
-
function
|
|
1544
|
+
function cn(r, t, e, i) {
|
|
1545
1545
|
const s = (r - t + rt) % rt >= Math.PI, n = Math.abs(t - r), o = rt - n;
|
|
1546
1546
|
let a = 0, h = 0;
|
|
1547
1547
|
n > o ? (a = o, h = n) : (a = n, h = o);
|
|
@@ -1676,7 +1676,7 @@ class Si {
|
|
|
1676
1676
|
});
|
|
1677
1677
|
}
|
|
1678
1678
|
}
|
|
1679
|
-
class
|
|
1679
|
+
class dn {
|
|
1680
1680
|
/**
|
|
1681
1681
|
* Constructs a new graph data structure.
|
|
1682
1682
|
*
|
|
@@ -1736,9 +1736,9 @@ class un {
|
|
|
1736
1736
|
return [];
|
|
1737
1737
|
let a;
|
|
1738
1738
|
i ? a = "directed" in i ? i.directed : !1 : a = !1;
|
|
1739
|
-
const h = new
|
|
1739
|
+
const h = new zs(t, e, i);
|
|
1740
1740
|
if (this._edges.add(h), t.registerNewEdge(h), e.registerNewEdge(h), (s = this.adjacencyList.get(t.id)) == null || s.add(e.id), !a) {
|
|
1741
|
-
const l = new
|
|
1741
|
+
const l = new zs(e, t, i);
|
|
1742
1742
|
return (n = this.adjacencyList.get(e.id)) == null || n.add(t.id), this._edges.add(l), e.registerNewEdge(l), t.registerNewEdge(l), h.linkWithPartner(l), l.linkWithPartner(h), [h, l];
|
|
1743
1743
|
}
|
|
1744
1744
|
return [h];
|
|
@@ -1858,7 +1858,7 @@ class un {
|
|
|
1858
1858
|
* @returns The newly created graph.
|
|
1859
1859
|
*/
|
|
1860
1860
|
static createGraphFromNodes(t) {
|
|
1861
|
-
const e = new
|
|
1861
|
+
const e = new dn();
|
|
1862
1862
|
return e.addNodes(t), e;
|
|
1863
1863
|
}
|
|
1864
1864
|
/**
|
|
@@ -2004,7 +2004,7 @@ class un {
|
|
|
2004
2004
|
return Math.sqrt((s.x - i.x) ** 2 + (s.y - i.y) ** 2);
|
|
2005
2005
|
}
|
|
2006
2006
|
}
|
|
2007
|
-
class
|
|
2007
|
+
class zs {
|
|
2008
2008
|
// Reference to the opposite direction edge
|
|
2009
2009
|
constructor(t, e, i) {
|
|
2010
2010
|
this._id = hs.generateUUID(), this._weight = 0, this._partnerEdge = null, this._source = t, this._target = e, i && i.weight ? this._weight = i.weight : i && i.useEuclidean ? this._weight = t.pos.distance(e.pos) : this._weight = 0;
|
|
@@ -2056,16 +2056,16 @@ class ho extends Vi {
|
|
|
2056
2056
|
super(t), this.pos = e;
|
|
2057
2057
|
}
|
|
2058
2058
|
}
|
|
2059
|
-
const
|
|
2059
|
+
const un = class _n {
|
|
2060
2060
|
static generateUUID() {
|
|
2061
2061
|
return "xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx".replace(/[xy]/g, function(i) {
|
|
2062
|
-
const s =
|
|
2062
|
+
const s = _n.rng.next() * 16 | 0;
|
|
2063
2063
|
return (i === "x" ? s : s & 3 | 8).toString(16);
|
|
2064
2064
|
});
|
|
2065
2065
|
}
|
|
2066
2066
|
};
|
|
2067
|
-
|
|
2068
|
-
let hs =
|
|
2067
|
+
un.rng = new ge();
|
|
2068
|
+
let hs = un;
|
|
2069
2069
|
function ls(r) {
|
|
2070
2070
|
return r;
|
|
2071
2071
|
}
|
|
@@ -2100,7 +2100,7 @@ function ol(r) {
|
|
|
2100
2100
|
const t = r - 1;
|
|
2101
2101
|
return t * t * t + 1;
|
|
2102
2102
|
}
|
|
2103
|
-
function
|
|
2103
|
+
function Hs(r) {
|
|
2104
2104
|
return r < 0.5 ? 4 * r * r * r : (r - 1) * (2 * r - 2) * (2 * r - 2) + 1;
|
|
2105
2105
|
}
|
|
2106
2106
|
function al(r) {
|
|
@@ -2178,7 +2178,7 @@ function Tl(r, t = 0.65) {
|
|
|
2178
2178
|
const e = 1 - t, i = r * 2, s = i - 1, n = e / (2 * Math.PI) * Math.asin(1);
|
|
2179
2179
|
return i < 1 ? -0.5 * (Math.pow(2, 10 * s) * Math.sin((s - n) * (2 * Math.PI) / e)) : Math.pow(2, -10 * s) * Math.sin((s - n) * (2 * Math.PI) / e) * 0.5 + 1;
|
|
2180
2180
|
}
|
|
2181
|
-
function
|
|
2181
|
+
function fn(r) {
|
|
2182
2182
|
const t = r / 1;
|
|
2183
2183
|
if (t < 1 / 2.75)
|
|
2184
2184
|
return 7.5625 * t * t;
|
|
@@ -2194,10 +2194,10 @@ function gn(r) {
|
|
|
2194
2194
|
}
|
|
2195
2195
|
}
|
|
2196
2196
|
function lo(r) {
|
|
2197
|
-
return 1 -
|
|
2197
|
+
return 1 - fn(1 - r);
|
|
2198
2198
|
}
|
|
2199
2199
|
function Sl(r) {
|
|
2200
|
-
return r < 0.5 ? lo(r * 2) * 0.5 :
|
|
2200
|
+
return r < 0.5 ? lo(r * 2) * 0.5 : fn(r * 2 - 1) * 0.5 + 0.5;
|
|
2201
2201
|
}
|
|
2202
2202
|
class T {
|
|
2203
2203
|
/**
|
|
@@ -2591,11 +2591,11 @@ class mt {
|
|
|
2591
2591
|
}
|
|
2592
2592
|
}
|
|
2593
2593
|
var Ze = /* @__PURE__ */ ((r) => (r[r.Debug = 0] = "Debug", r[r.Info = 1] = "Info", r[r.Warn = 2] = "Warn", r[r.Error = 3] = "Error", r[r.Fatal = 4] = "Fatal", r))(Ze || {});
|
|
2594
|
-
const
|
|
2594
|
+
const gn = class Wt {
|
|
2595
2595
|
constructor() {
|
|
2596
2596
|
if (this._appenders = [], this.defaultLevel = 1, this._logOnceSet = /* @__PURE__ */ new Set(), Wt._INSTANCE)
|
|
2597
2597
|
throw new Error("Logger is a singleton");
|
|
2598
|
-
return Wt._INSTANCE = this, Wt._INSTANCE.addAppender(new
|
|
2598
|
+
return Wt._INSTANCE = this, Wt._INSTANCE.addAppender(new pn()), Wt._INSTANCE;
|
|
2599
2599
|
}
|
|
2600
2600
|
/**
|
|
2601
2601
|
* Gets the current static instance of Logger
|
|
@@ -2701,9 +2701,9 @@ const pn = class Wt {
|
|
|
2701
2701
|
this._logOnce(4, t);
|
|
2702
2702
|
}
|
|
2703
2703
|
};
|
|
2704
|
-
|
|
2705
|
-
let I =
|
|
2706
|
-
class
|
|
2704
|
+
gn._INSTANCE = null;
|
|
2705
|
+
let I = gn;
|
|
2706
|
+
class pn {
|
|
2707
2707
|
/**
|
|
2708
2708
|
* Logs a message at the given {@apilink LogLevel}
|
|
2709
2709
|
* @param level Level to log at
|
|
@@ -3043,7 +3043,7 @@ mask: ${(this.mask >>> 0).toString(2).padStart(32, "0")}
|
|
|
3043
3043
|
};
|
|
3044
3044
|
Gi.All = new Gi("Collide with all groups", -1, -1);
|
|
3045
3045
|
let Ee = Gi;
|
|
3046
|
-
var
|
|
3046
|
+
var mn = /* @__PURE__ */ ((r) => (r.Kill = "kill", r.PreKill = "prekill", r.PostKill = "postkill", r.PreDraw = "predraw", r.PostDraw = "postdraw", r.PreDebugDraw = "predebugdraw", r.PostDebugDraw = "postdebugdraw", r.PreUpdate = "preupdate", r.PostUpdate = "postupdate", r.PreFrame = "preframe", r.PostFrame = "postframe", r.PreCollision = "precollision", r.CollisionStart = "collisionstart", r.CollisionEnd = "collisionend", r.PostCollision = "postcollision", r.Initialize = "initialize", r.Activate = "activate", r.Deactivate = "deactivate", r.ExitViewport = "exitviewport", r.EnterViewport = "enterviewport", r.ExitTrigger = "exit", r.EnterTrigger = "enter", r.Connect = "connect", r.Disconnect = "disconnect", r.Button = "button", r.Axis = "axis", r.Visible = "visible", r.Hidden = "hidden", r.Start = "start", r.Stop = "stop", r.PointerUp = "pointerup", r.PointerDown = "pointerdown", r.PointerMove = "pointermove", r.PointerEnter = "pointerenter", r.PointerLeave = "pointerleave", r.PointerCancel = "pointercancel", r.PointerWheel = "pointerwheel", r.Up = "up", r.Down = "down", r.Move = "move", r.Enter = "enter", r.Leave = "leave", r.Cancel = "cancel", r.Wheel = "wheel", r.Press = "press", r.Release = "release", r.Hold = "hold", r.PointerDragStart = "pointerdragstart", r.PointerDragEnd = "pointerdragend", r.PointerDragEnter = "pointerdragenter", r.PointerDragLeave = "pointerdragleave", r.PointerDragMove = "pointerdragmove", r.ActionStart = "actionstart", r.ActionComplete = "actioncomplete", r.Add = "add", r.Remove = "remove", r))(mn || {});
|
|
3047
3047
|
class B {
|
|
3048
3048
|
constructor() {
|
|
3049
3049
|
this.other = null, this._bubbles = !0;
|
|
@@ -3065,7 +3065,7 @@ class B {
|
|
|
3065
3065
|
this.bubbles = !1;
|
|
3066
3066
|
}
|
|
3067
3067
|
}
|
|
3068
|
-
class
|
|
3068
|
+
class xn extends B {
|
|
3069
3069
|
constructor(t) {
|
|
3070
3070
|
super(), this.self = t, this.target = t;
|
|
3071
3071
|
}
|
|
@@ -3322,7 +3322,7 @@ const El = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
|
|
|
3322
3322
|
DeactivateEvent: Ln,
|
|
3323
3323
|
EnterTriggerEvent: Hn,
|
|
3324
3324
|
EnterViewPortEvent: zn,
|
|
3325
|
-
EventTypes:
|
|
3325
|
+
EventTypes: mn,
|
|
3326
3326
|
ExitTriggerEvent: On,
|
|
3327
3327
|
ExitViewPortEvent: Un,
|
|
3328
3328
|
GameEvent: B,
|
|
@@ -3334,7 +3334,7 @@ const El = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
|
|
|
3334
3334
|
GamepadDisconnectEvent: Rn,
|
|
3335
3335
|
HiddenEvent: Bn,
|
|
3336
3336
|
InitializeEvent: Je,
|
|
3337
|
-
KillEvent:
|
|
3337
|
+
KillEvent: xn,
|
|
3338
3338
|
PostCollisionEvent: Re,
|
|
3339
3339
|
PostDebugDrawEvent: An,
|
|
3340
3340
|
PostDrawEvent: Qe,
|
|
@@ -3464,7 +3464,7 @@ const Dl = {
|
|
|
3464
3464
|
* If parented it will be removed from the parent when killed.
|
|
3465
3465
|
*/
|
|
3466
3466
|
kill() {
|
|
3467
|
-
this.isActive && (this.isActive = !1, this.unparent()), this.emit("kill", new
|
|
3467
|
+
this.isActive && (this.isActive = !1, this.unparent()), this.emit("kill", new xn(this));
|
|
3468
3468
|
}
|
|
3469
3469
|
isKilled() {
|
|
3470
3470
|
return !this.isActive;
|
|
@@ -4582,7 +4582,7 @@ class vt {
|
|
|
4582
4582
|
return t.value < e.value ? `#${t.value}+${e.value}` : `#${e.value}+${t.value}`;
|
|
4583
4583
|
}
|
|
4584
4584
|
}
|
|
4585
|
-
class
|
|
4585
|
+
class Os {
|
|
4586
4586
|
constructor(t) {
|
|
4587
4587
|
this.parent = t, this.parent = t || null, this.data = null, this.bounds = new F(), this.left = null, this.right = null, this.height = 0;
|
|
4588
4588
|
}
|
|
@@ -4616,7 +4616,7 @@ class Jn {
|
|
|
4616
4616
|
break;
|
|
4617
4617
|
p < f ? i = a : i = h;
|
|
4618
4618
|
}
|
|
4619
|
-
const s = i.parent, n = new
|
|
4619
|
+
const s = i.parent, n = new Os(s);
|
|
4620
4620
|
n.bounds = e.combine(i.bounds), n.height = i.height + 1, s !== null ? (s.left === i ? s.left = n : s.right = n, n.left = i, n.right = t, i.parent = n, t.parent = n) : (n.left = i, n.right = t, i.parent = n, t.parent = n, this.root = n);
|
|
4621
4621
|
let o = t.parent;
|
|
4622
4622
|
for (; o; ) {
|
|
@@ -4649,7 +4649,7 @@ class Jn {
|
|
|
4649
4649
|
* Tracks a body in the dynamic tree
|
|
4650
4650
|
*/
|
|
4651
4651
|
trackCollider(t) {
|
|
4652
|
-
const e = new
|
|
4652
|
+
const e = new Os();
|
|
4653
4653
|
e.data = t, e.bounds = t.bounds, e.bounds.left -= 2, e.bounds.top -= 2, e.bounds.right += 2, e.bounds.bottom += 2, this.nodes[t.id.value] = e, this._insert(e);
|
|
4654
4654
|
}
|
|
4655
4655
|
/**
|
|
@@ -4943,7 +4943,7 @@ const Kn = class tr {
|
|
|
4943
4943
|
};
|
|
4944
4944
|
Kn._ID = 0;
|
|
4945
4945
|
let Ai = Kn;
|
|
4946
|
-
var
|
|
4946
|
+
var cs = /* @__PURE__ */ ((r) => (r.Arcade = "arcade", r.Realistic = "realistic", r))(cs || {}), _e = /* @__PURE__ */ ((r) => (r.None = "none", r.VerticalFirst = "vertical-first", r.HorizontalFirst = "horizontal-first", r))(_e || {});
|
|
4947
4947
|
const er = {
|
|
4948
4948
|
vertical: 1,
|
|
4949
4949
|
horizontal: 2
|
|
@@ -4961,7 +4961,7 @@ const ne = () => ({
|
|
|
4961
4961
|
onScreenOnly: !1
|
|
4962
4962
|
},
|
|
4963
4963
|
gravity: w(0, 0).clone(),
|
|
4964
|
-
solver:
|
|
4964
|
+
solver: cs.Arcade,
|
|
4965
4965
|
substep: 1,
|
|
4966
4966
|
colliders: {
|
|
4967
4967
|
compositeStrategy: "together"
|
|
@@ -5435,7 +5435,7 @@ class we {
|
|
|
5435
5435
|
return this.colliderB = e, this.colliderA = i, this.mtv = this.mtv.negate(), this.normal = this.normal.negate(), this.tangent = this.tangent.negate(), this;
|
|
5436
5436
|
}
|
|
5437
5437
|
}
|
|
5438
|
-
class
|
|
5438
|
+
class ds {
|
|
5439
5439
|
constructor(t, e, i = 100) {
|
|
5440
5440
|
this.builder = t, this.recycler = e, this.maxObjects = i, this.totalAllocations = 0, this.index = 0, this.objects = [], this.disableWarnings = !1, this._logger = I.getInstance();
|
|
5441
5441
|
}
|
|
@@ -5533,7 +5533,7 @@ const xe = class Vt {
|
|
|
5533
5533
|
};
|
|
5534
5534
|
}
|
|
5535
5535
|
};
|
|
5536
|
-
xe.SeparationPool = new
|
|
5536
|
+
xe.SeparationPool = new ds(
|
|
5537
5537
|
() => new wo(),
|
|
5538
5538
|
(r) => r,
|
|
5539
5539
|
// no recycle
|
|
@@ -6752,7 +6752,7 @@ const Bl = {
|
|
|
6752
6752
|
}
|
|
6753
6753
|
};
|
|
6754
6754
|
ar._LOGGER = I.getInstance();
|
|
6755
|
-
let
|
|
6755
|
+
let us = ar;
|
|
6756
6756
|
class $e extends nt {
|
|
6757
6757
|
constructor(t) {
|
|
6758
6758
|
var e;
|
|
@@ -6780,7 +6780,7 @@ class $e extends nt {
|
|
|
6780
6780
|
return t;
|
|
6781
6781
|
}
|
|
6782
6782
|
_isAnimationOrGroup(t) {
|
|
6783
|
-
return t instanceof
|
|
6783
|
+
return t instanceof us || t instanceof $e;
|
|
6784
6784
|
}
|
|
6785
6785
|
tick(t, e) {
|
|
6786
6786
|
for (const i of this.members) {
|
|
@@ -7456,7 +7456,7 @@ class $t {
|
|
|
7456
7456
|
this.data = new Image();
|
|
7457
7457
|
}
|
|
7458
7458
|
}
|
|
7459
|
-
class
|
|
7459
|
+
class _s extends nt {
|
|
7460
7460
|
constructor(t) {
|
|
7461
7461
|
super(t), this._text = "", this.alphabet = "", this.shadow = void 0, this.caseInsensitive = !1, this.spacing = 0, this.lineHeight = void 0, this._logger = I.getInstance();
|
|
7462
7462
|
const { alphabet: e, spriteSheet: i, caseInsensitive: s, spacing: n, shadow: o, lineHeight: a } = t;
|
|
@@ -7496,7 +7496,7 @@ class fs extends nt {
|
|
|
7496
7496
|
this.width = a.width, this.height = a.height, this.shadow && (t.save(), t.translate(this.shadow.offset.x, this.shadow.offset.y), this._preDraw(t, s, n), this._drawImage(t, 0, 0, o), this._postDraw(t), t.restore()), this._preDraw(t, s, n), this._drawImage(t, 0, 0, o), this._postDraw(t);
|
|
7497
7497
|
}
|
|
7498
7498
|
clone() {
|
|
7499
|
-
return new
|
|
7499
|
+
return new _s({
|
|
7500
7500
|
alphabet: this.alphabet,
|
|
7501
7501
|
spriteSheet: this.spriteSheet,
|
|
7502
7502
|
spacing: this.spacing
|
|
@@ -7822,7 +7822,7 @@ class fr {
|
|
|
7822
7822
|
originOffset: { x: 2, y: 0 },
|
|
7823
7823
|
margin: { x: 2, y: 0 }
|
|
7824
7824
|
}
|
|
7825
|
-
}), this._spriteFont = new
|
|
7825
|
+
}), this._spriteFont = new _s({
|
|
7826
7826
|
alphabet: " !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~?",
|
|
7827
7827
|
caseInsensitive: !1,
|
|
7828
7828
|
spriteSheet: this._spriteSheet,
|
|
@@ -8009,12 +8009,12 @@ class gr extends nt {
|
|
|
8009
8009
|
});
|
|
8010
8010
|
}
|
|
8011
8011
|
}
|
|
8012
|
-
class
|
|
8012
|
+
class fs extends Bt {
|
|
8013
8013
|
constructor(t, e = !0) {
|
|
8014
8014
|
super(), this.draw = t, this.useTransform = e;
|
|
8015
8015
|
}
|
|
8016
8016
|
}
|
|
8017
|
-
class
|
|
8017
|
+
class gs extends Bt {
|
|
8018
8018
|
constructor(t) {
|
|
8019
8019
|
super(), this.parallaxFactor = w(1, 1), this.parallaxFactor = t != null ? t : this.parallaxFactor;
|
|
8020
8020
|
}
|
|
@@ -8114,7 +8114,7 @@ class pr extends Ft {
|
|
|
8114
8114
|
if (n.hasTag("ex.offscreen") || (e = n.get(tt), !e.isVisible))
|
|
8115
8115
|
continue;
|
|
8116
8116
|
e.onPreTransformDraw && e.onPreTransformDraw(this._graphicsContext, t), n.events.emit("pretransformdraw", new Cn(this._graphicsContext, t, n)), s.coordPlane === ht.Screen && this._graphicsContext.restore(), this._graphicsContext.save(), s.coordPlane === ht.Screen && this._graphicsContext.translate(this._engine.screen.contentArea.left, this._engine.screen.contentArea.top), e.update(t, this._token);
|
|
8117
|
-
const o = n.get(
|
|
8117
|
+
const o = n.get(gs);
|
|
8118
8118
|
if (o) {
|
|
8119
8119
|
const a = x.One.sub(o.parallaxFactor), h = this._camera.drawPos.scale(a);
|
|
8120
8120
|
this._graphicsContext.translate(h.x, h.y);
|
|
@@ -8188,7 +8188,7 @@ class mr extends Ft {
|
|
|
8188
8188
|
let t, e, i;
|
|
8189
8189
|
for (let s = 0; s < this.query.entities.length; s++) {
|
|
8190
8190
|
const n = this.query.entities[s];
|
|
8191
|
-
e = n.get(tt), t = n.get(P), i = n.get(
|
|
8191
|
+
e = n.get(tt), t = n.get(P), i = n.get(gs);
|
|
8192
8192
|
let o;
|
|
8193
8193
|
if (i) {
|
|
8194
8194
|
const h = x.One.sub(i.parallaxFactor);
|
|
@@ -8211,7 +8211,7 @@ class mr extends Ft {
|
|
|
8211
8211
|
}
|
|
8212
8212
|
}
|
|
8213
8213
|
mr.priority = Jt.Higher;
|
|
8214
|
-
class
|
|
8214
|
+
class ps extends Ke {
|
|
8215
8215
|
constructor(t) {
|
|
8216
8216
|
var e, i, s;
|
|
8217
8217
|
super(t), this._radius = 0;
|
|
@@ -8225,7 +8225,7 @@ class ms extends Ke {
|
|
|
8225
8225
|
this._radius = t, this.width = this._radius * 2, this.height = this._radius * 2, this.flagDirty();
|
|
8226
8226
|
}
|
|
8227
8227
|
clone() {
|
|
8228
|
-
return new
|
|
8228
|
+
return new ps({
|
|
8229
8229
|
radius: this.radius,
|
|
8230
8230
|
...this.cloneGraphicOptions(),
|
|
8231
8231
|
...this.cloneRasterOptions()
|
|
@@ -8284,7 +8284,7 @@ class xr extends Ke {
|
|
|
8284
8284
|
}
|
|
8285
8285
|
}
|
|
8286
8286
|
}
|
|
8287
|
-
class
|
|
8287
|
+
class ms extends Ke {
|
|
8288
8288
|
constructor(t = {}) {
|
|
8289
8289
|
super(t), this._options = t;
|
|
8290
8290
|
}
|
|
@@ -8295,7 +8295,7 @@ class xs extends Ke {
|
|
|
8295
8295
|
return this._ctx;
|
|
8296
8296
|
}
|
|
8297
8297
|
clone() {
|
|
8298
|
-
return new
|
|
8298
|
+
return new ms({
|
|
8299
8299
|
...this._options,
|
|
8300
8300
|
...this.cloneGraphicOptions(),
|
|
8301
8301
|
...this.cloneRasterOptions()
|
|
@@ -8640,7 +8640,7 @@ Read https://excaliburjs.com/docs/imagesource for more information.`
|
|
|
8640
8640
|
}
|
|
8641
8641
|
}
|
|
8642
8642
|
}
|
|
8643
|
-
class wr extends
|
|
8643
|
+
class wr extends us {
|
|
8644
8644
|
constructor(t) {
|
|
8645
8645
|
super({
|
|
8646
8646
|
...t,
|
|
@@ -8720,14 +8720,14 @@ const Ho = {
|
|
|
8720
8720
|
multiSampleAntialiasing: !0,
|
|
8721
8721
|
filtering: wt.Blended,
|
|
8722
8722
|
canvasImageRendering: "auto"
|
|
8723
|
-
},
|
|
8723
|
+
}, xs = class es {
|
|
8724
8724
|
static clear() {
|
|
8725
8725
|
es.DrawCallCount = 0, es.DrawnImagesCount = 0;
|
|
8726
8726
|
}
|
|
8727
8727
|
};
|
|
8728
|
-
|
|
8729
|
-
|
|
8730
|
-
let j =
|
|
8728
|
+
xs.DrawCallCount = 0;
|
|
8729
|
+
xs.DrawnImagesCount = 0;
|
|
8730
|
+
let j = xs;
|
|
8731
8731
|
const Y = 1e-4;
|
|
8732
8732
|
class No {
|
|
8733
8733
|
constructor(t) {
|
|
@@ -9058,7 +9058,7 @@ function Tr(r, t) {
|
|
|
9058
9058
|
return r.FLOAT;
|
|
9059
9059
|
}
|
|
9060
9060
|
}
|
|
9061
|
-
function
|
|
9061
|
+
function vs(r, t) {
|
|
9062
9062
|
const e = (s) => {
|
|
9063
9063
|
const n = `#version 300 es
|
|
9064
9064
|
precision mediump float;
|
|
@@ -9089,7 +9089,7 @@ const Ll = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
|
|
|
9089
9089
|
getAttributePointerType: Tr,
|
|
9090
9090
|
getGLTypeFromSource: yr,
|
|
9091
9091
|
getGlTypeSizeBytes: ss,
|
|
9092
|
-
getMaxShaderComplexity:
|
|
9092
|
+
getMaxShaderComplexity: vs,
|
|
9093
9093
|
isAttributeInSource: br
|
|
9094
9094
|
}, Symbol.toStringTag, { value: "Module" }));
|
|
9095
9095
|
function Vo(r, t) {
|
|
@@ -9726,7 +9726,7 @@ ve._VEL = new x(0, 0);
|
|
|
9726
9726
|
ve._VEL_ACC = new x(0, 0);
|
|
9727
9727
|
ve._SCALE_FACTOR = new x(0, 0);
|
|
9728
9728
|
let Ar = ve;
|
|
9729
|
-
class
|
|
9729
|
+
class ws extends Rt {
|
|
9730
9730
|
constructor(t) {
|
|
9731
9731
|
super(), this.beginColor = T.White, this.endColor = T.White, this.life = 300, this.fade = !1, this._rRate = 1, this._gRate = 1, this._bRate = 1, this._aRate = 0, this._currentColor = T.White, this.size = 5, this.sizeRate = 0, this.visible = !0, this.isOffscreen = !1, this.particleTransform = "global", this.name = `Particle#${this.id}`, this.addComponent(this.transform = new P()), this.addComponent(this.motion = new H()), this.addComponent(this.graphics = new tt()), this.configure(t);
|
|
9732
9732
|
}
|
|
@@ -9756,7 +9756,7 @@ class bs extends Rt {
|
|
|
9756
9756
|
this.focus && (i = this.focus.sub(this.transform.pos).normalize().scale(this.focusAccel || 0).scale(e / 1e3)), Ar.integrate(this.transform, this.motion, i, e);
|
|
9757
9757
|
}
|
|
9758
9758
|
}
|
|
9759
|
-
|
|
9759
|
+
ws.DefaultConfig = {
|
|
9760
9760
|
beginColor: T.White,
|
|
9761
9761
|
endColor: T.White,
|
|
9762
9762
|
life: 300,
|
|
@@ -10705,7 +10705,7 @@ class ca {
|
|
|
10705
10705
|
}
|
|
10706
10706
|
initialize(t, e) {
|
|
10707
10707
|
this._gl = t, this._context = e;
|
|
10708
|
-
const i = t.getParameter(t.MAX_TEXTURE_IMAGE_UNITS), s =
|
|
10708
|
+
const i = t.getParameter(t.MAX_TEXTURE_IMAGE_UNITS), s = vs(t, i);
|
|
10709
10709
|
this._maxTextures = Math.min(i, s);
|
|
10710
10710
|
const n = this._transformFragmentSource(ha, this._maxTextures);
|
|
10711
10711
|
this._shader = new kt({
|
|
@@ -11144,7 +11144,7 @@ class ma {
|
|
|
11144
11144
|
}, this.args = new Array(10);
|
|
11145
11145
|
}
|
|
11146
11146
|
}
|
|
11147
|
-
class
|
|
11147
|
+
class Ns {
|
|
11148
11148
|
constructor() {
|
|
11149
11149
|
this.type = "ex.material", this.priority = 0, this._textures = [];
|
|
11150
11150
|
}
|
|
@@ -11176,10 +11176,10 @@ class Ws {
|
|
|
11176
11176
|
const m = this._context.getTransform(), f = this._context.opacity, b = v.getShader(), C = this._layout.vertexBuffer.bufferData;
|
|
11177
11177
|
let S = 0, E = (t == null ? void 0 : t.width) || s || 0, y = (t == null ? void 0 : t.height) || n || 0, k = [0, 0, (c = s != null ? s : t == null ? void 0 : t.width) != null ? c : 0, (d = n != null ? n : t == null ? void 0 : t.height) != null ? d : 0], L = [e != null ? e : 1, i != null ? i : 1];
|
|
11178
11178
|
o !== void 0 && a !== void 0 && h !== void 0 && l !== void 0 && (k = [e != null ? e : 1, i != null ? i : 1, (u = s != null ? s : t == null ? void 0 : t.width) != null ? u : 0, (_ = n != null ? n : t == null ? void 0 : t.height) != null ? _ : 0], L = [o, a], E = h, y = l), e = k[0], i = k[1];
|
|
11179
|
-
const O = k[2], Q = k[3], st = w(L[0], L[1]), X = w(L[0] + E, L[1]), z = w(L[0], L[1] + y), ot = w(L[0] + E, L[1] + y), ct = t.width || E, A = t.height || y, oe = e / ct, ae = i / A, he = (e + O - 0.01) / ct, Le = (i + Q - 0.01) / A, Bi = m.getPosition(),
|
|
11180
|
-
C[S++] = st.x, C[S++] = st.y, C[S++] = oe, C[S++] = ae, C[S++] =
|
|
11181
|
-
let
|
|
11182
|
-
v.use(), this._layout.shader = b, this._layout.use(!0), b.trySetUniformFloat("u_time_ms", performance.now()), b.trySetUniformFloat("u_opacity", f), b.trySetUniformFloatVector("u_resolution", w(this._context.width, this._context.height)), b.trySetUniformFloatVector("u_graphic_resolution", w(ct, A)), b.trySetUniformFloatVector("u_size", w(O, Q)), b.trySetUniformMatrix("u_matrix", this._context.ortho), b.trySetUniformMatrix("u_transform", m.to4x4()), v.isOverridingGraphic && (p = v.images.u_graphic) != null && p.image && (
|
|
11179
|
+
const O = k[2], Q = k[3], st = w(L[0], L[1]), X = w(L[0] + E, L[1]), z = w(L[0], L[1] + y), ot = w(L[0] + E, L[1] + y), ct = t.width || E, A = t.height || y, oe = e / ct, ae = i / A, he = (e + O - 0.01) / ct, Le = (i + Q - 0.01) / A, Bi = m.getPosition(), Ms = Bi.add(ot), Fs = Bi.x / this._context.width, Ds = Bi.y / this._context.height, Bs = Ms.x / this._context.width, ks = Ms.y / this._context.height;
|
|
11180
|
+
C[S++] = st.x, C[S++] = st.y, C[S++] = oe, C[S++] = ae, C[S++] = Fs, C[S++] = Ds, C[S++] = z.x, C[S++] = z.y, C[S++] = oe, C[S++] = Le, C[S++] = Fs, C[S++] = ks, C[S++] = X.x, C[S++] = X.y, C[S++] = he, C[S++] = ae, C[S++] = Bs, C[S++] = Ds, C[S++] = ot.x, C[S++] = ot.y, C[S++] = he, C[S++] = Le, C[S++] = Bs, C[S++] = ks;
|
|
11181
|
+
let Ls = this._addImageAsTexture(t);
|
|
11182
|
+
v.use(), this._layout.shader = b, this._layout.use(!0), b.trySetUniformFloat("u_time_ms", performance.now()), b.trySetUniformFloat("u_opacity", f), b.trySetUniformFloatVector("u_resolution", w(this._context.width, this._context.height)), b.trySetUniformFloatVector("u_graphic_resolution", w(ct, A)), b.trySetUniformFloatVector("u_size", w(O, Q)), b.trySetUniformMatrix("u_matrix", this._context.ortho), b.trySetUniformMatrix("u_transform", m.to4x4()), v.isOverridingGraphic && (p = v.images.u_graphic) != null && p.image && (Ls = this._addImageAsTexture(v.images.u_graphic.image)), g.activeTexture(g.TEXTURE0 + 0), g.bindTexture(g.TEXTURE_2D, Ls), b.trySetUniformInt("u_graphic", 0), v.isUsingScreenTexture && (g.activeTexture(g.TEXTURE0 + 1), g.bindTexture(g.TEXTURE_2D, this._context.materialScreenTexture), b.trySetUniformInt("u_screen_texture", 1)), this._quads.bind(), g.drawElements(g.TRIANGLES, 6, this._quads.bufferGlType, 0), j.DrawnImagesCount++, j.DrawCallCount++;
|
|
11183
11183
|
}
|
|
11184
11184
|
_addImageAsTexture(t) {
|
|
11185
11185
|
const e = t.getAttribute(U.Filtering), i = e ? ti(e) : void 0, s = Ot(t.getAttribute(U.WrappingX)), n = Ot(t.getAttribute(U.WrappingY)), o = t.getAttribute("forceUpload") === "true", a = this._context.textureLoader.load(
|
|
@@ -11327,7 +11327,7 @@ class wa {
|
|
|
11327
11327
|
}
|
|
11328
11328
|
initialize(t, e) {
|
|
11329
11329
|
this._gl = t, this._context = e;
|
|
11330
|
-
const i = t.getParameter(t.MAX_TEXTURE_IMAGE_UNITS), s =
|
|
11330
|
+
const i = t.getParameter(t.MAX_TEXTURE_IMAGE_UNITS), s = vs(t, i);
|
|
11331
11331
|
this._maxTextures = Math.min(i, s);
|
|
11332
11332
|
const n = this._transformFragmentSource(xa, this._maxTextures);
|
|
11333
11333
|
this._shader = new kt({
|
|
@@ -11515,7 +11515,7 @@ class ba {
|
|
|
11515
11515
|
}
|
|
11516
11516
|
class jt {
|
|
11517
11517
|
constructor(t) {
|
|
11518
|
-
this._logger = I.getInstance(), this._renderers = /* @__PURE__ */ new Map(), this._lazyRenderersFactory = /* @__PURE__ */ new Map(), this.imageRenderer = Ne.isEnabled("use-legacy-image-renderer") ? "ex.image" : "ex.image-v2", this._isDrawLifecycle = !1, this.useDrawSorting = !0, this._drawCallPool = new
|
|
11518
|
+
this._logger = I.getInstance(), this._renderers = /* @__PURE__ */ new Map(), this._lazyRenderersFactory = /* @__PURE__ */ new Map(), this.imageRenderer = Ne.isEnabled("use-legacy-image-renderer") ? "ex.image" : "ex.image-v2", this._isDrawLifecycle = !1, this.useDrawSorting = !0, this._drawCallPool = new ds(() => new ma(), void 0, 4e3), this._drawCallIndex = 0, this._drawCalls = new Array(4e3).fill(null), this._postProcessTargets = [], this._postprocessors = [], this._transform = new Mo(), this._state = new _r(), this.snapToPixel = !1, this.smoothing = !1, this.pixelArtSampler = !1, this.uvPadding = 0.01, this.backgroundColor = T.ExcaliburBlue, this.multiSampleAntialiasing = !0, this.transparency = !0, this._isContextLost = !1, this._disposed = !1, this._imageToWidth = /* @__PURE__ */ new Map(), this._imageToHeight = /* @__PURE__ */ new Map(), this._totalPostProcessorTime = 0;
|
|
11519
11519
|
const {
|
|
11520
11520
|
canvasElement: e,
|
|
11521
11521
|
context: i,
|
|
@@ -11596,7 +11596,7 @@ class jt {
|
|
|
11596
11596
|
uvPadding: this.uvPadding,
|
|
11597
11597
|
pixelArtSampler: this.pixelArtSampler
|
|
11598
11598
|
})
|
|
11599
|
-
), this.register(new
|
|
11599
|
+
), this.register(new Ns()), this.register(new _a()), this.register(new pa()), this.lazyRegister("ex.debug-circle", () => new na()), this.lazyRegister("ex.debug-point", () => new ea()), this.lazyRegister("ex.debug-line", () => new Jo()), this.lazyRegister("ex.particle", () => new Xo()), this.register(
|
|
11600
11600
|
new wa({
|
|
11601
11601
|
uvPadding: this.uvPadding,
|
|
11602
11602
|
pixelArtSampler: this.pixelArtSampler
|
|
@@ -11814,7 +11814,7 @@ If you want to do custom drawing, use Actor.graphics, or any onPreDraw or onPost
|
|
|
11814
11814
|
if (this._drawCalls.length && this._drawCallIndex) {
|
|
11815
11815
|
let o = this._drawCalls[0].renderer, a = this.get(o);
|
|
11816
11816
|
for (let h = 0; h < this._drawCallIndex; h++)
|
|
11817
|
-
this._transform.current = this._drawCalls[h].transform, this._state.current = this._drawCalls[h].state, this._drawCalls[h].renderer !== o && (a.flush(), o = this._drawCalls[h].renderer, a = this.get(o)), a instanceof
|
|
11817
|
+
this._transform.current = this._drawCalls[h].transform, this._state.current = this._drawCalls[h].state, this._drawCalls[h].renderer !== o && (a.flush(), o = this._drawCalls[h].renderer, a = this.get(o)), a instanceof Ns && ((t = this.material) != null && t.isUsingScreenTexture) && (e.copyToTexture(this.materialScreenTexture), e.use()), a.draw(...this._drawCalls[h].args);
|
|
11818
11818
|
a.hasPendingDraws() && a.flush();
|
|
11819
11819
|
}
|
|
11820
11820
|
this._transform.current = s, this._state.current = n, this._drawCallPool.done(), this._drawCallIndex = 0, this._imageToHeight.clear(), this._imageToWidth.clear();
|
|
@@ -12448,7 +12448,7 @@ class Pa {
|
|
|
12448
12448
|
this._currentMs = this._durationMs, this._started = !1, this._stopped = !1;
|
|
12449
12449
|
}
|
|
12450
12450
|
}
|
|
12451
|
-
class
|
|
12451
|
+
class Ws {
|
|
12452
12452
|
constructor(t, e, i, s) {
|
|
12453
12453
|
if (this.id = W(), this._started = !1, this._stopped = !1, this._entity = t, this._tx = t.get(P), this._motion = t.get(H), this._speed = s, this._offset = new x(e, i), s <= 0)
|
|
12454
12454
|
throw I.getInstance().error("Attempted to moveBy with speed less than or equal to zero : " + s), new Error("Speed must be greater than 0 pixels per second");
|
|
@@ -12496,7 +12496,7 @@ class Ia {
|
|
|
12496
12496
|
this._currentMs = this._durationMs, this._started = !1, this._stopped = !1;
|
|
12497
12497
|
}
|
|
12498
12498
|
}
|
|
12499
|
-
class
|
|
12499
|
+
class Vs {
|
|
12500
12500
|
constructor(t, e, i, s) {
|
|
12501
12501
|
this.entity = t, this.id = W(), this._started = !1, this._stopped = !1, this._tx = t.get(P), this._motion = t.get(H), this._end = new x(e, i), this._speed = s;
|
|
12502
12502
|
}
|
|
@@ -12529,7 +12529,7 @@ class Ra {
|
|
|
12529
12529
|
}
|
|
12530
12530
|
update(t) {
|
|
12531
12531
|
this._started || (this._startAngle = this._tx.rotation, this._started = !0), this._currentMs -= t;
|
|
12532
|
-
const e = D(Qt(0, this._durationMs, 0, 1, this._durationMs - this._currentMs), 0, 1), i =
|
|
12532
|
+
const e = D(Qt(0, this._durationMs, 0, 1, this._durationMs - this._currentMs), 0, 1), i = cn(this._startAngle, this._endAngle, this._rotationType, e), s = this._tx.rotation, n = t / 1e3, o = n === 0 ? 0 : (i - s) / n;
|
|
12533
12533
|
this._motion.angularVelocity = o, this.isComplete(this.entity) && (this._tx.rotation = this._endAngle, this._motion.angularVelocity = 0);
|
|
12534
12534
|
}
|
|
12535
12535
|
isComplete(t) {
|
|
@@ -12591,7 +12591,7 @@ class Fa {
|
|
|
12591
12591
|
}
|
|
12592
12592
|
update(t) {
|
|
12593
12593
|
this._started || (this._startAngle = this._tx.rotation, this._endAngle = se(this._startAngle + this._offset), this._started = !0), this._currentMs -= t;
|
|
12594
|
-
const e = D(Qt(0, this._durationMs, 0, 1, this._durationMs - this._currentMs), 0, 1), i =
|
|
12594
|
+
const e = D(Qt(0, this._durationMs, 0, 1, this._durationMs - this._currentMs), 0, 1), i = cn(this._startAngle, this._endAngle, this._rotationType, e), s = this._tx.rotation, n = t / 1e3, o = n === 0 ? 0 : (i - s) / n;
|
|
12595
12595
|
this._motion.angularVelocity = o, this.isComplete() && (this._tx.rotation = this._endAngle, this._motion.angularVelocity = 0);
|
|
12596
12596
|
}
|
|
12597
12597
|
isComplete() {
|
|
@@ -12734,7 +12734,7 @@ class Ha {
|
|
|
12734
12734
|
this._started = !1, this._stopped = !1;
|
|
12735
12735
|
}
|
|
12736
12736
|
}
|
|
12737
|
-
class
|
|
12737
|
+
class Gs {
|
|
12738
12738
|
constructor(t) {
|
|
12739
12739
|
this.id = W(), this._hasBeenCalled = !1, this._method = t;
|
|
12740
12740
|
}
|
|
@@ -12871,7 +12871,7 @@ class qa {
|
|
|
12871
12871
|
reset() {
|
|
12872
12872
|
}
|
|
12873
12873
|
}
|
|
12874
|
-
class
|
|
12874
|
+
class qs {
|
|
12875
12875
|
constructor(t, e, i) {
|
|
12876
12876
|
this.id = W(), this._started = !1, this._stopped = !1, this._tx = t.get(P), this._motion = t.get(H), this._followTx = e.get(P), this._followMotion = e.get(H), this._current = new x(this._tx.pos.x, this._tx.pos.y), this._end = new x(this._followTx.pos.x, this._followTx.pos.y), this._maximumDistance = i !== void 0 ? i : this._current.distance(this._end), this._speed = 0;
|
|
12877
12877
|
}
|
|
@@ -13055,11 +13055,11 @@ class Fi {
|
|
|
13055
13055
|
}
|
|
13056
13056
|
moveTo(t, e, i) {
|
|
13057
13057
|
let s = 0, n = 0, o = 0;
|
|
13058
|
-
return t instanceof x ? (s = t.x, n = t.y, o = +(e != null ? e : 0), this._queue.add(new
|
|
13058
|
+
return t instanceof x ? (s = t.x, n = t.y, o = +(e != null ? e : 0), this._queue.add(new Vs(this._entity, s, n, o))) : typeof t == "number" && typeof e == "number" && typeof i == "number" ? (s = t, n = e, o = i, this._queue.add(new Vs(this._entity, s, n, o))) : Ea(t) && this._queue.add(new Ia(this._entity, t)), this;
|
|
13059
13059
|
}
|
|
13060
13060
|
moveBy(t, e, i) {
|
|
13061
13061
|
let s = 0, n = 0, o = 0;
|
|
13062
|
-
return t instanceof x && typeof e == "number" ? (s = t.x, n = t.y, o = e, this._queue.add(new
|
|
13062
|
+
return t instanceof x && typeof e == "number" ? (s = t.x, n = t.y, o = e, this._queue.add(new Ws(this._entity, s, n, o))) : typeof t == "number" && typeof e == "number" && typeof i == "number" ? (s = t, n = e, o = i, this._queue.add(new Ws(this._entity, s, n, o))) : Aa(t) && this._queue.add(new Pa(this._entity, t)), this;
|
|
13063
13063
|
}
|
|
13064
13064
|
rotateTo(t, e, i) {
|
|
13065
13065
|
return typeof t == "number" && typeof e == "number" ? this._queue.add(new Ma(this._entity, t, e, i)) : typeof t == "object" && this._queue.add(new Ra(this._entity, t)), this;
|
|
@@ -13130,7 +13130,7 @@ class Fi {
|
|
|
13130
13130
|
* action, i.e An actor arrives at a destination after traversing a path
|
|
13131
13131
|
*/
|
|
13132
13132
|
callMethod(t) {
|
|
13133
|
-
return this._queue.add(new
|
|
13133
|
+
return this._queue.add(new Gs(t)), this;
|
|
13134
13134
|
}
|
|
13135
13135
|
/**
|
|
13136
13136
|
* This method will cause the actor to repeat all of the actions built in
|
|
@@ -13176,7 +13176,7 @@ class Fi {
|
|
|
13176
13176
|
* @param followDistance The distance to maintain when following, if not specified the actor will follow at the current distance.
|
|
13177
13177
|
*/
|
|
13178
13178
|
follow(t, e) {
|
|
13179
|
-
return e === void 0 ? this._queue.add(new
|
|
13179
|
+
return e === void 0 ? this._queue.add(new qs(this._entity, t)) : this._queue.add(new qs(this._entity, t, e)), this;
|
|
13180
13180
|
}
|
|
13181
13181
|
/**
|
|
13182
13182
|
* This method will cause the entity to move towards another until they
|
|
@@ -13195,7 +13195,7 @@ class Fi {
|
|
|
13195
13195
|
toPromise() {
|
|
13196
13196
|
return new Promise((e) => {
|
|
13197
13197
|
this._queue.add(
|
|
13198
|
-
new
|
|
13198
|
+
new Gs(() => {
|
|
13199
13199
|
e();
|
|
13200
13200
|
})
|
|
13201
13201
|
);
|
|
@@ -13490,7 +13490,7 @@ const Nl = {
|
|
|
13490
13490
|
offset: this.offset,
|
|
13491
13491
|
opacity: b
|
|
13492
13492
|
}), this.addComponent(this.graphics), this.motion = new H(), this.addComponent(this.motion), this.vel = u != null ? u : x.Zero, this.acc = _ != null ? _ : x.Zero, this.angularVelocity = g != null ? g : 0, this.actions = new qe(), this.addComponent(this.actions), this.body = new N(), this.addComponent(this.body), this.body.collisionType = E != null ? E : R.Passive, y && (this.body.group = y), m && (this.color = m), d ? (this.collider = new it(d), this.addComponent(this.collider)) : c ? (this.collider = new it(ft.Circle(c)), this.addComponent(this.collider), m && this.graphics.add(
|
|
13493
|
-
new
|
|
13493
|
+
new ps({
|
|
13494
13494
|
color: m,
|
|
13495
13495
|
radius: c
|
|
13496
13496
|
})
|
|
@@ -13755,7 +13755,7 @@ const Nl = {
|
|
|
13755
13755
|
* it from the scene graph. It will no longer be drawn or updated.
|
|
13756
13756
|
*/
|
|
13757
13757
|
kill() {
|
|
13758
|
-
this.scene ? (this._prekill(this.scene),
|
|
13758
|
+
this.scene ? (this._prekill(this.scene), super.kill(), this._postkill(this.scene)) : this.logger.warn(`Cannot kill actor named "${this.name}", it was never added to the Scene`);
|
|
13759
13759
|
}
|
|
13760
13760
|
/**
|
|
13761
13761
|
* If the current actor is killed, it will now not be killed.
|
|
@@ -14125,7 +14125,7 @@ class it extends Bt {
|
|
|
14125
14125
|
}
|
|
14126
14126
|
}
|
|
14127
14127
|
var le = /* @__PURE__ */ ((r) => (r.Rotation = "rotation", r.X = "x", r.Y = "y", r))(le || {});
|
|
14128
|
-
const
|
|
14128
|
+
const bs = class ci extends Bt {
|
|
14129
14129
|
constructor(t) {
|
|
14130
14130
|
var e, i, s;
|
|
14131
14131
|
super(), this.dependencies = [P, H], this.id = Pe("body", ci._ID++), this.events = new $(), this.oldTransform = new re(), this.__oldTransformCaptured = !1, this.enableFixedUpdateInterpolate = !0, this.collisionType = R.PreventCollision, this.group = Ee.All, this._sleeping = !1, this.bounciness = 0.2, this.friction = 0.99, this.useGravity = !0, this.limitDegreeOfFreedom = [], this._oldGlobalPos = x.Zero, this.oldVel = new x(0, 0), this.oldAcc = x.Zero, this._impulseScratch = w(0, 0), this._distanceFromCenterScratch = w(0, 0), t ? (this.collisionType = (e = t.type) != null ? e : this.collisionType, this.group = (i = t.group) != null ? i : this.group, this.useGravity = (s = t.useGravity) != null ? s : this.useGravity, this._bodyConfig = {
|
|
@@ -14422,11 +14422,11 @@ const ys = class ci extends Bt {
|
|
|
14422
14422
|
return super.clone();
|
|
14423
14423
|
}
|
|
14424
14424
|
};
|
|
14425
|
-
|
|
14426
|
-
|
|
14425
|
+
bs._ID = 0;
|
|
14426
|
+
bs._DEFAULT_CONFIG = {
|
|
14427
14427
|
...ne().bodies
|
|
14428
14428
|
};
|
|
14429
|
-
let N =
|
|
14429
|
+
let N = bs;
|
|
14430
14430
|
class Mr {
|
|
14431
14431
|
constructor(t, e) {
|
|
14432
14432
|
this.object = t, this.id = -1, this.cells = [], this.hasZeroBounds = !1, this.gridSize = e, this.bounds = t.bounds, this.hasZeroBounds = this.bounds.hasZeroDimensions(), this.leftX = Math.floor(this.bounds.left / this.gridSize), this.rightX = Math.floor(this.bounds.right / this.gridSize), this.bottomY = Math.floor(this.bounds.bottom / this.gridSize), this.topY = Math.floor(this.bounds.top / this.gridSize);
|
|
@@ -14565,9 +14565,9 @@ class Za extends Mr {
|
|
|
14565
14565
|
super.update(), this.body = (t = this.owner) == null ? void 0 : t.get(N), this.collisionType = (i = (e = this.body) == null ? void 0 : e.collisionType) != null ? i : R.PreventCollision, this.hasZeroBounds = this.collider.localBounds.hasZeroDimensions();
|
|
14566
14566
|
}
|
|
14567
14567
|
}
|
|
14568
|
-
class
|
|
14568
|
+
class Xs {
|
|
14569
14569
|
constructor(t) {
|
|
14570
|
-
this._pairs = /* @__PURE__ */ new Set(), this._nonPairs = /* @__PURE__ */ new Set(), this._pairPool = new
|
|
14570
|
+
this._pairs = /* @__PURE__ */ new Set(), this._nonPairs = /* @__PURE__ */ new Set(), this._pairPool = new ds(
|
|
14571
14571
|
() => new vt({ id: Pe("collider", 0) }, { id: Pe("collider", 0) }),
|
|
14572
14572
|
(e) => (e.colliderA = null, e.colliderB = null, e),
|
|
14573
14573
|
200
|
|
@@ -14822,7 +14822,7 @@ class He {
|
|
|
14822
14822
|
this.bounds.debug(t, { color: T.Yellow }), this._isDivided && (this.topLeft.bounds.debug(t, { color: T.Yellow }), this.topRight.bounds.debug(t, { color: T.Yellow }), this.bottomLeft.bounds.debug(t, { color: T.Yellow }), this.bottomRight.bounds.debug(t, { color: T.Yellow }));
|
|
14823
14823
|
}
|
|
14824
14824
|
}
|
|
14825
|
-
class
|
|
14825
|
+
class Ys {
|
|
14826
14826
|
constructor(t) {
|
|
14827
14827
|
this.config = t, this.directionMap = /* @__PURE__ */ new Map(), this.distanceMap = /* @__PURE__ */ new Map(), this._compositeContactsIds = /* @__PURE__ */ new Set();
|
|
14828
14828
|
}
|
|
@@ -14957,7 +14957,7 @@ class ja {
|
|
|
14957
14957
|
return x.Zero;
|
|
14958
14958
|
}
|
|
14959
14959
|
}
|
|
14960
|
-
class
|
|
14960
|
+
class $s {
|
|
14961
14961
|
constructor(t) {
|
|
14962
14962
|
this.config = t, this.directionMap = /* @__PURE__ */ new Map(), this.distanceMap = /* @__PURE__ */ new Map(), this.lastFrameContacts = /* @__PURE__ */ new Map(), this.idToContactConstraint = /* @__PURE__ */ new Map();
|
|
14963
14963
|
}
|
|
@@ -15138,7 +15138,7 @@ class Zs {
|
|
|
15138
15138
|
}
|
|
15139
15139
|
}
|
|
15140
15140
|
}
|
|
15141
|
-
class
|
|
15141
|
+
class ys extends Ft {
|
|
15142
15142
|
constructor(t, e) {
|
|
15143
15143
|
super(), this.world = t, this.physics = e, this.systemType = Mt.Update, this._physicsConfigDirty = !1, this.query = this.world.query({
|
|
15144
15144
|
components: {
|
|
@@ -15179,10 +15179,10 @@ class Cs extends Ft {
|
|
|
15179
15179
|
this.captureOldTransformWithChildren(t.children[i]);
|
|
15180
15180
|
}
|
|
15181
15181
|
}
|
|
15182
|
-
|
|
15183
|
-
class
|
|
15182
|
+
ys.priority = Jt.Higher;
|
|
15183
|
+
class Cs extends Ft {
|
|
15184
15184
|
constructor(t, e) {
|
|
15185
|
-
super(), this._physics = e, this.systemType = Mt.Update, this._configDirty = !1, this._lastFrameContacts = /* @__PURE__ */ new Map(), this._currentFrameContacts = /* @__PURE__ */ new Map(), this._arcadeSolver = new
|
|
15185
|
+
super(), this._physics = e, this.systemType = Mt.Update, this._configDirty = !1, this._lastFrameContacts = /* @__PURE__ */ new Map(), this._currentFrameContacts = /* @__PURE__ */ new Map(), this._arcadeSolver = new Ys(e.config.arcade), this._realisticSolver = new $s(e.config.realistic), this._physics.$configUpdate.subscribe(() => this._configDirty = !0), this._trackCollider = (i) => this._processor.track(i), this._untrackCollider = (i) => this._processor.untrack(i), this.query = t.query([P, it]), this.query.entityAdded$.subscribe((i) => {
|
|
15186
15186
|
const s = i.get(it);
|
|
15187
15187
|
s.$colliderAdded.subscribe(this._trackCollider), s.$colliderRemoved.subscribe(this._untrackCollider);
|
|
15188
15188
|
const n = s.get();
|
|
@@ -15190,7 +15190,7 @@ class Ts extends Ft {
|
|
|
15190
15190
|
}), this.query.entityRemoved$.subscribe((i) => {
|
|
15191
15191
|
const s = i.get(it), n = s.get();
|
|
15192
15192
|
s && n && this._processor.untrack(n);
|
|
15193
|
-
}), this._motionSystem = t.get(
|
|
15193
|
+
}), this._motionSystem = t.get(ys);
|
|
15194
15194
|
}
|
|
15195
15195
|
get _processor() {
|
|
15196
15196
|
return this._physics.collisionProcessor;
|
|
@@ -15241,7 +15241,7 @@ class Ts extends Ft {
|
|
|
15241
15241
|
We.SeparationPool.done();
|
|
15242
15242
|
}
|
|
15243
15243
|
getSolver() {
|
|
15244
|
-
return this._configDirty && (this._configDirty = !1, this._arcadeSolver = new
|
|
15244
|
+
return this._configDirty && (this._configDirty = !1, this._arcadeSolver = new Ys(this._physics.config.arcade), this._realisticSolver = new $s(this._physics.config.realistic)), this._physics.config.solver === cs.Realistic ? this._realisticSolver : this._arcadeSolver;
|
|
15245
15245
|
}
|
|
15246
15246
|
debug(t) {
|
|
15247
15247
|
this._processor.debug(t, 0);
|
|
@@ -15259,12 +15259,12 @@ class Ts extends Ft {
|
|
|
15259
15259
|
}
|
|
15260
15260
|
}
|
|
15261
15261
|
}
|
|
15262
|
-
|
|
15262
|
+
Cs.priority = Jt.Higher;
|
|
15263
15263
|
class Qa {
|
|
15264
15264
|
constructor(t) {
|
|
15265
15265
|
this.$configUpdate = new xt(), this._configDirty = !1, this.config = t, this.$configUpdate.subscribe((e) => {
|
|
15266
15266
|
this._configDirty = !0, N.updateDefaultPhysicsConfig(e.bodies);
|
|
15267
|
-
}), this._config.spatialPartition === xi.SparseHashGrid ? this._collisionProcessor = new
|
|
15267
|
+
}), this._config.spatialPartition === xi.SparseHashGrid ? this._collisionProcessor = new Xs(this._config.sparseHashGrid) : this._collisionProcessor = new ji(this._config);
|
|
15268
15268
|
}
|
|
15269
15269
|
get config() {
|
|
15270
15270
|
return To(this._config, (t) => {
|
|
@@ -15281,7 +15281,7 @@ class Qa {
|
|
|
15281
15281
|
if (this._configDirty) {
|
|
15282
15282
|
this._configDirty = !1;
|
|
15283
15283
|
const t = this._collisionProcessor.getColliders();
|
|
15284
|
-
this._config.spatialPartition === xi.SparseHashGrid ? this._collisionProcessor = new
|
|
15284
|
+
this._config.spatialPartition === xi.SparseHashGrid ? this._collisionProcessor = new Xs(this._config.sparseHashGrid) : this._collisionProcessor = new ji(this._config);
|
|
15285
15285
|
for (const e of t)
|
|
15286
15286
|
this._collisionProcessor.track(e);
|
|
15287
15287
|
}
|
|
@@ -15300,7 +15300,7 @@ class Qa {
|
|
|
15300
15300
|
}
|
|
15301
15301
|
}
|
|
15302
15302
|
var di = /* @__PURE__ */ ((r) => (r.Fixed = "Fixed", r.FitContainerAndFill = "FitContainerAndFill", r.FitScreenAndFill = "FitScreenAndFill", r.FitContainerAndZoom = "FitContainerAndZoom", r.FitScreenAndZoom = "FitScreenAndZoom", r.FitScreen = "FitScreen", r.FillScreen = "FillScreen", r.FitContainer = "FitContainer", r.FillContainer = "FillContainer", r))(di || {});
|
|
15303
|
-
class
|
|
15303
|
+
class Zs {
|
|
15304
15304
|
/* istanbul ignore next */
|
|
15305
15305
|
static get SVGA() {
|
|
15306
15306
|
return { width: 800, height: 600 };
|
|
@@ -15339,7 +15339,7 @@ const Wl = {
|
|
|
15339
15339
|
PixelRatioChange: "pixelratio",
|
|
15340
15340
|
FullScreenChange: "fullscreen"
|
|
15341
15341
|
};
|
|
15342
|
-
class
|
|
15342
|
+
class js {
|
|
15343
15343
|
constructor(t) {
|
|
15344
15344
|
this.events = new $(), this._antialiasing = !0, this._canvasImageRendering = "auto", this._resolutionStack = [], this._viewportStack = [], this._pixelRatioOverride = null, this._isFullscreen = !1, this._isDisposed = !1, this._logger = I.getInstance(), this._fullscreenChangeHandler = () => {
|
|
15345
15345
|
this._isDisposed || (this._isFullscreen = !this._isFullscreen, this._logger.debug("Fullscreen Change", this._isFullscreen), this.events.emit("fullscreen", {
|
|
@@ -15915,7 +15915,7 @@ Br.type = {
|
|
|
15915
15915
|
document: "document",
|
|
15916
15916
|
arraybuffer: "arraybuffer"
|
|
15917
15917
|
};
|
|
15918
|
-
class
|
|
15918
|
+
class Ts {
|
|
15919
15919
|
constructor() {
|
|
15920
15920
|
this.states = /* @__PURE__ */ new Map();
|
|
15921
15921
|
}
|
|
@@ -15926,7 +15926,7 @@ class Ss {
|
|
|
15926
15926
|
this._currentState = t;
|
|
15927
15927
|
}
|
|
15928
15928
|
static create(t, e) {
|
|
15929
|
-
const i = new
|
|
15929
|
+
const i = new Ts();
|
|
15930
15930
|
i.data = e;
|
|
15931
15931
|
for (const s in t.states)
|
|
15932
15932
|
i.states.set(s, {
|
|
@@ -15971,7 +15971,7 @@ class Ss {
|
|
|
15971
15971
|
}
|
|
15972
15972
|
class th {
|
|
15973
15973
|
constructor(t) {
|
|
15974
|
-
this._src = t, this._audioContext = vi.create(), this._volumeNode = this._audioContext.createGain(), this._playingFuture = new yt(), this._stateMachine =
|
|
15974
|
+
this._src = t, this._audioContext = vi.create(), this._volumeNode = this._audioContext.createGain(), this._playingFuture = new yt(), this._stateMachine = Ts.create(
|
|
15975
15975
|
{
|
|
15976
15976
|
start: "STOPPED",
|
|
15977
15977
|
states: {
|
|
@@ -16392,7 +16392,7 @@ const Gl = {
|
|
|
16392
16392
|
LoadResourceStart: "loadresourcestart",
|
|
16393
16393
|
LoadResourceEnd: "loadresourceend"
|
|
16394
16394
|
};
|
|
16395
|
-
function
|
|
16395
|
+
function Qs(r) {
|
|
16396
16396
|
var t, e;
|
|
16397
16397
|
return !!(r != null && r.prototype) && !!((e = (t = r == null ? void 0 : r.prototype) == null ? void 0 : t.constructor) != null && e.name);
|
|
16398
16398
|
}
|
|
@@ -16401,7 +16401,7 @@ class wi {
|
|
|
16401
16401
|
* @param options Optionally provide the list of resources you want to load at constructor time
|
|
16402
16402
|
*/
|
|
16403
16403
|
constructor(t) {
|
|
16404
|
-
this.events = new $(), this.canvas = new
|
|
16404
|
+
this.events = new $(), this.canvas = new ms({
|
|
16405
16405
|
filtering: wt.Blended,
|
|
16406
16406
|
smoothing: !0,
|
|
16407
16407
|
cache: !1,
|
|
@@ -16660,7 +16660,7 @@ Ur._DEFAULT_LOADER_OPTIONS = {
|
|
|
16660
16660
|
fullscreenContainer: void 0
|
|
16661
16661
|
};
|
|
16662
16662
|
let rs = Ur;
|
|
16663
|
-
const
|
|
16663
|
+
const Js = {
|
|
16664
16664
|
webgl: "WebGL",
|
|
16665
16665
|
webaudio: "WebAudio",
|
|
16666
16666
|
gamepadapi: "Gamepad API"
|
|
@@ -16724,8 +16724,8 @@ class oh {
|
|
|
16724
16724
|
==========================%c
|
|
16725
16725
|
`;
|
|
16726
16726
|
const e = ["font-weight: bold; color: navy", "font-weight: normal; color: inherit"], i = this.getBrowserFeatures();
|
|
16727
|
-
for (const s of Object.keys(
|
|
16728
|
-
i[s] ? (t += "(%c✓%c)", e.push("font-weight: bold; color: green"), e.push("font-weight: normal; color: inherit")) : (t += "(%c✗%c)", e.push("font-weight: bold; color: red"), e.push("font-weight: normal; color: inherit")), t += " " +
|
|
16727
|
+
for (const s of Object.keys(Js))
|
|
16728
|
+
i[s] ? (t += "(%c✓%c)", e.push("font-weight: bold; color: green"), e.push("font-weight: normal; color: inherit")) : (t += "(%c✗%c)", e.push("font-weight: bold; color: red"), e.push("font-weight: normal; color: inherit")), t += " " + Js[s] + `
|
|
16729
16729
|
`;
|
|
16730
16730
|
e.unshift(t), console.log.apply(console, e);
|
|
16731
16731
|
}
|
|
@@ -16891,7 +16891,7 @@ const Or = class Nr {
|
|
|
16891
16891
|
};
|
|
16892
16892
|
Or._MAX_ID = 0;
|
|
16893
16893
|
let Hi = Or;
|
|
16894
|
-
function
|
|
16894
|
+
function Ks(r) {
|
|
16895
16895
|
return r && r._dispatchPointerEvents && r._processPointerToObject;
|
|
16896
16896
|
}
|
|
16897
16897
|
class hh {
|
|
@@ -16902,7 +16902,7 @@ class hh {
|
|
|
16902
16902
|
this.object = t, this.contains = e, this.active = i;
|
|
16903
16903
|
}
|
|
16904
16904
|
}
|
|
16905
|
-
class
|
|
16905
|
+
class Ss {
|
|
16906
16906
|
constructor() {
|
|
16907
16907
|
this._proxyPool = new ei(
|
|
16908
16908
|
() => new hh(),
|
|
@@ -16987,7 +16987,7 @@ class As {
|
|
|
16987
16987
|
}
|
|
16988
16988
|
for (let l = 0; l < h.length; l++) {
|
|
16989
16989
|
const c = h[l];
|
|
16990
|
-
if (
|
|
16990
|
+
if (Ks(c.object) && c.object._dispatchPointerEvents(t), i.has(c) || s.has(c)) {
|
|
16991
16991
|
a = this._processDownAndEmit(t, c), o = this._processUpAndEmit(t, c), n = this._processMoveAndEmit(t, c);
|
|
16992
16992
|
const d = [...n.values(), ...a.values(), ...o.values()];
|
|
16993
16993
|
this._processEnterLeaveAndEmit(t, c, d), this._processCancelAndEmit(t, c), this._processWheelAndEmit(t, c);
|
|
@@ -17002,7 +17002,7 @@ class As {
|
|
|
17002
17002
|
processPointerToObject(t, e) {
|
|
17003
17003
|
for (let i = 0; i < e.length; i++) {
|
|
17004
17004
|
const s = e[i], n = this._getProxy(s);
|
|
17005
|
-
|
|
17005
|
+
Ks(s) && s._processPointerToObject(t);
|
|
17006
17006
|
for (const [o, a] of t.currentFramePointerCoords.entries())
|
|
17007
17007
|
n.contains(a) && this._addPointerToProxy(n, o);
|
|
17008
17008
|
}
|
|
@@ -17078,7 +17078,7 @@ class lh extends Rt {
|
|
|
17078
17078
|
new tt({
|
|
17079
17079
|
onPostDraw: (o, a) => this.draw(o, a)
|
|
17080
17080
|
})
|
|
17081
|
-
), this.addComponent(new
|
|
17081
|
+
), this.addComponent(new fs((o, a) => this.debug(o, a), !1)), this.addComponent(new it()), this.addComponent(new fe()), this.pointer = this.get(fe), this._graphics = this.get(tt), this.transform = this.get(P), this._motion = this.get(H), this.collider = this.get(it), this._composite = this.collider.useCompositeCollider([]), this.transform.pos = (i = t.pos) != null ? i : x.Zero, this._oldPos = this.transform.pos.clone(), this._oldScale = this.transform.scale.clone(), this.renderFromTopOfGraphic = (s = t.renderFromTopOfGraphic) != null ? s : this.renderFromTopOfGraphic, this.tileWidth = t.tileWidth, this.tileHeight = t.tileHeight, this.rows = t.rows, this.columns = t.columns, this._pointerEventDispatcher = new Ss(), this.tiles = new Array(this.rows * this.columns), this._rows = new Array(this.rows), this._cols = new Array(this.columns);
|
|
17082
17082
|
let n = [];
|
|
17083
17083
|
for (let o = 0; o < this.columns; o++) {
|
|
17084
17084
|
for (let a = 0; a < this.rows; a++) {
|
|
@@ -17285,7 +17285,7 @@ class lh extends Rt {
|
|
|
17285
17285
|
getOnScreenTiles() {
|
|
17286
17286
|
const t = this._engine.screen.getWorldBounds();
|
|
17287
17287
|
let e = w(0, 0), i = this.transform.coordPlane === ht.Screen ? this._engine.screen.getScreenBounds() : t;
|
|
17288
|
-
const s = this.get(
|
|
17288
|
+
const s = this.get(gs);
|
|
17289
17289
|
if (s && this.isInitialized) {
|
|
17290
17290
|
const p = x.One.sub(s.parallaxFactor);
|
|
17291
17291
|
e = this._engine.currentScene.camera.pos.scale(p), i = i.translate(e.negate());
|
|
@@ -17636,12 +17636,12 @@ class Xl extends Rt {
|
|
|
17636
17636
|
}),
|
|
17637
17637
|
new it(),
|
|
17638
17638
|
new fe(),
|
|
17639
|
-
new
|
|
17639
|
+
new fs((c, d) => this.debug(c, d), !1)
|
|
17640
17640
|
],
|
|
17641
17641
|
t.name
|
|
17642
17642
|
), this.elevation = 0, this.isVisible = !0, this.opacity = 1, this.renderFromTopOfGraphic = !1, this.graphicsOffset = w(0, 0), this._collidersDirty = !1, this._originalOffsets = /* @__PURE__ */ new WeakMap();
|
|
17643
17643
|
const { pos: e, tileWidth: i, tileHeight: s, columns: n, rows: o, renderFromTopOfGraphic: a, graphicsOffset: h, elevation: l } = t;
|
|
17644
|
-
this.transform = this.get(P), e && (this.transform.pos = e), this.collider = this.get(it), this.collider && this.collider.set(this._composite = new lt([])), this.pointer = this.get(fe), this.renderFromTopOfGraphic = a != null ? a : this.renderFromTopOfGraphic, this.graphicsOffset = h != null ? h : this.graphicsOffset, this.elevation = l != null ? l : this.elevation, this.tileWidth = i, this.tileHeight = s, this.columns = n, this.rows = o, this._pointerEventDispatcher = new
|
|
17644
|
+
this.transform = this.get(P), e && (this.transform.pos = e), this.collider = this.get(it), this.collider && this.collider.set(this._composite = new lt([])), this.pointer = this.get(fe), this.renderFromTopOfGraphic = a != null ? a : this.renderFromTopOfGraphic, this.graphicsOffset = h != null ? h : this.graphicsOffset, this.elevation = l != null ? l : this.elevation, this.tileWidth = i, this.tileHeight = s, this.columns = n, this.rows = o, this._pointerEventDispatcher = new Ss(), this.tiles = new Array(n * o);
|
|
17645
17645
|
for (let c = 0; c < o; c++)
|
|
17646
17646
|
for (let d = 0; d < n; d++) {
|
|
17647
17647
|
const u = new dh(d, c, this.graphicsOffset, this);
|
|
@@ -17916,7 +17916,7 @@ class vh {
|
|
|
17916
17916
|
constructor() {
|
|
17917
17917
|
this.events = new $(), this.transform = Z.identity(), this.inverse = Z.identity(), this._cameraStrategies = [], this.strategy = new uh(this), this._z = 1, this.dz = 0, this.az = 0, this.rotation = 0, this._angularVelocity = 0, this._posChanged = !1, this._pos = new ie(x.Zero, () => {
|
|
17918
17918
|
this._posChanged = !0;
|
|
17919
|
-
}), this.drawPos = this.pos.clone(), this._oldPos = this.pos.clone(), this.vel = x.Zero, this.acc = x.Zero, this._cameraMoving = !1, this._currentLerpTime = 0, this._lerpDuration = 1e3, this._lerpStart = null, this._lerpEnd = null, this._isShaking = !1, this._shakeMagnitudeX = 0, this._shakeMagnitudeY = 0, this._shakeDuration = 0, this._elapsedShakeTime = 0, this._xShake = 0, this._yShake = 0, this._isZooming = !1, this._zoomStart = 1, this._zoomEnd = 1, this._currentZoomTime = 0, this._zoomDuration = 0, this._legacyZoomEasing = It.EaseInOutCubic, this._useLegacyZoom = !1, this._zoomEasing =
|
|
17919
|
+
}), this.drawPos = this.pos.clone(), this._oldPos = this.pos.clone(), this.vel = x.Zero, this.acc = x.Zero, this._cameraMoving = !1, this._currentLerpTime = 0, this._lerpDuration = 1e3, this._lerpStart = null, this._lerpEnd = null, this._isShaking = !1, this._shakeMagnitudeX = 0, this._shakeMagnitudeY = 0, this._shakeDuration = 0, this._elapsedShakeTime = 0, this._xShake = 0, this._yShake = 0, this._isZooming = !1, this._zoomStart = 1, this._zoomEnd = 1, this._currentZoomTime = 0, this._zoomDuration = 0, this._legacyZoomEasing = It.EaseInOutCubic, this._useLegacyZoom = !1, this._zoomEasing = Hs, this._legacyEasing = It.EaseInOutCubic, this._useLegacyEasing = !1, this._easing = Hs, this._halfWidth = 0, this._halfHeight = 0, this._viewport = null, this._isInitialized = !1, this._snapPos = w(0, 0);
|
|
17920
17920
|
}
|
|
17921
17921
|
get strategies() {
|
|
17922
17922
|
return this._cameraStrategies;
|
|
@@ -18252,7 +18252,7 @@ class Vr extends Ft {
|
|
|
18252
18252
|
super(), this.world = t, this.systemType = Mt.Draw, this.query = this.world.query([P]);
|
|
18253
18253
|
}
|
|
18254
18254
|
initialize(t, e) {
|
|
18255
|
-
this._graphicsContext = e.engine.graphicsContext, this._camera = e.camera, this._engine = e.engine, this._collisionSystem = t.systemManager.get(
|
|
18255
|
+
this._graphicsContext = e.engine.graphicsContext, this._camera = e.camera, this._engine = e.engine, this._collisionSystem = t.systemManager.get(Cs);
|
|
18256
18256
|
}
|
|
18257
18257
|
update() {
|
|
18258
18258
|
var t;
|
|
@@ -18271,7 +18271,7 @@ class Vr extends Ft {
|
|
|
18271
18271
|
const g = this._engine.debug.body, v = this._engine.debug.camera;
|
|
18272
18272
|
for (let m = 0; m < this.query.entities.length; m++) {
|
|
18273
18273
|
const f = this.query.entities[m];
|
|
18274
|
-
if (f.hasTag("offscreen") || f instanceof
|
|
18274
|
+
if (f.hasTag("offscreen") || f instanceof ws || e.useFilter && (!(e.ids.length === 0 || e.ids.includes(f.id)) || !(e.nameQuery === "" || f.name.includes(e.nameQuery))))
|
|
18275
18275
|
continue;
|
|
18276
18276
|
let b = x.Zero;
|
|
18277
18277
|
const C = w(0, 16);
|
|
@@ -18280,7 +18280,7 @@ class Vr extends Ft {
|
|
|
18280
18280
|
x.fromAngle(o.rotation).scale(50).add(x.Zero),
|
|
18281
18281
|
a.rotationColor,
|
|
18282
18282
|
2
|
|
18283
|
-
), this._graphicsContext.debug.drawText(`rot deg(${no(o.rotation).toFixed(2)})`, b), b = b.add(C)), (a.showAll || a.showScale) && this._graphicsContext.drawLine(x.Zero, o.scale.add(x.Zero), a.scaleColor, 2)), _ = f.get(
|
|
18283
|
+
), this._graphicsContext.debug.drawText(`rot deg(${no(o.rotation).toFixed(2)})`, b), b = b.add(C)), (a.showAll || a.showScale) && this._graphicsContext.drawLine(x.Zero, o.scale.add(x.Zero), a.scaleColor, 2)), _ = f.get(fs), _ && (_.useTransform || this._graphicsContext.restore(), _.draw(this._graphicsContext, this._engine.debug), _.useTransform || (this._graphicsContext.save(), this._applyTransform(f))), p = f.get(N), p && ((g.showAll || g.showCollisionGroup) && (this._graphicsContext.debug.drawText(`collision group(${p.group.name})`, b), b = b.add(C)), (g.showAll || g.showCollisionType) && (this._graphicsContext.debug.drawText(`collision type(${p.collisionType})`, b), b = b.add(C)), (g.showAll || g.showMass) && (this._graphicsContext.debug.drawText(`mass(${p.mass})`, b), b = b.add(C)), (g.showAll || g.showMotion) && (this._graphicsContext.debug.drawText(`motion(${p.sleepMotion})`, b), b = b.add(C)), (g.showAll || g.showSleeping) && (this._graphicsContext.debug.drawText(`sleeping(${p.canSleep ? p.isSleeping : "cant sleep"})`, b), b = b.add(C))), this._graphicsContext.restore(), this._graphicsContext.save(), o.coordPlane === ht.Screen && this._graphicsContext.translate(this._engine.screen.contentArea.left, this._engine.screen.contentArea.top), h = f.get(H), h && ((l.showAll || l.showVelocity) && (this._graphicsContext.debug.drawText(`vel${h.vel.toString(2)}`, b.add(o.globalPos)), this._graphicsContext.drawLine(o.globalPos, o.globalPos.add(h.vel), l.velocityColor, 2), b = b.add(C)), (l.showAll || l.showAcceleration) && this._graphicsContext.drawLine(o.globalPos, o.globalPos.add(h.acc), l.accelerationColor, 2)), c = f.get(it), c) {
|
|
18284
18284
|
const S = c.get();
|
|
18285
18285
|
if ((d.showAll || d.showGeometry) && S && S.debug(this._graphicsContext, d.geometryColor, {
|
|
18286
18286
|
lineWidth: d.geometryLineWidth,
|
|
@@ -18356,9 +18356,9 @@ class Vr extends Ft {
|
|
|
18356
18356
|
}
|
|
18357
18357
|
}
|
|
18358
18358
|
Vr.priority = Jt.Lowest;
|
|
18359
|
-
class
|
|
18359
|
+
class As extends Ft {
|
|
18360
18360
|
constructor(t) {
|
|
18361
|
-
super(), this.world = t, this.systemType = Mt.Update, this._graphicsHashGrid = new Fr({ size: 100 }), this._graphics = [], this._entityToPointer = /* @__PURE__ */ new Map(), this._pointerEventDispatcher = new
|
|
18361
|
+
super(), this.world = t, this.systemType = Mt.Update, this._graphicsHashGrid = new Fr({ size: 100 }), this._graphics = [], this._entityToPointer = /* @__PURE__ */ new Map(), this._pointerEventDispatcher = new Ss(), this.overrideUseColliderShape = !1, this.overrideUseGraphicsBounds = !1, this._sortedTransforms = [], this._sortedEntities = [], this._zHasChanged = !1, this._zIndexUpdate = () => {
|
|
18362
18362
|
this._zHasChanged = !0;
|
|
18363
18363
|
}, this.query = this.world.query([P, fe]), this.query.entityAdded$.subscribe((e) => {
|
|
18364
18364
|
const i = e.get(P), s = e.get(fe);
|
|
@@ -18406,7 +18406,7 @@ class Ps extends Ft {
|
|
|
18406
18406
|
this._pointerEventDispatcher.processPointerToObject(this._engineReceiver, this._sortedEntities), this._pointerEventDispatcher.dispatchEvents(this._engineReceiver, this._sortedEntities), this._receivers.forEach((t) => t.update()), this._pointerEventDispatcher.clear(), this._receivers.forEach((t) => t.clear());
|
|
18407
18407
|
}
|
|
18408
18408
|
}
|
|
18409
|
-
|
|
18409
|
+
As.priority = Jt.Higher;
|
|
18410
18410
|
class Gr extends Ft {
|
|
18411
18411
|
constructor(t) {
|
|
18412
18412
|
super(), this.world = t, this.systemType = Mt.Update, this._actions = [], this.query = this.world.query([qe]), this.query.entityAdded$.subscribe((e) => this._actions.push(e.get(qe))), this.query.entityRemoved$.subscribe((e) => {
|
|
@@ -18420,7 +18420,7 @@ class Gr extends Ft {
|
|
|
18420
18420
|
}
|
|
18421
18421
|
}
|
|
18422
18422
|
Gr.priority = Jt.Higher;
|
|
18423
|
-
class
|
|
18423
|
+
class Ps {
|
|
18424
18424
|
constructor() {
|
|
18425
18425
|
this.events = new $(), this.enabled = !1, this.supported = !!navigator.getGamepads, this._gamePadTimeStamps = [0, 0, 0, 0], this._oldPads = [], this._pads = [], this._initSuccess = !1, this._navigator = navigator, this._minimumConfiguration = null, this._enabled = !0;
|
|
18426
18426
|
}
|
|
@@ -18557,7 +18557,7 @@ class Es {
|
|
|
18557
18557
|
return s;
|
|
18558
18558
|
}
|
|
18559
18559
|
}
|
|
18560
|
-
|
|
18560
|
+
Ps.MinAxisMoveThreshold = 0.05;
|
|
18561
18561
|
class Oi {
|
|
18562
18562
|
constructor() {
|
|
18563
18563
|
this.events = new $(), this.connected = !1, this._axes = new Array(4), this._buttons = new Array(16), this._buttonsUp = new Array(16), this._buttonsDown = new Array(16);
|
|
@@ -18613,7 +18613,7 @@ class Oi {
|
|
|
18613
18613
|
*/
|
|
18614
18614
|
getAxes(t) {
|
|
18615
18615
|
const e = this._axes[t];
|
|
18616
|
-
return Math.abs(e) <
|
|
18616
|
+
return Math.abs(e) < Ps.MinAxisMoveThreshold ? 0 : e;
|
|
18617
18617
|
}
|
|
18618
18618
|
updateButton(t, e) {
|
|
18619
18619
|
e === 0 && this._buttons[t] ? this._buttonsUp[t] = 1 : this._buttonsDown[t] = e, this._buttons[t] = e;
|
|
@@ -18838,7 +18838,7 @@ class Sh {
|
|
|
18838
18838
|
this.active = !1;
|
|
18839
18839
|
}
|
|
18840
18840
|
}
|
|
18841
|
-
class
|
|
18841
|
+
class tn {
|
|
18842
18842
|
constructor() {
|
|
18843
18843
|
this.events = new $(), this.lastPagePos = x.Zero, this.lastScreenPos = x.Zero, this.lastWorldPos = x.Zero, this._onPointerMove = (t) => {
|
|
18844
18844
|
this.lastPagePos = new x(t.pagePos.x, t.pagePos.y), this.lastScreenPos = new x(t.screenPos.x, t.screenPos.y), this.lastWorldPos = new x(t.worldPos.x, t.worldPos.y);
|
|
@@ -18875,9 +18875,9 @@ function Ah(r) {
|
|
|
18875
18875
|
function Ph(r) {
|
|
18876
18876
|
return globalThis.PointerEvent && r instanceof globalThis.PointerEvent;
|
|
18877
18877
|
}
|
|
18878
|
-
class
|
|
18878
|
+
class Es {
|
|
18879
18879
|
constructor(t, e) {
|
|
18880
|
-
this.target = t, this.engine = e, this.events = new $(), this.primary = new
|
|
18880
|
+
this.target = t, this.engine = e, this.events = new $(), this.primary = new tn(), this._activeNativePointerIdsToNormalized = /* @__PURE__ */ new Map(), this.lastFramePointerCoords = /* @__PURE__ */ new Map(), this.currentFramePointerCoords = /* @__PURE__ */ new Map(), this.currentFramePointerDown = /* @__PURE__ */ new Map(), this.lastFramePointerDown = /* @__PURE__ */ new Map(), this.currentFrameDown = [], this.currentFrameUp = [], this.currentFrameMove = [], this.currentFrameCancel = [], this.currentFrameWheel = [], this._enabled = !0, this._pointers = [this.primary], this._boundHandle = this._handle.bind(this), this._boundWheel = this._handleWheel.bind(this);
|
|
18881
18881
|
}
|
|
18882
18882
|
toggleEnabled(t) {
|
|
18883
18883
|
this._enabled = t;
|
|
@@ -18889,7 +18889,7 @@ class Is {
|
|
|
18889
18889
|
* @param engine
|
|
18890
18890
|
*/
|
|
18891
18891
|
recreate(t, e) {
|
|
18892
|
-
const i = new
|
|
18892
|
+
const i = new Es(t, e);
|
|
18893
18893
|
return i.primary = this.primary, i._pointers = this._pointers, i;
|
|
18894
18894
|
}
|
|
18895
18895
|
/**
|
|
@@ -18899,7 +18899,7 @@ class Is {
|
|
|
18899
18899
|
at(t) {
|
|
18900
18900
|
if (t >= this._pointers.length)
|
|
18901
18901
|
for (let e = this._pointers.length - 1, i = t; e < i; e++)
|
|
18902
|
-
this._pointers.push(new
|
|
18902
|
+
this._pointers.push(new tn());
|
|
18903
18903
|
return this._pointers[t];
|
|
18904
18904
|
}
|
|
18905
18905
|
/**
|
|
@@ -19110,7 +19110,7 @@ class Is {
|
|
|
19110
19110
|
clientY: i.y
|
|
19111
19111
|
})
|
|
19112
19112
|
);
|
|
19113
|
-
const s = this.engine.currentScene.world.get(
|
|
19113
|
+
const s = this.engine.currentScene.world.get(As);
|
|
19114
19114
|
s.preupdate(this.engine.currentScene, 1), s.update(1);
|
|
19115
19115
|
}
|
|
19116
19116
|
_nativeButtonToPointerButton(t) {
|
|
@@ -19146,7 +19146,7 @@ class Zr {
|
|
|
19146
19146
|
constructor(t) {
|
|
19147
19147
|
this._enabled = !0;
|
|
19148
19148
|
const { pointerTarget: e, grabWindowFocus: i, engine: s, global: n } = t;
|
|
19149
|
-
this.keyboard = new Th(), this.pointers = new
|
|
19149
|
+
this.keyboard = new Th(), this.pointers = new Es(e, s), this.gamepads = new Ps(), this.keyboard.init({ global: n, grabWindowFocus: i }), this.pointers.init({ grabWindowFocus: i }), this.gamepads.init(), this.inputMapper = new yh({
|
|
19150
19150
|
keyboard: this.keyboard,
|
|
19151
19151
|
pointers: this.pointers,
|
|
19152
19152
|
gamepads: this.gamepads
|
|
@@ -19187,7 +19187,7 @@ function Gt(r) {
|
|
|
19187
19187
|
}
|
|
19188
19188
|
class Et {
|
|
19189
19189
|
constructor() {
|
|
19190
|
-
this._logger = I.getInstance(), this.events = new $(), this.camera = new vh(), this.world = new vo(this), this.physics = new Qa(ne()), this._isInitialized = !1, this._timers = [], this._cancelQueue = [], this.world.add(Gr), this.world.add(new
|
|
19190
|
+
this._logger = I.getInstance(), this.events = new $(), this.camera = new vh(), this.world = new vo(this), this.physics = new Qa(ne()), this._isInitialized = !1, this._timers = [], this._cancelQueue = [], this.world.add(Gr), this.world.add(new ys(this.world, this.physics)), this.world.add(new Cs(this.world, this.physics)), this.world.add(As), this.world.add(Wr), this.world.add(mr), this.world.add(pr), this.world.add(Vr);
|
|
19191
19191
|
}
|
|
19192
19192
|
/**
|
|
19193
19193
|
* The actors in the current scene
|
|
@@ -19703,7 +19703,7 @@ class yi {
|
|
|
19703
19703
|
get total() {
|
|
19704
19704
|
return this.update + this.draw;
|
|
19705
19705
|
}
|
|
19706
|
-
}, this._physicsStats = new
|
|
19706
|
+
}, this._physicsStats = new Is(), this._graphicsStats = {
|
|
19707
19707
|
drawCalls: 0,
|
|
19708
19708
|
drawnImages: 0
|
|
19709
19709
|
};
|
|
@@ -19785,7 +19785,7 @@ class yi {
|
|
|
19785
19785
|
return this._graphicsStats;
|
|
19786
19786
|
}
|
|
19787
19787
|
}
|
|
19788
|
-
class
|
|
19788
|
+
class Is {
|
|
19789
19789
|
constructor() {
|
|
19790
19790
|
this._pairs = 0, this._collisions = 0, this._contacts = /* @__PURE__ */ new Map(), this._fastBodies = 0, this._fastBodyCollisions = 0, this._broadphase = 0, this._narrowphase = 0;
|
|
19791
19791
|
}
|
|
@@ -19800,7 +19800,7 @@ class Rs {
|
|
|
19800
19800
|
* Provides a clone of this instance.
|
|
19801
19801
|
*/
|
|
19802
19802
|
clone() {
|
|
19803
|
-
const t = new
|
|
19803
|
+
const t = new Is();
|
|
19804
19804
|
return t.reset(this), t;
|
|
19805
19805
|
}
|
|
19806
19806
|
get pairs() {
|
|
@@ -19846,7 +19846,7 @@ class Rs {
|
|
|
19846
19846
|
this._narrowphase = t;
|
|
19847
19847
|
}
|
|
19848
19848
|
}
|
|
19849
|
-
class
|
|
19849
|
+
class en {
|
|
19850
19850
|
constructor(t) {
|
|
19851
19851
|
this.nativeComponent = t, this._paused = !1, this._nativeHandlers = {};
|
|
19852
19852
|
}
|
|
@@ -19874,7 +19874,7 @@ class sn {
|
|
|
19874
19874
|
}
|
|
19875
19875
|
class Rh {
|
|
19876
19876
|
constructor(t, e) {
|
|
19877
|
-
this._windowGlobal = t, this._documentGlobal = e, this._windowComponent = new
|
|
19877
|
+
this._windowGlobal = t, this._documentGlobal = e, this._windowComponent = new en(this._windowGlobal), this._documentComponent = new en(this._documentGlobal);
|
|
19878
19878
|
}
|
|
19879
19879
|
get window() {
|
|
19880
19880
|
return this._windowComponent;
|
|
@@ -20180,7 +20180,7 @@ class Lh {
|
|
|
20180
20180
|
configureStart(t, e) {
|
|
20181
20181
|
var i, s;
|
|
20182
20182
|
const n = e == null ? void 0 : e.loader;
|
|
20183
|
-
n instanceof wi ? this.mainLoader = n :
|
|
20183
|
+
n instanceof wi ? this.mainLoader = n : Qs(n) ? this.mainLoader = new n() : this.mainLoader = new rs();
|
|
20184
20184
|
let o;
|
|
20185
20185
|
if (e != null && e.inTransition) {
|
|
20186
20186
|
const { inTransition: h } = e;
|
|
@@ -20266,7 +20266,7 @@ class Lh {
|
|
|
20266
20266
|
add(t, e) {
|
|
20267
20267
|
if (!(e instanceof Et) && !Gt(e)) {
|
|
20268
20268
|
const { loader: i, transitions: s } = e, { in: n, out: o } = s != null ? s : {};
|
|
20269
|
-
this._sceneToTransition.set(t, { in: n, out: o }),
|
|
20269
|
+
this._sceneToTransition.set(t, { in: n, out: o }), Qs(i) ? this._sceneToLoader.set(t, new i()) : i && this._sceneToLoader.set(t, i);
|
|
20270
20270
|
}
|
|
20271
20271
|
return this.scenes[t] && this._logger.warn("Scene", t, "already exists overwriting"), this.scenes[t] = e, this.assertAdded(t);
|
|
20272
20272
|
}
|
|
@@ -20419,7 +20419,7 @@ function Jr() {
|
|
|
20419
20419
|
function Kr(r) {
|
|
20420
20420
|
return r.value;
|
|
20421
20421
|
}
|
|
20422
|
-
const
|
|
20422
|
+
const sn = {
|
|
20423
20423
|
textureCollectInterval: 6e4
|
|
20424
20424
|
// TODO future work to integrate the font and text configuration, refactor existing collection mechanism
|
|
20425
20425
|
// fontCollectInterval: 60_000,
|
|
@@ -20491,7 +20491,7 @@ class Uh {
|
|
|
20491
20491
|
this._running = !1, cancelIdleCallback(this._collectHandle);
|
|
20492
20492
|
}
|
|
20493
20493
|
}
|
|
20494
|
-
|
|
20494
|
+
hn();
|
|
20495
20495
|
const Ql = {
|
|
20496
20496
|
FallbackGraphicsContext: "fallbackgraphicscontext",
|
|
20497
20497
|
Initialize: "initialize",
|
|
@@ -20534,7 +20534,7 @@ const Di = class ee {
|
|
|
20534
20534
|
* ```
|
|
20535
20535
|
*/
|
|
20536
20536
|
constructor(t) {
|
|
20537
|
-
this.scope = (S) => ee.Context.scope(this, S), this.version =
|
|
20537
|
+
this.scope = (S) => ee.Context.scope(this, S), this.version = an, this.events = new $(), this.maxFps = Number.POSITIVE_INFINITY, this._inputEnabled = !0, this._suppressPlayButton = !1, this.pauseAudioWhenHidden = !0, this._isDebug = !1, this.enableCanvasTransparency = !0, this.onFatalException = (S) => {
|
|
20538
20538
|
I.getInstance().fatal(S, S.stack);
|
|
20539
20539
|
}, this._toaster = new Bh(), this._timescale = 1, this._isInitialized = !1, this._hasCreatedCanvas = !1, this._originalOptions = {}, this._handleWebGLContextLost = (S) => {
|
|
20540
20540
|
var E;
|
|
@@ -20580,7 +20580,7 @@ const Di = class ee {
|
|
|
20580
20580
|
} else
|
|
20581
20581
|
this._compatible = !0;
|
|
20582
20582
|
if (console.log && !t.suppressConsoleBootMessage && (console.log(
|
|
20583
|
-
`%cPowered by Excalibur.js (v${
|
|
20583
|
+
`%cPowered by Excalibur.js (v${an})`,
|
|
20584
20584
|
"background: #176BAA; color: white; border-radius: 5px; padding: 15px; font-size: 1.5em; line-height: 80px;"
|
|
20585
20585
|
), console.log(
|
|
20586
20586
|
`
|
|
@@ -20588,11 +20588,11 @@ const Di = class ee {
|
|
|
20588
20588
|
O|===|* >________________>
|
|
20589
20589
|
\\|`
|
|
20590
20590
|
), console.log("Visit", "http://excaliburjs.com", "for more information")), t.suppressPlayButton && (this._suppressPlayButton = !0), this._logger = I.getInstance(), this.debug = new Ih(this), this._logger.defaultLevel === Ze.Debug && d.logBrowserFeatures(), this._logger.debug("Building engine..."), t.garbageCollection === !0 ? this.garbageCollectorConfig = {
|
|
20591
|
-
...
|
|
20591
|
+
...sn
|
|
20592
20592
|
} : t.garbageCollection === !1 ? (this._logger.warn(
|
|
20593
20593
|
"WebGL Garbage Collection Disabled!!! If you leak any images over time your game will crash when GPU memory is exhausted"
|
|
20594
20594
|
), this.garbageCollectorConfig = null) : this.garbageCollectorConfig = {
|
|
20595
|
-
...
|
|
20595
|
+
...sn,
|
|
20596
20596
|
...t.garbageCollection
|
|
20597
20597
|
}, this._garbageCollector = new Uh({ getTimestamp: Date.now }), this.canvasElementId = t.canvasElementId, t.canvasElementId) {
|
|
20598
20598
|
if (this._logger.debug("Using Canvas element specified: " + t.canvasElementId), document.getElementById(t.canvasElementId) === null)
|
|
@@ -20648,13 +20648,13 @@ Read more about this issue at https://excaliburjs.com/docs/performance`
|
|
|
20648
20648
|
backgroundColor: t.backgroundColor,
|
|
20649
20649
|
snapToPixel: t.snapToPixel,
|
|
20650
20650
|
useDrawSorting: t.useDrawSorting
|
|
20651
|
-
})), this.screen = new
|
|
20651
|
+
})), this.screen = new js({
|
|
20652
20652
|
canvas: this.canvas,
|
|
20653
20653
|
context: this.graphicsContext,
|
|
20654
20654
|
antialiasing: v,
|
|
20655
20655
|
canvasImageRendering: m,
|
|
20656
20656
|
browser: this.browser,
|
|
20657
|
-
viewport: (o = t.viewport) != null ? o : t.width && t.height ? { width: t.width, height: t.height } :
|
|
20657
|
+
viewport: (o = t.viewport) != null ? o : t.width && t.height ? { width: t.width, height: t.height } : Zs.SVGA,
|
|
20658
20658
|
resolution: t.resolution,
|
|
20659
20659
|
displayMode: u,
|
|
20660
20660
|
pixelRatio: t.suppressHiDPIScaling ? 1 : (a = t.pixelRatio) != null ? a : null
|
|
@@ -20847,12 +20847,12 @@ Read more about this issue at https://excaliburjs.com/docs/performance`
|
|
|
20847
20847
|
backgroundColor: n.backgroundColor,
|
|
20848
20848
|
snapToPixel: n.snapToPixel,
|
|
20849
20849
|
useDrawSorting: n.useDrawSorting
|
|
20850
|
-
}), this.screen && this.screen.dispose(), this.screen = new
|
|
20850
|
+
}), this.screen && this.screen.dispose(), this.screen = new js({
|
|
20851
20851
|
canvas: this.canvas,
|
|
20852
20852
|
context: this.graphicsContext,
|
|
20853
20853
|
antialiasing: (t = n.antialiasing) != null ? t : !0,
|
|
20854
20854
|
browser: this.browser,
|
|
20855
|
-
viewport: (e = n.viewport) != null ? e : n.width && n.height ? { width: n.width, height: n.height } :
|
|
20855
|
+
viewport: (e = n.viewport) != null ? e : n.width && n.height ? { width: n.width, height: n.height } : Zs.SVGA,
|
|
20856
20856
|
resolution: n.resolution,
|
|
20857
20857
|
displayMode: o,
|
|
20858
20858
|
pixelRatio: n.suppressHiDPIScaling ? 1 : (i = n.pixelRatio) != null ? i : null
|
|
@@ -21301,7 +21301,7 @@ class Kl extends Dt {
|
|
|
21301
21301
|
constructor(t) {
|
|
21302
21302
|
var e, i;
|
|
21303
21303
|
super({ width: (e = t.width) != null ? e : 0, height: (i = t.height) != null ? i : 0 }), this._particlesToEmit = 0, this._particlePool = new ei(
|
|
21304
|
-
() => new
|
|
21304
|
+
() => new ws({}),
|
|
21305
21305
|
(p) => p,
|
|
21306
21306
|
500
|
|
21307
21307
|
), this.numParticles = 0, this.isEmitting = !0, this.deadParticles = [], this.emitRate = 1, this.emitterType = Ae.Rectangle, this.radius = 0, this.particle = {
|
|
@@ -21381,7 +21381,7 @@ class Kl extends Dt {
|
|
|
21381
21381
|
this.deadParticles.length = 0;
|
|
21382
21382
|
}
|
|
21383
21383
|
}
|
|
21384
|
-
function
|
|
21384
|
+
function nn(r, t) {
|
|
21385
21385
|
if (!t())
|
|
21386
21386
|
throw new Error(r);
|
|
21387
21387
|
}
|
|
@@ -21477,7 +21477,7 @@ class os {
|
|
|
21477
21477
|
if (this._initialized) {
|
|
21478
21478
|
if (this._clearRequested ? (t.bindBuffer(t.ARRAY_BUFFER, this._buffers[(this._drawIndex + 1) % 2]), t.bufferSubData(t.ARRAY_BUFFER, 0, this._particleData), t.bindBuffer(t.ARRAY_BUFFER, null), this._clearRequested = !1) : this._uploadEmitted(t), t.bindVertexArray(this._currentVao), t.bindBufferBase(t.TRANSFORM_FEEDBACK_BUFFER, 0, this._currentBuffer), this._wrappedLife && this._emitted[0] && this._emitted[0][1] > 0) {
|
|
21479
21479
|
const e = this._emitted[0][1] / this._numInputFloats;
|
|
21480
|
-
|
|
21480
|
+
nn(`midpoint greater than 0, actual: ${e}`, () => e > 0), nn(`midpoint is less than max, actual: ${e}`, () => e < this.maxParticles), t.bindBufferRange(
|
|
21481
21481
|
t.TRANSFORM_FEEDBACK_BUFFER,
|
|
21482
21482
|
0,
|
|
21483
21483
|
this._currentBuffer,
|
|
@@ -21871,7 +21871,7 @@ class gc {
|
|
|
21871
21871
|
duration: ((a = this._gif) == null ? void 0 : a.frames[o].delayMs) || void 0
|
|
21872
21872
|
};
|
|
21873
21873
|
});
|
|
21874
|
-
return this._animation = new
|
|
21874
|
+
return this._animation = new us({
|
|
21875
21875
|
frames: s,
|
|
21876
21876
|
frameDuration: t
|
|
21877
21877
|
}), this._animation;
|
|
@@ -22114,16 +22114,16 @@ class pc {
|
|
|
22114
22114
|
return new Me({ family: this.family, ...this._options, ...t });
|
|
22115
22115
|
}
|
|
22116
22116
|
}
|
|
22117
|
-
const
|
|
22118
|
-
function
|
|
22117
|
+
const rn = Jr(), Wh = /^\s*(?:function)?\*/;
|
|
22118
|
+
function on(r) {
|
|
22119
22119
|
return typeof r != "function" ? !1 : Wh.test(Function.prototype.toString.call(r)) ? !0 : Object.getPrototypeOf ? Object.getPrototypeOf(r) === Object.getPrototypeOf(new Function("return function * () {}")()) : !1;
|
|
22120
22120
|
}
|
|
22121
22121
|
function Vh(...r) {
|
|
22122
22122
|
var t;
|
|
22123
22123
|
const e = I.getInstance();
|
|
22124
22124
|
let i, s, n, o;
|
|
22125
|
-
|
|
22126
|
-
const a = Kr(
|
|
22125
|
+
on(r[0]) && (s = globalThis, i = r[0], n = r[1]), on(r[1]) && (s = r[0], i = r[1], n = r[2]), r[1] instanceof Ni && (s = r[0], o = r[1], i = r[2], n = r[3]), r[0] instanceof Ni && (s = globalThis, o = r[0], i = r[1], n = r[2]);
|
|
22126
|
+
const a = Kr(rn), h = n == null ? void 0 : n.timing, l = a ? !1 : (t = n == null ? void 0 : n.autostart) != null ? t : !0;
|
|
22127
22127
|
let c;
|
|
22128
22128
|
try {
|
|
22129
22129
|
c = o != null ? o : Ni.useEngine();
|
|
@@ -22143,7 +22143,7 @@ Pass an engine parameter to ex.coroutine(engine, function * {...})`
|
|
|
22143
22143
|
u = !0, b();
|
|
22144
22144
|
return;
|
|
22145
22145
|
}
|
|
22146
|
-
const { done: E, value: y } =
|
|
22146
|
+
const { done: E, value: y } = rn.scope(!0, () => g.next(S));
|
|
22147
22147
|
if (E || _) {
|
|
22148
22148
|
u = !0, b();
|
|
22149
22149
|
return;
|
|
@@ -22174,7 +22174,7 @@ Pass an engine parameter to ex.coroutine(engine, function * {...})`
|
|
|
22174
22174
|
};
|
|
22175
22175
|
return f;
|
|
22176
22176
|
}
|
|
22177
|
-
class
|
|
22177
|
+
class Rs extends Rt {
|
|
22178
22178
|
constructor(t) {
|
|
22179
22179
|
var e, i, s, n, o;
|
|
22180
22180
|
super(), this._logger = I.getInstance(), this.transform = new P(), this.graphics = new tt(), this._completeFuture = new yt(), this.started = !1, this._currentDistance = 0, this._currentProgress = 0, this.done = this._completeFuture.promise, this._useLegacyEasing = !1, this.name = `Transition#${this.id}`, this.duration = t.duration, Fe(t.easing) ? (this.legacyEasing = (e = t.easing) != null ? e : It.Linear, this._useLegacyEasing = !0) : this.easing = (i = t.easing) != null ? i : ls, this.direction = (s = t.direction) != null ? s : "out", this.hideLoader = (n = t.hideLoader) != null ? n : !1, this.blockInput = (o = t.blockInput) != null ? o : !1, this.transform.coordPlane = ht.Screen, this.transform.pos = x.Zero, this.transform.z = 1 / 0, this.graphics.anchor = x.Zero, this.addComponent(this.transform), this.addComponent(this.graphics), this.direction === "out" ? this._currentProgress = 0 : this._currentProgress = 1;
|
|
@@ -22286,7 +22286,7 @@ class Ms extends Rt {
|
|
|
22286
22286
|
this.isInitialized && (this.started || (this.started = !0, this.onStart(this.progress)), this.onUpdate(this.progress), this.complete && !this._completeFuture.isCompleted && (this.onEnd(this.progress), this._completeFuture.resolve()));
|
|
22287
22287
|
}
|
|
22288
22288
|
}
|
|
22289
|
-
class mc extends
|
|
22289
|
+
class mc extends Rs {
|
|
22290
22290
|
constructor(t) {
|
|
22291
22291
|
var e, i;
|
|
22292
22292
|
super({
|
|
@@ -22314,7 +22314,7 @@ class mc extends Ms {
|
|
|
22314
22314
|
this.graphics.opacity = t;
|
|
22315
22315
|
}
|
|
22316
22316
|
}
|
|
22317
|
-
class xc extends
|
|
22317
|
+
class xc extends Rs {
|
|
22318
22318
|
constructor(t) {
|
|
22319
22319
|
super({ direction: "in", ...t }), this.name = `CrossFade#${this.id}`;
|
|
22320
22320
|
}
|
|
@@ -22337,7 +22337,7 @@ class xc extends Ms {
|
|
|
22337
22337
|
this.graphics.opacity = t;
|
|
22338
22338
|
}
|
|
22339
22339
|
}
|
|
22340
|
-
class vc extends
|
|
22340
|
+
class vc extends Rs {
|
|
22341
22341
|
constructor(t) {
|
|
22342
22342
|
var e;
|
|
22343
22343
|
super({ direction: "in", ...t }), this._easing = It.Linear, this._start = x.Zero, this._end = x.Zero, this.name = `Slide#${this.id}`, this.slideDirection = t.slideDirection, this.transform.coordPlane = ht.Screen, this.graphics.forceOnScreen = !0, this._easing = (e = t.easingFunction) != null ? e : this._easing;
|
|
@@ -22379,7 +22379,7 @@ class vc extends Ms {
|
|
|
22379
22379
|
}
|
|
22380
22380
|
const wc = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
|
|
22381
22381
|
__proto__: null,
|
|
22382
|
-
ConsoleAppender:
|
|
22382
|
+
ConsoleAppender: pn,
|
|
22383
22383
|
DrawUtil: Ro,
|
|
22384
22384
|
EasingFunctions: It,
|
|
22385
22385
|
LogLevel: Ze,
|
|
@@ -22470,8 +22470,8 @@ class Cc {
|
|
|
22470
22470
|
}
|
|
22471
22471
|
}
|
|
22472
22472
|
}
|
|
22473
|
-
const
|
|
22474
|
-
|
|
22473
|
+
const an = "0.32.0-alpha.1574+e3aa0be";
|
|
22474
|
+
hn();
|
|
22475
22475
|
export {
|
|
22476
22476
|
Wn as ActionCompleteEvent,
|
|
22477
22477
|
Fi as ActionContext,
|
|
@@ -22486,11 +22486,11 @@ export {
|
|
|
22486
22486
|
Vn as AddEvent,
|
|
22487
22487
|
Il as AddedComponent,
|
|
22488
22488
|
Z as AffineMatrix,
|
|
22489
|
-
|
|
22489
|
+
us as Animation,
|
|
22490
22490
|
So as AnimationDirection,
|
|
22491
22491
|
Bl as AnimationEvents,
|
|
22492
22492
|
Ao as AnimationStrategy,
|
|
22493
|
-
|
|
22493
|
+
Ys as ArcadeSolver,
|
|
22494
22494
|
vi as AudioContextFactory,
|
|
22495
22495
|
bh as Axes,
|
|
22496
22496
|
_h as Axis,
|
|
@@ -22499,14 +22499,14 @@ export {
|
|
|
22499
22499
|
Wa as Blink,
|
|
22500
22500
|
N as BodyComponent,
|
|
22501
22501
|
F as BoundingBox,
|
|
22502
|
-
|
|
22502
|
+
en as BrowserComponent,
|
|
22503
22503
|
Rh as BrowserEvents,
|
|
22504
22504
|
qr as Buttons,
|
|
22505
22505
|
vh as Camera,
|
|
22506
22506
|
Yl as CameraEvents,
|
|
22507
|
-
|
|
22507
|
+
ms as Canvas,
|
|
22508
22508
|
zh as ChannelCollection,
|
|
22509
|
-
|
|
22509
|
+
ps as Circle,
|
|
22510
22510
|
_t as CircleCollider,
|
|
22511
22511
|
jr as Clock,
|
|
22512
22512
|
Yt as ClosestLineJumpTable,
|
|
@@ -22520,7 +22520,7 @@ export {
|
|
|
22520
22520
|
$i as CollisionPostSolveEvent,
|
|
22521
22521
|
Yi as CollisionPreSolveEvent,
|
|
22522
22522
|
fi as CollisionStartEvent,
|
|
22523
|
-
|
|
22523
|
+
Cs as CollisionSystem,
|
|
22524
22524
|
R as CollisionType,
|
|
22525
22525
|
T as Color,
|
|
22526
22526
|
Eh as ColorBlindFlags,
|
|
@@ -22528,7 +22528,7 @@ export {
|
|
|
22528
22528
|
Zo as ColorBlindnessPostProcessor,
|
|
22529
22529
|
Bt as Component,
|
|
22530
22530
|
lt as CompositeCollider,
|
|
22531
|
-
|
|
22531
|
+
pn as ConsoleAppender,
|
|
22532
22532
|
ja as ContactConstraintPoint,
|
|
22533
22533
|
Xi as ContactEndEvent,
|
|
22534
22534
|
_e as ContactSolveBias,
|
|
@@ -22540,11 +22540,11 @@ export {
|
|
|
22540
22540
|
Ln as DeactivateEvent,
|
|
22541
22541
|
St as Debug,
|
|
22542
22542
|
Ih as DebugConfig,
|
|
22543
|
-
|
|
22543
|
+
fs as DebugGraphicsComponent,
|
|
22544
22544
|
Vr as DebugSystem,
|
|
22545
22545
|
fr as DebugText,
|
|
22546
22546
|
Ho as DefaultAntialiasOptions,
|
|
22547
|
-
|
|
22547
|
+
sn as DefaultGarbageCollectionOptions,
|
|
22548
22548
|
wi as DefaultLoader,
|
|
22549
22549
|
Oo as DefaultPixelArtOptions,
|
|
22550
22550
|
le as DegreeOfFreedom,
|
|
@@ -22557,11 +22557,11 @@ export {
|
|
|
22557
22557
|
di as DisplayMode,
|
|
22558
22558
|
Jn as DynamicTree,
|
|
22559
22559
|
ji as DynamicTreeCollisionProcessor,
|
|
22560
|
-
|
|
22560
|
+
an as EX_VERSION,
|
|
22561
22561
|
Na as EaseBy,
|
|
22562
22562
|
Oa as EaseTo,
|
|
22563
22563
|
It as EasingFunctions,
|
|
22564
|
-
|
|
22564
|
+
zs as Edge,
|
|
22565
22565
|
At as EdgeCollider,
|
|
22566
22566
|
ph as ElasticToActorStrategy,
|
|
22567
22567
|
Ae as EmitterType,
|
|
@@ -22573,7 +22573,7 @@ export {
|
|
|
22573
22573
|
Dl as EntityEvents,
|
|
22574
22574
|
go as EntityManager,
|
|
22575
22575
|
$ as EventEmitter,
|
|
22576
|
-
|
|
22576
|
+
mn as EventTypes,
|
|
22577
22577
|
El as Events,
|
|
22578
22578
|
Br as ExResponse,
|
|
22579
22579
|
is as ExcaliburGraphicsContext2DCanvas,
|
|
@@ -22584,7 +22584,7 @@ export {
|
|
|
22584
22584
|
mc as FadeInOut,
|
|
22585
22585
|
Ne as Flags,
|
|
22586
22586
|
Xa as Flash,
|
|
22587
|
-
|
|
22587
|
+
qs as Follow,
|
|
22588
22588
|
Me as Font,
|
|
22589
22589
|
ts as FontCache,
|
|
22590
22590
|
pc as FontSource,
|
|
@@ -22601,14 +22601,14 @@ export {
|
|
|
22601
22601
|
Mn as GamepadButtonEvent,
|
|
22602
22602
|
In as GamepadConnectEvent,
|
|
22603
22603
|
Rn as GamepadDisconnectEvent,
|
|
22604
|
-
|
|
22604
|
+
Ps as Gamepads,
|
|
22605
22605
|
Uh as GarbageCollector,
|
|
22606
22606
|
gc as Gif,
|
|
22607
22607
|
Nh as GifParser,
|
|
22608
22608
|
Ye as GlobalCoordinates,
|
|
22609
22609
|
tc as GpuParticleEmitter,
|
|
22610
22610
|
os as GpuParticleRenderer,
|
|
22611
|
-
|
|
22611
|
+
dn as Graph,
|
|
22612
22612
|
nt as Graphic,
|
|
22613
22613
|
tt as GraphicsComponent,
|
|
22614
22614
|
$e as GraphicsGroup,
|
|
@@ -22632,7 +22632,7 @@ export {
|
|
|
22632
22632
|
ri as KeyEvent,
|
|
22633
22633
|
Th as Keyboard,
|
|
22634
22634
|
Ch as Keys,
|
|
22635
|
-
|
|
22635
|
+
xn as KillEvent,
|
|
22636
22636
|
Jl as Label,
|
|
22637
22637
|
xh as LimitCameraBoundsStrategy,
|
|
22638
22638
|
gr as Line,
|
|
@@ -22649,10 +22649,10 @@ export {
|
|
|
22649
22649
|
kr as MediaEvent,
|
|
22650
22650
|
zi as Meet,
|
|
22651
22651
|
H as MotionComponent,
|
|
22652
|
-
|
|
22653
|
-
|
|
22652
|
+
ys as MotionSystem,
|
|
22653
|
+
Ws as MoveBy,
|
|
22654
22654
|
Pa as MoveByWithOptions,
|
|
22655
|
-
|
|
22655
|
+
Vs as MoveTo,
|
|
22656
22656
|
Ia as MoveToWithOptions,
|
|
22657
22657
|
ye as NativePointerButton,
|
|
22658
22658
|
be as NativeSoundEvent,
|
|
@@ -22664,25 +22664,25 @@ export {
|
|
|
22664
22664
|
xt as Observable,
|
|
22665
22665
|
mr as OffscreenSystem,
|
|
22666
22666
|
vt as Pair,
|
|
22667
|
-
|
|
22667
|
+
gs as ParallaxComponent,
|
|
22668
22668
|
ec as ParallelActions,
|
|
22669
|
-
|
|
22669
|
+
ws as Particle,
|
|
22670
22670
|
Kl as ParticleEmitter,
|
|
22671
22671
|
Xo as ParticleRenderer,
|
|
22672
22672
|
Zt as ParticleTransform,
|
|
22673
|
-
|
|
22673
|
+
Is as PhysicsStats,
|
|
22674
22674
|
Qa as PhysicsWorld,
|
|
22675
|
-
|
|
22675
|
+
tn as PointerAbstraction,
|
|
22676
22676
|
ce as PointerButton,
|
|
22677
22677
|
fe as PointerComponent,
|
|
22678
22678
|
oi as PointerEvent,
|
|
22679
|
-
|
|
22679
|
+
Es as PointerEventReceiver,
|
|
22680
22680
|
Xe as PointerScope,
|
|
22681
|
-
|
|
22681
|
+
As as PointerSystem,
|
|
22682
22682
|
de as PointerType,
|
|
22683
22683
|
xr as Polygon,
|
|
22684
22684
|
dt as PolygonCollider,
|
|
22685
|
-
|
|
22685
|
+
ds as Pool,
|
|
22686
22686
|
ho as PositionNode,
|
|
22687
22687
|
Re as PostCollisionEvent,
|
|
22688
22688
|
An as PostDebugDrawEvent,
|
|
@@ -22708,14 +22708,14 @@ export {
|
|
|
22708
22708
|
ge as Random,
|
|
22709
22709
|
Ke as Raster,
|
|
22710
22710
|
Ce as Ray,
|
|
22711
|
-
|
|
22711
|
+
$s as RealisticSolver,
|
|
22712
22712
|
Ri as Rectangle,
|
|
22713
22713
|
Gn as RemoveEvent,
|
|
22714
22714
|
Ml as RemovedComponent,
|
|
22715
22715
|
ei as RentalPool,
|
|
22716
22716
|
Ta as Repeat,
|
|
22717
22717
|
Sa as RepeatForever,
|
|
22718
|
-
|
|
22718
|
+
Zs as Resolution,
|
|
22719
22719
|
Pi as Resource,
|
|
22720
22720
|
kl as ResourceEvents,
|
|
22721
22721
|
Da as RotateBy,
|
|
@@ -22729,7 +22729,7 @@ export {
|
|
|
22729
22729
|
ka as ScaleToWithOptions,
|
|
22730
22730
|
Et as Scene,
|
|
22731
22731
|
jl as SceneEvents,
|
|
22732
|
-
|
|
22732
|
+
js as Screen,
|
|
22733
22733
|
co as ScreenAppender,
|
|
22734
22734
|
Hr as ScreenElement,
|
|
22735
22735
|
Wl as ScreenEvents,
|
|
@@ -22742,18 +22742,18 @@ export {
|
|
|
22742
22742
|
ft as Shape,
|
|
22743
22743
|
G as Side,
|
|
22744
22744
|
vc as Slide,
|
|
22745
|
-
|
|
22745
|
+
cs as SolverStrategy,
|
|
22746
22746
|
Lr as Sound,
|
|
22747
22747
|
Vl as SoundEvents,
|
|
22748
22748
|
fc as SoundManager,
|
|
22749
22749
|
Fr as SparseHashGrid,
|
|
22750
|
-
|
|
22750
|
+
Xs as SparseHashGridCollisionProcessor,
|
|
22751
22751
|
xi as SpatialPartitionStrategy,
|
|
22752
22752
|
Ht as Sprite,
|
|
22753
|
-
|
|
22753
|
+
_s as SpriteFont,
|
|
22754
22754
|
Te as SpriteSheet,
|
|
22755
22755
|
Qr as StandardClock,
|
|
22756
|
-
|
|
22756
|
+
Ts as StateMachine,
|
|
22757
22757
|
uh as StrategyContainer,
|
|
22758
22758
|
Hh as Stream,
|
|
22759
22759
|
Ft as System,
|
|
@@ -22774,15 +22774,15 @@ export {
|
|
|
22774
22774
|
Bh as Toaster,
|
|
22775
22775
|
re as Transform,
|
|
22776
22776
|
P as TransformComponent,
|
|
22777
|
-
|
|
22778
|
-
|
|
22777
|
+
Rs as Transition,
|
|
22778
|
+
Os as TreeNode,
|
|
22779
22779
|
wh as Trigger,
|
|
22780
22780
|
$l as TriggerEvents,
|
|
22781
22781
|
rt as TwoPI,
|
|
22782
22782
|
Wo as UniformBuffer,
|
|
22783
22783
|
wc as Util,
|
|
22784
22784
|
x as Vector,
|
|
22785
|
-
|
|
22785
|
+
Us as VectorView,
|
|
22786
22786
|
Nt as VertexBuffer,
|
|
22787
22787
|
Kt as VertexLayout,
|
|
22788
22788
|
er as VerticalFirst,
|
|
@@ -22793,7 +22793,7 @@ export {
|
|
|
22793
22793
|
Sh as WheelEvent,
|
|
22794
22794
|
vo as World,
|
|
22795
22795
|
so as approximatelyEqual,
|
|
22796
|
-
|
|
22796
|
+
nn as assert,
|
|
22797
22797
|
se as canonicalizeAngle,
|
|
22798
22798
|
D as clamp,
|
|
22799
22799
|
Vh as coroutine,
|
|
@@ -22807,7 +22807,7 @@ export {
|
|
|
22807
22807
|
bl as easeInOutBack,
|
|
22808
22808
|
Sl as easeInOutBounce,
|
|
22809
22809
|
xl as easeInOutCirc,
|
|
22810
|
-
|
|
22810
|
+
Hs as easeInOutCubic,
|
|
22811
22811
|
Tl as easeInOutElastic,
|
|
22812
22812
|
gl as easeInOutExpo,
|
|
22813
22813
|
nl as easeInOutQuad,
|
|
@@ -22819,7 +22819,7 @@ export {
|
|
|
22819
22819
|
cl as easeInQuint,
|
|
22820
22820
|
Kh as easeInSine,
|
|
22821
22821
|
wl as easeOutBack,
|
|
22822
|
-
|
|
22822
|
+
fn as easeOutBounce,
|
|
22823
22823
|
ml as easeOutCirc,
|
|
22824
22824
|
ol as easeOutCubic,
|
|
22825
22825
|
Cl as easeOutElastic,
|
|
@@ -22850,7 +22850,7 @@ export {
|
|
|
22850
22850
|
Rl as isAddedComponent,
|
|
22851
22851
|
uo as isComponentCtor,
|
|
22852
22852
|
Fe as isLegacyEasing,
|
|
22853
|
-
|
|
22853
|
+
Qs as isLoaderConstructor,
|
|
22854
22854
|
Aa as isMoveByOptions,
|
|
22855
22855
|
Ea as isMoveToOptions,
|
|
22856
22856
|
Fl as isRemovedComponent,
|
|
@@ -22862,7 +22862,7 @@ export {
|
|
|
22862
22862
|
ah as isScreenElement,
|
|
22863
22863
|
mo as isSystemConstructor,
|
|
22864
22864
|
at as lerp,
|
|
22865
|
-
|
|
22865
|
+
cn as lerpAngle,
|
|
22866
22866
|
Ti as lerpVector,
|
|
22867
22867
|
ls as linear,
|
|
22868
22868
|
Gh as maxMessages,
|