excalibur 0.32.0-alpha.1571 → 0.32.0-alpha.1573

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package/CHANGELOG.md CHANGED
@@ -74,6 +74,7 @@ This project adheres to [Semantic Versioning](http://semver.org/).
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  ### Fixed
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+ - Fixed issue where pointer containment WAS NOT being uses on collision shape geometry, only their bounds
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  - Fixed issue where overriding built in uniforms and graphics no longer worked as v0.30.x
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  - Fixed issue where clearSchedule during a scheduled callback could cause a cb to be skipped
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  - Fixed issue where specifying custom events was difficult in TypeScript switched from `export type ...Events {` to `export interface ...Events {` which allows declaration merging by user game code to specify custom events
@@ -3,6 +3,7 @@ import type { ExcaliburGraphicsContext } from './Context/ExcaliburGraphicsContex
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  import type { FontRenderer } from './FontCommon';
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  import type { GraphicOptions } from './Graphic';
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  import { Graphic } from './Graphic';
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+ import type { Sprite } from './Sprite';
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  import type { SpriteSheet } from './SpriteSheet';
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  import { BoundingBox } from '../Collision/BoundingBox';
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  export interface SpriteFontOptions {
@@ -46,7 +47,7 @@ export declare class SpriteFont extends Graphic implements FontRenderer {
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  lineHeight: number | undefined;
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  private _logger;
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  constructor(options: SpriteFontOptions & GraphicOptions);
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- private _getCharacterSprites;
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+ protected _getCharacterSprites(text: string): Sprite[];
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  measureText(text: string, maxWidth?: number): BoundingBox;
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  protected _drawImage(ex: ExcaliburGraphicsContext, x: number, y: number, maxWidth?: number): void;
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  render(ex: ExcaliburGraphicsContext, text: string, _color: any, x: number, y: number, maxWidth?: number): void;
@@ -59,5 +60,5 @@ export declare class SpriteFont extends Graphic implements FontRenderer {
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  private _cachedText?;
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  private _cachedLines?;
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  private _cachedRenderWidth?;
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- private _getLinesFromText;
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+ protected _getLinesFromText(text: string, maxWidth?: number): string[];
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  }
@@ -1,4 +1,4 @@
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- /*! excalibur - 0.32.0-alpha.1571+1b94394 - 2025-11-26
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+ /*! excalibur - 0.32.0-alpha.1573+fb2f11d - 2025-11-28
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  https://github.com/excaliburjs/Excalibur
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  Copyright (c) 2025 Excalibur.js <https://github.com/excaliburjs/Excalibur/graphs/contributors>
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  Licensed BSD-2-Clause
@@ -27215,7 +27215,9 @@ If you want to do custom drawing, use Actor.graphics, or any onPreDraw or onPost
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  const collider = colliders[i];
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  const maybePointer = this._entityToPointer.get(collider.owner);
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  if (maybePointer && (maybePointer.useColliderShape || this.overrideUseColliderShape)) {
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- this._pointerEventDispatcher.addPointerToObject(collider.owner, pointerId);
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+ if (collider.contains(pos.worldPos)) {
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+ this._pointerEventDispatcher.addPointerToObject(collider.owner, pointerId);
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+ }
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  }
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  }
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  const graphics = this._graphicsHashGrid.query(pos.worldPos);
@@ -33440,7 +33442,7 @@ Read more about this issue at https://excaliburjs.com/docs/performance`
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  this._count += count;
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  }
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  }
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- const EX_VERSION = "0.32.0-alpha.1571+1b94394";
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+ const EX_VERSION = "0.32.0-alpha.1573+fb2f11d";
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  polyfill();
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  exports2.ActionCompleteEvent = ActionCompleteEvent;
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  exports2.ActionContext = ActionContext;
@@ -1,4 +1,4 @@
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- /*! excalibur - 0.32.0-alpha.1571+1b94394 - 2025-11-26
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+ /*! excalibur - 0.32.0-alpha.1573+fb2f11d - 2025-11-28
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  https://github.com/excaliburjs/Excalibur
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  Copyright (c) 2025 Excalibur.js <https://github.com/excaliburjs/Excalibur/graphs/contributors>
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  Licensed BSD-2-Clause
@@ -27215,7 +27215,9 @@ If you want to do custom drawing, use Actor.graphics, or any onPreDraw or onPost
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  const collider = colliders[i];
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  const maybePointer = this._entityToPointer.get(collider.owner);
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  if (maybePointer && (maybePointer.useColliderShape || this.overrideUseColliderShape)) {
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- this._pointerEventDispatcher.addPointerToObject(collider.owner, pointerId);
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+ if (collider.contains(pos.worldPos)) {
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+ this._pointerEventDispatcher.addPointerToObject(collider.owner, pointerId);
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+ }
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  }
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  }
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  const graphics = this._graphicsHashGrid.query(pos.worldPos);
@@ -33440,7 +33442,7 @@ Read more about this issue at https://excaliburjs.com/docs/performance`
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  this._count += count;
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  }
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  }
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- const EX_VERSION = "0.32.0-alpha.1571+1b94394";
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+ const EX_VERSION = "0.32.0-alpha.1573+fb2f11d";
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  polyfill();
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  exports2.ActionCompleteEvent = ActionCompleteEvent;
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  exports2.ActionContext = ActionContext;