eskill 1.0.27 → 1.0.28
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/cli.js +33 -10
- package/lib/installer.js +63 -40
- package/package.json +1 -1
package/cli.js
CHANGED
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@@ -13,7 +13,8 @@ const program = new Command();
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program
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.name('eskill')
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.description('Unified AI Agent Skills Management - Install skills from Git URLs')
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-
.version('1.0.
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+
.version('1.0.28')
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.option('-g, --global', '使用全局技能目录(~/.eskill/skills/),否则使用当前目录(./.claude/skills/)', false);
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// 安装命令
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program
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@@ -26,7 +27,11 @@ program
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.option('-f, --force', '强制覆盖已存在的技能', false)
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.action(async (url, options) => {
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try {
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-
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// 获取全局选项
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const globalOptions = program.opts();
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const fullOptions = { ...options, global: globalOptions.global };
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+
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const result = await installFromGitUrl(url, fullOptions);
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// 如果用户取消安装,正常退出
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if (result && result.cancelled) {
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@@ -49,14 +54,19 @@ program
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.option('-a, --agent <name>', '目标 agent', getDefaultAgent())
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.action(async (options) => {
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try {
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-
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// 获取全局选项
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const globalOptions = program.opts();
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const global = globalOptions.global;
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const skills = await listSkills(options.agent, global);
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if (skills.length === 0) {
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console.log('未安装任何技能');
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return;
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}
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-
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const location = global ? '~/.eskill/skills/' : './.claude/skills/';
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console.log(`\n已安装的技能 (${location}):\n`);
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skills.forEach(skill => {
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const displayName = skill.author ? `${skill.name}@${skill.author}` : skill.name;
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const versionInfo = skill.version || (skill.commitHash ? `#${skill.commitHash.substring(0, 7)}` : '');
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@@ -84,7 +94,11 @@ program
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.option('-a, --agent <name>', '目标 agent', getDefaultAgent())
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.action(async (name, options) => {
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try {
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-
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// 获取全局选项
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const globalOptions = program.opts();
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const global = globalOptions.global;
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removeSkill(name, options.agent, global);
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} catch (error) {
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console.error(`错误: ${error.message}`);
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process.exit(1);
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@@ -99,14 +113,18 @@ program
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.option('-f, --force', '强制更新(即使版本相同)', false)
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.action(async (name, options) => {
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try {
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// 获取全局选项
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const globalOptions = program.opts();
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const fullOptions = { ...options, global: globalOptions.global };
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// 支持显式使用 "all" 参数
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if (name === 'all' || name === 'All' || name === 'ALL') {
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// 更新所有技能
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await updateAllSkills(
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await updateAllSkills(fullOptions);
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} else if (name) {
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// 更新单个技能
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console.log(`\n检查技能: ${name}`);
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const result = await updateSkill(name,
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const result = await updateSkill(name, fullOptions);
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if (result.local) {
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console.log('\n⚠️ 本地技能无法自动更新,请手动更新\n');
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@@ -119,7 +137,7 @@ program
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}
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} else {
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// 更新所有技能(不指定参数时)
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await updateAllSkills(
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await updateAllSkills(fullOptions);
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}
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} catch (error) {
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console.error(`\n❌ 更新失败: ${error.message}\n`);
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@@ -289,6 +307,10 @@ program
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.option('-a, --all', '清理所有数据(包括配置和技能)', false)
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.action(async (options) => {
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try {
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// 获取全局选项
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const globalOptions = program.opts();
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const global = globalOptions.global;
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if (options.all) {
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console.log('\n⚠️ 警告:这将删除所有 eskill 数据(包括 API Key 配置和已安装的技能)');
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@@ -306,8 +328,9 @@ program
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}
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});
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} else {
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-
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-
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const location = global ? '~/.eskill/skills/' : './.claude/skills/';
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console.log(`\n清理 ${location} 中的所有技能...\n`);
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cleanupAllSkills(global);
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}
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} catch (error) {
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console.error(`\n❌ 清理失败: ${error.message}\n`);
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package/lib/installer.js
CHANGED
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@@ -58,21 +58,29 @@ function getEskillPackageDir() {
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}
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/**
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*
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* 获取技能存储目录
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* @param {boolean} global - 是否使用全局目录(~/.eskill/skills/),否则使用当前目录(./.claude/skills/)
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*/
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function getSkillsStorageDir() {
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function getSkillsStorageDir(global = false) {
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if (global) {
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// 全局模式:使用 ~/.eskill/skills/
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return join(homedir(), '.eskill', 'skills');
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} else {
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// 本地模式:使用当前目录的 .claude/skills/
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return join(process.cwd(), '.claude', 'skills');
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}
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}
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/**
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* 迁移旧位置的技能到新位置
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* @param {boolean} global - 是否全局模式
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*/
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function migrateOldSkills() {
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function migrateOldSkills(global = false) {
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const __filename = fileURLToPath(import.meta.url);
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const __dirname = dirname(__filename);
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const pkgDir = dirname(__dirname);
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const oldDir = join(pkgDir, 'skills-storage');
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const newDir = getSkillsStorageDir();
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const newDir = getSkillsStorageDir(global);
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// 如果旧位置不存在,无需迁移
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if (!existsSync(oldDir)) {
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@@ -84,6 +92,11 @@ function migrateOldSkills() {
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return;
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}
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// 只在全局模式下迁移
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if (!global) {
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return;
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}
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try {
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// 创建新目录
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mkdirSync(newDir, { recursive: true });
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@@ -119,9 +132,10 @@ function migrateOldSkills() {
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/**
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* 读取所有技能元数据
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* @param {boolean} global - 是否全局模式
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*/
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function getAllSkillsMeta() {
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const skillDir = getSkillsStorageDir();
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function getAllSkillsMeta(global = false) {
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const skillDir = getSkillsStorageDir(global);
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const metaPath = join(skillDir, '.eskill-meta.json');
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if (!existsSync(metaPath)) {
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@@ -138,9 +152,11 @@ function getAllSkillsMeta() {
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/**
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* 保存所有技能元数据
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* @param {metaArray} metaArray - 元数据数组
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* @param {boolean} global - 是否全局模式
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*/
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function saveAllSkillsMeta(metaArray) {
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const skillDir = getSkillsStorageDir();
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function saveAllSkillsMeta(metaArray, global = false) {
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const skillDir = getSkillsStorageDir(global);
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// 确保目录存在
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if (!existsSync(skillDir)) {
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/**
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* 保存单个技能元数据
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* @param {string} skillName - 技能名称
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* @param {object} meta - 元数据
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* @param {boolean} global - 是否全局模式
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*/
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function saveSkillMeta(skillName, meta) {
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const allMeta = getAllSkillsMeta();
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function saveSkillMeta(skillName, meta, global = false) {
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const allMeta = getAllSkillsMeta(global);
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// 查找并更新或添加
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const index = allMeta.findIndex(m => m.name === skillName);
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@@ -165,24 +184,28 @@ function saveSkillMeta(skillName, meta) {
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allMeta.push(meta);
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}
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saveAllSkillsMeta(allMeta);
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saveAllSkillsMeta(allMeta, global);
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}
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/**
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* 读取单个技能元数据
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* @param {string} skillName - 技能名称
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* @param {boolean} global - 是否全局模式
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*/
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function getSkillMeta(skillName) {
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const allMeta = getAllSkillsMeta();
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function getSkillMeta(skillName, global = false) {
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const allMeta = getAllSkillsMeta(global);
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return allMeta.find(m => m.name === skillName) || null;
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}
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/**
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* 删除技能元数据
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* @param {string} skillName - 技能名称
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* @param {boolean} global - 是否全局模式
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*/
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function removeSkillMeta(skillName) {
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const allMeta = getAllSkillsMeta();
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function removeSkillMeta(skillName, global = false) {
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const allMeta = getAllSkillsMeta(global);
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const newMeta = allMeta.filter(m => m.name !== skillName);
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saveAllSkillsMeta(newMeta);
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saveAllSkillsMeta(newMeta, global);
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}
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/**
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@@ -280,7 +303,7 @@ function confirmAction(message) {
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* 从 Git URL 安装技能
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*/
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export async function installFromGitUrl(gitUrl, options = {}) {
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const { agent = 'claude', link = false, force = false } = options;
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const { agent = 'claude', link = false, force = false, global = false } = options;
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// 检测并处理 name@author 格式
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let actualUrl = await handleSkillAtAuthorFormat(gitUrl);
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}
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// 获取技能存储目录
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const skillDir = getSkillsStorageDir();
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const skillDir = getSkillsStorageDir(global);
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// 确保技能目录存在
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if (!existsSync(skillDir)) {
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@@ -385,7 +408,7 @@ export async function installFromGitUrl(gitUrl, options = {}) {
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version,
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installedAt: new Date().toISOString(),
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updatedAt: new Date().toISOString()
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});
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}, global);
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return { success: true, path: targetPath };
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} finally {
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@@ -400,11 +423,11 @@ export async function installFromGitUrl(gitUrl, options = {}) {
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/**
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* 列出已安装的技能
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*/
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export function listSkills(agent = 'claude') {
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export function listSkills(agent = 'claude', global = false) {
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// 自动迁移旧位置的技能
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migrateOldSkills();
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migrateOldSkills(global);
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const skillDir = getSkillsStorageDir();
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const skillDir = getSkillsStorageDir(global);
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if (!existsSync(skillDir)) {
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return [];
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@@ -415,7 +438,7 @@ export function listSkills(agent = 'claude') {
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.filter(dirent => dirent.isDirectory());
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// 读取所有元数据
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const allMeta = getAllSkillsMeta();
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const allMeta = getAllSkillsMeta(global);
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return skillDirs.map(dirent => {
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const skillPath = join(skillDir, dirent.name);
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@@ -435,8 +458,8 @@ export function listSkills(agent = 'claude') {
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/**
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* 删除技能
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*/
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export function removeSkill(skillName, agent = 'claude') {
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const skillDir = getSkillsStorageDir();
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export function removeSkill(skillName, agent = 'claude', global = false) {
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const skillDir = getSkillsStorageDir(global);
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const targetPath = join(skillDir, skillName);
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if (!existsSync(targetPath)) {
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@@ -444,15 +467,15 @@ export function removeSkill(skillName, agent = 'claude') {
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}
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rmSync(targetPath, { recursive: true, force: true });
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removeSkillMeta(skillName);
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removeSkillMeta(skillName, global);
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console.log(`✓ 已删除技能: ${skillName}`);
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}
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/**
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* 清理所有技能(用于卸载)
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*/
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-
export function cleanupAllSkills() {
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|
455
|
-
const skillDir = getSkillsStorageDir();
|
|
477
|
+
export function cleanupAllSkills(global = false) {
|
|
478
|
+
const skillDir = getSkillsStorageDir(global);
|
|
456
479
|
|
|
457
480
|
if (!existsSync(skillDir)) {
|
|
458
481
|
console.log('没有需要清理的技能');
|
|
@@ -491,8 +514,8 @@ export function cleanupAll() {
|
|
|
491
514
|
/**
|
|
492
515
|
* 获取技能存储目录路径
|
|
493
516
|
*/
|
|
494
|
-
export function getSkillsDir() {
|
|
495
|
-
return getSkillsStorageDir();
|
|
517
|
+
export function getSkillsDir(global = false) {
|
|
518
|
+
return getSkillsStorageDir(global);
|
|
496
519
|
}
|
|
497
520
|
|
|
498
521
|
/**
|
|
@@ -516,8 +539,8 @@ function getRemoteCommitHash(gitUrl, branch) {
|
|
|
516
539
|
* 更新单个技能
|
|
517
540
|
*/
|
|
518
541
|
export async function updateSkill(skillName, options = {}) {
|
|
519
|
-
const { force = false } = options;
|
|
520
|
-
const skillDir = getSkillsStorageDir();
|
|
542
|
+
const { force = false, global = false } = options;
|
|
543
|
+
const skillDir = getSkillsStorageDir(global);
|
|
521
544
|
const targetPath = join(skillDir, skillName);
|
|
522
545
|
|
|
523
546
|
// 检查技能是否存在
|
|
@@ -526,7 +549,7 @@ export async function updateSkill(skillName, options = {}) {
|
|
|
526
549
|
}
|
|
527
550
|
|
|
528
551
|
// 读取元数据
|
|
529
|
-
const meta = getSkillMeta(skillName);
|
|
552
|
+
const meta = getSkillMeta(skillName, global);
|
|
530
553
|
|
|
531
554
|
// 如果没有 gitUrl,说明是本地技能,无法更新
|
|
532
555
|
if (!meta || !meta.gitUrl) {
|
|
@@ -599,7 +622,7 @@ export async function updateSkill(skillName, options = {}) {
|
|
|
599
622
|
commitHash: newCommitHash,
|
|
600
623
|
version: newVersion,
|
|
601
624
|
updatedAt: new Date().toISOString()
|
|
602
|
-
});
|
|
625
|
+
}, global);
|
|
603
626
|
|
|
604
627
|
return {
|
|
605
628
|
success: true,
|
|
@@ -620,12 +643,12 @@ export async function updateSkill(skillName, options = {}) {
|
|
|
620
643
|
* 更新所有技能
|
|
621
644
|
*/
|
|
622
645
|
export async function updateAllSkills(options = {}) {
|
|
623
|
-
const { force = false } = options;
|
|
646
|
+
const { force = false, global = false } = options;
|
|
624
647
|
|
|
625
648
|
// 自动迁移旧位置的技能
|
|
626
|
-
migrateOldSkills();
|
|
649
|
+
migrateOldSkills(global);
|
|
627
650
|
|
|
628
|
-
const skillDir = getSkillsStorageDir();
|
|
651
|
+
const skillDir = getSkillsStorageDir(global);
|
|
629
652
|
|
|
630
653
|
if (!existsSync(skillDir)) {
|
|
631
654
|
console.log('未安装任何技能');
|
|
@@ -637,7 +660,7 @@ export async function updateAllSkills(options = {}) {
|
|
|
637
660
|
.filter(dirent => dirent.isDirectory())
|
|
638
661
|
.map(dirent => {
|
|
639
662
|
const skillPath = join(skillDir, dirent.name);
|
|
640
|
-
const meta = getSkillMeta(dirent.name);
|
|
663
|
+
const meta = getSkillMeta(dirent.name, global);
|
|
641
664
|
return {
|
|
642
665
|
name: dirent.name,
|
|
643
666
|
path: skillPath,
|
|
@@ -668,7 +691,7 @@ export async function updateAllSkills(options = {}) {
|
|
|
668
691
|
}
|
|
669
692
|
|
|
670
693
|
// 更新技能
|
|
671
|
-
const result = await updateSkill(skill.name, { force });
|
|
694
|
+
const result = await updateSkill(skill.name, { force, global });
|
|
672
695
|
|
|
673
696
|
if (result.success && result.updated) {
|
|
674
697
|
console.log(`✓ ${skill.name} - ${result.currentVersion} → ${result.newVersion}`);
|