enigmatic 0.9.18 → 0.10.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/components.mjs +17 -0
- package/enigmatic.css +132 -197
- package/enigmatic.js +152 -115
- package/package.json +5 -12
- package/.vscode/launch.json +0 -15
- package/elements/alert-box/alert-box.js +0 -19
- package/elements/alert-box/index.html +0 -6
- package/elements/block-maker/block-maker.js +0 -15
- package/elements/block-maker/index.html +0 -7
- package/elements/chart-progress-bar/chart-progress-bar.js +0 -9
- package/elements/chart-progress-bar/index.html +0 -5
- package/elements/chart-radial-progress/chart-radial-progress.css +0 -39
- package/elements/chart-radial-progress/chart-radial-progress.js +0 -13
- package/elements/chart-radial-progress/index.html +0 -13
- package/elements/chart-statistic/chart-statistic.js +0 -34
- package/elements/chart-statistic/index.html +0 -13
- package/elements/data-grid/data-grid.js +0 -39
- package/elements/data-grid/index.html +0 -13
- package/elements/data-source/data-source.js +0 -36
- package/elements/data-source/index.html +0 -10
- package/elements/data-stream/data-stream.js +0 -28
- package/elements/data-stream/index.html +0 -7
- package/elements/font-awesome/font-awesome.js +0 -11
- package/elements/font-awesome/index.html +0 -7
- package/elements/for-list/for-list.js +0 -25
- package/elements/for-list/index.html +0 -11
- package/elements/hello-world/hello-world.js +0 -16
- package/elements/hello-world/index.html +0 -3
- package/elements/index.mjs +0 -20
- package/elements/map-embed/index.html +0 -4
- package/elements/map-embed/map-embed.js +0 -9
- package/elements/monaco-editor/index.html +0 -11
- package/elements/monaco-editor/monaco-editor.mjs +0 -33
- package/elements/online-indicator/index.html +0 -15
- package/elements/online-indicator/online-indicator.js +0 -20
- package/elements/side-menu/index.html +0 -10
- package/elements/side-menu/side-menu.js +0 -16
- package/elements/tailwind-css/index.html +0 -11
- package/elements/tailwind-css/tailwind-css.js +0 -11
- package/elements/test-runner/index.html +0 -176
- package/elements/test-runner/test-runner.js +0 -59
- package/elements/time-ago/index.html +0 -11
- package/elements/time-ago/time-ago.js +0 -22
- package/elements/toggle-switch/index.html +0 -8
- package/elements/toggle-switch/toggle-switch.js +0 -86
- package/elements/view-panel/index.html +0 -18
- package/elements/view-panel/view-panel.js +0 -22
- package/elements/you-tube/index.html +0 -7
- package/elements/you-tube/you-tube.js +0 -9
- package/index.html +0 -16
- package/readme.md +0 -99
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class YouTube extends EnigmaticElement {
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connectedCallback() {
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this.uid = this.getAttribute('uid') || 'Fku7hi5kI-c'
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this.innerHTML = `<iframe width="560" height="315" src="https://www.youtube.com/embed/${this.uid}"
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title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write;
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encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>`
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}
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}
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customElements.define('you-tube', YouTube)
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package/index.html
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<script src='enigmatic.js'></script>
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<link rel='stylesheet' href='enigmatic.css'>
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<body style='--rows:1fr 5fr; --cols:1fr 1fr'>
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<div class='bg-red' data='mykey'></div>
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<div data='mykey2.k'></div>
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<div>three</div>
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</body>
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<script>
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window.main = () => {
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body.child().innerHTML = 'some text'
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data.mykey = 'somevalue'
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data.mykey2 = {k: 'v'}
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}
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</script>
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package/readme.md
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<<<<<<< HEAD
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# enigmatic
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Enigmatic is a JavaScript micro-library for creating web applications using lightweight web components.
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It aspires to enable faster web app peformance, better reliabilty, and faster development process.
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Enigmatic uses HTML attributes (directives) with a simple component model and data binding - all on existing HTML, JS, and CSS functionality.
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- No special tooling, compilation or preprocessing, or new languages to learn
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- Minimal JS and CSS core, includes basic components and two way data binding
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## Quick Start
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Just create an HTML page
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````
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<script src='//unpkg.com/enigmatic'></script>
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<link href='//unpkg.com/enigmatic.css' rel='stylesheet'>
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````
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## Enigmatic also includes some helpers
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````
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window.$ -- $([body])[0] // Query Selector All
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window.load -- ('mycontrol.js') // Load JS or CSS
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Element.css -- e.css('color:red') // Add css to an element
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Element.child -- body.child('span') // Add a child element
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````
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## window.data
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window.data is a single data object, that holds all the data for the app. It's a JS object, with each key being an identifier, or *channel* to use with controls that have the data attribute.
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Controls interact with the data object to send and receive data, using a data attribute and .set() method.
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````
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<!-- Just use the *data* attribute
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<hellodata data='mykey'></hellodata>
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window.data.set('mykey', 'Hello world!')
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````
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One may also create a simple counter, interacting with plain ole (non-control) HTML elements.
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In this example, the window.data object and control's data attribute take care of the binding.
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````
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<button onclick='data.count++'>Click me</button>
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<counter data='count'></counter>
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data.count = 0
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const counter = e =>
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e.innerHTML = 'Ready'
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````
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=======
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# enigmatic
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[](https://badge.fury.io/js/enigmatic)
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Enigmatic is a JavaScript micro-library for creating web applications using lightweight web components.
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It aspires to enable faster web app peformance, better reliabilty, and faster development process.
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Enigmatic uses HTML attributes (directives) with a simple component model and data binding - all on existing HTML, JS, and CSS functionality.
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- No special tooling, compilation or preprocessing, or new languages to learn
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- Minimal JS and CSS core, includes basic components and two way data binding
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## Quick Start
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Just create an HTML page
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````
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<script src='//unpkg.com/enigmatic'></script>
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<link href='//unpkg.com/enigmatic.css' rel='stylesheet'>
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````
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## Enigmatic also includes some helpers
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````
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window.$ -- $([body])[0] // Query Selector All
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window.load -- ('mycontrol.js') // Load JS or CSS
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Element.css -- e.css('color:red') // Add css to an element
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Element.child -- body.child('span') // Add a child element
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````
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## window.data
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window.data is a single data object, that holds all the data for the app. It's a JS object, with each key being an identifier, or *channel* to use with controls that have the data attribute.
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Controls interact with the data object to send and receive data, using a data attribute and .set() method.
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````
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<!-- Just use the *data* attribute
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<hellodata data='mykey'></hellodata>
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window.data.set('mykey', 'Hello world!')
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````
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One may also create a simple counter, interacting with plain ole (non-control) HTML elements.
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In this example, the window.data object and control's data attribute take care of the binding.
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````
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<button onclick='data.count++'>Click me</button>
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<counter data='count'></counter>
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data.count = 0
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const counter = e =>
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e.innerHTML = 'Ready'
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````
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>>>>>>> 4f836882c656008703aad8afc30997772829f574
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