enefel 2.15.4 → 2.16.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,12 +1,12 @@
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  {
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  "name": "enefel",
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- "version": "2.15.4",
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+ "version": "2.16.0",
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  "lockfileVersion": 2,
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  "requires": true,
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  "packages": {
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  "": {
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  "name": "enefel",
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- "version": "2.15.4",
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+ "version": "2.16.0",
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  "license": "MIT",
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  "dependencies": {
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  "csv-parse": "^6.1.0",
package/dist/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "enefel",
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- "version": "2.15.4",
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+ "version": "2.16.0",
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  "description": "Fantasy Football game engine",
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  "main": "dist/index.js",
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  "types": "dist/index.d.ts",
package/dist/time.js CHANGED
@@ -35,7 +35,10 @@ const getTime = (type) => {
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  // after turnover malus time for player actions
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  const TIME_TURNOVER = 4 * 60 * 60;
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  // how many hours a game stay pending
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- const TIME_WAITING_GAME = 24;
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+ // 24h était trop court pour la population actuelle : un défi lancé le soir
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+ // n'était vu que par les gens connectés le lendemain soir, et disparaissait.
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+ // Le coach peut de toute façon annuler son défi à tout moment.
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+ const TIME_WAITING_GAME = 72;
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  // before league games (last game end + 1 day)
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  const TIME_INIT_LEAGUE = 1 * 24 * 60 * 60;
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  // between each league games
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "enefel",
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- "version": "2.15.4",
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+ "version": "2.16.0",
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  "description": "Fantasy Football game engine",
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  "main": "dist/index.js",
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  "types": "dist/index.d.ts",
package/time.ts CHANGED
@@ -38,7 +38,10 @@ const getTime = (type: TYPE_TIMER) => {
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  const TIME_TURNOVER = 4 * 60 * 60;
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  // how many hours a game stay pending
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- const TIME_WAITING_GAME = 24;
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+ // 24h était trop court pour la population actuelle : un défi lancé le soir
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+ // n'était vu que par les gens connectés le lendemain soir, et disparaissait.
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+ // Le coach peut de toute façon annuler son défi à tout moment.
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+ const TIME_WAITING_GAME = 72;
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  // before league games (last game end + 1 day)
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  const TIME_INIT_LEAGUE = 1 * 24 * 60 * 60;