enefel 1.0.114 → 1.0.117

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Files changed (3) hide show
  1. package/move.js +1 -0
  2. package/package.json +1 -1
  3. package/skill.js +4 -0
package/move.js CHANGED
@@ -18,6 +18,7 @@ function bonusDodge(player, adjEnemies, adjDestinationEnemies) {
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  function bonusLeap(player, adjEnemies) {
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  let bonus = 0;
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+
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  if (adjEnemies.find((p) => hasSkill(p, SKILL_NAMES.PREHENSILE_TAIL))) {
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  bonus -= 1;
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  }
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "enefel",
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- "version": "1.0.114",
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+ "version": "1.0.117",
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  "main": "index.js",
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  "author": "Manest",
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  "license": "MIT",
package/skill.js CHANGED
@@ -115,7 +115,9 @@ const SKILLS = {
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  [SKILL_NAMES.DISTURBING_PRESENCE]: SKILL_TYPE.MUTATION,
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  [SKILL_NAMES.DODGE]: SKILL_TYPE.AGILITY,
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  [SKILL_NAMES.DUMP_OFF]: SKILL_TYPE.PASSING,
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+ [SKILL_NAMES.EXTRA_ARMS]: SKILL_TYPE.MUTATION,
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  [SKILL_NAMES.FEND]: SKILL_TYPE.GENERAL,
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+ [SKILL_NAMES.FOUL_APPEARANCE]: SKILL_TYPE.MUTATION,
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  [SKILL_NAMES.FRENZY]: SKILL_TYPE.GENERAL,
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  [SKILL_NAMES.FUMBLEROOSKIE]: SKILL_TYPE.PASSING,
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  [SKILL_NAMES.GUARD]: SKILL_TYPE.STRENGTH,
@@ -126,6 +128,7 @@ const SKILLS = {
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  [SKILL_NAMES.LEAP]: SKILL_TYPE.AGILITY,
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  [SKILL_NAMES.LONER]: SKILL_TYPE.EXTRAORDINARY,
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  [SKILL_NAMES.MIGHTY_BLOW]: SKILL_TYPE.STRENGTH,
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+ [SKILL_NAMES.MONSTROUS_MOUTH]: SKILL_TYPE.MUTATION,
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  [SKILL_NAMES.NERVES_OF_STEEL]: SKILL_TYPE.PASSING,
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  [SKILL_NAMES.ON_THE_BALL]: SKILL_TYPE.PASSING,
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  [SKILL_NAMES.PASS]: SKILL_TYPE.PASSING,
@@ -154,6 +157,7 @@ const SKILLS = {
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  [SKILL_NAMES.THROW_TEAM_MATE]: SKILL_TYPE.EXTRAORDINARY,
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  [SKILL_NAMES.TWO_HEADS]: SKILL_TYPE.MUTATION,
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  [SKILL_NAMES.UNCHANNELLED_FURY]: SKILL_TYPE.EXTRAORDINARY,
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+ [SKILL_NAMES.VERY_LONG_LEGS]: SKILL_TYPE.MUTATION,
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  [SKILL_NAMES.WRESTLE]: SKILL_TYPE.GENERAL,
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  };
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