endset_three_editor 0.9.6 → 0.9.8

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@@ -143,15 +143,14 @@ export interface TextureExportData {
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  aoMapFileName?: string;
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  aoMapIntensity?: number;
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  }
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- /** 环境光(AmbientLight)导出数据(glTF 不支持环境光,单独存到 JSON 状态层) */
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+ /** 环境光(AmbientLight)导出数据(glTF 不支持环境光,单独存到 JSON 状态层)
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+ * 环境光作为基础照明,无辅助对象(辅助仅平行光有) */
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  export interface AmbientLightExportData {
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  color: string;
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  intensity: number;
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  name: string;
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  visible: boolean;
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  position: number[];
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- /** 是否有环境光辅助对象(自定义线框球体) */
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- hasHelper: boolean;
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  }
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  /** 场景导出结果:scene 为 GLB 二进制资产,其余为 JSON 状态数据 */
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  export interface SceneExportResult {