endset_three_editor 0.8.5 → 0.8.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,11 +1,11 @@
1
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  var Yn = Object.defineProperty;
2
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  var Kn = (a, e, t) => e in a ? Yn(a, e, { enumerable: !0, configurable: !0, writable: !0, value: t }) : a[e] = t;
3
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  var Ge = (a, e, t) => Kn(a, typeof e != "symbol" ? e + "" : e, t);
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- import { toRaw as Kt, defineComponent as Fe, ref as F, inject as Zn, computed as et, watchEffect as Qn, resolveComponent as Jn, openBlock as L, createElementBlock as H, createElementVNode as m, normalizeClass as ye, withModifiers as ls, unref as _n, toDisplayString as re, Fragment as Me, renderList as Zt, createBlock as At, createCommentVNode as oe, reactive as cs, watch as ve, withDirectives as j, vModelText as B, createTextVNode as Jt, withKeys as tt, vModelCheckbox as $n, toRef as ei, provide as ti, createVNode as _t, vShow as qe, shallowRef as ws, onMounted as si, onBeforeUnmount as ni } from "vue";
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+ import { toRaw as Zt, defineComponent as Fe, ref as F, inject as Zn, computed as et, watchEffect as Qn, resolveComponent as Jn, openBlock as L, createElementBlock as H, createElementVNode as m, normalizeClass as ye, withModifiers as cs, unref as _n, toDisplayString as re, Fragment as Me, renderList as Qt, createBlock as At, createCommentVNode as oe, reactive as us, watch as ve, withDirectives as j, vModelText as B, createTextVNode as _t, withKeys as tt, vModelCheckbox as $n, toRef as ei, provide as ti, createVNode as $t, vShow as qe, shallowRef as ws, onMounted as si, onBeforeUnmount as ni } from "vue";
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  import * as P from "three";
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- import { Controls as sn, Vector3 as O, MOUSE as it, TOUCH as st, Quaternion as Ae, Spherical as Ms, Vector2 as ie, Ray as ii, Plane as nn, MathUtils as on, Raycaster as oi, Object3D as rt, MeshBasicMaterial as Ve, LineBasicMaterial as mt, CylinderGeometry as fe, BoxGeometry as de, BufferGeometry as Ke, Float32BufferAttribute as we, Mesh as R, OctahedronGeometry as Tt, Line as Pe, TorusGeometry as lt, SphereGeometry as ai, Euler as ri, Matrix4 as Ie, PlaneGeometry as li, DoubleSide as an, OrthographicCamera as rn, ShaderMaterial as us, UniformsUtils as Bt, WebGLRenderTarget as ln, HalfFloatType as cn, NoBlending as ci, Timer as ui, Color as se, RawShaderMaterial as di, ColorManagement as Xt, SRGBTransfer as hi, LinearToneMapping as fi, ReinhardToneMapping as pi, CineonToneMapping as Ai, ACESFilmicToneMapping as mi, AgXToneMapping as gi, NeutralToneMapping as bi, CustomToneMapping as yi, Loader as bs, FileLoader as xt, SRGBColorSpace as Oe, Group as jt, Material as gt, PointsMaterial as ht, MeshPhongMaterial as Ii, LineSegments as ds, Points as kt, TrianglesDrawMode as Ci, TriangleFanDrawMode as hs, TriangleStripDrawMode as un, LoaderUtils as bt, MeshPhysicalMaterial as Te, LinearSRGBColorSpace as De, SpotLight as xi, PointLight as vi, DirectionalLight as wi, InstancedMesh as Mi, InstancedBufferAttribute as Di, TextureLoader as Wt, ImageBitmapLoader as Ti, BufferAttribute as yt, InterleavedBuffer as dn, InterleavedBufferAttribute as hn, LinearMipmapLinearFilter as fn, NearestMipmapLinearFilter as Pi, LinearMipmapNearestFilter as Oi, NearestMipmapNearestFilter as Ei, LinearFilter as fs, NearestFilter as pn, RepeatWrapping as ot, MirroredRepeatWrapping as Ri, ClampToEdgeWrapping as Si, MeshStandardMaterial as An, PropertyBinding as Li, SkinnedMesh as Ni, LineLoop as Hi, PerspectiveCamera as mn, Skeleton as ji, AnimationClip as ki, Bone as Wi, InterpolateDiscrete as Fi, InterpolateLinear as gn, Texture as Ds, VectorKeyframeTrack as Ts, NumberKeyframeTrack as Ps, QuaternionKeyframeTrack as Os, FrontSide as bn, Interpolant as zi, Box3 as Gi, Sphere as Ui, Vector4 as Es, UniformsLib as Rs } from "three";
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+ import { Controls as sn, Vector3 as O, MOUSE as it, TOUCH as st, Quaternion as Ae, Spherical as Ms, Vector2 as ie, Ray as ii, Plane as nn, MathUtils as on, Raycaster as oi, Object3D as rt, MeshBasicMaterial as Ve, LineBasicMaterial as mt, CylinderGeometry as fe, BoxGeometry as de, BufferGeometry as Ke, Float32BufferAttribute as we, Mesh as R, OctahedronGeometry as Tt, Line as Pe, TorusGeometry as lt, SphereGeometry as ai, Euler as ri, Matrix4 as Ie, PlaneGeometry as li, DoubleSide as an, OrthographicCamera as rn, ShaderMaterial as ds, UniformsUtils as Bt, WebGLRenderTarget as ln, HalfFloatType as cn, NoBlending as ci, Timer as ui, Color as se, RawShaderMaterial as di, ColorManagement as Xt, SRGBTransfer as hi, LinearToneMapping as fi, ReinhardToneMapping as pi, CineonToneMapping as Ai, ACESFilmicToneMapping as mi, AgXToneMapping as gi, NeutralToneMapping as bi, CustomToneMapping as yi, Loader as ys, FileLoader as xt, SRGBColorSpace as Oe, Group as jt, Material as gt, PointsMaterial as ht, MeshPhongMaterial as Ii, LineSegments as hs, Points as kt, TrianglesDrawMode as Ci, TriangleFanDrawMode as fs, TriangleStripDrawMode as un, LoaderUtils as bt, MeshPhysicalMaterial as Te, LinearSRGBColorSpace as De, SpotLight as xi, PointLight as vi, DirectionalLight as wi, InstancedMesh as Mi, InstancedBufferAttribute as Di, TextureLoader as Wt, ImageBitmapLoader as Ti, BufferAttribute as yt, InterleavedBuffer as dn, InterleavedBufferAttribute as hn, LinearMipmapLinearFilter as fn, NearestMipmapLinearFilter as Pi, LinearMipmapNearestFilter as Oi, NearestMipmapNearestFilter as Ei, LinearFilter as ps, NearestFilter as pn, RepeatWrapping as ot, MirroredRepeatWrapping as Ri, ClampToEdgeWrapping as Si, MeshStandardMaterial as An, PropertyBinding as Li, SkinnedMesh as Ni, LineLoop as Hi, PerspectiveCamera as mn, Skeleton as ji, AnimationClip as ki, Bone as Wi, InterpolateDiscrete as Fi, InterpolateLinear as gn, Texture as Ds, VectorKeyframeTrack as Ts, NumberKeyframeTrack as Ps, QuaternionKeyframeTrack as Os, FrontSide as bn, Interpolant as zi, Box3 as Gi, Sphere as Ui, Vector4 as Es, UniformsLib as Rs } from "three";
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  import vt from "@tweenjs/tween.js";
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- const Ss = { type: "change" }, ys = { type: "start" }, yn = { type: "end" }, Pt = new ii(), Ls = new nn(), Bi = Math.cos(70 * on.DEG2RAD), te = new O(), pe = 2 * Math.PI, V = {
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+ const Ss = { type: "change" }, Is = { type: "start" }, yn = { type: "end" }, Pt = new ii(), Ls = new nn(), Bi = Math.cos(70 * on.DEG2RAD), te = new O(), pe = 2 * Math.PI, V = {
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  NONE: -1,
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  ROTATE: 0,
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  DOLLY: 1,
@@ -14,7 +14,7 @@ const Ss = { type: "change" }, ys = { type: "start" }, yn = { type: "end" }, Pt
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  TOUCH_PAN: 4,
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  TOUCH_DOLLY_PAN: 5,
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  TOUCH_DOLLY_ROTATE: 6
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- }, $t = 1e-6;
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+ }, es = 1e-6;
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  class Xi extends sn {
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  /**
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  * Constructs a new controls instance.
@@ -172,7 +172,7 @@ class Xi extends sn {
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  const o = this.object.zoom;
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  this.object.zoom = Math.max(this.minZoom, Math.min(this.maxZoom, this.object.zoom / this._scale)), o !== this.object.zoom && (this.object.updateProjectionMatrix(), i = !0);
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  }
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- return this._scale = 1, this._performCursorZoom = !1, i || this._lastPosition.distanceToSquared(this.object.position) > $t || 8 * (1 - this._lastQuaternion.dot(this.object.quaternion)) > $t || this._lastTargetPosition.distanceToSquared(this.target) > $t ? (this.dispatchEvent(Ss), this._lastPosition.copy(this.object.position), this._lastQuaternion.copy(this.object.quaternion), this._lastTargetPosition.copy(this.target), !0) : !1;
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+ return this._scale = 1, this._performCursorZoom = !1, i || this._lastPosition.distanceToSquared(this.object.position) > es || 8 * (1 - this._lastQuaternion.dot(this.object.quaternion)) > es || this._lastTargetPosition.distanceToSquared(this.target) > es ? (this.dispatchEvent(Ss), this._lastPosition.copy(this.object.position), this._lastQuaternion.copy(this.object.quaternion), this._lastTargetPosition.copy(this.target), !0) : !1;
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  }
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  _getAutoRotationAngle(e) {
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  return e !== null ? pe / 60 * this.autoRotateSpeed * e : pe / 60 / 60 * this.autoRotateSpeed;
@@ -422,7 +422,7 @@ function Ki(a) {
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  default:
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  this.state = V.NONE;
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  }
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- this.state !== V.NONE && this.dispatchEvent(ys);
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+ this.state !== V.NONE && this.dispatchEvent(Is);
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  }
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  function Zi(a) {
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  switch (this.state) {
@@ -441,7 +441,7 @@ function Zi(a) {
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  }
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  }
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  function Qi(a) {
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- this.enabled === !1 || this.enableZoom === !1 || this.state !== V.NONE || (a.preventDefault(), this.dispatchEvent(ys), this._handleMouseWheel(this._customWheelEvent(a)), this.dispatchEvent(yn));
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+ this.enabled === !1 || this.enableZoom === !1 || this.state !== V.NONE || (a.preventDefault(), this.dispatchEvent(Is), this._handleMouseWheel(this._customWheelEvent(a)), this.dispatchEvent(yn));
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  }
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  function Ji(a) {
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  this.enabled !== !1 && this._handleKeyDown(a);
@@ -479,7 +479,7 @@ function _i(a) {
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  default:
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  this.state = V.NONE;
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  }
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- this.state !== V.NONE && this.dispatchEvent(ys);
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+ this.state !== V.NONE && this.dispatchEvent(Is);
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  }
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  function $i(a) {
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  switch (this._trackPointer(a), this.state) {
@@ -516,7 +516,7 @@ const Ue = new oi(), le = new O(), He = new O(), Q = new Ae(), Ns = {
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  X: new O(1, 0, 0),
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  Y: new O(0, 1, 0),
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  Z: new O(0, 0, 1)
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- }, es = { type: "change" }, Hs = { type: "mouseDown", mode: null }, js = { type: "mouseUp", mode: null }, ks = { type: "objectChange" };
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+ }, ts = { type: "change" }, Hs = { type: "mouseDown", mode: null }, js = { type: "mouseUp", mode: null }, ks = { type: "objectChange" };
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  class no extends sn {
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  /**
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  * Constructs a new controls instance.
@@ -540,7 +540,7 @@ class no extends sn {
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  return D !== void 0 ? D : x;
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  },
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  set: function(M) {
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- D !== M && (D = M, i[b] = M, s[b] = M, o.dispatchEvent({ type: b + "-changed", value: M }), o.dispatchEvent(es));
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+ D !== M && (D = M, i[b] = M, s[b] = M, o.dispatchEvent({ type: b + "-changed", value: M }), o.dispatchEvent(ts));
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  }
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  }), o[b] = x, i[b] = x, s[b] = x;
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  }
@@ -566,13 +566,13 @@ class no extends sn {
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  pointerHover(e) {
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  if (this.object === void 0 || this.dragging === !0) return;
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  e !== null && Ue.setFromCamera(e, this.camera);
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- const t = ts(this._gizmo.picker[this.mode], Ue);
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+ const t = ss(this._gizmo.picker[this.mode], Ue);
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  t ? this.axis = t.object.name : this.axis = null;
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  }
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  pointerDown(e) {
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  if (!(this.object === void 0 || this.dragging === !0 || e != null && e.button !== 0) && this.axis !== null) {
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  e !== null && Ue.setFromCamera(e, this.camera);
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- const t = ts(this._plane, Ue, !0);
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+ const t = ss(this._plane, Ue, !0);
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  t && (this.object.updateMatrixWorld(), this.object.parent.updateMatrixWorld(), this._positionStart.copy(this.object.position), this._quaternionStart.copy(this.object.quaternion), this._scaleStart.copy(this.object.scale), this.object.matrixWorld.decompose(this.worldPositionStart, this.worldQuaternionStart, this._worldScaleStart), this.pointStart.copy(t.point).sub(this.worldPositionStart)), this.dragging = !0, Hs.mode = this.mode, this.dispatchEvent(Hs);
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  }
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  }
@@ -581,7 +581,7 @@ class no extends sn {
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  let i = this.space;
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  if (n === "scale" ? i = "local" : (t === "E" || t === "XYZE" || t === "XYZ") && (i = "world"), s === void 0 || t === null || this.dragging === !1 || e !== null && e.button !== -1) return;
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  e !== null && Ue.setFromCamera(e, this.camera);
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- const o = ts(this._plane, Ue, !0);
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+ const o = ss(this._plane, Ue, !0);
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  if (o) {
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  if (this.pointEnd.copy(o.point).sub(this.worldPositionStart), n === "translate")
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  this._offset.copy(this.pointEnd).sub(this.pointStart), i === "local" && t !== "XYZ" && this._offset.applyQuaternion(this._worldQuaternionInv), t.indexOf("X") === -1 && (this._offset.x = 0), t.indexOf("Y") === -1 && (this._offset.y = 0), t.indexOf("Z") === -1 && (this._offset.z = 0), i === "local" && t !== "XYZ" ? this._offset.applyQuaternion(this._quaternionStart).divide(this._parentScale) : this._offset.applyQuaternion(this._parentQuaternionInv).divide(this._parentScale), s.position.copy(this._offset).add(this._positionStart), this.translationSnap && (i === "local" && (s.position.applyQuaternion(Q.copy(this._quaternionStart).invert()), t.search("X") !== -1 && (s.position.x = Math.round(s.position.x / this.translationSnap) * this.translationSnap), t.search("Y") !== -1 && (s.position.y = Math.round(s.position.y / this.translationSnap) * this.translationSnap), t.search("Z") !== -1 && (s.position.z = Math.round(s.position.z / this.translationSnap) * this.translationSnap), s.position.applyQuaternion(this._quaternionStart)), i === "world" && (s.parent && s.position.add(le.setFromMatrixPosition(s.parent.matrixWorld)), t.search("X") !== -1 && (s.position.x = Math.round(s.position.x / this.translationSnap) * this.translationSnap), t.search("Y") !== -1 && (s.position.y = Math.round(s.position.y / this.translationSnap) * this.translationSnap), t.search("Z") !== -1 && (s.position.z = Math.round(s.position.z / this.translationSnap) * this.translationSnap), s.parent && s.position.sub(le.setFromMatrixPosition(s.parent.matrixWorld)))), s.position.x = Math.max(this.minX, Math.min(this.maxX, s.position.x)), s.position.y = Math.max(this.minY, Math.min(this.maxY, s.position.y)), s.position.z = Math.max(this.minZ, Math.min(this.maxZ, s.position.z));
@@ -598,7 +598,7 @@ class no extends sn {
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  let l = !1;
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  t === "XYZE" ? (this.rotationAxis.copy(this._offset).cross(this.eye).normalize(), this.rotationAngle = this._offset.dot(le.copy(this.rotationAxis).cross(this.eye)) * r) : (t === "X" || t === "Y" || t === "Z") && (this.rotationAxis.copy(Ns[t]), le.copy(Ns[t]), i === "local" && le.applyQuaternion(this.worldQuaternion), le.cross(this.eye), le.length() === 0 ? l = !0 : this.rotationAngle = this._offset.dot(le.normalize()) * r), (t === "E" || l) && (this.rotationAxis.copy(this.eye), this.rotationAngle = this.pointEnd.angleTo(this.pointStart), this._startNorm.copy(this.pointStart).normalize(), this._endNorm.copy(this.pointEnd).normalize(), this.rotationAngle *= this._endNorm.cross(this._startNorm).dot(this.eye) < 0 ? 1 : -1), this.rotationSnap && (this.rotationAngle = Math.round(this.rotationAngle / this.rotationSnap) * this.rotationSnap), i === "local" && t !== "E" && t !== "XYZE" ? (s.quaternion.copy(this._quaternionStart), s.quaternion.multiply(Q.setFromAxisAngle(this.rotationAxis, this.rotationAngle)).normalize()) : (this.rotationAxis.applyQuaternion(this._parentQuaternionInv), s.quaternion.copy(Q.setFromAxisAngle(this.rotationAxis, this.rotationAngle)), s.quaternion.multiply(this._quaternionStart).normalize());
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  }
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- this.dispatchEvent(es), this.dispatchEvent(ks);
601
+ this.dispatchEvent(ts), this.dispatchEvent(ks);
602
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  }
603
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  }
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  pointerUp(e) {
@@ -628,7 +628,7 @@ class no extends sn {
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  * Resets the object's position, rotation and scale to when the current transform began.
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  */
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  reset() {
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- this.enabled && this.dragging && (this.object.position.copy(this._positionStart), this.object.quaternion.copy(this._quaternionStart), this.object.scale.copy(this._scaleStart), this.dispatchEvent(es), this.dispatchEvent(ks), this.pointStart.copy(this.pointEnd));
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+ this.enabled && this.dragging && (this.object.position.copy(this._positionStart), this.object.quaternion.copy(this._quaternionStart), this.object.scale.copy(this._scaleStart), this.dispatchEvent(ts), this.dispatchEvent(ks), this.pointStart.copy(this.pointEnd));
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  }
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  /**
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  * Returns the raycaster that is used for user interaction. This object is shared between all
@@ -742,7 +742,7 @@ function ro(a) {
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  function lo(a) {
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  this.enabled && (this.domElement.releasePointerCapture(a.pointerId), this.domElement.removeEventListener("pointermove", this._onPointerMove), this.pointerUp(this._getPointer(a)));
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  }
745
- function ts(a, e, t) {
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+ function ss(a, e, t) {
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  const n = e.intersectObject(a, !0);
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  for (let s = 0; s < n.length; s++)
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  if (n[s].object.visible || t)
@@ -1210,7 +1210,7 @@ class go extends Mt {
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  * the read buffer.
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  */
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  constructor(e, t = "tDiffuse") {
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- super(), this.textureID = t, this.uniforms = null, this.material = null, e instanceof us ? (this.uniforms = e.uniforms, this.material = e) : e && (this.uniforms = Bt.clone(e.uniforms), this.material = new us({
1213
+ super(), this.textureID = t, this.uniforms = null, this.material = null, e instanceof ds ? (this.uniforms = e.uniforms, this.material = e) : e && (this.uniforms = Bt.clone(e.uniforms), this.material = new ds({
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  name: e.name !== void 0 ? e.name : "unspecified",
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  defines: Object.assign({}, e.defines),
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  uniforms: this.uniforms,
@@ -1907,14 +1907,14 @@ Ge(nt, "_breathInjected", !1);
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  let qt = nt;
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  const Vt = /* @__PURE__ */ new WeakMap();
1909
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  function Cn(a, e) {
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- const t = Kt(a);
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+ const t = Zt(a);
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  Vt.set(t, e), t.userData._hasDataPanel = !0;
1912
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  }
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  function Dt(a) {
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- return Vt.get(Kt(a)) || null;
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+ return Vt.get(Zt(a)) || null;
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  }
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  function xn(a) {
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- const e = Kt(a), t = Vt.get(e);
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+ const e = Zt(a), t = Vt.get(e);
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  t && (t.dispose(), Vt.delete(e)), e.userData._hasDataPanel = void 0;
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  }
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  let _ = null;
@@ -1938,7 +1938,7 @@ function jo() {
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  a.position.y = -3.5;
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  const e = new P.BoxGeometry();
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  e.deleteAttribute("uv");
1941
- const t = new P.MeshStandardMaterial({ side: P.BackSide }), n = new P.PointLight(16777215, 900, 28, 2);
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+ const t = new P.MeshStandardMaterial({ side: P.BackSide }), n = new P.PointLight(16777215, 1300, 28, 2);
1942
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  n.position.set(0.418, 16.199, 0.3), a.add(n);
1943
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  const s = new P.Mesh(e, t);
1944
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  s.position.set(-0.757, 13.219, 0.717), s.scale.set(31.713, 28.305, 28.591), a.add(s);
@@ -1951,17 +1951,17 @@ function jo() {
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  emissiveIntensity: f
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  });
1953
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  }
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- const c = new P.Mesh(e, l(50));
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+ const c = new P.Mesh(e, l(75));
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  c.position.set(-16.116, 14.37, 8.208), c.scale.set(0.1, 2.428, 2.739), a.add(c);
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- const h = new P.Mesh(e, l(50));
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+ const h = new P.Mesh(e, l(75));
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  h.position.set(-16.109, 18.021, -8.207), h.scale.set(0.1, 2.425, 2.751), a.add(h);
1958
- const d = new P.Mesh(e, l(17));
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+ const d = new P.Mesh(e, l(26));
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  d.position.set(14.904, 12.198, -1.832), d.scale.set(0.15, 4.265, 6.331), a.add(d);
1960
- const A = new P.Mesh(e, l(43));
1960
+ const A = new P.Mesh(e, l(65));
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  A.position.set(-0.462, 8.89, 14.52), A.scale.set(4.38, 5.441, 0.088), a.add(A);
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- const y = new P.Mesh(e, l(20));
1962
+ const y = new P.Mesh(e, l(30));
1963
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  y.position.set(3.235, 11.486, -12.541), y.scale.set(2.5, 2, 0.1), a.add(y);
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- const I = new P.Mesh(e, l(100));
1964
+ const I = new P.Mesh(e, l(150));
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  return I.position.set(0, 20, 0), I.scale.set(1, 0.1, 1), a.add(I), a;
1966
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  }
1967
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  function vn(a) {
@@ -2004,7 +2004,7 @@ const C = {
2004
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  };
2005
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  let zt = !1, Ze = !1, ke = null;
2006
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  const ko = 16755200;
2007
- let ps = [], Nt = [], wt = !0, Ye = null, As = null, Gt = null, We = [];
2007
+ let As = [], Nt = [], wt = !0, Ye = null, ms = null, Gt = null, We = [];
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  const Qe = /* @__PURE__ */ new Map();
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  let Yt, Ut = null, It = null, Ct = null;
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  function Wo(a, e = "edit", t) {
@@ -2058,7 +2058,7 @@ function wn(a = !1) {
2058
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  ), C.camera.updateProjectionMatrix(), Yt = e.target;
2059
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  return;
2060
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  } else
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- Tn(""), Cs();
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+ Tn(""), Kt();
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  if (!C.camera || !C.orbitControls) return;
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  const t = C.camera.position.clone(), n = C.orbitControls.target.clone(), s = new P.Vector3(
2064
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  e.position[0],
@@ -2111,7 +2111,7 @@ function Vo() {
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  }, 200));
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  }), a.addEventListener("objectChange", () => {
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  const e = C.selectedObject;
2114
- if (As && e && As(e), e && e.type === "DirectionalLight") {
2114
+ if (ms && e && ms(e), e && e.type === "DirectionalLight") {
2115
2115
  const t = e.userData.helper;
2116
2116
  t && t.update && t.update();
2117
2117
  }
@@ -2144,37 +2144,41 @@ function Ko() {
2144
2144
  const a = C.container.clientWidth, e = C.container.clientHeight;
2145
2145
  a === 0 || e === 0 || (C.camera.aspect = a / e, C.camera.updateProjectionMatrix(), C.renderer.setSize(a, e), ke && ke.setSize(a, e), No(a, e));
2146
2146
  }
2147
- function Is(a) {
2147
+ function Cs(a) {
2148
2148
  C.selectedObject !== a && (C.selectedObject && C.transformControls.detach(), C.selectedObject = a, C.transformControls.attach(a), C.transformControls.setMode(C.transformControlsMode), C.transformControls.showX = !0, C.transformControls.showY = !0, C.transformControls.showZ = !0, Dn(a), Ye == null || Ye(a));
2149
2149
  }
2150
2150
  let me = null;
2151
2151
  function Zo(a) {
2152
2152
  me = a;
2153
2153
  }
2154
- function ss(a) {
2154
+ function ns(a) {
2155
2155
  me == null || me(a);
2156
2156
  }
2157
2157
  function Qo(a) {
2158
2158
  C.transformControlsMode = a, C.transformControls && C.transformControls.setMode(C.transformControlsMode);
2159
2159
  }
2160
2160
  function Dn(a) {
2161
- Cs(), a.traverse((e) => {
2161
+ if (C.mode !== "edit") {
2162
+ Kt();
2163
+ return;
2164
+ }
2165
+ Kt(), a.traverse((e) => {
2162
2166
  if (e.isMesh) {
2163
2167
  const t = e, n = new P.EdgesGeometry(t.geometry), s = new P.LineBasicMaterial({
2164
2168
  color: ko,
2165
2169
  depthTest: !0
2166
2170
  }), i = new P.LineSegments(n, s);
2167
- e.add(i), ps.push(i);
2171
+ e.add(i), As.push(i);
2168
2172
  }
2169
2173
  });
2170
2174
  }
2171
- function Cs() {
2172
- for (const a of ps)
2175
+ function Kt() {
2176
+ for (const a of As)
2173
2177
  a.parent && a.parent.remove(a), a.geometry.dispose(), a.material.dispose();
2174
- ps = [];
2178
+ As = [];
2175
2179
  }
2176
2180
  function xs() {
2177
- C.selectedObject && (Cs(), C.transformControls.detach(), C.selectedObject = null, Ye == null || Ye(null));
2181
+ C.selectedObject && (Kt(), C.transformControls.detach(), C.selectedObject = null, Ye == null || Ye(null));
2178
2182
  }
2179
2183
  function Tn(a) {
2180
2184
  let e = null;
@@ -2205,7 +2209,7 @@ function Jo(a) {
2205
2209
  const i = n.intersectObjects(s);
2206
2210
  if (i.length > 0) {
2207
2211
  let o = _o(i[0].object);
2208
- Is(o);
2212
+ Cs(o);
2209
2213
  } else
2210
2214
  xs();
2211
2215
  }
@@ -2293,10 +2297,10 @@ function na(a) {
2293
2297
  });
2294
2298
  }
2295
2299
  function Je(a, e = !1) {
2296
- C.scene.add(a), wt = !0, a.userData.isMovable && (aa(a), Qt()), e && C.mode === "edit" && Is(a);
2300
+ C.scene.add(a), wt = !0, a.userData.isMovable && (aa(a), Jt()), e && C.mode === "edit" && Cs(a);
2297
2301
  }
2298
2302
  function ia(a) {
2299
- C.selectedObject === a && xs(), wt = !0, na(a), ta(a), a.userData.helper && C.scene.remove(a.userData.helper), a.parent ? a.parent.remove(a) : C.scene.remove(a), ra(a), Qt();
2303
+ C.selectedObject === a && xs(), wt = !0, na(a), ta(a), a.userData.helper && C.scene.remove(a.userData.helper), a.parent ? a.parent.remove(a) : C.scene.remove(a), ra(a), Jt();
2300
2304
  }
2301
2305
  function oa(a) {
2302
2306
  const e = C.scene.getObjectByProperty("uuid", a);
@@ -2313,16 +2317,16 @@ function Pn() {
2313
2317
  const a = [];
2314
2318
  C.scene.children.forEach((e) => {
2315
2319
  e.userData.isMovable && a.push(e);
2316
- }), We = a, Qt();
2320
+ }), We = a, Jt();
2317
2321
  }
2318
- function Qt() {
2322
+ function Jt() {
2319
2323
  Gt == null || Gt([...We]);
2320
2324
  }
2321
2325
  function la(a) {
2322
2326
  Ye = a;
2323
2327
  }
2324
2328
  function ca(a) {
2325
- As = a;
2329
+ ms = a;
2326
2330
  }
2327
2331
  function ua(a) {
2328
2332
  Gt = a;
@@ -2554,9 +2558,9 @@ function On(a) {
2554
2558
  On(t);
2555
2559
  }
2556
2560
  function ma() {
2557
- Ut !== null && (cancelAnimationFrame(Ut), Ut = null), It && C.container && (C.container.removeEventListener("click", It), It = null), Ct && (window.removeEventListener("resize", Ct), Ct = null), C.orbitControls && (C.orbitControls.dispose(), C.orbitControls = null), C.transformControls && (C.transformControls.dispose(), C.transformControls = null), ke && (ke.dispose(), ke = null), C.scene && (On(C.scene), C.scene = null), C.renderer && (C.renderer.dispose(), C.renderer.domElement && C.container && C.container.removeChild(C.renderer.domElement), C.renderer = null), Ho(), C.camera = null, C.gridHelper = null, C.selectedObject = null, C.container = null, C.mode = "", We = [], Qe.clear(), Qt(), zt = !1, Ze = !1;
2561
+ Ut !== null && (cancelAnimationFrame(Ut), Ut = null), It && C.container && (C.container.removeEventListener("click", It), It = null), Ct && (window.removeEventListener("resize", Ct), Ct = null), C.orbitControls && (C.orbitControls.dispose(), C.orbitControls = null), C.transformControls && (C.transformControls.dispose(), C.transformControls = null), ke && (ke.dispose(), ke = null), C.scene && (On(C.scene), C.scene = null), C.renderer && (C.renderer.dispose(), C.renderer.domElement && C.container && C.container.removeChild(C.renderer.domElement), C.renderer = null), Ho(), C.camera = null, C.gridHelper = null, C.selectedObject = null, C.container = null, C.mode = "", We = [], Qe.clear(), Jt(), zt = !1, Ze = !1;
2558
2562
  }
2559
- const ga = /^[og]\s*(.+)?/, ba = /^mtllib /, ya = /^usemtl /, Ia = /^usemap /, Vs = /\s+/, Ys = new O(), ns = new O(), Ks = new O(), Zs = new O(), ge = new O(), Ht = new se();
2563
+ const ga = /^[og]\s*(.+)?/, ba = /^mtllib /, ya = /^usemtl /, Ia = /^usemap /, Vs = /\s+/, Ys = new O(), is = new O(), Ks = new O(), Zs = new O(), ge = new O(), Ht = new se();
2560
2564
  function Ca() {
2561
2565
  const a = {
2562
2566
  objects: [],
@@ -2666,7 +2670,7 @@ function Ca() {
2666
2670
  },
2667
2671
  addFaceNormal: function(e, t, n) {
2668
2672
  const s = this.vertices, i = this.object.geometry.normals;
2669
- Ys.fromArray(s, e), ns.fromArray(s, t), Ks.fromArray(s, n), ge.subVectors(Ks, ns), Zs.subVectors(Ys, ns), ge.cross(Zs), ge.normalize(), i.push(ge.x, ge.y, ge.z), i.push(ge.x, ge.y, ge.z), i.push(ge.x, ge.y, ge.z);
2673
+ Ys.fromArray(s, e), is.fromArray(s, t), Ks.fromArray(s, n), ge.subVectors(Ks, is), Zs.subVectors(Ys, is), ge.cross(Zs), ge.normalize(), i.push(ge.x, ge.y, ge.z), i.push(ge.x, ge.y, ge.z), i.push(ge.x, ge.y, ge.z);
2670
2674
  },
2671
2675
  addColor: function(e, t, n) {
2672
2676
  const s = this.colors, i = this.object.geometry.colors;
@@ -2717,7 +2721,7 @@ function Ca() {
2717
2721
  };
2718
2722
  return a.startObject("", !1), a;
2719
2723
  }
2720
- class xa extends bs {
2724
+ class xa extends ys {
2721
2725
  /**
2722
2726
  * Constructs a new OBJ loader.
2723
2727
  *
@@ -2894,9 +2898,9 @@ class xa extends bs {
2894
2898
  const x = d[v];
2895
2899
  f.addGroup(x.groupStart, x.groupCount, v);
2896
2900
  }
2897
- A ? p = new ds(f, u) : y ? p = new kt(f, u) : p = new R(f, u);
2901
+ A ? p = new hs(f, u) : y ? p = new kt(f, u) : p = new R(f, u);
2898
2902
  } else
2899
- A ? p = new ds(f, u[0]) : y ? p = new kt(f, u[0]) : p = new R(f, u[0]);
2903
+ A ? p = new hs(f, u[0]) : y ? p = new kt(f, u[0]) : p = new R(f, u[0]);
2900
2904
  p.name = c.name, i.add(p);
2901
2905
  }
2902
2906
  else if (t.vertices.length > 0) {
@@ -2911,7 +2915,7 @@ class xa extends bs {
2911
2915
  function Qs(a, e) {
2912
2916
  if (e === Ci)
2913
2917
  return console.warn("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Geometry already defined as triangles."), a;
2914
- if (e === hs || e === un) {
2918
+ if (e === fs || e === un) {
2915
2919
  let t = a.getIndex();
2916
2920
  if (t === null) {
2917
2921
  const o = [], r = a.getAttribute("position");
@@ -2923,7 +2927,7 @@ function Qs(a, e) {
2923
2927
  return console.error("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Undefined position attribute. Processing not possible."), a;
2924
2928
  }
2925
2929
  const n = t.count - 2, s = [];
2926
- if (e === hs)
2930
+ if (e === fs)
2927
2931
  for (let o = 1; o <= n; o++)
2928
2932
  s.push(t.getX(0)), s.push(t.getX(o)), s.push(t.getX(o + 1));
2929
2933
  else
@@ -2952,7 +2956,7 @@ function En(a, e, t) {
2952
2956
  for (let n = 0; n < a.children.length; n++)
2953
2957
  En(a.children[n], e.children[n], t);
2954
2958
  }
2955
- class wa extends bs {
2959
+ class wa extends ys {
2956
2960
  /**
2957
2961
  * Constructs a new glTF loader.
2958
2962
  *
@@ -3580,11 +3584,11 @@ class Xa {
3580
3584
  decodePrimitive(e, t) {
3581
3585
  const n = this.json, s = this.dracoLoader, i = e.extensions[this.name].bufferView, o = e.extensions[this.name].attributes, r = {}, l = {}, c = {};
3582
3586
  for (const h in o) {
3583
- const d = ms[h] || h.toLowerCase();
3587
+ const d = gs[h] || h.toLowerCase();
3584
3588
  r[d] = o[h];
3585
3589
  }
3586
3590
  for (const h in e.attributes) {
3587
- const d = ms[h] || h.toLowerCase();
3591
+ const d = gs[h] || h.toLowerCase();
3588
3592
  if (o[h] !== void 0) {
3589
3593
  const A = n.accessors[e.attributes[h]], y = at[A.componentType];
3590
3594
  c[d] = y.name, l[d] = A.normalized === !0;
@@ -3659,7 +3663,7 @@ const be = {
3659
3663
  5126: Float32Array
3660
3664
  }, $s = {
3661
3665
  9728: pn,
3662
- 9729: fs,
3666
+ 9729: ps,
3663
3667
  9984: Ei,
3664
3668
  9985: Oi,
3665
3669
  9986: Pi,
@@ -3668,7 +3672,7 @@ const be = {
3668
3672
  33071: Si,
3669
3673
  33648: Ri,
3670
3674
  10497: ot
3671
- }, is = {
3675
+ }, os = {
3672
3676
  SCALAR: 1,
3673
3677
  VEC2: 2,
3674
3678
  VEC3: 3,
@@ -3676,7 +3680,7 @@ const be = {
3676
3680
  MAT2: 4,
3677
3681
  MAT3: 9,
3678
3682
  MAT4: 16
3679
- }, ms = {
3683
+ }, gs = {
3680
3684
  POSITION: "position",
3681
3685
  NORMAL: "normal",
3682
3686
  TANGENT: "tangent",
@@ -3698,7 +3702,7 @@ const be = {
3698
3702
  // keyframe track will be initialized with a default interpolation type, then modified.
3699
3703
  LINEAR: gn,
3700
3704
  STEP: Fi
3701
- }, os = {
3705
+ }, as = {
3702
3706
  OPAQUE: "OPAQUE",
3703
3707
  MASK: "MASK",
3704
3708
  BLEND: "BLEND"
@@ -3770,19 +3774,19 @@ function _a(a, e) {
3770
3774
  function $a(a) {
3771
3775
  let e;
3772
3776
  const t = a.extensions && a.extensions[W.KHR_DRACO_MESH_COMPRESSION];
3773
- if (t ? e = "draco:" + t.bufferView + ":" + t.indices + ":" + as(t.attributes) : e = a.indices + ":" + as(a.attributes) + ":" + a.mode, a.targets !== void 0)
3777
+ if (t ? e = "draco:" + t.bufferView + ":" + t.indices + ":" + rs(t.attributes) : e = a.indices + ":" + rs(a.attributes) + ":" + a.mode, a.targets !== void 0)
3774
3778
  for (let n = 0, s = a.targets.length; n < s; n++)
3775
- e += ":" + as(a.targets[n]);
3779
+ e += ":" + rs(a.targets[n]);
3776
3780
  return e;
3777
3781
  }
3778
- function as(a) {
3782
+ function rs(a) {
3779
3783
  let e = "";
3780
3784
  const t = Object.keys(a).sort();
3781
3785
  for (let n = 0, s = t.length; n < s; n++)
3782
3786
  e += t[n] + ":" + a[t[n]] + ";";
3783
3787
  return e;
3784
3788
  }
3785
- function gs(a) {
3789
+ function bs(a) {
3786
3790
  switch (a) {
3787
3791
  case Int8Array:
3788
3792
  return 1 / 127;
@@ -4050,12 +4054,12 @@ class sr {
4050
4054
  loadAccessor(e) {
4051
4055
  const t = this, n = this.json, s = this.json.accessors[e];
4052
4056
  if (s.bufferView === void 0 && s.sparse === void 0) {
4053
- const o = is[s.type], r = at[s.componentType], l = s.normalized === !0, c = new r(s.count * o);
4057
+ const o = os[s.type], r = at[s.componentType], l = s.normalized === !0, c = new r(s.count * o);
4054
4058
  return Promise.resolve(new yt(c, o, l));
4055
4059
  }
4056
4060
  const i = [];
4057
4061
  return s.bufferView !== void 0 ? i.push(this.getDependency("bufferView", s.bufferView)) : i.push(null), s.sparse !== void 0 && (i.push(this.getDependency("bufferView", s.sparse.indices.bufferView)), i.push(this.getDependency("bufferView", s.sparse.values.bufferView))), Promise.all(i).then(function(o) {
4058
- const r = o[0], l = is[s.type], c = at[s.componentType], h = c.BYTES_PER_ELEMENT, d = h * l, A = s.byteOffset || 0, y = s.bufferView !== void 0 ? n.bufferViews[s.bufferView].byteStride : void 0, I = s.normalized === !0;
4062
+ const r = o[0], l = os[s.type], c = at[s.componentType], h = c.BYTES_PER_ELEMENT, d = h * l, A = s.byteOffset || 0, y = s.bufferView !== void 0 ? n.bufferViews[s.bufferView].byteStride : void 0, I = s.normalized === !0;
4059
4063
  let f, u;
4060
4064
  if (y && y !== d) {
4061
4065
  const p = Math.floor(A / y), v = "InterleavedBuffer:" + s.bufferView + ":" + s.componentType + ":" + p + ":" + s.count;
@@ -4064,7 +4068,7 @@ class sr {
4064
4068
  } else
4065
4069
  r === null ? f = new c(s.count * l) : f = new c(r, A, s.count * l), u = new yt(f, l, I);
4066
4070
  if (s.sparse !== void 0) {
4067
- const p = is.SCALAR, v = at[s.sparse.indices.componentType], b = s.sparse.indices.byteOffset || 0, x = s.sparse.values.byteOffset || 0, D = new v(o[1], b, s.sparse.count * p), M = new c(o[2], x, s.sparse.count * l);
4071
+ const p = os.SCALAR, v = at[s.sparse.indices.componentType], b = s.sparse.indices.byteOffset || 0, x = s.sparse.values.byteOffset || 0, D = new v(o[1], b, s.sparse.count * p), M = new c(o[2], x, s.sparse.count * l);
4068
4072
  r !== null && (u = new yt(u.array.slice(), u.itemSize, u.normalized)), u.normalized = !1;
4069
4073
  for (let S = 0, U = D.length; S < U; S++) {
4070
4074
  const K = D[S];
@@ -4098,7 +4102,7 @@ class sr {
4098
4102
  const c = this.loadImageSource(t, n).then(function(h) {
4099
4103
  h.flipY = !1, h.name = o.name || r.name || "", h.name === "" && typeof r.uri == "string" && r.uri.startsWith("data:image/") === !1 && (h.name = r.uri);
4100
4104
  const A = (i.samplers || {})[o.sampler] || {};
4101
- return h.magFilter = $s[A.magFilter] || fs, h.minFilter = $s[A.minFilter] || fn, h.wrapS = en[A.wrapS] || ot, h.wrapT = en[A.wrapT] || ot, h.generateMipmaps = !h.isCompressedTexture && h.minFilter !== pn && h.minFilter !== fs, s.associations.set(h, { textures: e }), h;
4105
+ return h.magFilter = $s[A.magFilter] || ps, h.minFilter = $s[A.minFilter] || fn, h.wrapS = en[A.wrapS] || ot, h.wrapT = en[A.wrapT] || ot, h.generateMipmaps = !h.isCompressedTexture && h.minFilter !== pn && h.minFilter !== ps, s.associations.set(h, { textures: e }), h;
4102
4106
  }).catch(function() {
4103
4107
  return null;
4104
4108
  });
@@ -4218,8 +4222,8 @@ class sr {
4218
4222
  })));
4219
4223
  }
4220
4224
  i.doubleSided === !0 && (r.side = an);
4221
- const h = i.alphaMode || os.OPAQUE;
4222
- if (h === os.BLEND ? (r.transparent = !0, r.depthWrite = !1) : (r.transparent = !1, h === os.MASK && (r.alphaTest = i.alphaCutoff !== void 0 ? i.alphaCutoff : 0.5)), i.normalTexture !== void 0 && o !== Ve && (c.push(t.assignTexture(r, "normalMap", i.normalTexture)), r.normalScale = new ie(1, 1), i.normalTexture.scale !== void 0)) {
4225
+ const h = i.alphaMode || as.OPAQUE;
4226
+ if (h === as.BLEND ? (r.transparent = !0, r.depthWrite = !1) : (r.transparent = !1, h === as.MASK && (r.alphaTest = i.alphaCutoff !== void 0 ? i.alphaCutoff : 0.5)), i.normalTexture !== void 0 && o !== Ve && (c.push(t.assignTexture(r, "normalMap", i.normalTexture)), r.normalScale = new ie(1, 1), i.normalTexture.scale !== void 0)) {
4223
4227
  const d = i.normalTexture.scale;
4224
4228
  r.normalScale.set(d, d);
4225
4229
  }
@@ -4291,9 +4295,9 @@ class sr {
4291
4295
  let p;
4292
4296
  const v = c[y];
4293
4297
  if (u.mode === be.TRIANGLES || u.mode === be.TRIANGLE_STRIP || u.mode === be.TRIANGLE_FAN || u.mode === void 0)
4294
- p = i.isSkinnedMesh === !0 ? new Ni(f, v) : new R(f, v), p.isSkinnedMesh === !0 && p.normalizeSkinWeights(), u.mode === be.TRIANGLE_STRIP ? p.geometry = Qs(p.geometry, un) : u.mode === be.TRIANGLE_FAN && (p.geometry = Qs(p.geometry, hs));
4298
+ p = i.isSkinnedMesh === !0 ? new Ni(f, v) : new R(f, v), p.isSkinnedMesh === !0 && p.normalizeSkinWeights(), u.mode === be.TRIANGLE_STRIP ? p.geometry = Qs(p.geometry, un) : u.mode === be.TRIANGLE_FAN && (p.geometry = Qs(p.geometry, fs));
4295
4299
  else if (u.mode === be.LINES)
4296
- p = new ds(f, v);
4300
+ p = new hs(f, v);
4297
4301
  else if (u.mode === be.LINE_STRIP)
4298
4302
  p = new Pe(f, v);
4299
4303
  else if (u.mode === be.LINE_LOOP)
@@ -4544,7 +4548,7 @@ class sr {
4544
4548
  _getArrayFromAccessor(e) {
4545
4549
  let t = e.array;
4546
4550
  if (e.normalized) {
4547
- const n = gs(t.constructor), s = new Float32Array(t.length);
4551
+ const n = bs(t.constructor), s = new Float32Array(t.length);
4548
4552
  for (let i = 0, o = t.length; i < o; i++)
4549
4553
  s[i] = t[i] * n;
4550
4554
  t = s;
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4567
4571
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4568
4572
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4569
4573
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4570
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4574
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4571
4575
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4572
4576
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4573
4577
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4585
4589
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4586
4590
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4587
4591
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4588
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4592
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4589
4593
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4590
4594
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4591
4595
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4607
4611
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4608
4612
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4609
4613
  for (const o in n) {
4610
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4614
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4611
4615
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4612
4616
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4613
4617
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4620
4624
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4621
4625
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4622
4626
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4627
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4628
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4625
4629
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4626
4630
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4627
4631
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4707
4711
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4708
4712
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4709
4713
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4710
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4711
- const l = rs.get(e);
4714
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4715
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4712
4716
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4713
4717
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4714
4718
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4722
4726
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4723
4727
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4724
4728
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4729
+ }), ls.set(e, {
4726
4730
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4727
4731
  promise: r
4728
4732
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5048
5052
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5049
5053
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5050
5054
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5051
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5055
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5052
5056
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5053
5057
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5058
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5185
5189
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5186
5190
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5187
5191
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5188
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5193
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5194
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5191
5195
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5215
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5216
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5218
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5215
5219
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5216
5220
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5217
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5223
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5224
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5318
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5319
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5317
5321
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5318
5322
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- onClick: ls(A, ["stop"])
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5320
5324
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5325
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5326
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5328
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5329
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5330
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5388
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5389
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5394
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5401
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5403
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5405
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5407
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5933
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5930
5934
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5931
5935
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5978
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5975
5979
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5980
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5982
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5979
5983
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5980
5984
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6027
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6028
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6029
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6030
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6031
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6028
6032
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6033
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6201
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6203
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6205
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6214
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6215
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6216
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6275
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6276
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6277
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+ return v ? Dt(Zt(v)) : null;
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6279
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6280
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6281
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6441
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6438
6442
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6439
6443
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6588
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6589
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6586
6590
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- (L(!0), H(Me, null, Zt(I.treeData, (u) => (L(), At(fr, {
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6592
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6593
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6590
6594
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6635
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6636
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6637
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6639
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6640
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6642
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6639
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6644
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6642
6646
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6647
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6650
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6651
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6809
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6810
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6811
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6808
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6813
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6814
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6811
6815
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@@ -6845,7 +6849,7 @@ const ql = {
6845
6849
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6846
6850
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6847
6851
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6849
6853
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6850
6854
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6851
6855
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6931
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6928
6932
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6929
6933
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6930
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6931
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6934
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6935
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6932
6936
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6933
6937
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6934
6938
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