endset_three_editor 0.8.3 → 0.8.5

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+ /**
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+ * 环境贴图生成模块
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+ * 生成 RoomEnvironment 风格的 IBL 环境贴图,提供间接光照
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+ * edit / run 模式均可用
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+ */
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+ import * as THREE from "three";
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+ /**
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+ * 构建环境场景(模拟房间环境,用于生成 PMREM 环境贴图)
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+ * 使用 6 个漫反射面光源盒子 + 面光源 Mesh 模拟室内柔和照明
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+ */
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+ export declare function buildEnvironmentScene(): THREE.Scene;
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+ /**
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+ * 使用 WebGLRenderer 生成环境贴图并应用到场景
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+ * @param renderer - 当前 WebGLRenderer 实例
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+ * @returns 生成的 PMREM 环境贴图纹理,或 null
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+ */
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+ export declare function generateEnvironmentMap(renderer: THREE.WebGLRenderer): THREE.Texture | null;