endset_three_editor 0.5.9 → 0.6.0

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@@ -2297,8 +2297,8 @@ function go() {
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  return n <= 5e6 ? s = Math.min(r, 2) : n <= 12e6 ? s = Math.min(r, 1.5) : n <= 2e7 ? s = Math.min(r, 1.3) : s = Math.min(r, 1), s;
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  }
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  function bo() {
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- const r = go(), e = r >= 1.5, t = new w.WebGLRenderer({ antialias: e, alpha: !0 });
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- t.setSize(b.container.clientWidth, b.container.clientHeight), t.setPixelRatio(r), console.log(`[Renderer] css=${b.container.clientWidth}×${b.container.clientHeight}, dpr=${window.devicePixelRatio}, targetRatio=${r}, MSAA=${e}`), b.container.appendChild(t.domElement), b.renderer = t;
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+ const r = go(), e = new w.WebGLRenderer({ antialias: !0, alpha: !0 });
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+ e.setSize(b.container.clientWidth, b.container.clientHeight), e.setPixelRatio(r), console.log(`[Renderer] css=${b.container.clientWidth}×${b.container.clientHeight}, dpr=${window.devicePixelRatio}, targetRatio=${r}, antialias=true`), b.container.appendChild(e.domElement), b.renderer = e;
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  }
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  function Co() {
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  if (!b.renderer || !b.scene || !b.camera) return;