endset_three_editor 0.4.1 → 0.4.2

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@@ -1,11 +1,11 @@
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1
  var _n = Object.defineProperty;
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  var $n = (r, e, t) => e in r ? _n(r, e, { enumerable: !0, configurable: !0, writable: !0, value: t }) : r[e] = t;
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  var Re = (r, e, t) => $n(r, typeof e != "symbol" ? e + "" : e, t);
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- import { toRaw as xt, defineComponent as be, ref as j, inject as es, computed as Be, watchEffect as ts, resolveComponent as ns, openBlock as T, createElementBlock as R, createElementVNode as b, normalizeClass as se, withModifiers as jt, unref as ss, toDisplayString as ie, Fragment as ve, renderList as wt, createBlock as Ke, createCommentVNode as X, reactive as kt, watch as Me, withDirectives as E, vModelText as N, withKeys as He, vModelCheckbox as is, toRef as os, provide as rs, createVNode as Dt, vShow as De, shallowRef as en, onMounted as as, onBeforeUnmount as ls } from "vue";
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+ import { toRaw as xt, defineComponent as be, ref as j, inject as es, computed as Be, watchEffect as ts, resolveComponent as ns, openBlock as T, createElementBlock as R, createElementVNode as b, normalizeClass as se, withModifiers as jt, unref as ss, toDisplayString as ie, Fragment as ve, renderList as wt, createBlock as Ke, createCommentVNode as X, reactive as kt, watch as Me, withDirectives as E, vModelText as N, withKeys as Se, vModelCheckbox as is, toRef as os, provide as rs, createVNode as Dt, vShow as De, shallowRef as $t, onMounted as as, onBeforeUnmount as ls } from "vue";
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  import * as P from "three";
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- import { Controls as En, Vector3 as M, MOUSE as Ne, TOUCH as Le, Quaternion as K, Spherical as tn, Vector2 as Y, Ray as cs, Plane as us, MathUtils as Rn, Raycaster as As, Object3D as ke, MeshBasicMaterial as Pe, LineBasicMaterial as Ze, CylinderGeometry as U, BoxGeometry as q, BufferGeometry as We, Float32BufferAttribute as pe, Mesh as v, OctahedronGeometry as lt, Line as ue, TorusGeometry as Ge, SphereGeometry as ds, Euler as hs, Matrix4 as me, PlaneGeometry as fs, DoubleSide as Sn, Loader as Yt, FileLoader as tt, Color as de, SRGBColorSpace as Ae, Group as ft, Material as Qe, PointsMaterial as Ue, MeshPhongMaterial as ps, LineSegments as Wt, Points as pt, TrianglesDrawMode as ms, TriangleFanDrawMode as zt, TriangleStripDrawMode as Hn, LoaderUtils as Je, MeshPhysicalMaterial as le, LinearSRGBColorSpace as ae, SpotLight as gs, PointLight as bs, DirectionalLight as Is, InstancedMesh as ys, InstancedBufferAttribute as Cs, TextureLoader as xs, ImageBitmapLoader as ws, BufferAttribute as _e, InterleavedBuffer as Ln, InterleavedBufferAttribute as Nn, LinearMipmapLinearFilter as jn, NearestMipmapLinearFilter as vs, LinearMipmapNearestFilter as Ms, NearestMipmapNearestFilter as Ds, LinearFilter as Gt, NearestFilter as kn, RepeatWrapping as Ft, MirroredRepeatWrapping as Ps, ClampToEdgeWrapping as Ts, MeshStandardMaterial as Wn, PropertyBinding as Os, SkinnedMesh as Es, LineLoop as Rs, PerspectiveCamera as Ss, OrthographicCamera as Hs, Skeleton as Ls, AnimationClip as Ns, Bone as js, InterpolateDiscrete as ks, InterpolateLinear as zn, Texture as nn, VectorKeyframeTrack as sn, NumberKeyframeTrack as on, QuaternionKeyframeTrack as rn, ColorManagement as qt, FrontSide as Ws, Interpolant as zs, Box3 as Gs, Sphere as Fs } from "three";
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+ import { Controls as On, Vector3 as M, MOUSE as Ne, TOUCH as Le, Quaternion as K, Spherical as en, Vector2 as Y, Ray as cs, Plane as us, MathUtils as En, Raycaster as As, Object3D as ke, MeshBasicMaterial as Pe, LineBasicMaterial as Ze, CylinderGeometry as U, BoxGeometry as q, BufferGeometry as We, Float32BufferAttribute as pe, Mesh as v, OctahedronGeometry as lt, Line as ue, TorusGeometry as Ge, SphereGeometry as ds, Euler as hs, Matrix4 as me, PlaneGeometry as fs, DoubleSide as Rn, Loader as Yt, FileLoader as tt, Color as de, SRGBColorSpace as Ae, Group as ft, Material as Qe, PointsMaterial as Ue, MeshPhongMaterial as ps, LineSegments as Wt, Points as pt, TrianglesDrawMode as ms, TriangleFanDrawMode as zt, TriangleStripDrawMode as Hn, LoaderUtils as Je, MeshPhysicalMaterial as le, LinearSRGBColorSpace as ae, SpotLight as gs, PointLight as bs, DirectionalLight as Is, InstancedMesh as ys, InstancedBufferAttribute as Cs, TextureLoader as xs, ImageBitmapLoader as ws, BufferAttribute as _e, InterleavedBuffer as Sn, InterleavedBufferAttribute as Ln, LinearMipmapLinearFilter as Nn, NearestMipmapLinearFilter as vs, LinearMipmapNearestFilter as Ms, NearestMipmapNearestFilter as Ds, LinearFilter as Gt, NearestFilter as jn, RepeatWrapping as Ft, MirroredRepeatWrapping as Ps, ClampToEdgeWrapping as Ts, MeshStandardMaterial as kn, PropertyBinding as Os, SkinnedMesh as Es, LineLoop as Rs, PerspectiveCamera as Hs, OrthographicCamera as Ss, Skeleton as Ls, AnimationClip as Ns, Bone as js, InterpolateDiscrete as ks, InterpolateLinear as Wn, Texture as tn, VectorKeyframeTrack as nn, NumberKeyframeTrack as sn, QuaternionKeyframeTrack as on, ColorManagement as qt, FrontSide as Ws, Interpolant as zs, Box3 as Gs, Sphere as Fs } from "three";
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  import nt from "@tweenjs/tween.js";
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- const an = { type: "change" }, Kt = { type: "start" }, Gn = { type: "end" }, ct = new cs(), ln = new us(), qs = Math.cos(70 * Rn.DEG2RAD), G = new M(), V = 2 * Math.PI, H = {
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+ const rn = { type: "change" }, Kt = { type: "start" }, zn = { type: "end" }, ct = new cs(), an = new us(), qs = Math.cos(70 * En.DEG2RAD), G = new M(), V = 2 * Math.PI, S = {
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  NONE: -1,
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  ROTATE: 0,
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  DOLLY: 1,
@@ -15,7 +15,7 @@ const an = { type: "change" }, Kt = { type: "start" }, Gn = { type: "end" }, ct
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  TOUCH_DOLLY_PAN: 5,
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  TOUCH_DOLLY_ROTATE: 6
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  }, Pt = 1e-6;
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- class Xs extends En {
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+ class Xs extends On {
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  /**
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  * Constructs a new controls instance.
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  *
@@ -23,7 +23,7 @@ class Xs extends En {
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  * @param {?HTMLElement} domElement - The HTML element used for event listeners.
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  */
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  constructor(e, t = null) {
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- super(e, t), this.state = H.NONE, this.target = new M(), this.cursor = new M(), this.minDistance = 0, this.maxDistance = 1 / 0, this.minZoom = 0, this.maxZoom = 1 / 0, this.minTargetRadius = 0, this.maxTargetRadius = 1 / 0, this.minPolarAngle = 0, this.maxPolarAngle = Math.PI, this.minAzimuthAngle = -1 / 0, this.maxAzimuthAngle = 1 / 0, this.enableDamping = !1, this.dampingFactor = 0.05, this.enableZoom = !0, this.zoomSpeed = 1, this.enableRotate = !0, this.rotateSpeed = 1, this.keyRotateSpeed = 1, this.enablePan = !0, this.panSpeed = 1, this.screenSpacePanning = !0, this.keyPanSpeed = 7, this.zoomToCursor = !1, this.autoRotate = !1, this.autoRotateSpeed = 2, this.keys = { LEFT: "ArrowLeft", UP: "ArrowUp", RIGHT: "ArrowRight", BOTTOM: "ArrowDown" }, this.mouseButtons = { LEFT: Ne.ROTATE, MIDDLE: Ne.DOLLY, RIGHT: Ne.PAN }, this.touches = { ONE: Le.ROTATE, TWO: Le.DOLLY_PAN }, this.target0 = this.target.clone(), this.position0 = this.object.position.clone(), this.zoom0 = this.object.zoom, this._cursorStyle = "auto", this._domElementKeyEvents = null, this._lastPosition = new M(), this._lastQuaternion = new K(), this._lastTargetPosition = new M(), this._quat = new K().setFromUnitVectors(e.up, new M(0, 1, 0)), this._quatInverse = this._quat.clone().invert(), this._spherical = new tn(), this._sphericalDelta = new tn(), this._scale = 1, this._panOffset = new M(), this._rotateStart = new Y(), this._rotateEnd = new Y(), this._rotateDelta = new Y(), this._panStart = new Y(), this._panEnd = new Y(), this._panDelta = new Y(), this._dollyStart = new Y(), this._dollyEnd = new Y(), this._dollyDelta = new Y(), this._dollyDirection = new M(), this._mouse = new Y(), this._performCursorZoom = !1, this._pointers = [], this._pointerPositions = {}, this._controlActive = !1, this._onPointerMove = Us.bind(this), this._onPointerDown = Bs.bind(this), this._onPointerUp = Vs.bind(this), this._onContextMenu = $s.bind(this), this._onMouseWheel = Zs.bind(this), this._onKeyDown = Qs.bind(this), this._onTouchStart = Js.bind(this), this._onTouchMove = _s.bind(this), this._onMouseDown = Ys.bind(this), this._onMouseMove = Ks.bind(this), this._interceptControlDown = ei.bind(this), this._interceptControlUp = ti.bind(this), this.domElement !== null && this.connect(this.domElement), this.update();
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+ super(e, t), this.state = S.NONE, this.target = new M(), this.cursor = new M(), this.minDistance = 0, this.maxDistance = 1 / 0, this.minZoom = 0, this.maxZoom = 1 / 0, this.minTargetRadius = 0, this.maxTargetRadius = 1 / 0, this.minPolarAngle = 0, this.maxPolarAngle = Math.PI, this.minAzimuthAngle = -1 / 0, this.maxAzimuthAngle = 1 / 0, this.enableDamping = !1, this.dampingFactor = 0.05, this.enableZoom = !0, this.zoomSpeed = 1, this.enableRotate = !0, this.rotateSpeed = 1, this.keyRotateSpeed = 1, this.enablePan = !0, this.panSpeed = 1, this.screenSpacePanning = !0, this.keyPanSpeed = 7, this.zoomToCursor = !1, this.autoRotate = !1, this.autoRotateSpeed = 2, this.keys = { LEFT: "ArrowLeft", UP: "ArrowUp", RIGHT: "ArrowRight", BOTTOM: "ArrowDown" }, this.mouseButtons = { LEFT: Ne.ROTATE, MIDDLE: Ne.DOLLY, RIGHT: Ne.PAN }, this.touches = { ONE: Le.ROTATE, TWO: Le.DOLLY_PAN }, this.target0 = this.target.clone(), this.position0 = this.object.position.clone(), this.zoom0 = this.object.zoom, this._cursorStyle = "auto", this._domElementKeyEvents = null, this._lastPosition = new M(), this._lastQuaternion = new K(), this._lastTargetPosition = new M(), this._quat = new K().setFromUnitVectors(e.up, new M(0, 1, 0)), this._quatInverse = this._quat.clone().invert(), this._spherical = new en(), this._sphericalDelta = new en(), this._scale = 1, this._panOffset = new M(), this._rotateStart = new Y(), this._rotateEnd = new Y(), this._rotateDelta = new Y(), this._panStart = new Y(), this._panEnd = new Y(), this._panDelta = new Y(), this._dollyStart = new Y(), this._dollyEnd = new Y(), this._dollyDelta = new Y(), this._dollyDirection = new M(), this._mouse = new Y(), this._performCursorZoom = !1, this._pointers = [], this._pointerPositions = {}, this._controlActive = !1, this._onPointerMove = Us.bind(this), this._onPointerDown = Bs.bind(this), this._onPointerUp = Vs.bind(this), this._onContextMenu = $s.bind(this), this._onMouseWheel = Zs.bind(this), this._onKeyDown = Qs.bind(this), this._onTouchStart = Js.bind(this), this._onTouchMove = _s.bind(this), this._onMouseDown = Ys.bind(this), this._onMouseMove = Ks.bind(this), this._interceptControlDown = ei.bind(this), this._interceptControlUp = ti.bind(this), this.domElement !== null && this.connect(this.domElement), this.update();
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  }
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  /**
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  * Defines the visual representation of the cursor.
@@ -96,7 +96,7 @@ class Xs extends En {
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  * was called, or the initial state.
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  */
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  reset() {
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- this.target.copy(this.target0), this.object.position.copy(this.position0), this.object.zoom = this.zoom0, this.object.updateProjectionMatrix(), this.dispatchEvent(an), this.update(), this.state = H.NONE;
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+ this.target.copy(this.target0), this.object.position.copy(this.position0), this.object.zoom = this.zoom0, this.object.updateProjectionMatrix(), this.dispatchEvent(rn), this.update(), this.state = S.NONE;
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  }
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  /**
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  * Programmatically pan the camera.
@@ -141,7 +141,7 @@ class Xs extends En {
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  }
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  update(e = null) {
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  const t = this.object.position;
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- G.copy(t).sub(this.target), G.applyQuaternion(this._quat), this._spherical.setFromVector3(G), this.autoRotate && this.state === H.NONE && this._rotateLeft(this._getAutoRotationAngle(e)), this.enableDamping ? (this._spherical.theta += this._sphericalDelta.theta * this.dampingFactor, this._spherical.phi += this._sphericalDelta.phi * this.dampingFactor) : (this._spherical.theta += this._sphericalDelta.theta, this._spherical.phi += this._sphericalDelta.phi);
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+ G.copy(t).sub(this.target), G.applyQuaternion(this._quat), this._spherical.setFromVector3(G), this.autoRotate && this.state === S.NONE && this._rotateLeft(this._getAutoRotationAngle(e)), this.enableDamping ? (this._spherical.theta += this._sphericalDelta.theta * this.dampingFactor, this._spherical.phi += this._sphericalDelta.phi * this.dampingFactor) : (this._spherical.theta += this._sphericalDelta.theta, this._spherical.phi += this._sphericalDelta.phi);
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  let s = this.minAzimuthAngle, n = this.maxAzimuthAngle;
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  isFinite(s) && isFinite(n) && (s < -Math.PI ? s += V : s > Math.PI && (s -= V), n < -Math.PI ? n += V : n > Math.PI && (n -= V), s <= n ? this._spherical.theta = Math.max(s, Math.min(n, this._spherical.theta)) : this._spherical.theta = this._spherical.theta > (s + n) / 2 ? Math.max(s, this._spherical.theta) : Math.min(n, this._spherical.theta)), this._spherical.phi = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, this._spherical.phi)), this._spherical.makeSafe(), this.enableDamping === !0 ? this.target.addScaledVector(this._panOffset, this.dampingFactor) : this.target.add(this._panOffset), this.target.sub(this.cursor), this.target.clampLength(this.minTargetRadius, this.maxTargetRadius), this.target.add(this.cursor);
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  let i = !1;
@@ -167,12 +167,12 @@ class Xs extends En {
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  c.unproject(this.object), this.object.position.sub(c).add(a), this.object.updateMatrixWorld(), o = G.length();
168
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  } else
169
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  console.warn("WARNING: OrbitControls.js encountered an unknown camera type - zoom to cursor disabled."), this.zoomToCursor = !1;
170
- o !== null && (this.screenSpacePanning ? this.target.set(0, 0, -1).transformDirection(this.object.matrix).multiplyScalar(o).add(this.object.position) : (ct.origin.copy(this.object.position), ct.direction.set(0, 0, -1).transformDirection(this.object.matrix), Math.abs(this.object.up.dot(ct.direction)) < qs ? this.object.lookAt(this.target) : (ln.setFromNormalAndCoplanarPoint(this.object.up, this.target), ct.intersectPlane(ln, this.target))));
170
+ o !== null && (this.screenSpacePanning ? this.target.set(0, 0, -1).transformDirection(this.object.matrix).multiplyScalar(o).add(this.object.position) : (ct.origin.copy(this.object.position), ct.direction.set(0, 0, -1).transformDirection(this.object.matrix), Math.abs(this.object.up.dot(ct.direction)) < qs ? this.object.lookAt(this.target) : (an.setFromNormalAndCoplanarPoint(this.object.up, this.target), ct.intersectPlane(an, this.target))));
171
171
  } else if (this.object.isOrthographicCamera) {
172
172
  const o = this.object.zoom;
173
173
  this.object.zoom = Math.max(this.minZoom, Math.min(this.maxZoom, this.object.zoom / this._scale)), o !== this.object.zoom && (this.object.updateProjectionMatrix(), i = !0);
174
174
  }
175
- return this._scale = 1, this._performCursorZoom = !1, i || this._lastPosition.distanceToSquared(this.object.position) > Pt || 8 * (1 - this._lastQuaternion.dot(this.object.quaternion)) > Pt || this._lastTargetPosition.distanceToSquared(this.target) > Pt ? (this.dispatchEvent(an), this._lastPosition.copy(this.object.position), this._lastQuaternion.copy(this.object.quaternion), this._lastTargetPosition.copy(this.target), !0) : !1;
175
+ return this._scale = 1, this._performCursorZoom = !1, i || this._lastPosition.distanceToSquared(this.object.position) > Pt || 8 * (1 - this._lastQuaternion.dot(this.object.quaternion)) > Pt || this._lastTargetPosition.distanceToSquared(this.target) > Pt ? (this.dispatchEvent(rn), this._lastPosition.copy(this.object.position), this._lastQuaternion.copy(this.object.quaternion), this._lastTargetPosition.copy(this.target), !0) : !1;
176
176
  }
177
177
  _getAutoRotationAngle(e) {
178
178
  return e !== null ? V / 60 * this.autoRotateSpeed * e : V / 60 / 60 * this.autoRotateSpeed;
@@ -373,7 +373,7 @@ function Us(r) {
373
373
  function Vs(r) {
374
374
  switch (this._removePointer(r), this._pointers.length) {
375
375
  case 0:
376
- this.domElement.releasePointerCapture(r.pointerId), this.domElement.ownerDocument.removeEventListener("pointermove", this._onPointerMove), this.domElement.ownerDocument.removeEventListener("pointerup", this._onPointerUp), this.dispatchEvent(Gn), this.state = H.NONE, this._cursorStyle === "grab" && (this.domElement.style.cursor = "grab");
376
+ this.domElement.releasePointerCapture(r.pointerId), this.domElement.ownerDocument.removeEventListener("pointermove", this._onPointerMove), this.domElement.ownerDocument.removeEventListener("pointerup", this._onPointerUp), this.dispatchEvent(zn), this.state = S.NONE, this._cursorStyle === "grab" && (this.domElement.style.cursor = "grab");
377
377
  break;
378
378
  case 1:
379
379
  const e = this._pointers[0], t = this._pointerPositions[e];
@@ -399,49 +399,49 @@ function Ys(r) {
399
399
  switch (e) {
400
400
  case Ne.DOLLY:
401
401
  if (this.enableZoom === !1) return;
402
- this._handleMouseDownDolly(r), this.state = H.DOLLY;
402
+ this._handleMouseDownDolly(r), this.state = S.DOLLY;
403
403
  break;
404
404
  case Ne.ROTATE:
405
405
  if (r.ctrlKey || r.metaKey || r.shiftKey) {
406
406
  if (this.enablePan === !1) return;
407
- this._handleMouseDownPan(r), this.state = H.PAN;
407
+ this._handleMouseDownPan(r), this.state = S.PAN;
408
408
  } else {
409
409
  if (this.enableRotate === !1) return;
410
- this._handleMouseDownRotate(r), this.state = H.ROTATE;
410
+ this._handleMouseDownRotate(r), this.state = S.ROTATE;
411
411
  }
412
412
  break;
413
413
  case Ne.PAN:
414
414
  if (r.ctrlKey || r.metaKey || r.shiftKey) {
415
415
  if (this.enableRotate === !1) return;
416
- this._handleMouseDownRotate(r), this.state = H.ROTATE;
416
+ this._handleMouseDownRotate(r), this.state = S.ROTATE;
417
417
  } else {
418
418
  if (this.enablePan === !1) return;
419
- this._handleMouseDownPan(r), this.state = H.PAN;
419
+ this._handleMouseDownPan(r), this.state = S.PAN;
420
420
  }
421
421
  break;
422
422
  default:
423
- this.state = H.NONE;
423
+ this.state = S.NONE;
424
424
  }
425
- this.state !== H.NONE && this.dispatchEvent(Kt);
425
+ this.state !== S.NONE && this.dispatchEvent(Kt);
426
426
  }
427
427
  function Ks(r) {
428
428
  switch (this.state) {
429
- case H.ROTATE:
429
+ case S.ROTATE:
430
430
  if (this.enableRotate === !1) return;
431
431
  this._handleMouseMoveRotate(r);
432
432
  break;
433
- case H.DOLLY:
433
+ case S.DOLLY:
434
434
  if (this.enableZoom === !1) return;
435
435
  this._handleMouseMoveDolly(r);
436
436
  break;
437
- case H.PAN:
437
+ case S.PAN:
438
438
  if (this.enablePan === !1) return;
439
439
  this._handleMouseMovePan(r);
440
440
  break;
441
441
  }
442
442
  }
443
443
  function Zs(r) {
444
- this.enabled === !1 || this.enableZoom === !1 || this.state !== H.NONE || (r.preventDefault(), this.dispatchEvent(Kt), this._handleMouseWheel(this._customWheelEvent(r)), this.dispatchEvent(Gn));
444
+ this.enabled === !1 || this.enableZoom === !1 || this.state !== S.NONE || (r.preventDefault(), this.dispatchEvent(Kt), this._handleMouseWheel(this._customWheelEvent(r)), this.dispatchEvent(zn));
445
445
  }
446
446
  function Qs(r) {
447
447
  this.enabled !== !1 && this._handleKeyDown(r);
@@ -452,55 +452,55 @@ function Js(r) {
452
452
  switch (this.touches.ONE) {
453
453
  case Le.ROTATE:
454
454
  if (this.enableRotate === !1) return;
455
- this._handleTouchStartRotate(r), this.state = H.TOUCH_ROTATE;
455
+ this._handleTouchStartRotate(r), this.state = S.TOUCH_ROTATE;
456
456
  break;
457
457
  case Le.PAN:
458
458
  if (this.enablePan === !1) return;
459
- this._handleTouchStartPan(r), this.state = H.TOUCH_PAN;
459
+ this._handleTouchStartPan(r), this.state = S.TOUCH_PAN;
460
460
  break;
461
461
  default:
462
- this.state = H.NONE;
462
+ this.state = S.NONE;
463
463
  }
464
464
  break;
465
465
  case 2:
466
466
  switch (this.touches.TWO) {
467
467
  case Le.DOLLY_PAN:
468
468
  if (this.enableZoom === !1 && this.enablePan === !1) return;
469
- this._handleTouchStartDollyPan(r), this.state = H.TOUCH_DOLLY_PAN;
469
+ this._handleTouchStartDollyPan(r), this.state = S.TOUCH_DOLLY_PAN;
470
470
  break;
471
471
  case Le.DOLLY_ROTATE:
472
472
  if (this.enableZoom === !1 && this.enableRotate === !1) return;
473
- this._handleTouchStartDollyRotate(r), this.state = H.TOUCH_DOLLY_ROTATE;
473
+ this._handleTouchStartDollyRotate(r), this.state = S.TOUCH_DOLLY_ROTATE;
474
474
  break;
475
475
  default:
476
- this.state = H.NONE;
476
+ this.state = S.NONE;
477
477
  }
478
478
  break;
479
479
  default:
480
- this.state = H.NONE;
480
+ this.state = S.NONE;
481
481
  }
482
- this.state !== H.NONE && this.dispatchEvent(Kt);
482
+ this.state !== S.NONE && this.dispatchEvent(Kt);
483
483
  }
484
484
  function _s(r) {
485
485
  switch (this._trackPointer(r), this.state) {
486
- case H.TOUCH_ROTATE:
486
+ case S.TOUCH_ROTATE:
487
487
  if (this.enableRotate === !1) return;
488
488
  this._handleTouchMoveRotate(r), this.update();
489
489
  break;
490
- case H.TOUCH_PAN:
490
+ case S.TOUCH_PAN:
491
491
  if (this.enablePan === !1) return;
492
492
  this._handleTouchMovePan(r), this.update();
493
493
  break;
494
- case H.TOUCH_DOLLY_PAN:
494
+ case S.TOUCH_DOLLY_PAN:
495
495
  if (this.enableZoom === !1 && this.enablePan === !1) return;
496
496
  this._handleTouchMoveDollyPan(r), this.update();
497
497
  break;
498
- case H.TOUCH_DOLLY_ROTATE:
498
+ case S.TOUCH_DOLLY_ROTATE:
499
499
  if (this.enableZoom === !1 && this.enableRotate === !1) return;
500
500
  this._handleTouchMoveDollyRotate(r), this.update();
501
501
  break;
502
502
  default:
503
- this.state = H.NONE;
503
+ this.state = S.NONE;
504
504
  }
505
505
  }
506
506
  function $s(r) {
@@ -512,12 +512,12 @@ function ei(r) {
512
512
  function ti(r) {
513
513
  r.key === "Control" && (this._controlActive = !1, this.domElement.getRootNode().removeEventListener("keyup", this._interceptControlUp, { passive: !0, capture: !0 }));
514
514
  }
515
- const Ce = new As(), F = new M(), he = new M(), k = new K(), cn = {
515
+ const Ce = new As(), F = new M(), he = new M(), k = new K(), ln = {
516
516
  X: new M(1, 0, 0),
517
517
  Y: new M(0, 1, 0),
518
518
  Z: new M(0, 0, 1)
519
- }, Tt = { type: "change" }, un = { type: "mouseDown", mode: null }, An = { type: "mouseUp", mode: null }, dn = { type: "objectChange" };
520
- class ni extends En {
519
+ }, Tt = { type: "change" }, cn = { type: "mouseDown", mode: null }, un = { type: "mouseUp", mode: null }, An = { type: "objectChange" };
520
+ class ni extends On {
521
521
  /**
522
522
  * Constructs a new controls instance.
523
523
  *
@@ -545,8 +545,8 @@ class ni extends En {
545
545
  }), o[C] = y, i[C] = y, n[C] = y;
546
546
  }
547
547
  a("camera", e), a("object", void 0), a("enabled", !0), a("axis", null), a("mode", "translate"), a("translationSnap", null), a("rotationSnap", null), a("scaleSnap", null), a("space", "world"), a("size", 1), a("dragging", !1), a("showX", !0), a("showY", !0), a("showZ", !0), a("showXY", !0), a("showYZ", !0), a("showXZ", !0), a("minX", -1 / 0), a("maxX", 1 / 0), a("minY", -1 / 0), a("maxY", 1 / 0), a("minZ", -1 / 0), a("maxZ", 1 / 0);
548
- const l = new M(), c = new M(), A = new K(), u = new K(), h = new M(), d = new K(), m = new M(), p = new M(), f = new M(), g = 0, x = new M();
549
- a("worldPosition", l), a("worldPositionStart", c), a("worldQuaternion", A), a("worldQuaternionStart", u), a("cameraPosition", h), a("cameraQuaternion", d), a("pointStart", m), a("pointEnd", p), a("rotationAxis", f), a("rotationAngle", g), a("eye", x), this._offset = new M(), this._startNorm = new M(), this._endNorm = new M(), this._cameraScale = new M(), this._parentPosition = new M(), this._parentQuaternion = new K(), this._parentQuaternionInv = new K(), this._parentScale = new M(), this._worldScaleStart = new M(), this._worldQuaternionInv = new K(), this._worldScale = new M(), this._positionStart = new M(), this._quaternionStart = new K(), this._scaleStart = new M(), this._getPointer = si.bind(this), this._onPointerDown = oi.bind(this), this._onPointerHover = ii.bind(this), this._onPointerMove = ri.bind(this), this._onPointerUp = ai.bind(this), t !== null && this.connect(t);
548
+ const l = new M(), c = new M(), A = new K(), u = new K(), h = new M(), d = new K(), p = new M(), m = new M(), f = new M(), g = 0, x = new M();
549
+ a("worldPosition", l), a("worldPositionStart", c), a("worldQuaternion", A), a("worldQuaternionStart", u), a("cameraPosition", h), a("cameraQuaternion", d), a("pointStart", p), a("pointEnd", m), a("rotationAxis", f), a("rotationAngle", g), a("eye", x), this._offset = new M(), this._startNorm = new M(), this._endNorm = new M(), this._cameraScale = new M(), this._parentPosition = new M(), this._parentQuaternion = new K(), this._parentQuaternionInv = new K(), this._parentScale = new M(), this._worldScaleStart = new M(), this._worldQuaternionInv = new K(), this._worldScale = new M(), this._positionStart = new M(), this._quaternionStart = new K(), this._scaleStart = new M(), this._getPointer = si.bind(this), this._onPointerDown = oi.bind(this), this._onPointerHover = ii.bind(this), this._onPointerMove = ri.bind(this), this._onPointerUp = ai.bind(this), t !== null && this.connect(t);
550
550
  }
551
551
  connect(e) {
552
552
  super.connect(e), this.domElement.addEventListener("pointerdown", this._onPointerDown), this.domElement.addEventListener("pointermove", this._onPointerHover), this.domElement.addEventListener("pointerup", this._onPointerUp), this.domElement.style.touchAction = "none";
@@ -573,7 +573,7 @@ class ni extends En {
573
573
  if (!(this.object === void 0 || this.dragging === !0 || e != null && e.button !== 0) && this.axis !== null) {
574
574
  e !== null && Ce.setFromCamera(e, this.camera);
575
575
  const t = Ot(this._plane, Ce, !0);
576
- t && (this.object.updateMatrixWorld(), this.object.parent.updateMatrixWorld(), this._positionStart.copy(this.object.position), this._quaternionStart.copy(this.object.quaternion), this._scaleStart.copy(this.object.scale), this.object.matrixWorld.decompose(this.worldPositionStart, this.worldQuaternionStart, this._worldScaleStart), this.pointStart.copy(t.point).sub(this.worldPositionStart)), this.dragging = !0, un.mode = this.mode, this.dispatchEvent(un);
576
+ t && (this.object.updateMatrixWorld(), this.object.parent.updateMatrixWorld(), this._positionStart.copy(this.object.position), this._quaternionStart.copy(this.object.quaternion), this._scaleStart.copy(this.object.scale), this.object.matrixWorld.decompose(this.worldPositionStart, this.worldQuaternionStart, this._worldScaleStart), this.pointStart.copy(t.point).sub(this.worldPositionStart)), this.dragging = !0, cn.mode = this.mode, this.dispatchEvent(cn);
577
577
  }
578
578
  }
579
579
  pointerMove(e) {
@@ -596,13 +596,13 @@ class ni extends En {
596
596
  this._offset.copy(this.pointEnd).sub(this.pointStart);
597
597
  const a = 20 / this.worldPosition.distanceTo(F.setFromMatrixPosition(this.camera.matrixWorld));
598
598
  let l = !1;
599
- t === "XYZE" ? (this.rotationAxis.copy(this._offset).cross(this.eye).normalize(), this.rotationAngle = this._offset.dot(F.copy(this.rotationAxis).cross(this.eye)) * a) : (t === "X" || t === "Y" || t === "Z") && (this.rotationAxis.copy(cn[t]), F.copy(cn[t]), i === "local" && F.applyQuaternion(this.worldQuaternion), F.cross(this.eye), F.length() === 0 ? l = !0 : this.rotationAngle = this._offset.dot(F.normalize()) * a), (t === "E" || l) && (this.rotationAxis.copy(this.eye), this.rotationAngle = this.pointEnd.angleTo(this.pointStart), this._startNorm.copy(this.pointStart).normalize(), this._endNorm.copy(this.pointEnd).normalize(), this.rotationAngle *= this._endNorm.cross(this._startNorm).dot(this.eye) < 0 ? 1 : -1), this.rotationSnap && (this.rotationAngle = Math.round(this.rotationAngle / this.rotationSnap) * this.rotationSnap), i === "local" && t !== "E" && t !== "XYZE" ? (n.quaternion.copy(this._quaternionStart), n.quaternion.multiply(k.setFromAxisAngle(this.rotationAxis, this.rotationAngle)).normalize()) : (this.rotationAxis.applyQuaternion(this._parentQuaternionInv), n.quaternion.copy(k.setFromAxisAngle(this.rotationAxis, this.rotationAngle)), n.quaternion.multiply(this._quaternionStart).normalize());
599
+ t === "XYZE" ? (this.rotationAxis.copy(this._offset).cross(this.eye).normalize(), this.rotationAngle = this._offset.dot(F.copy(this.rotationAxis).cross(this.eye)) * a) : (t === "X" || t === "Y" || t === "Z") && (this.rotationAxis.copy(ln[t]), F.copy(ln[t]), i === "local" && F.applyQuaternion(this.worldQuaternion), F.cross(this.eye), F.length() === 0 ? l = !0 : this.rotationAngle = this._offset.dot(F.normalize()) * a), (t === "E" || l) && (this.rotationAxis.copy(this.eye), this.rotationAngle = this.pointEnd.angleTo(this.pointStart), this._startNorm.copy(this.pointStart).normalize(), this._endNorm.copy(this.pointEnd).normalize(), this.rotationAngle *= this._endNorm.cross(this._startNorm).dot(this.eye) < 0 ? 1 : -1), this.rotationSnap && (this.rotationAngle = Math.round(this.rotationAngle / this.rotationSnap) * this.rotationSnap), i === "local" && t !== "E" && t !== "XYZE" ? (n.quaternion.copy(this._quaternionStart), n.quaternion.multiply(k.setFromAxisAngle(this.rotationAxis, this.rotationAngle)).normalize()) : (this.rotationAxis.applyQuaternion(this._parentQuaternionInv), n.quaternion.copy(k.setFromAxisAngle(this.rotationAxis, this.rotationAngle)), n.quaternion.multiply(this._quaternionStart).normalize());
600
600
  }
601
- this.dispatchEvent(Tt), this.dispatchEvent(dn);
601
+ this.dispatchEvent(Tt), this.dispatchEvent(An);
602
602
  }
603
603
  }
604
604
  pointerUp(e) {
605
- e !== null && e.button !== 0 || (this.dragging && this.axis !== null && (An.mode = this.mode, this.dispatchEvent(An)), this.dragging = !1, this.axis = null);
605
+ e !== null && e.button !== 0 || (this.dragging && this.axis !== null && (un.mode = this.mode, this.dispatchEvent(un)), this.dragging = !1, this.axis = null);
606
606
  }
607
607
  dispose() {
608
608
  this.disconnect(), this._root.dispose();
@@ -628,7 +628,7 @@ class ni extends En {
628
628
  * Resets the object's position, rotation and scale to when the current transform began.
629
629
  */
630
630
  reset() {
631
- this.enabled && this.dragging && (this.object.position.copy(this._positionStart), this.object.quaternion.copy(this._quaternionStart), this.object.scale.copy(this._scaleStart), this.dispatchEvent(Tt), this.dispatchEvent(dn), this.pointStart.copy(this.pointEnd));
631
+ this.enabled && this.dragging && (this.object.position.copy(this._positionStart), this.object.quaternion.copy(this._quaternionStart), this.object.scale.copy(this._scaleStart), this.dispatchEvent(Tt), this.dispatchEvent(An), this.pointStart.copy(this.pointEnd));
632
632
  }
633
633
  /**
634
634
  * Returns the raycaster that is used for user interaction. This object is shared between all
@@ -749,7 +749,7 @@ function Ot(r, e, t) {
749
749
  return s[n];
750
750
  return !1;
751
751
  }
752
- const ut = new hs(), L = new M(0, 1, 0), hn = new M(0, 0, 0), fn = new me(), At = new K(), mt = new K(), oe = new M(), pn = new me(), Ve = new M(1, 0, 0), we = new M(0, 1, 0), Ye = new M(0, 0, 1), dt = new M(), Fe = new M(), qe = new M();
752
+ const ut = new hs(), L = new M(0, 1, 0), dn = new M(0, 0, 0), hn = new me(), At = new K(), mt = new K(), oe = new M(), fn = new me(), Ve = new M(1, 0, 0), we = new M(0, 1, 0), Ye = new M(0, 0, 1), dt = new M(), Fe = new M(), qe = new M();
753
753
  class li extends ke {
754
754
  constructor(e) {
755
755
  super(), this.isTransformControlsRoot = !0, this.controls = e, this.visible = !1;
@@ -802,8 +802,8 @@ class ci extends ke {
802
802
  h.color.setHex(16776960), h.opacity = 0.25;
803
803
  const d = e.clone();
804
804
  d.color.setHex(16776960);
805
- const m = e.clone();
806
- m.color.setHex(7895160), this.materialLib = {
805
+ const p = e.clone();
806
+ p.color.setHex(7895160), this.materialLib = {
807
807
  xAxis: i,
808
808
  yAxis: o,
809
809
  zAxis: a,
@@ -813,8 +813,8 @@ class ci extends ke {
813
813
  zAxisTransparent: A,
814
814
  activeTransparent: h
815
815
  };
816
- const p = new U(0, 0.04, 0.1, 12);
817
- p.translate(0, 0.05, 0);
816
+ const m = new U(0, 0.04, 0.1, 12);
817
+ m.translate(0, 0.05, 0);
818
818
  const f = new q(0.08, 0.08, 0.08);
819
819
  f.translate(0, 0.04, 0);
820
820
  const g = new We();
@@ -831,18 +831,18 @@ class ci extends ke {
831
831
  }
832
832
  const w = {
833
833
  X: [
834
- [new v(p, i), [0.5, 0, 0], [0, 0, -Math.PI / 2]],
835
- [new v(p, i), [-0.5, 0, 0], [0, 0, Math.PI / 2]],
834
+ [new v(m, i), [0.5, 0, 0], [0, 0, -Math.PI / 2]],
835
+ [new v(m, i), [-0.5, 0, 0], [0, 0, Math.PI / 2]],
836
836
  [new v(x, i), [0, 0, 0], [0, 0, -Math.PI / 2]]
837
837
  ],
838
838
  Y: [
839
- [new v(p, o), [0, 0.5, 0]],
840
- [new v(p, o), [0, -0.5, 0], [Math.PI, 0, 0]],
839
+ [new v(m, o), [0, 0.5, 0]],
840
+ [new v(m, o), [0, -0.5, 0], [Math.PI, 0, 0]],
841
841
  [new v(x, o)]
842
842
  ],
843
843
  Z: [
844
- [new v(p, a), [0, 0, 0.5], [Math.PI / 2, 0, 0]],
845
- [new v(p, a), [0, 0, -0.5], [-Math.PI / 2, 0, 0]],
844
+ [new v(m, a), [0, 0, 0.5], [Math.PI / 2, 0, 0]],
845
+ [new v(m, a), [0, 0, -0.5], [-Math.PI / 2, 0, 0]],
846
846
  [new v(x, a), null, [Math.PI / 2, 0, 0]]
847
847
  ],
848
848
  XYZ: [
@@ -882,7 +882,7 @@ class ci extends ke {
882
882
  XZ: [
883
883
  [new v(new q(0.2, 0.2, 0.01), s), [0.15, 0, 0.15], [-Math.PI / 2, 0, 0]]
884
884
  ]
885
- }, S = {
885
+ }, H = {
886
886
  START: [
887
887
  [new v(new lt(0.01, 2), n), null, null, null, "helper"]
888
888
  ],
@@ -903,7 +903,7 @@ class ci extends ke {
903
903
  ]
904
904
  }, Z = {
905
905
  XYZE: [
906
- [new v(C(0.5, 1), m), null, [0, Math.PI / 2, 0]]
906
+ [new v(C(0.5, 1), p), null, [0, Math.PI / 2, 0]]
907
907
  ],
908
908
  X: [
909
909
  [new v(C(0.5, 0.5), i)]
@@ -1007,12 +1007,12 @@ class ci extends ke {
1007
1007
  for (let Ee = $[ne].length; Ee--; ) {
1008
1008
  const B = $[ne][Ee][0].clone(), ot = $[ne][Ee][1], rt = $[ne][Ee][2], at = $[ne][Ee][3], Jn = $[ne][Ee][4];
1009
1009
  B.name = ne, B.tag = Jn, ot && B.position.set(ot[0], ot[1], ot[2]), rt && B.rotation.set(rt[0], rt[1], rt[2]), at && B.scale.set(at[0], at[1], at[2]), B.updateMatrix();
1010
- const $t = B.geometry.clone();
1011
- $t.applyMatrix4(B.matrix), B.geometry = $t, B.renderOrder = 1 / 0, B.position.set(0, 0, 0), B.rotation.set(0, 0, 0), B.scale.set(1, 1, 1), it.add(B);
1010
+ const _t = B.geometry.clone();
1011
+ _t.applyMatrix4(B.matrix), B.geometry = _t, B.renderOrder = 1 / 0, B.position.set(0, 0, 0), B.rotation.set(0, 0, 0), B.scale.set(1, 1, 1), it.add(B);
1012
1012
  }
1013
1013
  return it;
1014
1014
  }
1015
- this.gizmo = {}, this.picker = {}, this.helper = {}, this.add(this.gizmo.translate = ce(w)), this.add(this.gizmo.rotate = ce(Z)), this.add(this.gizmo.scale = ce(ye)), this.add(this.picker.translate = ce(D)), this.add(this.picker.rotate = ce(Q)), this.add(this.picker.scale = ce(Mt)), this.add(this.helper.translate = ce(S)), this.add(this.helper.rotate = ce(_)), this.add(this.helper.scale = ce(Qn)), this.picker.translate.visible = !1, this.picker.rotate.visible = !1, this.picker.scale.visible = !1;
1015
+ this.gizmo = {}, this.picker = {}, this.helper = {}, this.add(this.gizmo.translate = ce(w)), this.add(this.gizmo.rotate = ce(Z)), this.add(this.gizmo.scale = ce(ye)), this.add(this.picker.translate = ce(D)), this.add(this.picker.rotate = ce(Q)), this.add(this.picker.scale = ce(Mt)), this.add(this.helper.translate = ce(H)), this.add(this.helper.rotate = ce(_)), this.add(this.helper.scale = ce(Qn)), this.picker.translate.visible = !1, this.picker.rotate.visible = !1, this.picker.scale.visible = !1;
1016
1016
  }
1017
1017
  // updateMatrixWorld will update transformations and appearance of individual handles
1018
1018
  updateMatrixWorld(e) {
@@ -1025,10 +1025,10 @@ class ci extends ke {
1025
1025
  o.visible = !0, o.rotation.set(0, 0, 0), o.position.copy(this.worldPosition);
1026
1026
  let a;
1027
1027
  if (this.camera.isOrthographicCamera ? a = (this.camera.top - this.camera.bottom) / this.camera.zoom : a = this.worldPosition.distanceTo(this.cameraPosition) * Math.min(1.9 * Math.tan(Math.PI * this.camera.fov / 360) / this.camera.zoom, 7), o.scale.set(1, 1, 1).multiplyScalar(a * this.size / 4), o.tag === "helper") {
1028
- o.visible = !1, o.name === "AXIS" ? (o.visible = !!this.axis, this.axis === "X" && (k.setFromEuler(ut.set(0, 0, 0)), o.quaternion.copy(s).multiply(k), Math.abs(L.copy(Ve).applyQuaternion(s).dot(this.eye)) > 0.9 && (o.visible = !1)), this.axis === "Y" && (k.setFromEuler(ut.set(0, 0, Math.PI / 2)), o.quaternion.copy(s).multiply(k), Math.abs(L.copy(we).applyQuaternion(s).dot(this.eye)) > 0.9 && (o.visible = !1)), this.axis === "Z" && (k.setFromEuler(ut.set(0, Math.PI / 2, 0)), o.quaternion.copy(s).multiply(k), Math.abs(L.copy(Ye).applyQuaternion(s).dot(this.eye)) > 0.9 && (o.visible = !1)), this.axis === "XYZE" && (k.setFromEuler(ut.set(0, Math.PI / 2, 0)), L.copy(this.rotationAxis), o.quaternion.setFromRotationMatrix(fn.lookAt(hn, L, we)), o.quaternion.multiply(k), o.visible = this.dragging), this.axis === "E" && (o.visible = !1)) : o.name === "START" ? (o.position.copy(this.worldPositionStart), o.visible = this.dragging) : o.name === "END" ? (o.position.copy(this.worldPosition), o.visible = this.dragging) : o.name === "DELTA" ? (o.position.copy(this.worldPositionStart), o.quaternion.copy(this.worldQuaternionStart), F.set(1e-10, 1e-10, 1e-10).add(this.worldPositionStart).sub(this.worldPosition).multiplyScalar(-1), F.applyQuaternion(this.worldQuaternionStart.clone().invert()), o.scale.copy(F), o.visible = this.dragging) : (o.quaternion.copy(s), this.dragging ? o.position.copy(this.worldPositionStart) : o.position.copy(this.worldPosition), this.axis && (o.visible = this.axis.search(o.name) !== -1));
1028
+ o.visible = !1, o.name === "AXIS" ? (o.visible = !!this.axis, this.axis === "X" && (k.setFromEuler(ut.set(0, 0, 0)), o.quaternion.copy(s).multiply(k), Math.abs(L.copy(Ve).applyQuaternion(s).dot(this.eye)) > 0.9 && (o.visible = !1)), this.axis === "Y" && (k.setFromEuler(ut.set(0, 0, Math.PI / 2)), o.quaternion.copy(s).multiply(k), Math.abs(L.copy(we).applyQuaternion(s).dot(this.eye)) > 0.9 && (o.visible = !1)), this.axis === "Z" && (k.setFromEuler(ut.set(0, Math.PI / 2, 0)), o.quaternion.copy(s).multiply(k), Math.abs(L.copy(Ye).applyQuaternion(s).dot(this.eye)) > 0.9 && (o.visible = !1)), this.axis === "XYZE" && (k.setFromEuler(ut.set(0, Math.PI / 2, 0)), L.copy(this.rotationAxis), o.quaternion.setFromRotationMatrix(hn.lookAt(dn, L, we)), o.quaternion.multiply(k), o.visible = this.dragging), this.axis === "E" && (o.visible = !1)) : o.name === "START" ? (o.position.copy(this.worldPositionStart), o.visible = this.dragging) : o.name === "END" ? (o.position.copy(this.worldPosition), o.visible = this.dragging) : o.name === "DELTA" ? (o.position.copy(this.worldPositionStart), o.quaternion.copy(this.worldQuaternionStart), F.set(1e-10, 1e-10, 1e-10).add(this.worldPositionStart).sub(this.worldPosition).multiplyScalar(-1), F.applyQuaternion(this.worldQuaternionStart.clone().invert()), o.scale.copy(F), o.visible = this.dragging) : (o.quaternion.copy(s), this.dragging ? o.position.copy(this.worldPositionStart) : o.position.copy(this.worldPosition), this.axis && (o.visible = this.axis.search(o.name) !== -1));
1029
1029
  continue;
1030
1030
  }
1031
- o.quaternion.copy(s), this.mode === "translate" || this.mode === "scale" ? (o.name === "X" && Math.abs(L.copy(Ve).applyQuaternion(s).dot(this.eye)) > 0.99 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1), o.name === "Y" && Math.abs(L.copy(we).applyQuaternion(s).dot(this.eye)) > 0.99 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1), o.name === "Z" && Math.abs(L.copy(Ye).applyQuaternion(s).dot(this.eye)) > 0.99 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1), o.name === "XY" && Math.abs(L.copy(Ye).applyQuaternion(s).dot(this.eye)) < 0.2 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1), o.name === "YZ" && Math.abs(L.copy(Ve).applyQuaternion(s).dot(this.eye)) < 0.2 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1), o.name === "XZ" && Math.abs(L.copy(we).applyQuaternion(s).dot(this.eye)) < 0.2 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1)) : this.mode === "rotate" && (At.copy(s), L.copy(this.eye).applyQuaternion(k.copy(s).invert()), o.name.search("E") !== -1 && o.quaternion.setFromRotationMatrix(fn.lookAt(this.eye, hn, we)), o.name === "X" && (k.setFromAxisAngle(Ve, Math.atan2(-L.y, L.z)), k.multiplyQuaternions(At, k), o.quaternion.copy(k)), o.name === "Y" && (k.setFromAxisAngle(we, Math.atan2(L.x, L.z)), k.multiplyQuaternions(At, k), o.quaternion.copy(k)), o.name === "Z" && (k.setFromAxisAngle(Ye, Math.atan2(L.y, L.x)), k.multiplyQuaternions(At, k), o.quaternion.copy(k))), o.visible = o.visible && (o.name.indexOf("X") === -1 || this.showX), o.visible = o.visible && (o.name.indexOf("Y") === -1 || this.showY), o.visible = o.visible && (o.name.indexOf("Z") === -1 || this.showZ), o.visible = o.visible && (o.name.indexOf("E") === -1 || this.showX && this.showY && this.showZ), o.visible = o.visible && (o.name.indexOf("XY") === -1 || this.showXY), o.visible = o.visible && (o.name.indexOf("YZ") === -1 || this.showYZ), o.visible = o.visible && (o.name.indexOf("XZ") === -1 || this.showXZ), o.material._color = o.material._color || o.material.color.clone(), o.material._opacity = o.material._opacity || o.material.opacity, o.material.color.copy(o.material._color), o.material.opacity = o.material._opacity, this.enabled && this.axis && (o.name === this.axis ? (o.material.color.copy(this.materialLib.active.color), o.material.opacity = 1) : this.axis.split("").some(function(l) {
1031
+ o.quaternion.copy(s), this.mode === "translate" || this.mode === "scale" ? (o.name === "X" && Math.abs(L.copy(Ve).applyQuaternion(s).dot(this.eye)) > 0.99 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1), o.name === "Y" && Math.abs(L.copy(we).applyQuaternion(s).dot(this.eye)) > 0.99 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1), o.name === "Z" && Math.abs(L.copy(Ye).applyQuaternion(s).dot(this.eye)) > 0.99 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1), o.name === "XY" && Math.abs(L.copy(Ye).applyQuaternion(s).dot(this.eye)) < 0.2 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1), o.name === "YZ" && Math.abs(L.copy(Ve).applyQuaternion(s).dot(this.eye)) < 0.2 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1), o.name === "XZ" && Math.abs(L.copy(we).applyQuaternion(s).dot(this.eye)) < 0.2 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1)) : this.mode === "rotate" && (At.copy(s), L.copy(this.eye).applyQuaternion(k.copy(s).invert()), o.name.search("E") !== -1 && o.quaternion.setFromRotationMatrix(hn.lookAt(this.eye, dn, we)), o.name === "X" && (k.setFromAxisAngle(Ve, Math.atan2(-L.y, L.z)), k.multiplyQuaternions(At, k), o.quaternion.copy(k)), o.name === "Y" && (k.setFromAxisAngle(we, Math.atan2(L.x, L.z)), k.multiplyQuaternions(At, k), o.quaternion.copy(k)), o.name === "Z" && (k.setFromAxisAngle(Ye, Math.atan2(L.y, L.x)), k.multiplyQuaternions(At, k), o.quaternion.copy(k))), o.visible = o.visible && (o.name.indexOf("X") === -1 || this.showX), o.visible = o.visible && (o.name.indexOf("Y") === -1 || this.showY), o.visible = o.visible && (o.name.indexOf("Z") === -1 || this.showZ), o.visible = o.visible && (o.name.indexOf("E") === -1 || this.showX && this.showY && this.showZ), o.visible = o.visible && (o.name.indexOf("XY") === -1 || this.showXY), o.visible = o.visible && (o.name.indexOf("YZ") === -1 || this.showYZ), o.visible = o.visible && (o.name.indexOf("XZ") === -1 || this.showXZ), o.material._color = o.material._color || o.material.color.clone(), o.material._opacity = o.material._opacity || o.material.opacity, o.material.color.copy(o.material._color), o.material.opacity = o.material._opacity, this.enabled && this.axis && (o.name === this.axis ? (o.material.color.copy(this.materialLib.active.color), o.material.opacity = 1) : this.axis.split("").some(function(l) {
1032
1032
  return o.name === l;
1033
1033
  }) && (o.material.color.copy(this.materialLib.active.color), o.material.opacity = 1));
1034
1034
  }
@@ -1039,7 +1039,7 @@ class ui extends v {
1039
1039
  constructor() {
1040
1040
  super(
1041
1041
  new fs(1e5, 1e5, 2, 2),
1042
- new Pe({ visible: !1, wireframe: !0, side: Sn, transparent: !0, opacity: 0.1, toneMapped: !1 })
1042
+ new Pe({ visible: !1, wireframe: !0, side: Rn, transparent: !0, opacity: 0.1, toneMapped: !1 })
1043
1043
  ), this.isTransformControlsPlane = !0, this.type = "TransformControlsPlane";
1044
1044
  }
1045
1045
  updateMatrixWorld(e) {
@@ -1076,7 +1076,7 @@ class ui extends v {
1076
1076
  default:
1077
1077
  oe.set(0, 0, 0);
1078
1078
  }
1079
- oe.length() === 0 ? this.quaternion.copy(this.cameraQuaternion) : (pn.lookAt(F.set(0, 0, 0), oe, L), this.quaternion.setFromRotationMatrix(pn)), super.updateMatrixWorld(e);
1079
+ oe.length() === 0 ? this.quaternion.copy(this.cameraQuaternion) : (fn.lookAt(F.set(0, 0, 0), oe, L), this.quaternion.setFromRotationMatrix(fn)), super.updateMatrixWorld(e);
1080
1080
  }
1081
1081
  }
1082
1082
  class Ai extends ke {
@@ -1096,7 +1096,7 @@ class Ai extends ke {
1096
1096
  return super.copy(e, t), this.element = e.element.cloneNode(!0), this.center = e.center, this;
1097
1097
  }
1098
1098
  }
1099
- const Se = new M(), mn = new me(), gn = new me(), bn = new M(), In = new M();
1099
+ const He = new M(), pn = new me(), mn = new me(), gn = new M(), bn = new M();
1100
1100
  class di {
1101
1101
  /**
1102
1102
  * Constructs a new CSS2D renderer.
@@ -1114,55 +1114,55 @@ class di {
1114
1114
  width: s,
1115
1115
  height: n
1116
1116
  };
1117
- }, this.render = function(m, p) {
1118
- m.matrixWorldAutoUpdate === !0 && m.updateMatrixWorld(), p.parent === null && p.matrixWorldAutoUpdate === !0 && p.updateMatrixWorld(), mn.copy(p.matrixWorldInverse), gn.multiplyMatrices(p.projectionMatrix, mn), A(m, m, p), this.sortObjects && d(m);
1119
- }, this.setSize = function(m, p) {
1120
- s = m, n = p, i = s / 2, o = n / 2, l.style.width = m + "px", l.style.height = p + "px";
1117
+ }, this.render = function(p, m) {
1118
+ p.matrixWorldAutoUpdate === !0 && p.updateMatrixWorld(), m.parent === null && m.matrixWorldAutoUpdate === !0 && m.updateMatrixWorld(), pn.copy(m.matrixWorldInverse), mn.multiplyMatrices(m.projectionMatrix, pn), A(p, p, m), this.sortObjects && d(p);
1119
+ }, this.setSize = function(p, m) {
1120
+ s = p, n = m, i = s / 2, o = n / 2, l.style.width = p + "px", l.style.height = m + "px";
1121
1121
  };
1122
- function c(m) {
1123
- m.isCSS2DObject && (m.element.style.display = "none");
1124
- for (let p = 0, f = m.children.length; p < f; p++)
1125
- c(m.children[p]);
1122
+ function c(p) {
1123
+ p.isCSS2DObject && (p.element.style.display = "none");
1124
+ for (let m = 0, f = p.children.length; m < f; m++)
1125
+ c(p.children[m]);
1126
1126
  }
1127
- function A(m, p, f) {
1128
- if (m.visible === !1) {
1129
- c(m);
1127
+ function A(p, m, f) {
1128
+ if (p.visible === !1) {
1129
+ c(p);
1130
1130
  return;
1131
1131
  }
1132
- if (m.isCSS2DObject) {
1133
- Se.setFromMatrixPosition(m.matrixWorld), Se.applyMatrix4(gn);
1134
- const g = Se.z >= -1 && Se.z <= 1 && m.layers.test(f.layers) === !0, x = m.element;
1135
- x.style.display = g === !0 ? "" : "none", g === !0 && (m.onBeforeRender(t, p, f), x.style.transform = "translate(" + -100 * m.center.x + "%," + -100 * m.center.y + "%)translate(" + (Se.x * i + i) + "px," + (-Se.y * o + o) + "px)", x.parentNode !== l && l.appendChild(x), m.onAfterRender(t, p, f));
1132
+ if (p.isCSS2DObject) {
1133
+ He.setFromMatrixPosition(p.matrixWorld), He.applyMatrix4(mn);
1134
+ const g = He.z >= -1 && He.z <= 1 && p.layers.test(f.layers) === !0, x = p.element;
1135
+ x.style.display = g === !0 ? "" : "none", g === !0 && (p.onBeforeRender(t, m, f), x.style.transform = "translate(" + -100 * p.center.x + "%," + -100 * p.center.y + "%)translate(" + (He.x * i + i) + "px," + (-He.y * o + o) + "px)", x.parentNode !== l && l.appendChild(x), p.onAfterRender(t, m, f));
1136
1136
  const C = {
1137
- distanceToCameraSquared: u(f, m)
1137
+ distanceToCameraSquared: u(f, p)
1138
1138
  };
1139
- a.objects.set(m, C);
1139
+ a.objects.set(p, C);
1140
1140
  }
1141
- for (let g = 0, x = m.children.length; g < x; g++)
1142
- A(m.children[g], p, f);
1141
+ for (let g = 0, x = p.children.length; g < x; g++)
1142
+ A(p.children[g], m, f);
1143
1143
  }
1144
- function u(m, p) {
1145
- return bn.setFromMatrixPosition(m.matrixWorld), In.setFromMatrixPosition(p.matrixWorld), bn.distanceToSquared(In);
1144
+ function u(p, m) {
1145
+ return gn.setFromMatrixPosition(p.matrixWorld), bn.setFromMatrixPosition(m.matrixWorld), gn.distanceToSquared(bn);
1146
1146
  }
1147
- function h(m) {
1148
- const p = [];
1149
- return m.traverseVisible(function(f) {
1150
- f.isCSS2DObject && p.push(f);
1151
- }), p;
1147
+ function h(p) {
1148
+ const m = [];
1149
+ return p.traverseVisible(function(f) {
1150
+ f.isCSS2DObject && m.push(f);
1151
+ }), m;
1152
1152
  }
1153
- function d(m) {
1154
- const p = h(m).sort(function(g, x) {
1153
+ function d(p) {
1154
+ const m = h(p).sort(function(g, x) {
1155
1155
  if (g.renderOrder !== x.renderOrder)
1156
1156
  return x.renderOrder - g.renderOrder;
1157
1157
  const C = a.objects.get(g).distanceToCameraSquared, y = a.objects.get(x).distanceToCameraSquared;
1158
1158
  return C - y;
1159
- }), f = p.length;
1160
- for (let g = 0, x = p.length; g < x; g++)
1161
- p[g].element.style.zIndex = f - g;
1159
+ }), f = m.length;
1160
+ for (let g = 0, x = m.length; g < x; g++)
1161
+ m[g].element.style.zIndex = f - g;
1162
1162
  }
1163
1163
  }
1164
1164
  }
1165
- class Fn {
1165
+ class Gn {
1166
1166
  constructor(e = {}) {
1167
1167
  /** CSS2DObject 实例 */
1168
1168
  Re(this, "css2dObject", null);
@@ -1377,7 +1377,7 @@ class Fn {
1377
1377
  }
1378
1378
  }
1379
1379
  const yt = /* @__PURE__ */ new WeakMap();
1380
- function qn(r, e) {
1380
+ function Fn(r, e) {
1381
1381
  const t = xt(r);
1382
1382
  yt.set(t, e), t.userData._hasDataPanel = !0;
1383
1383
  }
@@ -1434,7 +1434,7 @@ let Te = null, Bt = null, bt = null, ge = [];
1434
1434
  const st = /* @__PURE__ */ new Map();
1435
1435
  let Ct, It = null, $e = null, et = null;
1436
1436
  function Ii(r, e = "edit", t) {
1437
- I.container = r, I.mode = e, yi(), Ci(), wi(), t && (Zi(t.scene, e, t.dataPanels), t != null && t.camera && (I.defaultMainCamera = t.camera, Xn(!0))), Mi(), vi(), Ct && I.orbitControls && (I.orbitControls.target.fromArray(Ct), I.orbitControls.update()), Fi(), Bn(), $e = (s) => Ri(s), et = () => Pi(), e === "edit" && r.addEventListener("click", $e), window.addEventListener("resize", et), t || Di(), e === "edit" && xi();
1437
+ I.container = r, I.mode = e, yi(), Ci(), wi(), t && (Zi(t.scene, e, t.dataPanels), t != null && t.camera && (I.defaultMainCamera = t.camera, qn(!0))), Mi(), vi(), Ct && I.orbitControls && (I.orbitControls.target.fromArray(Ct), I.orbitControls.update()), Fi(), Xn(), $e = (s) => Ri(s), et = () => Pi(), e === "edit" && r.addEventListener("click", $e), window.addEventListener("resize", et), t || Di(), e === "edit" && xi();
1438
1438
  }
1439
1439
  function yi() {
1440
1440
  const r = new P.WebGLRenderer({ antialias: !0, alpha: !0 });
@@ -1456,7 +1456,7 @@ function wi() {
1456
1456
  const r = I.container, e = r.clientWidth / r.clientHeight, t = new P.PerspectiveCamera(45, e, 0.1, 1e3);
1457
1457
  t.position.set(0, 6, 15), t.lookAt(0, 0, 0), I.camera = t;
1458
1458
  }
1459
- function Xn(r = !1) {
1459
+ function qn(r = !1) {
1460
1460
  if (!I.defaultMainCamera) return;
1461
1461
  const e = I.defaultMainCamera;
1462
1462
  if (r) {
@@ -1533,9 +1533,9 @@ function Di() {
1533
1533
  const r = new P.AmbientLight(16777215, 1);
1534
1534
  I.scene.add(r);
1535
1535
  }
1536
- function Bn() {
1536
+ function Xn() {
1537
1537
  var r, e;
1538
- It = requestAnimationFrame(Bn), nt.update(), (r = I.orbitControls) == null || r.update(), (e = I.renderer) == null || e.render(I.scene, I.camera), I.scene && I.camera && pi(I.scene, I.camera), I.scene && I.scene.traverse((t) => {
1538
+ It = requestAnimationFrame(Xn), nt.update(), (r = I.orbitControls) == null || r.update(), (e = I.renderer) == null || e.render(I.scene, I.camera), I.scene && I.camera && pi(I.scene, I.camera), I.scene && I.scene.traverse((t) => {
1539
1539
  if (t.userData.isWater && t.type === "Mesh") {
1540
1540
  const s = t, n = s.material;
1541
1541
  if (n.normalMap) {
@@ -1551,7 +1551,7 @@ function Pi() {
1551
1551
  r === 0 || e === 0 || (I.camera.aspect = r / e, I.camera.updateProjectionMatrix(), I.renderer.setSize(r, e), mi(r, e));
1552
1552
  }
1553
1553
  function Qt(r) {
1554
- I.selectedObject !== r && (I.selectedObject && I.transformControls.detach(), I.selectedObject = r, I.transformControls.attach(r), I.transformControls.setMode(I.transformControlsMode), I.transformControls.showX = !0, I.transformControls.showY = !0, I.transformControls.showZ = !0, Un(r), console.log("选中", I.selectedObject), Te == null || Te(r));
1554
+ I.selectedObject !== r && (I.selectedObject && I.transformControls.detach(), I.selectedObject = r, I.transformControls.attach(r), I.transformControls.setMode(I.transformControlsMode), I.transformControls.showX = !0, I.transformControls.showY = !0, I.transformControls.showZ = !0, Bn(r), console.log("选中", I.selectedObject), Te == null || Te(r));
1555
1555
  }
1556
1556
  let J = null;
1557
1557
  function Ti(r) {
@@ -1563,8 +1563,8 @@ function Et(r) {
1563
1563
  function Oi(r) {
1564
1564
  I.transformControlsMode = r, I.transformControls && I.transformControls.setMode(I.transformControlsMode);
1565
1565
  }
1566
- function Un(r) {
1567
- Jt(), r.traverse((e) => {
1566
+ function Bn(r) {
1567
+ Un(), r.traverse((e) => {
1568
1568
  if (e.isMesh) {
1569
1569
  const t = e, s = new P.EdgesGeometry(t.geometry), n = new P.LineBasicMaterial({
1570
1570
  color: bi,
@@ -1574,25 +1574,28 @@ function Un(r) {
1574
1574
  }
1575
1575
  });
1576
1576
  }
1577
- function Jt() {
1577
+ function Un() {
1578
1578
  for (const r of Xt)
1579
1579
  r.parent && r.parent.remove(r), r.geometry.dispose(), r.material.dispose();
1580
1580
  Xt = [];
1581
1581
  }
1582
- function _t() {
1583
- I.selectedObject && (Jt(), I.transformControls.detach(), I.selectedObject = null, Te == null || Te(null));
1582
+ function Jt() {
1583
+ I.selectedObject && (Un(), I.transformControls.detach(), I.selectedObject = null, Te == null || Te(null));
1584
1584
  }
1585
1585
  function Ei(r) {
1586
- Hi(r);
1587
- let e;
1588
- if (st.forEach((t) => {
1586
+ if (!r) {
1587
+ console.warn("[selectModelHandle] 传入的 objectId 为空");
1588
+ return;
1589
+ }
1590
+ Si(r);
1591
+ let e = null;
1592
+ st.forEach((t) => {
1589
1593
  t.userData.id == r && (e = t), t.children && t.children.forEach((s) => {
1590
1594
  s.name && s.name.startsWith("DataPanel_") && (s.visible = !1);
1591
1595
  });
1592
- }), !e) return Jt();
1593
- e.children.forEach((t) => {
1596
+ }), e && (e.children.forEach((t) => {
1594
1597
  t.name && t.name.startsWith("DataPanel_") && (t.visible = !0);
1595
- }), Un(e);
1598
+ }), Bn(e));
1596
1599
  }
1597
1600
  function Ri(r) {
1598
1601
  if (Oe) {
@@ -1610,12 +1613,12 @@ function Ri(r) {
1610
1613
  });
1611
1614
  const i = s.intersectObjects(n);
1612
1615
  if (i.length > 0) {
1613
- let o = Si(i[0].object);
1616
+ let o = Hi(i[0].object);
1614
1617
  Qt(o);
1615
1618
  } else
1616
- _t();
1619
+ Jt();
1617
1620
  }
1618
- function Si(r) {
1621
+ function Hi(r) {
1619
1622
  if (r.type === "Line") {
1620
1623
  const e = r.parent;
1621
1624
  switch (e.type) {
@@ -1627,13 +1630,27 @@ function Si(r) {
1627
1630
  }
1628
1631
  return r;
1629
1632
  }
1630
- function Hi(r, e = 500) {
1633
+ function Si(r, e = 500) {
1631
1634
  var d;
1632
- if (!I.camera || !I.orbitControls) return;
1633
- let t;
1634
- (d = I.scene) == null || d.traverse((m) => {
1635
- m.userData.id == r && (t = m);
1636
- });
1635
+ if (!I.camera || !I.orbitControls) {
1636
+ console.warn(
1637
+ "[focusOnObject] 编辑器尚未初始化或已销毁,无法执行聚焦操作。请确保已调用 initEditor()"
1638
+ );
1639
+ return;
1640
+ }
1641
+ if (r == null || r === "") {
1642
+ console.warn("[focusOnObject] 传入的 objectId 为空,无法聚焦");
1643
+ return;
1644
+ }
1645
+ let t = null;
1646
+ if ((d = I.scene) == null || d.traverse((p) => {
1647
+ p.userData.id == r && (t = p);
1648
+ }), !t) {
1649
+ console.warn(
1650
+ `[focusOnObject] 在场景中未找到 userData.id 为 "${r}" 的物体。请确认:1) 物体已被正确添加到场景(addModel);2) 物体的 userData.id 与传入的 objectId 一致;3) 传入的 objectId 不为空`
1651
+ );
1652
+ return;
1653
+ }
1637
1654
  let s = null;
1638
1655
  t.userData.closeUpView && typeof t.userData.closeUpView.x == "number" && typeof t.userData.closeUpView.y == "number" && typeof t.userData.closeUpView.z == "number" && (s = t.userData.closeUpView);
1639
1656
  const n = new P.Vector3();
@@ -1641,26 +1658,33 @@ function Hi(r, e = 500) {
1641
1658
  const o = new P.Box3().setFromObject(t).getSize(new P.Vector3()), a = Math.max(o.x, o.y, o.z) * 0.5, l = Math.max(a * 3.5, 5), c = new P.Vector3().copy(I.camera.position).sub(n).normalize();
1642
1659
  c.lengthSq() < 1e-3 && c.set(0, 0, 1);
1643
1660
  const A = n.clone().add(c.multiplyScalar(l)), u = I.camera.position.clone(), h = I.orbitControls.target.clone();
1644
- new nt.Tween({
1645
- x: u.x,
1646
- y: u.y,
1647
- z: u.z,
1648
- tx: h.x,
1649
- ty: h.y,
1650
- tz: h.z
1651
- }).to(
1652
- {
1653
- x: s ? s.x : A.x,
1654
- y: s ? s.y : A.y,
1655
- z: s ? s.z : A.z,
1656
- tx: n.x,
1657
- ty: n.y,
1658
- tz: n.z
1659
- },
1660
- e
1661
- ).easing(nt.Easing.Quadratic.InOut).onUpdate((m) => {
1662
- I.camera.position.set(m.x, m.y, m.z), I.orbitControls.target.set(m.tx, m.ty, m.tz), I.orbitControls.update();
1663
- }).start();
1661
+ try {
1662
+ new nt.Tween({
1663
+ x: u.x,
1664
+ y: u.y,
1665
+ z: u.z,
1666
+ tx: h.x,
1667
+ ty: h.y,
1668
+ tz: h.z
1669
+ }).to(
1670
+ {
1671
+ x: s ? s.x : A.x,
1672
+ y: s ? s.y : A.y,
1673
+ z: s ? s.z : A.z,
1674
+ tx: n.x,
1675
+ ty: n.y,
1676
+ tz: n.z
1677
+ },
1678
+ e
1679
+ ).easing(nt.Easing.Quadratic.InOut).onUpdate((p) => {
1680
+ I.camera.position.set(p.x, p.y, p.z), I.orbitControls.target.set(p.tx, p.ty, p.tz), I.orbitControls.update();
1681
+ }).start();
1682
+ } catch (p) {
1683
+ console.error(
1684
+ "[focusOnObject] TWEEN 动画创建失败,请检查 @tweenjs/tween.js 是否已正确安装且版本兼容(^23.1.3):",
1685
+ p
1686
+ );
1687
+ }
1664
1688
  }
1665
1689
  function Li(r) {
1666
1690
  r.userData.id && st.set(String(r.userData.id), r);
@@ -1680,7 +1704,7 @@ function ze(r, e = !1) {
1680
1704
  I.scene.add(r), r.userData.isMovable && (zi(r), vt()), e && I.mode === "edit" && Qt(r);
1681
1705
  }
1682
1706
  function ki(r) {
1683
- I.selectedObject === r && _t(), ji(r), Ni(r), r.userData.helper && I.scene.remove(r.userData.helper), r.parent ? r.parent.remove(r) : I.scene.remove(r), Gi(r), vt();
1707
+ I.selectedObject === r && Jt(), ji(r), Ni(r), r.userData.helper && I.scene.remove(r.userData.helper), r.parent ? r.parent.remove(r) : I.scene.remove(r), Gi(r), vt();
1684
1708
  }
1685
1709
  function Wi(r) {
1686
1710
  const e = I.scene.getObjectByProperty("uuid", r);
@@ -1736,7 +1760,7 @@ function Ra() {
1736
1760
  }
1737
1761
  async function Ki() {
1738
1762
  var c, A, u;
1739
- J == null || J(!0), await new Promise((h) => setTimeout(h, 50)), _t();
1763
+ J == null || J(!0), await new Promise((h) => setTimeout(h, 50)), Jt();
1740
1764
  const r = I.scene;
1741
1765
  if (!r)
1742
1766
  return J == null || J(!1), "{}";
@@ -1744,26 +1768,26 @@ async function Ki() {
1744
1768
  r.traverse((h) => {
1745
1769
  var d;
1746
1770
  if (h.userData.type === "lightHelper" && e.push(h), h.type === "DirectionalLight" && h.userData.helper && (t.set(h, h.userData.helper), h.userData.helper = void 0), h.name && h.name.startsWith("DataPanel_")) {
1747
- const m = h;
1748
- if (m.element) {
1749
- const p = m.element.querySelector(
1771
+ const p = h;
1772
+ if (p.element) {
1773
+ const m = p.element.querySelector(
1750
1774
  "[data-panel-title]"
1751
1775
  ), f = [];
1752
- m.element.querySelectorAll(
1776
+ p.element.querySelectorAll(
1753
1777
  ".css2d-data-panel-item"
1754
1778
  ).forEach((x) => {
1755
- var w, D, S;
1779
+ var w, D, H;
1756
1780
  const C = x.querySelector(".item-label"), y = x.querySelector(".item-value");
1757
1781
  if (C && y) {
1758
1782
  const Z = (C.textContent || "").trim(), _ = ((D = (w = y.childNodes[0]) == null ? void 0 : w.textContent) == null ? void 0 : D.trim()) || "", Q = y.querySelector(
1759
1783
  "span"
1760
- ), ye = Q ? (Q.textContent || "").trim() : void 0, Mt = ((S = x.getAttribute("data-item-code")) == null ? void 0 : S.trim()) || void 0;
1784
+ ), ye = Q ? (Q.textContent || "").trim() : void 0, Mt = ((H = x.getAttribute("data-item-code")) == null ? void 0 : H.trim()) || void 0;
1761
1785
  f.push({ label: Z, value: _, unit: ye, code: Mt });
1762
1786
  }
1763
1787
  }), h.parent && s.set(
1764
1788
  h.parent.userData.id ? h.parent.userData.id : h.parent.uuid,
1765
1789
  {
1766
- title: ((d = p == null ? void 0 : p.textContent) == null ? void 0 : d.trim()) || "",
1790
+ title: ((d = m == null ? void 0 : m.textContent) == null ? void 0 : d.trim()) || "",
1767
1791
  items: f
1768
1792
  }
1769
1793
  );
@@ -1803,11 +1827,11 @@ function Zi(r, e = "edit", t) {
1803
1827
  const A = c.userData.id || c.uuid, u = t[A];
1804
1828
  if (u && c.userData.isMovable) {
1805
1829
  Li(c);
1806
- const h = new Fn({
1830
+ const h = new Gn({
1807
1831
  title: u.title,
1808
1832
  items: u.items
1809
1833
  });
1810
- h.attachTo(c), h.visible = !1, console.log("panel", h), qn(c, h);
1834
+ h.attachTo(c), h.visible = !1, console.log("panel", h), Fn(c, h);
1811
1835
  }
1812
1836
  })), e === "edit" && ((l = I.scene) == null || l.traverse((c) => {
1813
1837
  var A;
@@ -1835,7 +1859,7 @@ function Vn(r) {
1835
1859
  function Qi() {
1836
1860
  It !== null && (cancelAnimationFrame(It), It = null), $e && I.container && (I.container.removeEventListener("click", $e), $e = null), et && (window.removeEventListener("resize", et), et = null), I.orbitControls && (I.orbitControls.dispose(), I.orbitControls = null), I.transformControls && (I.transformControls.dispose(), I.transformControls = null), I.scene && (Vn(I.scene), I.scene = null), I.renderer && (I.renderer.dispose(), I.renderer.domElement && I.container && I.container.removeChild(I.renderer.domElement), I.renderer = null), gi(), I.camera = null, I.gridHelper = null, I.selectedObject = null, I.container = null, I.mode = "", ge = [], st.clear(), vt(), gt = !1, Oe = !1;
1837
1861
  }
1838
- const Ji = /^[og]\s*(.+)?/, _i = /^mtllib /, $i = /^usemtl /, eo = /^usemap /, yn = /\s+/, Cn = new M(), Rt = new M(), xn = new M(), wn = new M(), ee = new M(), ht = new de();
1862
+ const Ji = /^[og]\s*(.+)?/, _i = /^mtllib /, $i = /^usemtl /, eo = /^usemap /, In = /\s+/, yn = new M(), Rt = new M(), Cn = new M(), xn = new M(), ee = new M(), ht = new de();
1839
1863
  function to() {
1840
1864
  const r = {
1841
1865
  objects: [],
@@ -1945,7 +1969,7 @@ function to() {
1945
1969
  },
1946
1970
  addFaceNormal: function(e, t, s) {
1947
1971
  const n = this.vertices, i = this.object.geometry.normals;
1948
- Cn.fromArray(n, e), Rt.fromArray(n, t), xn.fromArray(n, s), ee.subVectors(xn, Rt), wn.subVectors(Cn, Rt), ee.cross(wn), ee.normalize(), i.push(ee.x, ee.y, ee.z), i.push(ee.x, ee.y, ee.z), i.push(ee.x, ee.y, ee.z);
1972
+ yn.fromArray(n, e), Rt.fromArray(n, t), Cn.fromArray(n, s), ee.subVectors(Cn, Rt), xn.subVectors(yn, Rt), ee.cross(xn), ee.normalize(), i.push(ee.x, ee.y, ee.z), i.push(ee.x, ee.y, ee.z), i.push(ee.x, ee.y, ee.z);
1949
1973
  },
1950
1974
  addColor: function(e, t, s) {
1951
1975
  const n = this.colors, i = this.object.geometry.colors;
@@ -1967,13 +1991,13 @@ function to() {
1967
1991
  const A = this.vertices.length;
1968
1992
  let u = this.parseVertexIndex(e, A), h = this.parseVertexIndex(t, A), d = this.parseVertexIndex(s, A);
1969
1993
  if (this.addVertex(u, h, d), this.addColor(u, h, d), a !== void 0 && a !== "") {
1970
- const m = this.normals.length;
1971
- u = this.parseNormalIndex(a, m), h = this.parseNormalIndex(l, m), d = this.parseNormalIndex(c, m), this.addNormal(u, h, d);
1994
+ const p = this.normals.length;
1995
+ u = this.parseNormalIndex(a, p), h = this.parseNormalIndex(l, p), d = this.parseNormalIndex(c, p), this.addNormal(u, h, d);
1972
1996
  } else
1973
1997
  this.addFaceNormal(u, h, d);
1974
1998
  if (n !== void 0 && n !== "") {
1975
- const m = this.uvs.length;
1976
- u = this.parseUVIndex(n, m), h = this.parseUVIndex(i, m), d = this.parseUVIndex(o, m), this.addUV(u, h, d), this.object.geometry.hasUVIndices = !0;
1999
+ const p = this.uvs.length;
2000
+ u = this.parseUVIndex(n, p), h = this.parseUVIndex(i, p), d = this.parseUVIndex(o, p), this.addUV(u, h, d), this.object.geometry.hasUVIndices = !0;
1977
2001
  } else
1978
2002
  this.addDefaultUV();
1979
2003
  },
@@ -2054,7 +2078,7 @@ class no extends Yt {
2054
2078
  const A = c.charAt(0);
2055
2079
  if (A !== "#")
2056
2080
  if (A === "v") {
2057
- const u = c.split(yn);
2081
+ const u = c.split(In);
2058
2082
  switch (u[0]) {
2059
2083
  case "v":
2060
2084
  t.vertices.push(
@@ -2083,25 +2107,25 @@ class no extends Yt {
2083
2107
  break;
2084
2108
  }
2085
2109
  } else if (A === "f") {
2086
- const h = c.slice(1).trim().split(yn), d = [];
2087
- for (let p = 0, f = h.length; p < f; p++) {
2088
- const g = h[p];
2110
+ const h = c.slice(1).trim().split(In), d = [];
2111
+ for (let m = 0, f = h.length; m < f; m++) {
2112
+ const g = h[m];
2089
2113
  if (g.length > 0) {
2090
2114
  const x = g.split("/");
2091
2115
  d.push(x);
2092
2116
  }
2093
2117
  }
2094
- const m = d[0];
2095
- for (let p = 1, f = d.length - 1; p < f; p++) {
2096
- const g = d[p], x = d[p + 1];
2118
+ const p = d[0];
2119
+ for (let m = 1, f = d.length - 1; m < f; m++) {
2120
+ const g = d[m], x = d[m + 1];
2097
2121
  t.addFace(
2098
- m[0],
2122
+ p[0],
2099
2123
  g[0],
2100
2124
  x[0],
2101
- m[1],
2125
+ p[1],
2102
2126
  g[1],
2103
2127
  x[1],
2104
- m[2],
2128
+ p[2],
2105
2129
  g[2],
2106
2130
  x[2]
2107
2131
  );
@@ -2113,8 +2137,8 @@ class no extends Yt {
2113
2137
  if (c.indexOf("/") === -1)
2114
2138
  h = u;
2115
2139
  else
2116
- for (let m = 0, p = u.length; m < p; m++) {
2117
- const f = u[m].split("/");
2140
+ for (let p = 0, m = u.length; p < m; p++) {
2141
+ const f = u[p].split("/");
2118
2142
  f[0] !== "" && h.push(f[0]), f[1] !== "" && d.push(f[1]);
2119
2143
  }
2120
2144
  t.addLineGeometry(h, d);
@@ -2148,34 +2172,34 @@ class no extends Yt {
2148
2172
  if (i.materialLibraries = [].concat(t.materialLibraries), !(t.objects.length === 1 && t.objects[0].geometry.vertices.length === 0) === !0)
2149
2173
  for (let a = 0, l = t.objects.length; a < l; a++) {
2150
2174
  const c = t.objects[a], A = c.geometry, u = c.materials, h = A.type === "Line", d = A.type === "Points";
2151
- let m = !1;
2175
+ let p = !1;
2152
2176
  if (A.vertices.length === 0) continue;
2153
- const p = new We();
2154
- p.setAttribute("position", new pe(A.vertices, 3)), A.normals.length > 0 && p.setAttribute("normal", new pe(A.normals, 3)), A.colors.length > 0 && (m = !0, p.setAttribute("color", new pe(A.colors, 3))), A.hasUVIndices === !0 && p.setAttribute("uv", new pe(A.uvs, 2));
2177
+ const m = new We();
2178
+ m.setAttribute("position", new pe(A.vertices, 3)), A.normals.length > 0 && m.setAttribute("normal", new pe(A.normals, 3)), A.colors.length > 0 && (p = !0, m.setAttribute("color", new pe(A.colors, 3))), A.hasUVIndices === !0 && m.setAttribute("uv", new pe(A.uvs, 2));
2155
2179
  const f = [];
2156
2180
  for (let x = 0, C = u.length; x < C; x++) {
2157
- const y = u[x], w = y.name + "_" + y.smooth + "_" + m;
2181
+ const y = u[x], w = y.name + "_" + y.smooth + "_" + p;
2158
2182
  let D = t.materials[w];
2159
2183
  if (this.materials !== null) {
2160
2184
  if (D = this.materials.create(y.name), h && D && !(D instanceof Ze)) {
2161
- const S = new Ze();
2162
- Qe.prototype.copy.call(S, D), S.color.copy(D.color), D = S;
2185
+ const H = new Ze();
2186
+ Qe.prototype.copy.call(H, D), H.color.copy(D.color), D = H;
2163
2187
  } else if (d && D && !(D instanceof Ue)) {
2164
- const S = new Ue({ size: 10, sizeAttenuation: !1 });
2165
- Qe.prototype.copy.call(S, D), S.color.copy(D.color), S.map = D.map, D = S;
2188
+ const H = new Ue({ size: 10, sizeAttenuation: !1 });
2189
+ Qe.prototype.copy.call(H, D), H.color.copy(D.color), H.map = D.map, D = H;
2166
2190
  }
2167
2191
  }
2168
- D === void 0 && (h ? D = new Ze() : d ? D = new Ue({ size: 1, sizeAttenuation: !1 }) : D = new ps(), D.name = y.name, D.flatShading = !y.smooth, D.vertexColors = m, t.materials[w] = D), f.push(D);
2192
+ D === void 0 && (h ? D = new Ze() : d ? D = new Ue({ size: 1, sizeAttenuation: !1 }) : D = new ps(), D.name = y.name, D.flatShading = !y.smooth, D.vertexColors = p, t.materials[w] = D), f.push(D);
2169
2193
  }
2170
2194
  let g;
2171
2195
  if (f.length > 1) {
2172
2196
  for (let x = 0, C = u.length; x < C; x++) {
2173
2197
  const y = u[x];
2174
- p.addGroup(y.groupStart, y.groupCount, x);
2198
+ m.addGroup(y.groupStart, y.groupCount, x);
2175
2199
  }
2176
- h ? g = new Wt(p, f) : d ? g = new pt(p, f) : g = new v(p, f);
2200
+ h ? g = new Wt(m, f) : d ? g = new pt(m, f) : g = new v(m, f);
2177
2201
  } else
2178
- h ? g = new Wt(p, f[0]) : d ? g = new pt(p, f[0]) : g = new v(p, f[0]);
2202
+ h ? g = new Wt(m, f[0]) : d ? g = new pt(m, f[0]) : g = new v(m, f[0]);
2179
2203
  g.name = c.name, i.add(g);
2180
2204
  }
2181
2205
  else if (t.vertices.length > 0) {
@@ -2187,7 +2211,7 @@ class no extends Yt {
2187
2211
  return i;
2188
2212
  }
2189
2213
  }
2190
- function vn(r, e) {
2214
+ function wn(r, e) {
2191
2215
  if (e === ms)
2192
2216
  return console.warn("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Geometry already defined as triangles."), r;
2193
2217
  if (e === zt || e === Hn) {
@@ -2269,9 +2293,9 @@ class io extends Yt {
2269
2293
  }), this.register(function(t) {
2270
2294
  return new ro(t);
2271
2295
  }), this.register(function(t) {
2272
- return new Mn(t, O.EXT_MESHOPT_COMPRESSION);
2296
+ return new vn(t, O.EXT_MESHOPT_COMPRESSION);
2273
2297
  }), this.register(function(t) {
2274
- return new Mn(t, O.KHR_MESHOPT_COMPRESSION);
2298
+ return new vn(t, O.KHR_MESHOPT_COMPRESSION);
2275
2299
  }), this.register(function(t) {
2276
2300
  return new wo(t);
2277
2301
  });
@@ -2760,7 +2784,7 @@ class xo {
2760
2784
  return s.loadTextureImage(e, o.source, l);
2761
2785
  }
2762
2786
  }
2763
- class Mn {
2787
+ class vn {
2764
2788
  constructor(e, t) {
2765
2789
  this.name = t, this.parser = e;
2766
2790
  }
@@ -2803,22 +2827,22 @@ class wo {
2803
2827
  a.push(this.parser.getDependency("accessor", o[c]).then((A) => (l[c] = A, l[c])));
2804
2828
  return a.length < 1 ? null : (a.push(this.parser.createNodeMesh(e)), Promise.all(a).then((c) => {
2805
2829
  const A = c.pop(), u = A.isGroup ? A.children : [A], h = c[0].count, d = [];
2806
- for (const m of u) {
2807
- const p = new me(), f = new M(), g = new K(), x = new M(1, 1, 1), C = new ys(m.geometry, m.material, h);
2830
+ for (const p of u) {
2831
+ const m = new me(), f = new M(), g = new K(), x = new M(1, 1, 1), C = new ys(p.geometry, p.material, h);
2808
2832
  for (let y = 0; y < h; y++)
2809
- l.TRANSLATION && f.fromBufferAttribute(l.TRANSLATION, y), l.ROTATION && g.fromBufferAttribute(l.ROTATION, y), l.SCALE && x.fromBufferAttribute(l.SCALE, y), C.setMatrixAt(y, p.compose(f, g, x));
2833
+ l.TRANSLATION && f.fromBufferAttribute(l.TRANSLATION, y), l.ROTATION && g.fromBufferAttribute(l.ROTATION, y), l.SCALE && x.fromBufferAttribute(l.SCALE, y), C.setMatrixAt(y, m.compose(f, g, x));
2810
2834
  for (const y in l)
2811
2835
  if (y === "_COLOR_0") {
2812
2836
  const w = l[y];
2813
2837
  C.instanceColor = new Cs(w.array, w.itemSize, w.normalized);
2814
- } else y !== "TRANSLATION" && y !== "ROTATION" && y !== "SCALE" && m.geometry.setAttribute(y, l[y]);
2815
- ke.prototype.copy.call(C, m), this.parser.assignFinalMaterial(C), d.push(C);
2838
+ } else y !== "TRANSLATION" && y !== "ROTATION" && y !== "SCALE" && p.geometry.setAttribute(y, l[y]);
2839
+ ke.prototype.copy.call(C, p), this.parser.assignFinalMaterial(C), d.push(C);
2816
2840
  }
2817
2841
  return A.isGroup ? (A.clear(), A.add(...d), A) : d[0];
2818
2842
  }));
2819
2843
  }
2820
2844
  }
2821
- const Kn = "glTF", Xe = 12, Dn = { JSON: 1313821514, BIN: 5130562 };
2845
+ const Kn = "glTF", Xe = 12, Mn = { JSON: 1313821514, BIN: 5130562 };
2822
2846
  class vo {
2823
2847
  constructor(e) {
2824
2848
  this.name = O.KHR_BINARY_GLTF, this.content = null, this.body = null;
@@ -2837,10 +2861,10 @@ class vo {
2837
2861
  const a = i.getUint32(o, !0);
2838
2862
  o += 4;
2839
2863
  const l = i.getUint32(o, !0);
2840
- if (o += 4, l === Dn.JSON) {
2864
+ if (o += 4, l === Mn.JSON) {
2841
2865
  const c = new Uint8Array(e, Xe + o, a);
2842
2866
  this.content = s.decode(c);
2843
- } else if (l === Dn.BIN) {
2867
+ } else if (l === Mn.BIN) {
2844
2868
  const c = Xe + o;
2845
2869
  this.body = e.slice(c, c + a);
2846
2870
  }
@@ -2872,9 +2896,9 @@ class Mo {
2872
2896
  return t.getDependency("bufferView", i).then(function(A) {
2873
2897
  return new Promise(function(u, h) {
2874
2898
  n.decodeDracoFile(A, function(d) {
2875
- for (const m in d.attributes) {
2876
- const p = d.attributes[m], f = l[m];
2877
- f !== void 0 && (p.normalized = f);
2899
+ for (const p in d.attributes) {
2900
+ const m = d.attributes[p], f = l[p];
2901
+ f !== void 0 && (m.normalized = f);
2878
2902
  }
2879
2903
  u(d);
2880
2904
  }, a, c, ae, h);
@@ -2906,10 +2930,10 @@ class Zn extends zs {
2906
2930
  return t;
2907
2931
  }
2908
2932
  interpolate_(e, t, s, n) {
2909
- const i = this.resultBuffer, o = this.sampleValues, a = this.valueSize, l = a * 2, c = a * 3, A = n - t, u = (s - t) / A, h = u * u, d = h * u, m = e * c, p = m - c, f = -2 * d + 3 * h, g = d - h, x = 1 - f, C = g - h + u;
2933
+ const i = this.resultBuffer, o = this.sampleValues, a = this.valueSize, l = a * 2, c = a * 3, A = n - t, u = (s - t) / A, h = u * u, d = h * u, p = e * c, m = p - c, f = -2 * d + 3 * h, g = d - h, x = 1 - f, C = g - h + u;
2910
2934
  for (let y = 0; y !== a; y++) {
2911
- const w = o[p + y + a], D = o[p + y + l] * A, S = o[m + y + a], Z = o[m + y] * A;
2912
- i[y] = x * w + C * D + f * S + g * Z;
2935
+ const w = o[m + y + a], D = o[m + y + l] * A, H = o[p + y + a], Z = o[p + y] * A;
2936
+ i[y] = x * w + C * D + f * H + g * Z;
2913
2937
  }
2914
2938
  return i;
2915
2939
  }
@@ -2936,18 +2960,18 @@ const te = {
2936
2960
  5123: Uint16Array,
2937
2961
  5125: Uint32Array,
2938
2962
  5126: Float32Array
2939
- }, Pn = {
2940
- 9728: kn,
2963
+ }, Dn = {
2964
+ 9728: jn,
2941
2965
  9729: Gt,
2942
2966
  9984: Ds,
2943
2967
  9985: Ms,
2944
2968
  9986: vs,
2945
- 9987: jn
2946
- }, Tn = {
2969
+ 9987: Nn
2970
+ }, Pn = {
2947
2971
  33071: Ts,
2948
2972
  33648: Ps,
2949
2973
  10497: Ft
2950
- }, St = {
2974
+ }, Ht = {
2951
2975
  SCALAR: 1,
2952
2976
  VEC2: 2,
2953
2977
  VEC3: 3,
@@ -2975,15 +2999,15 @@ const te = {
2975
2999
  CUBICSPLINE: void 0,
2976
3000
  // We use a custom interpolant (GLTFCubicSplineInterpolation) for CUBICSPLINE tracks. Each
2977
3001
  // keyframe track will be initialized with a default interpolation type, then modified.
2978
- LINEAR: zn,
3002
+ LINEAR: Wn,
2979
3003
  STEP: ks
2980
- }, Ht = {
3004
+ }, St = {
2981
3005
  OPAQUE: "OPAQUE",
2982
3006
  MASK: "MASK",
2983
3007
  BLEND: "BLEND"
2984
3008
  };
2985
3009
  function Ro(r) {
2986
- return r.DefaultMaterial === void 0 && (r.DefaultMaterial = new Wn({
3010
+ return r.DefaultMaterial === void 0 && (r.DefaultMaterial = new kn({
2987
3011
  color: 16777215,
2988
3012
  emissive: 0,
2989
3013
  metalness: 1,
@@ -3000,7 +3024,7 @@ function xe(r, e, t) {
3000
3024
  function re(r, e) {
3001
3025
  e.extras !== void 0 && (typeof e.extras == "object" ? Object.assign(r.userData, e.extras) : console.warn("THREE.GLTFLoader: Ignoring primitive type .extras, " + e.extras));
3002
3026
  }
3003
- function So(r, e, t) {
3027
+ function Ho(r, e, t) {
3004
3028
  let s = !1, n = !1, i = !1;
3005
3029
  for (let c = 0, A = e.length; c < A; c++) {
3006
3030
  const u = e[c];
@@ -3032,7 +3056,7 @@ function So(r, e, t) {
3032
3056
  return s && (r.morphAttributes.position = A), n && (r.morphAttributes.normal = u), i && (r.morphAttributes.color = h), r.morphTargetsRelative = !0, r;
3033
3057
  });
3034
3058
  }
3035
- function Ho(r, e) {
3059
+ function So(r, e) {
3036
3060
  if (r.updateMorphTargets(), e.weights !== void 0)
3037
3061
  for (let t = 0, s = e.weights.length; t < s; t++)
3038
3062
  r.morphTargetInfluences[t] = e.weights[t];
@@ -3329,27 +3353,27 @@ class ko {
3329
3353
  loadAccessor(e) {
3330
3354
  const t = this, s = this.json, n = this.json.accessors[e];
3331
3355
  if (n.bufferView === void 0 && n.sparse === void 0) {
3332
- const o = St[n.type], a = je[n.componentType], l = n.normalized === !0, c = new a(n.count * o);
3356
+ const o = Ht[n.type], a = je[n.componentType], l = n.normalized === !0, c = new a(n.count * o);
3333
3357
  return Promise.resolve(new _e(c, o, l));
3334
3358
  }
3335
3359
  const i = [];
3336
3360
  return n.bufferView !== void 0 ? i.push(this.getDependency("bufferView", n.bufferView)) : i.push(null), n.sparse !== void 0 && (i.push(this.getDependency("bufferView", n.sparse.indices.bufferView)), i.push(this.getDependency("bufferView", n.sparse.values.bufferView))), Promise.all(i).then(function(o) {
3337
- const a = o[0], l = St[n.type], c = je[n.componentType], A = c.BYTES_PER_ELEMENT, u = A * l, h = n.byteOffset || 0, d = n.bufferView !== void 0 ? s.bufferViews[n.bufferView].byteStride : void 0, m = n.normalized === !0;
3338
- let p, f;
3361
+ const a = o[0], l = Ht[n.type], c = je[n.componentType], A = c.BYTES_PER_ELEMENT, u = A * l, h = n.byteOffset || 0, d = n.bufferView !== void 0 ? s.bufferViews[n.bufferView].byteStride : void 0, p = n.normalized === !0;
3362
+ let m, f;
3339
3363
  if (d && d !== u) {
3340
3364
  const g = Math.floor(h / d), x = "InterleavedBuffer:" + n.bufferView + ":" + n.componentType + ":" + g + ":" + n.count;
3341
3365
  let C = t.cache.get(x);
3342
- C || (p = new c(a, g * d, n.count * d / A), C = new Ln(p, d / A), t.cache.add(x, C)), f = new Nn(C, l, h % d / A, m);
3366
+ C || (m = new c(a, g * d, n.count * d / A), C = new Sn(m, d / A), t.cache.add(x, C)), f = new Ln(C, l, h % d / A, p);
3343
3367
  } else
3344
- a === null ? p = new c(n.count * l) : p = new c(a, h, n.count * l), f = new _e(p, l, m);
3368
+ a === null ? m = new c(n.count * l) : m = new c(a, h, n.count * l), f = new _e(m, l, p);
3345
3369
  if (n.sparse !== void 0) {
3346
- const g = St.SCALAR, x = je[n.sparse.indices.componentType], C = n.sparse.indices.byteOffset || 0, y = n.sparse.values.byteOffset || 0, w = new x(o[1], C, n.sparse.count * g), D = new c(o[2], y, n.sparse.count * l);
3370
+ const g = Ht.SCALAR, x = je[n.sparse.indices.componentType], C = n.sparse.indices.byteOffset || 0, y = n.sparse.values.byteOffset || 0, w = new x(o[1], C, n.sparse.count * g), D = new c(o[2], y, n.sparse.count * l);
3347
3371
  a !== null && (f = new _e(f.array.slice(), f.itemSize, f.normalized)), f.normalized = !1;
3348
- for (let S = 0, Z = w.length; S < Z; S++) {
3349
- const _ = w[S];
3350
- if (f.setX(_, D[S * l]), l >= 2 && f.setY(_, D[S * l + 1]), l >= 3 && f.setZ(_, D[S * l + 2]), l >= 4 && f.setW(_, D[S * l + 3]), l >= 5) throw new Error("THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.");
3372
+ for (let H = 0, Z = w.length; H < Z; H++) {
3373
+ const _ = w[H];
3374
+ if (f.setX(_, D[H * l]), l >= 2 && f.setY(_, D[H * l + 1]), l >= 3 && f.setZ(_, D[H * l + 2]), l >= 4 && f.setW(_, D[H * l + 3]), l >= 5) throw new Error("THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.");
3351
3375
  }
3352
- f.normalized = m;
3376
+ f.normalized = p;
3353
3377
  }
3354
3378
  return f;
3355
3379
  });
@@ -3377,7 +3401,7 @@ class ko {
3377
3401
  const c = this.loadImageSource(t, s).then(function(A) {
3378
3402
  A.flipY = !1, A.name = o.name || a.name || "", A.name === "" && typeof a.uri == "string" && a.uri.startsWith("data:image/") === !1 && (A.name = a.uri);
3379
3403
  const h = (i.samplers || {})[o.sampler] || {};
3380
- return A.magFilter = Pn[h.magFilter] || Gt, A.minFilter = Pn[h.minFilter] || jn, A.wrapS = Tn[h.wrapS] || Ft, A.wrapT = Tn[h.wrapT] || Ft, A.generateMipmaps = !A.isCompressedTexture && A.minFilter !== kn && A.minFilter !== Gt, n.associations.set(A, { textures: e }), A;
3404
+ return A.magFilter = Dn[h.magFilter] || Gt, A.minFilter = Dn[h.minFilter] || Nn, A.wrapS = Pn[h.wrapS] || Ft, A.wrapT = Pn[h.wrapT] || Ft, A.generateMipmaps = !A.isCompressedTexture && A.minFilter !== jn && A.minFilter !== Gt, n.associations.set(A, { textures: e }), A;
3381
3405
  }).catch(function() {
3382
3406
  return null;
3383
3407
  });
@@ -3399,11 +3423,11 @@ class ko {
3399
3423
  throw new Error("THREE.GLTFLoader: Image " + e + " is missing URI and bufferView");
3400
3424
  const A = Promise.resolve(l).then(function(u) {
3401
3425
  return new Promise(function(h, d) {
3402
- let m = h;
3403
- t.isImageBitmapLoader === !0 && (m = function(p) {
3404
- const f = new nn(p);
3426
+ let p = h;
3427
+ t.isImageBitmapLoader === !0 && (p = function(m) {
3428
+ const f = new tn(m);
3405
3429
  f.needsUpdate = !0, h(f);
3406
- }), t.load(Je.resolveURL(u, i.path), m, void 0, d);
3430
+ }), t.load(Je.resolveURL(u, i.path), p, void 0, d);
3407
3431
  });
3408
3432
  }).then(function(u) {
3409
3433
  return c === !0 && a.revokeObjectURL(l), re(u, o), u.userData.mimeType = o.mimeType || No(o.uri), u;
@@ -3468,7 +3492,7 @@ class ko {
3468
3492
  e.material = s;
3469
3493
  }
3470
3494
  getMaterialType() {
3471
- return Wn;
3495
+ return kn;
3472
3496
  }
3473
3497
  /**
3474
3498
  * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#materials
@@ -3496,9 +3520,9 @@ class ko {
3496
3520
  return h.extendMaterialParams && h.extendMaterialParams(e, a);
3497
3521
  })));
3498
3522
  }
3499
- i.doubleSided === !0 && (a.side = Sn);
3500
- const A = i.alphaMode || Ht.OPAQUE;
3501
- if (A === Ht.BLEND ? (a.transparent = !0, a.depthWrite = !1) : (a.transparent = !1, A === Ht.MASK && (a.alphaTest = i.alphaCutoff !== void 0 ? i.alphaCutoff : 0.5)), i.normalTexture !== void 0 && o !== Pe && (c.push(t.assignTexture(a, "normalMap", i.normalTexture)), a.normalScale = new Y(1, 1), i.normalTexture.scale !== void 0)) {
3523
+ i.doubleSided === !0 && (a.side = Rn);
3524
+ const A = i.alphaMode || St.OPAQUE;
3525
+ if (A === St.BLEND ? (a.transparent = !0, a.depthWrite = !1) : (a.transparent = !1, A === St.MASK && (a.alphaTest = i.alphaCutoff !== void 0 ? i.alphaCutoff : 0.5)), i.normalTexture !== void 0 && o !== Pe && (c.push(t.assignTexture(a, "normalMap", i.normalTexture)), a.normalScale = new Y(1, 1), i.normalTexture.scale !== void 0)) {
3502
3526
  const u = i.normalTexture.scale;
3503
3527
  a.normalScale.set(u, u);
3504
3528
  }
@@ -3535,7 +3559,7 @@ class ko {
3535
3559
  const t = this, s = this.extensions, n = this.primitiveCache;
3536
3560
  function i(a) {
3537
3561
  return s[O.KHR_DRACO_MESH_COMPRESSION].decodePrimitive(a, t).then(function(l) {
3538
- return On(l, a, t);
3562
+ return Tn(l, a, t);
3539
3563
  });
3540
3564
  }
3541
3565
  const o = [];
@@ -3545,7 +3569,7 @@ class ko {
3545
3569
  o.push(u.promise);
3546
3570
  else {
3547
3571
  let h;
3548
- c.extensions && c.extensions[O.KHR_DRACO_MESH_COMPRESSION] ? h = i(c) : h = On(new We(), c, t), n[A] = { primitive: c, promise: h }, o.push(h);
3572
+ c.extensions && c.extensions[O.KHR_DRACO_MESH_COMPRESSION] ? h = i(c) : h = Tn(new We(), c, t), n[A] = { primitive: c, promise: h }, o.push(h);
3549
3573
  }
3550
3574
  }
3551
3575
  return Promise.all(o);
@@ -3565,25 +3589,25 @@ class ko {
3565
3589
  }
3566
3590
  return a.push(t.loadGeometries(o)), Promise.all(a).then(function(l) {
3567
3591
  const c = l.slice(0, l.length - 1), A = l[l.length - 1], u = [];
3568
- for (let d = 0, m = A.length; d < m; d++) {
3569
- const p = A[d], f = o[d];
3592
+ for (let d = 0, p = A.length; d < p; d++) {
3593
+ const m = A[d], f = o[d];
3570
3594
  let g;
3571
3595
  const x = c[d];
3572
3596
  if (f.mode === te.TRIANGLES || f.mode === te.TRIANGLE_STRIP || f.mode === te.TRIANGLE_FAN || f.mode === void 0)
3573
- g = i.isSkinnedMesh === !0 ? new Es(p, x) : new v(p, x), g.isSkinnedMesh === !0 && g.normalizeSkinWeights(), f.mode === te.TRIANGLE_STRIP ? g.geometry = vn(g.geometry, Hn) : f.mode === te.TRIANGLE_FAN && (g.geometry = vn(g.geometry, zt));
3597
+ g = i.isSkinnedMesh === !0 ? new Es(m, x) : new v(m, x), g.isSkinnedMesh === !0 && g.normalizeSkinWeights(), f.mode === te.TRIANGLE_STRIP ? g.geometry = wn(g.geometry, Hn) : f.mode === te.TRIANGLE_FAN && (g.geometry = wn(g.geometry, zt));
3574
3598
  else if (f.mode === te.LINES)
3575
- g = new Wt(p, x);
3599
+ g = new Wt(m, x);
3576
3600
  else if (f.mode === te.LINE_STRIP)
3577
- g = new ue(p, x);
3601
+ g = new ue(m, x);
3578
3602
  else if (f.mode === te.LINE_LOOP)
3579
- g = new Rs(p, x);
3603
+ g = new Rs(m, x);
3580
3604
  else if (f.mode === te.POINTS)
3581
- g = new pt(p, x);
3605
+ g = new pt(m, x);
3582
3606
  else
3583
3607
  throw new Error("THREE.GLTFLoader: Primitive mode unsupported: " + f.mode);
3584
- Object.keys(g.geometry.morphAttributes).length > 0 && Ho(g, i), g.name = t.createUniqueName(i.name || "mesh_" + e), re(g, i), f.extensions && xe(n, g, f), t.assignFinalMaterial(g), u.push(g);
3608
+ Object.keys(g.geometry.morphAttributes).length > 0 && So(g, i), g.name = t.createUniqueName(i.name || "mesh_" + e), re(g, i), f.extensions && xe(n, g, f), t.assignFinalMaterial(g), u.push(g);
3585
3609
  }
3586
- for (let d = 0, m = u.length; d < m; d++)
3610
+ for (let d = 0, p = u.length; d < p; d++)
3587
3611
  t.associations.set(u[d], {
3588
3612
  meshes: e,
3589
3613
  primitives: d
@@ -3592,7 +3616,7 @@ class ko {
3592
3616
  return i.extensions && xe(n, u[0], i), u[0];
3593
3617
  const h = new ft();
3594
3618
  i.extensions && xe(n, h, i), t.associations.set(h, { meshes: e });
3595
- for (let d = 0, m = u.length; d < m; d++)
3619
+ for (let d = 0, p = u.length; d < p; d++)
3596
3620
  h.add(u[d]);
3597
3621
  return h;
3598
3622
  });
@@ -3611,7 +3635,7 @@ class ko {
3611
3635
  console.warn("THREE.GLTFLoader: Missing camera parameters.");
3612
3636
  return;
3613
3637
  }
3614
- return s.type === "perspective" ? t = new Ss(Rn.radToDeg(n.yfov), n.aspectRatio || 1, n.znear || 1, n.zfar || 2e6) : s.type === "orthographic" && (t = new Hs(-n.xmag, n.xmag, n.ymag, -n.ymag, n.znear, n.zfar)), s.name && (t.name = this.createUniqueName(s.name)), re(t, s), Promise.resolve(t);
3638
+ return s.type === "perspective" ? t = new Hs(En.radToDeg(n.yfov), n.aspectRatio || 1, n.znear || 1, n.zfar || 2e6) : s.type === "orthographic" && (t = new Ss(-n.xmag, n.xmag, n.ymag, -n.ymag, n.znear, n.zfar)), s.name && (t.name = this.createUniqueName(s.name)), re(t, s), Promise.resolve(t);
3615
3639
  }
3616
3640
  /**
3617
3641
  * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins
@@ -3648,8 +3672,8 @@ class ko {
3648
3672
  loadAnimation(e) {
3649
3673
  const t = this.json, s = this, n = t.animations[e], i = n.name ? n.name : "animation_" + e, o = [], a = [], l = [], c = [], A = [];
3650
3674
  for (let u = 0, h = n.channels.length; u < h; u++) {
3651
- const d = n.channels[u], m = n.samplers[d.sampler], p = d.target, f = p.node, g = n.parameters !== void 0 ? n.parameters[m.input] : m.input, x = n.parameters !== void 0 ? n.parameters[m.output] : m.output;
3652
- p.node !== void 0 && (o.push(this.getDependency("node", f)), a.push(this.getDependency("accessor", g)), l.push(this.getDependency("accessor", x)), c.push(m), A.push(p));
3675
+ const d = n.channels[u], p = n.samplers[d.sampler], m = d.target, f = m.node, g = n.parameters !== void 0 ? n.parameters[p.input] : p.input, x = n.parameters !== void 0 ? n.parameters[p.output] : p.output;
3676
+ m.node !== void 0 && (o.push(this.getDependency("node", f)), a.push(this.getDependency("accessor", g)), l.push(this.getDependency("accessor", x)), c.push(p), A.push(m));
3653
3677
  }
3654
3678
  return Promise.all([
3655
3679
  Promise.all(o),
@@ -3658,12 +3682,12 @@ class ko {
3658
3682
  Promise.all(c),
3659
3683
  Promise.all(A)
3660
3684
  ]).then(function(u) {
3661
- const h = u[0], d = u[1], m = u[2], p = u[3], f = u[4], g = [];
3685
+ const h = u[0], d = u[1], p = u[2], m = u[3], f = u[4], g = [];
3662
3686
  for (let C = 0, y = h.length; C < y; C++) {
3663
- const w = h[C], D = d[C], S = m[C], Z = p[C], _ = f[C];
3687
+ const w = h[C], D = d[C], H = p[C], Z = m[C], _ = f[C];
3664
3688
  if (w === void 0) continue;
3665
3689
  w.updateMatrix && w.updateMatrix();
3666
- const Q = s._createAnimationTracks(w, D, S, Z, _);
3690
+ const Q = s._createAnimationTracks(w, D, H, Z, _);
3667
3691
  if (Q)
3668
3692
  for (let ye = 0; ye < Q.length; ye++)
3669
3693
  g.push(Q[ye]);
@@ -3704,11 +3728,11 @@ class ko {
3704
3728
  h !== null && A.traverse(function(d) {
3705
3729
  d.isSkinnedMesh && d.bind(h, jo);
3706
3730
  });
3707
- for (let d = 0, m = u.length; d < m; d++)
3731
+ for (let d = 0, p = u.length; d < p; d++)
3708
3732
  A.add(u[d]);
3709
3733
  if (A.userData.pivot !== void 0 && u.length > 0) {
3710
- const d = A.userData.pivot, m = u[0];
3711
- A.pivot = new M().fromArray(d), A.position.x -= d[0], A.position.y -= d[1], A.position.z -= d[2], m.position.set(0, 0, 0), delete A.userData.pivot;
3734
+ const d = A.userData.pivot, p = u[0];
3735
+ A.pivot = new M().fromArray(d), A.position.x -= d[0], A.position.y -= d[1], A.position.z -= d[2], p.position.set(0, 0, 0), delete A.userData.pivot;
3712
3736
  }
3713
3737
  return A;
3714
3738
  });
@@ -3768,7 +3792,7 @@ class ko {
3768
3792
  const c = (A) => {
3769
3793
  const u = /* @__PURE__ */ new Map();
3770
3794
  for (const [h, d] of n.associations)
3771
- (h instanceof Qe || h instanceof nn) && u.set(h, d);
3795
+ (h instanceof Qe || h instanceof tn) && u.set(h, d);
3772
3796
  return A.traverse((h) => {
3773
3797
  const d = n.associations.get(h);
3774
3798
  d != null && u.set(h, d);
@@ -3786,37 +3810,37 @@ class ko {
3786
3810
  let A;
3787
3811
  switch (fe[i.path]) {
3788
3812
  case fe.weights:
3789
- A = on;
3813
+ A = sn;
3790
3814
  break;
3791
3815
  case fe.rotation:
3792
- A = rn;
3816
+ A = on;
3793
3817
  break;
3794
3818
  case fe.translation:
3795
3819
  case fe.scale:
3796
- A = sn;
3820
+ A = nn;
3797
3821
  break;
3798
3822
  default:
3799
3823
  switch (s.itemSize) {
3800
3824
  case 1:
3801
- A = on;
3825
+ A = sn;
3802
3826
  break;
3803
3827
  case 2:
3804
3828
  case 3:
3805
3829
  default:
3806
- A = sn;
3830
+ A = nn;
3807
3831
  break;
3808
3832
  }
3809
3833
  break;
3810
3834
  }
3811
- const u = n.interpolation !== void 0 ? Eo[n.interpolation] : zn, h = this._getArrayFromAccessor(s);
3812
- for (let d = 0, m = l.length; d < m; d++) {
3813
- const p = new A(
3835
+ const u = n.interpolation !== void 0 ? Eo[n.interpolation] : Wn, h = this._getArrayFromAccessor(s);
3836
+ for (let d = 0, p = l.length; d < p; d++) {
3837
+ const m = new A(
3814
3838
  l[d] + "." + fe[i.path],
3815
3839
  t.array,
3816
3840
  h,
3817
3841
  u
3818
3842
  );
3819
- n.interpolation === "CUBICSPLINE" && this._createCubicSplineTrackInterpolant(p), o.push(p);
3843
+ n.interpolation === "CUBICSPLINE" && this._createCubicSplineTrackInterpolant(m), o.push(m);
3820
3844
  }
3821
3845
  return o;
3822
3846
  }
@@ -3832,7 +3856,7 @@ class ko {
3832
3856
  }
3833
3857
  _createCubicSplineTrackInterpolant(e) {
3834
3858
  e.createInterpolant = function(s) {
3835
- const n = this instanceof rn ? Oo : Zn;
3859
+ const n = this instanceof on ? Oo : Zn;
3836
3860
  return new n(this.times, this.values, this.getValueSize() / 3, s);
3837
3861
  }, e.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = !0;
3838
3862
  }
@@ -3861,11 +3885,11 @@ function Wo(r, e, t) {
3861
3885
  for (let c = 0, A = i.length; c < A; c++) {
3862
3886
  const u = i[c];
3863
3887
  if (u.POSITION !== void 0) {
3864
- const h = t.json.accessors[u.POSITION], d = h.min, m = h.max;
3865
- if (d !== void 0 && m !== void 0) {
3866
- if (l.setX(Math.max(Math.abs(d[0]), Math.abs(m[0]))), l.setY(Math.max(Math.abs(d[1]), Math.abs(m[1]))), l.setZ(Math.max(Math.abs(d[2]), Math.abs(m[2]))), h.normalized) {
3867
- const p = Vt(je[h.componentType]);
3868
- l.multiplyScalar(p);
3888
+ const h = t.json.accessors[u.POSITION], d = h.min, p = h.max;
3889
+ if (d !== void 0 && p !== void 0) {
3890
+ if (l.setX(Math.max(Math.abs(d[0]), Math.abs(p[0]))), l.setY(Math.max(Math.abs(d[1]), Math.abs(p[1]))), l.setZ(Math.max(Math.abs(d[2]), Math.abs(p[2]))), h.normalized) {
3891
+ const m = Vt(je[h.componentType]);
3892
+ l.multiplyScalar(m);
3869
3893
  }
3870
3894
  a.max(l);
3871
3895
  } else
@@ -3878,7 +3902,7 @@ function Wo(r, e, t) {
3878
3902
  const o = new Fs();
3879
3903
  n.getCenter(o.center), o.radius = n.min.distanceTo(n.max) / 2, r.boundingSphere = o;
3880
3904
  }
3881
- function On(r, e, t) {
3905
+ function Tn(r, e, t) {
3882
3906
  const s = e.attributes, n = [];
3883
3907
  function i(o, a) {
3884
3908
  return t.getDependency("accessor", o).then(function(l) {
@@ -3896,7 +3920,7 @@ function On(r, e, t) {
3896
3920
  n.push(o);
3897
3921
  }
3898
3922
  return qt.workingColorSpace !== ae && "COLOR_0" in s && console.warn(`THREE.GLTFLoader: Converting vertex colors from "srgb-linear" to "${qt.workingColorSpace}" not supported.`), re(r, e), Wo(r, e, t), Promise.all(n).then(function() {
3899
- return e.targets !== void 0 ? So(r, e.targets, t) : r;
3923
+ return e.targets !== void 0 ? Ho(r, e.targets, t) : r;
3900
3924
  });
3901
3925
  }
3902
3926
  const Nt = /* @__PURE__ */ new WeakMap();
@@ -4015,8 +4039,8 @@ class zo extends Yt {
4015
4039
  if (o === a)
4016
4040
  c = new _e(i, o);
4017
4041
  else {
4018
- const A = new Ln(i, a);
4019
- c = new Nn(A, o, 0);
4042
+ const A = new Sn(i, a);
4043
+ c = new Ln(A, o, 0);
4020
4044
  }
4021
4045
  n === "color" && (this._assignVertexColorSpace(c, l), c.normalized = !(i instanceof Float32Array)), t.setAttribute(n, c);
4022
4046
  }
@@ -4108,8 +4132,8 @@ function Go() {
4108
4132
  e.then((A) => {
4109
4133
  const u = A.draco, h = new u.Decoder();
4110
4134
  try {
4111
- const d = t(u, h, new Int8Array(l), c), m = d.attributes.map((p) => p.array.buffer);
4112
- d.index && m.push(d.index.array.buffer), self.postMessage({ type: "decode", id: a.id, geometry: d }, m);
4135
+ const d = t(u, h, new Int8Array(l), c), p = d.attributes.map((m) => m.array.buffer);
4136
+ d.index && p.push(d.index.array.buffer), self.postMessage({ type: "decode", id: a.id, geometry: d }, p);
4113
4137
  } catch (d) {
4114
4138
  console.error(d), self.postMessage({ type: "error", id: a.id, error: d.message });
4115
4139
  } finally {
@@ -4122,16 +4146,16 @@ function Go() {
4122
4146
  function t(o, a, l, c) {
4123
4147
  const A = c.attributeIDs, u = c.attributeTypes;
4124
4148
  let h, d;
4125
- const m = a.GetEncodedGeometryType(l);
4126
- if (m === o.TRIANGULAR_MESH)
4149
+ const p = a.GetEncodedGeometryType(l);
4150
+ if (p === o.TRIANGULAR_MESH)
4127
4151
  h = new o.Mesh(), d = a.DecodeArrayToMesh(l, l.byteLength, h);
4128
- else if (m === o.POINT_CLOUD)
4152
+ else if (p === o.POINT_CLOUD)
4129
4153
  h = new o.PointCloud(), d = a.DecodeArrayToPointCloud(l, l.byteLength, h);
4130
4154
  else
4131
4155
  throw new Error("THREE.DRACOLoader: Unexpected geometry type.");
4132
4156
  if (!d.ok() || h.ptr === 0)
4133
4157
  throw new Error("THREE.DRACOLoader: Decoding failed: " + d.error_msg());
4134
- const p = { index: null, attributes: [] };
4158
+ const m = { index: null, attributes: [] };
4135
4159
  for (const f in A) {
4136
4160
  const g = self[u[f]];
4137
4161
  let x, C;
@@ -4142,9 +4166,9 @@ function Go() {
4142
4166
  x = a.GetAttribute(h, C);
4143
4167
  }
4144
4168
  const y = n(o, a, h, f, g, x);
4145
- f === "color" && (y.vertexColorSpace = c.vertexColorSpace), p.attributes.push(y);
4169
+ f === "color" && (y.vertexColorSpace = c.vertexColorSpace), m.attributes.push(y);
4146
4170
  }
4147
- return m === o.TRIANGULAR_MESH && (p.index = s(o, a, h)), o.destroy(h), p;
4171
+ return p === o.TRIANGULAR_MESH && (m.index = s(o, a, h)), o.destroy(h), m;
4148
4172
  }
4149
4173
  function s(o, a, l) {
4150
4174
  const A = l.num_faces() * 3, u = A * 4, h = o._malloc(u);
@@ -4153,19 +4177,19 @@ function Go() {
4153
4177
  return o._free(h), { array: d, itemSize: 1 };
4154
4178
  }
4155
4179
  function n(o, a, l, c, A, u) {
4156
- const h = l.num_points(), d = u.num_components(), m = i(o, A), p = d * A.BYTES_PER_ELEMENT, f = Math.ceil(p / 4) * 4, g = f / A.BYTES_PER_ELEMENT, x = h * p, C = h * f, y = o._malloc(x);
4157
- a.GetAttributeDataArrayForAllPoints(l, u, m, x, y);
4180
+ const h = l.num_points(), d = u.num_components(), p = i(o, A), m = d * A.BYTES_PER_ELEMENT, f = Math.ceil(m / 4) * 4, g = f / A.BYTES_PER_ELEMENT, x = h * m, C = h * f, y = o._malloc(x);
4181
+ a.GetAttributeDataArrayForAllPoints(l, u, p, x, y);
4158
4182
  const w = new A(o.HEAPF32.buffer, y, x / A.BYTES_PER_ELEMENT);
4159
4183
  let D;
4160
- if (p === f)
4184
+ if (m === f)
4161
4185
  D = w.slice();
4162
4186
  else {
4163
4187
  D = new A(C / A.BYTES_PER_ELEMENT);
4164
- let S = 0;
4188
+ let H = 0;
4165
4189
  for (let Z = 0, _ = w.length; Z < _; Z++) {
4166
4190
  for (let Q = 0; Q < d; Q++)
4167
- D[S + Q] = w[Z * d + Q];
4168
- S += g;
4191
+ D[H + Q] = w[Z * d + Q];
4192
+ H += g;
4169
4193
  }
4170
4194
  }
4171
4195
  return o._free(y), {
@@ -4226,7 +4250,7 @@ function Uo(r) {
4226
4250
  speedY: A = 5e-4
4227
4251
  } = r || {}, u = new P.PlaneGeometry(e, t), d = new P.TextureLoader().load(Fo, (f) => {
4228
4252
  f.wrapS = f.wrapT = P.RepeatWrapping, f.repeat.set(a, l), f.generateMipmaps = !1, f.minFilter = P.LinearFilter, f.magFilter = P.LinearFilter;
4229
- }), m = new P.MeshStandardMaterial({
4253
+ }), p = new P.MeshStandardMaterial({
4230
4254
  color: s,
4231
4255
  roughness: n,
4232
4256
  metalness: i,
@@ -4236,8 +4260,8 @@ function Uo(r) {
4236
4260
  // 双面渲染,避免从侧面或底部看到黑色
4237
4261
  transparent: !0,
4238
4262
  opacity: 0.6
4239
- }), p = new P.Mesh(u, m);
4240
- p.rotation.x = -Math.PI / 2, p.position.y = 0, p.name = "水面(标准材质)", p.userData.isWater = !0, p.userData.isMovable = !0, p.userData.waterSpeed = { x: c, y: A }, ze(p);
4263
+ }), m = new P.Mesh(u, p);
4264
+ m.rotation.x = -Math.PI / 2, m.position.y = 0, m.name = "水面(标准材质)", m.userData.isWater = !0, m.userData.isMovable = !0, m.userData.waterSpeed = { x: c, y: A }, ze(m);
4241
4265
  }
4242
4266
  function Vo(r) {
4243
4267
  return Et(!0), new Promise((e, t) => {
@@ -4305,11 +4329,11 @@ function Ko(r) {
4305
4329
  { label: "湿度", value: "65", unit: "%" },
4306
4330
  { label: "压力", value: "101.3", unit: "kPa" },
4307
4331
  { label: "名称", value: e.name || "未命名" }
4308
- ], n = new Fn({
4332
+ ], n = new Gn({
4309
4333
  title: (r == null ? void 0 : r.title) || "数据面板",
4310
4334
  items: (r == null ? void 0 : r.items) || s
4311
4335
  });
4312
- return n.attachTo(e), qn(e, n), n;
4336
+ return n.attachTo(e), Fn(e, n), n;
4313
4337
  }
4314
4338
  const Zo = {
4315
4339
  key: 1,
@@ -4326,12 +4350,12 @@ const Zo = {
4326
4350
  },
4327
4351
  emits: ["select", "delete"],
4328
4352
  setup(r, { emit: e }) {
4329
- const t = r, s = e, n = j(null), { expandedSet: i, toggleExpand: o } = es("treeExpand"), a = Be(() => i.value.has(t.node.uuid)), l = Be(() => (t.version, t.node.children.some((p) => p.userData.isMovable === !0))), c = Be(() => (t.version, t.node.children.filter(
4330
- (p) => p.userData.isMovable === !0
4353
+ const t = r, s = e, n = j(null), { expandedSet: i, toggleExpand: o } = es("treeExpand"), a = Be(() => i.value.has(t.node.uuid)), l = Be(() => (t.version, t.node.children.some((m) => m.userData.isMovable === !0))), c = Be(() => (t.version, t.node.children.filter(
4354
+ (m) => m.userData.isMovable === !0
4331
4355
  ))), A = Be(
4332
4356
  () => {
4333
- var p;
4334
- return ((p = t.selectedObject) == null ? void 0 : p.uuid) === t.node.uuid;
4357
+ var m;
4358
+ return ((m = t.selectedObject) == null ? void 0 : m.uuid) === t.node.uuid;
4335
4359
  }
4336
4360
  );
4337
4361
  ts(
@@ -4345,12 +4369,12 @@ const Zo = {
4345
4369
  },
4346
4370
  { flush: "post" }
4347
4371
  );
4348
- const u = (p) => {
4349
- p.stopPropagation(), s("select", t.node);
4350
- }, h = (p) => {
4351
- p.stopPropagation(), s("delete", t.node);
4352
- }, d = (p) => p.type === "Mesh" || p.type === "Sprite" ? "🟦" : p.type === "Light" ? "💡" : "📦", m = (p) => p.name || `${p.type} (${p.id})`;
4353
- return (p, f) => {
4372
+ const u = (m) => {
4373
+ m.stopPropagation(), s("select", t.node);
4374
+ }, h = (m) => {
4375
+ m.stopPropagation(), s("delete", t.node);
4376
+ }, d = (m) => m.type === "Mesh" || m.type === "Sprite" ? "🟦" : m.type === "Light" ? "💡" : "📦", p = (m) => m.name || `${m.type} (${m.id})`;
4377
+ return (m, f) => {
4354
4378
  const g = ns("TreeItem", !0);
4355
4379
  return T(), R("div", {
4356
4380
  class: "tree-node",
@@ -4367,7 +4391,7 @@ const Zo = {
4367
4391
  onClick: f[0] || (f[0] = jt((x) => ss(o)(r.node.uuid), ["stop"]))
4368
4392
  }, ie(a.value ? "▼" : "▶"), 1)) : (T(), R("span", Zo)),
4369
4393
  b("span", Qo, ie(d(r.node)), 1),
4370
- b("span", Jo, ie(m(r.node)), 1),
4394
+ b("span", Jo, ie(p(r.node)), 1),
4371
4395
  b("button", {
4372
4396
  class: "tree-delete",
4373
4397
  onClick: jt(h, ["stop"])
@@ -4420,9 +4444,9 @@ const Zo = {
4420
4444
  }
4421
4445
  function c(h) {
4422
4446
  let d = null;
4423
- return h.traverse((m) => {
4424
- if (m.type === "Mesh" && !d) {
4425
- const p = m, f = Array.isArray(p.material) ? p.material : [p.material];
4447
+ return h.traverse((p) => {
4448
+ if (p.type === "Mesh" && !d) {
4449
+ const m = p, f = Array.isArray(m.material) ? m.material : [m.material];
4426
4450
  for (const g of f)
4427
4451
  if (g && (g.type === "MeshStandardMaterial" || g.type === "MeshPhongMaterial")) {
4428
4452
  const x = g;
@@ -4437,14 +4461,14 @@ const Zo = {
4437
4461
  }), d;
4438
4462
  }
4439
4463
  function A(h, d) {
4440
- let m = !1;
4441
- return h.traverse((p) => {
4442
- if (p.type === "Mesh") {
4443
- const f = p, g = Array.isArray(f.material) ? f.material : [f.material];
4464
+ let p = !1;
4465
+ return h.traverse((m) => {
4466
+ if (m.type === "Mesh") {
4467
+ const f = m, g = Array.isArray(f.material) ? f.material : [f.material];
4444
4468
  for (const x of g)
4445
- x && (x.type === "MeshStandardMaterial" || x.type === "MeshPhongMaterial") && (d.metalness !== void 0 && (x.metalness = d.metalness), d.roughness !== void 0 && (x.roughness = d.roughness), d.opacity !== void 0 && (x.opacity = d.opacity, x.transparent = d.opacity < 1), x.needsUpdate = !0, m = !0);
4469
+ x && (x.type === "MeshStandardMaterial" || x.type === "MeshPhongMaterial") && (d.metalness !== void 0 && (x.metalness = d.metalness), d.roughness !== void 0 && (x.roughness = d.roughness), d.opacity !== void 0 && (x.opacity = d.opacity, x.transparent = d.opacity < 1), x.needsUpdate = !0, p = !0);
4446
4470
  }
4447
- }), m;
4471
+ }), p;
4448
4472
  }
4449
4473
  function u() {
4450
4474
  if (t.selectedObject) {
@@ -4473,7 +4497,7 @@ const Zo = {
4473
4497
  d[14] || (d[14] = b("span", null, "X:", -1)),
4474
4498
  E(b("input", {
4475
4499
  type: "number",
4476
- "onUpdate:modelValue": d[0] || (d[0] = (m) => r.transform.position.x = m),
4500
+ "onUpdate:modelValue": d[0] || (d[0] = (p) => r.transform.position.x = p),
4477
4501
  step: "0.01",
4478
4502
  onInput: n
4479
4503
  }, null, 544), [
@@ -4487,7 +4511,7 @@ const Zo = {
4487
4511
  d[15] || (d[15] = b("span", null, "Y:", -1)),
4488
4512
  E(b("input", {
4489
4513
  type: "number",
4490
- "onUpdate:modelValue": d[1] || (d[1] = (m) => r.transform.position.y = m),
4514
+ "onUpdate:modelValue": d[1] || (d[1] = (p) => r.transform.position.y = p),
4491
4515
  step: "0.01",
4492
4516
  onInput: n
4493
4517
  }, null, 544), [
@@ -4501,7 +4525,7 @@ const Zo = {
4501
4525
  d[16] || (d[16] = b("span", null, "Z:", -1)),
4502
4526
  E(b("input", {
4503
4527
  type: "number",
4504
- "onUpdate:modelValue": d[2] || (d[2] = (m) => r.transform.position.z = m),
4528
+ "onUpdate:modelValue": d[2] || (d[2] = (p) => r.transform.position.z = p),
4505
4529
  step: "0.01",
4506
4530
  onInput: n
4507
4531
  }, null, 544), [
@@ -4520,7 +4544,7 @@ const Zo = {
4520
4544
  d[18] || (d[18] = b("span", null, "X:", -1)),
4521
4545
  E(b("input", {
4522
4546
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4523
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  ])) : X("", !0)
5207
- ])) : (T(), R("div", aa, [...p[9] || (p[9] = [
5231
+ ])) : (T(), R("div", aa, [...m[9] || (m[9] = [
5208
5232
  b("p", null, "未选中任何模型", -1)
5209
5233
  ])]));
5210
5234
  }
@@ -5213,19 +5237,19 @@ const $r = {
5213
5237
  emits: ["addModel", "importModel"],
5214
5238
  setup(r, { emit: e }) {
5215
5239
  const t = j(!1), s = j(!1), n = j(!1), i = j(!1), o = e, a = j(null), l = () => {
5216
- var p;
5217
- return (p = a.value) == null ? void 0 : p.click();
5218
- }, c = (p) => {
5219
- const f = p.target;
5240
+ var m;
5241
+ return (m = a.value) == null ? void 0 : m.click();
5242
+ }, c = (m) => {
5243
+ const f = m.target;
5220
5244
  f.files && f.files.length > 0 && (o("importModel", f.files[0]), f.value = "");
5221
5245
  }, A = () => console.log("撤销"), u = () => console.log("删除物体"), h = async () => {
5222
- const p = Ki();
5223
- console.log(JSON.parse(await p));
5246
+ const m = Ki();
5247
+ console.log(JSON.parse(await m));
5224
5248
  }, d = () => {
5225
5249
  if (!localStorage.getItem("test_id")) return localStorage.setItem("test_id", "123");
5226
5250
  Ei(localStorage.getItem("test_id"));
5227
- }, m = () => Xn();
5228
- return (p, f) => (T(), R("div", ua, [
5251
+ }, p = () => qn();
5252
+ return (m, f) => (T(), R("div", ua, [
5229
5253
  b("div", Aa, [
5230
5254
  b("div", {
5231
5255
  class: "dropdown-wrapper",
@@ -5309,7 +5333,7 @@ const $r = {
5309
5333
  }, "镜头拉近"),
5310
5334
  b("div", {
5311
5335
  class: "menu-item",
5312
- onClick: m
5336
+ onClick: p
5313
5337
  }, " 重置相机位置 ")
5314
5338
  ], 512), [
5315
5339
  [De, t.value]
@@ -5355,7 +5379,7 @@ const $r = {
5355
5379
  Ti((g) => {
5356
5380
  t.value = g;
5357
5381
  });
5358
- const s = en(null), n = kt({
5382
+ const s = $t(null), n = kt({
5359
5383
  position: { x: 0, y: 0, z: 0 },
5360
5384
  rotation: { x: 0, y: 0, z: 0 },
5361
5385
  scale: { x: 1, y: 1, z: 1 }
@@ -5388,20 +5412,20 @@ const $r = {
5388
5412
  } catch (x) {
5389
5413
  console.error("导入失败:", x), alert("导入失败:" + x.message);
5390
5414
  }
5391
- }, A = en([]);
5415
+ }, A = $t([]);
5392
5416
  Bi((g) => {
5393
5417
  A.value = g;
5394
5418
  });
5395
5419
  const u = () => {
5396
5420
  const g = Ui();
5397
5421
  g && (A.value = g);
5398
- }, h = (g) => Qt(g), d = (g) => Wi(g.uuid), m = (g) => {
5422
+ }, h = (g) => Qt(g), d = (g) => Wi(g.uuid), p = (g) => {
5399
5423
  Oi(g);
5400
- }, p = j(null), f = () => {
5401
- p.value && Ii(p.value, e.mode, e.sceneData), u();
5424
+ }, m = j(null), f = () => {
5425
+ m.value && Ii(m.value, e.mode, e.sceneData), u();
5402
5426
  };
5403
5427
  return as(() => {
5404
- f(), p.value && fi(p.value);
5428
+ f(), m.value && fi(m.value);
5405
5429
  }), ls(() => {
5406
5430
  console.log("endset_three_editor destroy"), Qi();
5407
5431
  }), (g, x) => (T(), R("div", Ca, [
@@ -5420,7 +5444,7 @@ const $r = {
5420
5444
  b("div", {
5421
5445
  class: se(`canvas canvas-mode-${r.mode}`),
5422
5446
  ref_key: "containerRef",
5423
- ref: p
5447
+ ref: m
5424
5448
  }, null, 2),
5425
5449
  r.mode === "edit" ? (T(), Ke(ca, {
5426
5450
  key: 0,
@@ -5430,17 +5454,17 @@ const $r = {
5430
5454
  onPropertyChange: a,
5431
5455
  onTreeSelect: h,
5432
5456
  onTreeDelete: d,
5433
- onTransformModeChange: m
5457
+ onTransformModeChange: p
5434
5458
  }, null, 8, ["transform", "tree-data", "selected-object"])) : X("", !0)
5435
5459
  ], 2),
5436
5460
  r.mode === "edit" ? (T(), Ke(ya, { key: 2 })) : X("", !0)
5437
5461
  ]));
5438
5462
  }
5439
- }), Sa = /* @__PURE__ */ Ie(wa, [["__scopeId", "data-v-ffa5f5c1"]]);
5463
+ }), Ha = /* @__PURE__ */ Ie(wa, [["__scopeId", "data-v-ffa5f5c1"]]);
5440
5464
  export {
5441
5465
  ya as BottomBar,
5442
- Fn as DataPanel,
5443
- Sa as DrawingBoard,
5466
+ Gn as DataPanel,
5467
+ Ha as DrawingBoard,
5444
5468
  ca as PropertyPanel,
5445
5469
  ga as TopBar,
5446
5470
  er as TreeItem,
@@ -5455,7 +5479,7 @@ export {
5455
5479
  Qi as destroyEditor,
5456
5480
  gi as disposeCSS2DRenderer,
5457
5481
  Ki as exportSceneToJSON,
5458
- Hi as focusOnObject,
5482
+ Si as focusOnObject,
5459
5483
  Ta as getCSS2DRenderer,
5460
5484
  Yi as getCamera,
5461
5485
  Zt as getDataPanel,
@@ -5464,7 +5488,7 @@ export {
5464
5488
  Ui as getSceneObjects,
5465
5489
  Vi as getSelectedObject,
5466
5490
  Vo as importModelFromFile,
5467
- Xn as initDefaultMainCamera,
5491
+ qn as initDefaultMainCamera,
5468
5492
  Ii as initEditor,
5469
5493
  Zi as loadSceneFromJSON,
5470
5494
  Bi as onSceneObjectsChangeCallback,