endset_three_editor 0.4.0 → 0.4.2

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@@ -1,11 +1,11 @@
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  var _n = Object.defineProperty;
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  var $n = (r, e, t) => e in r ? _n(r, e, { enumerable: !0, configurable: !0, writable: !0, value: t }) : r[e] = t;
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  var Re = (r, e, t) => $n(r, typeof e != "symbol" ? e + "" : e, t);
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- import { toRaw as xt, defineComponent as be, ref as j, inject as es, computed as Be, watchEffect as ts, resolveComponent as ns, openBlock as T, createElementBlock as R, createElementVNode as b, normalizeClass as se, withModifiers as jt, unref as ss, toDisplayString as ie, Fragment as ve, renderList as wt, createBlock as Ke, createCommentVNode as X, reactive as kt, watch as Me, withDirectives as E, vModelText as N, withKeys as He, vModelCheckbox as is, toRef as os, provide as rs, createVNode as Dt, vShow as De, shallowRef as en, onMounted as as, onBeforeUnmount as ls } from "vue";
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+ import { toRaw as xt, defineComponent as be, ref as j, inject as es, computed as Be, watchEffect as ts, resolveComponent as ns, openBlock as T, createElementBlock as R, createElementVNode as b, normalizeClass as se, withModifiers as jt, unref as ss, toDisplayString as ie, Fragment as ve, renderList as wt, createBlock as Ke, createCommentVNode as X, reactive as kt, watch as Me, withDirectives as E, vModelText as N, withKeys as Se, vModelCheckbox as is, toRef as os, provide as rs, createVNode as Dt, vShow as De, shallowRef as $t, onMounted as as, onBeforeUnmount as ls } from "vue";
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  import * as P from "three";
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- import { Controls as En, Vector3 as M, MOUSE as Ne, TOUCH as Le, Quaternion as K, Spherical as tn, Vector2 as Y, Ray as cs, Plane as us, MathUtils as Rn, Raycaster as As, Object3D as ke, MeshBasicMaterial as Pe, LineBasicMaterial as Ze, CylinderGeometry as U, BoxGeometry as q, BufferGeometry as We, Float32BufferAttribute as pe, Mesh as v, OctahedronGeometry as lt, Line as ue, TorusGeometry as Ge, SphereGeometry as ds, Euler as hs, Matrix4 as me, PlaneGeometry as fs, DoubleSide as Sn, Loader as Yt, FileLoader as tt, Color as de, SRGBColorSpace as Ae, Group as ft, Material as Qe, PointsMaterial as Ue, MeshPhongMaterial as ps, LineSegments as Wt, Points as pt, TrianglesDrawMode as ms, TriangleFanDrawMode as zt, TriangleStripDrawMode as Hn, LoaderUtils as Je, MeshPhysicalMaterial as le, LinearSRGBColorSpace as ae, SpotLight as gs, PointLight as bs, DirectionalLight as Is, InstancedMesh as ys, InstancedBufferAttribute as Cs, TextureLoader as xs, ImageBitmapLoader as ws, BufferAttribute as _e, InterleavedBuffer as Ln, InterleavedBufferAttribute as Nn, LinearMipmapLinearFilter as jn, NearestMipmapLinearFilter as vs, LinearMipmapNearestFilter as Ms, NearestMipmapNearestFilter as Ds, LinearFilter as Gt, NearestFilter as kn, RepeatWrapping as Ft, MirroredRepeatWrapping as Ps, ClampToEdgeWrapping as Ts, MeshStandardMaterial as Wn, PropertyBinding as Os, SkinnedMesh as Es, LineLoop as Rs, PerspectiveCamera as Ss, OrthographicCamera as Hs, Skeleton as Ls, AnimationClip as Ns, Bone as js, InterpolateDiscrete as ks, InterpolateLinear as zn, Texture as nn, VectorKeyframeTrack as sn, NumberKeyframeTrack as on, QuaternionKeyframeTrack as rn, ColorManagement as qt, FrontSide as Ws, Interpolant as zs, Box3 as Gs, Sphere as Fs } from "three";
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+ import { Controls as On, Vector3 as M, MOUSE as Ne, TOUCH as Le, Quaternion as K, Spherical as en, Vector2 as Y, Ray as cs, Plane as us, MathUtils as En, Raycaster as As, Object3D as ke, MeshBasicMaterial as Pe, LineBasicMaterial as Ze, CylinderGeometry as U, BoxGeometry as q, BufferGeometry as We, Float32BufferAttribute as pe, Mesh as v, OctahedronGeometry as lt, Line as ue, TorusGeometry as Ge, SphereGeometry as ds, Euler as hs, Matrix4 as me, PlaneGeometry as fs, DoubleSide as Rn, Loader as Yt, FileLoader as tt, Color as de, SRGBColorSpace as Ae, Group as ft, Material as Qe, PointsMaterial as Ue, MeshPhongMaterial as ps, LineSegments as Wt, Points as pt, TrianglesDrawMode as ms, TriangleFanDrawMode as zt, TriangleStripDrawMode as Hn, LoaderUtils as Je, MeshPhysicalMaterial as le, LinearSRGBColorSpace as ae, SpotLight as gs, PointLight as bs, DirectionalLight as Is, InstancedMesh as ys, InstancedBufferAttribute as Cs, TextureLoader as xs, ImageBitmapLoader as ws, BufferAttribute as _e, InterleavedBuffer as Sn, InterleavedBufferAttribute as Ln, LinearMipmapLinearFilter as Nn, NearestMipmapLinearFilter as vs, LinearMipmapNearestFilter as Ms, NearestMipmapNearestFilter as Ds, LinearFilter as Gt, NearestFilter as jn, RepeatWrapping as Ft, MirroredRepeatWrapping as Ps, ClampToEdgeWrapping as Ts, MeshStandardMaterial as kn, PropertyBinding as Os, SkinnedMesh as Es, LineLoop as Rs, PerspectiveCamera as Hs, OrthographicCamera as Ss, Skeleton as Ls, AnimationClip as Ns, Bone as js, InterpolateDiscrete as ks, InterpolateLinear as Wn, Texture as tn, VectorKeyframeTrack as nn, NumberKeyframeTrack as sn, QuaternionKeyframeTrack as on, ColorManagement as qt, FrontSide as Ws, Interpolant as zs, Box3 as Gs, Sphere as Fs } from "three";
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  import nt from "@tweenjs/tween.js";
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- const an = { type: "change" }, Kt = { type: "start" }, Gn = { type: "end" }, ct = new cs(), ln = new us(), qs = Math.cos(70 * Rn.DEG2RAD), G = new M(), V = 2 * Math.PI, H = {
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+ const rn = { type: "change" }, Kt = { type: "start" }, zn = { type: "end" }, ct = new cs(), an = new us(), qs = Math.cos(70 * En.DEG2RAD), G = new M(), V = 2 * Math.PI, S = {
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  NONE: -1,
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  ROTATE: 0,
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  DOLLY: 1,
@@ -15,7 +15,7 @@ const an = { type: "change" }, Kt = { type: "start" }, Gn = { type: "end" }, ct
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  TOUCH_DOLLY_PAN: 5,
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  TOUCH_DOLLY_ROTATE: 6
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  }, Pt = 1e-6;
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- class Xs extends En {
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+ class Xs extends On {
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  /**
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  * Constructs a new controls instance.
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  *
@@ -23,7 +23,7 @@ class Xs extends En {
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  * @param {?HTMLElement} domElement - The HTML element used for event listeners.
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  */
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  constructor(e, t = null) {
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- super(e, t), this.state = H.NONE, this.target = new M(), this.cursor = new M(), this.minDistance = 0, this.maxDistance = 1 / 0, this.minZoom = 0, this.maxZoom = 1 / 0, this.minTargetRadius = 0, this.maxTargetRadius = 1 / 0, this.minPolarAngle = 0, this.maxPolarAngle = Math.PI, this.minAzimuthAngle = -1 / 0, this.maxAzimuthAngle = 1 / 0, this.enableDamping = !1, this.dampingFactor = 0.05, this.enableZoom = !0, this.zoomSpeed = 1, this.enableRotate = !0, this.rotateSpeed = 1, this.keyRotateSpeed = 1, this.enablePan = !0, this.panSpeed = 1, this.screenSpacePanning = !0, this.keyPanSpeed = 7, this.zoomToCursor = !1, this.autoRotate = !1, this.autoRotateSpeed = 2, this.keys = { LEFT: "ArrowLeft", UP: "ArrowUp", RIGHT: "ArrowRight", BOTTOM: "ArrowDown" }, this.mouseButtons = { LEFT: Ne.ROTATE, MIDDLE: Ne.DOLLY, RIGHT: Ne.PAN }, this.touches = { ONE: Le.ROTATE, TWO: Le.DOLLY_PAN }, this.target0 = this.target.clone(), this.position0 = this.object.position.clone(), this.zoom0 = this.object.zoom, this._cursorStyle = "auto", this._domElementKeyEvents = null, this._lastPosition = new M(), this._lastQuaternion = new K(), this._lastTargetPosition = new M(), this._quat = new K().setFromUnitVectors(e.up, new M(0, 1, 0)), this._quatInverse = this._quat.clone().invert(), this._spherical = new tn(), this._sphericalDelta = new tn(), this._scale = 1, this._panOffset = new M(), this._rotateStart = new Y(), this._rotateEnd = new Y(), this._rotateDelta = new Y(), this._panStart = new Y(), this._panEnd = new Y(), this._panDelta = new Y(), this._dollyStart = new Y(), this._dollyEnd = new Y(), this._dollyDelta = new Y(), this._dollyDirection = new M(), this._mouse = new Y(), this._performCursorZoom = !1, this._pointers = [], this._pointerPositions = {}, this._controlActive = !1, this._onPointerMove = Us.bind(this), this._onPointerDown = Bs.bind(this), this._onPointerUp = Vs.bind(this), this._onContextMenu = $s.bind(this), this._onMouseWheel = Zs.bind(this), this._onKeyDown = Qs.bind(this), this._onTouchStart = Js.bind(this), this._onTouchMove = _s.bind(this), this._onMouseDown = Ys.bind(this), this._onMouseMove = Ks.bind(this), this._interceptControlDown = ei.bind(this), this._interceptControlUp = ti.bind(this), this.domElement !== null && this.connect(this.domElement), this.update();
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+ super(e, t), this.state = S.NONE, this.target = new M(), this.cursor = new M(), this.minDistance = 0, this.maxDistance = 1 / 0, this.minZoom = 0, this.maxZoom = 1 / 0, this.minTargetRadius = 0, this.maxTargetRadius = 1 / 0, this.minPolarAngle = 0, this.maxPolarAngle = Math.PI, this.minAzimuthAngle = -1 / 0, this.maxAzimuthAngle = 1 / 0, this.enableDamping = !1, this.dampingFactor = 0.05, this.enableZoom = !0, this.zoomSpeed = 1, this.enableRotate = !0, this.rotateSpeed = 1, this.keyRotateSpeed = 1, this.enablePan = !0, this.panSpeed = 1, this.screenSpacePanning = !0, this.keyPanSpeed = 7, this.zoomToCursor = !1, this.autoRotate = !1, this.autoRotateSpeed = 2, this.keys = { LEFT: "ArrowLeft", UP: "ArrowUp", RIGHT: "ArrowRight", BOTTOM: "ArrowDown" }, this.mouseButtons = { LEFT: Ne.ROTATE, MIDDLE: Ne.DOLLY, RIGHT: Ne.PAN }, this.touches = { ONE: Le.ROTATE, TWO: Le.DOLLY_PAN }, this.target0 = this.target.clone(), this.position0 = this.object.position.clone(), this.zoom0 = this.object.zoom, this._cursorStyle = "auto", this._domElementKeyEvents = null, this._lastPosition = new M(), this._lastQuaternion = new K(), this._lastTargetPosition = new M(), this._quat = new K().setFromUnitVectors(e.up, new M(0, 1, 0)), this._quatInverse = this._quat.clone().invert(), this._spherical = new en(), this._sphericalDelta = new en(), this._scale = 1, this._panOffset = new M(), this._rotateStart = new Y(), this._rotateEnd = new Y(), this._rotateDelta = new Y(), this._panStart = new Y(), this._panEnd = new Y(), this._panDelta = new Y(), this._dollyStart = new Y(), this._dollyEnd = new Y(), this._dollyDelta = new Y(), this._dollyDirection = new M(), this._mouse = new Y(), this._performCursorZoom = !1, this._pointers = [], this._pointerPositions = {}, this._controlActive = !1, this._onPointerMove = Us.bind(this), this._onPointerDown = Bs.bind(this), this._onPointerUp = Vs.bind(this), this._onContextMenu = $s.bind(this), this._onMouseWheel = Zs.bind(this), this._onKeyDown = Qs.bind(this), this._onTouchStart = Js.bind(this), this._onTouchMove = _s.bind(this), this._onMouseDown = Ys.bind(this), this._onMouseMove = Ks.bind(this), this._interceptControlDown = ei.bind(this), this._interceptControlUp = ti.bind(this), this.domElement !== null && this.connect(this.domElement), this.update();
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  }
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  /**
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  * Defines the visual representation of the cursor.
@@ -96,7 +96,7 @@ class Xs extends En {
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  * was called, or the initial state.
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  */
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  reset() {
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- this.target.copy(this.target0), this.object.position.copy(this.position0), this.object.zoom = this.zoom0, this.object.updateProjectionMatrix(), this.dispatchEvent(an), this.update(), this.state = H.NONE;
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+ this.target.copy(this.target0), this.object.position.copy(this.position0), this.object.zoom = this.zoom0, this.object.updateProjectionMatrix(), this.dispatchEvent(rn), this.update(), this.state = S.NONE;
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  }
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  /**
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  * Programmatically pan the camera.
@@ -141,7 +141,7 @@ class Xs extends En {
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  }
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  update(e = null) {
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  const t = this.object.position;
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- G.copy(t).sub(this.target), G.applyQuaternion(this._quat), this._spherical.setFromVector3(G), this.autoRotate && this.state === H.NONE && this._rotateLeft(this._getAutoRotationAngle(e)), this.enableDamping ? (this._spherical.theta += this._sphericalDelta.theta * this.dampingFactor, this._spherical.phi += this._sphericalDelta.phi * this.dampingFactor) : (this._spherical.theta += this._sphericalDelta.theta, this._spherical.phi += this._sphericalDelta.phi);
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+ G.copy(t).sub(this.target), G.applyQuaternion(this._quat), this._spherical.setFromVector3(G), this.autoRotate && this.state === S.NONE && this._rotateLeft(this._getAutoRotationAngle(e)), this.enableDamping ? (this._spherical.theta += this._sphericalDelta.theta * this.dampingFactor, this._spherical.phi += this._sphericalDelta.phi * this.dampingFactor) : (this._spherical.theta += this._sphericalDelta.theta, this._spherical.phi += this._sphericalDelta.phi);
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  let s = this.minAzimuthAngle, n = this.maxAzimuthAngle;
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  isFinite(s) && isFinite(n) && (s < -Math.PI ? s += V : s > Math.PI && (s -= V), n < -Math.PI ? n += V : n > Math.PI && (n -= V), s <= n ? this._spherical.theta = Math.max(s, Math.min(n, this._spherical.theta)) : this._spherical.theta = this._spherical.theta > (s + n) / 2 ? Math.max(s, this._spherical.theta) : Math.min(n, this._spherical.theta)), this._spherical.phi = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, this._spherical.phi)), this._spherical.makeSafe(), this.enableDamping === !0 ? this.target.addScaledVector(this._panOffset, this.dampingFactor) : this.target.add(this._panOffset), this.target.sub(this.cursor), this.target.clampLength(this.minTargetRadius, this.maxTargetRadius), this.target.add(this.cursor);
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  let i = !1;
@@ -167,12 +167,12 @@ class Xs extends En {
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  c.unproject(this.object), this.object.position.sub(c).add(a), this.object.updateMatrixWorld(), o = G.length();
168
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  } else
169
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  console.warn("WARNING: OrbitControls.js encountered an unknown camera type - zoom to cursor disabled."), this.zoomToCursor = !1;
170
- o !== null && (this.screenSpacePanning ? this.target.set(0, 0, -1).transformDirection(this.object.matrix).multiplyScalar(o).add(this.object.position) : (ct.origin.copy(this.object.position), ct.direction.set(0, 0, -1).transformDirection(this.object.matrix), Math.abs(this.object.up.dot(ct.direction)) < qs ? this.object.lookAt(this.target) : (ln.setFromNormalAndCoplanarPoint(this.object.up, this.target), ct.intersectPlane(ln, this.target))));
170
+ o !== null && (this.screenSpacePanning ? this.target.set(0, 0, -1).transformDirection(this.object.matrix).multiplyScalar(o).add(this.object.position) : (ct.origin.copy(this.object.position), ct.direction.set(0, 0, -1).transformDirection(this.object.matrix), Math.abs(this.object.up.dot(ct.direction)) < qs ? this.object.lookAt(this.target) : (an.setFromNormalAndCoplanarPoint(this.object.up, this.target), ct.intersectPlane(an, this.target))));
171
171
  } else if (this.object.isOrthographicCamera) {
172
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  const o = this.object.zoom;
173
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  this.object.zoom = Math.max(this.minZoom, Math.min(this.maxZoom, this.object.zoom / this._scale)), o !== this.object.zoom && (this.object.updateProjectionMatrix(), i = !0);
174
174
  }
175
- return this._scale = 1, this._performCursorZoom = !1, i || this._lastPosition.distanceToSquared(this.object.position) > Pt || 8 * (1 - this._lastQuaternion.dot(this.object.quaternion)) > Pt || this._lastTargetPosition.distanceToSquared(this.target) > Pt ? (this.dispatchEvent(an), this._lastPosition.copy(this.object.position), this._lastQuaternion.copy(this.object.quaternion), this._lastTargetPosition.copy(this.target), !0) : !1;
175
+ return this._scale = 1, this._performCursorZoom = !1, i || this._lastPosition.distanceToSquared(this.object.position) > Pt || 8 * (1 - this._lastQuaternion.dot(this.object.quaternion)) > Pt || this._lastTargetPosition.distanceToSquared(this.target) > Pt ? (this.dispatchEvent(rn), this._lastPosition.copy(this.object.position), this._lastQuaternion.copy(this.object.quaternion), this._lastTargetPosition.copy(this.target), !0) : !1;
176
176
  }
177
177
  _getAutoRotationAngle(e) {
178
178
  return e !== null ? V / 60 * this.autoRotateSpeed * e : V / 60 / 60 * this.autoRotateSpeed;
@@ -373,7 +373,7 @@ function Us(r) {
373
373
  function Vs(r) {
374
374
  switch (this._removePointer(r), this._pointers.length) {
375
375
  case 0:
376
- this.domElement.releasePointerCapture(r.pointerId), this.domElement.ownerDocument.removeEventListener("pointermove", this._onPointerMove), this.domElement.ownerDocument.removeEventListener("pointerup", this._onPointerUp), this.dispatchEvent(Gn), this.state = H.NONE, this._cursorStyle === "grab" && (this.domElement.style.cursor = "grab");
376
+ this.domElement.releasePointerCapture(r.pointerId), this.domElement.ownerDocument.removeEventListener("pointermove", this._onPointerMove), this.domElement.ownerDocument.removeEventListener("pointerup", this._onPointerUp), this.dispatchEvent(zn), this.state = S.NONE, this._cursorStyle === "grab" && (this.domElement.style.cursor = "grab");
377
377
  break;
378
378
  case 1:
379
379
  const e = this._pointers[0], t = this._pointerPositions[e];
@@ -399,49 +399,49 @@ function Ys(r) {
399
399
  switch (e) {
400
400
  case Ne.DOLLY:
401
401
  if (this.enableZoom === !1) return;
402
- this._handleMouseDownDolly(r), this.state = H.DOLLY;
402
+ this._handleMouseDownDolly(r), this.state = S.DOLLY;
403
403
  break;
404
404
  case Ne.ROTATE:
405
405
  if (r.ctrlKey || r.metaKey || r.shiftKey) {
406
406
  if (this.enablePan === !1) return;
407
- this._handleMouseDownPan(r), this.state = H.PAN;
407
+ this._handleMouseDownPan(r), this.state = S.PAN;
408
408
  } else {
409
409
  if (this.enableRotate === !1) return;
410
- this._handleMouseDownRotate(r), this.state = H.ROTATE;
410
+ this._handleMouseDownRotate(r), this.state = S.ROTATE;
411
411
  }
412
412
  break;
413
413
  case Ne.PAN:
414
414
  if (r.ctrlKey || r.metaKey || r.shiftKey) {
415
415
  if (this.enableRotate === !1) return;
416
- this._handleMouseDownRotate(r), this.state = H.ROTATE;
416
+ this._handleMouseDownRotate(r), this.state = S.ROTATE;
417
417
  } else {
418
418
  if (this.enablePan === !1) return;
419
- this._handleMouseDownPan(r), this.state = H.PAN;
419
+ this._handleMouseDownPan(r), this.state = S.PAN;
420
420
  }
421
421
  break;
422
422
  default:
423
- this.state = H.NONE;
423
+ this.state = S.NONE;
424
424
  }
425
- this.state !== H.NONE && this.dispatchEvent(Kt);
425
+ this.state !== S.NONE && this.dispatchEvent(Kt);
426
426
  }
427
427
  function Ks(r) {
428
428
  switch (this.state) {
429
- case H.ROTATE:
429
+ case S.ROTATE:
430
430
  if (this.enableRotate === !1) return;
431
431
  this._handleMouseMoveRotate(r);
432
432
  break;
433
- case H.DOLLY:
433
+ case S.DOLLY:
434
434
  if (this.enableZoom === !1) return;
435
435
  this._handleMouseMoveDolly(r);
436
436
  break;
437
- case H.PAN:
437
+ case S.PAN:
438
438
  if (this.enablePan === !1) return;
439
439
  this._handleMouseMovePan(r);
440
440
  break;
441
441
  }
442
442
  }
443
443
  function Zs(r) {
444
- this.enabled === !1 || this.enableZoom === !1 || this.state !== H.NONE || (r.preventDefault(), this.dispatchEvent(Kt), this._handleMouseWheel(this._customWheelEvent(r)), this.dispatchEvent(Gn));
444
+ this.enabled === !1 || this.enableZoom === !1 || this.state !== S.NONE || (r.preventDefault(), this.dispatchEvent(Kt), this._handleMouseWheel(this._customWheelEvent(r)), this.dispatchEvent(zn));
445
445
  }
446
446
  function Qs(r) {
447
447
  this.enabled !== !1 && this._handleKeyDown(r);
@@ -452,55 +452,55 @@ function Js(r) {
452
452
  switch (this.touches.ONE) {
453
453
  case Le.ROTATE:
454
454
  if (this.enableRotate === !1) return;
455
- this._handleTouchStartRotate(r), this.state = H.TOUCH_ROTATE;
455
+ this._handleTouchStartRotate(r), this.state = S.TOUCH_ROTATE;
456
456
  break;
457
457
  case Le.PAN:
458
458
  if (this.enablePan === !1) return;
459
- this._handleTouchStartPan(r), this.state = H.TOUCH_PAN;
459
+ this._handleTouchStartPan(r), this.state = S.TOUCH_PAN;
460
460
  break;
461
461
  default:
462
- this.state = H.NONE;
462
+ this.state = S.NONE;
463
463
  }
464
464
  break;
465
465
  case 2:
466
466
  switch (this.touches.TWO) {
467
467
  case Le.DOLLY_PAN:
468
468
  if (this.enableZoom === !1 && this.enablePan === !1) return;
469
- this._handleTouchStartDollyPan(r), this.state = H.TOUCH_DOLLY_PAN;
469
+ this._handleTouchStartDollyPan(r), this.state = S.TOUCH_DOLLY_PAN;
470
470
  break;
471
471
  case Le.DOLLY_ROTATE:
472
472
  if (this.enableZoom === !1 && this.enableRotate === !1) return;
473
- this._handleTouchStartDollyRotate(r), this.state = H.TOUCH_DOLLY_ROTATE;
473
+ this._handleTouchStartDollyRotate(r), this.state = S.TOUCH_DOLLY_ROTATE;
474
474
  break;
475
475
  default:
476
- this.state = H.NONE;
476
+ this.state = S.NONE;
477
477
  }
478
478
  break;
479
479
  default:
480
- this.state = H.NONE;
480
+ this.state = S.NONE;
481
481
  }
482
- this.state !== H.NONE && this.dispatchEvent(Kt);
482
+ this.state !== S.NONE && this.dispatchEvent(Kt);
483
483
  }
484
484
  function _s(r) {
485
485
  switch (this._trackPointer(r), this.state) {
486
- case H.TOUCH_ROTATE:
486
+ case S.TOUCH_ROTATE:
487
487
  if (this.enableRotate === !1) return;
488
488
  this._handleTouchMoveRotate(r), this.update();
489
489
  break;
490
- case H.TOUCH_PAN:
490
+ case S.TOUCH_PAN:
491
491
  if (this.enablePan === !1) return;
492
492
  this._handleTouchMovePan(r), this.update();
493
493
  break;
494
- case H.TOUCH_DOLLY_PAN:
494
+ case S.TOUCH_DOLLY_PAN:
495
495
  if (this.enableZoom === !1 && this.enablePan === !1) return;
496
496
  this._handleTouchMoveDollyPan(r), this.update();
497
497
  break;
498
- case H.TOUCH_DOLLY_ROTATE:
498
+ case S.TOUCH_DOLLY_ROTATE:
499
499
  if (this.enableZoom === !1 && this.enableRotate === !1) return;
500
500
  this._handleTouchMoveDollyRotate(r), this.update();
501
501
  break;
502
502
  default:
503
- this.state = H.NONE;
503
+ this.state = S.NONE;
504
504
  }
505
505
  }
506
506
  function $s(r) {
@@ -512,12 +512,12 @@ function ei(r) {
512
512
  function ti(r) {
513
513
  r.key === "Control" && (this._controlActive = !1, this.domElement.getRootNode().removeEventListener("keyup", this._interceptControlUp, { passive: !0, capture: !0 }));
514
514
  }
515
- const Ce = new As(), F = new M(), he = new M(), k = new K(), cn = {
515
+ const Ce = new As(), F = new M(), he = new M(), k = new K(), ln = {
516
516
  X: new M(1, 0, 0),
517
517
  Y: new M(0, 1, 0),
518
518
  Z: new M(0, 0, 1)
519
- }, Tt = { type: "change" }, un = { type: "mouseDown", mode: null }, An = { type: "mouseUp", mode: null }, dn = { type: "objectChange" };
520
- class ni extends En {
519
+ }, Tt = { type: "change" }, cn = { type: "mouseDown", mode: null }, un = { type: "mouseUp", mode: null }, An = { type: "objectChange" };
520
+ class ni extends On {
521
521
  /**
522
522
  * Constructs a new controls instance.
523
523
  *
@@ -545,8 +545,8 @@ class ni extends En {
545
545
  }), o[C] = y, i[C] = y, n[C] = y;
546
546
  }
547
547
  a("camera", e), a("object", void 0), a("enabled", !0), a("axis", null), a("mode", "translate"), a("translationSnap", null), a("rotationSnap", null), a("scaleSnap", null), a("space", "world"), a("size", 1), a("dragging", !1), a("showX", !0), a("showY", !0), a("showZ", !0), a("showXY", !0), a("showYZ", !0), a("showXZ", !0), a("minX", -1 / 0), a("maxX", 1 / 0), a("minY", -1 / 0), a("maxY", 1 / 0), a("minZ", -1 / 0), a("maxZ", 1 / 0);
548
- const l = new M(), c = new M(), A = new K(), u = new K(), h = new M(), d = new K(), m = new M(), p = new M(), f = new M(), g = 0, x = new M();
549
- a("worldPosition", l), a("worldPositionStart", c), a("worldQuaternion", A), a("worldQuaternionStart", u), a("cameraPosition", h), a("cameraQuaternion", d), a("pointStart", m), a("pointEnd", p), a("rotationAxis", f), a("rotationAngle", g), a("eye", x), this._offset = new M(), this._startNorm = new M(), this._endNorm = new M(), this._cameraScale = new M(), this._parentPosition = new M(), this._parentQuaternion = new K(), this._parentQuaternionInv = new K(), this._parentScale = new M(), this._worldScaleStart = new M(), this._worldQuaternionInv = new K(), this._worldScale = new M(), this._positionStart = new M(), this._quaternionStart = new K(), this._scaleStart = new M(), this._getPointer = si.bind(this), this._onPointerDown = oi.bind(this), this._onPointerHover = ii.bind(this), this._onPointerMove = ri.bind(this), this._onPointerUp = ai.bind(this), t !== null && this.connect(t);
548
+ const l = new M(), c = new M(), A = new K(), u = new K(), h = new M(), d = new K(), p = new M(), m = new M(), f = new M(), g = 0, x = new M();
549
+ a("worldPosition", l), a("worldPositionStart", c), a("worldQuaternion", A), a("worldQuaternionStart", u), a("cameraPosition", h), a("cameraQuaternion", d), a("pointStart", p), a("pointEnd", m), a("rotationAxis", f), a("rotationAngle", g), a("eye", x), this._offset = new M(), this._startNorm = new M(), this._endNorm = new M(), this._cameraScale = new M(), this._parentPosition = new M(), this._parentQuaternion = new K(), this._parentQuaternionInv = new K(), this._parentScale = new M(), this._worldScaleStart = new M(), this._worldQuaternionInv = new K(), this._worldScale = new M(), this._positionStart = new M(), this._quaternionStart = new K(), this._scaleStart = new M(), this._getPointer = si.bind(this), this._onPointerDown = oi.bind(this), this._onPointerHover = ii.bind(this), this._onPointerMove = ri.bind(this), this._onPointerUp = ai.bind(this), t !== null && this.connect(t);
550
550
  }
551
551
  connect(e) {
552
552
  super.connect(e), this.domElement.addEventListener("pointerdown", this._onPointerDown), this.domElement.addEventListener("pointermove", this._onPointerHover), this.domElement.addEventListener("pointerup", this._onPointerUp), this.domElement.style.touchAction = "none";
@@ -573,7 +573,7 @@ class ni extends En {
573
573
  if (!(this.object === void 0 || this.dragging === !0 || e != null && e.button !== 0) && this.axis !== null) {
574
574
  e !== null && Ce.setFromCamera(e, this.camera);
575
575
  const t = Ot(this._plane, Ce, !0);
576
- t && (this.object.updateMatrixWorld(), this.object.parent.updateMatrixWorld(), this._positionStart.copy(this.object.position), this._quaternionStart.copy(this.object.quaternion), this._scaleStart.copy(this.object.scale), this.object.matrixWorld.decompose(this.worldPositionStart, this.worldQuaternionStart, this._worldScaleStart), this.pointStart.copy(t.point).sub(this.worldPositionStart)), this.dragging = !0, un.mode = this.mode, this.dispatchEvent(un);
576
+ t && (this.object.updateMatrixWorld(), this.object.parent.updateMatrixWorld(), this._positionStart.copy(this.object.position), this._quaternionStart.copy(this.object.quaternion), this._scaleStart.copy(this.object.scale), this.object.matrixWorld.decompose(this.worldPositionStart, this.worldQuaternionStart, this._worldScaleStart), this.pointStart.copy(t.point).sub(this.worldPositionStart)), this.dragging = !0, cn.mode = this.mode, this.dispatchEvent(cn);
577
577
  }
578
578
  }
579
579
  pointerMove(e) {
@@ -596,13 +596,13 @@ class ni extends En {
596
596
  this._offset.copy(this.pointEnd).sub(this.pointStart);
597
597
  const a = 20 / this.worldPosition.distanceTo(F.setFromMatrixPosition(this.camera.matrixWorld));
598
598
  let l = !1;
599
- t === "XYZE" ? (this.rotationAxis.copy(this._offset).cross(this.eye).normalize(), this.rotationAngle = this._offset.dot(F.copy(this.rotationAxis).cross(this.eye)) * a) : (t === "X" || t === "Y" || t === "Z") && (this.rotationAxis.copy(cn[t]), F.copy(cn[t]), i === "local" && F.applyQuaternion(this.worldQuaternion), F.cross(this.eye), F.length() === 0 ? l = !0 : this.rotationAngle = this._offset.dot(F.normalize()) * a), (t === "E" || l) && (this.rotationAxis.copy(this.eye), this.rotationAngle = this.pointEnd.angleTo(this.pointStart), this._startNorm.copy(this.pointStart).normalize(), this._endNorm.copy(this.pointEnd).normalize(), this.rotationAngle *= this._endNorm.cross(this._startNorm).dot(this.eye) < 0 ? 1 : -1), this.rotationSnap && (this.rotationAngle = Math.round(this.rotationAngle / this.rotationSnap) * this.rotationSnap), i === "local" && t !== "E" && t !== "XYZE" ? (n.quaternion.copy(this._quaternionStart), n.quaternion.multiply(k.setFromAxisAngle(this.rotationAxis, this.rotationAngle)).normalize()) : (this.rotationAxis.applyQuaternion(this._parentQuaternionInv), n.quaternion.copy(k.setFromAxisAngle(this.rotationAxis, this.rotationAngle)), n.quaternion.multiply(this._quaternionStart).normalize());
599
+ t === "XYZE" ? (this.rotationAxis.copy(this._offset).cross(this.eye).normalize(), this.rotationAngle = this._offset.dot(F.copy(this.rotationAxis).cross(this.eye)) * a) : (t === "X" || t === "Y" || t === "Z") && (this.rotationAxis.copy(ln[t]), F.copy(ln[t]), i === "local" && F.applyQuaternion(this.worldQuaternion), F.cross(this.eye), F.length() === 0 ? l = !0 : this.rotationAngle = this._offset.dot(F.normalize()) * a), (t === "E" || l) && (this.rotationAxis.copy(this.eye), this.rotationAngle = this.pointEnd.angleTo(this.pointStart), this._startNorm.copy(this.pointStart).normalize(), this._endNorm.copy(this.pointEnd).normalize(), this.rotationAngle *= this._endNorm.cross(this._startNorm).dot(this.eye) < 0 ? 1 : -1), this.rotationSnap && (this.rotationAngle = Math.round(this.rotationAngle / this.rotationSnap) * this.rotationSnap), i === "local" && t !== "E" && t !== "XYZE" ? (n.quaternion.copy(this._quaternionStart), n.quaternion.multiply(k.setFromAxisAngle(this.rotationAxis, this.rotationAngle)).normalize()) : (this.rotationAxis.applyQuaternion(this._parentQuaternionInv), n.quaternion.copy(k.setFromAxisAngle(this.rotationAxis, this.rotationAngle)), n.quaternion.multiply(this._quaternionStart).normalize());
600
600
  }
601
- this.dispatchEvent(Tt), this.dispatchEvent(dn);
601
+ this.dispatchEvent(Tt), this.dispatchEvent(An);
602
602
  }
603
603
  }
604
604
  pointerUp(e) {
605
- e !== null && e.button !== 0 || (this.dragging && this.axis !== null && (An.mode = this.mode, this.dispatchEvent(An)), this.dragging = !1, this.axis = null);
605
+ e !== null && e.button !== 0 || (this.dragging && this.axis !== null && (un.mode = this.mode, this.dispatchEvent(un)), this.dragging = !1, this.axis = null);
606
606
  }
607
607
  dispose() {
608
608
  this.disconnect(), this._root.dispose();
@@ -628,7 +628,7 @@ class ni extends En {
628
628
  * Resets the object's position, rotation and scale to when the current transform began.
629
629
  */
630
630
  reset() {
631
- this.enabled && this.dragging && (this.object.position.copy(this._positionStart), this.object.quaternion.copy(this._quaternionStart), this.object.scale.copy(this._scaleStart), this.dispatchEvent(Tt), this.dispatchEvent(dn), this.pointStart.copy(this.pointEnd));
631
+ this.enabled && this.dragging && (this.object.position.copy(this._positionStart), this.object.quaternion.copy(this._quaternionStart), this.object.scale.copy(this._scaleStart), this.dispatchEvent(Tt), this.dispatchEvent(An), this.pointStart.copy(this.pointEnd));
632
632
  }
633
633
  /**
634
634
  * Returns the raycaster that is used for user interaction. This object is shared between all
@@ -749,7 +749,7 @@ function Ot(r, e, t) {
749
749
  return s[n];
750
750
  return !1;
751
751
  }
752
- const ut = new hs(), L = new M(0, 1, 0), hn = new M(0, 0, 0), fn = new me(), At = new K(), mt = new K(), oe = new M(), pn = new me(), Ve = new M(1, 0, 0), we = new M(0, 1, 0), Ye = new M(0, 0, 1), dt = new M(), Fe = new M(), qe = new M();
752
+ const ut = new hs(), L = new M(0, 1, 0), dn = new M(0, 0, 0), hn = new me(), At = new K(), mt = new K(), oe = new M(), fn = new me(), Ve = new M(1, 0, 0), we = new M(0, 1, 0), Ye = new M(0, 0, 1), dt = new M(), Fe = new M(), qe = new M();
753
753
  class li extends ke {
754
754
  constructor(e) {
755
755
  super(), this.isTransformControlsRoot = !0, this.controls = e, this.visible = !1;
@@ -802,8 +802,8 @@ class ci extends ke {
802
802
  h.color.setHex(16776960), h.opacity = 0.25;
803
803
  const d = e.clone();
804
804
  d.color.setHex(16776960);
805
- const m = e.clone();
806
- m.color.setHex(7895160), this.materialLib = {
805
+ const p = e.clone();
806
+ p.color.setHex(7895160), this.materialLib = {
807
807
  xAxis: i,
808
808
  yAxis: o,
809
809
  zAxis: a,
@@ -813,8 +813,8 @@ class ci extends ke {
813
813
  zAxisTransparent: A,
814
814
  activeTransparent: h
815
815
  };
816
- const p = new U(0, 0.04, 0.1, 12);
817
- p.translate(0, 0.05, 0);
816
+ const m = new U(0, 0.04, 0.1, 12);
817
+ m.translate(0, 0.05, 0);
818
818
  const f = new q(0.08, 0.08, 0.08);
819
819
  f.translate(0, 0.04, 0);
820
820
  const g = new We();
@@ -831,18 +831,18 @@ class ci extends ke {
831
831
  }
832
832
  const w = {
833
833
  X: [
834
- [new v(p, i), [0.5, 0, 0], [0, 0, -Math.PI / 2]],
835
- [new v(p, i), [-0.5, 0, 0], [0, 0, Math.PI / 2]],
834
+ [new v(m, i), [0.5, 0, 0], [0, 0, -Math.PI / 2]],
835
+ [new v(m, i), [-0.5, 0, 0], [0, 0, Math.PI / 2]],
836
836
  [new v(x, i), [0, 0, 0], [0, 0, -Math.PI / 2]]
837
837
  ],
838
838
  Y: [
839
- [new v(p, o), [0, 0.5, 0]],
840
- [new v(p, o), [0, -0.5, 0], [Math.PI, 0, 0]],
839
+ [new v(m, o), [0, 0.5, 0]],
840
+ [new v(m, o), [0, -0.5, 0], [Math.PI, 0, 0]],
841
841
  [new v(x, o)]
842
842
  ],
843
843
  Z: [
844
- [new v(p, a), [0, 0, 0.5], [Math.PI / 2, 0, 0]],
845
- [new v(p, a), [0, 0, -0.5], [-Math.PI / 2, 0, 0]],
844
+ [new v(m, a), [0, 0, 0.5], [Math.PI / 2, 0, 0]],
845
+ [new v(m, a), [0, 0, -0.5], [-Math.PI / 2, 0, 0]],
846
846
  [new v(x, a), null, [Math.PI / 2, 0, 0]]
847
847
  ],
848
848
  XYZ: [
@@ -882,7 +882,7 @@ class ci extends ke {
882
882
  XZ: [
883
883
  [new v(new q(0.2, 0.2, 0.01), s), [0.15, 0, 0.15], [-Math.PI / 2, 0, 0]]
884
884
  ]
885
- }, S = {
885
+ }, H = {
886
886
  START: [
887
887
  [new v(new lt(0.01, 2), n), null, null, null, "helper"]
888
888
  ],
@@ -903,7 +903,7 @@ class ci extends ke {
903
903
  ]
904
904
  }, Z = {
905
905
  XYZE: [
906
- [new v(C(0.5, 1), m), null, [0, Math.PI / 2, 0]]
906
+ [new v(C(0.5, 1), p), null, [0, Math.PI / 2, 0]]
907
907
  ],
908
908
  X: [
909
909
  [new v(C(0.5, 0.5), i)]
@@ -1007,12 +1007,12 @@ class ci extends ke {
1007
1007
  for (let Ee = $[ne].length; Ee--; ) {
1008
1008
  const B = $[ne][Ee][0].clone(), ot = $[ne][Ee][1], rt = $[ne][Ee][2], at = $[ne][Ee][3], Jn = $[ne][Ee][4];
1009
1009
  B.name = ne, B.tag = Jn, ot && B.position.set(ot[0], ot[1], ot[2]), rt && B.rotation.set(rt[0], rt[1], rt[2]), at && B.scale.set(at[0], at[1], at[2]), B.updateMatrix();
1010
- const $t = B.geometry.clone();
1011
- $t.applyMatrix4(B.matrix), B.geometry = $t, B.renderOrder = 1 / 0, B.position.set(0, 0, 0), B.rotation.set(0, 0, 0), B.scale.set(1, 1, 1), it.add(B);
1010
+ const _t = B.geometry.clone();
1011
+ _t.applyMatrix4(B.matrix), B.geometry = _t, B.renderOrder = 1 / 0, B.position.set(0, 0, 0), B.rotation.set(0, 0, 0), B.scale.set(1, 1, 1), it.add(B);
1012
1012
  }
1013
1013
  return it;
1014
1014
  }
1015
- this.gizmo = {}, this.picker = {}, this.helper = {}, this.add(this.gizmo.translate = ce(w)), this.add(this.gizmo.rotate = ce(Z)), this.add(this.gizmo.scale = ce(ye)), this.add(this.picker.translate = ce(D)), this.add(this.picker.rotate = ce(Q)), this.add(this.picker.scale = ce(Mt)), this.add(this.helper.translate = ce(S)), this.add(this.helper.rotate = ce(_)), this.add(this.helper.scale = ce(Qn)), this.picker.translate.visible = !1, this.picker.rotate.visible = !1, this.picker.scale.visible = !1;
1015
+ this.gizmo = {}, this.picker = {}, this.helper = {}, this.add(this.gizmo.translate = ce(w)), this.add(this.gizmo.rotate = ce(Z)), this.add(this.gizmo.scale = ce(ye)), this.add(this.picker.translate = ce(D)), this.add(this.picker.rotate = ce(Q)), this.add(this.picker.scale = ce(Mt)), this.add(this.helper.translate = ce(H)), this.add(this.helper.rotate = ce(_)), this.add(this.helper.scale = ce(Qn)), this.picker.translate.visible = !1, this.picker.rotate.visible = !1, this.picker.scale.visible = !1;
1016
1016
  }
1017
1017
  // updateMatrixWorld will update transformations and appearance of individual handles
1018
1018
  updateMatrixWorld(e) {
@@ -1025,10 +1025,10 @@ class ci extends ke {
1025
1025
  o.visible = !0, o.rotation.set(0, 0, 0), o.position.copy(this.worldPosition);
1026
1026
  let a;
1027
1027
  if (this.camera.isOrthographicCamera ? a = (this.camera.top - this.camera.bottom) / this.camera.zoom : a = this.worldPosition.distanceTo(this.cameraPosition) * Math.min(1.9 * Math.tan(Math.PI * this.camera.fov / 360) / this.camera.zoom, 7), o.scale.set(1, 1, 1).multiplyScalar(a * this.size / 4), o.tag === "helper") {
1028
- o.visible = !1, o.name === "AXIS" ? (o.visible = !!this.axis, this.axis === "X" && (k.setFromEuler(ut.set(0, 0, 0)), o.quaternion.copy(s).multiply(k), Math.abs(L.copy(Ve).applyQuaternion(s).dot(this.eye)) > 0.9 && (o.visible = !1)), this.axis === "Y" && (k.setFromEuler(ut.set(0, 0, Math.PI / 2)), o.quaternion.copy(s).multiply(k), Math.abs(L.copy(we).applyQuaternion(s).dot(this.eye)) > 0.9 && (o.visible = !1)), this.axis === "Z" && (k.setFromEuler(ut.set(0, Math.PI / 2, 0)), o.quaternion.copy(s).multiply(k), Math.abs(L.copy(Ye).applyQuaternion(s).dot(this.eye)) > 0.9 && (o.visible = !1)), this.axis === "XYZE" && (k.setFromEuler(ut.set(0, Math.PI / 2, 0)), L.copy(this.rotationAxis), o.quaternion.setFromRotationMatrix(fn.lookAt(hn, L, we)), o.quaternion.multiply(k), o.visible = this.dragging), this.axis === "E" && (o.visible = !1)) : o.name === "START" ? (o.position.copy(this.worldPositionStart), o.visible = this.dragging) : o.name === "END" ? (o.position.copy(this.worldPosition), o.visible = this.dragging) : o.name === "DELTA" ? (o.position.copy(this.worldPositionStart), o.quaternion.copy(this.worldQuaternionStart), F.set(1e-10, 1e-10, 1e-10).add(this.worldPositionStart).sub(this.worldPosition).multiplyScalar(-1), F.applyQuaternion(this.worldQuaternionStart.clone().invert()), o.scale.copy(F), o.visible = this.dragging) : (o.quaternion.copy(s), this.dragging ? o.position.copy(this.worldPositionStart) : o.position.copy(this.worldPosition), this.axis && (o.visible = this.axis.search(o.name) !== -1));
1028
+ o.visible = !1, o.name === "AXIS" ? (o.visible = !!this.axis, this.axis === "X" && (k.setFromEuler(ut.set(0, 0, 0)), o.quaternion.copy(s).multiply(k), Math.abs(L.copy(Ve).applyQuaternion(s).dot(this.eye)) > 0.9 && (o.visible = !1)), this.axis === "Y" && (k.setFromEuler(ut.set(0, 0, Math.PI / 2)), o.quaternion.copy(s).multiply(k), Math.abs(L.copy(we).applyQuaternion(s).dot(this.eye)) > 0.9 && (o.visible = !1)), this.axis === "Z" && (k.setFromEuler(ut.set(0, Math.PI / 2, 0)), o.quaternion.copy(s).multiply(k), Math.abs(L.copy(Ye).applyQuaternion(s).dot(this.eye)) > 0.9 && (o.visible = !1)), this.axis === "XYZE" && (k.setFromEuler(ut.set(0, Math.PI / 2, 0)), L.copy(this.rotationAxis), o.quaternion.setFromRotationMatrix(hn.lookAt(dn, L, we)), o.quaternion.multiply(k), o.visible = this.dragging), this.axis === "E" && (o.visible = !1)) : o.name === "START" ? (o.position.copy(this.worldPositionStart), o.visible = this.dragging) : o.name === "END" ? (o.position.copy(this.worldPosition), o.visible = this.dragging) : o.name === "DELTA" ? (o.position.copy(this.worldPositionStart), o.quaternion.copy(this.worldQuaternionStart), F.set(1e-10, 1e-10, 1e-10).add(this.worldPositionStart).sub(this.worldPosition).multiplyScalar(-1), F.applyQuaternion(this.worldQuaternionStart.clone().invert()), o.scale.copy(F), o.visible = this.dragging) : (o.quaternion.copy(s), this.dragging ? o.position.copy(this.worldPositionStart) : o.position.copy(this.worldPosition), this.axis && (o.visible = this.axis.search(o.name) !== -1));
1029
1029
  continue;
1030
1030
  }
1031
- o.quaternion.copy(s), this.mode === "translate" || this.mode === "scale" ? (o.name === "X" && Math.abs(L.copy(Ve).applyQuaternion(s).dot(this.eye)) > 0.99 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1), o.name === "Y" && Math.abs(L.copy(we).applyQuaternion(s).dot(this.eye)) > 0.99 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1), o.name === "Z" && Math.abs(L.copy(Ye).applyQuaternion(s).dot(this.eye)) > 0.99 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1), o.name === "XY" && Math.abs(L.copy(Ye).applyQuaternion(s).dot(this.eye)) < 0.2 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1), o.name === "YZ" && Math.abs(L.copy(Ve).applyQuaternion(s).dot(this.eye)) < 0.2 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1), o.name === "XZ" && Math.abs(L.copy(we).applyQuaternion(s).dot(this.eye)) < 0.2 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1)) : this.mode === "rotate" && (At.copy(s), L.copy(this.eye).applyQuaternion(k.copy(s).invert()), o.name.search("E") !== -1 && o.quaternion.setFromRotationMatrix(fn.lookAt(this.eye, hn, we)), o.name === "X" && (k.setFromAxisAngle(Ve, Math.atan2(-L.y, L.z)), k.multiplyQuaternions(At, k), o.quaternion.copy(k)), o.name === "Y" && (k.setFromAxisAngle(we, Math.atan2(L.x, L.z)), k.multiplyQuaternions(At, k), o.quaternion.copy(k)), o.name === "Z" && (k.setFromAxisAngle(Ye, Math.atan2(L.y, L.x)), k.multiplyQuaternions(At, k), o.quaternion.copy(k))), o.visible = o.visible && (o.name.indexOf("X") === -1 || this.showX), o.visible = o.visible && (o.name.indexOf("Y") === -1 || this.showY), o.visible = o.visible && (o.name.indexOf("Z") === -1 || this.showZ), o.visible = o.visible && (o.name.indexOf("E") === -1 || this.showX && this.showY && this.showZ), o.visible = o.visible && (o.name.indexOf("XY") === -1 || this.showXY), o.visible = o.visible && (o.name.indexOf("YZ") === -1 || this.showYZ), o.visible = o.visible && (o.name.indexOf("XZ") === -1 || this.showXZ), o.material._color = o.material._color || o.material.color.clone(), o.material._opacity = o.material._opacity || o.material.opacity, o.material.color.copy(o.material._color), o.material.opacity = o.material._opacity, this.enabled && this.axis && (o.name === this.axis ? (o.material.color.copy(this.materialLib.active.color), o.material.opacity = 1) : this.axis.split("").some(function(l) {
1031
+ o.quaternion.copy(s), this.mode === "translate" || this.mode === "scale" ? (o.name === "X" && Math.abs(L.copy(Ve).applyQuaternion(s).dot(this.eye)) > 0.99 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1), o.name === "Y" && Math.abs(L.copy(we).applyQuaternion(s).dot(this.eye)) > 0.99 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1), o.name === "Z" && Math.abs(L.copy(Ye).applyQuaternion(s).dot(this.eye)) > 0.99 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1), o.name === "XY" && Math.abs(L.copy(Ye).applyQuaternion(s).dot(this.eye)) < 0.2 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1), o.name === "YZ" && Math.abs(L.copy(Ve).applyQuaternion(s).dot(this.eye)) < 0.2 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1), o.name === "XZ" && Math.abs(L.copy(we).applyQuaternion(s).dot(this.eye)) < 0.2 && (o.scale.set(1e-10, 1e-10, 1e-10), o.visible = !1)) : this.mode === "rotate" && (At.copy(s), L.copy(this.eye).applyQuaternion(k.copy(s).invert()), o.name.search("E") !== -1 && o.quaternion.setFromRotationMatrix(hn.lookAt(this.eye, dn, we)), o.name === "X" && (k.setFromAxisAngle(Ve, Math.atan2(-L.y, L.z)), k.multiplyQuaternions(At, k), o.quaternion.copy(k)), o.name === "Y" && (k.setFromAxisAngle(we, Math.atan2(L.x, L.z)), k.multiplyQuaternions(At, k), o.quaternion.copy(k)), o.name === "Z" && (k.setFromAxisAngle(Ye, Math.atan2(L.y, L.x)), k.multiplyQuaternions(At, k), o.quaternion.copy(k))), o.visible = o.visible && (o.name.indexOf("X") === -1 || this.showX), o.visible = o.visible && (o.name.indexOf("Y") === -1 || this.showY), o.visible = o.visible && (o.name.indexOf("Z") === -1 || this.showZ), o.visible = o.visible && (o.name.indexOf("E") === -1 || this.showX && this.showY && this.showZ), o.visible = o.visible && (o.name.indexOf("XY") === -1 || this.showXY), o.visible = o.visible && (o.name.indexOf("YZ") === -1 || this.showYZ), o.visible = o.visible && (o.name.indexOf("XZ") === -1 || this.showXZ), o.material._color = o.material._color || o.material.color.clone(), o.material._opacity = o.material._opacity || o.material.opacity, o.material.color.copy(o.material._color), o.material.opacity = o.material._opacity, this.enabled && this.axis && (o.name === this.axis ? (o.material.color.copy(this.materialLib.active.color), o.material.opacity = 1) : this.axis.split("").some(function(l) {
1032
1032
  return o.name === l;
1033
1033
  }) && (o.material.color.copy(this.materialLib.active.color), o.material.opacity = 1));
1034
1034
  }
@@ -1039,7 +1039,7 @@ class ui extends v {
1039
1039
  constructor() {
1040
1040
  super(
1041
1041
  new fs(1e5, 1e5, 2, 2),
1042
- new Pe({ visible: !1, wireframe: !0, side: Sn, transparent: !0, opacity: 0.1, toneMapped: !1 })
1042
+ new Pe({ visible: !1, wireframe: !0, side: Rn, transparent: !0, opacity: 0.1, toneMapped: !1 })
1043
1043
  ), this.isTransformControlsPlane = !0, this.type = "TransformControlsPlane";
1044
1044
  }
1045
1045
  updateMatrixWorld(e) {
@@ -1076,7 +1076,7 @@ class ui extends v {
1076
1076
  default:
1077
1077
  oe.set(0, 0, 0);
1078
1078
  }
1079
- oe.length() === 0 ? this.quaternion.copy(this.cameraQuaternion) : (pn.lookAt(F.set(0, 0, 0), oe, L), this.quaternion.setFromRotationMatrix(pn)), super.updateMatrixWorld(e);
1079
+ oe.length() === 0 ? this.quaternion.copy(this.cameraQuaternion) : (fn.lookAt(F.set(0, 0, 0), oe, L), this.quaternion.setFromRotationMatrix(fn)), super.updateMatrixWorld(e);
1080
1080
  }
1081
1081
  }
1082
1082
  class Ai extends ke {
@@ -1096,7 +1096,7 @@ class Ai extends ke {
1096
1096
  return super.copy(e, t), this.element = e.element.cloneNode(!0), this.center = e.center, this;
1097
1097
  }
1098
1098
  }
1099
- const Se = new M(), mn = new me(), gn = new me(), bn = new M(), In = new M();
1099
+ const He = new M(), pn = new me(), mn = new me(), gn = new M(), bn = new M();
1100
1100
  class di {
1101
1101
  /**
1102
1102
  * Constructs a new CSS2D renderer.
@@ -1114,55 +1114,55 @@ class di {
1114
1114
  width: s,
1115
1115
  height: n
1116
1116
  };
1117
- }, this.render = function(m, p) {
1118
- m.matrixWorldAutoUpdate === !0 && m.updateMatrixWorld(), p.parent === null && p.matrixWorldAutoUpdate === !0 && p.updateMatrixWorld(), mn.copy(p.matrixWorldInverse), gn.multiplyMatrices(p.projectionMatrix, mn), A(m, m, p), this.sortObjects && d(m);
1119
- }, this.setSize = function(m, p) {
1120
- s = m, n = p, i = s / 2, o = n / 2, l.style.width = m + "px", l.style.height = p + "px";
1117
+ }, this.render = function(p, m) {
1118
+ p.matrixWorldAutoUpdate === !0 && p.updateMatrixWorld(), m.parent === null && m.matrixWorldAutoUpdate === !0 && m.updateMatrixWorld(), pn.copy(m.matrixWorldInverse), mn.multiplyMatrices(m.projectionMatrix, pn), A(p, p, m), this.sortObjects && d(p);
1119
+ }, this.setSize = function(p, m) {
1120
+ s = p, n = m, i = s / 2, o = n / 2, l.style.width = p + "px", l.style.height = m + "px";
1121
1121
  };
1122
- function c(m) {
1123
- m.isCSS2DObject && (m.element.style.display = "none");
1124
- for (let p = 0, f = m.children.length; p < f; p++)
1125
- c(m.children[p]);
1122
+ function c(p) {
1123
+ p.isCSS2DObject && (p.element.style.display = "none");
1124
+ for (let m = 0, f = p.children.length; m < f; m++)
1125
+ c(p.children[m]);
1126
1126
  }
1127
- function A(m, p, f) {
1128
- if (m.visible === !1) {
1129
- c(m);
1127
+ function A(p, m, f) {
1128
+ if (p.visible === !1) {
1129
+ c(p);
1130
1130
  return;
1131
1131
  }
1132
- if (m.isCSS2DObject) {
1133
- Se.setFromMatrixPosition(m.matrixWorld), Se.applyMatrix4(gn);
1134
- const g = Se.z >= -1 && Se.z <= 1 && m.layers.test(f.layers) === !0, x = m.element;
1135
- x.style.display = g === !0 ? "" : "none", g === !0 && (m.onBeforeRender(t, p, f), x.style.transform = "translate(" + -100 * m.center.x + "%," + -100 * m.center.y + "%)translate(" + (Se.x * i + i) + "px," + (-Se.y * o + o) + "px)", x.parentNode !== l && l.appendChild(x), m.onAfterRender(t, p, f));
1132
+ if (p.isCSS2DObject) {
1133
+ He.setFromMatrixPosition(p.matrixWorld), He.applyMatrix4(mn);
1134
+ const g = He.z >= -1 && He.z <= 1 && p.layers.test(f.layers) === !0, x = p.element;
1135
+ x.style.display = g === !0 ? "" : "none", g === !0 && (p.onBeforeRender(t, m, f), x.style.transform = "translate(" + -100 * p.center.x + "%," + -100 * p.center.y + "%)translate(" + (He.x * i + i) + "px," + (-He.y * o + o) + "px)", x.parentNode !== l && l.appendChild(x), p.onAfterRender(t, m, f));
1136
1136
  const C = {
1137
- distanceToCameraSquared: u(f, m)
1137
+ distanceToCameraSquared: u(f, p)
1138
1138
  };
1139
- a.objects.set(m, C);
1139
+ a.objects.set(p, C);
1140
1140
  }
1141
- for (let g = 0, x = m.children.length; g < x; g++)
1142
- A(m.children[g], p, f);
1141
+ for (let g = 0, x = p.children.length; g < x; g++)
1142
+ A(p.children[g], m, f);
1143
1143
  }
1144
- function u(m, p) {
1145
- return bn.setFromMatrixPosition(m.matrixWorld), In.setFromMatrixPosition(p.matrixWorld), bn.distanceToSquared(In);
1144
+ function u(p, m) {
1145
+ return gn.setFromMatrixPosition(p.matrixWorld), bn.setFromMatrixPosition(m.matrixWorld), gn.distanceToSquared(bn);
1146
1146
  }
1147
- function h(m) {
1148
- const p = [];
1149
- return m.traverseVisible(function(f) {
1150
- f.isCSS2DObject && p.push(f);
1151
- }), p;
1147
+ function h(p) {
1148
+ const m = [];
1149
+ return p.traverseVisible(function(f) {
1150
+ f.isCSS2DObject && m.push(f);
1151
+ }), m;
1152
1152
  }
1153
- function d(m) {
1154
- const p = h(m).sort(function(g, x) {
1153
+ function d(p) {
1154
+ const m = h(p).sort(function(g, x) {
1155
1155
  if (g.renderOrder !== x.renderOrder)
1156
1156
  return x.renderOrder - g.renderOrder;
1157
1157
  const C = a.objects.get(g).distanceToCameraSquared, y = a.objects.get(x).distanceToCameraSquared;
1158
1158
  return C - y;
1159
- }), f = p.length;
1160
- for (let g = 0, x = p.length; g < x; g++)
1161
- p[g].element.style.zIndex = f - g;
1159
+ }), f = m.length;
1160
+ for (let g = 0, x = m.length; g < x; g++)
1161
+ m[g].element.style.zIndex = f - g;
1162
1162
  }
1163
1163
  }
1164
1164
  }
1165
- class Fn {
1165
+ class Gn {
1166
1166
  constructor(e = {}) {
1167
1167
  /** CSS2DObject 实例 */
1168
1168
  Re(this, "css2dObject", null);
@@ -1377,7 +1377,7 @@ class Fn {
1377
1377
  }
1378
1378
  }
1379
1379
  const yt = /* @__PURE__ */ new WeakMap();
1380
- function qn(r, e) {
1380
+ function Fn(r, e) {
1381
1381
  const t = xt(r);
1382
1382
  yt.set(t, e), t.userData._hasDataPanel = !0;
1383
1383
  }
@@ -1434,7 +1434,7 @@ let Te = null, Bt = null, bt = null, ge = [];
1434
1434
  const st = /* @__PURE__ */ new Map();
1435
1435
  let Ct, It = null, $e = null, et = null;
1436
1436
  function Ii(r, e = "edit", t) {
1437
- I.container = r, I.mode = e, yi(), Ci(), wi(), t && (Zi(t.scene, e, t.dataPanels), t != null && t.camera && (I.defaultMainCamera = t.camera, Xn(!0))), Mi(), vi(), Ct && I.orbitControls && (I.orbitControls.target.fromArray(Ct), I.orbitControls.update()), Fi(), Bn(), $e = (s) => Ri(s), et = () => Pi(), e === "edit" && r.addEventListener("click", $e), window.addEventListener("resize", et), t || Di(), e === "edit" && xi();
1437
+ I.container = r, I.mode = e, yi(), Ci(), wi(), t && (Zi(t.scene, e, t.dataPanels), t != null && t.camera && (I.defaultMainCamera = t.camera, qn(!0))), Mi(), vi(), Ct && I.orbitControls && (I.orbitControls.target.fromArray(Ct), I.orbitControls.update()), Fi(), Xn(), $e = (s) => Ri(s), et = () => Pi(), e === "edit" && r.addEventListener("click", $e), window.addEventListener("resize", et), t || Di(), e === "edit" && xi();
1438
1438
  }
1439
1439
  function yi() {
1440
1440
  const r = new P.WebGLRenderer({ antialias: !0, alpha: !0 });
@@ -1456,7 +1456,7 @@ function wi() {
1456
1456
  const r = I.container, e = r.clientWidth / r.clientHeight, t = new P.PerspectiveCamera(45, e, 0.1, 1e3);
1457
1457
  t.position.set(0, 6, 15), t.lookAt(0, 0, 0), I.camera = t;
1458
1458
  }
1459
- function Xn(r = !1) {
1459
+ function qn(r = !1) {
1460
1460
  if (!I.defaultMainCamera) return;
1461
1461
  const e = I.defaultMainCamera;
1462
1462
  if (r) {
@@ -1533,9 +1533,9 @@ function Di() {
1533
1533
  const r = new P.AmbientLight(16777215, 1);
1534
1534
  I.scene.add(r);
1535
1535
  }
1536
- function Bn() {
1536
+ function Xn() {
1537
1537
  var r, e;
1538
- It = requestAnimationFrame(Bn), nt.update(), (r = I.orbitControls) == null || r.update(), (e = I.renderer) == null || e.render(I.scene, I.camera), I.scene && I.camera && pi(I.scene, I.camera), I.scene && I.scene.traverse((t) => {
1538
+ It = requestAnimationFrame(Xn), nt.update(), (r = I.orbitControls) == null || r.update(), (e = I.renderer) == null || e.render(I.scene, I.camera), I.scene && I.camera && pi(I.scene, I.camera), I.scene && I.scene.traverse((t) => {
1539
1539
  if (t.userData.isWater && t.type === "Mesh") {
1540
1540
  const s = t, n = s.material;
1541
1541
  if (n.normalMap) {
@@ -1551,7 +1551,7 @@ function Pi() {
1551
1551
  r === 0 || e === 0 || (I.camera.aspect = r / e, I.camera.updateProjectionMatrix(), I.renderer.setSize(r, e), mi(r, e));
1552
1552
  }
1553
1553
  function Qt(r) {
1554
- I.selectedObject !== r && (I.selectedObject && I.transformControls.detach(), I.selectedObject = r, I.transformControls.attach(r), I.transformControls.setMode(I.transformControlsMode), I.transformControls.showX = !0, I.transformControls.showY = !0, I.transformControls.showZ = !0, Un(r), console.log("选中", I.selectedObject), Te == null || Te(r));
1554
+ I.selectedObject !== r && (I.selectedObject && I.transformControls.detach(), I.selectedObject = r, I.transformControls.attach(r), I.transformControls.setMode(I.transformControlsMode), I.transformControls.showX = !0, I.transformControls.showY = !0, I.transformControls.showZ = !0, Bn(r), console.log("选中", I.selectedObject), Te == null || Te(r));
1555
1555
  }
1556
1556
  let J = null;
1557
1557
  function Ti(r) {
@@ -1563,8 +1563,8 @@ function Et(r) {
1563
1563
  function Oi(r) {
1564
1564
  I.transformControlsMode = r, I.transformControls && I.transformControls.setMode(I.transformControlsMode);
1565
1565
  }
1566
- function Un(r) {
1567
- Jt(), r.traverse((e) => {
1566
+ function Bn(r) {
1567
+ Un(), r.traverse((e) => {
1568
1568
  if (e.isMesh) {
1569
1569
  const t = e, s = new P.EdgesGeometry(t.geometry), n = new P.LineBasicMaterial({
1570
1570
  color: bi,
@@ -1574,24 +1574,28 @@ function Un(r) {
1574
1574
  }
1575
1575
  });
1576
1576
  }
1577
- function Jt() {
1577
+ function Un() {
1578
1578
  for (const r of Xt)
1579
1579
  r.parent && r.parent.remove(r), r.geometry.dispose(), r.material.dispose();
1580
1580
  Xt = [];
1581
1581
  }
1582
- function _t() {
1583
- I.selectedObject && (Jt(), I.transformControls.detach(), I.selectedObject = null, Te == null || Te(null));
1582
+ function Jt() {
1583
+ I.selectedObject && (Un(), I.transformControls.detach(), I.selectedObject = null, Te == null || Te(null));
1584
1584
  }
1585
1585
  function Ei(r) {
1586
- let e;
1587
- if (st.forEach((t) => {
1586
+ if (!r) {
1587
+ console.warn("[selectModelHandle] 传入的 objectId 为空");
1588
+ return;
1589
+ }
1590
+ Si(r);
1591
+ let e = null;
1592
+ st.forEach((t) => {
1588
1593
  t.userData.id == r && (e = t), t.children && t.children.forEach((s) => {
1589
1594
  s.name && s.name.startsWith("DataPanel_") && (s.visible = !1);
1590
1595
  });
1591
- }), !e) return Jt();
1592
- e.children.forEach((t) => {
1596
+ }), e && (e.children.forEach((t) => {
1593
1597
  t.name && t.name.startsWith("DataPanel_") && (t.visible = !0);
1594
- }), Un(e), Hi(e);
1598
+ }), Bn(e));
1595
1599
  }
1596
1600
  function Ri(r) {
1597
1601
  if (Oe) {
@@ -1609,12 +1613,12 @@ function Ri(r) {
1609
1613
  });
1610
1614
  const i = s.intersectObjects(n);
1611
1615
  if (i.length > 0) {
1612
- let o = Si(i[0].object);
1616
+ let o = Hi(i[0].object);
1613
1617
  Qt(o);
1614
1618
  } else
1615
- _t();
1619
+ Jt();
1616
1620
  }
1617
- function Si(r) {
1621
+ function Hi(r) {
1618
1622
  if (r.type === "Line") {
1619
1623
  const e = r.parent;
1620
1624
  switch (e.type) {
@@ -1626,35 +1630,61 @@ function Si(r) {
1626
1630
  }
1627
1631
  return r;
1628
1632
  }
1629
- function Hi(r, e = 500) {
1630
- if (!I.camera || !I.orbitControls) return;
1633
+ function Si(r, e = 500) {
1634
+ var d;
1635
+ if (!I.camera || !I.orbitControls) {
1636
+ console.warn(
1637
+ "[focusOnObject] 编辑器尚未初始化或已销毁,无法执行聚焦操作。请确保已调用 initEditor()"
1638
+ );
1639
+ return;
1640
+ }
1641
+ if (r == null || r === "") {
1642
+ console.warn("[focusOnObject] 传入的 objectId 为空,无法聚焦");
1643
+ return;
1644
+ }
1631
1645
  let t = null;
1632
- r.userData.closeUpView && typeof r.userData.closeUpView.x == "number" && typeof r.userData.closeUpView.y == "number" && typeof r.userData.closeUpView.z == "number" && (t = r.userData.closeUpView);
1633
- const s = new P.Vector3();
1634
- r.getWorldPosition(s);
1635
- const i = new P.Box3().setFromObject(r).getSize(new P.Vector3()), o = Math.max(i.x, i.y, i.z) * 0.5, a = Math.max(o * 3.5, 5), l = new P.Vector3().copy(I.camera.position).sub(s).normalize();
1636
- l.lengthSq() < 1e-3 && l.set(0, 0, 1);
1637
- const c = s.clone().add(l.multiplyScalar(a)), A = I.camera.position.clone(), u = I.orbitControls.target.clone();
1638
- new nt.Tween({
1639
- x: A.x,
1640
- y: A.y,
1641
- z: A.z,
1642
- tx: u.x,
1643
- ty: u.y,
1644
- tz: u.z
1645
- }).to(
1646
- {
1647
- x: t ? t.x : c.x,
1648
- y: t ? t.y : c.y,
1649
- z: t ? t.z : c.z,
1650
- tx: s.x,
1651
- ty: s.y,
1652
- tz: s.z
1653
- },
1654
- e
1655
- ).easing(nt.Easing.Quadratic.InOut).onUpdate((h) => {
1656
- I.camera.position.set(h.x, h.y, h.z), I.orbitControls.target.set(h.tx, h.ty, h.tz), I.orbitControls.update();
1657
- }).start();
1646
+ if ((d = I.scene) == null || d.traverse((p) => {
1647
+ p.userData.id == r && (t = p);
1648
+ }), !t) {
1649
+ console.warn(
1650
+ `[focusOnObject] 在场景中未找到 userData.id 为 "${r}" 的物体。请确认:1) 物体已被正确添加到场景(addModel);2) 物体的 userData.id 与传入的 objectId 一致;3) 传入的 objectId 不为空`
1651
+ );
1652
+ return;
1653
+ }
1654
+ let s = null;
1655
+ t.userData.closeUpView && typeof t.userData.closeUpView.x == "number" && typeof t.userData.closeUpView.y == "number" && typeof t.userData.closeUpView.z == "number" && (s = t.userData.closeUpView);
1656
+ const n = new P.Vector3();
1657
+ t.getWorldPosition(n);
1658
+ const o = new P.Box3().setFromObject(t).getSize(new P.Vector3()), a = Math.max(o.x, o.y, o.z) * 0.5, l = Math.max(a * 3.5, 5), c = new P.Vector3().copy(I.camera.position).sub(n).normalize();
1659
+ c.lengthSq() < 1e-3 && c.set(0, 0, 1);
1660
+ const A = n.clone().add(c.multiplyScalar(l)), u = I.camera.position.clone(), h = I.orbitControls.target.clone();
1661
+ try {
1662
+ new nt.Tween({
1663
+ x: u.x,
1664
+ y: u.y,
1665
+ z: u.z,
1666
+ tx: h.x,
1667
+ ty: h.y,
1668
+ tz: h.z
1669
+ }).to(
1670
+ {
1671
+ x: s ? s.x : A.x,
1672
+ y: s ? s.y : A.y,
1673
+ z: s ? s.z : A.z,
1674
+ tx: n.x,
1675
+ ty: n.y,
1676
+ tz: n.z
1677
+ },
1678
+ e
1679
+ ).easing(nt.Easing.Quadratic.InOut).onUpdate((p) => {
1680
+ I.camera.position.set(p.x, p.y, p.z), I.orbitControls.target.set(p.tx, p.ty, p.tz), I.orbitControls.update();
1681
+ }).start();
1682
+ } catch (p) {
1683
+ console.error(
1684
+ "[focusOnObject] TWEEN 动画创建失败,请检查 @tweenjs/tween.js 是否已正确安装且版本兼容(^23.1.3):",
1685
+ p
1686
+ );
1687
+ }
1658
1688
  }
1659
1689
  function Li(r) {
1660
1690
  r.userData.id && st.set(String(r.userData.id), r);
@@ -1674,7 +1704,7 @@ function ze(r, e = !1) {
1674
1704
  I.scene.add(r), r.userData.isMovable && (zi(r), vt()), e && I.mode === "edit" && Qt(r);
1675
1705
  }
1676
1706
  function ki(r) {
1677
- I.selectedObject === r && _t(), ji(r), Ni(r), r.userData.helper && I.scene.remove(r.userData.helper), r.parent ? r.parent.remove(r) : I.scene.remove(r), Gi(r), vt();
1707
+ I.selectedObject === r && Jt(), ji(r), Ni(r), r.userData.helper && I.scene.remove(r.userData.helper), r.parent ? r.parent.remove(r) : I.scene.remove(r), Gi(r), vt();
1678
1708
  }
1679
1709
  function Wi(r) {
1680
1710
  const e = I.scene.getObjectByProperty("uuid", r);
@@ -1730,7 +1760,7 @@ function Ra() {
1730
1760
  }
1731
1761
  async function Ki() {
1732
1762
  var c, A, u;
1733
- J == null || J(!0), await new Promise((h) => setTimeout(h, 50)), _t();
1763
+ J == null || J(!0), await new Promise((h) => setTimeout(h, 50)), Jt();
1734
1764
  const r = I.scene;
1735
1765
  if (!r)
1736
1766
  return J == null || J(!1), "{}";
@@ -1738,26 +1768,26 @@ async function Ki() {
1738
1768
  r.traverse((h) => {
1739
1769
  var d;
1740
1770
  if (h.userData.type === "lightHelper" && e.push(h), h.type === "DirectionalLight" && h.userData.helper && (t.set(h, h.userData.helper), h.userData.helper = void 0), h.name && h.name.startsWith("DataPanel_")) {
1741
- const m = h;
1742
- if (m.element) {
1743
- const p = m.element.querySelector(
1771
+ const p = h;
1772
+ if (p.element) {
1773
+ const m = p.element.querySelector(
1744
1774
  "[data-panel-title]"
1745
1775
  ), f = [];
1746
- m.element.querySelectorAll(
1776
+ p.element.querySelectorAll(
1747
1777
  ".css2d-data-panel-item"
1748
1778
  ).forEach((x) => {
1749
- var w, D, S;
1779
+ var w, D, H;
1750
1780
  const C = x.querySelector(".item-label"), y = x.querySelector(".item-value");
1751
1781
  if (C && y) {
1752
1782
  const Z = (C.textContent || "").trim(), _ = ((D = (w = y.childNodes[0]) == null ? void 0 : w.textContent) == null ? void 0 : D.trim()) || "", Q = y.querySelector(
1753
1783
  "span"
1754
- ), ye = Q ? (Q.textContent || "").trim() : void 0, Mt = ((S = x.getAttribute("data-item-code")) == null ? void 0 : S.trim()) || void 0;
1784
+ ), ye = Q ? (Q.textContent || "").trim() : void 0, Mt = ((H = x.getAttribute("data-item-code")) == null ? void 0 : H.trim()) || void 0;
1755
1785
  f.push({ label: Z, value: _, unit: ye, code: Mt });
1756
1786
  }
1757
1787
  }), h.parent && s.set(
1758
1788
  h.parent.userData.id ? h.parent.userData.id : h.parent.uuid,
1759
1789
  {
1760
- title: ((d = p == null ? void 0 : p.textContent) == null ? void 0 : d.trim()) || "",
1790
+ title: ((d = m == null ? void 0 : m.textContent) == null ? void 0 : d.trim()) || "",
1761
1791
  items: f
1762
1792
  }
1763
1793
  );
@@ -1797,11 +1827,11 @@ function Zi(r, e = "edit", t) {
1797
1827
  const A = c.userData.id || c.uuid, u = t[A];
1798
1828
  if (u && c.userData.isMovable) {
1799
1829
  Li(c);
1800
- const h = new Fn({
1830
+ const h = new Gn({
1801
1831
  title: u.title,
1802
1832
  items: u.items
1803
1833
  });
1804
- h.attachTo(c), h.visible = !1, console.log("panel", h), qn(c, h);
1834
+ h.attachTo(c), h.visible = !1, console.log("panel", h), Fn(c, h);
1805
1835
  }
1806
1836
  })), e === "edit" && ((l = I.scene) == null || l.traverse((c) => {
1807
1837
  var A;
@@ -1829,7 +1859,7 @@ function Vn(r) {
1829
1859
  function Qi() {
1830
1860
  It !== null && (cancelAnimationFrame(It), It = null), $e && I.container && (I.container.removeEventListener("click", $e), $e = null), et && (window.removeEventListener("resize", et), et = null), I.orbitControls && (I.orbitControls.dispose(), I.orbitControls = null), I.transformControls && (I.transformControls.dispose(), I.transformControls = null), I.scene && (Vn(I.scene), I.scene = null), I.renderer && (I.renderer.dispose(), I.renderer.domElement && I.container && I.container.removeChild(I.renderer.domElement), I.renderer = null), gi(), I.camera = null, I.gridHelper = null, I.selectedObject = null, I.container = null, I.mode = "", ge = [], st.clear(), vt(), gt = !1, Oe = !1;
1831
1861
  }
1832
- const Ji = /^[og]\s*(.+)?/, _i = /^mtllib /, $i = /^usemtl /, eo = /^usemap /, yn = /\s+/, Cn = new M(), Rt = new M(), xn = new M(), wn = new M(), ee = new M(), ht = new de();
1862
+ const Ji = /^[og]\s*(.+)?/, _i = /^mtllib /, $i = /^usemtl /, eo = /^usemap /, In = /\s+/, yn = new M(), Rt = new M(), Cn = new M(), xn = new M(), ee = new M(), ht = new de();
1833
1863
  function to() {
1834
1864
  const r = {
1835
1865
  objects: [],
@@ -1939,7 +1969,7 @@ function to() {
1939
1969
  },
1940
1970
  addFaceNormal: function(e, t, s) {
1941
1971
  const n = this.vertices, i = this.object.geometry.normals;
1942
- Cn.fromArray(n, e), Rt.fromArray(n, t), xn.fromArray(n, s), ee.subVectors(xn, Rt), wn.subVectors(Cn, Rt), ee.cross(wn), ee.normalize(), i.push(ee.x, ee.y, ee.z), i.push(ee.x, ee.y, ee.z), i.push(ee.x, ee.y, ee.z);
1972
+ yn.fromArray(n, e), Rt.fromArray(n, t), Cn.fromArray(n, s), ee.subVectors(Cn, Rt), xn.subVectors(yn, Rt), ee.cross(xn), ee.normalize(), i.push(ee.x, ee.y, ee.z), i.push(ee.x, ee.y, ee.z), i.push(ee.x, ee.y, ee.z);
1943
1973
  },
1944
1974
  addColor: function(e, t, s) {
1945
1975
  const n = this.colors, i = this.object.geometry.colors;
@@ -1961,13 +1991,13 @@ function to() {
1961
1991
  const A = this.vertices.length;
1962
1992
  let u = this.parseVertexIndex(e, A), h = this.parseVertexIndex(t, A), d = this.parseVertexIndex(s, A);
1963
1993
  if (this.addVertex(u, h, d), this.addColor(u, h, d), a !== void 0 && a !== "") {
1964
- const m = this.normals.length;
1965
- u = this.parseNormalIndex(a, m), h = this.parseNormalIndex(l, m), d = this.parseNormalIndex(c, m), this.addNormal(u, h, d);
1994
+ const p = this.normals.length;
1995
+ u = this.parseNormalIndex(a, p), h = this.parseNormalIndex(l, p), d = this.parseNormalIndex(c, p), this.addNormal(u, h, d);
1966
1996
  } else
1967
1997
  this.addFaceNormal(u, h, d);
1968
1998
  if (n !== void 0 && n !== "") {
1969
- const m = this.uvs.length;
1970
- u = this.parseUVIndex(n, m), h = this.parseUVIndex(i, m), d = this.parseUVIndex(o, m), this.addUV(u, h, d), this.object.geometry.hasUVIndices = !0;
1999
+ const p = this.uvs.length;
2000
+ u = this.parseUVIndex(n, p), h = this.parseUVIndex(i, p), d = this.parseUVIndex(o, p), this.addUV(u, h, d), this.object.geometry.hasUVIndices = !0;
1971
2001
  } else
1972
2002
  this.addDefaultUV();
1973
2003
  },
@@ -2048,7 +2078,7 @@ class no extends Yt {
2048
2078
  const A = c.charAt(0);
2049
2079
  if (A !== "#")
2050
2080
  if (A === "v") {
2051
- const u = c.split(yn);
2081
+ const u = c.split(In);
2052
2082
  switch (u[0]) {
2053
2083
  case "v":
2054
2084
  t.vertices.push(
@@ -2077,25 +2107,25 @@ class no extends Yt {
2077
2107
  break;
2078
2108
  }
2079
2109
  } else if (A === "f") {
2080
- const h = c.slice(1).trim().split(yn), d = [];
2081
- for (let p = 0, f = h.length; p < f; p++) {
2082
- const g = h[p];
2110
+ const h = c.slice(1).trim().split(In), d = [];
2111
+ for (let m = 0, f = h.length; m < f; m++) {
2112
+ const g = h[m];
2083
2113
  if (g.length > 0) {
2084
2114
  const x = g.split("/");
2085
2115
  d.push(x);
2086
2116
  }
2087
2117
  }
2088
- const m = d[0];
2089
- for (let p = 1, f = d.length - 1; p < f; p++) {
2090
- const g = d[p], x = d[p + 1];
2118
+ const p = d[0];
2119
+ for (let m = 1, f = d.length - 1; m < f; m++) {
2120
+ const g = d[m], x = d[m + 1];
2091
2121
  t.addFace(
2092
- m[0],
2122
+ p[0],
2093
2123
  g[0],
2094
2124
  x[0],
2095
- m[1],
2125
+ p[1],
2096
2126
  g[1],
2097
2127
  x[1],
2098
- m[2],
2128
+ p[2],
2099
2129
  g[2],
2100
2130
  x[2]
2101
2131
  );
@@ -2107,8 +2137,8 @@ class no extends Yt {
2107
2137
  if (c.indexOf("/") === -1)
2108
2138
  h = u;
2109
2139
  else
2110
- for (let m = 0, p = u.length; m < p; m++) {
2111
- const f = u[m].split("/");
2140
+ for (let p = 0, m = u.length; p < m; p++) {
2141
+ const f = u[p].split("/");
2112
2142
  f[0] !== "" && h.push(f[0]), f[1] !== "" && d.push(f[1]);
2113
2143
  }
2114
2144
  t.addLineGeometry(h, d);
@@ -2142,34 +2172,34 @@ class no extends Yt {
2142
2172
  if (i.materialLibraries = [].concat(t.materialLibraries), !(t.objects.length === 1 && t.objects[0].geometry.vertices.length === 0) === !0)
2143
2173
  for (let a = 0, l = t.objects.length; a < l; a++) {
2144
2174
  const c = t.objects[a], A = c.geometry, u = c.materials, h = A.type === "Line", d = A.type === "Points";
2145
- let m = !1;
2175
+ let p = !1;
2146
2176
  if (A.vertices.length === 0) continue;
2147
- const p = new We();
2148
- p.setAttribute("position", new pe(A.vertices, 3)), A.normals.length > 0 && p.setAttribute("normal", new pe(A.normals, 3)), A.colors.length > 0 && (m = !0, p.setAttribute("color", new pe(A.colors, 3))), A.hasUVIndices === !0 && p.setAttribute("uv", new pe(A.uvs, 2));
2177
+ const m = new We();
2178
+ m.setAttribute("position", new pe(A.vertices, 3)), A.normals.length > 0 && m.setAttribute("normal", new pe(A.normals, 3)), A.colors.length > 0 && (p = !0, m.setAttribute("color", new pe(A.colors, 3))), A.hasUVIndices === !0 && m.setAttribute("uv", new pe(A.uvs, 2));
2149
2179
  const f = [];
2150
2180
  for (let x = 0, C = u.length; x < C; x++) {
2151
- const y = u[x], w = y.name + "_" + y.smooth + "_" + m;
2181
+ const y = u[x], w = y.name + "_" + y.smooth + "_" + p;
2152
2182
  let D = t.materials[w];
2153
2183
  if (this.materials !== null) {
2154
2184
  if (D = this.materials.create(y.name), h && D && !(D instanceof Ze)) {
2155
- const S = new Ze();
2156
- Qe.prototype.copy.call(S, D), S.color.copy(D.color), D = S;
2185
+ const H = new Ze();
2186
+ Qe.prototype.copy.call(H, D), H.color.copy(D.color), D = H;
2157
2187
  } else if (d && D && !(D instanceof Ue)) {
2158
- const S = new Ue({ size: 10, sizeAttenuation: !1 });
2159
- Qe.prototype.copy.call(S, D), S.color.copy(D.color), S.map = D.map, D = S;
2188
+ const H = new Ue({ size: 10, sizeAttenuation: !1 });
2189
+ Qe.prototype.copy.call(H, D), H.color.copy(D.color), H.map = D.map, D = H;
2160
2190
  }
2161
2191
  }
2162
- D === void 0 && (h ? D = new Ze() : d ? D = new Ue({ size: 1, sizeAttenuation: !1 }) : D = new ps(), D.name = y.name, D.flatShading = !y.smooth, D.vertexColors = m, t.materials[w] = D), f.push(D);
2192
+ D === void 0 && (h ? D = new Ze() : d ? D = new Ue({ size: 1, sizeAttenuation: !1 }) : D = new ps(), D.name = y.name, D.flatShading = !y.smooth, D.vertexColors = p, t.materials[w] = D), f.push(D);
2163
2193
  }
2164
2194
  let g;
2165
2195
  if (f.length > 1) {
2166
2196
  for (let x = 0, C = u.length; x < C; x++) {
2167
2197
  const y = u[x];
2168
- p.addGroup(y.groupStart, y.groupCount, x);
2198
+ m.addGroup(y.groupStart, y.groupCount, x);
2169
2199
  }
2170
- h ? g = new Wt(p, f) : d ? g = new pt(p, f) : g = new v(p, f);
2200
+ h ? g = new Wt(m, f) : d ? g = new pt(m, f) : g = new v(m, f);
2171
2201
  } else
2172
- h ? g = new Wt(p, f[0]) : d ? g = new pt(p, f[0]) : g = new v(p, f[0]);
2202
+ h ? g = new Wt(m, f[0]) : d ? g = new pt(m, f[0]) : g = new v(m, f[0]);
2173
2203
  g.name = c.name, i.add(g);
2174
2204
  }
2175
2205
  else if (t.vertices.length > 0) {
@@ -2181,7 +2211,7 @@ class no extends Yt {
2181
2211
  return i;
2182
2212
  }
2183
2213
  }
2184
- function vn(r, e) {
2214
+ function wn(r, e) {
2185
2215
  if (e === ms)
2186
2216
  return console.warn("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Geometry already defined as triangles."), r;
2187
2217
  if (e === zt || e === Hn) {
@@ -2263,9 +2293,9 @@ class io extends Yt {
2263
2293
  }), this.register(function(t) {
2264
2294
  return new ro(t);
2265
2295
  }), this.register(function(t) {
2266
- return new Mn(t, O.EXT_MESHOPT_COMPRESSION);
2296
+ return new vn(t, O.EXT_MESHOPT_COMPRESSION);
2267
2297
  }), this.register(function(t) {
2268
- return new Mn(t, O.KHR_MESHOPT_COMPRESSION);
2298
+ return new vn(t, O.KHR_MESHOPT_COMPRESSION);
2269
2299
  }), this.register(function(t) {
2270
2300
  return new wo(t);
2271
2301
  });
@@ -2754,7 +2784,7 @@ class xo {
2754
2784
  return s.loadTextureImage(e, o.source, l);
2755
2785
  }
2756
2786
  }
2757
- class Mn {
2787
+ class vn {
2758
2788
  constructor(e, t) {
2759
2789
  this.name = t, this.parser = e;
2760
2790
  }
@@ -2797,22 +2827,22 @@ class wo {
2797
2827
  a.push(this.parser.getDependency("accessor", o[c]).then((A) => (l[c] = A, l[c])));
2798
2828
  return a.length < 1 ? null : (a.push(this.parser.createNodeMesh(e)), Promise.all(a).then((c) => {
2799
2829
  const A = c.pop(), u = A.isGroup ? A.children : [A], h = c[0].count, d = [];
2800
- for (const m of u) {
2801
- const p = new me(), f = new M(), g = new K(), x = new M(1, 1, 1), C = new ys(m.geometry, m.material, h);
2830
+ for (const p of u) {
2831
+ const m = new me(), f = new M(), g = new K(), x = new M(1, 1, 1), C = new ys(p.geometry, p.material, h);
2802
2832
  for (let y = 0; y < h; y++)
2803
- l.TRANSLATION && f.fromBufferAttribute(l.TRANSLATION, y), l.ROTATION && g.fromBufferAttribute(l.ROTATION, y), l.SCALE && x.fromBufferAttribute(l.SCALE, y), C.setMatrixAt(y, p.compose(f, g, x));
2833
+ l.TRANSLATION && f.fromBufferAttribute(l.TRANSLATION, y), l.ROTATION && g.fromBufferAttribute(l.ROTATION, y), l.SCALE && x.fromBufferAttribute(l.SCALE, y), C.setMatrixAt(y, m.compose(f, g, x));
2804
2834
  for (const y in l)
2805
2835
  if (y === "_COLOR_0") {
2806
2836
  const w = l[y];
2807
2837
  C.instanceColor = new Cs(w.array, w.itemSize, w.normalized);
2808
- } else y !== "TRANSLATION" && y !== "ROTATION" && y !== "SCALE" && m.geometry.setAttribute(y, l[y]);
2809
- ke.prototype.copy.call(C, m), this.parser.assignFinalMaterial(C), d.push(C);
2838
+ } else y !== "TRANSLATION" && y !== "ROTATION" && y !== "SCALE" && p.geometry.setAttribute(y, l[y]);
2839
+ ke.prototype.copy.call(C, p), this.parser.assignFinalMaterial(C), d.push(C);
2810
2840
  }
2811
2841
  return A.isGroup ? (A.clear(), A.add(...d), A) : d[0];
2812
2842
  }));
2813
2843
  }
2814
2844
  }
2815
- const Kn = "glTF", Xe = 12, Dn = { JSON: 1313821514, BIN: 5130562 };
2845
+ const Kn = "glTF", Xe = 12, Mn = { JSON: 1313821514, BIN: 5130562 };
2816
2846
  class vo {
2817
2847
  constructor(e) {
2818
2848
  this.name = O.KHR_BINARY_GLTF, this.content = null, this.body = null;
@@ -2831,10 +2861,10 @@ class vo {
2831
2861
  const a = i.getUint32(o, !0);
2832
2862
  o += 4;
2833
2863
  const l = i.getUint32(o, !0);
2834
- if (o += 4, l === Dn.JSON) {
2864
+ if (o += 4, l === Mn.JSON) {
2835
2865
  const c = new Uint8Array(e, Xe + o, a);
2836
2866
  this.content = s.decode(c);
2837
- } else if (l === Dn.BIN) {
2867
+ } else if (l === Mn.BIN) {
2838
2868
  const c = Xe + o;
2839
2869
  this.body = e.slice(c, c + a);
2840
2870
  }
@@ -2866,9 +2896,9 @@ class Mo {
2866
2896
  return t.getDependency("bufferView", i).then(function(A) {
2867
2897
  return new Promise(function(u, h) {
2868
2898
  n.decodeDracoFile(A, function(d) {
2869
- for (const m in d.attributes) {
2870
- const p = d.attributes[m], f = l[m];
2871
- f !== void 0 && (p.normalized = f);
2899
+ for (const p in d.attributes) {
2900
+ const m = d.attributes[p], f = l[p];
2901
+ f !== void 0 && (m.normalized = f);
2872
2902
  }
2873
2903
  u(d);
2874
2904
  }, a, c, ae, h);
@@ -2900,10 +2930,10 @@ class Zn extends zs {
2900
2930
  return t;
2901
2931
  }
2902
2932
  interpolate_(e, t, s, n) {
2903
- const i = this.resultBuffer, o = this.sampleValues, a = this.valueSize, l = a * 2, c = a * 3, A = n - t, u = (s - t) / A, h = u * u, d = h * u, m = e * c, p = m - c, f = -2 * d + 3 * h, g = d - h, x = 1 - f, C = g - h + u;
2933
+ const i = this.resultBuffer, o = this.sampleValues, a = this.valueSize, l = a * 2, c = a * 3, A = n - t, u = (s - t) / A, h = u * u, d = h * u, p = e * c, m = p - c, f = -2 * d + 3 * h, g = d - h, x = 1 - f, C = g - h + u;
2904
2934
  for (let y = 0; y !== a; y++) {
2905
- const w = o[p + y + a], D = o[p + y + l] * A, S = o[m + y + a], Z = o[m + y] * A;
2906
- i[y] = x * w + C * D + f * S + g * Z;
2935
+ const w = o[m + y + a], D = o[m + y + l] * A, H = o[p + y + a], Z = o[p + y] * A;
2936
+ i[y] = x * w + C * D + f * H + g * Z;
2907
2937
  }
2908
2938
  return i;
2909
2939
  }
@@ -2930,18 +2960,18 @@ const te = {
2930
2960
  5123: Uint16Array,
2931
2961
  5125: Uint32Array,
2932
2962
  5126: Float32Array
2933
- }, Pn = {
2934
- 9728: kn,
2963
+ }, Dn = {
2964
+ 9728: jn,
2935
2965
  9729: Gt,
2936
2966
  9984: Ds,
2937
2967
  9985: Ms,
2938
2968
  9986: vs,
2939
- 9987: jn
2940
- }, Tn = {
2969
+ 9987: Nn
2970
+ }, Pn = {
2941
2971
  33071: Ts,
2942
2972
  33648: Ps,
2943
2973
  10497: Ft
2944
- }, St = {
2974
+ }, Ht = {
2945
2975
  SCALAR: 1,
2946
2976
  VEC2: 2,
2947
2977
  VEC3: 3,
@@ -2969,15 +2999,15 @@ const te = {
2969
2999
  CUBICSPLINE: void 0,
2970
3000
  // We use a custom interpolant (GLTFCubicSplineInterpolation) for CUBICSPLINE tracks. Each
2971
3001
  // keyframe track will be initialized with a default interpolation type, then modified.
2972
- LINEAR: zn,
3002
+ LINEAR: Wn,
2973
3003
  STEP: ks
2974
- }, Ht = {
3004
+ }, St = {
2975
3005
  OPAQUE: "OPAQUE",
2976
3006
  MASK: "MASK",
2977
3007
  BLEND: "BLEND"
2978
3008
  };
2979
3009
  function Ro(r) {
2980
- return r.DefaultMaterial === void 0 && (r.DefaultMaterial = new Wn({
3010
+ return r.DefaultMaterial === void 0 && (r.DefaultMaterial = new kn({
2981
3011
  color: 16777215,
2982
3012
  emissive: 0,
2983
3013
  metalness: 1,
@@ -2994,7 +3024,7 @@ function xe(r, e, t) {
2994
3024
  function re(r, e) {
2995
3025
  e.extras !== void 0 && (typeof e.extras == "object" ? Object.assign(r.userData, e.extras) : console.warn("THREE.GLTFLoader: Ignoring primitive type .extras, " + e.extras));
2996
3026
  }
2997
- function So(r, e, t) {
3027
+ function Ho(r, e, t) {
2998
3028
  let s = !1, n = !1, i = !1;
2999
3029
  for (let c = 0, A = e.length; c < A; c++) {
3000
3030
  const u = e[c];
@@ -3026,7 +3056,7 @@ function So(r, e, t) {
3026
3056
  return s && (r.morphAttributes.position = A), n && (r.morphAttributes.normal = u), i && (r.morphAttributes.color = h), r.morphTargetsRelative = !0, r;
3027
3057
  });
3028
3058
  }
3029
- function Ho(r, e) {
3059
+ function So(r, e) {
3030
3060
  if (r.updateMorphTargets(), e.weights !== void 0)
3031
3061
  for (let t = 0, s = e.weights.length; t < s; t++)
3032
3062
  r.morphTargetInfluences[t] = e.weights[t];
@@ -3323,27 +3353,27 @@ class ko {
3323
3353
  loadAccessor(e) {
3324
3354
  const t = this, s = this.json, n = this.json.accessors[e];
3325
3355
  if (n.bufferView === void 0 && n.sparse === void 0) {
3326
- const o = St[n.type], a = je[n.componentType], l = n.normalized === !0, c = new a(n.count * o);
3356
+ const o = Ht[n.type], a = je[n.componentType], l = n.normalized === !0, c = new a(n.count * o);
3327
3357
  return Promise.resolve(new _e(c, o, l));
3328
3358
  }
3329
3359
  const i = [];
3330
3360
  return n.bufferView !== void 0 ? i.push(this.getDependency("bufferView", n.bufferView)) : i.push(null), n.sparse !== void 0 && (i.push(this.getDependency("bufferView", n.sparse.indices.bufferView)), i.push(this.getDependency("bufferView", n.sparse.values.bufferView))), Promise.all(i).then(function(o) {
3331
- const a = o[0], l = St[n.type], c = je[n.componentType], A = c.BYTES_PER_ELEMENT, u = A * l, h = n.byteOffset || 0, d = n.bufferView !== void 0 ? s.bufferViews[n.bufferView].byteStride : void 0, m = n.normalized === !0;
3332
- let p, f;
3361
+ const a = o[0], l = Ht[n.type], c = je[n.componentType], A = c.BYTES_PER_ELEMENT, u = A * l, h = n.byteOffset || 0, d = n.bufferView !== void 0 ? s.bufferViews[n.bufferView].byteStride : void 0, p = n.normalized === !0;
3362
+ let m, f;
3333
3363
  if (d && d !== u) {
3334
3364
  const g = Math.floor(h / d), x = "InterleavedBuffer:" + n.bufferView + ":" + n.componentType + ":" + g + ":" + n.count;
3335
3365
  let C = t.cache.get(x);
3336
- C || (p = new c(a, g * d, n.count * d / A), C = new Ln(p, d / A), t.cache.add(x, C)), f = new Nn(C, l, h % d / A, m);
3366
+ C || (m = new c(a, g * d, n.count * d / A), C = new Sn(m, d / A), t.cache.add(x, C)), f = new Ln(C, l, h % d / A, p);
3337
3367
  } else
3338
- a === null ? p = new c(n.count * l) : p = new c(a, h, n.count * l), f = new _e(p, l, m);
3368
+ a === null ? m = new c(n.count * l) : m = new c(a, h, n.count * l), f = new _e(m, l, p);
3339
3369
  if (n.sparse !== void 0) {
3340
- const g = St.SCALAR, x = je[n.sparse.indices.componentType], C = n.sparse.indices.byteOffset || 0, y = n.sparse.values.byteOffset || 0, w = new x(o[1], C, n.sparse.count * g), D = new c(o[2], y, n.sparse.count * l);
3370
+ const g = Ht.SCALAR, x = je[n.sparse.indices.componentType], C = n.sparse.indices.byteOffset || 0, y = n.sparse.values.byteOffset || 0, w = new x(o[1], C, n.sparse.count * g), D = new c(o[2], y, n.sparse.count * l);
3341
3371
  a !== null && (f = new _e(f.array.slice(), f.itemSize, f.normalized)), f.normalized = !1;
3342
- for (let S = 0, Z = w.length; S < Z; S++) {
3343
- const _ = w[S];
3344
- if (f.setX(_, D[S * l]), l >= 2 && f.setY(_, D[S * l + 1]), l >= 3 && f.setZ(_, D[S * l + 2]), l >= 4 && f.setW(_, D[S * l + 3]), l >= 5) throw new Error("THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.");
3372
+ for (let H = 0, Z = w.length; H < Z; H++) {
3373
+ const _ = w[H];
3374
+ if (f.setX(_, D[H * l]), l >= 2 && f.setY(_, D[H * l + 1]), l >= 3 && f.setZ(_, D[H * l + 2]), l >= 4 && f.setW(_, D[H * l + 3]), l >= 5) throw new Error("THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.");
3345
3375
  }
3346
- f.normalized = m;
3376
+ f.normalized = p;
3347
3377
  }
3348
3378
  return f;
3349
3379
  });
@@ -3371,7 +3401,7 @@ class ko {
3371
3401
  const c = this.loadImageSource(t, s).then(function(A) {
3372
3402
  A.flipY = !1, A.name = o.name || a.name || "", A.name === "" && typeof a.uri == "string" && a.uri.startsWith("data:image/") === !1 && (A.name = a.uri);
3373
3403
  const h = (i.samplers || {})[o.sampler] || {};
3374
- return A.magFilter = Pn[h.magFilter] || Gt, A.minFilter = Pn[h.minFilter] || jn, A.wrapS = Tn[h.wrapS] || Ft, A.wrapT = Tn[h.wrapT] || Ft, A.generateMipmaps = !A.isCompressedTexture && A.minFilter !== kn && A.minFilter !== Gt, n.associations.set(A, { textures: e }), A;
3404
+ return A.magFilter = Dn[h.magFilter] || Gt, A.minFilter = Dn[h.minFilter] || Nn, A.wrapS = Pn[h.wrapS] || Ft, A.wrapT = Pn[h.wrapT] || Ft, A.generateMipmaps = !A.isCompressedTexture && A.minFilter !== jn && A.minFilter !== Gt, n.associations.set(A, { textures: e }), A;
3375
3405
  }).catch(function() {
3376
3406
  return null;
3377
3407
  });
@@ -3393,11 +3423,11 @@ class ko {
3393
3423
  throw new Error("THREE.GLTFLoader: Image " + e + " is missing URI and bufferView");
3394
3424
  const A = Promise.resolve(l).then(function(u) {
3395
3425
  return new Promise(function(h, d) {
3396
- let m = h;
3397
- t.isImageBitmapLoader === !0 && (m = function(p) {
3398
- const f = new nn(p);
3426
+ let p = h;
3427
+ t.isImageBitmapLoader === !0 && (p = function(m) {
3428
+ const f = new tn(m);
3399
3429
  f.needsUpdate = !0, h(f);
3400
- }), t.load(Je.resolveURL(u, i.path), m, void 0, d);
3430
+ }), t.load(Je.resolveURL(u, i.path), p, void 0, d);
3401
3431
  });
3402
3432
  }).then(function(u) {
3403
3433
  return c === !0 && a.revokeObjectURL(l), re(u, o), u.userData.mimeType = o.mimeType || No(o.uri), u;
@@ -3462,7 +3492,7 @@ class ko {
3462
3492
  e.material = s;
3463
3493
  }
3464
3494
  getMaterialType() {
3465
- return Wn;
3495
+ return kn;
3466
3496
  }
3467
3497
  /**
3468
3498
  * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#materials
@@ -3490,9 +3520,9 @@ class ko {
3490
3520
  return h.extendMaterialParams && h.extendMaterialParams(e, a);
3491
3521
  })));
3492
3522
  }
3493
- i.doubleSided === !0 && (a.side = Sn);
3494
- const A = i.alphaMode || Ht.OPAQUE;
3495
- if (A === Ht.BLEND ? (a.transparent = !0, a.depthWrite = !1) : (a.transparent = !1, A === Ht.MASK && (a.alphaTest = i.alphaCutoff !== void 0 ? i.alphaCutoff : 0.5)), i.normalTexture !== void 0 && o !== Pe && (c.push(t.assignTexture(a, "normalMap", i.normalTexture)), a.normalScale = new Y(1, 1), i.normalTexture.scale !== void 0)) {
3523
+ i.doubleSided === !0 && (a.side = Rn);
3524
+ const A = i.alphaMode || St.OPAQUE;
3525
+ if (A === St.BLEND ? (a.transparent = !0, a.depthWrite = !1) : (a.transparent = !1, A === St.MASK && (a.alphaTest = i.alphaCutoff !== void 0 ? i.alphaCutoff : 0.5)), i.normalTexture !== void 0 && o !== Pe && (c.push(t.assignTexture(a, "normalMap", i.normalTexture)), a.normalScale = new Y(1, 1), i.normalTexture.scale !== void 0)) {
3496
3526
  const u = i.normalTexture.scale;
3497
3527
  a.normalScale.set(u, u);
3498
3528
  }
@@ -3529,7 +3559,7 @@ class ko {
3529
3559
  const t = this, s = this.extensions, n = this.primitiveCache;
3530
3560
  function i(a) {
3531
3561
  return s[O.KHR_DRACO_MESH_COMPRESSION].decodePrimitive(a, t).then(function(l) {
3532
- return On(l, a, t);
3562
+ return Tn(l, a, t);
3533
3563
  });
3534
3564
  }
3535
3565
  const o = [];
@@ -3539,7 +3569,7 @@ class ko {
3539
3569
  o.push(u.promise);
3540
3570
  else {
3541
3571
  let h;
3542
- c.extensions && c.extensions[O.KHR_DRACO_MESH_COMPRESSION] ? h = i(c) : h = On(new We(), c, t), n[A] = { primitive: c, promise: h }, o.push(h);
3572
+ c.extensions && c.extensions[O.KHR_DRACO_MESH_COMPRESSION] ? h = i(c) : h = Tn(new We(), c, t), n[A] = { primitive: c, promise: h }, o.push(h);
3543
3573
  }
3544
3574
  }
3545
3575
  return Promise.all(o);
@@ -3559,25 +3589,25 @@ class ko {
3559
3589
  }
3560
3590
  return a.push(t.loadGeometries(o)), Promise.all(a).then(function(l) {
3561
3591
  const c = l.slice(0, l.length - 1), A = l[l.length - 1], u = [];
3562
- for (let d = 0, m = A.length; d < m; d++) {
3563
- const p = A[d], f = o[d];
3592
+ for (let d = 0, p = A.length; d < p; d++) {
3593
+ const m = A[d], f = o[d];
3564
3594
  let g;
3565
3595
  const x = c[d];
3566
3596
  if (f.mode === te.TRIANGLES || f.mode === te.TRIANGLE_STRIP || f.mode === te.TRIANGLE_FAN || f.mode === void 0)
3567
- g = i.isSkinnedMesh === !0 ? new Es(p, x) : new v(p, x), g.isSkinnedMesh === !0 && g.normalizeSkinWeights(), f.mode === te.TRIANGLE_STRIP ? g.geometry = vn(g.geometry, Hn) : f.mode === te.TRIANGLE_FAN && (g.geometry = vn(g.geometry, zt));
3597
+ g = i.isSkinnedMesh === !0 ? new Es(m, x) : new v(m, x), g.isSkinnedMesh === !0 && g.normalizeSkinWeights(), f.mode === te.TRIANGLE_STRIP ? g.geometry = wn(g.geometry, Hn) : f.mode === te.TRIANGLE_FAN && (g.geometry = wn(g.geometry, zt));
3568
3598
  else if (f.mode === te.LINES)
3569
- g = new Wt(p, x);
3599
+ g = new Wt(m, x);
3570
3600
  else if (f.mode === te.LINE_STRIP)
3571
- g = new ue(p, x);
3601
+ g = new ue(m, x);
3572
3602
  else if (f.mode === te.LINE_LOOP)
3573
- g = new Rs(p, x);
3603
+ g = new Rs(m, x);
3574
3604
  else if (f.mode === te.POINTS)
3575
- g = new pt(p, x);
3605
+ g = new pt(m, x);
3576
3606
  else
3577
3607
  throw new Error("THREE.GLTFLoader: Primitive mode unsupported: " + f.mode);
3578
- Object.keys(g.geometry.morphAttributes).length > 0 && Ho(g, i), g.name = t.createUniqueName(i.name || "mesh_" + e), re(g, i), f.extensions && xe(n, g, f), t.assignFinalMaterial(g), u.push(g);
3608
+ Object.keys(g.geometry.morphAttributes).length > 0 && So(g, i), g.name = t.createUniqueName(i.name || "mesh_" + e), re(g, i), f.extensions && xe(n, g, f), t.assignFinalMaterial(g), u.push(g);
3579
3609
  }
3580
- for (let d = 0, m = u.length; d < m; d++)
3610
+ for (let d = 0, p = u.length; d < p; d++)
3581
3611
  t.associations.set(u[d], {
3582
3612
  meshes: e,
3583
3613
  primitives: d
@@ -3586,7 +3616,7 @@ class ko {
3586
3616
  return i.extensions && xe(n, u[0], i), u[0];
3587
3617
  const h = new ft();
3588
3618
  i.extensions && xe(n, h, i), t.associations.set(h, { meshes: e });
3589
- for (let d = 0, m = u.length; d < m; d++)
3619
+ for (let d = 0, p = u.length; d < p; d++)
3590
3620
  h.add(u[d]);
3591
3621
  return h;
3592
3622
  });
@@ -3605,7 +3635,7 @@ class ko {
3605
3635
  console.warn("THREE.GLTFLoader: Missing camera parameters.");
3606
3636
  return;
3607
3637
  }
3608
- return s.type === "perspective" ? t = new Ss(Rn.radToDeg(n.yfov), n.aspectRatio || 1, n.znear || 1, n.zfar || 2e6) : s.type === "orthographic" && (t = new Hs(-n.xmag, n.xmag, n.ymag, -n.ymag, n.znear, n.zfar)), s.name && (t.name = this.createUniqueName(s.name)), re(t, s), Promise.resolve(t);
3638
+ return s.type === "perspective" ? t = new Hs(En.radToDeg(n.yfov), n.aspectRatio || 1, n.znear || 1, n.zfar || 2e6) : s.type === "orthographic" && (t = new Ss(-n.xmag, n.xmag, n.ymag, -n.ymag, n.znear, n.zfar)), s.name && (t.name = this.createUniqueName(s.name)), re(t, s), Promise.resolve(t);
3609
3639
  }
3610
3640
  /**
3611
3641
  * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins
@@ -3642,8 +3672,8 @@ class ko {
3642
3672
  loadAnimation(e) {
3643
3673
  const t = this.json, s = this, n = t.animations[e], i = n.name ? n.name : "animation_" + e, o = [], a = [], l = [], c = [], A = [];
3644
3674
  for (let u = 0, h = n.channels.length; u < h; u++) {
3645
- const d = n.channels[u], m = n.samplers[d.sampler], p = d.target, f = p.node, g = n.parameters !== void 0 ? n.parameters[m.input] : m.input, x = n.parameters !== void 0 ? n.parameters[m.output] : m.output;
3646
- p.node !== void 0 && (o.push(this.getDependency("node", f)), a.push(this.getDependency("accessor", g)), l.push(this.getDependency("accessor", x)), c.push(m), A.push(p));
3675
+ const d = n.channels[u], p = n.samplers[d.sampler], m = d.target, f = m.node, g = n.parameters !== void 0 ? n.parameters[p.input] : p.input, x = n.parameters !== void 0 ? n.parameters[p.output] : p.output;
3676
+ m.node !== void 0 && (o.push(this.getDependency("node", f)), a.push(this.getDependency("accessor", g)), l.push(this.getDependency("accessor", x)), c.push(p), A.push(m));
3647
3677
  }
3648
3678
  return Promise.all([
3649
3679
  Promise.all(o),
@@ -3652,12 +3682,12 @@ class ko {
3652
3682
  Promise.all(c),
3653
3683
  Promise.all(A)
3654
3684
  ]).then(function(u) {
3655
- const h = u[0], d = u[1], m = u[2], p = u[3], f = u[4], g = [];
3685
+ const h = u[0], d = u[1], p = u[2], m = u[3], f = u[4], g = [];
3656
3686
  for (let C = 0, y = h.length; C < y; C++) {
3657
- const w = h[C], D = d[C], S = m[C], Z = p[C], _ = f[C];
3687
+ const w = h[C], D = d[C], H = p[C], Z = m[C], _ = f[C];
3658
3688
  if (w === void 0) continue;
3659
3689
  w.updateMatrix && w.updateMatrix();
3660
- const Q = s._createAnimationTracks(w, D, S, Z, _);
3690
+ const Q = s._createAnimationTracks(w, D, H, Z, _);
3661
3691
  if (Q)
3662
3692
  for (let ye = 0; ye < Q.length; ye++)
3663
3693
  g.push(Q[ye]);
@@ -3698,11 +3728,11 @@ class ko {
3698
3728
  h !== null && A.traverse(function(d) {
3699
3729
  d.isSkinnedMesh && d.bind(h, jo);
3700
3730
  });
3701
- for (let d = 0, m = u.length; d < m; d++)
3731
+ for (let d = 0, p = u.length; d < p; d++)
3702
3732
  A.add(u[d]);
3703
3733
  if (A.userData.pivot !== void 0 && u.length > 0) {
3704
- const d = A.userData.pivot, m = u[0];
3705
- A.pivot = new M().fromArray(d), A.position.x -= d[0], A.position.y -= d[1], A.position.z -= d[2], m.position.set(0, 0, 0), delete A.userData.pivot;
3734
+ const d = A.userData.pivot, p = u[0];
3735
+ A.pivot = new M().fromArray(d), A.position.x -= d[0], A.position.y -= d[1], A.position.z -= d[2], p.position.set(0, 0, 0), delete A.userData.pivot;
3706
3736
  }
3707
3737
  return A;
3708
3738
  });
@@ -3762,7 +3792,7 @@ class ko {
3762
3792
  const c = (A) => {
3763
3793
  const u = /* @__PURE__ */ new Map();
3764
3794
  for (const [h, d] of n.associations)
3765
- (h instanceof Qe || h instanceof nn) && u.set(h, d);
3795
+ (h instanceof Qe || h instanceof tn) && u.set(h, d);
3766
3796
  return A.traverse((h) => {
3767
3797
  const d = n.associations.get(h);
3768
3798
  d != null && u.set(h, d);
@@ -3780,37 +3810,37 @@ class ko {
3780
3810
  let A;
3781
3811
  switch (fe[i.path]) {
3782
3812
  case fe.weights:
3783
- A = on;
3813
+ A = sn;
3784
3814
  break;
3785
3815
  case fe.rotation:
3786
- A = rn;
3816
+ A = on;
3787
3817
  break;
3788
3818
  case fe.translation:
3789
3819
  case fe.scale:
3790
- A = sn;
3820
+ A = nn;
3791
3821
  break;
3792
3822
  default:
3793
3823
  switch (s.itemSize) {
3794
3824
  case 1:
3795
- A = on;
3825
+ A = sn;
3796
3826
  break;
3797
3827
  case 2:
3798
3828
  case 3:
3799
3829
  default:
3800
- A = sn;
3830
+ A = nn;
3801
3831
  break;
3802
3832
  }
3803
3833
  break;
3804
3834
  }
3805
- const u = n.interpolation !== void 0 ? Eo[n.interpolation] : zn, h = this._getArrayFromAccessor(s);
3806
- for (let d = 0, m = l.length; d < m; d++) {
3807
- const p = new A(
3835
+ const u = n.interpolation !== void 0 ? Eo[n.interpolation] : Wn, h = this._getArrayFromAccessor(s);
3836
+ for (let d = 0, p = l.length; d < p; d++) {
3837
+ const m = new A(
3808
3838
  l[d] + "." + fe[i.path],
3809
3839
  t.array,
3810
3840
  h,
3811
3841
  u
3812
3842
  );
3813
- n.interpolation === "CUBICSPLINE" && this._createCubicSplineTrackInterpolant(p), o.push(p);
3843
+ n.interpolation === "CUBICSPLINE" && this._createCubicSplineTrackInterpolant(m), o.push(m);
3814
3844
  }
3815
3845
  return o;
3816
3846
  }
@@ -3826,7 +3856,7 @@ class ko {
3826
3856
  }
3827
3857
  _createCubicSplineTrackInterpolant(e) {
3828
3858
  e.createInterpolant = function(s) {
3829
- const n = this instanceof rn ? Oo : Zn;
3859
+ const n = this instanceof on ? Oo : Zn;
3830
3860
  return new n(this.times, this.values, this.getValueSize() / 3, s);
3831
3861
  }, e.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = !0;
3832
3862
  }
@@ -3855,11 +3885,11 @@ function Wo(r, e, t) {
3855
3885
  for (let c = 0, A = i.length; c < A; c++) {
3856
3886
  const u = i[c];
3857
3887
  if (u.POSITION !== void 0) {
3858
- const h = t.json.accessors[u.POSITION], d = h.min, m = h.max;
3859
- if (d !== void 0 && m !== void 0) {
3860
- if (l.setX(Math.max(Math.abs(d[0]), Math.abs(m[0]))), l.setY(Math.max(Math.abs(d[1]), Math.abs(m[1]))), l.setZ(Math.max(Math.abs(d[2]), Math.abs(m[2]))), h.normalized) {
3861
- const p = Vt(je[h.componentType]);
3862
- l.multiplyScalar(p);
3888
+ const h = t.json.accessors[u.POSITION], d = h.min, p = h.max;
3889
+ if (d !== void 0 && p !== void 0) {
3890
+ if (l.setX(Math.max(Math.abs(d[0]), Math.abs(p[0]))), l.setY(Math.max(Math.abs(d[1]), Math.abs(p[1]))), l.setZ(Math.max(Math.abs(d[2]), Math.abs(p[2]))), h.normalized) {
3891
+ const m = Vt(je[h.componentType]);
3892
+ l.multiplyScalar(m);
3863
3893
  }
3864
3894
  a.max(l);
3865
3895
  } else
@@ -3872,7 +3902,7 @@ function Wo(r, e, t) {
3872
3902
  const o = new Fs();
3873
3903
  n.getCenter(o.center), o.radius = n.min.distanceTo(n.max) / 2, r.boundingSphere = o;
3874
3904
  }
3875
- function On(r, e, t) {
3905
+ function Tn(r, e, t) {
3876
3906
  const s = e.attributes, n = [];
3877
3907
  function i(o, a) {
3878
3908
  return t.getDependency("accessor", o).then(function(l) {
@@ -3890,7 +3920,7 @@ function On(r, e, t) {
3890
3920
  n.push(o);
3891
3921
  }
3892
3922
  return qt.workingColorSpace !== ae && "COLOR_0" in s && console.warn(`THREE.GLTFLoader: Converting vertex colors from "srgb-linear" to "${qt.workingColorSpace}" not supported.`), re(r, e), Wo(r, e, t), Promise.all(n).then(function() {
3893
- return e.targets !== void 0 ? So(r, e.targets, t) : r;
3923
+ return e.targets !== void 0 ? Ho(r, e.targets, t) : r;
3894
3924
  });
3895
3925
  }
3896
3926
  const Nt = /* @__PURE__ */ new WeakMap();
@@ -4009,8 +4039,8 @@ class zo extends Yt {
4009
4039
  if (o === a)
4010
4040
  c = new _e(i, o);
4011
4041
  else {
4012
- const A = new Ln(i, a);
4013
- c = new Nn(A, o, 0);
4042
+ const A = new Sn(i, a);
4043
+ c = new Ln(A, o, 0);
4014
4044
  }
4015
4045
  n === "color" && (this._assignVertexColorSpace(c, l), c.normalized = !(i instanceof Float32Array)), t.setAttribute(n, c);
4016
4046
  }
@@ -4102,8 +4132,8 @@ function Go() {
4102
4132
  e.then((A) => {
4103
4133
  const u = A.draco, h = new u.Decoder();
4104
4134
  try {
4105
- const d = t(u, h, new Int8Array(l), c), m = d.attributes.map((p) => p.array.buffer);
4106
- d.index && m.push(d.index.array.buffer), self.postMessage({ type: "decode", id: a.id, geometry: d }, m);
4135
+ const d = t(u, h, new Int8Array(l), c), p = d.attributes.map((m) => m.array.buffer);
4136
+ d.index && p.push(d.index.array.buffer), self.postMessage({ type: "decode", id: a.id, geometry: d }, p);
4107
4137
  } catch (d) {
4108
4138
  console.error(d), self.postMessage({ type: "error", id: a.id, error: d.message });
4109
4139
  } finally {
@@ -4116,16 +4146,16 @@ function Go() {
4116
4146
  function t(o, a, l, c) {
4117
4147
  const A = c.attributeIDs, u = c.attributeTypes;
4118
4148
  let h, d;
4119
- const m = a.GetEncodedGeometryType(l);
4120
- if (m === o.TRIANGULAR_MESH)
4149
+ const p = a.GetEncodedGeometryType(l);
4150
+ if (p === o.TRIANGULAR_MESH)
4121
4151
  h = new o.Mesh(), d = a.DecodeArrayToMesh(l, l.byteLength, h);
4122
- else if (m === o.POINT_CLOUD)
4152
+ else if (p === o.POINT_CLOUD)
4123
4153
  h = new o.PointCloud(), d = a.DecodeArrayToPointCloud(l, l.byteLength, h);
4124
4154
  else
4125
4155
  throw new Error("THREE.DRACOLoader: Unexpected geometry type.");
4126
4156
  if (!d.ok() || h.ptr === 0)
4127
4157
  throw new Error("THREE.DRACOLoader: Decoding failed: " + d.error_msg());
4128
- const p = { index: null, attributes: [] };
4158
+ const m = { index: null, attributes: [] };
4129
4159
  for (const f in A) {
4130
4160
  const g = self[u[f]];
4131
4161
  let x, C;
@@ -4136,9 +4166,9 @@ function Go() {
4136
4166
  x = a.GetAttribute(h, C);
4137
4167
  }
4138
4168
  const y = n(o, a, h, f, g, x);
4139
- f === "color" && (y.vertexColorSpace = c.vertexColorSpace), p.attributes.push(y);
4169
+ f === "color" && (y.vertexColorSpace = c.vertexColorSpace), m.attributes.push(y);
4140
4170
  }
4141
- return m === o.TRIANGULAR_MESH && (p.index = s(o, a, h)), o.destroy(h), p;
4171
+ return p === o.TRIANGULAR_MESH && (m.index = s(o, a, h)), o.destroy(h), m;
4142
4172
  }
4143
4173
  function s(o, a, l) {
4144
4174
  const A = l.num_faces() * 3, u = A * 4, h = o._malloc(u);
@@ -4147,19 +4177,19 @@ function Go() {
4147
4177
  return o._free(h), { array: d, itemSize: 1 };
4148
4178
  }
4149
4179
  function n(o, a, l, c, A, u) {
4150
- const h = l.num_points(), d = u.num_components(), m = i(o, A), p = d * A.BYTES_PER_ELEMENT, f = Math.ceil(p / 4) * 4, g = f / A.BYTES_PER_ELEMENT, x = h * p, C = h * f, y = o._malloc(x);
4151
- a.GetAttributeDataArrayForAllPoints(l, u, m, x, y);
4180
+ const h = l.num_points(), d = u.num_components(), p = i(o, A), m = d * A.BYTES_PER_ELEMENT, f = Math.ceil(m / 4) * 4, g = f / A.BYTES_PER_ELEMENT, x = h * m, C = h * f, y = o._malloc(x);
4181
+ a.GetAttributeDataArrayForAllPoints(l, u, p, x, y);
4152
4182
  const w = new A(o.HEAPF32.buffer, y, x / A.BYTES_PER_ELEMENT);
4153
4183
  let D;
4154
- if (p === f)
4184
+ if (m === f)
4155
4185
  D = w.slice();
4156
4186
  else {
4157
4187
  D = new A(C / A.BYTES_PER_ELEMENT);
4158
- let S = 0;
4188
+ let H = 0;
4159
4189
  for (let Z = 0, _ = w.length; Z < _; Z++) {
4160
4190
  for (let Q = 0; Q < d; Q++)
4161
- D[S + Q] = w[Z * d + Q];
4162
- S += g;
4191
+ D[H + Q] = w[Z * d + Q];
4192
+ H += g;
4163
4193
  }
4164
4194
  }
4165
4195
  return o._free(y), {
@@ -4220,7 +4250,7 @@ function Uo(r) {
4220
4250
  speedY: A = 5e-4
4221
4251
  } = r || {}, u = new P.PlaneGeometry(e, t), d = new P.TextureLoader().load(Fo, (f) => {
4222
4252
  f.wrapS = f.wrapT = P.RepeatWrapping, f.repeat.set(a, l), f.generateMipmaps = !1, f.minFilter = P.LinearFilter, f.magFilter = P.LinearFilter;
4223
- }), m = new P.MeshStandardMaterial({
4253
+ }), p = new P.MeshStandardMaterial({
4224
4254
  color: s,
4225
4255
  roughness: n,
4226
4256
  metalness: i,
@@ -4230,8 +4260,8 @@ function Uo(r) {
4230
4260
  // 双面渲染,避免从侧面或底部看到黑色
4231
4261
  transparent: !0,
4232
4262
  opacity: 0.6
4233
- }), p = new P.Mesh(u, m);
4234
- p.rotation.x = -Math.PI / 2, p.position.y = 0, p.name = "水面(标准材质)", p.userData.isWater = !0, p.userData.isMovable = !0, p.userData.waterSpeed = { x: c, y: A }, ze(p);
4263
+ }), m = new P.Mesh(u, p);
4264
+ m.rotation.x = -Math.PI / 2, m.position.y = 0, m.name = "水面(标准材质)", m.userData.isWater = !0, m.userData.isMovable = !0, m.userData.waterSpeed = { x: c, y: A }, ze(m);
4235
4265
  }
4236
4266
  function Vo(r) {
4237
4267
  return Et(!0), new Promise((e, t) => {
@@ -4299,11 +4329,11 @@ function Ko(r) {
4299
4329
  { label: "湿度", value: "65", unit: "%" },
4300
4330
  { label: "压力", value: "101.3", unit: "kPa" },
4301
4331
  { label: "名称", value: e.name || "未命名" }
4302
- ], n = new Fn({
4332
+ ], n = new Gn({
4303
4333
  title: (r == null ? void 0 : r.title) || "数据面板",
4304
4334
  items: (r == null ? void 0 : r.items) || s
4305
4335
  });
4306
- return n.attachTo(e), qn(e, n), n;
4336
+ return n.attachTo(e), Fn(e, n), n;
4307
4337
  }
4308
4338
  const Zo = {
4309
4339
  key: 1,
@@ -4320,12 +4350,12 @@ const Zo = {
4320
4350
  },
4321
4351
  emits: ["select", "delete"],
4322
4352
  setup(r, { emit: e }) {
4323
- const t = r, s = e, n = j(null), { expandedSet: i, toggleExpand: o } = es("treeExpand"), a = Be(() => i.value.has(t.node.uuid)), l = Be(() => (t.version, t.node.children.some((p) => p.userData.isMovable === !0))), c = Be(() => (t.version, t.node.children.filter(
4324
- (p) => p.userData.isMovable === !0
4353
+ const t = r, s = e, n = j(null), { expandedSet: i, toggleExpand: o } = es("treeExpand"), a = Be(() => i.value.has(t.node.uuid)), l = Be(() => (t.version, t.node.children.some((m) => m.userData.isMovable === !0))), c = Be(() => (t.version, t.node.children.filter(
4354
+ (m) => m.userData.isMovable === !0
4325
4355
  ))), A = Be(
4326
4356
  () => {
4327
- var p;
4328
- return ((p = t.selectedObject) == null ? void 0 : p.uuid) === t.node.uuid;
4357
+ var m;
4358
+ return ((m = t.selectedObject) == null ? void 0 : m.uuid) === t.node.uuid;
4329
4359
  }
4330
4360
  );
4331
4361
  ts(
@@ -4339,12 +4369,12 @@ const Zo = {
4339
4369
  },
4340
4370
  { flush: "post" }
4341
4371
  );
4342
- const u = (p) => {
4343
- p.stopPropagation(), s("select", t.node);
4344
- }, h = (p) => {
4345
- p.stopPropagation(), s("delete", t.node);
4346
- }, d = (p) => p.type === "Mesh" || p.type === "Sprite" ? "🟦" : p.type === "Light" ? "💡" : "📦", m = (p) => p.name || `${p.type} (${p.id})`;
4347
- return (p, f) => {
4372
+ const u = (m) => {
4373
+ m.stopPropagation(), s("select", t.node);
4374
+ }, h = (m) => {
4375
+ m.stopPropagation(), s("delete", t.node);
4376
+ }, d = (m) => m.type === "Mesh" || m.type === "Sprite" ? "🟦" : m.type === "Light" ? "💡" : "📦", p = (m) => m.name || `${m.type} (${m.id})`;
4377
+ return (m, f) => {
4348
4378
  const g = ns("TreeItem", !0);
4349
4379
  return T(), R("div", {
4350
4380
  class: "tree-node",
@@ -4361,7 +4391,7 @@ const Zo = {
4361
4391
  onClick: f[0] || (f[0] = jt((x) => ss(o)(r.node.uuid), ["stop"]))
4362
4392
  }, ie(a.value ? "▼" : "▶"), 1)) : (T(), R("span", Zo)),
4363
4393
  b("span", Qo, ie(d(r.node)), 1),
4364
- b("span", Jo, ie(m(r.node)), 1),
4394
+ b("span", Jo, ie(p(r.node)), 1),
4365
4395
  b("button", {
4366
4396
  class: "tree-delete",
4367
4397
  onClick: jt(h, ["stop"])
@@ -4414,9 +4444,9 @@ const Zo = {
4414
4444
  }
4415
4445
  function c(h) {
4416
4446
  let d = null;
4417
- return h.traverse((m) => {
4418
- if (m.type === "Mesh" && !d) {
4419
- const p = m, f = Array.isArray(p.material) ? p.material : [p.material];
4447
+ return h.traverse((p) => {
4448
+ if (p.type === "Mesh" && !d) {
4449
+ const m = p, f = Array.isArray(m.material) ? m.material : [m.material];
4420
4450
  for (const g of f)
4421
4451
  if (g && (g.type === "MeshStandardMaterial" || g.type === "MeshPhongMaterial")) {
4422
4452
  const x = g;
@@ -4431,14 +4461,14 @@ const Zo = {
4431
4461
  }), d;
4432
4462
  }
4433
4463
  function A(h, d) {
4434
- let m = !1;
4435
- return h.traverse((p) => {
4436
- if (p.type === "Mesh") {
4437
- const f = p, g = Array.isArray(f.material) ? f.material : [f.material];
4464
+ let p = !1;
4465
+ return h.traverse((m) => {
4466
+ if (m.type === "Mesh") {
4467
+ const f = m, g = Array.isArray(f.material) ? f.material : [f.material];
4438
4468
  for (const x of g)
4439
- x && (x.type === "MeshStandardMaterial" || x.type === "MeshPhongMaterial") && (d.metalness !== void 0 && (x.metalness = d.metalness), d.roughness !== void 0 && (x.roughness = d.roughness), d.opacity !== void 0 && (x.opacity = d.opacity, x.transparent = d.opacity < 1), x.needsUpdate = !0, m = !0);
4469
+ x && (x.type === "MeshStandardMaterial" || x.type === "MeshPhongMaterial") && (d.metalness !== void 0 && (x.metalness = d.metalness), d.roughness !== void 0 && (x.roughness = d.roughness), d.opacity !== void 0 && (x.opacity = d.opacity, x.transparent = d.opacity < 1), x.needsUpdate = !0, p = !0);
4440
4470
  }
4441
- }), m;
4471
+ }), p;
4442
4472
  }
4443
4473
  function u() {
4444
4474
  if (t.selectedObject) {
@@ -4467,7 +4497,7 @@ const Zo = {
4467
4497
  d[14] || (d[14] = b("span", null, "X:", -1)),
4468
4498
  E(b("input", {
4469
4499
  type: "number",
4470
- "onUpdate:modelValue": d[0] || (d[0] = (m) => r.transform.position.x = m),
4500
+ "onUpdate:modelValue": d[0] || (d[0] = (p) => r.transform.position.x = p),
4471
4501
  step: "0.01",
4472
4502
  onInput: n
4473
4503
  }, null, 544), [
@@ -4481,7 +4511,7 @@ const Zo = {
4481
4511
  d[15] || (d[15] = b("span", null, "Y:", -1)),
4482
4512
  E(b("input", {
4483
4513
  type: "number",
4484
- "onUpdate:modelValue": d[1] || (d[1] = (m) => r.transform.position.y = m),
4514
+ "onUpdate:modelValue": d[1] || (d[1] = (p) => r.transform.position.y = p),
4485
4515
  step: "0.01",
4486
4516
  onInput: n
4487
4517
  }, null, 544), [
@@ -4495,7 +4525,7 @@ const Zo = {
4495
4525
  d[16] || (d[16] = b("span", null, "Z:", -1)),
4496
4526
  E(b("input", {
4497
4527
  type: "number",
4498
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5183
- onClick: p[6] || (p[6] = (f) => a.value = "datapanel")
5213
+ onClick: m[6] || (m[6] = (f) => a.value = "datapanel")
5184
5214
  }, " 📊 数据面板 ", 2)) : X("", !0)
5185
5215
  ])) : X("", !0),
5186
5216
  r.selectedObject ? (T(), R("div", ra, [
@@ -5198,7 +5228,7 @@ const $r = {
5198
5228
  [De, a.value === "datapanel"]
5199
5229
  ])
5200
5230
  ])) : X("", !0)
5201
- ])) : (T(), R("div", aa, [...p[9] || (p[9] = [
5231
+ ])) : (T(), R("div", aa, [...m[9] || (m[9] = [
5202
5232
  b("p", null, "未选中任何模型", -1)
5203
5233
  ])]));
5204
5234
  }
@@ -5207,19 +5237,19 @@ const $r = {
5207
5237
  emits: ["addModel", "importModel"],
5208
5238
  setup(r, { emit: e }) {
5209
5239
  const t = j(!1), s = j(!1), n = j(!1), i = j(!1), o = e, a = j(null), l = () => {
5210
- var p;
5211
- return (p = a.value) == null ? void 0 : p.click();
5212
- }, c = (p) => {
5213
- const f = p.target;
5240
+ var m;
5241
+ return (m = a.value) == null ? void 0 : m.click();
5242
+ }, c = (m) => {
5243
+ const f = m.target;
5214
5244
  f.files && f.files.length > 0 && (o("importModel", f.files[0]), f.value = "");
5215
5245
  }, A = () => console.log("撤销"), u = () => console.log("删除物体"), h = async () => {
5216
- const p = Ki();
5217
- console.log(JSON.parse(await p));
5246
+ const m = Ki();
5247
+ console.log(JSON.parse(await m));
5218
5248
  }, d = () => {
5219
5249
  if (!localStorage.getItem("test_id")) return localStorage.setItem("test_id", "123");
5220
5250
  Ei(localStorage.getItem("test_id"));
5221
- }, m = () => Xn();
5222
- return (p, f) => (T(), R("div", ua, [
5251
+ }, p = () => qn();
5252
+ return (m, f) => (T(), R("div", ua, [
5223
5253
  b("div", Aa, [
5224
5254
  b("div", {
5225
5255
  class: "dropdown-wrapper",
@@ -5303,7 +5333,7 @@ const $r = {
5303
5333
  }, "镜头拉近"),
5304
5334
  b("div", {
5305
5335
  class: "menu-item",
5306
- onClick: m
5336
+ onClick: p
5307
5337
  }, " 重置相机位置 ")
5308
5338
  ], 512), [
5309
5339
  [De, t.value]
@@ -5349,7 +5379,7 @@ const $r = {
5349
5379
  Ti((g) => {
5350
5380
  t.value = g;
5351
5381
  });
5352
- const s = en(null), n = kt({
5382
+ const s = $t(null), n = kt({
5353
5383
  position: { x: 0, y: 0, z: 0 },
5354
5384
  rotation: { x: 0, y: 0, z: 0 },
5355
5385
  scale: { x: 1, y: 1, z: 1 }
@@ -5382,20 +5412,20 @@ const $r = {
5382
5412
  } catch (x) {
5383
5413
  console.error("导入失败:", x), alert("导入失败:" + x.message);
5384
5414
  }
5385
- }, A = en([]);
5415
+ }, A = $t([]);
5386
5416
  Bi((g) => {
5387
5417
  A.value = g;
5388
5418
  });
5389
5419
  const u = () => {
5390
5420
  const g = Ui();
5391
5421
  g && (A.value = g);
5392
- }, h = (g) => Qt(g), d = (g) => Wi(g.uuid), m = (g) => {
5422
+ }, h = (g) => Qt(g), d = (g) => Wi(g.uuid), p = (g) => {
5393
5423
  Oi(g);
5394
- }, p = j(null), f = () => {
5395
- p.value && Ii(p.value, e.mode, e.sceneData), u();
5424
+ }, m = j(null), f = () => {
5425
+ m.value && Ii(m.value, e.mode, e.sceneData), u();
5396
5426
  };
5397
5427
  return as(() => {
5398
- f(), p.value && fi(p.value);
5428
+ f(), m.value && fi(m.value);
5399
5429
  }), ls(() => {
5400
5430
  console.log("endset_three_editor destroy"), Qi();
5401
5431
  }), (g, x) => (T(), R("div", Ca, [
@@ -5414,7 +5444,7 @@ const $r = {
5414
5444
  b("div", {
5415
5445
  class: se(`canvas canvas-mode-${r.mode}`),
5416
5446
  ref_key: "containerRef",
5417
- ref: p
5447
+ ref: m
5418
5448
  }, null, 2),
5419
5449
  r.mode === "edit" ? (T(), Ke(ca, {
5420
5450
  key: 0,
@@ -5424,17 +5454,17 @@ const $r = {
5424
5454
  onPropertyChange: a,
5425
5455
  onTreeSelect: h,
5426
5456
  onTreeDelete: d,
5427
- onTransformModeChange: m
5457
+ onTransformModeChange: p
5428
5458
  }, null, 8, ["transform", "tree-data", "selected-object"])) : X("", !0)
5429
5459
  ], 2),
5430
5460
  r.mode === "edit" ? (T(), Ke(ya, { key: 2 })) : X("", !0)
5431
5461
  ]));
5432
5462
  }
5433
- }), Sa = /* @__PURE__ */ Ie(wa, [["__scopeId", "data-v-ffa5f5c1"]]);
5463
+ }), Ha = /* @__PURE__ */ Ie(wa, [["__scopeId", "data-v-ffa5f5c1"]]);
5434
5464
  export {
5435
5465
  ya as BottomBar,
5436
- Fn as DataPanel,
5437
- Sa as DrawingBoard,
5466
+ Gn as DataPanel,
5467
+ Ha as DrawingBoard,
5438
5468
  ca as PropertyPanel,
5439
5469
  ga as TopBar,
5440
5470
  er as TreeItem,
@@ -5449,7 +5479,7 @@ export {
5449
5479
  Qi as destroyEditor,
5450
5480
  gi as disposeCSS2DRenderer,
5451
5481
  Ki as exportSceneToJSON,
5452
- Hi as focusOnObject,
5482
+ Si as focusOnObject,
5453
5483
  Ta as getCSS2DRenderer,
5454
5484
  Yi as getCamera,
5455
5485
  Zt as getDataPanel,
@@ -5458,7 +5488,7 @@ export {
5458
5488
  Ui as getSceneObjects,
5459
5489
  Vi as getSelectedObject,
5460
5490
  Vo as importModelFromFile,
5461
- Xn as initDefaultMainCamera,
5491
+ qn as initDefaultMainCamera,
5462
5492
  Ii as initEditor,
5463
5493
  Zi as loadSceneFromJSON,
5464
5494
  Bi as onSceneObjectsChangeCallback,