emf-converter 4.7.0 → 4.8.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/browser.mjs CHANGED
@@ -11773,19 +11773,73 @@ function roundRectCorners(l, t, r, b, cw, ch, compatible = false, clockwise = fa
11773
11773
  ];
11774
11774
  }
11775
11775
  var TRIG_STEP = 2 * Math.PI / 128;
11776
- function tableTrig(fn) {
11776
+ var TRIG_NODES = [
11777
+ 1,
11778
+ 0.99879566,
11779
+ 0.99518639,
11780
+ 0.98917961,
11781
+ 0.98079146,
11782
+ 0.97003981,
11783
+ 0.95695228,
11784
+ 0.94155978,
11785
+ 0.92389844,
11786
+ 0.90401145,
11787
+ 0.88194619,
11788
+ 0.85775575,
11789
+ 0.83149879,
11790
+ 0.80323775,
11791
+ 0.77303903,
11792
+ 0.74098864,
11793
+ 0.70710648,
11794
+ 0.67151859,
11795
+ 0.63435836,
11796
+ 0.59565849,
11797
+ 0.55552672,
11798
+ 0.51405765,
11799
+ 0.47135039,
11800
+ 0.42750875,
11801
+ 0.38263811,
11802
+ 0.33684632,
11803
+ 0.29024443,
11804
+ 0.24294646,
11805
+ 0.19505974,
11806
+ 0.14670808,
11807
+ 0.0980012,
11808
+ 0.04906089,
11809
+ 0
11810
+ ];
11811
+ var TRIG_TABLE = (() => {
11812
+ const cos = [];
11813
+ const sin = [];
11814
+ for (let k = 0; k <= 128; k++) {
11815
+ const q = k >> 5;
11816
+ const i = k & 31;
11817
+ const c = TRIG_NODES[i];
11818
+ const s = TRIG_NODES[32 - i];
11819
+ if (k === 128) {
11820
+ cos.push(1);
11821
+ sin.push(0);
11822
+ continue;
11823
+ }
11824
+ cos.push([c, -s, -c, s][q]);
11825
+ sin.push([s, c, -s, -c][q]);
11826
+ }
11827
+ return { cos, sin };
11828
+ })();
11829
+ function tableTrig(table) {
11777
11830
  return (a) => {
11778
11831
  let b = a % (2 * Math.PI);
11779
11832
  if (b < 0) {
11780
11833
  b += 2 * Math.PI;
11781
11834
  }
11782
- const i = Math.floor(b / TRIG_STEP);
11783
- const f = b / TRIG_STEP - i;
11784
- return fn(i * TRIG_STEP) * (1 - f) + fn((i + 1) * TRIG_STEP) * f;
11835
+ const x = b / TRIG_STEP;
11836
+ const i = Math.min(127, Math.floor(x));
11837
+ const f = x - i;
11838
+ return table[i] * (1 - f) + table[i + 1] * f;
11785
11839
  };
11786
11840
  }
11787
- var tableCos = tableTrig(Math.cos);
11788
- var tableSin = tableTrig(Math.sin);
11841
+ var tableCos = tableTrig(TRIG_TABLE.cos);
11842
+ var tableSin = tableTrig(TRIG_TABLE.sin);
11789
11843
  function angleArcPieces(startDeg, sweepDeg) {
11790
11844
  const out = [];
11791
11845
  const arc = (from, to) => {
@@ -11856,6 +11910,38 @@ function angleArcFix(box, startDeg, sweepDeg) {
11856
11910
  }
11857
11911
  return out;
11858
11912
  }
11913
+ var SMALL_SWEEP = 3 * Math.PI / 180;
11914
+ function anchoredPiece(boundary, free, rx, ry, cx, cy, smallArc) {
11915
+ const sweep = Math.abs(free - boundary);
11916
+ const small = smallArc;
11917
+ const cos = small ? Math.cos : tableCos;
11918
+ const sin = small ? Math.sin : tableSin;
11919
+ const anchor = [Math.round(cx + rx * Math.cos(boundary)), Math.round(cy - ry * Math.sin(boundary))];
11920
+ const point = [cx + rx * cos(free), cy - ry * sin(free)];
11921
+ let t;
11922
+ let kappa;
11923
+ if (small) {
11924
+ t = Math.tan(sweep / 2);
11925
+ kappa = 2 / 3 * (1 - Math.tan(sweep / 4) ** 2);
11926
+ } else {
11927
+ const c = tableCos(sweep);
11928
+ const sn = tableSin(sweep);
11929
+ t = (1 - c) / sn;
11930
+ const q = t / (1 + Math.sqrt(1 + t * t));
11931
+ kappa = 2 / 3 * (1 - q * q);
11932
+ }
11933
+ const dir = free > boundary ? 1 : -1;
11934
+ const tx = -Math.round(Math.sin(boundary));
11935
+ const ty = -Math.round(Math.cos(boundary));
11936
+ const length = tx !== 0 ? rx : ry;
11937
+ const X = [anchor[0] + dir * tx * length * t, anchor[1] + dir * ty * length * t];
11938
+ return {
11939
+ anchor,
11940
+ free: point,
11941
+ cAnchor: [anchor[0] + kappa * (X[0] - anchor[0]), anchor[1] + kappa * (X[1] - anchor[1])],
11942
+ cFree: [point[0] + kappa * (X[0] - point[0]), point[1] + kappa * (X[1] - point[1])]
11943
+ };
11944
+ }
11859
11945
  function arcBeziers(l, t, r, b, xs, ys, xe, ye, clockwise) {
11860
11946
  const w = r - l;
11861
11947
  const h = b - t;
@@ -11894,6 +11980,21 @@ function arcBeziers(l, t, r, b, xs, ys, xe, ye, clockwise) {
11894
11980
  continue;
11895
11981
  }
11896
11982
  const e = s > 0 ? Math.min(next, a1) : Math.max(next, a1);
11983
+ const endOnBoundary = Math.abs(e / Q - Math.round(e / Q)) < 1e-9;
11984
+ if (onBoundary !== endOnBoundary) {
11985
+ const piece = anchoredPiece(onBoundary ? a : e, onBoundary ? e : a, rx, ry, cx, cy, Math.abs(a1 - a0) <= SMALL_SWEEP);
11986
+ if (onBoundary) {
11987
+ out.push(...[piece.cAnchor, piece.cFree, piece.free].flatMap((q) => [Math.round(q[0]), Math.round(q[1])]));
11988
+ } else {
11989
+ if (out.length === 2) {
11990
+ out[0] = Math.round(piece.free[0]);
11991
+ out[1] = Math.round(piece.free[1]);
11992
+ }
11993
+ out.push(...[piece.cFree, piece.cAnchor, piece.anchor].flatMap((q) => [Math.round(q[0]), Math.round(q[1])]));
11994
+ }
11995
+ a = e;
11996
+ continue;
11997
+ }
11897
11998
  const k = 4 / 3 * Math.tan((e - a) / 4);
11898
11999
  out.push(
11899
12000
  Math.round(px(a) - k * rx * tableSin(a)),
@@ -11988,6 +12089,10 @@ var GdiRasterPath = class {
11988
12089
  };
11989
12090
  const t0 = tangent(x0, y0, c1x, c1y, c2x, c2y, x3, y3);
11990
12091
  const t1 = tangent(c2x, c2y, x3, y3, x3, y3, x3, y3) ?? tangent(c1x, c1y, x3, y3, x3, y3, x3, y3) ?? tangent(x0, y0, x3, y3, x3, y3, x3, y3);
12092
+ f.curveSegs ?? (f.curveSegs = /* @__PURE__ */ new Set());
12093
+ for (let k = first; k <= last; k++) {
12094
+ f.curveSegs.add(k);
12095
+ }
11991
12096
  f.tangents ?? (f.tangents = /* @__PURE__ */ new Map());
11992
12097
  if (t0) f.tangents.set(first, t0);
11993
12098
  if (t1) f.tangents.set(last, t1);
@@ -12021,7 +12126,7 @@ var GdiRasterPath = class {
12021
12126
  /** Appends every figure of `other`. */
12022
12127
  append(other) {
12023
12128
  for (const f of other.figures) {
12024
- this.figures.push({ pts: f.pts.slice(), closed: f.closed, tangents: f.tangents && new Map(f.tangents), roundWiden: f.roundWiden });
12129
+ this.figures.push({ pts: f.pts.slice(), closed: f.closed, tangents: f.tangents && new Map(f.tangents), curveSegs: f.curveSegs && new Set(f.curveSegs), roundWiden: f.roundWiden });
12025
12130
  }
12026
12131
  for (let i = 0; i < other.getPath.types.length; i++) {
12027
12132
  this.log(other.getPath.pts[2 * i], other.getPath.pts[2 * i + 1], other.getPath.types[i]);
@@ -16438,23 +16543,241 @@ function applyTint(src, hue, amount) {
16438
16543
  function applyRedEyeCorrection(src, width, height, areas) {
16439
16544
  const out = new Uint8ClampedArray(src);
16440
16545
  for (const a of areas) {
16441
- const x0 = clamp(a.left, 0, width);
16442
- const x1 = clamp(a.right, 0, width);
16443
- const y0 = clamp(a.top, 0, height);
16444
- const y1 = clamp(a.bottom, 0, height);
16445
- for (let y = y0; y < y1; y++) {
16446
- for (let x = x0; x < x1; x++) {
16447
- const i = (y * width + x) * 4;
16448
- const r = out[i];
16449
- const g = out[i + 1];
16450
- const b = out[i + 2];
16451
- if (r >= 2 * g && r >= 2 * b && r > 64) {
16452
- out[i] = Math.round((g + b) / 2);
16546
+ correctRedEyeArea(out, width, clamp(a.left, 0, width), clamp(a.top, 0, height), clamp(a.right, 0, width), clamp(a.bottom, 0, height));
16547
+ }
16548
+ return out;
16549
+ }
16550
+ var RED_EYE_FALLOFF = new Float64Array(
16551
+ [
16552
+ 24930,
16553
+ 24570,
16554
+ 24201,
16555
+ 23836,
16556
+ 23471,
16557
+ 23107,
16558
+ 22744,
16559
+ 22367,
16560
+ 21976,
16561
+ 21587,
16562
+ 21198,
16563
+ 20824,
16564
+ 20490,
16565
+ 20165,
16566
+ 19832,
16567
+ 19499,
16568
+ 19157,
16569
+ 18817,
16570
+ 18480,
16571
+ 18151,
16572
+ 17820,
16573
+ 17490,
16574
+ 17160,
16575
+ 16831,
16576
+ 16506,
16577
+ 16189,
16578
+ 15878,
16579
+ 15569,
16580
+ 15273,
16581
+ 14973,
16582
+ 14668,
16583
+ 14362,
16584
+ 14059,
16585
+ 13768,
16586
+ 13484,
16587
+ 13203,
16588
+ 12923,
16589
+ 12642,
16590
+ 12366,
16591
+ 12094,
16592
+ 11828,
16593
+ 11564,
16594
+ 11301,
16595
+ 11034,
16596
+ 10770,
16597
+ 10507,
16598
+ 10253,
16599
+ 10011,
16600
+ 9771,
16601
+ 9530,
16602
+ 9290,
16603
+ 9053,
16604
+ 8819,
16605
+ 8588,
16606
+ 8359,
16607
+ 8134,
16608
+ 7914,
16609
+ 7697,
16610
+ 7481,
16611
+ 7267,
16612
+ 7056,
16613
+ 6851,
16614
+ 6651,
16615
+ 6453,
16616
+ 6256,
16617
+ 6061,
16618
+ 5871,
16619
+ 5684,
16620
+ 5499,
16621
+ 5317,
16622
+ 5138,
16623
+ 4962,
16624
+ 4789,
16625
+ 4619,
16626
+ 4452,
16627
+ 4289,
16628
+ 4130,
16629
+ 3974,
16630
+ 3820,
16631
+ 3669,
16632
+ 3520,
16633
+ 3375,
16634
+ 3232,
16635
+ 3093,
16636
+ 2958,
16637
+ 2825,
16638
+ 2695,
16639
+ 2568,
16640
+ 2444,
16641
+ 2325,
16642
+ 2207,
16643
+ 2092,
16644
+ 1980,
16645
+ 1872,
16646
+ 1768,
16647
+ 1666,
16648
+ 1567,
16649
+ 1470,
16650
+ 1377,
16651
+ 1287,
16652
+ 1200,
16653
+ 1116,
16654
+ 1034,
16655
+ 956,
16656
+ 881,
16657
+ 808,
16658
+ 739,
16659
+ 674,
16660
+ 612,
16661
+ 541,
16662
+ 462,
16663
+ 381,
16664
+ 299,
16665
+ 220,
16666
+ 147,
16667
+ 85,
16668
+ 36,
16669
+ 3,
16670
+ 0
16671
+ ].map((v) => v / 1e5)
16672
+ );
16673
+ function redEyeFalloff(u) {
16674
+ const t = u * 128;
16675
+ const i = Math.floor(t);
16676
+ if (i >= RED_EYE_FALLOFF.length - 1) {
16677
+ return 0;
16678
+ }
16679
+ return RED_EYE_FALLOFF[i] + (t - i) * (RED_EYE_FALLOFF[i + 1] - RED_EYE_FALLOFF[i]);
16680
+ }
16681
+ var RED_EYE_SECTORS = 60;
16682
+ var RED_EYE_BLUE_WEIGHT = 0.225;
16683
+ var RED_EYE_WEIGHT_CAP = 6;
16684
+ var RED_EYE_PURE_WEIGHT = RED_EYE_WEIGHT_CAP;
16685
+ var RED_EYE_DARK_STRENGTH = 0.49;
16686
+ var RED_EYE_DARK_RATIO = 0.6;
16687
+ var RED_EYE_GREEN_SHARE = 80 / 255;
16688
+ function correctRedEyeArea(out, stride, x0, y0, x1, y1) {
16689
+ const w = x1 - x0;
16690
+ const h = y1 - y0;
16691
+ const count = w * h;
16692
+ const redness = new Float64Array(count);
16693
+ const dark = new Float64Array(count);
16694
+ let sx = 0;
16695
+ let sy = 0;
16696
+ let sw = 0;
16697
+ for (let y = 0; y < h; y++) {
16698
+ for (let x = 0; x < w; x++) {
16699
+ const i = ((y0 + y) * stride + x0 + x) * 4;
16700
+ const r = out[i];
16701
+ const g = out[i + 1];
16702
+ const b = out[i + 2];
16703
+ const k = y * w + x;
16704
+ dark[k] = Math.min(g, b);
16705
+ const v = r - Math.max(g, b);
16706
+ if (v > 0) {
16707
+ redness[k] = v;
16708
+ const denominator = g + RED_EYE_BLUE_WEIGHT * b;
16709
+ {
16710
+ const weight = denominator >= 1 ? Math.min(RED_EYE_WEIGHT_CAP, v / denominator) : RED_EYE_PURE_WEIGHT;
16711
+ sx += weight * (x + 0.5);
16712
+ sy += weight * (y + 0.5);
16713
+ sw += weight;
16453
16714
  }
16454
16715
  }
16455
16716
  }
16456
16717
  }
16457
- return out;
16718
+ if (sw === 0) {
16719
+ if (!redness.some((v) => v > 0)) {
16720
+ return;
16721
+ }
16722
+ sx = w / 2;
16723
+ sy = h / 2;
16724
+ sw = 1;
16725
+ }
16726
+ const cx = sx / sw;
16727
+ const cy = sy / sw;
16728
+ const radius = Math.min(cx, cy) - 0.5;
16729
+ if (!(radius > 0)) {
16730
+ return;
16731
+ }
16732
+ const sector = new Uint8Array(count);
16733
+ const distance = new Float64Array(count);
16734
+ const sectorSum = new Float64Array(RED_EYE_SECTORS);
16735
+ const sectorDark = new Float64Array(RED_EYE_SECTORS);
16736
+ const sectorCount = new Float64Array(RED_EYE_SECTORS);
16737
+ const degrees = 180 / Math.PI;
16738
+ for (let y = 0; y < h; y++) {
16739
+ for (let x = 0; x < w; x++) {
16740
+ const dx = x + 0.5 - cx;
16741
+ const dy = y + 0.5 - cy;
16742
+ const k = y * w + x;
16743
+ const d = Math.hypot(dx, dy);
16744
+ distance[k] = d;
16745
+ let angle = Math.atan2(dy, dx) * degrees;
16746
+ if (angle < 0) {
16747
+ angle += 360;
16748
+ }
16749
+ const s = Math.min(RED_EYE_SECTORS - 1, Math.floor(angle / 6));
16750
+ sector[k] = s;
16751
+ if (d < radius) {
16752
+ sectorSum[s] += redness[k];
16753
+ sectorDark[s] += dark[k];
16754
+ sectorCount[s]++;
16755
+ }
16756
+ }
16757
+ }
16758
+ for (let y = 0; y < h; y++) {
16759
+ for (let x = 0; x < w; x++) {
16760
+ const k = y * w + x;
16761
+ const v = redness[k];
16762
+ if (v <= 0 || distance[k] >= radius) {
16763
+ continue;
16764
+ }
16765
+ const s = sector[k];
16766
+ const mean = sectorSum[s] / sectorCount[s];
16767
+ const meanDark = sectorDark[s] / sectorCount[s];
16768
+ const ratio = meanDark > 0 ? dark[k] / meanDark : 1;
16769
+ const falloff = Math.max(redEyeFalloff(distance[k] / radius), RED_EYE_DARK_STRENGTH * Math.max(0, 1 - ratio / RED_EYE_DARK_RATIO));
16770
+ const rest = (1 - falloff) * mean;
16771
+ if (rest >= v) {
16772
+ continue;
16773
+ }
16774
+ const removed = v - rest;
16775
+ const i = ((y0 + y) * stride + x0 + x) * 4;
16776
+ out[i] = Math.round(out[i] - (1 - RED_EYE_GREEN_SHARE) * removed);
16777
+ out[i + 1] = Math.round(out[i + 1] + RED_EYE_GREEN_SHARE * removed);
16778
+ out[i + 2] = Math.round(out[i + 2] + RED_EYE_GREEN_SHARE * removed);
16779
+ }
16780
+ }
16458
16781
  }
16459
16782
  function blurKernel(radius) {
16460
16783
  const taps = Math.ceil(radius);
@@ -16486,8 +16809,8 @@ function mirror(p, n) {
16486
16809
  function gdipBlur(src, w, h, radius, vRow = 0, vZeroAbove = false, verticalRows = Math.ceil(h / w)) {
16487
16810
  const k = blurKernel(radius);
16488
16811
  const taps = (k.length - 1) / 2;
16489
- const horizontalIndex = taps >= w ? (x) => Math.max(0, Math.min(w - 1, x)) : (x) => mirror(x, w);
16490
- const verticalIndex = taps >= h ? (y) => Math.max(0, Math.min(h - 1, y)) : (y) => mirror(y, h);
16812
+ const horizontalIndex = (taps | 1) >= w ? (x) => Math.max(0, Math.min(w - 1, x)) : (x) => mirror(x, w);
16813
+ const verticalIndex = (taps | 1) >= h ? (y) => Math.max(0, Math.min(h - 1, y)) : (y) => mirror(y, h);
16491
16814
  const out = new Float64Array(w * h * 4);
16492
16815
  for (let y = 0; y < h; y++) {
16493
16816
  const row2 = y * w * 4;
@@ -16498,11 +16821,12 @@ function gdipBlur(src, w, h, radius, vRow = 0, vZeroAbove = false, verticalRows
16498
16821
  let s3 = 0;
16499
16822
  for (let j = -taps; j <= taps; j++) {
16500
16823
  const p = row2 + horizontalIndex(x + j) * 4;
16501
- const kw = k[j + taps] * 256;
16502
- s0 += Math.round(kw * src[p]);
16503
- s1 += Math.round(kw * src[p + 1]);
16504
- s2 += Math.round(kw * src[p + 2]);
16505
- s3 += Math.round(kw * src[p + 3]);
16824
+ const kw = j === 0 ? k[taps] * 128 : k[j + taps] * 256;
16825
+ const times = j === 0 ? 2 : 1;
16826
+ s0 += times * Math.round(kw * src[p]);
16827
+ s1 += times * Math.round(kw * src[p + 1]);
16828
+ s2 += times * Math.round(kw * src[p + 2]);
16829
+ s3 += times * Math.round(kw * src[p + 3]);
16506
16830
  }
16507
16831
  const o = row2 + x * 4;
16508
16832
  out[o] = Math.floor((s0 + 128) / 256);
@@ -16522,8 +16846,10 @@ function gdipBlur(src, w, h, radius, vRow = 0, vZeroAbove = false, verticalRows
16522
16846
  continue;
16523
16847
  }
16524
16848
  const base = verticalIndex(yy) * w * 4;
16849
+ const kw = j === 0 ? k[taps] * 128 : k[j + taps] * 256;
16850
+ const times = j === 0 ? 2 : 1;
16525
16851
  for (let i = 0; i < w * 4; i++) {
16526
- col[i] += Math.round(k[j + taps] * horizontal[base + i] * 256) / 256;
16852
+ col[i] += times * Math.round(kw * horizontal[base + i]) / 256;
16527
16853
  }
16528
16854
  }
16529
16855
  out.set(col, row2 * w * 4);
@@ -16538,10 +16864,12 @@ function blurAxis(length, lanes, factor, k, edgeLength, get, put, span = { start
16538
16864
  const inner = Math.ceil(span.size / factor);
16539
16865
  const n = inner + 2 * span.pad;
16540
16866
  const taps = (k.length - 1) / 2;
16541
- const index = taps >= edgeLength ? (i) => clamp(i, 0, n - 1) : (i) => mirror(i, n);
16867
+ const index = (taps | 1) >= edgeLength ? (i) => clamp(i, 0, n - 1) : (i) => mirror(i, n);
16542
16868
  const reduced = new Float64Array(n);
16543
16869
  const filtered = new Float64Array(n);
16544
16870
  const k256 = k.map((w) => w * 256);
16871
+ const half = k256[taps] / 2;
16872
+ k256[taps] = 0;
16545
16873
  for (let lane = 0; lane < lanes; lane++) for (let c = 0; c < 4; c++) {
16546
16874
  for (let b = span.pad; b < span.pad + inner; b++) {
16547
16875
  const from = span.start + (b - span.pad) * factor;
@@ -16555,33 +16883,48 @@ function blurAxis(length, lanes, factor, k, edgeLength, get, put, span = { start
16555
16883
  if (b >= taps && b + taps < n) {
16556
16884
  for (let j = 0; j < k256.length; j++) sum += Math.round(k256[j] * reduced[b - taps + j]);
16557
16885
  } else {
16558
- for (let j = 0; j < k256.length; j++) sum += Math.round(k256[j] * reduced[index(b - taps + j)]);
16886
+ for (let j = 0; j < k256.length; j++) {
16887
+ const at = b - taps + j;
16888
+ sum += Math.round(k256[j] * (span.zeroOutside && (at < 0 || at >= n) ? 0 : reduced[index(at)]));
16889
+ }
16559
16890
  }
16891
+ sum += 2 * Math.round(half * reduced[b]);
16560
16892
  filtered[b] = Math.floor((sum + 128) / 256);
16561
16893
  }
16894
+ const lone = inner === 1 && span.pad > 0;
16895
+ const skipped2 = inner === 1 && span.size - Math.ceil(factor / 2) === 1 ? span.start + span.size - 1 : -1;
16562
16896
  for (let i = 0; i < length; i++) {
16563
- const p = (i - span.start + 0.5) / factor - 0.5 + span.pad;
16564
- const a = clamp(Math.floor(p), 0, Math.max(0, n - 2));
16897
+ if (i === skipped2) {
16898
+ if (span.pad > 0) put(i, lane, c, 0);
16899
+ continue;
16900
+ }
16901
+ const p = (i - span.start + 0.5) / factor - 0.5;
16902
+ if (lone) {
16903
+ const distance = Math.abs(i - span.start - (Math.min(span.size, factor / 2) - 0.5)) / factor;
16904
+ put(i, lane, c, clamp(Math.floor((1 + distance) * filtered[span.pad] + 1e-9), 0, 255));
16905
+ continue;
16906
+ }
16907
+ const a = clamp(Math.floor(p), 0, Math.max(0, inner - 2));
16565
16908
  const t = p - a;
16566
- put(i, lane, c, clamp(Math.floor((1 - t) * filtered[a] + t * filtered[Math.min(n - 1, a + 1)] + 1e-9), 0, 255));
16909
+ put(i, lane, c, clamp(Math.floor((1 - t) * filtered[span.pad + a] + t * filtered[span.pad + Math.min(inner - 1, a + 1)] + 1e-9), 0, 255));
16567
16910
  }
16568
16911
  }
16569
16912
  }
16570
- function effectBlur(src, width, height, radius, region) {
16913
+ function effectBlur(src, width, height, radius, region, expanded = false) {
16571
16914
  const factor = blurReduction(radius);
16572
16915
  if (factor === 1) {
16573
16916
  return gdipBlur(src, width, height, radius);
16574
16917
  }
16575
16918
  const k = blurKernel(radius / factor);
16576
16919
  const pad = region ? Math.ceil(Math.ceil(radius) / factor) : 0;
16577
- const spanX = region ? { start: region.x, size: region.w, pad } : void 0;
16578
- const spanY = region ? { start: region.y, size: region.h, pad } : void 0;
16579
- const rows = new Uint8Array(src.length);
16580
- blurAxis(width, height, factor, k, Math.floor(width / factor), (i, lane, c) => src[(lane * width + i) * 4 + c], (i, lane, c, v) => {
16920
+ const spanX = region ? { start: region.x, size: region.w, pad, zeroOutside: true } : expanded ? { start: 0, size: width, pad: 0, zeroOutside: true } : void 0;
16921
+ const spanY = region ? { start: region.y, size: region.h, pad, zeroOutside: true } : expanded ? { start: 0, size: height, pad: 0, zeroOutside: true } : void 0;
16922
+ const rows = new Uint8Array(src);
16923
+ blurAxis(width, height, factor, k, Math.ceil(width / factor), (i, lane, c) => src[(lane * width + i) * 4 + c], (i, lane, c, v) => {
16581
16924
  rows[(lane * width + i) * 4 + c] = v;
16582
16925
  }, spanX);
16583
- const out = new Float64Array(src.length);
16584
- blurAxis(height, width, factor, k, Math.floor(height / factor), (i, lane, c) => rows[(i * width + lane) * 4 + c], (i, lane, c, v) => {
16926
+ const out = Float64Array.from(rows);
16927
+ blurAxis(height, width, factor, k, Math.ceil(height / factor), (i, lane, c) => rows[(i * width + lane) * 4 + c], (i, lane, c, v) => {
16585
16928
  out[(i * width + lane) * 4 + c] = v;
16586
16929
  }, spanY);
16587
16930
  return out;
@@ -16669,7 +17012,7 @@ function expandedBlur(rgba, width, height, radius, x0, y0, x1, y1, cropped) {
16669
17012
  const gy1 = Math.min(height, y1 + r);
16670
17013
  copyBlock(rgba, width, gx0, gy0, gx1 - gx0, gy1 - gy0, buf, bw, gx0 - (x0 - r), gy0 - (y0 - r));
16671
17014
  }
16672
- const blurred = blurReduction(radius) > 1 ? effectBlur(buf, bw, bh, radius, cropped ? { x: r, y: r, w: x1 - x0, h: y1 - y0 } : void 0) : gdipBlur(buf, bw, bh, radius, cropped ? r : 0, cropped, Math.ceil((y1 - y0) / (x1 - x0)));
17015
+ const blurred = blurReduction(radius) > 1 ? effectBlur(buf, bw, bh, radius, cropped ? { x: r, y: r, w: x1 - x0, h: y1 - y0 } : void 0, true) : gdipBlur(buf, bw, bh, radius, cropped ? r : 0, cropped, Math.ceil((y1 - y0) / (x1 - x0)));
16673
17016
  const w = x1 - x0;
16674
17017
  const out = new Uint8ClampedArray(w * (y1 - y0) * 4);
16675
17018
  for (let y = 0; y < y1 - y0; y++) {
@@ -28734,118 +29077,19 @@ var HOBBY = [
28734
29077
  [[8, -48], [-8, -48], [-24, -40], [-40, -24], [-48, -8], [-48, 8], [-40, 24], [-24, 40], [-8, 48], [8, 48], [24, 40], [40, 24], [48, 8], [48, -8], [40, -24], [24, -40]]
28735
29078
  ];
28736
29079
  var HOBBY_LIMIT = 104;
28737
- var FLAT_SECTOR_BIAS = {
28738
- 7: [9, "cf..", "edededEdcDcdcd"],
28739
- 8: [9, "dFee", "ededededbdbdbd"],
28740
- 9: [9, "df..", "ddddddddbDbdbd"],
28741
- 10: [9, "de..", "dededeDebEbebE"],
28742
- 11: [9, "ce..", "eeeeeeEececece"],
28743
- 12: [13, "ce..", "eeeeeeeeeeeececEcecece"],
28744
- 13: [17, "ce..", "eeeeededdddddeDebebebdbdcdcdce"],
28745
- 14: [17, "df..", "ddedeeeededeeeedcDcebebecececd"],
28746
- 15: [17, "dF..", "ddedeeeeeeeedeDdbdbecececececd"],
28747
- 16: [17, "ce..", "eeeededededeeeeececebebebebece"],
28748
- 17: [17, "df..", "ddedededededdeddbdbebdbdbdbdcd"],
28749
- 18: [17, "de..", "deeededeededeeEdcDcecdcdbebece"],
28750
- 19: [17, "cf..", "ededeeeedddddeDebEbecdcdbebecd"],
28751
- 20: [17, "ce..", "eeeeddddeeeeddDdbdbdcecebdbdce"],
28752
- 21: [17, "dF..", "ddddededededddDdbdbdcdcdcdcdbd"],
28753
- 22: [17, "ce..", "eeeededeeeeedeDebebececebebece"],
28754
- 23: [17, "cf..", "edededededededEdcDcdcdcdcdcdcD"],
28755
- 24: [17, "dF..", "ddddddddddddddDdbdbdbdbdbdbdbd"],
28756
- 25: [17, "cE..", "eeeeededededeeEecEcecdcdcdcdce"],
28757
- 26: [17, "cf..", "ededdedeededdedebEbecdcdbebecd"],
28758
- 27: [17, "de..", "dedeededdedeededcDcdbebecdcdbe"],
28759
- 28: [17, "cf..", "ededddddeeeedeDebEbebebecdcdcd"],
28760
- 29: [17, "ce..", "eeeeeeeededededebebebebececece"],
28761
- 30: [17, "dF..", "dddddedeeeeeedEdcdcdcecebebebd"],
28762
- 31: [17, "de..", "dedeededededdeDebebecdcdcdcdbe"],
28763
- 32: [17, "cf..", "ededdededdddeeeecEcebdbdbebecd"],
28764
- 33: [17, "de..", "dedeeeeeededddDdbdbdcdcdcecebe"],
28765
- 34: [17, "de..", "dedeeeeeddddedEdcdcdbdbdcecebe"],
28766
- 35: [17, "cf..", "ededededdededeDebebebebecdcdcd"],
28767
- 36: [17, "deee", "eeeeeeeeddddddDdcdcdcdcDbebebe"],
28768
- 37: [17, "dF..", "dddddededededdDdbdbdcecececebd"],
28769
- 38: [17, "ce..", "eeeeddddddddeeEececebdbdbdbdce"],
28770
- 39: [17, "cF..", "ededddddddddededcdcdbdbDbdbdcd"],
28771
- 40: [17, "de..", "dededededdddddddbdbdbdbdbebebe"],
28772
- 41: [17, "ce..", "eeeeeeeeeeeeeeEececececececece"],
28773
- 42: [17, "cf..", "ededeeeedddddedebebebdbdcececd"],
28774
- 43: [17, "df..", "ddddeeeededeedEdcdcdbebececebd"],
28775
- 44: [17, "cF..", "ededdedeededdeDebebecdcdbebecd"],
28776
- 45: [17, "ce..", "eeeededededeeeeecEcebebebebece"],
28777
- 46: [17, "dF..", "ddddededddddedEdcDcdcdcdbdbdbd"],
28778
- 47: [17, "ce..", "dedededededededececececececece"],
28779
- 48: [25, "cf..", "ededeeeeeeeeededeeeeeeEecececececdcdcececececd"],
28780
- 49: [25, "cF..", "ededddddededeeeeededdeDebebecdcdcececdcdbdbdcd"],
28781
- 50: [25, "ce..", "eeeeddddededdededededeDebebebebebEbecdcdbdbdce"],
28782
- 51: [25, "ce..", "eeeeededddddeeeededeeeEececebebececebdbdcdcdce"],
28783
- 52: [25, "ce..", "eeeededededeededededeeEecececdcdcdcdbebebebece"],
28784
- 53: [25, "dF..", "ddedeeeedddddddddedeeeEdcdcebebebdbDbdbdcececd"],
28785
- 54: [25, "dF..", "ddedddddededededdddddEDdbdbebdbdcdcdcdcdbdbdcd"],
28786
- 55: [25, "dF..", "ddeddedeeeeeeeeedededeDdbdbebebebebebebebebecd"],
28787
- 56: [25, "dE..", "deeeeeeeededeeeededeeEedcdcebebecececdcdcecece"],
28788
- 57: [25, "de..", "deeedddddddddedeededeeEdcDcecDcdcececdcdbdbDce"],
28789
- 58: [25, "dF..", "ddedddddeeeedddddedeeeEdcdcebebebdbdcecebdbdcd"],
28790
- 59: [33, "cF..", "ededdedeededddddeeeeeeeedddddeDebebebdbdcecececebdbdcdcdbebecd"],
28791
- 60: [33, "cf..", "ededeeeeededededddddeeeeeeeedeDebebececececebdbdcdcdcdcdcececd"],
28792
- 61: [33, "ce..", "eeeeeeeeddddeeeeeeeeddddeeeeeeeececececebdbdcecececebdbdcecece"],
28793
- 62: [33, "ce..", "eeeeddddeeeeededededeeeeddddeeEecEcebdbdcececdcdcdcdcecebdbdce"],
28794
- 63: [33, "cf..", "ededededeeeededededeeeeeeeeeeeEececececececebebEbebecececdcdcd"],
28795
- 64: [33, "cF..", "ededeeeedddddedeeeeededeeeeedeDebebececebebececebebebdbdcececd"],
28796
- 65: [33, "df..", "ddedededededddddddddeeeeeeeedeDdbdbececececebdbdbdbdcdcdcdcdcd"],
28797
- 66: [33, "de..", "deeeededdedeeeeedddddededddddeDdbdbebdbdbebecdcdbebebebecdcdce"],
28798
- 67: [33, "de..", "deeeddddddddededdddddededdddeeEdcDcebdbdbebebdbdcdcdbdbdbdbdce"],
28799
- 68: [33, "dE..", "deeeeeeeeeeeeeeeddddeeeeeeeeeeEdcdcececececebdbdcecececececece"],
28800
- 69: [33, "df..", "ddedededdedeeeeeddddededededdeDdbdbecdcdcdcdbdbdcecebebecdcdcd"],
28801
- 70: [33, "dF..", "ddeddddddddddddddededededddddeDdbdbebdbdbebebebebdbdbdbdbdbDcd"],
28802
- 71: [33, "ce..", "eeeeddddeeeededeeeeededeededdeDebebecdcdbebececebebececebdbdce"],
28803
- 72: [33, "ce..", "eeeededededeededededddddddddeeEececebdbdbdbdcdcdcdcdbebebebece"],
28804
- 73: [33, "ce..", "eeeeededededddddededdedeeeeeeeEececececebebecdcdbdbdcdcDcdcdce"],
28805
- 74: [33, "cf..", "ededddddededededededdededddddeDebebebdbdbebecdcDcdcdcdcdbdbdcd"],
28806
- 75: [33, "cF..", "ededdededededdddddddeeeedddddeDebebebdbdcececdcdcdcdbebebebecd"],
28807
- 76: [33, "ce..", "eeeeeeeeeeeeeeeeeeeededeeeeedeDebebececebebecececececececececE"],
28808
- 77: [33, "ce..", "eeeeeeeedededddddededdddedededEdcDcdcdcdbdbdbebebdbdbebececece"],
28809
- 78: [33, "de..", "dedeededdedededeeeeeeeeededeedEdcdcdbebececececebebebebecdcdbe"],
28810
- 79: [33, "dF..", "ddddddddededdededdddeeeeedededEdcDcdcdcdcecebdbdbebecdcdbdbdbd"],
28811
- 80: [33, "dF..", "dddddededdddeeeeddddddddededddDdbdbdcdcdbdbdbdbDcecebdbdbebEbd"],
28812
- 81: [33, "de..", "dedeeeeeeeeededeededeeeedededdDdbdbdbebecececdcdbebececececebe"],
28813
- 82: [33, "de..", "dedeededdedeededdedededeedededEdcdcdcdcdbebebebecdcdbebecdcDbe"],
28814
- 83: [33, "de..", "dededededddddededdddeeeededeeeEececebebececebdbdbebebdbdbebebe"],
28815
- 84: [33, "cF..", "ededddddeeeeddddeeeeeeeeededeeEecececdcdcecebebecdcdcecebdbdcd"],
28816
- 85: [33, "cf..", "ededdddddededddddddddedeeeeedeDebebececebebebdbdbdbdbebebdbdcd"],
28817
- 86: [33, "ce..", "eeeeededddddeeeeeeeedededededeDebebebebebebebebebebebdbdcdcdce"],
28818
- 87: [33, "ce..", "eeeeddddeeeeddddddddeeeeddddeeeececebdbdcecebdbDbdbdcecebdbdce"],
28819
- 88: [33, "ce..", "eeeedededdddeeeeededededededeeeecececdcdcdcdcdcdcecebdbdbebece"],
28820
- 89: [33, "cF..", "ededeeeeddddddddededdedededeeeEecEcebebEbebecdcdbdbdbdbdcececd"],
28821
- 90: [33, "dF..", "ddddededeeeeededeeeedededededdDdbdbdbebebEbecececdcdcececdcdbd"],
28822
- 91: [33, "df..", "ddddeeeededededeededdddddededdDdbdbdbebebdbdcdcdbebebebececebd"],
28823
- 92: [33, "de..", "dedededeededdddddededededdddedEdcdcdbdbdbebebebebdbdcdcdbebebe"],
28824
- 93: [33, "de..", "dededddddddddedeededeeeeeeeeededcdcdcececececdcdbebebdbdbdbdbe"],
28825
- 94: [33, "dF..", "ddddeeeeddddeeeeddddeeeededeedEdcDcdbebececebdbDcecebdbdcecebd"],
28826
- 95: [33, "df..", "ddddddddededeeeedddddededdddddDdbdbDbdbdbebecdcdbebecdcdbdbdbd"],
28827
- 96: [33, "cf..", "ededeeeededeeeeedededdddeeeedeDebebececebdbdbebececebebecececd"],
28828
- 97: [33, "ce..", "eeeedededededededdddeeeedddddeDebebebdbdcEcebdbdbebebEbebebece"],
28829
- 98: [33, "ce..", "eeeeededededeeeeeeeededededeeeEececebebebebecececececdcdcdcdce"],
28830
- 99: [33, "cf..", "ededededddddddddddddededdedeeeEececebebecdcdbdbdbdbdbdbdcdcdcd"],
28831
- 100: [33, "cf..", "ededdedeeeeededededeeeeeededdeDebebecdcdcecebebebebececebebecd"]
28832
- };
28833
- function sectorBias(code) {
28834
- return code >= 97 ? (code - 97) / 2 - 1.5 : (code - 65) / 2 - 1.5 - 1 / 64;
29080
+ function oddEdgeAdjustment(odd, firstEdge) {
29081
+ return odd ? firstEdge ? 0.5 : -0.5 : 0;
28835
29082
  }
28836
- var VERTICAL_STEP_EARLY = "120002002002002002202200200200200220220020000022222220000002222220000002222220000";
28837
- var VERTICAL_STEP_FIRST = 7;
28838
- function verticalSideOffset(width) {
28839
- if (width < HOBBY_LIMIT || width > 1400) {
28840
- return void 0;
29083
+ function floorDivision(a, b) {
29084
+ if (Number.isSafeInteger(a) && Number.isSafeInteger(b)) {
29085
+ return Math.floor(a / b);
28841
29086
  }
28842
- let m = VERTICAL_STEP_FIRST;
28843
- for (let i = 1; i < VERTICAL_STEP_EARLY.length; i++) {
28844
- if (width >= 16 * (i + VERTICAL_STEP_FIRST) - 7 - +VERTICAL_STEP_EARLY[i]) {
28845
- m = i + VERTICAL_STEP_FIRST;
28846
- }
29087
+ const A = BigInt(Math.round(a)), B = BigInt(Math.round(b));
29088
+ let q = A / B;
29089
+ if (A % B !== 0n && A < 0n !== B < 0n) {
29090
+ q -= 1n;
28847
29091
  }
28848
- return 8 * m;
29092
+ return Number(q);
28849
29093
  }
28850
29094
  var penCache = /* @__PURE__ */ new Map();
28851
29095
  function penPolygon(width) {
@@ -28917,6 +29161,9 @@ function perpendicularVectors(width, dx0, dy0) {
28917
29161
  best = i;
28918
29162
  }
28919
29163
  }
29164
+ if (flip && best === 0 && nx * pen[n - 1][0] + ny * pen[n - 1][1] === bh) {
29165
+ best = n - 1;
29166
+ }
28920
29167
  const P = pen[(best + n - 1) % n];
28921
29168
  const N = pen[(best + 1) % n];
28922
29169
  const D = pen[best];
@@ -28925,20 +29172,19 @@ function perpendicularVectors(width, dx0, dy0) {
28925
29172
  const [B, hB, hS] = hP >= hN ? [P, hP, hN] : [N, hN, hP];
28926
29173
  const den = 2 * (bh - hB + (bh - hS));
28927
29174
  const w = den === 0 ? 0 : (hB - hS) / den;
28928
- const r = (v) => 8 * Math.floor((v + 4) / 8);
28929
29175
  const x = D[0] + (B[0] - D[0]) * w, y = D[1] + (B[1] - D[1]) * w;
28930
- let cx = 0.5 * Math.sign(dy), cy = 0.5 * Math.sign(dx);
28931
- const table = width % 16 === 0 ? FLAT_SECTOR_BIAS[width / 16] : void 0;
28932
- if (table) {
28933
- const key = best * 2 + (hP >= hN ? 0 : 1);
28934
- const pair = key === 0 ? table[1].slice(0, 2) : key >= table[0] ? table[2].slice((key - table[0]) * 2, (key - table[0]) * 2 + 2) : "..";
28935
- if (pair[0] !== ".") {
28936
- cx = sectorBias(pair.charCodeAt(0));
28937
- cy = sectorBias(pair.charCodeAt(1));
28938
- }
28939
- }
28940
- const side = dx === 0 ? verticalSideOffset(width) : void 0;
28941
- const vx = side === void 0 ? r(x + cx) : -side, vy = r(y + cy);
29176
+ const signs = [dx === 0 ? 0 : Math.sign(dy), Math.sign(dx)];
29177
+ const firstEdge = best === 0 && hP >= hN;
29178
+ const num = hB - hS;
29179
+ const rounded = [0, 1].map((c) => {
29180
+ const bias2 = signs[c] + 2 * oddEdgeAdjustment(Math.abs(B[c] - D[c]) % 2 === 1, firstEdge);
29181
+ if (den === 0) {
29182
+ return 8 * (c === 1 && dy < 0 ? Math.ceil((D[c] + bias2 / 2 + 4) / 8) - 1 : Math.floor((D[c] + bias2 / 2 + 4) / 8));
29183
+ }
29184
+ const top = D[c] * den + (B[c] - D[c]) * num;
29185
+ return 8 * floorDivision(2 * top + den * (bias2 + 8) - (c === 1 && dy < 0 ? 1 : 0), 16 * den);
29186
+ });
29187
+ const vx = rounded[0], vy = rounded[1];
28942
29188
  return { v: flip ? [-vx, -vy] : [vx, vy], ray: flip ? [-x, -y] : [x, y] };
28943
29189
  }
28944
29190
  function squareExtension(width, dx, dy) {
@@ -28968,7 +29214,6 @@ var Outliner = class {
28968
29214
  this.n = this.pen.length;
28969
29215
  this.rr = opts.cap === "round" && opts.join === "round";
28970
29216
  this.originalRoundJoinSides = opts.join === "round" && opts.cap !== "flat";
28971
- this.roundJoinSides = !!opts.roundCurveJoins || this.originalRoundJoinSides;
28972
29217
  this.maxX = Math.max(...this.pen.map((q) => Math.abs(q[0])));
28973
29218
  }
28974
29219
  /**
@@ -28976,14 +29221,14 @@ var Outliner = class {
28976
29221
  * `drawDir` (a curve's end tangent) only picks the draw vertices, the
28977
29222
  * perpendicular following the chord (measured on Bezier ends).
28978
29223
  */
28979
- seg(a, b, dir, drawDir) {
29224
+ seg(a, b, dir, drawDir, curve = false) {
28980
29225
  const dx = dir ? dir[0] : b[0] - a[0];
28981
29226
  const dy = dir ? dir[1] : b[1] - a[1];
28982
29227
  const d = drawDir ?? [dx, dy];
28983
29228
  const [L, R] = drawVertices(this.pen, d[0], d[1]);
28984
- const perpendicular = this.opts.roundCurveJoins && drawDir ? drawDir : [dx, dy];
29229
+ const perpendicular = curve && drawDir ? drawDir : [dx, dy];
28985
29230
  const vectors = perpendicularVectors(this.opts.width, perpendicular[0], perpendicular[1]);
28986
- return { dx, dy, L, R, v: vectors.v, vRaw: vectors.ray, e: squareExtension(this.opts.width, dx, dy), curveEnd: !!drawDir };
29231
+ return { dx, dy, L, R, v: vectors.v, vRaw: vectors.ray, e: squareExtension(this.opts.width, perpendicular[0], perpendicular[1]), curveEnd: !!drawDir, tangentLength: drawDir ? drawDir[0] * drawDir[0] + drawDir[1] * drawDir[1] : 0, curve };
28987
29232
  }
28988
29233
  push(p, v) {
28989
29234
  this.pts.push([p[0] + v[0], p[1] + v[1]]);
@@ -29018,7 +29263,7 @@ var Outliner = class {
29018
29263
  * vertex exactly on `A`'s ray is included when `startIncl`, one on `B`'s
29019
29264
  * ray when `endIncl`.
29020
29265
  */
29021
- wedge(p, A, B, startIncl, endIncl) {
29266
+ wedge(p, A, B, startIncl, endIncl, tail = -1) {
29022
29267
  const TWO = Math.PI * 2;
29023
29268
  const aA = Math.atan2(A[1], A[0]);
29024
29269
  const angleOf = (Q) => {
@@ -29049,13 +29294,21 @@ var Outliner = class {
29049
29294
  }
29050
29295
  }
29051
29296
  list.sort((x, y) => x[0] - y[0]);
29297
+ if (tail >= 0 && !list.some(([, k]) => k === tail)) {
29298
+ list.push([Infinity, tail]);
29299
+ }
29052
29300
  for (const [, k] of list) {
29053
29301
  this.penAt(p, k);
29054
29302
  }
29055
29303
  }
29304
+ /** The pen's extreme-x vertex `k` that a steep segment `s` rests on, or -1 when the rule does not apply. */
29305
+ extremeTail(applies, k, s) {
29306
+ const q = this.pen[k];
29307
+ return applies && Math.abs(s.dy) > Math.abs(s.dx) && Math.abs(q[0]) === this.maxX && q[1] === 0 ? k : -1;
29308
+ }
29056
29309
  /** Side offset of segment `s` at a join. */
29057
29310
  joinSide(s, side) {
29058
- if (this.roundJoinSides) {
29311
+ if (this.originalRoundJoinSides || s.curve) {
29059
29312
  const q = this.pen[side === "L" ? s.L : s.R];
29060
29313
  return [halfPixel(q[0]), halfPixel(q[1])];
29061
29314
  }
@@ -29103,32 +29356,36 @@ var Outliner = class {
29103
29356
  */
29104
29357
  join(p, a, b, side, outer) {
29105
29358
  const { cap, width, miterLimit } = this.opts;
29106
- const join = this.opts.roundCurveJoins ? "round" : this.opts.join;
29359
+ const curveJoin = a.curve && b.curve;
29360
+ const join = curveJoin ? "round" : this.opts.join;
29361
+ const roundSides = this.originalRoundJoinSides || curveJoin;
29107
29362
  let sa = this.joinSide(a, side);
29108
29363
  let sb = this.joinSide(b, side);
29109
29364
  const rayA = side === "R" ? a.vRaw : [-a.vRaw[0], -a.vRaw[1]];
29110
29365
  const rayB = side === "R" ? b.vRaw : [-b.vRaw[0], -b.vRaw[1]];
29111
- if (this.opts.roundCurveJoins && !this.originalRoundJoinSides && a.curveEnd && b.curveEnd) {
29112
- sa = side === "R" ? a.v : [-a.v[0], -a.v[1]];
29113
- sb = side === "R" ? b.v : [-b.v[0], -b.v[1]];
29366
+ if (curveJoin && !this.originalRoundJoinSides && a.curveEnd && b.curveEnd) {
29367
+ const t = a.tangentLength >= b.tangentLength ? a : b;
29368
+ sa = sb = side === "R" ? t.v : [-t.v[0], -t.v[1]];
29114
29369
  }
29115
29370
  const Da = side === "R" ? a.R : a.L;
29116
29371
  const Db = side === "R" ? b.R : b.L;
29117
- if (this.roundJoinSides && (Da === Db || this.opts.roundCurveJoins && sa[0] === sb[0] && sa[1] === sb[1])) {
29372
+ if (roundSides && (Da === Db || curveJoin && sa[0] === sb[0] && sa[1] === sb[1])) {
29118
29373
  this.push(p, sa);
29119
29374
  return;
29120
29375
  }
29121
29376
  this.push(p, sa);
29122
29377
  if (outer) {
29123
29378
  if (join === "round") {
29124
- if (this.roundJoinSides) {
29379
+ if (roundSides) {
29125
29380
  const q = this.pen[Db];
29126
29381
  const steep = Math.abs(b.dy) > Math.abs(b.dx);
29127
29382
  const incl = side === "L" && steep && Math.abs(q[0]) === this.maxX && q[0] * q[1] <= 0;
29128
29383
  this.walk(p, Da, Db, false, incl);
29129
29384
  } else {
29130
29385
  const anti = sa[0] === -sb[0] && sa[1] === -sb[1];
29131
- this.wedge(p, rayA, rayB, !anti, !anti);
29386
+ if (Da !== Db || anti) {
29387
+ this.wedge(p, rayA, rayB, !anti, false, this.extremeTail(side === "L" && !anti, Db, b));
29388
+ }
29132
29389
  }
29133
29390
  } else if (join === "miter") {
29134
29391
  const m = miterPoint(sa, [a.dx, a.dy], sb, [b.dx, b.dy], width, miterLimit, side);
@@ -29138,14 +29395,16 @@ var Outliner = class {
29138
29395
  }
29139
29396
  } else {
29140
29397
  this.pts.push([p[0], p[1]]);
29141
- if (this.opts.roundCurveJoins && !this.originalRoundJoinSides) {
29398
+ if (curveJoin && !this.originalRoundJoinSides) {
29142
29399
  this.push(p, sb);
29143
29400
  this.push(p, sa);
29144
29401
  this.pts.push([p[0], p[1]]);
29145
29402
  }
29146
- if (join === "round" && cap === "flat" && !this.opts.roundCurveJoins) {
29403
+ if (join === "round" && cap === "flat" && !curveJoin) {
29147
29404
  this.push(p, sb);
29148
- this.wedge(p, rayB, rayA, false, false);
29405
+ if (Da !== Db) {
29406
+ this.wedge(p, rayB, rayA, false, false, this.extremeTail(side === "L", Da, a));
29407
+ }
29149
29408
  this.push(p, sa);
29150
29409
  this.pts.push([p[0], p[1]]);
29151
29410
  }
@@ -29178,17 +29437,17 @@ var Outliner = class {
29178
29437
  * lets a single point stand for a zero-length dash along `dirs[0]`;
29179
29438
  * `draws` (curve end tangents) picks draw vertices only.
29180
29439
  */
29181
- open(P, dirs, draws) {
29440
+ open(P, dirs, draws, curves) {
29182
29441
  if (P.length < 2 && !dirs?.[0]) {
29183
29442
  this.dot(P[0]);
29184
29443
  return;
29185
29444
  }
29186
29445
  const segs2 = [];
29187
29446
  for (let i = 0; i + 1 < P.length; i++) {
29188
- segs2.push(this.seg(P[i], P[i + 1], dirs?.[i], draws?.[i]));
29447
+ segs2.push(this.seg(P[i], P[i + 1], dirs?.[i], draws?.[i], curves?.[i]));
29189
29448
  }
29190
29449
  if (segs2.length === 0) {
29191
- const s = this.seg(P[0], P[0], dirs?.[0], draws?.[0]);
29450
+ const s = this.seg(P[0], P[0], dirs?.[0], draws?.[0], curves?.[0]);
29192
29451
  this.cap(P[0], s, true);
29193
29452
  this.cap(P[0], s, false);
29194
29453
  this.flush();
@@ -29219,11 +29478,11 @@ var Outliner = class {
29219
29478
  this.flush();
29220
29479
  }
29221
29480
  /** Outlines a closed polygon (distinct consecutive points, not repeating the first). */
29222
- closed(P, draws) {
29481
+ closed(P, draws, curves) {
29223
29482
  const m = P.length;
29224
29483
  const segs2 = [];
29225
29484
  for (let i = 0; i < m; i++) {
29226
- segs2.push(this.seg(P[i], P[(i + 1) % m], void 0, draws?.[i]));
29485
+ segs2.push(this.seg(P[i], P[(i + 1) % m], void 0, draws?.[i], curves?.[i]));
29227
29486
  }
29228
29487
  for (let j = 1; j <= m; j++) {
29229
29488
  const i = j % m;
@@ -29315,9 +29574,10 @@ function widenPath(path, opts) {
29315
29574
  const out = [];
29316
29575
  const dashed = !!opts.dashes && opts.dashes.length > 0;
29317
29576
  for (const fig of path.figures) {
29318
- const outliner = new Outliner(fig.roundWiden ? { ...opts, roundCurveJoins: true } : opts, out);
29577
+ const outliner = new Outliner(opts, out);
29319
29578
  let P = [];
29320
29579
  const dirs = [];
29580
+ const curves = [];
29321
29581
  for (let i = 0; i + 1 < fig.pts.length; i += 2) {
29322
29582
  const q = [fig.pts[i], fig.pts[i + 1]];
29323
29583
  const last = P[P.length - 1];
@@ -29326,6 +29586,7 @@ function widenPath(path, opts) {
29326
29586
  }
29327
29587
  if (last) {
29328
29588
  dirs.push(fig.tangents?.get(i / 2 - 1));
29589
+ curves.push(!!fig.roundWiden || !!fig.curveSegs?.has(i / 2 - 1));
29329
29590
  }
29330
29591
  P.push(q);
29331
29592
  }
@@ -29352,14 +29613,14 @@ function widenPath(path, opts) {
29352
29613
  pdraws.push(piece.draws[i - 1]);
29353
29614
  }
29354
29615
  }
29355
- outliner.open(pts, pdirs.length > 0 ? pdirs : [piece.dirs[0]], pdirs.length > 0 ? pdraws : [piece.draws[0]]);
29616
+ outliner.open(pts, pdirs.length > 0 ? pdirs : [piece.dirs[0]], pdirs.length > 0 ? pdraws : [piece.draws[0]], pts.map(() => !!fig.roundWiden));
29356
29617
  }
29357
29618
  } else if (closed && P.length >= 3) {
29358
- outliner.closed(P, dirs);
29619
+ outliner.closed(P, dirs, curves);
29359
29620
  } else if (closed && P.length === 2) {
29360
29621
  outliner.open([P[0], P[1], P[0]]);
29361
29622
  } else {
29362
- outliner.open(P, void 0, dirs);
29623
+ outliner.open(P, void 0, dirs, curves);
29363
29624
  }
29364
29625
  }
29365
29626
  return out;
@@ -31104,6 +31365,10 @@ function hasIlluminant(ca) {
31104
31365
  return illuminantCube(ca.illuminant) !== null;
31105
31366
  }
31106
31367
  var PALETTE = Array.from({ length: 32 }, (_, n) => Math.round(n * 255 / 31));
31368
+ function exactPaletteLevel(v) {
31369
+ const n = Math.round(v * 31 / 255);
31370
+ return PALETTE[n] === v ? 255 * n / 31 : v;
31371
+ }
31107
31372
  function paletteIndex(v) {
31108
31373
  const x = clamp012(v) * 255;
31109
31374
  let n = Math.min(30, Math.floor(x * 31 / 255));
@@ -31189,6 +31454,7 @@ function invert3(m) {
31189
31454
  }
31190
31455
  var clamp012 = (v) => v < 0 ? 0 : v > 1 ? 1 : v;
31191
31456
  var clamp255 = (v) => v < 0 ? 0 : v > 255 ? 255 : v;
31457
+ var roundHalfUp = (v) => Math.floor(v + 0.5 + 1e-7);
31192
31458
  function adjustChroma(r, g, b, scale, angle) {
31193
31459
  const x = RGB_TO_XYZ[0][0] * r + RGB_TO_XYZ[0][1] * g + RGB_TO_XYZ[0][2] * b;
31194
31460
  const y = RGB_TO_XYZ[1][0] * r + RGB_TO_XYZ[1][1] * g + RGB_TO_XYZ[1][2] * b;
@@ -31240,7 +31506,7 @@ function colorAdjustmentMapper(ca) {
31240
31506
  if (negative) {
31241
31507
  v = 255 - clamp255(v);
31242
31508
  }
31243
- return Math.round(clamp255(v));
31509
+ return roundHalfUp(clamp255(v));
31244
31510
  };
31245
31511
  if (!illuminant && !chroma) {
31246
31512
  const tables = [0, 1, 2].map((channel) => Uint8Array.from({ length: 256 }, (_, i) => curve(i, channel)));
@@ -31253,7 +31519,11 @@ function colorAdjustmentMapper(ca) {
31253
31519
  c = [mapped[0] * 255, mapped[1] * 255, mapped[2] * 255];
31254
31520
  }
31255
31521
  if (chroma) {
31522
+ if (!illuminant) {
31523
+ c = c.map(exactPaletteLevel);
31524
+ }
31256
31525
  c = adjustChroma(clamp255(c[0]), clamp255(c[1]), clamp255(c[2]), scale, angle);
31526
+ c = c.map(roundHalfUp);
31257
31527
  }
31258
31528
  return curve(c[0], 0) << 16 | curve(c[1], 1) << 8 | curve(c[2], 2);
31259
31529
  };
@@ -31287,27 +31557,6 @@ function colorAdjustRgb(rgbs, ca) {
31287
31557
  rgbs[i + 2] = v & 255;
31288
31558
  }
31289
31559
  }
31290
- function applyColorAdjustment(pixels, ca) {
31291
- if (!ca || isIdentityColorAdjustment(ca)) {
31292
- return;
31293
- }
31294
- const map = colorAdjustmentMapper(ca);
31295
- const d = pixels.data;
31296
- const cache2 = /* @__PURE__ */ new Map();
31297
- for (let i = 0; i + 3 < d.length; i += 4) {
31298
- const rgb2 = d[i] << 16 | d[i + 1] << 8 | d[i + 2];
31299
- let v = cache2.get(rgb2);
31300
- if (v === void 0) {
31301
- v = map(rgb2);
31302
- if (cache2.size < 65536) {
31303
- cache2.set(rgb2, v);
31304
- }
31305
- }
31306
- d[i] = v >> 16 & 255;
31307
- d[i + 1] = v >> 8 & 255;
31308
- d[i + 2] = v & 255;
31309
- }
31310
- }
31311
31560
 
31312
31561
  // src/emf-gdi-halftone-dither.ts
31313
31562
  var THRESHOLDS = [
@@ -31466,22 +31715,22 @@ function halftoneAxis(start, srcLen, dstLen, reverse) {
31466
31715
  if (reverse) taps.reverse();
31467
31716
  return taps;
31468
31717
  }
31718
+ var REDUCE_BITS = 13;
31469
31719
  function halftoneReduceTaps(srcLen, dstLen, reverse) {
31470
31720
  if (dstLen >= srcLen) return halftoneAxis(0, srcLen, dstLen, reverse);
31721
+ const shares = 2 ** REDUCE_BITS;
31722
+ const scale = FIX / shares;
31471
31723
  const taps = [];
31472
31724
  for (let i = 0; i < dstLen; i++) {
31473
31725
  const from = i * srcLen;
31474
31726
  const to = (i + 1) * srcLen;
31475
31727
  const run = [];
31476
- let rest = 0;
31477
31728
  for (let k = Math.floor(from / dstLen); k * dstLen < to; k++) {
31478
- const overlap = Math.min(to, (k + 1) * dstLen) - Math.max(from, k * dstLen);
31479
- if (overlap <= 0) continue;
31480
- const w = Math.ceil(overlap * FIX / srcLen);
31481
- run.push([k, w]);
31482
- if (run.length > 1) rest += w;
31729
+ const lo = Math.max(from, k * dstLen) - from;
31730
+ const hi = Math.min(to, (k + 1) * dstLen) - from;
31731
+ if (hi <= lo) continue;
31732
+ run.push([k, (Math.floor(hi * shares / srcLen) - Math.floor(lo * shares / srcLen)) * scale]);
31483
31733
  }
31484
- if (run.length > 1) run[0][1] = FIX - rest;
31485
31734
  taps.push(run);
31486
31735
  }
31487
31736
  if (reverse) taps.reverse();
@@ -31555,7 +31804,7 @@ function halftoneEnlargeTaps(src, dst) {
31555
31804
  }
31556
31805
  function ditherPixels(px, w, h, dither, flipX, flipY, phaseX, phaseY) {
31557
31806
  for (let y = 0; y < h; y++) {
31558
- const yy = phaseY ? phaseY[y] : flipY ? h - 1 - y : y;
31807
+ const yy = phaseY ? phaseY[y] : y;
31559
31808
  for (let x = 0; x < w; x++) {
31560
31809
  const xx = phaseX ? phaseX[x] : x;
31561
31810
  const threshold = ditherThreshold(dither.startX, dither.startY, xx, yy);
@@ -31642,11 +31891,33 @@ function halftoneSharpen(px, w, h) {
31642
31891
  }
31643
31892
  }
31644
31893
  }
31894
+ function halftonePairDespeckle(px, w, h, rows) {
31895
+ const n = rows ? w : h;
31896
+ const at = (k, side) => (rows ? side * w + k : k * w + side) * 3;
31897
+ const same = (i, j) => px[i] === px[j] && px[i + 1] === px[j + 1] && px[i + 2] === px[j + 2];
31898
+ const checker = (k) => k >= 0 && k + 1 < n && same(at(k, 0), at(k + 1, 1)) && same(at(k, 1), at(k + 1, 0)) && !same(at(k, 0), at(k, 1));
31899
+ const mean = Array.from({ length: n }, (_, k) => checker(k - 1) || checker(k));
31900
+ for (let k = 0; k < n; k++) {
31901
+ if (!mean[k]) continue;
31902
+ const first = at(k, 0);
31903
+ const last = at(k, 1);
31904
+ for (let c = 0; c < 3; c++) px[first + c] = px[last + c] = px[first + c] + px[last + c] + 1 >> 1;
31905
+ }
31906
+ }
31907
+ function halftoneKeepLast(px, w, h, rows) {
31908
+ const n = rows ? w : h;
31909
+ const out = new Int32Array(n * 3);
31910
+ for (let k = 0; k < n; k++) {
31911
+ const last = (rows ? w + k : k * w + 1) * 3;
31912
+ for (let c = 0; c < 3; c++) out[k * 3 + c] = px[last + c];
31913
+ }
31914
+ return out;
31915
+ }
31645
31916
  function stretchHalftone(src, sx, sy, sw, sh, dw, dh, adjust, adjustAfterSampling = false, directDib = false, dither, curves) {
31646
31917
  const W = Math.max(0, Math.round(Math.abs(dw)));
31647
31918
  const H = Math.max(0, Math.round(Math.abs(dh)));
31648
- const SW = Math.round(Math.abs(sw));
31649
- const SH = Math.round(Math.abs(sh));
31919
+ let SW = Math.round(Math.abs(sw));
31920
+ let SH = Math.round(Math.abs(sh));
31650
31921
  const x0 = Math.round(Math.min(sx, sx + sw));
31651
31922
  const y0 = Math.round(Math.min(sy, sy + sh));
31652
31923
  const flipX = dw < 0 !== sw < 0;
@@ -31655,7 +31926,7 @@ function stretchHalftone(src, sx, sy, sw, sh, dw, dh, adjust, adjustAfterSamplin
31655
31926
  if (W === 0 || H === 0 || SW === 0 || SH === 0) {
31656
31927
  return { width: W, height: H, data };
31657
31928
  }
31658
- const rect = new Int32Array(SW * SH * 3);
31929
+ let rect = new Int32Array(SW * SH * 3);
31659
31930
  for (let y = 0; y < SH; y++) {
31660
31931
  const yy = y0 + y;
31661
31932
  for (let x = 0; x < SW; x++) {
@@ -31670,19 +31941,40 @@ function stretchHalftone(src, sx, sy, sw, sh, dw, dh, adjust, adjustAfterSamplin
31670
31941
  rect[o + 2] = src.data[i + 2];
31671
31942
  }
31672
31943
  }
31944
+ const pairRows = SH === 2 && H === 1 && W > SW && (!adjust || adjustAfterSampling || !!dither);
31945
+ const pairColumns = SW === 2 && W === 1 && H > SH && (!adjust || adjustAfterSampling || !!dither);
31946
+ if (pairRows || pairColumns) {
31947
+ if (!directDib) halftonePairDespeckle(rect, SW, SH, pairRows);
31948
+ if (pairRows && W >= 2 * SW) {
31949
+ rect = halftoneKeepLast(rect, SW, SH, true);
31950
+ SH = 1;
31951
+ } else if (pairColumns && H >= 2 * SH) {
31952
+ rect = halftoneKeepLast(rect, SW, SH, false);
31953
+ SW = 1;
31954
+ }
31955
+ }
31673
31956
  const enlarging = W >= SW && H >= SH && (W > SW || H > SH);
31674
31957
  const reducing = W < SW && H < SH;
31675
31958
  const mixed = W > SW && H < SH || W < SW && H > SH;
31676
31959
  const dithered = !!dither && !!adjust && !adjustAfterSampling;
31677
31960
  const nearestMixed = mixed && (!adjust || adjustAfterSampling || dithered) && (W < SW && W * 2 > SW || H < SH && H * 2 > SH);
31678
31961
  const nativeMixed = mixed && (!adjust || adjustAfterSampling || dithered) && (W > SW && H * 2 <= SH || H > SH && W * 2 <= SW);
31679
- if ((enlarging || nearestMixed) && !directDib) {
31962
+ if ((enlarging || nearestMixed) && !directDib && !pairRows && !pairColumns) {
31680
31963
  halftoneDespeckle(rect, SW, SH);
31681
31964
  }
31682
31965
  const reducedEven = W < SW ? SW % 2 === 0 && H % SH === 0 : SH % 2 === 0 && W % SW === 0;
31683
31966
  const ditherAtSource = dithered && (W >= SW && H >= SH || nativeMixed && reducedEven);
31684
31967
  if (ditherAtSource) {
31685
- ditherPixels(rect, SW, SH, dither, false, flipY);
31968
+ ditherPixels(
31969
+ rect,
31970
+ SW,
31971
+ SH,
31972
+ dither,
31973
+ false,
31974
+ false,
31975
+ void 0,
31976
+ flipY ? Int32Array.from({ length: SH }, (_, j) => H - 1 - j) : void 0
31977
+ );
31686
31978
  }
31687
31979
  if (adjust && !adjustAfterSampling && (!dithered || ditherAtSource)) {
31688
31980
  adjust(rect);
@@ -31798,17 +32090,13 @@ function stretchHalftone(src, sx, sy, sw, sh, dw, dh, adjust, adjustAfterSamplin
31798
32090
  }
31799
32091
  }
31800
32092
  if (dithered && !ditherAtSource) {
31801
- const phase = (n, src2, dst, selectSource) => Int32Array.from({ length: n }, (_, i) => dst > src2 ? Math.floor(i * src2 / dst) : selectSource ? Math.max(0, Math.min(src2 - 1, Math.floor(((i + 1) * 2 * src2 - dst) / (2 * dst)))) : i);
31802
- ditherPixels(
31803
- out,
31804
- W,
31805
- H,
31806
- dither,
31807
- false,
31808
- false,
31809
- nearestMixed ? phase(W, SW, W, true) : void 0,
31810
- nearestMixed ? phase(H, SH, H, false) : void 0
31811
- );
32093
+ const phase = (n, src2, dst, selectSource) => Int32Array.from({ length: n }, (_, i) => dst > src2 ? Math.max(0, Math.ceil((2 * i + 1) * src2 / (2 * dst)) - 1) : selectSource ? Math.max(0, Math.min(src2 - 1, Math.floor(((i + 1) * 2 * src2 - dst) / (2 * dst)))) : i);
32094
+ const sourcePhase = nearestMixed && W * H > SW * SH;
32095
+ let phaseX = sourcePhase ? phase(W, SW, W, true) : void 0;
32096
+ let phaseY = sourcePhase ? phase(H, SH, H, false) : void 0;
32097
+ if (phaseX && flipX) phaseX = phaseX.slice().reverse();
32098
+ if (phaseY && flipY && H > SH) phaseY = phaseY.slice().reverse().map((v) => H - 1 - v);
32099
+ ditherPixels(out, W, H, dither, false, false, phaseX, phaseY);
31812
32100
  adjust(out);
31813
32101
  }
31814
32102
  if (adjust && adjustAfterSampling) adjust(out);
@@ -31871,7 +32159,7 @@ function drawSourceMapped(target, decoded, req, offsetX, offsetY, mode, brushOrg
31871
32159
  canvasDrawImage(target, tile.canvas, Math.round(dLeft), Math.round(dTop), px.width, px.height);
31872
32160
  target.restore();
31873
32161
  }
31874
- function decodeSource(rCtx, req) {
32162
+ function decodeSource(rCtx, req, rotated = false) {
31875
32163
  if (!req.source) {
31876
32164
  return null;
31877
32165
  }
@@ -31886,6 +32174,9 @@ function decodeSource(rCtx, req) {
31886
32174
  return null;
31887
32175
  }
31888
32176
  const ca = rCtx.state.colorAdjustment;
32177
+ if (req.stretch && rCtx.state.stretchBltMode === HALFTONE && rCtx.halftoneRotatedAdjusts === void 0) {
32178
+ rCtx.halftoneRotatedAdjusts = !rotated && !!ca;
32179
+ }
31889
32180
  const halftone = req.stretch && rCtx.state.stretchBltMode === HALFTONE && ca;
31890
32181
  const channelOnly = isChannelOnlyColorAdjustment(ca);
31891
32182
  const split = halftone && !channelOnly ? splitColorAdjustment(ca) : void 0;
@@ -32033,6 +32324,7 @@ function executeRotatedBlit(rCtx, logDx, logDy, logDw, logDh, rop, source, sx, s
32033
32324
  let src = null;
32034
32325
  let srcX = sx;
32035
32326
  let srcY = sy;
32327
+ let adjustTexel;
32036
32328
  if (operands.usesS) {
32037
32329
  const decoded = decodeSource(rCtx, {
32038
32330
  plan: { kind: "ternary", index, operands },
@@ -32047,13 +32339,30 @@ function executeRotatedBlit(rCtx, logDx, logDy, logDw, logDh, rop, source, sx, s
32047
32339
  sh,
32048
32340
  dibOrigin,
32049
32341
  stretch
32050
- });
32342
+ }, true);
32051
32343
  if (!decoded) {
32052
32344
  return;
32053
32345
  }
32054
32346
  src = decoded.decoded.pixels;
32055
- if (decoded.decoded.adjust) {
32056
- applyColorAdjustment(src, rCtx.state.colorAdjustment);
32347
+ if (decoded.decoded.adjust && rCtx.halftoneRotatedAdjusts) {
32348
+ const { adjust, adjustAfterSampling, curves } = decoded.decoded;
32349
+ const startX = ditherStartX(0, rCtx.state.brushOrgX);
32350
+ const startY = ditherStartY(0, rCtx.state.brushOrgY);
32351
+ const triple = new Int32Array(3);
32352
+ adjustTexel = (rgb2, x, y) => {
32353
+ triple[0] = rgb2 >> 16 & 255;
32354
+ triple[1] = rgb2 >> 8 & 255;
32355
+ triple[2] = rgb2 & 255;
32356
+ if (!adjustAfterSampling) {
32357
+ const t = ditherThreshold(startX, startY, x, y);
32358
+ for (let c = 0; c < 3; c++) {
32359
+ triple[c] = ditherQuantize(triple[c], t);
32360
+ }
32361
+ }
32362
+ adjust(triple);
32363
+ curves?.(triple);
32364
+ return triple[0] << 16 | triple[1] << 8 | triple[2];
32365
+ };
32057
32366
  }
32058
32367
  srcX = decoded.req.sx;
32059
32368
  srcY = decoded.req.sy;
@@ -32077,7 +32386,10 @@ function executeRotatedBlit(rCtx, logDx, logDy, logDw, logDh, rop, source, sx, s
32077
32386
  sw,
32078
32387
  sh,
32079
32388
  (ix, iy, x, y, d) => {
32080
- const s = operands.usesS ? texel(ix, iy) : 0;
32389
+ let s = operands.usesS ? texel(ix, iy) : 0;
32390
+ if (adjustTexel && operands.usesS) {
32391
+ s = adjustTexel(s, x, y);
32392
+ }
32081
32393
  const p = typeof pattern === "function" ? pattern(x, y) : pattern;
32082
32394
  return evalRop3(index, p, s, d);
32083
32395
  }
@@ -32132,6 +32444,19 @@ function alignMirroredDest(rCtx, req) {
32132
32444
  dy: req.dh < 0 ? req.dy + pxY : req.dy
32133
32445
  };
32134
32446
  }
32447
+ function executePlgBltAsStretch(rCtx, dx, dy, dw, dh, source, r) {
32448
+ executeBlit(rCtx, {
32449
+ plan: classifyRop3(13369376),
32450
+ dx,
32451
+ dy,
32452
+ dw,
32453
+ dh,
32454
+ source,
32455
+ ...r,
32456
+ dibOrigin: "top-left",
32457
+ stretch: true
32458
+ });
32459
+ }
32135
32460
  function executeBlit(rCtx, request) {
32136
32461
  const { ctx } = rCtx;
32137
32462
  const req = alignMirroredDest(rCtx, request);
@@ -32634,6 +32959,18 @@ function handlePlgBlt(rCtx, offset, dataOff, recSize) {
32634
32959
  if (b[1] === a[1] && q[0] === a[0]) {
32635
32960
  const W = Math.round(Math.abs(b[0] - a[0]) / 16);
32636
32961
  const H = Math.round(Math.abs(q[1] - a[1]) / 16);
32962
+ if (!mask && rCtx.state.stretchBltMode === HALFTONE && W > 0 && H > 0) {
32963
+ executePlgBltAsStretch(
32964
+ rCtx,
32965
+ Math.round(a[0] / 16),
32966
+ Math.round(a[1] / 16),
32967
+ b[0] < a[0] ? -W : W,
32968
+ q[1] < a[1] ? -H : H,
32969
+ sourceOf(offset, view.getUint32(dataOff + 88, true), view.getUint32(dataOff + 92, true), view.getUint32(dataOff + 96, true), view.getUint32(dataOff + 100, true), view.getUint32(dataOff + 84, true)),
32970
+ r
32971
+ );
32972
+ return;
32973
+ }
32637
32974
  const left = Math.round(a[0] / 16) + (b[0] < a[0] ? 1 - W : 0);
32638
32975
  const top = Math.round(a[1] / 16) + (q[1] < a[1] ? 1 - H : 0);
32639
32976
  const aw = Math.abs(r.sw);
@@ -32654,6 +32991,9 @@ function handlePlgBlt(rCtx, offset, dataOff, recSize) {
32654
32991
  });
32655
32992
  return;
32656
32993
  }
32994
+ if (rCtx.state.stretchBltMode === HALFTONE && rCtx.halftoneRotatedAdjusts === void 0) {
32995
+ rCtx.halftoneRotatedAdjusts = false;
32996
+ }
32657
32997
  paintParallelogram(rCtx, a, b, q, r.sw, r.sh, (ix, iy) => texel(ix, iy));
32658
32998
  }
32659
32999
  function readBand(rCtx, offset, offBmi, cbBmi, offBits, cbBits, usage, scans) {
@@ -34782,6 +35122,7 @@ function flattenBracketPath(rCtx) {
34782
35122
  }
34783
35123
  for (const f of rCtx.rasterPath.figures) {
34784
35124
  delete f.tangents;
35125
+ delete f.curveSegs;
34785
35126
  delete f.roundWiden;
34786
35127
  }
34787
35128
  syncPathCmds(rCtx);
@@ -38873,7 +39214,7 @@ function wmfRectangle(p, l, t, r, b) {
38873
39214
  axisRect: { interior: rectInterior(p, box) }
38874
39215
  });
38875
39216
  }
38876
- function compatCorner(p, w, h, box) {
39217
+ function compatCorner(p, w, h, box, logical) {
38877
39218
  const m = gdiDeviceMatrix(p.rCtx);
38878
39219
  const cw = Math.round(Math.abs(w * m[0]) * 16);
38879
39220
  const ch = Math.round(Math.abs(h * m[3]) * 16);
@@ -38881,24 +39222,21 @@ function compatCorner(p, w, h, box) {
38881
39222
  const uy = 16 * p.ky;
38882
39223
  if ((p.rCtx.state.penStyle & 15) === PS_INSIDEFRAME && !penIsCosmetic(p.rCtx)) {
38883
39224
  const penWidth = p.rCtx.state.penWidth * Math.sqrt(Math.abs(m[0] * m[3] - m[1] * m[2])) * 16;
38884
- const width = box.x1 - box.x0, height = box.y1 - box.y0;
38885
- return [Math.floor(Math.min(cw, width + penWidth) * width / (width + penWidth)), Math.floor(Math.min(ch, height + penWidth) * height / (height + penWidth))];
39225
+ const width2 = box.x1 - box.x0, height2 = box.y1 - box.y0;
39226
+ return [Math.floor(Math.min(cw, width2 + penWidth) * width2 / (width2 + penWidth)), Math.floor(Math.min(ch, height2 + penWidth) * height2 / (height2 + penWidth))];
38886
39227
  }
38887
- if (!penIsNull(p) && penIsCosmetic(p.rCtx)) {
38888
- const width = box.x1 - box.x0, height = box.y1 - box.y0;
38889
- return [Math.min(cw, width + ux) * width / (width + ux), Math.min(ch, height + uy) * height / (height + uy)];
38890
- }
38891
- if (!penIsNull(p) && !penIsCosmetic(p.rCtx)) {
38892
- return [Math.round(Math.floor(cw / (2 * ux)) * 2 * ux), Math.round(Math.floor(ch / (2 * uy)) * 2 * uy)];
38893
- }
38894
- return [Math.round(Math.floor(Math.round(cw / ux) / 2) * 2 * ux), Math.round(Math.floor(Math.round(ch / uy) / 2) * 2 * uy)];
39228
+ const width = box.x1 - box.x0, height = box.y1 - box.y0;
39229
+ const fullW = Math.abs((logical[2] - logical[0]) * m[0]) * 16 || width + ux;
39230
+ const fullH = Math.abs((logical[3] - logical[1]) * m[3]) * 16 || height + uy;
39231
+ const scaled2 = [Math.min(Math.abs(w * m[0]) * 16, fullW) * width / fullW, Math.min(Math.abs(h * m[3]) * 16, fullH) * height / fullH];
39232
+ return penIsCosmetic(p.rCtx) && !penIsNull(p) ? scaled2 : [Math.floor(scaled2[0]), Math.floor(scaled2[1])];
38895
39233
  }
38896
39234
  function wmfRoundRect(p, l, t, r, b, w, h) {
38897
39235
  const box = compatBox(p, l, t, r, b, { curved: true });
38898
39236
  if (box.x1 < box.x0 || box.y1 < box.y0) {
38899
39237
  return;
38900
39238
  }
38901
- const [cw, ch] = compatCorner(p, w, h, box);
39239
+ const [cw, ch] = compatCorner(p, w, h, box, [l, t, r, b]);
38902
39240
  const cr = canvasRect(box);
38903
39241
  paintGdiShape(p.rCtx, {
38904
39242
  build: (c) => {
@@ -38951,10 +39289,14 @@ function compatArc(p, kind, l, t, r, b, xs, ys, xe, ye) {
38951
39289
  if (box.x1 < box.x0 || box.y1 < box.y0) {
38952
39290
  return null;
38953
39291
  }
38954
- const raw = compatBox(p, l, t, r, b, { exclusive: false });
39292
+ const m = gdiDeviceMatrix(p.rCtx);
39293
+ const deviceFix = (x, y) => [(m[0] * x + m[2] * y + m[4]) * 16, (m[1] * x + m[3] * y + m[5]) * 16];
39294
+ const [ax, ay] = deviceFix(l, t);
39295
+ const [bx, by] = deviceFix(r, b);
39296
+ const raw = { x0: Math.min(ax, bx), x1: Math.max(ax, bx), y0: Math.min(ay, by), y1: Math.max(ay, by) };
38955
39297
  const onBox = (v, r0, r1, b0, b1) => (b0 + b1) / 2 + (r1 !== r0 ? (v - (r0 + r1) / 2) * (b1 - b0) / (r1 - r0) : v - (r0 + r1) / 2);
38956
39298
  const radial = (x, y) => {
38957
- const [fx, fy] = fixPoint(p.rCtx, x, y);
39299
+ const [fx, fy] = deviceFix(x, y);
38958
39300
  return [onBox(fx, raw.x0, raw.x1, box.x0, box.x1), onBox(fy, raw.y0, raw.y1, box.y0, box.y1)];
38959
39301
  };
38960
39302
  return { box, s: radial(xs, ys), e: radial(xe, ye) };