emf-converter 4.6.2 → 4.6.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/browser.js CHANGED
@@ -15598,9 +15598,37 @@ function mix(c0, c1, f) {
15598
15598
  c0[3] + (c1[3] - c0[3]) * f
15599
15599
  ];
15600
15600
  }
15601
+ var f32Buffer = new Float32Array(1);
15602
+ var f32Bits = new Int32Array(f32Buffer.buffer);
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+ function truncF32(x) {
15604
+ const r = Math.fround(x);
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+ if (Math.abs(r) > Math.abs(x)) {
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+ f32Buffer[0] = r;
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+ f32Bits[0] -= 1;
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+ return f32Buffer[0];
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+ }
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+ return r;
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+ }
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+ function blendFactor(positions, factors, t) {
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+ const n = Math.min(positions.length, factors.length);
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+ if (n === 0) {
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+ return t;
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+ }
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+ if (t <= positions[0]) {
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+ return factors[0];
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+ }
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+ for (let i = 1; i < n; i++) {
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+ if (t <= positions[i]) {
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+ const span = truncF32(positions[i] - positions[i - 1]);
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+ const s = span > 0 ? truncF32(truncF32(t - positions[i - 1]) / span) : 1;
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+ return truncF32(factors[i - 1] + truncF32(truncF32(factors[i] - factors[i - 1]) * s));
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+ }
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+ }
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+ return factors[n - 1];
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+ }
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  function mixBlend(c0, c1, f) {
15602
- const g = Math.fround(1 - f);
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- const ch = (a, b) => (Math.trunc(a * 256 * g) + Math.trunc(b * 256 * f)) / 256;
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+ const g = truncF32(1 - f);
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+ const ch = (a, b) => truncF32(truncF32(a * g) + truncF32(b * f));
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  return [ch(c0[0], c1[0]), ch(c0[1], c1[1]), ch(c0[2], c1[2]), ch(c0[3], c1[3])];
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  }
15606
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  function rampColorAt(ramp, t) {
@@ -15623,7 +15651,7 @@ function rampColorAt(ramp, t) {
15623
15651
  const start = premultiplied(ramp.startArgb, gamma);
15624
15652
  const end = premultiplied(ramp.endArgb, gamma);
15625
15653
  if (ramp.blend && !gamma) {
15626
- return mixBlend(start, end, piecewise(ramp.blend.positions, ramp.blend.factors, t));
15654
+ return mixBlend(start, end, blendFactor(ramp.blend.positions, ramp.blend.factors, t));
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  }
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  return mix(start, end, ramp.blend ? piecewise(ramp.blend.positions, ramp.blend.factors, t) : t);
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  }
@@ -16508,7 +16536,7 @@ function gdipBlur(src, w, h, radius, vRow = 0, vZeroAbove = false, fullVertical
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  function blurReduction(radius) {
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  return radius < 20 ? 1 : radius < 40 ? 2 : radius <= 80 ? 4 : radius < 160 ? 8 : 16;
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  }
16511
- function effectBlur(src, width, height, radius) {
16539
+ function effectBlur(src, width, height, radius, expanded = false) {
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  const factor = blurReduction(radius);
16513
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  if (factor === 1 || (width < 4 || height < 4) && (width % factor !== 0 || height % factor !== 0)) {
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  return gdipBlur(src, width, height, radius);
@@ -16526,6 +16554,21 @@ function effectBlur(src, width, height, radius) {
16526
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  }
16527
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  }
16528
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  const filtered = gdipBlur(reduced, w, h, radius / factor, 0, false, true, Math.floor(width / factor), Math.floor(height / factor));
16557
+ if (!expanded) {
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+ const out2 = new Float64Array(src.length);
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+ for (let y = 0; y < height; y++) for (let x = 0; x < width; x++) {
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+ const px = clamp((x + 0.5) / factor - 0.5, 0, w - 1), py = clamp((y + 0.5) / factor - 0.5, 0, h - 1);
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+ const ix = Math.floor(px), iy = Math.floor(py), fx = px - ix, fy = py - iy;
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+ const x1 = Math.min(w - 1, ix + 1), y1 = Math.min(h - 1, iy + 1);
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+ for (let c = 0; c < 4; c++) {
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+ const at = (xx, yy) => filtered[(yy * w + xx) * 4 + c];
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+ const top = Math.floor((1 - fx) * at(ix, iy) + fx * at(x1, iy));
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+ const bottom = Math.floor((1 - fx) * at(ix, y1) + fx * at(x1, y1));
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+ out2[(y * width + x) * 4 + c] = Math.floor((1 - fy) * top + fy * bottom);
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+ }
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+ }
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+ return out2;
16571
+ }
16529
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  for (let i = 0; i < filtered.length; i++) filtered[i] = Math.round(filtered[i]);
16530
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  const out = new Float64Array(src.length);
16531
16574
  for (let y = 0; y < height; y++) for (let x = 0; x < width; x++) {
@@ -16620,7 +16663,7 @@ function expandedBlur(rgba, width, height, radius, x0, y0, x1, y1, cropped) {
16620
16663
  const gy1 = Math.min(height, y1 + r);
16621
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  copyBlock(rgba, width, gx0, gy0, gx1 - gx0, gy1 - gy0, buf, bw, gx0 - (x0 - r), gy0 - (y0 - r));
16622
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  }
16623
- const blurred = blurReduction(radius) > 1 ? effectBlur(buf, bw, bh, radius) : gdipBlur(buf, bw, bh, radius, cropped ? r : 0, cropped, false, bw, bh, Math.ceil((y1 - y0) / (x1 - x0)));
16666
+ const blurred = blurReduction(radius) > 1 ? effectBlur(buf, bw, bh, radius, true) : gdipBlur(buf, bw, bh, radius, cropped ? r : 0, cropped, false, bw, bh, Math.ceil((y1 - y0) / (x1 - x0)));
16624
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  const w = x1 - x0;
16625
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  const out = new Uint8ClampedArray(w * (y1 - y0) * 4);
16626
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  for (let y = 0; y < y1 - y0; y++) {
package/dist/browser.mjs CHANGED
@@ -15596,9 +15596,37 @@ function mix(c0, c1, f) {
15596
15596
  c0[3] + (c1[3] - c0[3]) * f
15597
15597
  ];
15598
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  }
15599
+ var f32Buffer = new Float32Array(1);
15600
+ var f32Bits = new Int32Array(f32Buffer.buffer);
15601
+ function truncF32(x) {
15602
+ const r = Math.fround(x);
15603
+ if (Math.abs(r) > Math.abs(x)) {
15604
+ f32Buffer[0] = r;
15605
+ f32Bits[0] -= 1;
15606
+ return f32Buffer[0];
15607
+ }
15608
+ return r;
15609
+ }
15610
+ function blendFactor(positions, factors, t) {
15611
+ const n = Math.min(positions.length, factors.length);
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+ if (n === 0) {
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+ return t;
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+ }
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+ if (t <= positions[0]) {
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+ return factors[0];
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+ }
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+ for (let i = 1; i < n; i++) {
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+ if (t <= positions[i]) {
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+ const span = truncF32(positions[i] - positions[i - 1]);
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+ const s = span > 0 ? truncF32(truncF32(t - positions[i - 1]) / span) : 1;
15622
+ return truncF32(factors[i - 1] + truncF32(truncF32(factors[i] - factors[i - 1]) * s));
15623
+ }
15624
+ }
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+ return factors[n - 1];
15626
+ }
15599
15627
  function mixBlend(c0, c1, f) {
15600
- const g = Math.fround(1 - f);
15601
- const ch = (a, b) => (Math.trunc(a * 256 * g) + Math.trunc(b * 256 * f)) / 256;
15628
+ const g = truncF32(1 - f);
15629
+ const ch = (a, b) => truncF32(truncF32(a * g) + truncF32(b * f));
15602
15630
  return [ch(c0[0], c1[0]), ch(c0[1], c1[1]), ch(c0[2], c1[2]), ch(c0[3], c1[3])];
15603
15631
  }
15604
15632
  function rampColorAt(ramp, t) {
@@ -15621,7 +15649,7 @@ function rampColorAt(ramp, t) {
15621
15649
  const start = premultiplied(ramp.startArgb, gamma);
15622
15650
  const end = premultiplied(ramp.endArgb, gamma);
15623
15651
  if (ramp.blend && !gamma) {
15624
- return mixBlend(start, end, piecewise(ramp.blend.positions, ramp.blend.factors, t));
15652
+ return mixBlend(start, end, blendFactor(ramp.blend.positions, ramp.blend.factors, t));
15625
15653
  }
15626
15654
  return mix(start, end, ramp.blend ? piecewise(ramp.blend.positions, ramp.blend.factors, t) : t);
15627
15655
  }
@@ -16506,7 +16534,7 @@ function gdipBlur(src, w, h, radius, vRow = 0, vZeroAbove = false, fullVertical
16506
16534
  function blurReduction(radius) {
16507
16535
  return radius < 20 ? 1 : radius < 40 ? 2 : radius <= 80 ? 4 : radius < 160 ? 8 : 16;
16508
16536
  }
16509
- function effectBlur(src, width, height, radius) {
16537
+ function effectBlur(src, width, height, radius, expanded = false) {
16510
16538
  const factor = blurReduction(radius);
16511
16539
  if (factor === 1 || (width < 4 || height < 4) && (width % factor !== 0 || height % factor !== 0)) {
16512
16540
  return gdipBlur(src, width, height, radius);
@@ -16524,6 +16552,21 @@ function effectBlur(src, width, height, radius) {
16524
16552
  }
16525
16553
  }
16526
16554
  const filtered = gdipBlur(reduced, w, h, radius / factor, 0, false, true, Math.floor(width / factor), Math.floor(height / factor));
16555
+ if (!expanded) {
16556
+ const out2 = new Float64Array(src.length);
16557
+ for (let y = 0; y < height; y++) for (let x = 0; x < width; x++) {
16558
+ const px = clamp((x + 0.5) / factor - 0.5, 0, w - 1), py = clamp((y + 0.5) / factor - 0.5, 0, h - 1);
16559
+ const ix = Math.floor(px), iy = Math.floor(py), fx = px - ix, fy = py - iy;
16560
+ const x1 = Math.min(w - 1, ix + 1), y1 = Math.min(h - 1, iy + 1);
16561
+ for (let c = 0; c < 4; c++) {
16562
+ const at = (xx, yy) => filtered[(yy * w + xx) * 4 + c];
16563
+ const top = Math.floor((1 - fx) * at(ix, iy) + fx * at(x1, iy));
16564
+ const bottom = Math.floor((1 - fx) * at(ix, y1) + fx * at(x1, y1));
16565
+ out2[(y * width + x) * 4 + c] = Math.floor((1 - fy) * top + fy * bottom);
16566
+ }
16567
+ }
16568
+ return out2;
16569
+ }
16527
16570
  for (let i = 0; i < filtered.length; i++) filtered[i] = Math.round(filtered[i]);
16528
16571
  const out = new Float64Array(src.length);
16529
16572
  for (let y = 0; y < height; y++) for (let x = 0; x < width; x++) {
@@ -16618,7 +16661,7 @@ function expandedBlur(rgba, width, height, radius, x0, y0, x1, y1, cropped) {
16618
16661
  const gy1 = Math.min(height, y1 + r);
16619
16662
  copyBlock(rgba, width, gx0, gy0, gx1 - gx0, gy1 - gy0, buf, bw, gx0 - (x0 - r), gy0 - (y0 - r));
16620
16663
  }
16621
- const blurred = blurReduction(radius) > 1 ? effectBlur(buf, bw, bh, radius) : gdipBlur(buf, bw, bh, radius, cropped ? r : 0, cropped, false, bw, bh, Math.ceil((y1 - y0) / (x1 - x0)));
16664
+ const blurred = blurReduction(radius) > 1 ? effectBlur(buf, bw, bh, radius, true) : gdipBlur(buf, bw, bh, radius, cropped ? r : 0, cropped, false, bw, bh, Math.ceil((y1 - y0) / (x1 - x0)));
16622
16665
  const w = x1 - x0;
16623
16666
  const out = new Uint8ClampedArray(w * (y1 - y0) * 4);
16624
16667
  for (let y = 0; y < y1 - y0; y++) {
package/dist/index.js CHANGED
@@ -15599,9 +15599,37 @@ function mix(c0, c1, f) {
15599
15599
  c0[3] + (c1[3] - c0[3]) * f
15600
15600
  ];
15601
15601
  }
15602
+ var f32Buffer = new Float32Array(1);
15603
+ var f32Bits = new Int32Array(f32Buffer.buffer);
15604
+ function truncF32(x) {
15605
+ const r = Math.fround(x);
15606
+ if (Math.abs(r) > Math.abs(x)) {
15607
+ f32Buffer[0] = r;
15608
+ f32Bits[0] -= 1;
15609
+ return f32Buffer[0];
15610
+ }
15611
+ return r;
15612
+ }
15613
+ function blendFactor(positions, factors, t) {
15614
+ const n = Math.min(positions.length, factors.length);
15615
+ if (n === 0) {
15616
+ return t;
15617
+ }
15618
+ if (t <= positions[0]) {
15619
+ return factors[0];
15620
+ }
15621
+ for (let i = 1; i < n; i++) {
15622
+ if (t <= positions[i]) {
15623
+ const span = truncF32(positions[i] - positions[i - 1]);
15624
+ const s = span > 0 ? truncF32(truncF32(t - positions[i - 1]) / span) : 1;
15625
+ return truncF32(factors[i - 1] + truncF32(truncF32(factors[i] - factors[i - 1]) * s));
15626
+ }
15627
+ }
15628
+ return factors[n - 1];
15629
+ }
15602
15630
  function mixBlend(c0, c1, f) {
15603
- const g = Math.fround(1 - f);
15604
- const ch = (a, b) => (Math.trunc(a * 256 * g) + Math.trunc(b * 256 * f)) / 256;
15631
+ const g = truncF32(1 - f);
15632
+ const ch = (a, b) => truncF32(truncF32(a * g) + truncF32(b * f));
15605
15633
  return [ch(c0[0], c1[0]), ch(c0[1], c1[1]), ch(c0[2], c1[2]), ch(c0[3], c1[3])];
15606
15634
  }
15607
15635
  function rampColorAt(ramp, t) {
@@ -15624,7 +15652,7 @@ function rampColorAt(ramp, t) {
15624
15652
  const start = premultiplied(ramp.startArgb, gamma);
15625
15653
  const end = premultiplied(ramp.endArgb, gamma);
15626
15654
  if (ramp.blend && !gamma) {
15627
- return mixBlend(start, end, piecewise(ramp.blend.positions, ramp.blend.factors, t));
15655
+ return mixBlend(start, end, blendFactor(ramp.blend.positions, ramp.blend.factors, t));
15628
15656
  }
15629
15657
  return mix(start, end, ramp.blend ? piecewise(ramp.blend.positions, ramp.blend.factors, t) : t);
15630
15658
  }
@@ -16509,7 +16537,7 @@ function gdipBlur(src, w, h, radius, vRow = 0, vZeroAbove = false, fullVertical
16509
16537
  function blurReduction(radius) {
16510
16538
  return radius < 20 ? 1 : radius < 40 ? 2 : radius <= 80 ? 4 : radius < 160 ? 8 : 16;
16511
16539
  }
16512
- function effectBlur(src, width, height, radius) {
16540
+ function effectBlur(src, width, height, radius, expanded = false) {
16513
16541
  const factor = blurReduction(radius);
16514
16542
  if (factor === 1 || (width < 4 || height < 4) && (width % factor !== 0 || height % factor !== 0)) {
16515
16543
  return gdipBlur(src, width, height, radius);
@@ -16527,6 +16555,21 @@ function effectBlur(src, width, height, radius) {
16527
16555
  }
16528
16556
  }
16529
16557
  const filtered = gdipBlur(reduced, w, h, radius / factor, 0, false, true, Math.floor(width / factor), Math.floor(height / factor));
16558
+ if (!expanded) {
16559
+ const out2 = new Float64Array(src.length);
16560
+ for (let y = 0; y < height; y++) for (let x = 0; x < width; x++) {
16561
+ const px = clamp((x + 0.5) / factor - 0.5, 0, w - 1), py = clamp((y + 0.5) / factor - 0.5, 0, h - 1);
16562
+ const ix = Math.floor(px), iy = Math.floor(py), fx = px - ix, fy = py - iy;
16563
+ const x1 = Math.min(w - 1, ix + 1), y1 = Math.min(h - 1, iy + 1);
16564
+ for (let c = 0; c < 4; c++) {
16565
+ const at = (xx, yy) => filtered[(yy * w + xx) * 4 + c];
16566
+ const top = Math.floor((1 - fx) * at(ix, iy) + fx * at(x1, iy));
16567
+ const bottom = Math.floor((1 - fx) * at(ix, y1) + fx * at(x1, y1));
16568
+ out2[(y * width + x) * 4 + c] = Math.floor((1 - fy) * top + fy * bottom);
16569
+ }
16570
+ }
16571
+ return out2;
16572
+ }
16530
16573
  for (let i = 0; i < filtered.length; i++) filtered[i] = Math.round(filtered[i]);
16531
16574
  const out = new Float64Array(src.length);
16532
16575
  for (let y = 0; y < height; y++) for (let x = 0; x < width; x++) {
@@ -16621,7 +16664,7 @@ function expandedBlur(rgba, width, height, radius, x0, y0, x1, y1, cropped) {
16621
16664
  const gy1 = Math.min(height, y1 + r);
16622
16665
  copyBlock(rgba, width, gx0, gy0, gx1 - gx0, gy1 - gy0, buf, bw, gx0 - (x0 - r), gy0 - (y0 - r));
16623
16666
  }
16624
- const blurred = blurReduction(radius) > 1 ? effectBlur(buf, bw, bh, radius) : gdipBlur(buf, bw, bh, radius, cropped ? r : 0, cropped, false, bw, bh, Math.ceil((y1 - y0) / (x1 - x0)));
16667
+ const blurred = blurReduction(radius) > 1 ? effectBlur(buf, bw, bh, radius, true) : gdipBlur(buf, bw, bh, radius, cropped ? r : 0, cropped, false, bw, bh, Math.ceil((y1 - y0) / (x1 - x0)));
16625
16668
  const w = x1 - x0;
16626
16669
  const out = new Uint8ClampedArray(w * (y1 - y0) * 4);
16627
16670
  for (let y = 0; y < y1 - y0; y++) {
package/dist/index.mjs CHANGED
@@ -15597,9 +15597,37 @@ function mix(c0, c1, f) {
15597
15597
  c0[3] + (c1[3] - c0[3]) * f
15598
15598
  ];
15599
15599
  }
15600
+ var f32Buffer = new Float32Array(1);
15601
+ var f32Bits = new Int32Array(f32Buffer.buffer);
15602
+ function truncF32(x) {
15603
+ const r = Math.fround(x);
15604
+ if (Math.abs(r) > Math.abs(x)) {
15605
+ f32Buffer[0] = r;
15606
+ f32Bits[0] -= 1;
15607
+ return f32Buffer[0];
15608
+ }
15609
+ return r;
15610
+ }
15611
+ function blendFactor(positions, factors, t) {
15612
+ const n = Math.min(positions.length, factors.length);
15613
+ if (n === 0) {
15614
+ return t;
15615
+ }
15616
+ if (t <= positions[0]) {
15617
+ return factors[0];
15618
+ }
15619
+ for (let i = 1; i < n; i++) {
15620
+ if (t <= positions[i]) {
15621
+ const span = truncF32(positions[i] - positions[i - 1]);
15622
+ const s = span > 0 ? truncF32(truncF32(t - positions[i - 1]) / span) : 1;
15623
+ return truncF32(factors[i - 1] + truncF32(truncF32(factors[i] - factors[i - 1]) * s));
15624
+ }
15625
+ }
15626
+ return factors[n - 1];
15627
+ }
15600
15628
  function mixBlend(c0, c1, f) {
15601
- const g = Math.fround(1 - f);
15602
- const ch = (a, b) => (Math.trunc(a * 256 * g) + Math.trunc(b * 256 * f)) / 256;
15629
+ const g = truncF32(1 - f);
15630
+ const ch = (a, b) => truncF32(truncF32(a * g) + truncF32(b * f));
15603
15631
  return [ch(c0[0], c1[0]), ch(c0[1], c1[1]), ch(c0[2], c1[2]), ch(c0[3], c1[3])];
15604
15632
  }
15605
15633
  function rampColorAt(ramp, t) {
@@ -15622,7 +15650,7 @@ function rampColorAt(ramp, t) {
15622
15650
  const start = premultiplied(ramp.startArgb, gamma);
15623
15651
  const end = premultiplied(ramp.endArgb, gamma);
15624
15652
  if (ramp.blend && !gamma) {
15625
- return mixBlend(start, end, piecewise(ramp.blend.positions, ramp.blend.factors, t));
15653
+ return mixBlend(start, end, blendFactor(ramp.blend.positions, ramp.blend.factors, t));
15626
15654
  }
15627
15655
  return mix(start, end, ramp.blend ? piecewise(ramp.blend.positions, ramp.blend.factors, t) : t);
15628
15656
  }
@@ -16507,7 +16535,7 @@ function gdipBlur(src, w, h, radius, vRow = 0, vZeroAbove = false, fullVertical
16507
16535
  function blurReduction(radius) {
16508
16536
  return radius < 20 ? 1 : radius < 40 ? 2 : radius <= 80 ? 4 : radius < 160 ? 8 : 16;
16509
16537
  }
16510
- function effectBlur(src, width, height, radius) {
16538
+ function effectBlur(src, width, height, radius, expanded = false) {
16511
16539
  const factor = blurReduction(radius);
16512
16540
  if (factor === 1 || (width < 4 || height < 4) && (width % factor !== 0 || height % factor !== 0)) {
16513
16541
  return gdipBlur(src, width, height, radius);
@@ -16525,6 +16553,21 @@ function effectBlur(src, width, height, radius) {
16525
16553
  }
16526
16554
  }
16527
16555
  const filtered = gdipBlur(reduced, w, h, radius / factor, 0, false, true, Math.floor(width / factor), Math.floor(height / factor));
16556
+ if (!expanded) {
16557
+ const out2 = new Float64Array(src.length);
16558
+ for (let y = 0; y < height; y++) for (let x = 0; x < width; x++) {
16559
+ const px = clamp((x + 0.5) / factor - 0.5, 0, w - 1), py = clamp((y + 0.5) / factor - 0.5, 0, h - 1);
16560
+ const ix = Math.floor(px), iy = Math.floor(py), fx = px - ix, fy = py - iy;
16561
+ const x1 = Math.min(w - 1, ix + 1), y1 = Math.min(h - 1, iy + 1);
16562
+ for (let c = 0; c < 4; c++) {
16563
+ const at = (xx, yy) => filtered[(yy * w + xx) * 4 + c];
16564
+ const top = Math.floor((1 - fx) * at(ix, iy) + fx * at(x1, iy));
16565
+ const bottom = Math.floor((1 - fx) * at(ix, y1) + fx * at(x1, y1));
16566
+ out2[(y * width + x) * 4 + c] = Math.floor((1 - fy) * top + fy * bottom);
16567
+ }
16568
+ }
16569
+ return out2;
16570
+ }
16528
16571
  for (let i = 0; i < filtered.length; i++) filtered[i] = Math.round(filtered[i]);
16529
16572
  const out = new Float64Array(src.length);
16530
16573
  for (let y = 0; y < height; y++) for (let x = 0; x < width; x++) {
@@ -16619,7 +16662,7 @@ function expandedBlur(rgba, width, height, radius, x0, y0, x1, y1, cropped) {
16619
16662
  const gy1 = Math.min(height, y1 + r);
16620
16663
  copyBlock(rgba, width, gx0, gy0, gx1 - gx0, gy1 - gy0, buf, bw, gx0 - (x0 - r), gy0 - (y0 - r));
16621
16664
  }
16622
- const blurred = blurReduction(radius) > 1 ? effectBlur(buf, bw, bh, radius) : gdipBlur(buf, bw, bh, radius, cropped ? r : 0, cropped, false, bw, bh, Math.ceil((y1 - y0) / (x1 - x0)));
16665
+ const blurred = blurReduction(radius) > 1 ? effectBlur(buf, bw, bh, radius, true) : gdipBlur(buf, bw, bh, radius, cropped ? r : 0, cropped, false, bw, bh, Math.ceil((y1 - y0) / (x1 - x0)));
16623
16666
  const w = x1 - x0;
16624
16667
  const out = new Uint8ClampedArray(w * (y1 - y0) * 4);
16625
16668
  for (let y = 0; y < y1 - y0; y++) {
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "emf-converter",
3
- "version": "4.6.2",
3
+ "version": "4.6.4",
4
4
  "description": "Convert EMF/WMF metafile binaries to PNG data URLs or SVG (markup, data URL, React/JSX)",
5
5
  "keywords": [
6
6
  "canvas",