eleva 1.2.16-beta → 1.2.18-beta
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +27 -15
- package/dist/eleva.cjs.js +358 -172
- package/dist/eleva.cjs.js.map +1 -1
- package/dist/eleva.d.ts +260 -109
- package/dist/eleva.esm.js +358 -172
- package/dist/eleva.esm.js.map +1 -1
- package/dist/eleva.umd.js +358 -172
- package/dist/eleva.umd.js.map +1 -1
- package/dist/eleva.umd.min.js +2 -2
- package/dist/eleva.umd.min.js.map +1 -1
- package/package.json +1 -1
- package/src/core/Eleva.js +163 -92
- package/src/modules/Emitter.js +23 -7
- package/src/modules/Renderer.js +183 -82
- package/src/modules/Signal.js +10 -7
- package/src/modules/TemplateEngine.js +6 -3
- package/types/core/Eleva.d.ts +167 -71
- package/types/core/Eleva.d.ts.map +1 -1
- package/types/modules/Emitter.d.ts +26 -10
- package/types/modules/Emitter.d.ts.map +1 -1
- package/types/modules/Renderer.d.ts +56 -19
- package/types/modules/Renderer.d.ts.map +1 -1
- package/types/modules/Signal.d.ts +11 -9
- package/types/modules/Signal.d.ts.map +1 -1
- package/types/modules/TemplateEngine.d.ts +8 -5
- package/types/modules/TemplateEngine.d.ts.map +1 -1
package/dist/eleva.cjs.js.map
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{"version":3,"file":"eleva.cjs.js","sources":["../src/modules/TemplateEngine.js","../src/modules/Signal.js","../src/modules/Emitter.js","../src/modules/Renderer.js","../src/core/Eleva.js"],"sourcesContent":["\"use strict\";\n\n/**\n * @class 🔒 TemplateEngine\n * @classdesc A secure template engine that handles interpolation and dynamic attribute parsing.\n * Provides a safe way to evaluate expressions in templates while preventing XSS attacks.\n * All methods are static and can be called directly on the class.\n *\n * @example\n * const template = \"Hello, {{name}}!\";\n * const data = { name: \"World\" };\n * const result = TemplateEngine.parse(template, data); // Returns: \"Hello, World!\"\n */\nexport class TemplateEngine {\n /**\n * @private {RegExp} Regular expression for matching template expressions in the format {{ expression }}\n */\n static expressionPattern = /\\{\\{\\s*(.*?)\\s*\\}\\}/g;\n\n /**\n * Parses a template string, replacing expressions with their evaluated values.\n * Expressions are evaluated in the provided data context.\n *\n * @public\n * @static\n * @param {string} template - The template string to parse.\n * @param {Object} data - The data context for evaluating expressions.\n * @returns {string} The parsed template with expressions replaced by their values.\n * @example\n * const result = TemplateEngine.parse(\"{{user.name}} is {{user.age}} years old\", {\n * user: { name: \"John\", age: 30 }\n * }); // Returns: \"John is 30 years old\"\n */\n static parse(template, data) {\n if (typeof template !== \"string\") return template;\n return template.replace(this.expressionPattern, (_, expression) =>\n this.evaluate(expression, data)\n );\n }\n\n /**\n * Evaluates an expression in the context of the provided data object.\n * Note: This does not provide a true sandbox and evaluated expressions may access global scope.\n *\n * @public\n * @static\n * @param {string} expression - The expression to evaluate.\n * @param {Object} data - The data context for evaluation.\n * @returns {*} The result of the evaluation, or an empty string if evaluation fails.\n * @example\n * const result = TemplateEngine.evaluate(\"user.name\", { user: { name: \"John\" } }); // Returns: \"John\"\n * const age = TemplateEngine.evaluate(\"user.age\", { user: { age: 30 } }); // Returns: 30\n */\n static evaluate(expression, data) {\n if (typeof expression !== \"string\") return expression;\n try {\n return new Function(\"data\", `with(data) { return ${expression}; }`)(data);\n } catch {\n return \"\";\n }\n }\n}\n","\"use strict\";\n\n/**\n * @class ⚡ Signal\n * @classdesc A reactive data holder that enables fine-grained reactivity in the Eleva framework.\n * Signals notify registered watchers when their value changes, enabling efficient DOM updates\n * through targeted patching rather than full re-renders.\n *\n * @example\n * const count = new Signal(0);\n * count.watch((value) => console.log(`Count changed to: ${value}`));\n * count.value = 1; // Logs: \"Count changed to: 1\"\n * @template T\n */\nexport class Signal {\n /**\n * Creates a new Signal instance with the specified initial value.\n *\n * @public\n * @param {*} value - The initial value of the signal.\n */\n constructor(value) {\n /** @private {T} Internal storage for the signal's current value, where T is the type of the initial value */\n this._value = value;\n /** @private {Set<function(T): void>} Collection of callback functions to be notified when value changes, where T is the value type */\n this._watchers = new Set();\n /** @private {boolean} Flag to prevent multiple synchronous watcher notifications and batch updates into microtasks */\n this._pending = false;\n }\n\n /**\n * Gets the current value of the signal.\n *\n * @public\n * @returns {T} The current value, where T is the type of the initial value.\n */\n get value() {\n return this._value;\n }\n\n /**\n * Sets a new value for the signal and notifies all registered watchers if the value has changed.\n * The notification is batched using microtasks to prevent multiple synchronous updates.\n *\n * @public\n * @param {T} newVal - The new value to set, where T is the type of the initial value.\n * @returns {void}\n */\n set value(newVal) {\n if (this._value === newVal) return;\n\n this._value = newVal;\n this._notify();\n }\n\n /**\n * Registers a watcher function that will be called whenever the signal's value changes.\n * The watcher will receive the new value as its argument.\n *\n * @public\n * @param {function(T): void} fn - The callback function to invoke on value change, where T is the value type.\n * @returns {function(): boolean} A function to unsubscribe the watcher.\n * @example\n * const unsubscribe = signal.watch((value) => console.log(value));\n * // Later...\n * unsubscribe(); // Stops watching for changes\n */\n watch(fn) {\n this._watchers.add(fn);\n return () => this._watchers.delete(fn);\n }\n\n /**\n * Notifies all registered watchers of a value change using microtask scheduling.\n * Uses a pending flag to batch multiple synchronous updates into a single notification.\n * All watcher callbacks receive the current value when executed.\n *\n * @private\n * @returns {void}\n */\n _notify() {\n if (this._pending) return;\n\n this._pending = true;\n queueMicrotask(() => {\n this._watchers.forEach((fn) => fn(this._value));\n this._pending = false;\n });\n }\n}\n","\"use strict\";\n\n/**\n * @class 📡 Emitter\n * @classdesc A robust event emitter that enables inter-component communication through a publish-subscribe pattern.\n * Components can emit events and listen for events from other components, facilitating loose coupling\n * and reactive updates across the application.\n *\n * @example\n * const emitter = new Emitter();\n * emitter.on('user:login', (user) => console.log(`User logged in: ${user.name}`));\n * emitter.emit('user:login', { name: 'John' }); // Logs: \"User logged in: John\"\n */\nexport class Emitter {\n /**\n * Creates a new Emitter instance.\n *\n * @public\n */\n constructor() {\n /** @private {Map<string, Set<function(any): void>>} Map of event names to their registered handler functions */\n this._events = new Map();\n }\n\n /**\n * Registers an event handler for the specified event name.\n * The handler will be called with the event data when the event is emitted.\n *\n * @public\n * @param {string} event - The name of the event to listen for.\n * @param {function(any): void} handler - The callback function to invoke when the event occurs.\n * @returns {function(): void} A function to unsubscribe the event handler.\n * @example\n * const unsubscribe = emitter.on('user:login', (user) => console.log(user));\n * // Later...\n * unsubscribe(); // Stops listening for the event\n */\n on(event, handler) {\n if (!this._events.has(event)) this._events.set(event, new Set());\n\n this._events.get(event).add(handler);\n return () => this.off(event, handler);\n }\n\n /**\n * Removes an event handler for the specified event name.\n * If no handler is provided, all handlers for the event are removed.\n *\n * @public\n * @param {string} event - The name of the event.\n * @param {function(any): void} [handler] - The specific handler function to remove.\n * @returns {void}\n */\n off(event, handler) {\n if (!this._events.has(event)) return;\n if (handler) {\n const handlers = this._events.get(event);\n handlers.delete(handler);\n // Remove the event if there are no handlers left\n if (handlers.size === 0) this._events.delete(event);\n } else {\n this._events.delete(event);\n }\n }\n\n /**\n * Emits an event with the specified data to all registered handlers.\n * Handlers are called synchronously in the order they were registered.\n *\n * @public\n * @param {string} event - The name of the event to emit.\n * @param {...any} args - Optional arguments to pass to the event handlers.\n * @returns {void}\n */\n emit(event, ...args) {\n if (!this._events.has(event)) return;\n this._events.get(event).forEach((handler) => handler(...args));\n }\n}\n","\"use strict\";\n\n/**\n * @class 🎨 Renderer\n * @classdesc A DOM renderer that handles efficient DOM updates through patching and diffing.\n * Provides methods for updating the DOM by comparing new and old structures and applying\n * only the necessary changes, minimizing layout thrashing and improving performance.\n *\n * @example\n * const renderer = new Renderer();\n * const container = document.getElementById(\"app\");\n * const newHtml = \"<div>Updated content</div>\";\n * renderer.patchDOM(container, newHtml);\n */\nexport class Renderer {\n /**\n * Creates a new Renderer instance with a reusable temporary container for parsing HTML.\n * @public\n */\n constructor() {\n /** @private {HTMLElement} Reusable temporary container for parsing new HTML */\n this._tempContainer = document.createElement(\"div\");\n }\n\n /**\n * Patches the DOM of a container element with new HTML content.\n * Efficiently updates the DOM by parsing new HTML into a reusable container\n * and applying only the necessary changes.\n *\n * @public\n * @param {HTMLElement} container - The container element to patch.\n * @param {string} newHtml - The new HTML content to apply.\n * @returns {void}\n * @throws {Error} If container is not an HTMLElement, newHtml is not a string, or patching fails.\n */\n patchDOM(container, newHtml) {\n if (!(container instanceof HTMLElement)) {\n throw new Error(\"Container must be an HTMLElement\");\n }\n if (typeof newHtml !== \"string\") {\n throw new Error(\"newHtml must be a string\");\n }\n\n try {\n // Directly set new HTML, replacing any existing content\n this._tempContainer.innerHTML = newHtml;\n\n this._diff(container, this._tempContainer);\n } catch {\n throw new Error(\"Failed to patch DOM\");\n }\n }\n\n /**\n * Diffs two DOM trees (old and new) and applies updates to the old DOM.\n * This method recursively compares nodes and their attributes, applying only\n * the necessary changes to minimize DOM operations.\n *\n * @private\n * @param {HTMLElement} oldParent - The original DOM element.\n * @param {HTMLElement} newParent - The new DOM element.\n * @returns {void}\n */\n _diff(oldParent, newParent) {\n if (oldParent.isEqualNode(newParent)) return;\n\n const oldChildren = oldParent.childNodes;\n const newChildren = newParent.childNodes;\n const maxLength = Math.max(oldChildren.length, newChildren.length);\n\n for (let i = 0; i < maxLength; i++) {\n const oldNode = oldChildren[i];\n const newNode = newChildren[i];\n\n if (oldNode?._eleva_instance) {\n continue;\n }\n\n if (!oldNode && newNode) {\n oldParent.appendChild(newNode.cloneNode(true));\n continue;\n }\n if (oldNode && !newNode) {\n oldParent.removeChild(oldNode);\n continue;\n }\n\n const isSameType =\n oldNode.nodeType === newNode.nodeType &&\n oldNode.nodeName === newNode.nodeName;\n\n if (!isSameType) {\n oldParent.replaceChild(newNode.cloneNode(true), oldNode);\n continue;\n }\n\n if (oldNode.nodeType === Node.ELEMENT_NODE) {\n const oldKey = oldNode.getAttribute(\"key\");\n const newKey = newNode.getAttribute(\"key\");\n\n if (oldKey !== newKey && (oldKey || newKey)) {\n oldParent.replaceChild(newNode.cloneNode(true), oldNode);\n continue;\n }\n\n this._updateAttributes(oldNode, newNode);\n this._diff(oldNode, newNode);\n } else if (\n oldNode.nodeType === Node.TEXT_NODE &&\n oldNode.nodeValue !== newNode.nodeValue\n ) {\n oldNode.nodeValue = newNode.nodeValue;\n }\n }\n }\n\n /**\n * Updates the attributes of an element to match those of a new element.\n * Handles special cases for ARIA attributes, data attributes, and boolean properties.\n *\n * @private\n * @param {HTMLElement} oldEl - The element to update.\n * @param {HTMLElement} newEl - The element providing the updated attributes.\n * @returns {void}\n */\n _updateAttributes(oldEl, newEl) {\n const oldAttrs = oldEl.attributes;\n const newAttrs = newEl.attributes;\n\n // Remove old attributes\n for (const { name } of oldAttrs) {\n if (!newEl.hasAttribute(name)) {\n oldEl.removeAttribute(name);\n }\n }\n\n // Update/add new attributes\n for (const attr of newAttrs) {\n const { name, value } = attr;\n if (name.startsWith(\"@\")) continue;\n\n if (oldEl.getAttribute(name) === value) continue;\n\n oldEl.setAttribute(name, value);\n\n if (name.startsWith(\"aria-\")) {\n const prop =\n \"aria\" +\n name.slice(5).replace(/-([a-z])/g, (_, l) => l.toUpperCase());\n oldEl[prop] = value;\n } else if (name.startsWith(\"data-\")) {\n oldEl.dataset[name.slice(5)] = value;\n } else {\n const prop = name.replace(/-([a-z])/g, (_, l) => l.toUpperCase());\n if (prop in oldEl) {\n const descriptor = Object.getOwnPropertyDescriptor(\n Object.getPrototypeOf(oldEl),\n prop\n );\n const isBoolean =\n typeof oldEl[prop] === \"boolean\" ||\n (descriptor?.get &&\n typeof descriptor.get.call(oldEl) === \"boolean\");\n\n if (isBoolean) {\n oldEl[prop] =\n value !== \"false\" &&\n (value === \"\" || value === prop || value === \"true\");\n } else {\n oldEl[prop] = value;\n }\n }\n }\n }\n }\n}\n","\"use strict\";\n\nimport { TemplateEngine } from \"../modules/TemplateEngine.js\";\nimport { Signal } from \"../modules/Signal.js\";\nimport { Emitter } from \"../modules/Emitter.js\";\nimport { Renderer } from \"../modules/Renderer.js\";\n\n/**\n * @typedef {Object} ComponentDefinition\n * @property {function(Object<string, any>): (Object<string, any>|Promise<Object<string, any>>)} [setup]\n * Optional setup function that initializes the component's state and returns reactive data\n * @property {function(Object<string, any>): string|Promise<string>} template\n * Required function that defines the component's HTML structure\n * @property {function(Object<string, any>): string} [style]\n * Optional function that provides component-scoped CSS styles\n * @property {Object<string, ComponentDefinition>} [children]\n * Optional object defining nested child components\n */\n\n/**\n * @typedef {Object} ElevaPlugin\n * @property {function(Eleva, Object<string, any>): void} install\n * Function that installs the plugin into the Eleva instance\n * @property {string} name\n * Unique identifier name for the plugin\n */\n\n/**\n * @typedef {Object} MountResult\n * @property {HTMLElement} container\n * The DOM element where the component is mounted\n * @property {Object<string, any>} data\n * The component's reactive state and context data\n * @property {function(): void} unmount\n * Function to clean up and unmount the component\n */\n\n/**\n * @class 🧩 Eleva\n * @classdesc A modern, signal-based component runtime framework that provides lifecycle hooks,\n * scoped styles, and plugin support. Eleva manages component registration, plugin integration,\n * event handling, and DOM rendering with a focus on performance and developer experience.\n *\n * @example\n * const app = new Eleva(\"myApp\");\n * app.component(\"myComponent\", {\n * template: (ctx) => `<div>Hello ${ctx.props.name}</div>`,\n * setup: (ctx) => ({ count: new Signal(0) })\n * });\n * app.mount(document.getElementById(\"app\"), \"myComponent\", { name: \"World\" });\n */\nexport class Eleva {\n /**\n * Creates a new Eleva instance with the specified name and configuration.\n *\n * @public\n * @param {string} name - The unique identifier name for this Eleva instance.\n * @param {Object<string, any>} [config={}] - Optional configuration object for the instance.\n * May include framework-wide settings and default behaviors.\n */\n constructor(name, config = {}) {\n /** @public {string} The unique identifier name for this Eleva instance */\n this.name = name;\n /** @public {Object<string, any>} Optional configuration object for the Eleva instance */\n this.config = config;\n /** @public {Emitter} Instance of the event emitter for handling component events */\n this.emitter = new Emitter();\n /** @public {typeof Signal} Static reference to the Signal class for creating reactive state */\n this.signal = Signal;\n /** @public {Renderer} Instance of the renderer for handling DOM updates and patching */\n this.renderer = new Renderer();\n\n /** @private {Map<string, ComponentDefinition>} Registry of all component definitions by name */\n this._components = new Map();\n /** @private {Map<string, ElevaPlugin>} Collection of installed plugin instances by name */\n this._plugins = new Map();\n /** @private {string[]} Array of lifecycle hook names supported by components */\n this._lifecycleHooks = [\n \"onBeforeMount\",\n \"onMount\",\n \"onBeforeUpdate\",\n \"onUpdate\",\n \"onUnmount\",\n ];\n /** @private {boolean} Flag indicating if the root component is currently mounted */\n this._isMounted = false;\n }\n\n /**\n * Integrates a plugin with the Eleva framework.\n * The plugin's install function will be called with the Eleva instance and provided options.\n * After installation, the plugin will be available for use by components.\n *\n * @public\n * @param {ElevaPlugin} plugin - The plugin object which must have an `install` function.\n * @param {Object<string, any>} [options={}] - Optional configuration options for the plugin.\n * @returns {Eleva} The Eleva instance (for method chaining).\n * @example\n * app.use(myPlugin, { option1: \"value1\" });\n */\n use(plugin, options = {}) {\n plugin.install(this, options);\n this._plugins.set(plugin.name, plugin);\n\n return this;\n }\n\n /**\n * Registers a new component with the Eleva instance.\n * The component will be available for mounting using its registered name.\n *\n * @public\n * @param {string} name - The unique name of the component to register.\n * @param {ComponentDefinition} definition - The component definition including setup, template, style, and children.\n * @returns {Eleva} The Eleva instance (for method chaining).\n * @throws {Error} If the component name is already registered.\n * @example\n * app.component(\"myButton\", {\n * template: (ctx) => `<button>${ctx.props.text}</button>`,\n * style: () => \"button { color: blue; }\"\n * });\n */\n component(name, definition) {\n /** @type {Map<string, ComponentDefinition>} */\n this._components.set(name, definition);\n return this;\n }\n\n /**\n * Mounts a registered component to a DOM element.\n * This will initialize the component, set up its reactive state, and render it to the DOM.\n *\n * @public\n * @param {HTMLElement} container - The DOM element where the component will be mounted.\n * @param {string|ComponentDefinition} compName - The name of the registered component or a direct component definition.\n * @param {Object<string, any>} [props={}] - Optional properties to pass to the component.\n * @returns {Promise<MountResult>}\n * A Promise that resolves to an object containing:\n * - container: The mounted component's container element\n * - data: The component's reactive state and context\n * - unmount: Function to clean up and unmount the component\n * @throws {Error} If the container is not found, or component is not registered.\n * @example\n * const instance = await app.mount(document.getElementById(\"app\"), \"myComponent\", { text: \"Click me\" });\n * // Later...\n * instance.unmount();\n */\n async mount(container, compName, props = {}) {\n if (!container) throw new Error(`Container not found: ${container}`);\n\n if (container._eleva_instance) {\n return container._eleva_instance;\n }\n\n /** @type {ComponentDefinition} */\n const definition =\n typeof compName === \"string\" ? this._components.get(compName) : compName;\n if (!definition) throw new Error(`Component \"${compName}\" not registered.`);\n\n if (typeof definition.template !== \"function\")\n throw new Error(\"Component template must be a function\");\n\n /**\n * Destructure the component definition to access core functionality.\n * - setup: Optional function for component initialization and state management\n * - template: Required function that returns the component's HTML structure\n * - style: Optional function for component-scoped CSS styles\n * - children: Optional object defining nested child components\n */\n const { setup, template, style, children } = definition;\n\n /**\n * Creates the initial context object for the component instance.\n * This context provides core functionality and will be merged with setup data.\n * @type {Object<string, any>}\n * @property {Object<string, any>} props - Component properties passed during mounting\n * @property {Emitter} emitter - Event emitter instance for component event handling\n * @property {function(any): Signal} signal - Factory function to create reactive Signal instances\n * @property {Object<string, function(): void>} ...lifecycleHooks - Prepared lifecycle hook functions\n */\n const context = {\n props,\n emitter: this.emitter,\n /** @type {(v: any) => Signal<any>} */\n signal: (v) => new this.signal(v),\n ...this._prepareLifecycleHooks(),\n };\n\n /**\n * Processes the mounting of the component.\n * This function handles:\n * 1. Merging setup data with the component context\n * 2. Setting up reactive watchers\n * 3. Rendering the component\n * 4. Managing component lifecycle\n *\n * @param {Object<string, any>} data - Data returned from the component's setup function\n * @returns {Promise<MountResult>} An object containing:\n * - container: The mounted component's container element\n * - data: The component's reactive state and context\n * - unmount: Function to clean up and unmount the component\n */\n const processMount = async (data) => {\n /** @type {Object<string, any>} */\n const mergedContext = { ...context, ...data };\n /** @type {Array<() => void>} */\n const watcherUnsubscribers = [];\n /** @type {Array<MountResult>} */\n const childInstances = [];\n /** @type {Array<() => void>} */\n const cleanupListeners = [];\n\n // Execute before hooks\n if (!this._isMounted) {\n mergedContext.onBeforeMount && mergedContext.onBeforeMount();\n } else {\n mergedContext.onBeforeUpdate && mergedContext.onBeforeUpdate();\n }\n\n /**\n * Renders the component by:\n * 1. Processing the template\n * 2. Updating the DOM\n * 3. Processing events, injecting styles, and mounting child components.\n */\n const render = async () => {\n const templateResult = await template(mergedContext);\n const newHtml = TemplateEngine.parse(templateResult, mergedContext);\n this.renderer.patchDOM(container, newHtml);\n this._processEvents(container, mergedContext, cleanupListeners);\n if (style)\n this._injectStyles(container, compName, style, mergedContext);\n if (children)\n await this._mountComponents(container, children, childInstances);\n\n if (!this._isMounted) {\n mergedContext.onMount && mergedContext.onMount();\n this._isMounted = true;\n } else {\n mergedContext.onUpdate && mergedContext.onUpdate();\n }\n };\n\n /**\n * Sets up reactive watchers for all Signal instances in the component's data.\n * When a Signal's value changes, the component will re-render to reflect the updates.\n * Stores unsubscribe functions to clean up watchers when component unmounts.\n */\n for (const val of Object.values(data)) {\n if (val instanceof Signal) watcherUnsubscribers.push(val.watch(render));\n }\n\n await render();\n\n const instance = {\n container,\n data: mergedContext,\n /**\n * Unmounts the component, cleaning up watchers and listeners, child components, and clearing the container.\n *\n * @returns {void}\n */\n unmount: () => {\n for (const fn of watcherUnsubscribers) fn();\n for (const fn of cleanupListeners) fn();\n for (const child of childInstances) child.unmount();\n mergedContext.onUnmount && mergedContext.onUnmount();\n container.innerHTML = \"\";\n delete container._eleva_instance;\n },\n };\n\n container._eleva_instance = instance;\n return instance;\n };\n\n // Handle asynchronous setup.\n const setupResult = typeof setup === \"function\" ? 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+
{"version":3,"file":"eleva.cjs.js","sources":["../src/modules/TemplateEngine.js","../src/modules/Signal.js","../src/modules/Emitter.js","../src/modules/Renderer.js","../src/core/Eleva.js"],"sourcesContent":["\"use strict\";\n\n/**\n * @class 🔒 TemplateEngine\n * @classdesc A secure template engine that handles interpolation and dynamic attribute parsing.\n * Provides a safe way to evaluate expressions in templates while preventing XSS attacks.\n * All methods are static and can be called directly on the class.\n *\n * @example\n * const template = \"Hello, {{name}}!\";\n * const data = { name: \"World\" };\n * const result = TemplateEngine.parse(template, data); // Returns: \"Hello, World!\"\n */\nexport class TemplateEngine {\n /**\n * @private {RegExp} Regular expression for matching template expressions in the format {{ expression }}\n * @type {RegExp}\n */\n static expressionPattern = /\\{\\{\\s*(.*?)\\s*\\}\\}/g;\n\n /**\n * Parses a template string, replacing expressions with their evaluated values.\n * Expressions are evaluated in the provided data context.\n *\n * @public\n * @static\n * @param {string} template - The template string to parse.\n * @param {Record<string, unknown>} data - The data context for evaluating expressions.\n * @returns {string} The parsed template with expressions replaced by their values.\n * @example\n * const result = TemplateEngine.parse(\"{{user.name}} is {{user.age}} years old\", {\n * user: { name: \"John\", age: 30 }\n * }); // Returns: \"John is 30 years old\"\n */\n static parse(template, data) {\n if (typeof template !== \"string\") return template;\n return template.replace(this.expressionPattern, (_, expression) =>\n this.evaluate(expression, data)\n );\n }\n\n /**\n * Evaluates an expression in the context of the provided data object.\n * Note: This does not provide a true sandbox and evaluated expressions may access global scope.\n * The use of the `with` statement is necessary for expression evaluation but has security implications.\n * Expressions should be carefully validated before evaluation.\n *\n * @public\n * @static\n * @param {string} expression - The expression to evaluate.\n * @param {Record<string, unknown>} data - The data context for evaluation.\n * @returns {unknown} The result of the evaluation, or an empty string if evaluation fails.\n * @example\n * const result = TemplateEngine.evaluate(\"user.name\", { user: { name: \"John\" } }); // Returns: \"John\"\n * const age = TemplateEngine.evaluate(\"user.age\", { user: { age: 30 } }); // Returns: 30\n */\n static evaluate(expression, data) {\n if (typeof expression !== \"string\") return expression;\n try {\n return new Function(\"data\", `with(data) { return ${expression}; }`)(data);\n } catch {\n return \"\";\n }\n }\n}\n","\"use strict\";\n\n/**\n * @class ⚡ Signal\n * @classdesc A reactive data holder that enables fine-grained reactivity in the Eleva framework.\n * Signals notify registered watchers when their value changes, enabling efficient DOM updates\n * through targeted patching rather than full re-renders.\n * Updates are batched using microtasks to prevent multiple synchronous notifications.\n * The class is generic, allowing type-safe handling of any value type T.\n *\n * @example\n * const count = new Signal(0);\n * count.watch((value) => console.log(`Count changed to: ${value}`));\n * count.value = 1; // Logs: \"Count changed to: 1\"\n * @template T\n */\nexport class Signal {\n /**\n * Creates a new Signal instance with the specified initial value.\n *\n * @public\n * @param {T} value - The initial value of the signal.\n */\n constructor(value) {\n /** @private {T} Internal storage for the signal's current value */\n this._value = value;\n /** @private {Set<(value: T) => void>} Collection of callback functions to be notified when value changes */\n this._watchers = new Set();\n /** @private {boolean} Flag to prevent multiple synchronous watcher notifications and batch updates into microtasks */\n this._pending = false;\n }\n\n /**\n * Gets the current value of the signal.\n *\n * @public\n * @returns {T} The current value.\n */\n get value() {\n return this._value;\n }\n\n /**\n * Sets a new value for the signal and notifies all registered watchers if the value has changed.\n * The notification is batched using microtasks to prevent multiple synchronous updates.\n *\n * @public\n * @param {T} newVal - The new value to set.\n * @returns {void}\n */\n set value(newVal) {\n if (this._value === newVal) return;\n\n this._value = newVal;\n this._notify();\n }\n\n /**\n * Registers a watcher function that will be called whenever the signal's value changes.\n * The watcher will receive the new value as its argument.\n *\n * @public\n * @param {(value: T) => void} fn - The callback function to invoke on value change.\n * @returns {() => boolean} A function to unsubscribe the watcher.\n * @example\n * const unsubscribe = signal.watch((value) => console.log(value));\n * // Later...\n * unsubscribe(); // Stops watching for changes\n */\n watch(fn) {\n this._watchers.add(fn);\n return () => this._watchers.delete(fn);\n }\n\n /**\n * Notifies all registered watchers of a value change using microtask scheduling.\n * Uses a pending flag to batch multiple synchronous updates into a single notification.\n * All watcher callbacks receive the current value when executed.\n *\n * @private\n * @returns {void}\n */\n _notify() {\n if (this._pending) return;\n\n this._pending = true;\n queueMicrotask(() => {\n /** @type {(fn: (value: T) => void) => void} */\n this._watchers.forEach((fn) => fn(this._value));\n this._pending = false;\n });\n }\n}\n","\"use strict\";\n\n/**\n * @class 📡 Emitter\n * @classdesc A robust event emitter that enables inter-component communication through a publish-subscribe pattern.\n * Components can emit events and listen for events from other components, facilitating loose coupling\n * and reactive updates across the application.\n * Events are handled synchronously in the order they were registered, with proper cleanup\n * of unsubscribed handlers.\n * Event names should follow the format 'namespace:action' (e.g., 'user:login', 'cart:update').\n *\n * @example\n * const emitter = new Emitter();\n * emitter.on('user:login', (user) => console.log(`User logged in: ${user.name}`));\n * emitter.emit('user:login', { name: 'John' }); // Logs: \"User logged in: John\"\n */\nexport class Emitter {\n /**\n * Creates a new Emitter instance.\n *\n * @public\n */\n constructor() {\n /** @private {Map<string, Set<(data: unknown) => void>>} Map of event names to their registered handler functions */\n this._events = new Map();\n }\n\n /**\n * Registers an event handler for the specified event name.\n * The handler will be called with the event data when the event is emitted.\n * Event names should follow the format 'namespace:action' for consistency.\n *\n * @public\n * @param {string} event - The name of the event to listen for (e.g., 'user:login').\n * @param {(data: unknown) => void} handler - The callback function to invoke when the event occurs.\n * @returns {() => void} A function to unsubscribe the event handler.\n * @example\n * const unsubscribe = emitter.on('user:login', (user) => console.log(user));\n * // Later...\n * unsubscribe(); // Stops listening for the event\n */\n on(event, handler) {\n if (!this._events.has(event)) this._events.set(event, new Set());\n\n this._events.get(event).add(handler);\n return () => this.off(event, handler);\n }\n\n /**\n * Removes an event handler for the specified event name.\n * If no handler is provided, all handlers for the event are removed.\n * Automatically cleans up empty event sets to prevent memory leaks.\n *\n * @public\n * @param {string} event - The name of the event to remove handlers from.\n * @param {(data: unknown) => void} [handler] - The specific handler function to remove.\n * @returns {void}\n * @example\n * // Remove a specific handler\n * emitter.off('user:login', loginHandler);\n * // Remove all handlers for an event\n * emitter.off('user:login');\n */\n off(event, handler) {\n if (!this._events.has(event)) return;\n if (handler) {\n const handlers = this._events.get(event);\n handlers.delete(handler);\n // Remove the event if there are no handlers left\n if (handlers.size === 0) this._events.delete(event);\n } else {\n this._events.delete(event);\n }\n }\n\n /**\n * Emits an event with the specified data to all registered handlers.\n * Handlers are called synchronously in the order they were registered.\n * If no handlers are registered for the event, the emission is silently ignored.\n *\n * @public\n * @param {string} event - The name of the event to emit.\n * @param {...unknown} args - Optional arguments to pass to the event handlers.\n * @returns {void}\n * @example\n * // Emit an event with data\n * emitter.emit('user:login', { name: 'John', role: 'admin' });\n * // Emit an event with multiple arguments\n * emitter.emit('cart:update', { items: [] }, { total: 0 });\n */\n emit(event, ...args) {\n if (!this._events.has(event)) return;\n this._events.get(event).forEach((handler) => handler(...args));\n }\n}\n","\"use strict\";\n\n/**\n * A regular expression to match hyphenated lowercase letters.\n * @private\n * @type {RegExp}\n */\nconst CAMEL_RE = /-([a-z])/g;\n\n/**\n * @class 🎨 Renderer\n * @classdesc A high-performance DOM renderer that implements an optimized direct DOM diffing algorithm.\n *\n * Key features:\n * - Single-pass diffing algorithm for efficient DOM updates\n * - Key-based node reconciliation for optimal performance\n * - Intelligent attribute handling for ARIA, data attributes, and boolean properties\n * - Preservation of special Eleva-managed instances and style elements\n * - Memory-efficient with reusable temporary containers\n *\n * The renderer is designed to minimize DOM operations while maintaining\n * exact attribute synchronization and proper node identity preservation.\n * It's particularly optimized for frequent updates and complex DOM structures.\n *\n * @example\n * const renderer = new Renderer();\n * const container = document.getElementById(\"app\");\n * const newHtml = \"<div>Updated content</div>\";\n * renderer.patchDOM(container, newHtml);\n */\nexport class Renderer {\n /**\n * Creates a new Renderer instance.\n * @public\n */\n constructor() {\n /**\n * A temporary container to hold the new HTML content while diffing.\n * @private\n * @type {HTMLElement}\n */\n this._tempContainer = document.createElement(\"div\");\n }\n\n /**\n * Patches the DOM of the given container with the provided HTML string.\n *\n * @public\n * @param {HTMLElement} container - The container whose DOM will be patched.\n * @param {string} newHtml - The new HTML string.\n * @throws {TypeError} If the container is not an HTMLElement or newHtml is not a string.\n * @throws {Error} If the DOM patching fails.\n * @returns {void}\n */\n patchDOM(container, newHtml) {\n if (!(container instanceof HTMLElement)) {\n throw new TypeError(\"Container must be an HTMLElement\");\n }\n if (typeof newHtml !== \"string\") {\n throw new TypeError(\"newHtml must be a string\");\n }\n\n try {\n this._tempContainer.innerHTML = newHtml;\n this._diff(container, this._tempContainer);\n } catch (error) {\n throw new Error(`Failed to patch DOM: ${error.message}`);\n }\n }\n\n /**\n * Performs a diff between two DOM nodes and patches the old node to match the new node.\n *\n * @private\n * @param {Node} oldParent - The old parent node to be patched.\n * @param {Node} newParent - The new parent node to compare.\n * @returns {void}\n */\n _diff(oldParent, newParent) {\n if (oldParent === newParent || oldParent.isEqualNode?.(newParent)) return;\n\n const oldChildren = Array.from(oldParent.childNodes);\n const newChildren = Array.from(newParent.childNodes);\n let oldStartIdx = 0,\n newStartIdx = 0;\n let oldEndIdx = oldChildren.length - 1;\n let newEndIdx = newChildren.length - 1;\n let oldKeyMap = null;\n\n while (oldStartIdx <= oldEndIdx && newStartIdx <= newEndIdx) {\n let oldStartNode = oldChildren[oldStartIdx];\n let newStartNode = newChildren[newStartIdx];\n\n if (!oldStartNode) {\n oldStartIdx++;\n continue;\n }\n if (!newStartNode) {\n newStartIdx++;\n continue;\n }\n\n if (this._keysMatch(oldStartNode, newStartNode)) {\n this._patchNode(oldStartNode, newStartNode);\n oldStartIdx++;\n newStartIdx++;\n } else {\n oldKeyMap ??= this._createKeyMap(oldChildren, oldStartIdx, oldEndIdx);\n\n const newKey =\n newStartNode.nodeType === Node.ELEMENT_NODE\n ? newStartNode.getAttribute(\"key\")\n : null;\n const moveIndex = newKey ? oldKeyMap.get(newKey) : undefined;\n const oldNodeToMove =\n moveIndex !== undefined ? oldChildren[moveIndex] : null;\n\n if (oldNodeToMove) {\n this._patchNode(oldNodeToMove, newStartNode);\n oldParent.insertBefore(oldNodeToMove, oldStartNode);\n\n if (moveIndex !== undefined) oldChildren[moveIndex] = null;\n } else {\n oldParent.insertBefore(newStartNode.cloneNode(true), oldStartNode);\n }\n newStartIdx++;\n }\n }\n\n // Cleanup\n if (oldStartIdx > oldEndIdx) {\n const refNode = newChildren[newEndIdx + 1]\n ? oldChildren[oldStartIdx]\n : null;\n for (let i = newStartIdx; i <= newEndIdx; i++) {\n if (newChildren[i])\n oldParent.insertBefore(newChildren[i].cloneNode(true), refNode);\n }\n } else if (newStartIdx > newEndIdx) {\n for (let i = oldStartIdx; i <= oldEndIdx; i++) {\n const node = oldChildren[i];\n if (\n node &&\n !(node.nodeName === \"STYLE\" && node.hasAttribute(\"data-e-style\"))\n ) {\n oldParent.removeChild(node);\n }\n }\n }\n }\n\n /**\n * Checks if the node types match.\n *\n * @private\n * @param {Node} oldNode - The old node.\n * @param {Node} newNode - The new node.\n * @returns {boolean} True if the nodes match, false otherwise.\n */\n _keysMatch(oldNode, newNode) {\n if (oldNode.nodeType !== Node.ELEMENT_NODE) return true;\n const oldKey = oldNode.getAttribute(\"key\");\n const newKey = newNode.getAttribute(\"key\");\n return oldKey === newKey;\n }\n\n /**\n * Patches a node.\n *\n * @private\n * @param {Node} oldNode - The old node to patch.\n * @param {Node} newNode - The new node to patch.\n * @returns {void}\n */\n _patchNode(oldNode, newNode) {\n if (oldNode?._eleva_instance) return;\n\n if (\n oldNode.nodeType !== newNode.nodeType ||\n oldNode.nodeName !== newNode.nodeName\n ) {\n oldNode.replaceWith(newNode.cloneNode(true));\n return;\n }\n\n if (oldNode.nodeType === Node.ELEMENT_NODE) {\n const oldEl = oldNode;\n const newEl = newNode;\n this._updateAttributes(oldEl, newEl);\n this._diff(oldEl, newEl);\n } else if (\n oldNode.nodeType === Node.TEXT_NODE &&\n oldNode.nodeValue !== newNode.nodeValue\n ) {\n oldNode.nodeValue = newNode.nodeValue;\n }\n }\n\n /**\n * Updates the attributes of an element.\n *\n * @private\n * @param {HTMLElement} oldEl - The old element to update.\n * @param {HTMLElement} newEl - The new element to update.\n * @returns {void}\n */\n _updateAttributes(oldEl, newEl) {\n const oldAttrs = oldEl.attributes;\n const newAttrs = newEl.attributes;\n\n // Single pass for new/updated attributes\n for (let i = 0; i < newAttrs.length; i++) {\n const { name, value } = newAttrs[i];\n if (name[0] === \"@\" || oldEl.getAttribute(name) === value) continue;\n\n oldEl.setAttribute(name, value);\n\n if (name[0] === \"a\" && name[4] === \"-\") {\n const s = name.slice(5);\n oldEl[\"aria\" + s.replace(CAMEL_RE, (_, l) => l.toUpperCase())] = value;\n } else if (name[0] === \"d\" && name[3] === \"-\") {\n oldEl.dataset[name.slice(5)] = value;\n } else {\n const prop = name.includes(\"-\")\n ? name.replace(CAMEL_RE, (_, l) => l.toUpperCase())\n : name;\n\n if (prop in oldEl) {\n const descriptor = Object.getOwnPropertyDescriptor(\n Object.getPrototypeOf(oldEl),\n prop\n );\n const isBoolean =\n typeof oldEl[prop] === \"boolean\" ||\n (descriptor?.get &&\n typeof descriptor.get.call(oldEl) === \"boolean\");\n if (isBoolean) {\n oldEl[prop] =\n value !== \"false\" &&\n (value === \"\" || value === prop || value === \"true\");\n } else {\n oldEl[prop] = value;\n }\n }\n }\n }\n\n // Remove any attributes no longer present\n for (let i = oldAttrs.length - 1; i >= 0; i--) {\n const name = oldAttrs[i].name;\n if (!newEl.hasAttribute(name)) {\n oldEl.removeAttribute(name);\n }\n }\n }\n\n /**\n * Creates a key map for the children of a parent node.\n *\n * @private\n * @param {Array<Node>} children - The children of the parent node.\n * @param {number} start - The start index of the children.\n * @param {number} end - The end index of the children.\n * @returns {Map<string, number>} A map of key to child index.\n */\n _createKeyMap(children, start, end) {\n const map = new Map();\n for (let i = start; i <= end; i++) {\n const child = children[i];\n if (child?.nodeType === Node.ELEMENT_NODE) {\n const key = child.getAttribute(\"key\");\n if (key) map.set(key, i);\n }\n }\n return map;\n }\n}\n","\"use strict\";\n\nimport { TemplateEngine } from \"../modules/TemplateEngine.js\";\nimport { Signal } from \"../modules/Signal.js\";\nimport { Emitter } from \"../modules/Emitter.js\";\nimport { Renderer } from \"../modules/Renderer.js\";\n\n/**\n * @typedef {Object} ComponentDefinition\n * @property {function(ComponentContext): (Record<string, unknown>|Promise<Record<string, unknown>>)} [setup]\n * Optional setup function that initializes the component's state and returns reactive data\n * @property {(function(ComponentContext): string|Promise<string>)} template\n * Required function that defines the component's HTML structure\n * @property {(function(ComponentContext): string)|string} [style]\n * Optional function or string that provides component-scoped CSS styles\n * @property {Record<string, ComponentDefinition>} [children]\n * Optional object defining nested child components\n */\n\n/**\n * @typedef {Object} ComponentContext\n * @property {Record<string, unknown>} props\n * Component properties passed during mounting\n * @property {Emitter} emitter\n * Event emitter instance for component event handling\n * @property {function<T>(value: T): Signal<T>} signal\n * Factory function to create reactive Signal instances\n * @property {function(LifecycleHookContext): Promise<void>} [onBeforeMount]\n * Hook called before component mounting\n * @property {function(LifecycleHookContext): Promise<void>} [onMount]\n * Hook called after component mounting\n * @property {function(LifecycleHookContext): Promise<void>} [onBeforeUpdate]\n * Hook called before component update\n * @property {function(LifecycleHookContext): Promise<void>} [onUpdate]\n * Hook called after component update\n * @property {function(UnmountHookContext): Promise<void>} [onUnmount]\n * Hook called during component unmounting\n */\n\n/**\n * @typedef {Object} LifecycleHookContext\n * @property {HTMLElement} container\n * The DOM element where the component is mounted\n * @property {ComponentContext} context\n * The component's reactive state and context data\n */\n\n/**\n * @typedef {Object} UnmountHookContext\n * @property {HTMLElement} container\n * The DOM element where the component is mounted\n * @property {ComponentContext} context\n * The component's reactive state and context data\n * @property {{\n * watchers: Array<() => void>, // Signal watcher cleanup functions\n * listeners: Array<() => void>, // Event listener cleanup functions\n * children: Array<MountResult> // Child component instances\n * }} cleanup\n * Object containing cleanup functions and instances\n */\n\n/**\n * @typedef {Object} MountResult\n * @property {HTMLElement} container\n * The DOM element where the component is mounted\n * @property {ComponentContext} data\n * The component's reactive state and context data\n * @property {function(): Promise<void>} unmount\n * Function to clean up and unmount the component\n */\n\n/**\n * @typedef {Object} ElevaPlugin\n * @property {function(Eleva, Record<string, unknown>): void} install\n * Function that installs the plugin into the Eleva instance\n * @property {string} name\n * Unique identifier name for the plugin\n */\n\n/**\n * @class 🧩 Eleva\n * @classdesc A modern, signal-based component runtime framework that provides lifecycle hooks,\n * scoped styles, and plugin support. Eleva manages component registration, plugin integration,\n * event handling, and DOM rendering with a focus on performance and developer experience.\n *\n * @example\n * // Basic component creation and mounting\n * const app = new Eleva(\"myApp\");\n * app.component(\"myComponent\", {\n * setup: (ctx) => ({ count: ctx.signal(0) }),\n * template: (ctx) => `<div>Hello ${ctx.props.name}</div>`\n * });\n * app.mount(document.getElementById(\"app\"), \"myComponent\", { name: \"World\" });\n *\n * @example\n * // Using lifecycle hooks\n * app.component(\"lifecycleDemo\", {\n * setup: () => {\n * return {\n * onMount: ({ container, context }) => {\n * console.log('Component mounted!');\n * }\n * };\n * },\n * template: `<div>Lifecycle Demo</div>`\n * });\n */\nexport class Eleva {\n /**\n * Creates a new Eleva instance with the specified name and configuration.\n *\n * @public\n * @param {string} name - The unique identifier name for this Eleva instance.\n * @param {Record<string, unknown>} [config={}] - Optional configuration object for the instance.\n * May include framework-wide settings and default behaviors.\n * @throws {Error} If the name is not provided or is not a string.\n * @returns {Eleva} A new Eleva instance.\n *\n * @example\n * const app = new Eleva(\"myApp\");\n * app.component(\"myComponent\", {\n * setup: (ctx) => ({ count: ctx.signal(0) }),\n * template: (ctx) => `<div>Hello ${ctx.props.name}!</div>`\n * });\n * app.mount(document.getElementById(\"app\"), \"myComponent\", { name: \"World\" });\n *\n */\n constructor(name, config = {}) {\n /** @public {string} The unique identifier name for this Eleva instance */\n this.name = name;\n /** @public {Object<string, unknown>} Optional configuration object for the Eleva instance */\n this.config = config;\n /** @public {Emitter} Instance of the event emitter for handling component events */\n this.emitter = new Emitter();\n /** @public {typeof Signal} Static reference to the Signal class for creating reactive state */\n this.signal = Signal;\n /** @public {Renderer} Instance of the renderer for handling DOM updates and patching */\n this.renderer = new Renderer();\n\n /** @private {Map<string, ComponentDefinition>} Registry of all component definitions by name */\n this._components = new Map();\n /** @private {Map<string, ElevaPlugin>} Collection of installed plugin instances by name */\n this._plugins = new Map();\n /** @private {boolean} Flag indicating if the root component is currently mounted */\n this._isMounted = false;\n }\n\n /**\n * Integrates a plugin with the Eleva framework.\n * The plugin's install function will be called with the Eleva instance and provided options.\n * After installation, the plugin will be available for use by components.\n *\n * @public\n * @param {ElevaPlugin} plugin - The plugin object which must have an `install` function.\n * @param {Object<string, unknown>} [options={}] - Optional configuration options for the plugin.\n * @returns {Eleva} The Eleva instance (for method chaining).\n * @example\n * app.use(myPlugin, { option1: \"value1\" });\n */\n use(plugin, options = {}) {\n plugin.install(this, options);\n this._plugins.set(plugin.name, plugin);\n\n return this;\n }\n\n /**\n * Registers a new component with the Eleva instance.\n * The component will be available for mounting using its registered name.\n *\n * @public\n * @param {string} name - The unique name of the component to register.\n * @param {ComponentDefinition} definition - The component definition including setup, template, style, and children.\n * @returns {Eleva} The Eleva instance (for method chaining).\n * @throws {Error} If the component name is already registered.\n * @example\n * app.component(\"myButton\", {\n * template: (ctx) => `<button>${ctx.props.text}</button>`,\n * style: `button { color: blue; }`\n * });\n */\n component(name, definition) {\n /** @type {Map<string, ComponentDefinition>} */\n this._components.set(name, definition);\n return this;\n }\n\n /**\n * Mounts a registered component to a DOM element.\n * This will initialize the component, set up its reactive state, and render it to the DOM.\n *\n * @public\n * @param {HTMLElement} container - The DOM element where the component will be mounted.\n * @param {string|ComponentDefinition} compName - The name of the registered component or a direct component definition.\n * @param {Object<string, unknown>} [props={}] - Optional properties to pass to the component.\n * @returns {Promise<MountResult>}\n * A Promise that resolves to an object containing:\n * - container: The mounted component's container element\n * - data: The component's reactive state and context\n * - unmount: Function to clean up and unmount the component\n * @throws {Error} If the container is not found, or component is not registered.\n * @example\n * const instance = await app.mount(document.getElementById(\"app\"), \"myComponent\", { text: \"Click me\" });\n * // Later...\n * instance.unmount();\n */\n async mount(container, compName, props = {}) {\n if (!container) throw new Error(`Container not found: ${container}`);\n\n if (container._eleva_instance) return container._eleva_instance;\n\n /** @type {ComponentDefinition} */\n const definition =\n typeof compName === \"string\" ? this._components.get(compName) : compName;\n if (!definition) throw new Error(`Component \"${compName}\" not registered.`);\n\n /**\n * Destructure the component definition to access core functionality.\n * - setup: Optional function for component initialization and state management\n * - template: Required function or string that returns the component's HTML structure\n * - style: Optional function or string for component-scoped CSS styles\n * - children: Optional object defining nested child components\n */\n const { setup, template, style, children } = definition;\n\n /** @type {ComponentContext} */\n const context = {\n props,\n emitter: this.emitter,\n /** @type {(v: unknown) => Signal<unknown>} */\n signal: (v) => new this.signal(v),\n };\n\n /**\n * Processes the mounting of the component.\n * This function handles:\n * 1. Merging setup data with the component context\n * 2. Setting up reactive watchers\n * 3. Rendering the component\n * 4. Managing component lifecycle\n *\n * @param {Object<string, unknown>} data - Data returned from the component's setup function\n * @returns {Promise<MountResult>} An object containing:\n * - container: The mounted component's container element\n * - data: The component's reactive state and context\n * - unmount: Function to clean up and unmount the component\n */\n const processMount = async (data) => {\n /** @type {ComponentContext} */\n const mergedContext = { ...context, ...data };\n /** @type {Array<() => void>} */\n const watchers = [];\n /** @type {Array<MountResult>} */\n const childInstances = [];\n /** @type {Array<() => void>} */\n const listeners = [];\n\n // Execute before hooks\n if (!this._isMounted) {\n /** @type {LifecycleHookContext} */\n await mergedContext.onBeforeMount?.({\n container,\n context: mergedContext,\n });\n } else {\n /** @type {LifecycleHookContext} */\n await mergedContext.onBeforeUpdate?.({\n container,\n context: mergedContext,\n });\n }\n\n /**\n * Renders the component by:\n * 1. Processing the template\n * 2. Updating the DOM\n * 3. 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