elements-kit 0.27.7 → 0.27.9

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@@ -78,12 +78,17 @@ type NoInline = {
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  * both edges of one axis.
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  */
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  type Boundary = (BlockEdge & InlineEdge) | (BlockEdge & NoInline) | (NoBlock & InlineEdge);
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+ /** Where {@link Region.place} puts a box's top-left corner. */
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+ interface Placement {
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+ readonly x: number;
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+ readonly y: number;
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+ }
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  /**
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  * Somewhere a box may go: a semi-bounded plane, each axis pinned or free.
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  * `place` is the only operation: it never writes, so the caller picks which
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  * channels to take — `box.x = region.place(box).x` moves one axis and leaves
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- * the rest. The box is placed as given: one larger than its room overflows
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- * rather than shrinks, as CSS does.
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+ * the rest. Size is never returned: the box is placed as given, so one larger
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+ * than its room overflows rather than shrinks, as CSS does.
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  *
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  * The four insets read back as CSS would want them: the pinned edge's
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  * coordinate, `null` for the other three (`auto`). A centred axis is not an
@@ -94,7 +99,7 @@ interface Region {
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  readonly right: number | null;
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  readonly top: number | null;
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  readonly bottom: number | null;
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- place(box: ReadonlyBox): Box;
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+ place(box: ReadonlyBox): Placement;
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  }
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  /**
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  * A {@link Region} driven by writes — for gestures, where the box grows away
@@ -112,7 +117,7 @@ declare class MutableRegion implements Region {
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  set right(v: number | null);
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  set top(v: number | null);
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  set bottom(v: number | null);
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- place(box: ReadonlyBox): Box;
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+ place(box: ReadonlyBox): Placement;
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  }
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  //#endregion
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  //#region src/ui/overlay/anchor.d.ts
@@ -139,6 +144,23 @@ type Inset = PhysicalInset | "inset-block-start" | "inset-block-end" | "inset-in
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  * box's reactive geometry, so calling it inside an `effect` tracks the anchor.
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  */
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  declare function anchor_length(box: Box & Partial<IDirection>, inset: Inset, side: BlockSide | InlineSide | number): number;
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+ /** Keywords naming the block axis. */
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+ type BlockKeyword = "top" | "bottom" | "span-top" | "span-bottom" | "block-start" | "block-end" | "span-block-start" | "span-block-end" | "y-start" | "y-end" | "span-y-start" | "span-y-end";
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+ /** Keywords naming the inline axis. */
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+ type InlineKeyword = "left" | "right" | "span-left" | "span-right" | "inline-start" | "inline-end" | "span-inline-start" | "span-inline-end" | "x-start" | "x-end" | "span-x-start" | "span-x-end";
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+ /** Keywords naming no axis — each takes whichever one is still free. */
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+ type AmbiguousKeyword = "center" | "span-all" | "start" | "end" | "span-start" | "span-end" | "self-start" | "self-end" | "span-self-start" | "span-self-end";
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+ type AreaKeyword = BlockKeyword | InlineKeyword | AmbiguousKeyword;
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+ /** Two keywords, in either order — `position-area` is unordered. */
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+ type Unordered<A extends string, B extends string> = `${A} ${B}` | `${B} ${A}`;
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+ /**
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+ * A valid `position-area` value: one keyword, or two naming different axes.
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+ * Two of the same explicit axis (`top bottom`, `left right`) is not a value —
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+ * {@link resolveArea} resolves anything invalid to the `block-end` fallback,
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+ * so catching it here is the difference between a compile error and a menu
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+ * that quietly opens on the wrong side.
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+ */
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+ type PositionAreaValue = AreaKeyword | Unordered<BlockKeyword, InlineKeyword> | Unordered<BlockKeyword, AmbiguousKeyword> | Unordered<InlineKeyword, AmbiguousKeyword> | `${AmbiguousKeyword} ${AmbiguousKeyword}`;
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  /**
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  * The reactive `position-area` property: the region of the viewport an
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  * overlay anchored to `anchor` may occupy, with the region's default
@@ -162,7 +184,7 @@ declare function anchor_length(box: Box & Partial<IDirection>, inset: Inset, sid
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  declare class PositionArea implements Region, ReadonlyBox {
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  #private;
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  readonly anchor: ReadonlyBox;
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- constructor(anchor: ReadonlyBox, area: string);
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+ constructor(anchor: ReadonlyBox, area: PositionAreaValue);
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  get x(): number;
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  get y(): number;
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  get w(): number;
@@ -172,7 +194,7 @@ declare class PositionArea implements Region, ReadonlyBox {
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  get top(): number | null;
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  get bottom(): number | null;
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  /** Every axis is pinned, so only the box's size is read. */
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- place(box: Pick<ReadonlyBox, "w" | "h">): Box;
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+ place(box: Pick<ReadonlyBox, "w" | "h">): Placement;
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  }
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  //#endregion
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  //#region src/ui/overlay/overlay.d.ts
@@ -261,4 +283,4 @@ declare class Motion implements IMotion {
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  abort(initial?: number): void;
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  }
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  //#endregion
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- export { type Align, type Axis, type BlockSide, type Boundary, ElementBox, gestures_d_exports as Gestures, type IDirection, type IMotion, type InlineSide, type Inset, Motion, MutableRegion, OverlayBox, type PhysicalInset, type Pin, PositionArea, type ReadonlyBox, type Region, WINDOW_BOX, WindowBox, anchor_length };
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+ export { type Align, type Axis, type BlockSide, type Boundary, ElementBox, gestures_d_exports as Gestures, type IDirection, type IMotion, type InlineSide, type Inset, Motion, MutableRegion, OverlayBox, type PhysicalInset, type Pin, type Placement, PositionArea, type PositionAreaValue, type ReadonlyBox, type Region, WINDOW_BOX, WindowBox, anchor_length };
@@ -74,9 +74,7 @@ var MutableRegion = class {
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  place(box) {
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  return {
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  x: placeAxis(this.#x(), box.x, box.w),
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- y: placeAxis(this.#y(), box.y, box.h),
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- w: box.w,
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- h: box.h
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+ y: placeAxis(this.#y(), box.y, box.h)
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  };
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  }
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  };
@@ -183,7 +181,8 @@ const A = (region, self = false) => ({
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  physical: false,
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  self
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  });
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- /** The full `position-area` keyword grammar → axis + physical region. */
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+ /** The full `position-area` keyword grammar → axis + physical region. The
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+ * key type forces this table and {@link PositionAreaValue} to stay in step. */
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  const KEYWORDS = {
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  top: B("start", true),
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  bottom: B("end", true),
@@ -370,9 +369,7 @@ var PositionArea = class {
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  place(box) {
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  return {
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  x: placePinned(this.#px, box.w),
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- y: placePinned(this.#py, box.h),
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- w: box.w,
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- h: box.h
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+ y: placePinned(this.#py, box.h)
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  };
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  }
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  };
package/package.json CHANGED
@@ -1,7 +1,7 @@
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  {
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  "name": "elements-kit",
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  "type": "module",
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- "version": "0.27.7",
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+ "version": "0.27.9",
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  "description": "A lightweight reactive UI library that transforms native HTMLElements into reactive components with signals. Ideal for framework-agnostic applications and web components.",
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  "keywords": [
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  "webcomponents",