electron-playwright-cli 0.1.1 → 0.1.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md
CHANGED
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@@ -26,12 +26,43 @@ Create `.playwright/cli.config.json` in your project root:
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The `args` array is passed to Electron. Point it at your app's main process entry point.
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The daemon shuts down automatically when the Electron app closes (via `close` or the app exiting on its own). The next command spawns a fresh daemon that reads the current config from disk, so config changes take effect immediately — no need to manually kill the daemon.
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Optional launch options:
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- `executablePath`: path to the Electron binary (defaults to the one in node_modules)
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- `cwd`: working directory for the Electron process
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- `env`: additional environment variables
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- `timeout`: launch timeout in milliseconds
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### App readiness
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By default, the CLI waits for the `load` event and a paint frame before accepting commands. For apps with async rendering (React, etc.), the first screenshot may still capture a blank page. Use `readyCondition` to tell the CLI when your app is actually ready:
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```json
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{
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"browser": {
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"launchOptions": {
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"args": ["main.js"]
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},
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"readyCondition": {
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"waitForSelector": "[data-testid='app-ready']",
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"timeout": 10000
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}
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}
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}
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```
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Available options (all optional, can be combined):
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| Option | Type | Description |
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|---|---|---|
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| `waitForSelector` | CSS selector | Waits for the element to be visible |
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| `waitForFunction` | JS expression | Waits for the expression to return truthy (e.g. `"document.fonts.ready"`) |
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| `waitForLoadState` | `"load"` \| `"domcontentloaded"` \| `"networkidle"` | Waits for the specified load state |
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| `timeout` | number (ms) | Timeout for all conditions (default: 10000) |
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A double `requestAnimationFrame` paint wait always runs after any conditions, ensuring pixels are rendered before the first command.
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## Usage
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```bash
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "electron-playwright-cli",
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"version": "0.1.
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"version": "0.1.3",
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"description": "Playwright CLI with Electron app support",
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"keywords": [
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"playwright",
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@@ -26,7 +26,7 @@
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},
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"license": "Apache-2.0",
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"scripts": {
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"check": "npm run fmt
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"check": "npm run fmt && npm run lint && npm run typecheck",
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"fmt": "oxfmt .",
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"fmt:check": "oxfmt --check .",
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"lint": "oxlint .",
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package/playwright-cli.js
CHANGED
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@@ -128,8 +128,10 @@ async function connectToSocket(socketPath) {
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async function connectToDaemon(sessionName) {
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const socketPath = daemonSocketPath(sessionName);
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// try to connect to existing daemon
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-
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// try to connect to existing daemon.
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// on Windows, named pipes aren't detected by stat().isSocket(),
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// so we always attempt a direct connection.
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if (os.platform() === "win32" || (await socketExists(socketPath))) {
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try {
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const socket = await connectToSocket(socketPath);
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return new SocketSession(socket);
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@@ -203,7 +205,7 @@ async function main() {
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const args = require("minimist")(argv);
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if (args.version || args.v) {
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const pkg = require("
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const pkg = require("./package.json");
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console.log(pkg.version);
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process.exit(0);
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}
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@@ -33,23 +33,22 @@ class ElectronContextFactory {
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await electronApp.firstWindow();
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}
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// wait for the page to
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// wait for the page to be ready before handing it off —
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// without this, screenshots taken immediately can capture a blank page
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const firstPage = browserContext.pages()[0];
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if (firstPage) {
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await firstPage
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.waitForLoadState("domcontentloaded", { timeout: 10000 })
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.catch(() => {});
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await this._waitForReady(firstPage);
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}
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electronApp.process().on("exit", () => {
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setTimeout(() => process.exit(0),
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setTimeout(() => process.exit(0), 500);
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});
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return {
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browserContext,
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close: async () => {
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await electronApp.close().catch(() => {});
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setTimeout(() => process.exit(0), 500);
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},
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};
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} catch (e) {
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@@ -57,6 +56,57 @@ class ElectronContextFactory {
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throw e;
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}
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}
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// waits for the app to be ready using either user-provided conditions
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// from config.browser.readyCondition, or a sensible default.
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//
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// config example:
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// "readyCondition": {
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// "waitForLoadState": "load",
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// "waitForSelector": "[data-testid='app-ready']",
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// "waitForFunction": "document.fonts.ready",
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// "timeout": 10000
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// }
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async _waitForReady(page) {
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const ready = this.config.browser?.readyCondition ?? {};
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const timeout = ready.timeout ?? 10000;
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// if user provided custom conditions, use those
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if (
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ready.waitForLoadState ||
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ready.waitForSelector ||
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ready.waitForFunction
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) {
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if (ready.waitForLoadState) {
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await page
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.waitForLoadState(ready.waitForLoadState, { timeout })
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.catch(() => {});
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}
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if (ready.waitForSelector) {
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await page
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.waitForSelector(ready.waitForSelector, { state: "visible", timeout })
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.catch(() => {});
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}
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if (ready.waitForFunction) {
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await page
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.waitForFunction(ready.waitForFunction, null, { timeout })
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.catch(() => {});
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}
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} else {
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// default: wait for load event (all resources loaded)
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await page.waitForLoadState("load", { timeout }).catch(() => {});
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}
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// always wait for at least one paint frame to ensure pixels are rendered
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await page
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.evaluate(
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() =>
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new Promise((resolve) =>
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requestAnimationFrame(() => requestAnimationFrame(resolve)),
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),
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)
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.catch(() => {});
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}
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}
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module.exports = { ElectronContextFactory };
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@@ -33,12 +33,41 @@ Create `.playwright/cli.config.json` in your project root:
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33
33
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34
34
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The `args` array is passed to Electron. Point it at your app's main process entry point.
|
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35
35
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|
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36
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+
The daemon shuts down automatically when the Electron app closes (via `close` or the app exiting on its own). The next command spawns a fresh daemon that reads the current config from disk, so config changes take effect immediately — no need to manually kill the daemon.
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37
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+
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38
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Optional launch options:
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37
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- `executablePath`: path to the Electron binary (defaults to the one in node_modules)
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38
40
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- `cwd`: working directory for the Electron process
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- `env`: additional environment variables
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40
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- `timeout`: launch timeout in milliseconds
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41
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+
### App readiness
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45
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+
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46
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+
By default, the CLI waits for the `load` event and a paint frame before accepting commands. For apps with async rendering (React, etc.), use `readyCondition` to tell the CLI when your app is actually ready:
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```json
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{
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"browser": {
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"launchOptions": {
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"args": ["main.js"]
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},
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"readyCondition": {
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"waitForSelector": "[data-testid='app-ready']",
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"timeout": 10000
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}
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}
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}
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```
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Available options (all optional, can be combined):
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63
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+
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| Option | Type | Description |
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|---|---|---|
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66
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| `waitForSelector` | CSS selector | Waits for the element to be visible |
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| `waitForFunction` | JS expression | Waits for the expression to return truthy (e.g. `"document.fonts.ready"`) |
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+
| `waitForLoadState` | `"load"` \| `"domcontentloaded"` \| `"networkidle"` | Waits for the specified load state |
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+
| `timeout` | number (ms) | Timeout for all conditions (default: 10000) |
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+
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## Commands
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### Core
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