electron-menubar 11.1.2 → 11.1.3

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package/lib/index.d.mts CHANGED
@@ -1,6 +1,5 @@
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  import { BrowserWindow, BrowserWindowConstructorOptions, LoadURLOptions, Menu, Rectangle, Tray } from "electron";
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  import { EventEmitter } from "node:events";
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- //#region src/Positioner.d.ts
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  /**
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  * Named anchor points for placing the menubar window. The `tray*` values are
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  * relative to the tray icon's bounds; the rest are relative to the work area
@@ -15,13 +14,18 @@ type WindowPosition$1 = 'trayLeft' | 'trayBottomLeft' | 'trayRight' | 'trayBotto
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  declare class Positioner {
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  private readonly browserWindow;
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  constructor(browserWindow: BrowserWindow);
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- calculate(position?: WindowPosition$1, trayBounds?: Rectangle): {
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+ /**
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+ * @param windowSize - Size to place, when it differs from the window's
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+ * current size (e.g. the size about to be applied with `setBounds`).
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+ */
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+ calculate(position?: WindowPosition$1, trayBounds?: Rectangle, windowSize?: {
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+ width: number;
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+ height: number;
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+ }): {
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  x: number;
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  y: number;
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  };
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  }
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- //#endregion
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- //#region src/types.d.ts
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  /**
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  * Options for creating a menubar application
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  */
@@ -190,8 +194,6 @@ interface Options {
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  */
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  windowPosition?: WindowPosition$1;
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  }
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- //#endregion
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- //#region src/Menubar.d.ts
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  /**
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  * The main Menubar class.
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  */
@@ -210,8 +212,10 @@ export declare class Menubar extends EventEmitter {
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  private _rightClickContextMenuBound;
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  private _warnedNoPositioning;
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  private _lastShowTime;
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+ private _lastBlurHideTime;
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  private _dockRehideTimeout?;
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  private _repositioning;
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+ private _heldSize?;
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  private _showOnAllWorkspaces;
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  private _tray?;
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  constructor(app: Electron.App, options?: Partial<Options>);
@@ -320,6 +324,32 @@ export declare class Menubar extends EventEmitter {
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  * `setSize` calls reposition the window correctly.
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  */
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  private readonly positionWindow;
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+ /**
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+ * Re-anchor the window after the app resizes it (e.g. via `setSize`).
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+ * Ignores the resize that moving the window itself causes; see
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+ * {@link holdSize}.
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+ */
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+ private readonly onWindowResize;
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+ /**
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+ * Pick the size to apply with the next move and remember it.
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+ *
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+ * On X11 with fractional display scaling, `setPosition` grows the window by
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+ * a pixel or two per call, and so does `setBounds` with the size `getSize`
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+ * reports, because each conversion between DIPs and device pixels rounds
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+ * up. That drift often lands without a `resize` event, so only the size can
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+ * tell it apart: a dimension within {@link sizeDrift} of the held size keeps
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+ * the held value, and any other value came from the app and becomes the new
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+ * held one.
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+ */
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+ private holdSize;
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+ /**
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+ * Size change per dimension, in DIPs, that moving the window can cause.
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+ * Rounding drift only happens at a fractional scale factor, so on any other
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+ * display every size change counts as the app's. At a fractional scale, an
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+ * app resize of up to this many DIPs is indistinguishable from drift and is
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+ * not kept.
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+ */
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+ private sizeDrift;
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  /**
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  * Compute and apply the tray-anchored position. Always call through
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  * {@link positionWindow}, which guards against re-entrancy.
@@ -363,8 +393,6 @@ export declare class Menubar extends EventEmitter {
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  private applyWorkspaceVisibility;
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  private windowClear;
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  }
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- //#endregion
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- //#region src/util/getWindowPosition.d.ts
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  type TaskbarLocation = 'top' | 'bottom' | 'left' | 'right';
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  /**
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  * Determine taskbard location: "top", "bottom", "left" or "right".
@@ -382,8 +410,6 @@ type WindowPosition = 'trayCenter' | 'topRight' | 'trayBottomCenter' | 'leftCent
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  * @param tray - The Electron Tray instance.
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  */
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  export declare function getWindowPosition(tray: Tray): WindowPosition;
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- //#endregion
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- //#region src/index.d.ts
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  /**
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  * Factory function to create a menubar application
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  *
@@ -391,6 +417,5 @@ export declare function getWindowPosition(tray: Tray): WindowPosition;
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  * {@link Options}
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  */
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  export declare function menubar(options?: Partial<Options>): Menubar;
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- //#endregion
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  export {};
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  //# sourceMappingURL=index.d.mts.map
package/lib/index.mjs CHANGED
@@ -3,7 +3,7 @@ import { EventEmitter } from "node:events";
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  import fs from "node:fs";
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  import path from "node:path";
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  import url from "node:url";
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- //#region src/Positioner.ts
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+ // src/Positioner.ts
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  /**
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  * Computes `{x, y}` coordinates for placing a {@link BrowserWindow} at a named
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  * position, optionally relative to a tray icon's bounds. Ported from
@@ -14,10 +14,14 @@ var Positioner = class {
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  constructor(browserWindow) {
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  this.browserWindow = browserWindow;
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  }
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- calculate(position, trayBounds) {
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+ /**
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+ * @param windowSize - Size to place, when it differs from the window's
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+ * current size (e.g. the size about to be applied with `setBounds`).
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+ */
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+ calculate(position, trayBounds, windowSize) {
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  if (!position) throw new TypeError("Positioner.calculate: a `position` argument is required.");
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  const screenSize = trayBounds ? screen.getDisplayMatching(trayBounds).workArea : screen.getDisplayNearestPoint(screen.getCursorScreenPoint()).workArea;
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- const [windowWidth, windowHeight] = this.browserWindow.getSize();
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+ const [windowWidth, windowHeight] = windowSize ? [windowSize.width, windowSize.height] : this.browserWindow.getSize();
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  const trayX = trayBounds?.x ?? NaN;
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  const trayWidth = trayBounds?.width ?? NaN;
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  const positions = {
@@ -92,8 +96,7 @@ var Positioner = class {
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  return coords;
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  }
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  };
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- //#endregion
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- //#region src/util/cleanOptions.ts
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+ // src/util/cleanOptions.ts
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  /**
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  * @ignore
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  */
@@ -124,8 +127,7 @@ function cleanOptions(opts) {
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  options.browserWindow.height = options.browserWindow.height !== void 0 ? options.browserWindow.height : DEFAULT_WINDOW_HEIGHT;
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  return options;
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  }
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- //#endregion
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- //#region src/util/getWindowPosition.ts
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+ // src/util/getWindowPosition.ts
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  /**
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  * Utilities to get taskbar position and consequently menubar's position
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  */
@@ -195,8 +197,7 @@ function getWindowPosition(tray) {
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  }
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  return "topRight";
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  }
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- //#endregion
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- //#region src/Menubar.ts
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+ // src/Menubar.ts
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  /**
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  * Grace period after `showWindow()` during which a `blur` on the popup is
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  * treated as the spurious Windows post-show blur and ignored instead of
@@ -204,6 +205,12 @@ function getWindowPosition(tray) {
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  */
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  const BLUR_HIDE_GRACE_MS = 400;
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  /**
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+ * Window after a blur-triggered hide during which a tray click on Linux is
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+ * taken as the click that caused the blur, so it leaves the popup closed. See
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+ * {@link Menubar.clicked}.
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+ */
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+ const TRAY_CLICK_AFTER_BLUR_HIDE_MS = 500;
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+ /**
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  * Delay before re-asserting the hidden dock after startup. macOS can silently
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  * drop an `app.dock.hide()` that races the app's launch activation
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  * transition, leaving the dock icon stuck for the whole session. See the
@@ -211,6 +218,12 @@ const BLUR_HIDE_GRACE_MS = 400;
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  */
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  const DOCK_REHIDE_DELAY_MS = 2e3;
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  /**
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+ * Largest size change per dimension, in DIPs, taken as rounding drift from
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+ * moving the window on a display with a fractional scale factor. A move there
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+ * changes each dimension by up to 2 DIPs. See {@link Menubar.holdSize}.
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+ */
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+ const FRACTIONAL_SCALE_DRIFT = 4;
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+ /**
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  * The main Menubar class.
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  */
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  var Menubar = class extends EventEmitter {
@@ -228,8 +241,10 @@ var Menubar = class extends EventEmitter {
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  _rightClickContextMenuBound = false;
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  _warnedNoPositioning = false;
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  _lastShowTime = 0;
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+ _lastBlurHideTime = 0;
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  _dockRehideTimeout;
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  _repositioning = false;
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+ _heldSize;
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  _showOnAllWorkspaces = false;
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  _tray;
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  constructor(app, options) {
@@ -378,8 +393,13 @@ var Menubar = class extends EventEmitter {
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  recenterOnTray() {
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  if (!this._browserWindow || !this._tray) return;
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  const bounds = this._tray.getBounds();
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- const { x, y } = this.positioner.calculate("trayCenter", bounds);
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- this._browserWindow.setPosition(Math.round(x), Math.round(y));
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+ const size = this.holdSize(this._browserWindow);
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+ const { x, y } = this.positioner.calculate("trayCenter", bounds, size);
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+ this._browserWindow.setBounds({
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+ x: Math.round(x),
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+ y: Math.round(y),
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+ ...size
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+ });
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  }
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  /**
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  * Replace the tray context menu after construction. On Linux this also
@@ -454,6 +474,7 @@ var Menubar = class extends EventEmitter {
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  this.positionWindow();
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  this.applyWindowFocusBehavior();
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  this._lastShowTime = Date.now();
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+ this._lastBlurHideTime = 0;
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  this._browserWindow.show();
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  this._isVisible = true;
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  this.emit("after-show");
@@ -476,6 +497,52 @@ var Menubar = class extends EventEmitter {
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  }
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  };
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  /**
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+ * Re-anchor the window after the app resizes it (e.g. via `setSize`).
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+ * Ignores the resize that moving the window itself causes; see
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+ * {@link holdSize}.
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+ */
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+ onWindowResize = () => {
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+ if (!this._browserWindow) return;
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+ const [width, height] = this._browserWindow.getSize();
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+ const held = this._heldSize;
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+ const drift = this.sizeDrift(this._browserWindow);
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+ if (held && Math.abs(width - held.width) <= drift && Math.abs(height - held.height) <= drift) return;
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+ this.positionWindow();
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+ };
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+ /**
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+ * Pick the size to apply with the next move and remember it.
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+ *
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+ * On X11 with fractional display scaling, `setPosition` grows the window by
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+ * a pixel or two per call, and so does `setBounds` with the size `getSize`
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+ * reports, because each conversion between DIPs and device pixels rounds
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+ * up. That drift often lands without a `resize` event, so only the size can
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+ * tell it apart: a dimension within {@link sizeDrift} of the held size keeps
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+ * the held value, and any other value came from the app and becomes the new
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+ * held one.
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+ */
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+ holdSize(win) {
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+ const [width, height] = win.getSize();
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+ const held = this._heldSize;
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+ const drift = this.sizeDrift(win);
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+ const size = {
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+ width: held && Math.abs(width - held.width) <= drift ? held.width : width,
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+ height: held && Math.abs(height - held.height) <= drift ? held.height : height
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+ };
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+ this._heldSize = size;
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+ return size;
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+ }
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+ /**
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+ * Size change per dimension, in DIPs, that moving the window can cause.
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+ * Rounding drift only happens at a fractional scale factor, so on any other
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+ * display every size change counts as the app's. At a fractional scale, an
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+ * app resize of up to this many DIPs is indistinguishable from drift and is
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+ * not kept.
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+ */
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+ sizeDrift(win) {
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+ const { scaleFactor } = screen.getDisplayMatching(win.getBounds());
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+ return Number.isInteger(scaleFactor) ? 0 : FRACTIONAL_SCALE_DRIFT;
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+ }
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+ /**
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  * Compute and apply the tray-anchored position. Always call through
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  * {@link positionWindow}, which guards against re-entrancy.
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  */
@@ -485,12 +552,17 @@ var Menubar = class extends EventEmitter {
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  const trayPos = this._cachedBounds ?? this._tray.getBounds?.();
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  let noBoundsPosition;
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  if ((trayPos === void 0 || trayPos.x === 0) && this._options.windowPosition?.startsWith("tray")) noBoundsPosition = process.platform === "win32" ? "bottomRight" : "topRight";
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- const position = this.positioner.calculate(this._options.windowPosition || noBoundsPosition, trayPos);
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+ const size = this.holdSize(this._browserWindow);
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+ const position = this.positioner.calculate(this._options.windowPosition || noBoundsPosition, trayPos, size);
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  const x = this._options.browserWindow.x !== void 0 ? this._options.browserWindow.x : position.x;
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  const y = this._options.browserWindow.y !== void 0 ? this._options.browserWindow.y : position.y;
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  const targetX = Math.round(x);
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  const targetY = Math.round(y);
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- this._browserWindow.setPosition(targetX, targetY);
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+ this._browserWindow.setBounds({
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+ x: targetX,
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+ y: targetY,
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+ ...size
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+ });
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  if (process.platform === "linux" && !!process.env.WAYLAND_DISPLAY && !this._warnedNoPositioning) {
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  const [actualX, actualY] = this._browserWindow.getPosition();
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  if (Math.abs(actualX - targetX) > 24 || Math.abs(actualY - targetY) > 24) {
@@ -534,6 +606,10 @@ var Menubar = class extends EventEmitter {
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  if (event && (event.shiftKey || event.ctrlKey || event.metaKey)) return this.hideWindow();
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  if (this._blurTimeout) clearInterval(this._blurTimeout);
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  if (this._browserWindow && this._isVisible) return this.hideWindow();
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+ if (process.platform === "linux" && Date.now() - this._lastBlurHideTime < TRAY_CLICK_AFTER_BLUR_HIDE_MS) {
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+ this._lastBlurHideTime = 0;
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+ return;
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+ }
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  this._cachedBounds = bounds || this._cachedBounds;
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  await this.showWindow(this._cachedBounds);
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  };
@@ -603,7 +679,10 @@ var Menubar = class extends EventEmitter {
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  if (this._blurTimeout) clearTimeout(this._blurTimeout);
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  this._blurTimeout = setTimeout(() => {
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  this._blurTimeout = null;
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- if (this.shouldHideOnBlur()) this.hideWindow();
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+ if (this.shouldHideOnBlur()) {
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+ this.hideWindow();
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+ this._lastBlurHideTime = Date.now();
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+ }
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  }, 100);
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  });
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  this._showOnAllWorkspaces = this._options.showOnAllWorkspaces !== false;
@@ -617,7 +696,7 @@ var Menubar = class extends EventEmitter {
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  if (input.type === "keyDown" && input.key === "Escape") this.hideWindow();
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  });
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  this._browserWindow.on("closed", this.windowClear.bind(this));
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- this._browserWindow.on("resize", this.positionWindow);
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+ this._browserWindow.on("resize", this.onWindowResize);
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  this.emit("before-load");
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  if (this._options.index !== false) await this._browserWindow.loadURL(this._options.index, this._options.loadUrlOptions);
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  this.emit("after-create-window");
@@ -643,11 +722,11 @@ var Menubar = class extends EventEmitter {
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  }
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  windowClear() {
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  this._browserWindow = void 0;
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+ this._heldSize = void 0;
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  this.emit("after-close");
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  }
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  };
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- //#endregion
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- //#region src/index.ts
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+ // src/index.ts
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  /**
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  * Entry point of menubar
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  * @example
@@ -665,7 +744,6 @@ var Menubar = class extends EventEmitter {
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  function menubar(options) {
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  return new Menubar(app, options);
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  }
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- //#endregion
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  export { Menubar, getWindowPosition, menubar, taskbarLocation };
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  //# sourceMappingURL=index.mjs.map
package/lib/index.mjs.map CHANGED
@@ -1 +1 @@
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- {"version":3,"file":"index.mjs","names":["electronScreen"],"sources":["../src/Positioner.ts","../src/util/cleanOptions.ts","../src/util/getWindowPosition.ts","../src/Menubar.ts","../src/index.ts"],"sourcesContent":["import { type BrowserWindow, type Rectangle, screen } from 'electron';\n\n/**\n * Named anchor points for placing the menubar window. The `tray*` values are\n * relative to the tray icon's bounds; the rest are relative to the work area\n * of the display containing the cursor (or the tray, when bounds are given).\n */\nexport type WindowPosition =\n | 'trayLeft'\n | 'trayBottomLeft'\n | 'trayRight'\n | 'trayBottomRight'\n | 'trayCenter'\n | 'trayBottomCenter'\n | 'topLeft'\n | 'topRight'\n | 'bottomLeft'\n | 'bottomRight'\n | 'topCenter'\n | 'bottomCenter'\n | 'leftCenter'\n | 'rightCenter'\n | 'center';\n\n/**\n * Computes `{x, y}` coordinates for placing a {@link BrowserWindow} at a named\n * position, optionally relative to a tray icon's bounds. Ported from\n * `electron-positioner@4.1.0` to drop the unmaintained runtime dependency.\n */\nexport class Positioner {\n private readonly browserWindow: BrowserWindow;\n\n constructor(browserWindow: BrowserWindow) {\n this.browserWindow = browserWindow;\n }\n\n calculate(\n position?: WindowPosition,\n trayBounds?: Rectangle,\n ): { x: number; y: number } {\n if (!position) {\n throw new TypeError(\n 'Positioner.calculate: a `position` argument is required.',\n );\n }\n\n const screenSize = trayBounds\n ? screen.getDisplayMatching(trayBounds).workArea\n : screen.getDisplayNearestPoint(screen.getCursorScreenPoint()).workArea;\n const [windowWidth, windowHeight] = this.browserWindow.getSize();\n const trayX = trayBounds?.x ?? Number.NaN;\n const trayWidth = trayBounds?.width ?? Number.NaN;\n\n const positions: Record<WindowPosition, { x: number; y: number }> = {\n trayLeft: {\n x: Math.floor(trayX),\n y: screenSize.y,\n },\n trayBottomLeft: {\n x: Math.floor(trayX),\n y: Math.floor(screenSize.height - (windowHeight - screenSize.y)),\n },\n trayRight: {\n x: Math.floor(trayX - windowWidth + trayWidth),\n y: screenSize.y,\n },\n trayBottomRight: {\n x: Math.floor(trayX - windowWidth + trayWidth),\n y: Math.floor(screenSize.height - (windowHeight - screenSize.y)),\n },\n trayCenter: {\n x: Math.floor(trayX - windowWidth / 2 + trayWidth / 2),\n y: screenSize.y,\n },\n trayBottomCenter: {\n x: Math.floor(trayX - windowWidth / 2 + trayWidth / 2),\n y: Math.floor(screenSize.height - (windowHeight - screenSize.y)),\n },\n topLeft: {\n x: screenSize.x,\n y: screenSize.y,\n },\n topRight: {\n x: Math.floor(screenSize.x + (screenSize.width - windowWidth)),\n y: screenSize.y,\n },\n bottomLeft: {\n x: screenSize.x,\n y: Math.floor(screenSize.height - (windowHeight - screenSize.y)),\n },\n bottomRight: {\n x: Math.floor(screenSize.x + (screenSize.width - windowWidth)),\n y: Math.floor(screenSize.height - (windowHeight - screenSize.y)),\n },\n topCenter: {\n x: Math.floor(screenSize.x + (screenSize.width / 2 - windowWidth / 2)),\n y: screenSize.y,\n },\n bottomCenter: {\n x: Math.floor(screenSize.x + (screenSize.width / 2 - windowWidth / 2)),\n y: Math.floor(screenSize.height - (windowHeight - screenSize.y)),\n },\n leftCenter: {\n x: screenSize.x,\n y:\n screenSize.y +\n Math.floor(screenSize.height / 2) -\n Math.floor(windowHeight / 2),\n },\n rightCenter: {\n x: Math.floor(screenSize.x + (screenSize.width - windowWidth)),\n y:\n screenSize.y +\n Math.floor(screenSize.height / 2) -\n Math.floor(windowHeight / 2),\n },\n center: {\n x: Math.floor(screenSize.x + (screenSize.width / 2 - windowWidth / 2)),\n y: Math.floor(\n (screenSize.height + screenSize.y) / 2 - windowHeight / 2,\n ),\n },\n };\n\n const coords = positions[position];\n\n // On Windows, a tray-relative position can push the window past the right\n // edge of the work area. Snap back to `topRight` x in that case so it stays\n // visible. See https://github.com/jenslind/electron-positioner.\n if (position.startsWith('tray')) {\n if (coords.x + windowWidth > screenSize.width + screenSize.x) {\n return { x: positions.topRight.x, y: coords.y };\n }\n }\n\n return coords;\n }\n}\n","/**\n * @ignore\n */\n\n/** */\n\nimport path from 'node:path';\nimport url from 'node:url';\n\nimport { app } from 'electron';\n\nimport type { Options } from '../types';\n\nconst DEFAULT_WINDOW_HEIGHT = 400;\nconst DEFAULT_WINDOW_WIDTH = 400;\n\n/**\n * Take as input some options, and return a sanitized version of it.\n *\n * @param opts - The options to clean.\n * @ignore\n */\nexport function cleanOptions(opts?: Partial<Options>): Options {\n const options: Partial<Options> = { ...opts };\n\n options.activateWithApp ??= true;\n options.ignoreDoubleClickEvents ??= true;\n if (!options.dir) {\n options.dir = app.getAppPath();\n }\n if (!path.isAbsolute(options.dir)) {\n options.dir = path.resolve(options.dir);\n }\n // Note: options.index can be `false`\n options.index ??= url.format({\n pathname: path.join(options.dir, 'index.html'),\n protocol: 'file:',\n slashes: true,\n });\n options.loadUrlOptions = options.loadUrlOptions || {};\n\n options.tooltip = options.tooltip || '';\n\n // `icon`, `preloadWindow`, `showDockIcon`, `showOnAllWorkspaces`,\n // `showOnRightClick` don't need any special treatment\n\n // Now we take care of `browserWindow`\n if (!options.browserWindow) {\n options.browserWindow = {};\n }\n\n // Set width/height on options to be usable before the window is created\n options.browserWindow.width =\n // Note: not using `options.browserWindow.width || DEFAULT_WINDOW_WIDTH` so\n // that users can put a 0 width\n options.browserWindow.width !== undefined\n ? options.browserWindow.width\n : DEFAULT_WINDOW_WIDTH;\n options.browserWindow.height =\n options.browserWindow.height !== undefined\n ? options.browserWindow.height\n : DEFAULT_WINDOW_HEIGHT;\n\n return options as Options;\n}\n","/**\n * Utilities to get taskbar position and consequently menubar's position\n */\n\n/** */\n\nimport { screen as electronScreen, type Rectangle, type Tray } from 'electron';\n\nconst isLinux = process.platform === 'linux';\n\nconst trayToScreenRects = (trayBounds: Rectangle): [Rectangle, Rectangle] => {\n // There may be more than one screen, so we need to figure out on which screen our tray icon lives.\n const { workArea, bounds: screenBounds } =\n electronScreen.getDisplayMatching(trayBounds);\n\n return [\n screenBounds,\n {\n ...workArea,\n x: workArea.x - screenBounds.x,\n y: workArea.y - screenBounds.y,\n },\n ];\n};\n\ntype TaskbarLocation = 'top' | 'bottom' | 'left' | 'right';\n\n/**\n * Determine taskbard location: \"top\", \"bottom\", \"left\" or \"right\".\n *\n * Only tested on Windows for now, and only used in Windows.\n *\n * @param tray - The Electron Tray instance.\n */\nexport function taskbarLocation(tray: Tray): TaskbarLocation {\n const trayBounds = tray.getBounds();\n const [screenBounds, workArea] = trayToScreenRects(trayBounds);\n\n if (\n process.platform === 'win32' &&\n trayBounds.width > 0 &&\n trayBounds.height > 0\n ) {\n // Other appbars also reserve work-area space. The tray's nearest display\n // edge identifies the taskbar without mistaking a PowerToys dock for it.\n const x = trayBounds.x + trayBounds.width / 2 - screenBounds.x;\n const y = trayBounds.y + trayBounds.height / 2 - screenBounds.y;\n const insets: Record<TaskbarLocation, number> = {\n top: workArea.y,\n bottom: screenBounds.height - workArea.y - workArea.height,\n left: workArea.x,\n right: screenBounds.width - workArea.x - workArea.width,\n };\n let nearest: [TaskbarLocation, number] = [\n 'bottom',\n Math.abs(screenBounds.height - y),\n ];\n const edges: [TaskbarLocation, number][] = [\n ['top', Math.abs(y)],\n ['left', Math.abs(x)],\n ['right', Math.abs(screenBounds.width - x)],\n ];\n for (const edge of edges) {\n // At a corner, prefer the edge that actually reserves work-area space.\n if (\n edge[1] < nearest[1] ||\n (edge[1] === nearest[1] && insets[edge[0]] > insets[nearest[0]])\n )\n nearest = edge;\n }\n return nearest[0];\n }\n\n // TASKBAR LEFT\n if (workArea.x > 0) {\n // Most likely Ubuntu hence assuming the window should be on top\n if (isLinux && workArea.y > 0) return 'top';\n // The workspace starts more on the right\n return 'left';\n }\n\n // TASKBAR TOP\n if (workArea.y > 0) {\n return 'top';\n }\n\n // TASKBAR RIGHT\n // Here both workArea.y and workArea.x are 0 so we can no longer leverage them.\n // We can use the workarea and display width though.\n // Determine taskbar location\n if (workArea.width < screenBounds.width) {\n // The taskbar is either on the left or right, but since the LEFT case was handled above,\n // we can be sure we're dealing with a right taskbar\n return 'right';\n }\n\n // TASKBAR BOTTOM\n // Since all the other cases were handled, we can be sure we're dealing with a bottom taskbar\n return 'bottom';\n}\n\ntype WindowPosition =\n | 'trayCenter'\n | 'topRight'\n | 'trayBottomCenter'\n | 'leftCenter'\n | 'bottomRight';\n\n/**\n * Depending on where the taskbar is, determine where the window should be\n * positioned.\n *\n * @param tray - The Electron Tray instance.\n */\nexport function getWindowPosition(tray: Tray): WindowPosition {\n switch (process.platform) {\n // macOS\n // Supports top taskbars\n case 'darwin':\n return 'trayCenter';\n // Linux\n // Windows\n // Supports top/bottom/left/right taskbar\n case 'linux':\n case 'win32': {\n const traySide = taskbarLocation(tray);\n\n // Assign position for menubar\n if (traySide === 'top') {\n return isLinux ? 'topRight' : 'trayCenter';\n }\n if (traySide === 'bottom') {\n return 'bottomRight';\n }\n if (traySide === 'left') {\n // Vertically centered against the left edge of the work area.\n // `bottomLeft` would put the window in the screen's bottom-left\n // corner — visually disconnected from the tray icon, which sits\n // somewhere on the left strip. Tray-anchored y isn't available\n // through `Positioner` for side taskbars, so center is the best\n // compromise that stays close to the tray.\n return 'leftCenter';\n }\n if (traySide === 'right') {\n return 'bottomRight';\n }\n }\n }\n\n // When we really don't know, we just show the menubar on the top-right\n return 'topRight';\n}\n","import { EventEmitter } from 'node:events';\nimport fs from 'node:fs';\nimport path from 'node:path';\n\nimport {\n autoUpdater,\n BrowserWindow,\n globalShortcut,\n type Menu,\n Tray,\n} from 'electron';\n\nimport { Positioner } from './Positioner';\nimport type { Options } from './types';\nimport { cleanOptions } from './util/cleanOptions';\nimport { getWindowPosition } from './util/getWindowPosition';\n\n/**\n * Grace period after `showWindow()` during which a `blur` on the popup is\n * treated as the spurious Windows post-show blur and ignored instead of\n * triggering the auto-hide. See the `blur` handler in {@link Menubar.createWindow}.\n */\nconst BLUR_HIDE_GRACE_MS = 400;\n\n/**\n * Delay before re-asserting the hidden dock after startup. macOS can silently\n * drop an `app.dock.hide()` that races the app's launch activation\n * transition, leaving the dock icon stuck for the whole session. See the\n * re-check in {@link Menubar.appReady}.\n */\nconst DOCK_REHIDE_DELAY_MS = 2_000;\n\n/**\n * The main Menubar class.\n */\nexport class Menubar extends EventEmitter {\n private readonly _app: Electron.App;\n private _browserWindow?: BrowserWindow;\n private _contextMenu?: Menu;\n private _blurTimeout: NodeJS.Timeout | null = null; // track blur events with timeout\n private _isDestroyed: boolean;\n private _isQuitting: boolean; // set when the app is shutting down, used by hideOnClose\n private _isVisible: boolean; // track visibility\n private _cachedBounds?: Electron.Rectangle; // _cachedBounds are needed for double-clicked event\n private readonly _options: Options;\n private _positioner: Positioner | undefined;\n private _shortcut?: Electron.Accelerator;\n private _rightClickContextMenuBound = false;\n private _warnedNoPositioning = false; // guards the one-time Wayland warning\n private _lastShowTime = 0; // timestamp of last show(), debounces the post-show blur on Windows\n private _dockRehideTimeout?: NodeJS.Timeout; // pending post-startup dock re-hide check\n private _repositioning = false; // guards against re-entrant positionWindow calls\n private _showOnAllWorkspaces = false; // `showOnAllWorkspaces` as read when the window was created\n private _tray?: Tray;\n\n constructor(app: Electron.App, options?: Partial<Options>) {\n super();\n this._app = app;\n this._options = cleanOptions(options);\n this._isDestroyed = false;\n this._isQuitting = false;\n this._isVisible = false;\n\n app.on('before-quit', this.onBeforeQuit);\n autoUpdater.on('before-quit-for-update', this.onBeforeQuit);\n\n if (app.isReady()) {\n // See https://github.com/maxogden/menubar/pull/151\n process.nextTick(this.onAppReady);\n } else {\n app.on('ready', this.onAppReady);\n }\n }\n\n /**\n * The Electron [App](https://electronjs.org/docs/api/app)\n * instance.\n */\n get app(): Electron.App {\n return this._app;\n }\n\n /**\n * The {@link Positioner} instance used to compute where the menubar window\n * should appear on screen. Available after the `after-create-window` event.\n */\n get positioner(): Positioner {\n if (!this._positioner) {\n throw new Error(\n 'Please access `this.positioner` after the `after-create-window` event has fired.',\n );\n }\n\n return this._positioner;\n }\n\n /**\n * The Electron [Tray](https://electronjs.org/docs/api/tray) instance.\n */\n get tray(): Tray {\n if (!this._tray) {\n throw new Error(\n 'Please access `this.tray` after the `ready` event has fired.',\n );\n }\n\n return this._tray;\n }\n\n /**\n * The Electron [BrowserWindow](https://electronjs.org/docs/api/browser-window)\n * instance, if it's present.\n */\n get window(): BrowserWindow | undefined {\n return this._browserWindow;\n }\n\n /**\n * Tear down the menubar instance: destroy the window, remove the tray, and\n * detach all listeners. Subsequent clicks on the tray will be no-ops until a\n * new {@link Menubar} instance is created.\n */\n destroy(): void {\n if (this.isDestroyed()) {\n return;\n }\n // Set first so `hideOnClose` lets the close go through instead of\n // intercepting it.\n this._isDestroyed = true;\n\n if (this._shortcut) {\n globalShortcut.unregister(this._shortcut);\n this._shortcut = undefined;\n }\n\n if (this._dockRehideTimeout) {\n clearTimeout(this._dockRehideTimeout);\n this._dockRehideTimeout = undefined;\n }\n\n if (this._browserWindow) {\n this._browserWindow.destroy();\n this._browserWindow = undefined;\n }\n\n if (this._tray) {\n // Ensure all potential listeners are removed.\n for (const event of ['click', 'right-click', 'double-click']) {\n this._tray.removeListener(\n event as Parameters<Tray['on']>[0],\n this.clicked,\n );\n }\n this._tray.setToolTip('');\n this._tray = undefined;\n }\n\n this._app.removeListener('ready', this.onAppReady);\n this._app.removeListener('activate', this.onAppActivate);\n this._app.removeListener('before-quit', this.onBeforeQuit);\n autoUpdater.removeListener('before-quit-for-update', this.onBeforeQuit);\n }\n\n /**\n * Whether {@link destroy} has been called on this menubar instance.\n */\n isDestroyed(): boolean {\n return this._isDestroyed;\n }\n\n /**\n * Retrieve a menubar option.\n *\n * @param key - The option key to retrieve, see {@link Options}.\n */\n getOption<K extends keyof Options>(key: K): Options[K] {\n return this._options[key];\n }\n\n /**\n * Hide the menubar window.\n */\n hideWindow(): void {\n if (!this._browserWindow || !this._isVisible) {\n return;\n }\n this.emit('hide');\n this._browserWindow.hide();\n if (process.platform === 'darwin') {\n this.applyWorkspaceVisibility(false);\n }\n this.emit('after-hide');\n this._isVisible = false;\n if (this._blurTimeout) {\n clearTimeout(this._blurTimeout);\n this._blurTimeout = null;\n }\n this.refreshContextMenu();\n }\n\n /**\n * Register a global keyboard accelerator that toggles the menubar window.\n * Replaces any previously registered shortcut owned by this Menubar.\n * Pass `undefined` to clear the current shortcut without registering a new\n * one. Returns whether the registration succeeded.\n *\n * @param accelerator - An Electron\n * [Accelerator](https://electronjs.org/docs/api/accelerator) string, or\n * `undefined` to clear.\n */\n setGlobalShortcut(accelerator: Electron.Accelerator | undefined): boolean {\n if (this._shortcut) {\n globalShortcut.unregister(this._shortcut);\n this._shortcut = undefined;\n }\n this._options.globalShortcut = accelerator;\n if (!accelerator) {\n return true;\n }\n const ok = globalShortcut.register(accelerator, () => this.toggleWindow());\n if (ok) {\n this._shortcut = accelerator;\n }\n return ok;\n }\n\n /**\n * Toggle the menubar window: hide it if visible, show it otherwise.\n * Resolves once the window finishes showing or hiding.\n */\n async toggleWindow(): Promise<void> {\n if (this._browserWindow && this._isVisible) {\n this.hideWindow();\n return;\n }\n await this.showWindow();\n }\n\n /**\n * Re-center the menubar window over the tray icon. Convenience wrapper for\n * `positioner.move('trayCenter', tray.getBounds())` that's safe to call\n * after the `after-create-window` event. No-op if the window doesn't\n * exist yet.\n */\n recenterOnTray(): void {\n if (!this._browserWindow || !this._tray) {\n return;\n }\n const bounds = this._tray.getBounds();\n const { x, y } = this.positioner.calculate('trayCenter', bounds);\n this._browserWindow.setPosition(Math.round(x), Math.round(y));\n }\n\n /**\n * Replace the tray context menu after construction. On Linux this also\n * re-publishes the menu to the SNI host, which is required after mutating\n * items in-place since libappindicator caches the previous serialization.\n * On macOS/Windows the right-click popup handler reads the current menu\n * reference, so swapping or clearing here takes effect immediately.\n *\n * @param menu - The new menu, or `null` to clear it.\n */\n setContextMenu(menu: Menu | null): void {\n this._contextMenu = menu ?? undefined;\n this._options.contextMenu = menu ?? undefined;\n if (!this._tray) {\n return;\n }\n if (process.platform === 'linux') {\n // `setContextMenu(null)` clears the menu on Linux.\n this._tray.setContextMenu(menu);\n return;\n }\n // macOS / Windows: bind the right-click popup once on first non-empty\n // assignment. The handler reads `this._contextMenu` at invoke time, so\n // later swaps and clears take effect without rebinding (and never leak\n // a stale closure reference).\n if (menu && !this._rightClickContextMenuBound) {\n this.bindRightClickContextMenu();\n }\n }\n\n /**\n * Re-publish the current context menu so in-place mutations of its items\n * (`visible`, `enabled`, `checked`, `label`) become visible to the user.\n *\n * Only Linux needs this: libappindicator / StatusNotifierItem serializes the\n * menu once and serves that copy until it is set again, so a mutated item\n * would otherwise keep rendering its old state until the next show or hide.\n * A no-op on macOS and Windows, where the menu is read at popup time — call\n * it unconditionally after mutating items.\n */\n refreshContextMenu(): void {\n if (\n process.platform === 'linux' &&\n this._contextMenu &&\n this._tray &&\n !this._tray.isDestroyed?.()\n ) {\n this._tray.setContextMenu(this._contextMenu);\n }\n }\n\n /**\n * Change an option after menubar is created.\n *\n * @param key - The option key to modify, see {@link Options}.\n * @param value - The value to set.\n */\n setOption<K extends keyof Options>(key: K, value: Options[K]): void {\n this._options[key] = value;\n if (key === 'hideOnBlur' || key === 'browserWindow') {\n this.applyWindowFocusBehavior();\n }\n }\n\n private shouldHideOnBlur(): boolean {\n const win = this._browserWindow;\n return (\n !!win &&\n !win.isDestroyed() &&\n this._options.hideOnBlur !== false &&\n !win.webContents.isDevToolsOpened()\n );\n }\n\n private applyWindowFocusBehavior(): void {\n const win = this._browserWindow;\n if (!win || win.isDestroyed()) {\n return;\n }\n\n const keepOpen = !this.shouldHideOnBlur();\n if (this._blurTimeout) {\n clearTimeout(this._blurTimeout);\n this._blurTimeout = null;\n }\n\n if (process.platform === 'win32') {\n win.setAlwaysOnTop(true, 'pop-up-menu');\n } else {\n win.setAlwaysOnTop(\n keepOpen || this._options.browserWindow.alwaysOnTop === true,\n );\n }\n }\n\n /**\n * Show the menubar window.\n *\n * @param trayPos - The bounds to show the window in.\n */\n async showWindow(trayPos?: Electron.Rectangle): Promise<void> {\n if (!this.tray) {\n throw new Error('Tray should have been instantiated by now');\n }\n\n if (!this._browserWindow) {\n await this.createWindow();\n }\n\n // Use guard for TypeScript, to avoid ! everywhere\n if (!this._browserWindow) {\n throw new Error('Window has been initialized just above. qed.');\n }\n\n this.emit('show');\n\n // Cache fresh tray bounds (or fall back to existing cache / tray bounds)\n // so `positionWindow` can reposition without an event payload — for\n // example when the window resizes via `setSize`.\n if (trayPos && trayPos.x !== 0) {\n this._cachedBounds = trayPos;\n } else if (!this._cachedBounds && this.tray.getBounds) {\n this._cachedBounds = this.tray.getBounds();\n }\n\n if (process.platform === 'darwin') {\n this.applyWorkspaceVisibility(true);\n }\n this.positionWindow();\n // Record the show time before `show()` so the blur handler can recognise\n // and ignore the transient blur Windows fires right after (see below).\n this.applyWindowFocusBehavior();\n this._lastShowTime = Date.now();\n this._browserWindow.show();\n this._isVisible = true;\n this.emit('after-show');\n this.refreshContextMenu();\n }\n\n /**\n * Compute and apply the tray-anchored position of the browser window. Safe\n * to call any time after `createWindow` has run — invoked from\n * {@link showWindow} on every show, and from the window's `resize` event so\n * `setSize` calls reposition the window correctly.\n */\n private readonly positionWindow = (): void => {\n if (!this._browserWindow || !this._tray) {\n return;\n }\n\n // `setPosition` below can make Windows emit `resize` synchronously, which\n // re-enters this method through the window's `resize` listener. Each pass\n // nudges the window again, so the recursion never unwinds: the main\n // process wedges with the event loop blocked and the window grows past\n // screen size (gitify-app/gitify#3064). Ignore re-entrant calls; the\n // outermost one already applies the final position.\n if (this._repositioning) {\n return;\n }\n this._repositioning = true;\n try {\n this.applyWindowPosition();\n } finally {\n this._repositioning = false;\n }\n };\n\n /**\n * Compute and apply the tray-anchored position. Always call through\n * {@link positionWindow}, which guards against re-entrancy.\n */\n private applyWindowPosition(): void {\n if (!this._browserWindow || !this._tray) {\n return;\n }\n\n // 'Windows' taskbar: sync window position each time before positioning.\n // https://github.com/maxogden/menubar/issues/232\n if (['win32', 'linux'].includes(process.platform)) {\n this._options.windowPosition = getWindowPosition(this._tray);\n }\n\n const trayPos = this._cachedBounds ?? this._tray.getBounds?.();\n\n // Default the window to the right if `trayPos` bounds are undefined or null.\n let noBoundsPosition: Options['windowPosition'];\n if (\n (trayPos === undefined || trayPos.x === 0) &&\n this._options.windowPosition?.startsWith('tray')\n ) {\n noBoundsPosition =\n process.platform === 'win32' ? 'bottomRight' : 'topRight';\n }\n\n const position = this.positioner.calculate(\n this._options.windowPosition || noBoundsPosition,\n trayPos,\n ) as { x: number; y: number };\n\n // Not using `||` because x and y can be zero.\n const x =\n this._options.browserWindow.x !== undefined\n ? this._options.browserWindow.x\n : position.x;\n const y =\n this._options.browserWindow.y !== undefined\n ? this._options.browserWindow.y\n : position.y;\n\n // `.setPosition` crashed on non-integers\n // https://github.com/maxogden/menubar/issues/233\n const targetX = Math.round(x);\n const targetY = Math.round(y);\n this._browserWindow.setPosition(targetX, targetY);\n\n // Native Wayland gives an application no way to position its own window:\n // `setPosition` is a no-op and `getPosition` reads back [0, 0]\n // (https://github.com/electron/electron/issues/40886). The compositor\n // decides where the window lands, usually centered, so the popover can't\n // be anchored to the tray. Detect that the move didn't take and warn once,\n // pointing at the X11 fallback. Gated on a Wayland session (`WAYLAND_DISPLAY`)\n // so pure X11 never trips it; the tolerance absorbs the few-pixel offsets\n // X11 window managers add for decorations, so XWayland (where positioning\n // works) doesn't trip it either.\n if (\n process.platform === 'linux' &&\n !!process.env.WAYLAND_DISPLAY &&\n !this._warnedNoPositioning\n ) {\n const [actualX, actualY] = this._browserWindow.getPosition();\n const ignored =\n Math.abs(actualX - targetX) > 24 || Math.abs(actualY - targetY) > 24;\n if (ignored) {\n this._warnedNoPositioning = true;\n console.warn(\n '[menubar] The window could not be positioned programmatically, ' +\n 'which is expected on native Wayland where the compositor controls ' +\n 'placement. The popover will not be anchored to the tray icon. Run ' +\n 'with --ozone-platform=x11 to restore tray-relative positioning.',\n );\n }\n }\n }\n\n private async appReady(): Promise<void> {\n if (this.app.dock && !this._options.showDockIcon) {\n this.app.dock.hide();\n\n // The hide above can be silently dropped when it races the launch\n // activation transition. Re-check once startup has settled; guarded on\n // visibility because `dock.hide()` also deactivates the app, so it must\n // not run when the dock is already hidden.\n this._dockRehideTimeout = setTimeout(() => {\n if (!this._isDestroyed && this.app.dock?.isVisible()) {\n this.app.dock.hide();\n }\n }, DOCK_REHIDE_DELAY_MS);\n }\n\n if (this._options.activateWithApp) {\n this.app.on('activate', this.onAppActivate);\n }\n\n let trayImage =\n this._options.icon || path.join(this._options.dir, 'IconTemplate.png');\n if (typeof trayImage === 'string' && !fs.existsSync(trayImage)) {\n trayImage = path.join(__dirname, '..', 'assets', 'IconTemplate.png'); // Default cat icon\n }\n\n // The deprecated `showOnRightClick` option stays honoured until the next\n // major release removes it (see {@link Options.showOnRightClick}).\n const trigger =\n this._options.trigger ??\n (this._options.showOnRightClick ? 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Installing an update never emits `before-quit`:\n * Electron closes every window first and only quits once the window list is\n * empty, so a `hideOnClose` veto there would leave the window open and the\n * install waiting forever.\n */\n private readonly onBeforeQuit = (): void => {\n this._isQuitting = true;\n };\n\n private bindContextMenu(menu: Menu): void {\n this._contextMenu = menu;\n if (process.platform === 'linux') {\n // libappindicator / StatusNotifierItem requires the menu to live on the\n // tray itself; right-click is handled by the desktop environment.\n this.tray.setContextMenu(menu);\n return;\n }\n this.bindRightClickContextMenu();\n }\n\n private bindRightClickContextMenu(): void {\n // macOS / Windows: pop up the current menu on right-click so left-click\n // stays bound to toggling the menubar window. 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Showing it then switches to that one Space, and setting\n * the flag again to the value it already has does not re-add the window.\n * Clearing the flag while hidden makes the next show a real change, which\n * re-adds the window to every Space before it appears.\n */\n private applyWorkspaceVisibility(visible: boolean): void {\n if (\n !this._browserWindow ||\n this._browserWindow.isDestroyed() ||\n !this._showOnAllWorkspaces\n ) {\n return;\n }\n // https://github.com/electron/electron/issues/37832#issuecomment-1497882944\n this._browserWindow.setVisibleOnAllWorkspaces(visible, {\n // Maps to NSWindowCollectionBehaviorFullScreenAuxiliary, which\n // Electron clears when the flag is omitted. Without it the popup\n // cannot appear inside a fullscreen space, so macOS switches to\n // another space to show it.\n visibleOnFullScreen: visible,\n skipTransformProcessType: true, // Avoid damaging the original visible state of app.dock\n });\n }\n\n private windowClear(): void {\n this._browserWindow = undefined;\n this.emit('after-close');\n }\n}\n","/**\n * Entry point of menubar\n * @example\n * ```typescript\n * import { menubar } from 'menubar';\n * ```\n */\n\n/** */\n\nimport { app } from 'electron';\n\nimport { Menubar } from './Menubar';\nimport type { Options } from './types';\n\nexport * from './util/getWindowPosition';\nexport { Menubar };\n\n/**\n * Factory function to create a menubar application\n *\n * @param options - Options for creating a menubar application, see\n * {@link Options}\n */\nexport function menubar(options?: Partial<Options>): Menubar {\n return new Menubar(app, 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+ {"version":3,"file":"index.mjs","names":["electronScreen"],"sources":["../src/Positioner.ts","../src/util/cleanOptions.ts","../src/util/getWindowPosition.ts","../src/Menubar.ts","../src/index.ts"],"sourcesContent":["import { type BrowserWindow, type Rectangle, screen } from 'electron';\n\n/**\n * Named anchor points for placing the menubar window. The `tray*` values are\n * relative to the tray icon's bounds; the rest are relative to the work area\n * of the display containing the cursor (or the tray, when bounds are given).\n */\nexport type WindowPosition =\n | 'trayLeft'\n | 'trayBottomLeft'\n | 'trayRight'\n | 'trayBottomRight'\n | 'trayCenter'\n | 'trayBottomCenter'\n | 'topLeft'\n | 'topRight'\n | 'bottomLeft'\n | 'bottomRight'\n | 'topCenter'\n | 'bottomCenter'\n | 'leftCenter'\n | 'rightCenter'\n | 'center';\n\n/**\n * Computes `{x, y}` coordinates for placing a {@link BrowserWindow} at a named\n * position, optionally relative to a tray icon's bounds. Ported from\n * `electron-positioner@4.1.0` to drop the unmaintained runtime dependency.\n */\nexport class Positioner {\n private readonly browserWindow: BrowserWindow;\n\n constructor(browserWindow: BrowserWindow) {\n this.browserWindow = browserWindow;\n }\n\n /**\n * @param windowSize - Size to place, when it differs from the window's\n * current size (e.g. the size about to be applied with `setBounds`).\n */\n calculate(\n position?: WindowPosition,\n trayBounds?: Rectangle,\n windowSize?: { width: number; height: number },\n ): { x: number; y: number } {\n if (!position) {\n throw new TypeError(\n 'Positioner.calculate: a `position` argument is required.',\n );\n }\n\n const screenSize = trayBounds\n ? screen.getDisplayMatching(trayBounds).workArea\n : screen.getDisplayNearestPoint(screen.getCursorScreenPoint()).workArea;\n const [windowWidth, windowHeight] = windowSize\n ? [windowSize.width, windowSize.height]\n : this.browserWindow.getSize();\n const trayX = trayBounds?.x ?? Number.NaN;\n const trayWidth = trayBounds?.width ?? Number.NaN;\n\n const positions: Record<WindowPosition, { x: number; y: number }> = {\n trayLeft: {\n x: Math.floor(trayX),\n y: screenSize.y,\n },\n trayBottomLeft: {\n x: Math.floor(trayX),\n y: Math.floor(screenSize.height - (windowHeight - screenSize.y)),\n },\n trayRight: {\n x: Math.floor(trayX - windowWidth + trayWidth),\n y: screenSize.y,\n },\n trayBottomRight: {\n x: Math.floor(trayX - windowWidth + trayWidth),\n y: Math.floor(screenSize.height - (windowHeight - screenSize.y)),\n },\n trayCenter: {\n x: Math.floor(trayX - windowWidth / 2 + trayWidth / 2),\n y: screenSize.y,\n },\n trayBottomCenter: {\n x: Math.floor(trayX - windowWidth / 2 + trayWidth / 2),\n y: Math.floor(screenSize.height - (windowHeight - screenSize.y)),\n },\n topLeft: {\n x: screenSize.x,\n y: screenSize.y,\n },\n topRight: {\n x: Math.floor(screenSize.x + (screenSize.width - windowWidth)),\n y: screenSize.y,\n },\n bottomLeft: {\n x: screenSize.x,\n y: Math.floor(screenSize.height - (windowHeight - screenSize.y)),\n },\n bottomRight: {\n x: Math.floor(screenSize.x + (screenSize.width - windowWidth)),\n y: Math.floor(screenSize.height - (windowHeight - screenSize.y)),\n },\n topCenter: {\n x: Math.floor(screenSize.x + (screenSize.width / 2 - windowWidth / 2)),\n y: screenSize.y,\n },\n bottomCenter: {\n x: Math.floor(screenSize.x + (screenSize.width / 2 - windowWidth / 2)),\n y: Math.floor(screenSize.height - (windowHeight - screenSize.y)),\n },\n leftCenter: {\n x: screenSize.x,\n y:\n screenSize.y +\n Math.floor(screenSize.height / 2) -\n Math.floor(windowHeight / 2),\n },\n rightCenter: {\n x: Math.floor(screenSize.x + (screenSize.width - windowWidth)),\n y:\n screenSize.y +\n Math.floor(screenSize.height / 2) -\n Math.floor(windowHeight / 2),\n },\n center: {\n x: Math.floor(screenSize.x + (screenSize.width / 2 - windowWidth / 2)),\n y: Math.floor(\n (screenSize.height + screenSize.y) / 2 - windowHeight / 2,\n ),\n },\n };\n\n const coords = positions[position];\n\n // On Windows, a tray-relative position can push the window past the right\n // edge of the work area. Snap back to `topRight` x in that case so it stays\n // visible. See https://github.com/jenslind/electron-positioner.\n if (position.startsWith('tray')) {\n if (coords.x + windowWidth > screenSize.width + screenSize.x) {\n return { x: positions.topRight.x, y: coords.y };\n }\n }\n\n return coords;\n }\n}\n","/**\n * @ignore\n */\n\n/** */\n\nimport path from 'node:path';\nimport url from 'node:url';\n\nimport { app } from 'electron';\n\nimport type { Options } from '../types';\n\nconst DEFAULT_WINDOW_HEIGHT = 400;\nconst DEFAULT_WINDOW_WIDTH = 400;\n\n/**\n * Take as input some options, and return a sanitized version of it.\n *\n * @param opts - The options to clean.\n * @ignore\n */\nexport function cleanOptions(opts?: Partial<Options>): Options {\n const options: Partial<Options> = { ...opts };\n\n options.activateWithApp ??= true;\n options.ignoreDoubleClickEvents ??= true;\n if (!options.dir) {\n options.dir = app.getAppPath();\n }\n if (!path.isAbsolute(options.dir)) {\n options.dir = path.resolve(options.dir);\n }\n // Note: options.index can be `false`\n options.index ??= url.format({\n pathname: path.join(options.dir, 'index.html'),\n protocol: 'file:',\n slashes: true,\n });\n options.loadUrlOptions = options.loadUrlOptions || {};\n\n options.tooltip = options.tooltip || '';\n\n // `icon`, `preloadWindow`, `showDockIcon`, `showOnAllWorkspaces`,\n // `showOnRightClick` don't need any special treatment\n\n // Now we take care of `browserWindow`\n if (!options.browserWindow) {\n options.browserWindow = {};\n }\n\n // Set width/height on options to be usable before the window is created\n options.browserWindow.width =\n // Note: not using `options.browserWindow.width || DEFAULT_WINDOW_WIDTH` so\n // that users can put a 0 width\n options.browserWindow.width !== undefined\n ? options.browserWindow.width\n : DEFAULT_WINDOW_WIDTH;\n options.browserWindow.height =\n options.browserWindow.height !== undefined\n ? options.browserWindow.height\n : DEFAULT_WINDOW_HEIGHT;\n\n return options as Options;\n}\n","/**\n * Utilities to get taskbar position and consequently menubar's position\n */\n\n/** */\n\nimport { screen as electronScreen, type Rectangle, type Tray } from 'electron';\n\nconst isLinux = process.platform === 'linux';\n\nconst trayToScreenRects = (trayBounds: Rectangle): [Rectangle, Rectangle] => {\n // There may be more than one screen, so we need to figure out on which screen our tray icon lives.\n const { workArea, bounds: screenBounds } =\n electronScreen.getDisplayMatching(trayBounds);\n\n return [\n screenBounds,\n {\n ...workArea,\n x: workArea.x - screenBounds.x,\n y: workArea.y - screenBounds.y,\n },\n ];\n};\n\ntype TaskbarLocation = 'top' | 'bottom' | 'left' | 'right';\n\n/**\n * Determine taskbard location: \"top\", \"bottom\", \"left\" or \"right\".\n *\n * Only tested on Windows for now, and only used in Windows.\n *\n * @param tray - The Electron Tray instance.\n */\nexport function taskbarLocation(tray: Tray): TaskbarLocation {\n const trayBounds = tray.getBounds();\n const [screenBounds, workArea] = trayToScreenRects(trayBounds);\n\n if (\n process.platform === 'win32' &&\n trayBounds.width > 0 &&\n trayBounds.height > 0\n ) {\n // Other appbars also reserve work-area space. The tray's nearest display\n // edge identifies the taskbar without mistaking a PowerToys dock for it.\n const x = trayBounds.x + trayBounds.width / 2 - screenBounds.x;\n const y = trayBounds.y + trayBounds.height / 2 - screenBounds.y;\n const insets: Record<TaskbarLocation, number> = {\n top: workArea.y,\n bottom: screenBounds.height - workArea.y - workArea.height,\n left: workArea.x,\n right: screenBounds.width - workArea.x - workArea.width,\n };\n let nearest: [TaskbarLocation, number] = [\n 'bottom',\n Math.abs(screenBounds.height - y),\n ];\n const edges: [TaskbarLocation, number][] = [\n ['top', Math.abs(y)],\n ['left', Math.abs(x)],\n ['right', Math.abs(screenBounds.width - x)],\n ];\n for (const edge of edges) {\n // At a corner, prefer the edge that actually reserves work-area space.\n if (\n edge[1] < nearest[1] ||\n (edge[1] === nearest[1] && insets[edge[0]] > insets[nearest[0]])\n )\n nearest = edge;\n }\n return nearest[0];\n }\n\n // TASKBAR LEFT\n if (workArea.x > 0) {\n // Most likely Ubuntu hence assuming the window should be on top\n if (isLinux && workArea.y > 0) return 'top';\n // The workspace starts more on the right\n return 'left';\n }\n\n // TASKBAR TOP\n if (workArea.y > 0) {\n return 'top';\n }\n\n // TASKBAR RIGHT\n // Here both workArea.y and workArea.x are 0 so we can no longer leverage them.\n // We can use the workarea and display width though.\n // Determine taskbar location\n if (workArea.width < screenBounds.width) {\n // The taskbar is either on the left or right, but since the LEFT case was handled above,\n // we can be sure we're dealing with a right taskbar\n return 'right';\n }\n\n // TASKBAR BOTTOM\n // Since all the other cases were handled, we can be sure we're dealing with a bottom taskbar\n return 'bottom';\n}\n\ntype WindowPosition =\n | 'trayCenter'\n | 'topRight'\n | 'trayBottomCenter'\n | 'leftCenter'\n | 'bottomRight';\n\n/**\n * Depending on where the taskbar is, determine where the window should be\n * positioned.\n *\n * @param tray - The Electron Tray instance.\n */\nexport function getWindowPosition(tray: Tray): WindowPosition {\n switch (process.platform) {\n // macOS\n // Supports top taskbars\n case 'darwin':\n return 'trayCenter';\n // Linux\n // Windows\n // Supports top/bottom/left/right taskbar\n case 'linux':\n case 'win32': {\n const traySide = taskbarLocation(tray);\n\n // Assign position for menubar\n if (traySide === 'top') {\n return isLinux ? 'topRight' : 'trayCenter';\n }\n if (traySide === 'bottom') {\n return 'bottomRight';\n }\n if (traySide === 'left') {\n // Vertically centered against the left edge of the work area.\n // `bottomLeft` would put the window in the screen's bottom-left\n // corner — visually disconnected from the tray icon, which sits\n // somewhere on the left strip. Tray-anchored y isn't available\n // through `Positioner` for side taskbars, so center is the best\n // compromise that stays close to the tray.\n return 'leftCenter';\n }\n if (traySide === 'right') {\n return 'bottomRight';\n }\n }\n }\n\n // When we really don't know, we just show the menubar on the top-right\n return 'topRight';\n}\n","import { EventEmitter } from 'node:events';\nimport fs from 'node:fs';\nimport path from 'node:path';\n\nimport {\n autoUpdater,\n BrowserWindow,\n globalShortcut,\n type Menu,\n screen,\n Tray,\n} from 'electron';\n\nimport { Positioner } from './Positioner';\nimport type { Options } from './types';\nimport { cleanOptions } from './util/cleanOptions';\nimport { getWindowPosition } from './util/getWindowPosition';\n\n/**\n * Grace period after `showWindow()` during which a `blur` on the popup is\n * treated as the spurious Windows post-show blur and ignored instead of\n * triggering the auto-hide. See the `blur` handler in {@link Menubar.createWindow}.\n */\nconst BLUR_HIDE_GRACE_MS = 400;\n\n/**\n * Window after a blur-triggered hide during which a tray click on Linux is\n * taken as the click that caused the blur, so it leaves the popup closed. See\n * {@link Menubar.clicked}.\n */\nconst TRAY_CLICK_AFTER_BLUR_HIDE_MS = 500;\n\n/**\n * Delay before re-asserting the hidden dock after startup. macOS can silently\n * drop an `app.dock.hide()` that races the app's launch activation\n * transition, leaving the dock icon stuck for the whole session. See the\n * re-check in {@link Menubar.appReady}.\n */\nconst DOCK_REHIDE_DELAY_MS = 2_000;\n\n/**\n * Largest size change per dimension, in DIPs, taken as rounding drift from\n * moving the window on a display with a fractional scale factor. A move there\n * changes each dimension by up to 2 DIPs. See {@link Menubar.holdSize}.\n */\nconst FRACTIONAL_SCALE_DRIFT = 4;\n\ntype Size = { width: number; height: number };\n\n/**\n * The main Menubar class.\n */\nexport class Menubar extends EventEmitter {\n private readonly _app: Electron.App;\n private _browserWindow?: BrowserWindow;\n private _contextMenu?: Menu;\n private _blurTimeout: NodeJS.Timeout | null = null; // track blur events with timeout\n private _isDestroyed: boolean;\n private _isQuitting: boolean; // set when the app is shutting down, used by hideOnClose\n private _isVisible: boolean; // track visibility\n private _cachedBounds?: Electron.Rectangle; // _cachedBounds are needed for double-clicked event\n private readonly _options: Options;\n private _positioner: Positioner | undefined;\n private _shortcut?: Electron.Accelerator;\n private _rightClickContextMenuBound = false;\n private _warnedNoPositioning = false; // guards the one-time Wayland warning\n private _lastShowTime = 0; // timestamp of last show(), debounces the post-show blur on Windows\n private _lastBlurHideTime = 0; // timestamp of the last blur-triggered hide, debounces tray clicks on Linux\n private _dockRehideTimeout?: NodeJS.Timeout; // pending post-startup dock re-hide check\n private _repositioning = false; // guards against re-entrant positionWindow calls\n private _heldSize?: Size; // size requested on each move, see holdSize\n private _showOnAllWorkspaces = false; // `showOnAllWorkspaces` as read when the window was created\n private _tray?: Tray;\n\n constructor(app: Electron.App, options?: Partial<Options>) {\n super();\n this._app = app;\n this._options = cleanOptions(options);\n this._isDestroyed = false;\n this._isQuitting = false;\n this._isVisible = false;\n\n app.on('before-quit', this.onBeforeQuit);\n autoUpdater.on('before-quit-for-update', this.onBeforeQuit);\n\n if (app.isReady()) {\n // See https://github.com/maxogden/menubar/pull/151\n process.nextTick(this.onAppReady);\n } else {\n app.on('ready', this.onAppReady);\n }\n }\n\n /**\n * The Electron [App](https://electronjs.org/docs/api/app)\n * instance.\n */\n get app(): Electron.App {\n return this._app;\n }\n\n /**\n * The {@link Positioner} instance used to compute where the menubar window\n * should appear on screen. Available after the `after-create-window` event.\n */\n get positioner(): Positioner {\n if (!this._positioner) {\n throw new Error(\n 'Please access `this.positioner` after the `after-create-window` event has fired.',\n );\n }\n\n return this._positioner;\n }\n\n /**\n * The Electron [Tray](https://electronjs.org/docs/api/tray) instance.\n */\n get tray(): Tray {\n if (!this._tray) {\n throw new Error(\n 'Please access `this.tray` after the `ready` event has fired.',\n );\n }\n\n return this._tray;\n }\n\n /**\n * The Electron [BrowserWindow](https://electronjs.org/docs/api/browser-window)\n * instance, if it's present.\n */\n get window(): BrowserWindow | undefined {\n return this._browserWindow;\n }\n\n /**\n * Tear down the menubar instance: destroy the window, remove the tray, and\n * detach all listeners. Subsequent clicks on the tray will be no-ops until a\n * new {@link Menubar} instance is created.\n */\n destroy(): void {\n if (this.isDestroyed()) {\n return;\n }\n // Set first so `hideOnClose` lets the close go through instead of\n // intercepting it.\n this._isDestroyed = true;\n\n if (this._shortcut) {\n globalShortcut.unregister(this._shortcut);\n this._shortcut = undefined;\n }\n\n if (this._dockRehideTimeout) {\n clearTimeout(this._dockRehideTimeout);\n this._dockRehideTimeout = undefined;\n }\n\n if (this._browserWindow) {\n this._browserWindow.destroy();\n this._browserWindow = undefined;\n }\n\n if (this._tray) {\n // Ensure all potential listeners are removed.\n for (const event of ['click', 'right-click', 'double-click']) {\n this._tray.removeListener(\n event as Parameters<Tray['on']>[0],\n this.clicked,\n );\n }\n this._tray.setToolTip('');\n this._tray = undefined;\n }\n\n this._app.removeListener('ready', this.onAppReady);\n this._app.removeListener('activate', this.onAppActivate);\n this._app.removeListener('before-quit', this.onBeforeQuit);\n autoUpdater.removeListener('before-quit-for-update', this.onBeforeQuit);\n }\n\n /**\n * Whether {@link destroy} has been called on this menubar instance.\n */\n isDestroyed(): boolean {\n return this._isDestroyed;\n }\n\n /**\n * Retrieve a menubar option.\n *\n * @param key - The option key to retrieve, see {@link Options}.\n */\n getOption<K extends keyof Options>(key: K): Options[K] {\n return this._options[key];\n }\n\n /**\n * Hide the menubar window.\n */\n hideWindow(): void {\n if (!this._browserWindow || !this._isVisible) {\n return;\n }\n this.emit('hide');\n this._browserWindow.hide();\n if (process.platform === 'darwin') {\n this.applyWorkspaceVisibility(false);\n }\n this.emit('after-hide');\n this._isVisible = false;\n if (this._blurTimeout) {\n clearTimeout(this._blurTimeout);\n this._blurTimeout = null;\n }\n this.refreshContextMenu();\n }\n\n /**\n * Register a global keyboard accelerator that toggles the menubar window.\n * Replaces any previously registered shortcut owned by this Menubar.\n * Pass `undefined` to clear the current shortcut without registering a new\n * one. Returns whether the registration succeeded.\n *\n * @param accelerator - An Electron\n * [Accelerator](https://electronjs.org/docs/api/accelerator) string, or\n * `undefined` to clear.\n */\n setGlobalShortcut(accelerator: Electron.Accelerator | undefined): boolean {\n if (this._shortcut) {\n globalShortcut.unregister(this._shortcut);\n this._shortcut = undefined;\n }\n this._options.globalShortcut = accelerator;\n if (!accelerator) {\n return true;\n }\n const ok = globalShortcut.register(accelerator, () => this.toggleWindow());\n if (ok) {\n this._shortcut = accelerator;\n }\n return ok;\n }\n\n /**\n * Toggle the menubar window: hide it if visible, show it otherwise.\n * Resolves once the window finishes showing or hiding.\n */\n async toggleWindow(): Promise<void> {\n if (this._browserWindow && this._isVisible) {\n this.hideWindow();\n return;\n }\n await this.showWindow();\n }\n\n /**\n * Re-center the menubar window over the tray icon. Convenience wrapper for\n * `positioner.move('trayCenter', tray.getBounds())` that's safe to call\n * after the `after-create-window` event. No-op if the window doesn't\n * exist yet.\n */\n recenterOnTray(): void {\n if (!this._browserWindow || !this._tray) {\n return;\n }\n const bounds = this._tray.getBounds();\n const size = this.holdSize(this._browserWindow);\n const { x, y } = this.positioner.calculate('trayCenter', bounds, size);\n this._browserWindow.setBounds({\n x: Math.round(x),\n y: Math.round(y),\n ...size,\n });\n }\n\n /**\n * Replace the tray context menu after construction. On Linux this also\n * re-publishes the menu to the SNI host, which is required after mutating\n * items in-place since libappindicator caches the previous serialization.\n * On macOS/Windows the right-click popup handler reads the current menu\n * reference, so swapping or clearing here takes effect immediately.\n *\n * @param menu - The new menu, or `null` to clear it.\n */\n setContextMenu(menu: Menu | null): void {\n this._contextMenu = menu ?? undefined;\n this._options.contextMenu = menu ?? undefined;\n if (!this._tray) {\n return;\n }\n if (process.platform === 'linux') {\n // `setContextMenu(null)` clears the menu on Linux.\n this._tray.setContextMenu(menu);\n return;\n }\n // macOS / Windows: bind the right-click popup once on first non-empty\n // assignment. The handler reads `this._contextMenu` at invoke time, so\n // later swaps and clears take effect without rebinding (and never leak\n // a stale closure reference).\n if (menu && !this._rightClickContextMenuBound) {\n this.bindRightClickContextMenu();\n }\n }\n\n /**\n * Re-publish the current context menu so in-place mutations of its items\n * (`visible`, `enabled`, `checked`, `label`) become visible to the user.\n *\n * Only Linux needs this: libappindicator / StatusNotifierItem serializes the\n * menu once and serves that copy until it is set again, so a mutated item\n * would otherwise keep rendering its old state until the next show or hide.\n * A no-op on macOS and Windows, where the menu is read at popup time — call\n * it unconditionally after mutating items.\n */\n refreshContextMenu(): void {\n if (\n process.platform === 'linux' &&\n this._contextMenu &&\n this._tray &&\n !this._tray.isDestroyed?.()\n ) {\n this._tray.setContextMenu(this._contextMenu);\n }\n }\n\n /**\n * Change an option after menubar is created.\n *\n * @param key - The option key to modify, see {@link Options}.\n * @param value - The value to set.\n */\n setOption<K extends keyof Options>(key: K, value: Options[K]): void {\n this._options[key] = value;\n if (key === 'hideOnBlur' || key === 'browserWindow') {\n this.applyWindowFocusBehavior();\n }\n }\n\n private shouldHideOnBlur(): boolean {\n const win = this._browserWindow;\n return (\n !!win &&\n !win.isDestroyed() &&\n this._options.hideOnBlur !== false &&\n !win.webContents.isDevToolsOpened()\n );\n }\n\n private applyWindowFocusBehavior(): void {\n const win = this._browserWindow;\n if (!win || win.isDestroyed()) {\n return;\n }\n\n const keepOpen = !this.shouldHideOnBlur();\n if (this._blurTimeout) {\n clearTimeout(this._blurTimeout);\n this._blurTimeout = null;\n }\n\n if (process.platform === 'win32') {\n win.setAlwaysOnTop(true, 'pop-up-menu');\n } else {\n win.setAlwaysOnTop(\n keepOpen || this._options.browserWindow.alwaysOnTop === true,\n );\n }\n }\n\n /**\n * Show the menubar window.\n *\n * @param trayPos - The bounds to show the window in.\n */\n async showWindow(trayPos?: Electron.Rectangle): Promise<void> {\n if (!this.tray) {\n throw new Error('Tray should have been instantiated by now');\n }\n\n if (!this._browserWindow) {\n await this.createWindow();\n }\n\n // Use guard for TypeScript, to avoid ! everywhere\n if (!this._browserWindow) {\n throw new Error('Window has been initialized just above. qed.');\n }\n\n this.emit('show');\n\n // Cache fresh tray bounds (or fall back to existing cache / tray bounds)\n // so `positionWindow` can reposition without an event payload — for\n // example when the window resizes via `setSize`.\n if (trayPos && trayPos.x !== 0) {\n this._cachedBounds = trayPos;\n } else if (!this._cachedBounds && this.tray.getBounds) {\n this._cachedBounds = this.tray.getBounds();\n }\n\n if (process.platform === 'darwin') {\n this.applyWorkspaceVisibility(true);\n }\n this.positionWindow();\n // Record the show time before `show()` so the blur handler can recognise\n // and ignore the transient blur Windows fires right after (see below).\n this.applyWindowFocusBehavior();\n this._lastShowTime = Date.now();\n this._lastBlurHideTime = 0;\n this._browserWindow.show();\n this._isVisible = true;\n this.emit('after-show');\n this.refreshContextMenu();\n }\n\n /**\n * Compute and apply the tray-anchored position of the browser window. Safe\n * to call any time after `createWindow` has run — invoked from\n * {@link showWindow} on every show, and from the window's `resize` event so\n * `setSize` calls reposition the window correctly.\n */\n private readonly positionWindow = (): void => {\n if (!this._browserWindow || !this._tray) {\n return;\n }\n\n // Moving the window below can make Windows emit `resize` synchronously, which\n // re-enters this method through the window's `resize` listener. Each pass\n // nudges the window again, so the recursion never unwinds: the main\n // process wedges with the event loop blocked and the window grows past\n // screen size (gitify-app/gitify#3064). Ignore re-entrant calls; the\n // outermost one already applies the final position.\n if (this._repositioning) {\n return;\n }\n this._repositioning = true;\n try {\n this.applyWindowPosition();\n } finally {\n this._repositioning = false;\n }\n };\n\n /**\n * Re-anchor the window after the app resizes it (e.g. via `setSize`).\n * Ignores the resize that moving the window itself causes; see\n * {@link holdSize}.\n */\n private readonly onWindowResize = (): void => {\n if (!this._browserWindow) {\n return;\n }\n // On X11 with fractional display scaling, a move can emit `resize` a tick\n // later because the window's size changed by a pixel or two.\n // Repositioning on that echo moves the window again, which echoes again:\n // the window grows thousands of pixels a second until the GPU process\n // crashes and the main process stops responding. The re-entrancy guard in\n // positionWindow can't catch it because the echo arrives asynchronously.\n const [width, height] = this._browserWindow.getSize();\n const held = this._heldSize;\n const drift = this.sizeDrift(this._browserWindow);\n if (\n held &&\n Math.abs(width - held.width) <= drift &&\n Math.abs(height - held.height) <= drift\n ) {\n return;\n }\n this.positionWindow();\n };\n\n /**\n * Pick the size to apply with the next move and remember it.\n *\n * On X11 with fractional display scaling, `setPosition` grows the window by\n * a pixel or two per call, and so does `setBounds` with the size `getSize`\n * reports, because each conversion between DIPs and device pixels rounds\n * up. That drift often lands without a `resize` event, so only the size can\n * tell it apart: a dimension within {@link sizeDrift} of the held size keeps\n * the held value, and any other value came from the app and becomes the new\n * held one.\n */\n private holdSize(win: BrowserWindow): Size {\n const [width, height] = win.getSize();\n const held = this._heldSize;\n const drift = this.sizeDrift(win);\n const size: Size = {\n width: held && Math.abs(width - held.width) <= drift ? held.width : width,\n height:\n held && Math.abs(height - held.height) <= drift ? held.height : height,\n };\n this._heldSize = size;\n return size;\n }\n\n /**\n * Size change per dimension, in DIPs, that moving the window can cause.\n * Rounding drift only happens at a fractional scale factor, so on any other\n * display every size change counts as the app's. At a fractional scale, an\n * app resize of up to this many DIPs is indistinguishable from drift and is\n * not kept.\n */\n private sizeDrift(win: BrowserWindow): number {\n const { scaleFactor } = screen.getDisplayMatching(win.getBounds());\n return Number.isInteger(scaleFactor) ? 0 : FRACTIONAL_SCALE_DRIFT;\n }\n\n /**\n * Compute and apply the tray-anchored position. Always call through\n * {@link positionWindow}, which guards against re-entrancy.\n */\n private applyWindowPosition(): void {\n if (!this._browserWindow || !this._tray) {\n return;\n }\n\n // 'Windows' taskbar: sync window position each time before positioning.\n // https://github.com/maxogden/menubar/issues/232\n if (['win32', 'linux'].includes(process.platform)) {\n this._options.windowPosition = getWindowPosition(this._tray);\n }\n\n const trayPos = this._cachedBounds ?? this._tray.getBounds?.();\n\n // Default the window to the right if `trayPos` bounds are undefined or null.\n let noBoundsPosition: Options['windowPosition'];\n if (\n (trayPos === undefined || trayPos.x === 0) &&\n this._options.windowPosition?.startsWith('tray')\n ) {\n noBoundsPosition =\n process.platform === 'win32' ? 'bottomRight' : 'topRight';\n }\n\n // Place the size that is about to be applied, which can differ from the\n // current one by rounding drift.\n const size = this.holdSize(this._browserWindow);\n const position = this.positioner.calculate(\n this._options.windowPosition || noBoundsPosition,\n trayPos,\n size,\n ) as { x: number; y: number };\n\n // Not using `||` because x and y can be zero.\n const x =\n this._options.browserWindow.x !== undefined\n ? this._options.browserWindow.x\n : position.x;\n const y =\n this._options.browserWindow.y !== undefined\n ? this._options.browserWindow.y\n : position.y;\n\n // Electron's window move APIs crashed on non-integers\n // https://github.com/maxogden/menubar/issues/233\n const targetX = Math.round(x);\n const targetY = Math.round(y);\n this._browserWindow.setBounds({ x: targetX, y: targetY, ...size });\n\n // Native Wayland gives an application no way to position its own window:\n // moving the window is a no-op and `getPosition` reads back [0, 0]\n // (https://github.com/electron/electron/issues/40886). The compositor\n // decides where the window lands, usually centered, so the popover can't\n // be anchored to the tray. Detect that the move didn't take and warn once,\n // pointing at the X11 fallback. Gated on a Wayland session (`WAYLAND_DISPLAY`)\n // so pure X11 never trips it; the tolerance absorbs the few-pixel offsets\n // X11 window managers add for decorations, so XWayland (where positioning\n // works) doesn't trip it either.\n if (\n process.platform === 'linux' &&\n !!process.env.WAYLAND_DISPLAY &&\n !this._warnedNoPositioning\n ) {\n const [actualX, actualY] = this._browserWindow.getPosition();\n const ignored =\n Math.abs(actualX - targetX) > 24 || Math.abs(actualY - targetY) > 24;\n if (ignored) {\n this._warnedNoPositioning = true;\n console.warn(\n '[menubar] The window could not be positioned programmatically, ' +\n 'which is expected on native Wayland where the compositor controls ' +\n 'placement. The popover will not be anchored to the tray icon. Run ' +\n 'with --ozone-platform=x11 to restore tray-relative positioning.',\n );\n }\n }\n }\n\n private async appReady(): Promise<void> {\n if (this.app.dock && !this._options.showDockIcon) {\n this.app.dock.hide();\n\n // The hide above can be silently dropped when it races the launch\n // activation transition. Re-check once startup has settled; guarded on\n // visibility because `dock.hide()` also deactivates the app, so it must\n // not run when the dock is already hidden.\n this._dockRehideTimeout = setTimeout(() => {\n if (!this._isDestroyed && this.app.dock?.isVisible()) {\n this.app.dock.hide();\n }\n }, DOCK_REHIDE_DELAY_MS);\n }\n\n if (this._options.activateWithApp) {\n this.app.on('activate', this.onAppActivate);\n }\n\n let trayImage =\n this._options.icon || path.join(this._options.dir, 'IconTemplate.png');\n if (typeof trayImage === 'string' && !fs.existsSync(trayImage)) {\n trayImage = path.join(__dirname, '..', 'assets', 'IconTemplate.png'); // Default cat icon\n }\n\n // The deprecated `showOnRightClick` option stays honoured until the next\n // major release removes it (see {@link Options.showOnRightClick}).\n const trigger =\n this._options.trigger ??\n (this._options.showOnRightClick ? 'right-click' : 'click'); // NOSONAR:typescript:S1874\n\n this._tray = this._options.tray || new Tray(trayImage);\n // Type guards for TS not to complain\n if (!this.tray) {\n throw new Error('Tray has been initialized above');\n }\n if (trigger !== 'none') {\n this.tray.on(trigger as Parameters<Tray['on']>[0], this.clicked);\n this.tray.on('double-click', this.clicked);\n }\n // macOS-only: ignore double-click so an accidental second click doesn't\n // race the blur handler and cause a tray-icon flicker.\n if (\n process.platform === 'darwin' &&\n this._options.ignoreDoubleClickEvents\n ) {\n this.tray.setIgnoreDoubleClickEvents(true);\n }\n this.tray.setToolTip(this._options.tooltip);\n\n if (this._options.contextMenu) {\n this.bindContextMenu(this._options.contextMenu);\n }\n\n if (this._options.globalShortcut) {\n this.setGlobalShortcut(this._options.globalShortcut);\n }\n\n if (!this._options.windowPosition) {\n this._options.windowPosition = getWindowPosition(this.tray);\n }\n\n if (this._options.preloadWindow) {\n await this.createWindow();\n }\n\n this.emit('ready');\n }\n\n /**\n * Callback on tray icon click or double-click.\n *\n * @param e\n * @param bounds\n */\n private readonly clicked = async (\n event?: Electron.KeyboardEvent,\n bounds?: Electron.Rectangle,\n ): Promise<void> => {\n if (event && (event.shiftKey || event.ctrlKey || event.metaKey)) {\n return this.hideWindow();\n }\n\n // if blur was invoked clear timeout\n if (this._blurTimeout) {\n clearInterval(this._blurTimeout);\n }\n\n if (this._browserWindow && this._isVisible) {\n return this.hideWindow();\n }\n\n // Linux tray hosts deliver the click on button release over D-Bus, while\n // pressing the tray icon already moved focus away from the popup. A press\n // held past the blur timer hides the popup first, and the click would then\n // reopen it. Treat a click that soon after a blur hide as the toggle.\n if (\n process.platform === 'linux' &&\n Date.now() - this._lastBlurHideTime < TRAY_CLICK_AFTER_BLUR_HIDE_MS\n ) {\n this._lastBlurHideTime = 0;\n return;\n }\n\n this._cachedBounds = bounds || this._cachedBounds;\n await this.showWindow(this._cachedBounds);\n };\n\n private readonly onAppActivate = (\n _event: Electron.Event,\n hasVisibleWindows: boolean,\n ): void => {\n if (!hasVisibleWindows) {\n this.showWindow().catch(console.error);\n }\n };\n\n /**\n * Marks the app as shutting down so `hideOnClose` stops intercepting closes.\n *\n * Bound to both `app`'s `before-quit` and the auto updater's\n * `before-quit-for-update`. Installing an update never emits `before-quit`:\n * Electron closes every window first and only quits once the window list is\n * empty, so a `hideOnClose` veto there would leave the window open and the\n * install waiting forever.\n */\n private readonly onBeforeQuit = (): void => {\n this._isQuitting = true;\n };\n\n private bindContextMenu(menu: Menu): void {\n this._contextMenu = menu;\n if (process.platform === 'linux') {\n // libappindicator / StatusNotifierItem requires the menu to live on the\n // tray itself; right-click is handled by the desktop environment.\n this.tray.setContextMenu(menu);\n return;\n }\n this.bindRightClickContextMenu();\n }\n\n private bindRightClickContextMenu(): void {\n // macOS / Windows: pop up the current menu on right-click so left-click\n // stays bound to toggling the menubar window. Read `this._contextMenu`\n // at invoke time so `setContextMenu()` swaps and clears take effect\n // without rebinding (and without leaking a stale closure reference).\n this.tray.on('right-click', (_event, bounds) => {\n const current = this._contextMenu;\n if (!current) {\n return;\n }\n this.tray.popUpContextMenu(current, { x: bounds.x, y: bounds.y });\n });\n this._rightClickContextMenuBound = true;\n }\n\n private readonly onAppReady = (): void => {\n // Guard against `destroy()` being called between construction and the\n // scheduled `process.nextTick`/`'ready'` firing.\n if (this._isDestroyed) {\n return;\n }\n this.appReady().catch((err) => console.error('menubar: ', err));\n };\n\n private async createWindow(): Promise<void> {\n this.emit('create-window');\n\n // We add some default behavior for menubar's browserWindow, to make it\n // look like a menubar\n const defaults = {\n show: false, // Don't show it at first\n frame: false, // Remove window frame\n };\n\n this._browserWindow = new BrowserWindow({\n ...defaults,\n ...this._options.browserWindow,\n });\n\n this._positioner = new Positioner(this._browserWindow);\n\n this.applyWindowFocusBehavior();\n this._browserWindow.webContents.on('devtools-opened', () => {\n this.applyWindowFocusBehavior();\n });\n this._browserWindow.webContents.on('devtools-closed', () => {\n this.applyWindowFocusBehavior();\n });\n\n this._browserWindow.on('blur', () => {\n if (!this._browserWindow) {\n return;\n }\n\n if (!this.shouldHideOnBlur()) {\n this.emit('focus-lost');\n return;\n }\n\n // Windows foreground-activation race: clicking the tray icon keeps the\n // shell (explorer.exe) as the foreground process, so `show()` cannot pull\n // focus to the popup and Windows immediately fires `blur`. 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Showing it then switches to that one Space, and setting\n * the flag again to the value it already has does not re-add the window.\n * Clearing the flag while hidden makes the next show a real change, which\n * re-adds the window to every Space before it appears.\n */\n private applyWorkspaceVisibility(visible: boolean): void {\n if (\n !this._browserWindow ||\n this._browserWindow.isDestroyed() ||\n !this._showOnAllWorkspaces\n ) {\n return;\n }\n // https://github.com/electron/electron/issues/37832#issuecomment-1497882944\n this._browserWindow.setVisibleOnAllWorkspaces(visible, {\n // Maps to NSWindowCollectionBehaviorFullScreenAuxiliary, which\n // Electron clears when the flag is omitted. Without it the popup\n // cannot appear inside a fullscreen space, so macOS switches to\n // another space to show it.\n visibleOnFullScreen: visible,\n skipTransformProcessType: true, // Avoid damaging the original visible state of app.dock\n });\n }\n\n private windowClear(): void {\n this._browserWindow = undefined;\n this._heldSize = undefined;\n this.emit('after-close');\n }\n}\n","/**\n * Entry point of menubar\n * @example\n * ```typescript\n * import { menubar } from 'menubar';\n * ```\n */\n\n/** */\n\nimport { app } from 'electron';\n\nimport { Menubar } from './Menubar';\nimport type { Options } from './types';\n\nexport * from './util/getWindowPosition';\nexport { Menubar };\n\n/**\n * Factory function to create a menubar application\n *\n * @param options - Options for creating a menubar application, see\n * {@link Options}\n */\nexport function menubar(options?: Partial<Options>): Menubar {\n return new Menubar(app, 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