elanous 0.2.29 → 0.2.32

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (775) hide show
  1. package/apps/pwa/out/404/index.html +1 -1
  2. package/apps/pwa/out/404.html +1 -1
  3. package/apps/pwa/out/_next/static/{cIpv5nU9AycwYWZI9H589 → IVKr3AlRUVLKsw2fh7eXF}/_buildManifest.js +1 -1
  4. package/apps/pwa/out/_next/static/chunks/{058a98ba.7eb28d5e6dc03565.js → 0bb0ff36.b8d418980951e5ba.js} +7 -7
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  69. package/apps/pwa/out/_next/static/chunks/{8398.73a19b39715eda04.js → 6092.a7f99e68b188ca66.js} +1 -1
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  773. package/apps/pwa/out/_next/static/chunks/webpack-8fbf8f61a377aa16.js +0 -1
  774. package/apps/pwa/out/_next/static/css/72becfd42807b50d.css +0 -1
  775. /package/apps/pwa/out/_next/static/{cIpv5nU9AycwYWZI9H589 → IVKr3AlRUVLKsw2fh7eXF}/_ssgManifest.js +0 -0
@@ -0,0 +1,318 @@
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+ // ── 턴 끝 자동 재개 `seat-autowake` (TUI-HOMEOSTASIS H3 · OPT-QUEUE-AUTOWAKE · 0.2.31 · 2026-10-16) ──────
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+ //
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+ // 🚨 무엇을 푸는가: 무인 자리 TUI(OPT 등)가 턴을 «✔ 완료»로 끝내면 그대로 멈춘다. 자리 큐
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+ // (`seat-state/<자리>/queue.md` «## 대기»)와 안 읽은 우편이 남아 있어도 다음 턴이 안 열려,
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+ // 10-16 하루에 사람이 OPT 를 손으로 10회 넘게 깨웠다.
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+ // ⭐ 이 모듈은 «남은 일이 있나»를 턴 끝에 재고, 있으면 H2 내부 턴 문(`startTurnIfIdle`)으로 다음 턴을
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+ // 청한다. 문은 새로 짓지 않는다 — 거부 사유(NotIdle·HumanTyping …)는 H2 가 내고 여기선 그대로 남긴다.
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+ // ⛔ 입력칸 버퍼·`injectKey`·`hostControl.submit`·pty 주입 0(대표 비침투). 큐 파일은 읽기 전용.
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+ // ⛔ goal loop 에 얹지 않는다 — TUI 기본 엔진은 «보통 에이전트 턴»이고, 이어가기는 H2 위의 H3 다(OP #9347).
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+ //
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+ // 켜짐: 자리 TUI(`detectSeatTui`) ∧ `~/elanous-hq/seat-state/<자리>/autowake` 일반 파일(또는
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+ // `~/elanous-hq/seats/<자리>/autowake`). 끄는 길 = 파일 삭제. 사람이 앉는 자리 기본 0.
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+ // 남은 일(OP #9349 계약): ⓐ 그 자리 안 읽은 우편 > 0 ⓑ queue.md «## 대기» 제목 아래 «- #N …» 줄 수 > 0
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+ // (취소선 «- ~~#N~~» 줄·다음 «## …»(예: «## 끝») 아래 줄은 남은 일이 아니다 · 제목이 없거나 줄 꼴을
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+ // 못 알아보면 «모름» — 0 으로 읽지 않고 큐 쪽만 건너뛴다). 약속 시각은 H5 몫이라 여기 넣지 않는다.
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+ // 상한: 같은 오더(미읽음 최대 id ⊕ 큐 머리)로는 1회 · 사람 입력 없이 연속 K=5 · 마지막 사람 입력 뒤 N=30s 안이면 안 깨움.
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+ //
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+ // 세 얼굴:
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+ // 관측 = debug.log('tui.autowake', 'decided', { seat, unread, queue, opened|rejected, reason }) · 'cap'
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+ // 인지 = 남은 일 > 0 ∧ 유휴(턴 끝 ∧ 입력칸 마운트) ∧ 상한 안
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+ // 힐링 = H2 로 다음 턴(화면 «↻ 자동 재개(autowake): 우편 N통 · 큐 M건» 한 줄) · 상한 → 멈춤 ⊕ 'cap' ⊕
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+ // 화면 한 줄 «사람 확인 필요» · 실패 시 사유 로그(TF 가 본다)
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+
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+ import { readFileSync, statSync } from 'node:fs';
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+ import { homedir } from 'node:os';
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+ import { join } from 'node:path';
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+ import type { TextInputInternalTurnYieldPort } from '../../chat/index.js';
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+ import { debug } from '../../debug/log.js';
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+ import { readUnreadSummary } from '../../msg/msg-store.js';
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+ import { lastHumanKeyAt as tuiLastHumanKeyAt } from '../../tui.js';
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+ import { detectSeatTui, type SeatDetection } from '../seat-boot-preamble.js';
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+ import type { StartTurnIfIdleOptions, StartTurnIfIdleResult } from './internal-turn.js';
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+
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+ export const SEAT_AUTOWAKE_FILE = 'autowake';
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+ export const DEFAULT_AUTOWAKE_CONSECUTIVE_CAP = 5;
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+ export const DEFAULT_AUTOWAKE_HUMAN_QUIET_MS = 30_000;
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+
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+ // ── 큐 파서 ──────────────────────────────────────────────────────────────────────────
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+
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+ export type SeatQueueParse =
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+ | { known: true; count: number; head: string | null }
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+ | { known: false; reason: 'absent' | 'no-waiting-heading' | 'unrecognized-items' | 'unreadable' };
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+
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+ const WAITING_HEADING = /^##\s+대기(?:\s|$)/;
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+ const ANY_H2 = /^##\s+\S/;
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+ /** 목록 줄(«-»·«*» 둘 다 잡되, 남은 일로 세는 것은 «- #N …» 뿐 — 나머지 꼴은 «모름»). */
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+ const LIST_ITEM = /^\s*([-*])\s+(.*)$/;
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+ /** «#N» 다음은 공백·줄끝·(유니코드) 글자·숫자 아닌 것 — «#12abc»·«#12한글» 은 «#12» 가 아니다. */
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+ const ITEM_ID = /^#(\d+)(?![\p{L}\p{N}_])/u;
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+ const STRUCK_ITEM = /^~~/;
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+ const NESTED_TASK = /^\s+(?:[-*+]|\d+[.)])\s+(?:~~)?#\d/;
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+
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+ /** queue.md 에서 «## 대기» 아래 남은 항목(«- #N …»)을 센다. 형식을 모르면 known:false(0 이 아니다). */
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+ export function parseSeatQueue(text: string | null): SeatQueueParse {
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+ if (text === null) return { known: false, reason: 'absent' };
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+ const lines = text.split(/\r?\n/);
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+ const start = lines.findIndex(line => WAITING_HEADING.test(line.trim()));
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+ if (start < 0) return { known: false, reason: 'no-waiting-heading' };
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+ let count = 0;
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+ let head: string | null = null;
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+ let unrecognized = 0;
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+ for (let i = start + 1; i < lines.length; i++) {
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+ const line = lines[i]!;
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+ if (ANY_H2.test(line.trim())) break; // 다음 절(«## 끝» 등) — 그 아래는 남은 일이 아니다.
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+ if (!line.trim()) continue;
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+ // 들여 쓴 줄 = 앞 항목의 이어쓰기 설명 — 단, 들여 쓴 «작업처럼 보이는» 줄(목록 기호 ⊕ #N)은 꼴 모름.
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+ if (/^\s/.test(line)) {
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+ if (NESTED_TASK.test(line)) unrecognized++;
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+ continue;
70
+ }
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+ const item = LIST_ITEM.exec(line);
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+ // 들여 쓰지 않은 줄은 «- #N …» · «- ~~#N~~ …» 둘뿐이다 — 번호 목록·맨 #N·글줄은 꼴 모름.
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+ if (!item) { unrecognized++; continue; }
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+ const body = item[2]!.trim();
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+ if (STRUCK_ITEM.test(body)) continue; // ~~#N~~ = 완료/폐기
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+ const id = item[1] === '-' ? ITEM_ID.exec(body) : null;
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+ if (!id) { unrecognized++; continue; }
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+ count++;
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+ head ??= `#${id[1]}`;
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+ }
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+ // «- #N» 꼴이 아닌 목록 줄이 하나라도 있으면 꼴을 모른다 — 세지 않고 «모름»(0 으로도, 일부 수로도 확정하지 않는다).
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+ if (unrecognized > 0) return { known: false, reason: 'unrecognized-items' };
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+ return { known: true, count, head };
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+ }
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+
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+ // ── 순수 판정 ────────────────────────────────────────────────────────────────────────
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+
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+ export type SeatAutowakeSkipReason =
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+ | 'no-seat'
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+ | 'disabled'
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+ | 'not-turn-end'
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+ | 'nothing-pending'
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+ | 'human-recent'
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+ | 'same-order'
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+ | 'cap';
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+
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+ export interface SeatAutowakeInput {
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+ /** 자리 TUI 의 자리(대문자) — 자리 아님이면 null. */
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+ seat: string | null;
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+ /** autowake 파일이 있나. */
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+ enabled: boolean;
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+ /** 직전 확인 뒤 턴이 끝났나(턴 끝에서만 깨운다 — 부팅·화면 전환 재진입은 아니다). */
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+ turnEnded: boolean;
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+ /** 안 읽은 우편 수 ⊕ 최신 id. null = 원장 없음/못 읽음(«모름»). */
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+ unread: { count: number; maxId: number | null } | null;
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+ queue: SeatQueueParse;
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+ now: number;
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+ /** 마지막 사람 키 시각(ms · 0 = 없음). */
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+ lastHumanKeyAt: number;
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+ humanQuietMs?: number;
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+ /** 마지막으로 «연» 자동 턴의 오더 지문. */
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+ lastFingerprint: string | null;
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+ /** 사람 입력 없이 연속으로 연 자동 턴 수. */
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+ consecutive: number;
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+ consecutiveCap?: number;
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+ }
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+
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+ export type SeatAutowakeDecision =
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+ | { action: 'start-turn'; fingerprint: string; unread: number | null; queue: number | null; prompt: string; reason: string }
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+ | { action: 'skip'; reason: SeatAutowakeSkipReason; unread: number | null; queue: number | null; fingerprint?: string };
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+
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+ /** 오더 지문 — 같은 미읽음 최대 id ⊕ 같은 큐 머리면 «같은 오더»다. */
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+ export function seatAutowakeFingerprint(unreadMaxId: number | null, queueHead: string | null): string {
124
+ return `msg:${unreadMaxId ?? '-'}|queue:${queueHead ?? '-'}`;
125
+ }
126
+
127
+ /** «우편 N통 · 큐 M건» — 모르는 쪽은 «모름»으로 남긴다(0 으로 단정하지 않는다). */
128
+ export function formatSeatAutowakeReason(unread: number | null, queue: number | null): string {
129
+ return `${unread === null ? '우편 모름' : `우편 ${unread}통`} · ${queue === null ? '큐 모름' : `큐 ${queue}건`}`;
130
+ }
131
+
132
+ export function formatSeatAutowakePrompt(seat: string, unread: number | null, queue: number | null): string {
133
+ return `[자동 재개] 남은 일: ${formatSeatAutowakeReason(unread, queue)} — 이어서 처리 `
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+ + `(eln msg list --to ${seat} · ~/elanous-hq/seat-state/${seat}/queue.md «## 대기» 맨 위부터)`;
135
+ }
136
+
137
+ export function decideSeatAutowake(input: SeatAutowakeInput): SeatAutowakeDecision {
138
+ const unread = input.unread ? input.unread.count : null;
139
+ const queue = input.queue.known ? input.queue.count : null;
140
+ const skip = (reason: SeatAutowakeSkipReason, fingerprint?: string): SeatAutowakeDecision =>
141
+ ({ action: 'skip', reason, unread, queue, ...(fingerprint ? { fingerprint } : {}) });
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+ if (!input.seat) return skip('no-seat');
143
+ if (!input.enabled) return skip('disabled');
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+ if (!input.turnEnded) return skip('not-turn-end');
145
+ const pendingUnread = unread ?? 0;
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+ const pendingQueue = queue ?? 0;
147
+ if (pendingUnread <= 0 && pendingQueue <= 0) return skip('nothing-pending');
148
+ const fingerprint = seatAutowakeFingerprint(
149
+ pendingUnread > 0 ? input.unread!.maxId : null,
150
+ pendingQueue > 0 && input.queue.known ? input.queue.head : null,
151
+ );
152
+ const quiet = input.humanQuietMs ?? DEFAULT_AUTOWAKE_HUMAN_QUIET_MS;
153
+ if (input.lastHumanKeyAt > 0 && input.now - input.lastHumanKeyAt < quiet) return skip('human-recent', fingerprint);
154
+ if (input.consecutive >= (input.consecutiveCap ?? DEFAULT_AUTOWAKE_CONSECUTIVE_CAP)) return skip('cap', fingerprint);
155
+ if (input.lastFingerprint === fingerprint) return skip('same-order', fingerprint);
156
+ return {
157
+ action: 'start-turn',
158
+ fingerprint,
159
+ unread,
160
+ queue,
161
+ prompt: formatSeatAutowakePrompt(input.seat, unread, queue),
162
+ reason: formatSeatAutowakeReason(unread, queue),
163
+ };
164
+ }
165
+
166
+ // ── 배선 컨트롤러 ────────────────────────────────────────────────────────────────────
167
+
168
+ export interface SeatAutowakeDeps {
169
+ /** H2 문 — 대시보드의 `internalTurnGate.startTurnIfIdle`. */
170
+ startTurnIfIdle: (input: string, opts: StartTurnIfIdleOptions) => StartTurnIfIdleResult;
171
+ getCwd: () => string;
172
+ home?: string;
173
+ detectSeat?: (cwd: string) => SeatDetection | null;
174
+ isRegularFile?: (path: string) => boolean;
175
+ readText?: (path: string) => string | null;
176
+ readUnread?: (seat: string) => { count: number; maxId: number | null } | null;
177
+ lastHumanKeyAt?: () => number;
178
+ now?: () => number;
179
+ humanQuietMs?: number;
180
+ consecutiveCap?: number;
181
+ /** 상한 도달 때 화면 한 줄(«사람 확인 필요»). */
182
+ notify?: (line: string) => void;
183
+ /** 입력칸이 마운트된 뒤 판정을 미루는 자리(기본 setTimeout 0 · unref). 시험은 즉시 실행을 넘긴다. */
184
+ defer?: (fn: () => void, ms: number) => void;
185
+ log?: (category: string, event: string, data: Record<string, unknown>) => void;
186
+ }
187
+
188
+ export interface SeatAutowakeController {
189
+ /** 모델 턴이 끝났다(스트리밍 정리 지점) — 다음 입력칸 마운트에서 한 번 잰다. */
190
+ noteTurnEnded(): void;
191
+ /** 입력칸이 마운트됐다 — 턴 끝이 무장돼 있으면 판정하고, 남은 일이 있으면 H2 로 연다. */
192
+ check(): SeatAutowakeDecision & { opened?: boolean; rejected?: string };
193
+ /** H2 의 yield port 를 감싸 «마운트 = 판정 시점»으로 잇는다(입력칸 무접촉). */
194
+ wrapPort(port: TextInputInternalTurnYieldPort): TextInputInternalTurnYieldPort;
195
+ }
196
+
197
+ function defaultIsRegularFile(path: string): boolean {
198
+ try { return statSync(path).isFile(); } catch { return false; }
199
+ }
200
+
201
+ function defaultReadText(path: string): string | null {
202
+ try { return readFileSync(path, 'utf8'); } catch { return null; }
203
+ }
204
+
205
+ function defaultDefer(fn: () => void, ms: number): void {
206
+ const t = setTimeout(fn, ms);
207
+ (t as { unref?: () => void }).unref?.();
208
+ }
209
+
210
+ export function createSeatAutowake(deps: SeatAutowakeDeps): SeatAutowakeController {
211
+ const home = deps.home ?? homedir();
212
+ const detect = deps.detectSeat ?? ((cwd: string) => {
213
+ try { return detectSeatTui(cwd, { home }); } catch { return null; }
214
+ });
215
+ const isFile = deps.isRegularFile ?? defaultIsRegularFile;
216
+ const readText = deps.readText ?? defaultReadText;
217
+ const readUnread = deps.readUnread ?? ((seat: string) => {
218
+ try { return readUnreadSummary(seat); } catch { return null; }
219
+ });
220
+ const humanKeyAt = deps.lastHumanKeyAt ?? tuiLastHumanKeyAt;
221
+ const now = deps.now ?? Date.now;
222
+ const log = deps.log ?? ((c, e, d) => debug.log(c, e, d));
223
+ const defer = deps.defer ?? defaultDefer;
224
+ const quietMs = deps.humanQuietMs ?? DEFAULT_AUTOWAKE_HUMAN_QUIET_MS;
225
+
226
+ let turnEnded = false;
227
+ let lastFingerprint: string | null = null;
228
+ let consecutive = 0;
229
+ let lastOpenedAt = 0;
230
+ let capNotified = false;
231
+ let recheckArmed = false;
232
+
233
+ const check: SeatAutowakeController['check'] = () => {
234
+ const detection = detect(deps.getCwd());
235
+ const seat = detection?.seat ?? null;
236
+ const seatStateDir = seat ? join(home, 'elanous-hq', 'seat-state', seat) : null;
237
+ const enabled = seat !== null && (
238
+ isFile(join(seatStateDir!, SEAT_AUTOWAKE_FILE))
239
+ || isFile(join(home, 'elanous-hq', 'seats', seat, SEAT_AUTOWAKE_FILE))
240
+ );
241
+ // 자리가 아니거나 꺼져 있으면 아무것도 안 읽는다(사람 대화 TUI 비용 0 · 로그 0).
242
+ if (!seat || !enabled) {
243
+ turnEnded = false;
244
+ return decideSeatAutowake({
245
+ seat, enabled, turnEnded: false, unread: null, queue: { known: false, reason: 'absent' },
246
+ now: 0, lastHumanKeyAt: 0, lastFingerprint, consecutive,
247
+ });
248
+ }
249
+ const humanAt = humanKeyAt();
250
+ // 사람 키 하나가 연속 카운터를 0 으로 — 그 뒤엔 다시 열 수 있다.
251
+ if (humanAt > lastOpenedAt && consecutive > 0) { consecutive = 0; capNotified = false; }
252
+ const unread = readUnread(seat);
253
+ const queue = parseSeatQueue(readText(join(seatStateDir!, 'queue.md')));
254
+ const t = now();
255
+ const decision = decideSeatAutowake({
256
+ seat, enabled, turnEnded, unread, queue, now: t, lastHumanKeyAt: humanAt,
257
+ humanQuietMs: quietMs, lastFingerprint, consecutive, consecutiveCap: deps.consecutiveCap,
258
+ });
259
+ if (decision.action === 'skip' && decision.reason === 'not-turn-end') return decision;
260
+ const base = {
261
+ seat,
262
+ unread: decision.unread,
263
+ queue: decision.queue,
264
+ ...(queue.known ? {} : { queueUnknown: queue.reason }),
265
+ fingerprint: decision.fingerprint ?? null,
266
+ consecutive,
267
+ };
268
+ if (decision.action === 'skip') {
269
+ if (decision.reason === 'human-recent') {
270
+ // 조용창이 지나면 한 번 더 잰다(턴 끝 무장은 남긴다) — 그 사이 사람이 치면 그때 또 미뤄진다.
271
+ if (!recheckArmed) {
272
+ recheckArmed = true;
273
+ defer(() => { recheckArmed = false; check(); }, Math.max(0, quietMs - (t - humanAt)) + 50);
274
+ }
275
+ log('tui.autowake', 'decided', { ...base, rejected: true, reason: 'human-recent' });
276
+ return decision;
277
+ }
278
+ turnEnded = false;
279
+ if (decision.reason === 'cap') {
280
+ if (!capNotified) {
281
+ capNotified = true;
282
+ log('tui.autowake', 'cap', { ...base, cap: deps.consecutiveCap ?? DEFAULT_AUTOWAKE_CONSECUTIVE_CAP });
283
+ deps.notify?.(`⏸ 자동 재개 상한(${deps.consecutiveCap ?? DEFAULT_AUTOWAKE_CONSECUTIVE_CAP}회 연속) — 사람 확인 필요 · 키 하나면 다시 이어간다`);
284
+ }
285
+ }
286
+ log('tui.autowake', 'decided', { ...base, rejected: true, reason: decision.reason });
287
+ return decision;
288
+ }
289
+ const result = deps.startTurnIfIdle(decision.prompt, { origin: 'autowake', reason: decision.reason });
290
+ if (result.opened) {
291
+ turnEnded = false;
292
+ lastFingerprint = decision.fingerprint;
293
+ consecutive += 1;
294
+ lastOpenedAt = t;
295
+ log('tui.autowake', 'decided', { ...base, consecutive, opened: true, reason: decision.reason, turnId: result.turnId });
296
+ return { ...decision, opened: true };
297
+ }
298
+ // H2 거부 — 사유를 그대로 남긴다. 무장은 풀지 않는다(다음 마운트에서 다시 잰다).
299
+ log('tui.autowake', 'decided', { ...base, rejected: true, reason: result.reason, ...(result.detail ? { detail: result.detail } : {}) });
300
+ return { ...decision, opened: false, rejected: result.reason };
301
+ };
302
+
303
+ return {
304
+ noteTurnEnded() { turnEnded = true; },
305
+ check,
306
+ wrapPort(port) {
307
+ return {
308
+ attach(requestYield) {
309
+ port.attach(requestYield);
310
+ // 입력 루프가 첫 그림을 그린 뒤 잰다 — 마운트 «중»에 물러남을 청하지 않는다.
311
+ if (turnEnded) defer(() => { try { check(); } catch { /* fail-soft: 깨움은 입력을 막지 않는다 */ } }, 0);
312
+ },
313
+ detach(opts) { port.detach(opts); },
314
+ declined(detail) { port.declined?.(detail); },
315
+ };
316
+ },
317
+ };
318
+ }
@@ -15,11 +15,15 @@ import {
15
15
  drainedIntoTurn,
16
16
  drainTurnTypeaheadOnce,
17
17
  isTurnTypeaheadSteerable,
18
+ markTurnTypeaheadPriority,
19
+ turnTypeaheadPendingIds,
18
20
  type TurnTypeaheadState,
19
21
  } from '../../chat/turn-typeahead.js';
22
+ import { canInterruptRunningTools } from '../../chat/tool-interrupt-behavior.js';
20
23
  import { debug } from '../../debug/log.js';
21
24
  import {
22
25
  enqueuePendingUserInput,
26
+ prioritizePendingUserInput,
23
27
  removePendingUserInput,
24
28
  type PendingUserInputRemovalReason,
25
29
  } from '../../session/pending-input.js';
@@ -92,3 +96,69 @@ export function handoffTurnTypeaheadAtTurnEnd(
92
96
  if (drained.injectEnter) injectEnter();
93
97
  return drained;
94
98
  }
99
+
100
+ export type PushNowDecision =
101
+ /** 대기 항목이 없다. */
102
+ | { kind: 'nothing' }
103
+ /** 도는 도구가 전부 끊어도 된다 — 턴만 끊고(자식은 산다) 턴 종료 FIFO 가 곧바로 그 발화로 잇는다. */
104
+ | { kind: 'interrupt'; runningTools: string[] }
105
+ /** 끊을 수 없는 도구가 돈다 — 다음 도구 경계에 최우선으로 넣는다. */
106
+ | { kind: 'priority'; blockingTools: string[] }
107
+ /** 끊을 수 없는 도구가 돌고, 대기 항목이 전부 경계에 못 들어간다(슬래시·세션 없음) — 응답 뒤에 나간다. */
108
+ | { kind: 'deferred'; blockingTools: string[] };
109
+
110
+ /** «지금 밀어 넣기» 판정. 순수. */
111
+ export function decidePushNow(
112
+ state: TurnTypeaheadState,
113
+ runningToolNames: readonly string[],
114
+ ): PushNowDecision {
115
+ if (state.queuedSubmissions.length === 0) return { kind: 'nothing' };
116
+ const { ok, blocking } = canInterruptRunningTools(runningToolNames);
117
+ if (ok) return { kind: 'interrupt', runningTools: [...new Set(runningToolNames)].sort() };
118
+ const steerable = turnTypeaheadPendingIds(state).some(id => typeof id === 'string');
119
+ return steerable ? { kind: 'priority', blockingTools: blocking } : { kind: 'deferred', blockingTools: blocking };
120
+ }
121
+
122
+ /** 큐의 레지스트리 항목을 버킷 맨 앞으로 옮기고 상태에 «최우선»을 적는다. 옮긴 수를 낸다. */
123
+ export function prioritizeTurnTypeaheadPending(ref: TurnTypeaheadRef): number {
124
+ const ids = turnTypeaheadPendingIds(ref.state).filter((id): id is string => typeof id === 'string');
125
+ const moved = prioritizePendingUserInput(ids);
126
+ ref.state = markTurnTypeaheadPriority(ref.state);
127
+ return moved;
128
+ }
129
+
130
+ export interface PushNowDeps {
131
+ /** 지금 도는 도구 이름(중복 허용). */
132
+ runningToolNames: () => readonly string[];
133
+ /** 턴만 끊는다(자식은 산다) — 호출측이 «밀어 넣기 사유»를 적어 턴 종료가 복원 대신 제출하게 한다. */
134
+ interruptTurn: () => void;
135
+ pushNotice: (line: string) => void;
136
+ }
137
+
138
+ /** «지금 밀어 넣기» 한 번 — 판정하고 끊거나 최우선으로 올린다. 판정을 낸다. */
139
+ export function runTurnTypeaheadPushNow(ref: TurnTypeaheadRef, deps: PushNowDeps): PushNowDecision {
140
+ const decision = decidePushNow(ref.state, deps.runningToolNames());
141
+ if (decision.kind === 'interrupt') {
142
+ deps.pushNotice(' ⚡ 지금 밀어 넣기 — 도는 응답을 끊고 바로 이어서 보냅니다.');
143
+ deps.interruptTurn();
144
+ } else if (decision.kind === 'priority') {
145
+ prioritizeTurnTypeaheadPending(ref);
146
+ deps.pushNotice(` ⚡ 최우선 — ${decision.blockingTools.join(', ')} 은(는) 끊을 수 없어 끝나는 다음 도구 경계에 먼저 넣습니다.`);
147
+ } else if (decision.kind === 'deferred') {
148
+ deps.pushNotice(` ⏳ 지금 넣을 수 있는 항목이 없습니다(슬래시 등) — ${decision.blockingTools.join(', ')} 은(는) 끊을 수 없어 응답 뒤에 보냅니다.`);
149
+ }
150
+ return decision;
151
+ }
152
+
153
+ /**
154
+ * 턴 종료 핸드오프가 이 턴을 «중단»(큐를 composer 로 복원)으로 읽을지. «지금 밀어 넣기»로 끊은 턴은
155
+ * 중단이 아니다 — 복원하지 않고 큐 머리를 곧바로 제출한다. 표지는 한 번 읽으면 지운다.
156
+ */
157
+ export function consumeTurnEndInterrupted(
158
+ lastTurnFinalStatus: 'completed' | 'interrupted' | 'failed' | undefined,
159
+ steerInterruptRef: { pending: boolean },
160
+ ): boolean {
161
+ const steerInterrupted = steerInterruptRef.pending;
162
+ steerInterruptRef.pending = false;
163
+ return lastTurnFinalStatus === 'interrupted' && !steerInterrupted;
164
+ }
@@ -1,6 +1,6 @@
1
1
  import type { Attachment, ContextRegistry } from '../context.js';
2
2
  import { debug } from '../debug/log.js';
3
- import type { FoldStack } from '../fold-stack.js';
3
+ import type { FoldStack, FoldTarget } from '../fold-stack.js';
4
4
  import type { AttachmentRowMap } from '../log-pane/attachment-row-map.js';
5
5
  import type { LogClickDispatchDeps } from '../log-pane/click-dispatch.js';
6
6
  import type { AttachmentPopupAction } from '../log-pane/attachment-popup.js';
@@ -43,6 +43,113 @@ export interface DashboardLogClickRuntimeDeps {
43
43
  * `toggleAtLine` decides). Hosts
44
44
  * that omit it keep the legacy attachment/pill-only behavior. */
45
45
  foldStack?: FoldStack;
46
+ /** Keeps the viewport where the click happened while a click toggles a
47
+ * fold (#81). Hosts that omit it keep FoldStack's own scroll policy. */
48
+ foldClickAnchor?: FoldClickScrollAnchor;
49
+ }
50
+
51
+ /** Scroll state the fold-click anchor reads and writes. Offsets are the
52
+ * log pane's visual-row offsets (`-1` = pinned to the tail). */
53
+ export interface FoldClickScrollState {
54
+ getScrollOffset: () => number;
55
+ setScrollOffset: (offset: number) => void;
56
+ /** Max visual-row offset for the current chatLines (after a splice). */
57
+ maxScroll: () => number;
58
+ getFrozenTail: () => number | null;
59
+ setFrozenTail: (index: number | null) => void;
60
+ /** chatLines length — tells new output from the fold's own splice. */
61
+ lineCount: () => number;
62
+ }
63
+
64
+ export interface FoldClickScrollAnchor {
65
+ /** Current top visual row and raw offset — the click's frame. */
66
+ viewport(): { top: number; scrollOffset: number };
67
+ /** Run a click toggle with the viewport top held in place. */
68
+ run<T>(toggle: () => T): T;
69
+ /** FoldStack `onAfterToggle` hook: inside `run` it keeps the top row;
70
+ * outside (the `f` key, bulk toggles) it falls back to `otherwise`. */
71
+ onAfterToggle(target: FoldTarget, delta: number): void;
72
+ /** Call before each paint: a pane that was following the tail when the
73
+ * click expanded a block goes back to the tail as soon as new output
74
+ * arrives (the click must not leave the pane stuck off the tail). */
75
+ reconcile(): void;
76
+ }
77
+
78
+ /** #81 — the old `onAfterToggle` pinned every toggle to the tail, so a
79
+ * click that expanded a block near the bottom pushed its header up the
80
+ * screen and a second click on the same spot landed in the body (rejected
81
+ * as `expanded-body`). A click toggle now keeps the top row; it only
82
+ * returns to the tail when the kept top would be past the new bottom. */
83
+ export function createFoldClickScrollAnchor(
84
+ state: FoldClickScrollState,
85
+ otherwise: (target: FoldTarget, delta: number) => void,
86
+ ): FoldClickScrollAnchor {
87
+ let heldTop: number | null = null;
88
+ // Set when a click moved a tail-following pane off the tail: the offset
89
+ // it set and the line count right after the splice.
90
+ let followTail: { offset: number; lineCount: number } | null = null;
91
+ const viewport = (): { top: number; scrollOffset: number } => {
92
+ const scrollOffset = state.getScrollOffset();
93
+ const max = state.maxScroll();
94
+ return { top: scrollOffset < 0 ? max : Math.min(scrollOffset, max), scrollOffset };
95
+ };
96
+ return {
97
+ viewport,
98
+ run<T>(toggle: () => T): T {
99
+ const prev = heldTop;
100
+ heldTop = viewport().top;
101
+ try {
102
+ return toggle();
103
+ } finally {
104
+ heldTop = prev;
105
+ }
106
+ },
107
+ onAfterToggle(target, delta) {
108
+ if (heldTop === null) {
109
+ otherwise(target, delta);
110
+ return;
111
+ }
112
+ // The splice moved every line after the block; a frozen tail past it
113
+ // must move with them or the pane would cut the expanded rows short.
114
+ const frozen = state.getFrozenTail();
115
+ if (frozen !== null && target.kind === 'static' && target.lineStart < frozen) {
116
+ state.setFrozenTail(frozen + delta);
117
+ }
118
+ const offsetBefore = state.getScrollOffset();
119
+ const wasFollowing = offsetBefore < 0 || followTail?.offset === offsetBefore;
120
+ const max = state.maxScroll();
121
+ const next = heldTop >= max ? -1 : heldTop;
122
+ state.setScrollOffset(next);
123
+ if (next < 0) state.setFrozenTail(null);
124
+ // No freeze here: the pane still follows the tail (see reconcile).
125
+ followTail = next >= 0 && wasFollowing ? { offset: next, lineCount: state.lineCount() } : null;
126
+ debug.log('log.fold', 'fold-click-anchor', {
127
+ lineStart: target.kind === 'static' ? target.lineStart : null,
128
+ delta,
129
+ topBefore: heldTop,
130
+ scrollOffsetAfter: next,
131
+ maxScrollAfter: max,
132
+ followTail: followTail !== null,
133
+ });
134
+ },
135
+ reconcile() {
136
+ if (followTail === null) return;
137
+ // Someone else moved the pane (scroll keys, search, tail pin) — theirs.
138
+ if (state.getScrollOffset() !== followTail.offset) {
139
+ followTail = null;
140
+ return;
141
+ }
142
+ if (state.lineCount() <= followTail.lineCount) return;
143
+ debug.log('log.fold', 'fold-click-follow-tail', {
144
+ offset: followTail.offset,
145
+ lineCountBefore: followTail.lineCount,
146
+ lineCountNow: state.lineCount(),
147
+ });
148
+ followTail = null;
149
+ state.setScrollOffset(-1);
150
+ state.setFrozenTail(null);
151
+ },
152
+ };
46
153
  }
47
154
 
48
155
  export function createDashboardLogClickDeps(
@@ -97,6 +204,13 @@ export function createDashboardLogClickDeps(
97
204
  ? {
98
205
  tryFoldToggle: (absIdx: number): boolean => {
99
206
  const fold = deps.foldStack!;
207
+ const anchor = deps.foldClickAnchor;
208
+ // Screen frame of the click — lets the log tell «same spot again»
209
+ // from «a different row» (#81 had no way to).
210
+ const frame = anchor ? (() => {
211
+ const v = anchor.viewport();
212
+ return { screenRow: absIdx - v.top, top: v.top, scrollOffset: v.scrollOffset };
213
+ })() : {};
100
214
  // Collapse from the first/last line of an expanded range or
101
215
  // the row whose click expanded it (#16 — same spot again folds).
102
216
  // Other lines of that range are rejected first so a body
@@ -114,6 +228,7 @@ export function createDashboardLogClickDeps(
114
228
  reason: 'expanded-body',
115
229
  lineStart: t.lineStart,
116
230
  lineEnd: t.lineEnd,
231
+ ...frame,
117
232
  });
118
233
  return false;
119
234
  }
@@ -121,7 +236,8 @@ export function createDashboardLogClickDeps(
121
236
  }
122
237
  }
123
238
  }
124
- const toggled = fold.toggleAtLine(absIdx);
239
+ const toggle = (): boolean => fold.toggleAtLine(absIdx, frame);
240
+ const toggled = anchor ? anchor.run(toggle) : toggle();
125
241
  if (toggled) deps.draw();
126
242
  return toggled;
127
243
  },
@@ -0,0 +1,72 @@
1
+ // TUI-LOOP-COMMAND — `/loop <간격> <프롬프트>` 의 idle-gated 루프 스케줄러.
2
+ //
3
+ // 칸 문면의 판정선(src/dashboard/loop-scheduler.test.ts 로 증명):
4
+ // idle 발사 1 — 간격 틱마다 대시보드가 «쉬는 동안»에만 프롬프트를 발사하고,
5
+ // 한 틱에 정확히 한 번만 발사한다.
6
+ // busy 미룸 — 틱이 바쁜 동안 오면 발사를 «버리지 않고» 한 개로 미뤄둔다
7
+ // (적체가 쌓이지 않는다 · 쉼이 돌아온 틱에 정확히 한 번 발사).
8
+ // stop 0 — stop() 이후에는 어떤 틱도 발사하지 않는다.
9
+ //
10
+ // 호스트 의존이 없다 — isIdle · fire · schedule 만 주입받는다. 실제 타이머는
11
+ // 기본 setInterval/clearInterval 이고, 테스트는 tick() 시임으로 결정적으로
12
+ // 진행한다(가짜 타이머 불요).
13
+
14
+ export interface LoopSchedulerOptions {
15
+ /** Interval between ticks. The /loop parser clamps this to ≥ 1s. */
16
+ intervalMs: number;
17
+ /** True when the dashboard is resting — the only state allowed to fire. */
18
+ isIdle: () => boolean;
19
+ /** The prompt launch action — called at most once per tick. */
20
+ fire: () => void;
21
+ /** Injectable tick scheduler; the default is setInterval/clearInterval. */
22
+ schedule?: (callback: () => void, intervalMs: number) => { unsubscribe(): void };
23
+ }
24
+
25
+ export interface LoopScheduler {
26
+ start(): void;
27
+ stop(): void;
28
+ isRunning(): boolean;
29
+ /** Fires deferred (not dropped) while busy — 0 or 1. */
30
+ pendingFireCount(): number;
31
+ /** One interval tick. The production timer and tests both call this. */
32
+ tick(): void;
33
+ }
34
+
35
+ export function createLoopScheduler(options: LoopSchedulerOptions): LoopScheduler {
36
+ const { isIdle, fire } = options;
37
+ const schedule = options.schedule ?? ((callback: () => void, intervalMs: number) => {
38
+ const timer = setInterval(callback, intervalMs);
39
+ return { unsubscribe: () => clearInterval(timer) };
40
+ });
41
+ let running = false;
42
+ let pending = false;
43
+ let handle: { unsubscribe(): void } | null = null;
44
+
45
+ const scheduler: LoopScheduler = {
46
+ start(): void {
47
+ if (running) return;
48
+ running = true;
49
+ pending = false;
50
+ handle = schedule(() => scheduler.tick(), options.intervalMs);
51
+ },
52
+ stop(): void {
53
+ if (!running) return;
54
+ running = false;
55
+ pending = false;
56
+ handle?.unsubscribe();
57
+ handle = null;
58
+ },
59
+ isRunning: () => running,
60
+ pendingFireCount: () => (running && pending ? 1 : 0),
61
+ tick(): void {
62
+ if (!running) return;
63
+ if (isIdle()) {
64
+ pending = false;
65
+ fire();
66
+ } else {
67
+ pending = true;
68
+ }
69
+ },
70
+ };
71
+ return scheduler;
72
+ }
@@ -35,6 +35,24 @@ export function detectSeat(cwd: string, env: NodeJS.ProcessEnv = process.env): S
35
35
  return null;
36
36
  }
37
37
 
38
+ /** 자리(무인) TUI 판정 — `detectSeat` ⊕ `~/elanous-hq/seat-state/<자리>` 가 실재(부트 카드와 같은 기준).
39
+ * TUI 라우팅(TUI-H1-SEAT-GOALLOOP)이 «자리면 운영 지시를 goal loop 로» 가를 때 쓴다. 자리가 아니면 null(사람 대화 TUI) · 조회 실패는 throw. */
40
+ export function detectSeatTui(
41
+ cwd: string,
42
+ deps: { home?: string; env?: NodeJS.ProcessEnv; stat?: (path: string) => { isDirectory(): boolean } } = {},
43
+ ): SeatDetection | null {
44
+ const detection = detectSeat(cwd, deps.env ?? process.env);
45
+ if (!detection) return null;
46
+ try {
47
+ return (deps.stat ?? statSync)(join(deps.home ?? homedir(), 'elanous-hq', 'seat-state', detection.seat)).isDirectory() ? detection : null;
48
+ } catch (error) {
49
+ // «없다»(ENOENT·ENOTDIR)만 «자리 아님»이다. 권한 오류 등 조회 실패는 던진다 — 호출부(bridge)가 seatKnown:false 로 남긴다.
50
+ const code = (error as NodeJS.ErrnoException | null)?.code;
51
+ if (code === 'ENOENT' || code === 'ENOTDIR') return null;
52
+ throw error;
53
+ }
54
+ }
55
+
38
56
  export interface SeatBootDeps {
39
57
  home?: string;
40
58
  msgPath?: string;
@@ -1,4 +1,5 @@
1
1
  import { C } from '../tui.js';
2
+ import { logTurnThrew } from './turn-busy-teardown.js';
2
3
  import { startThinking } from '../thinking-line.js';
3
4
  import type { ContextRegistry } from '../context.js';
4
5
  import { loadAllAttachments } from '../extractors.js';
@@ -261,6 +262,7 @@ export async function runDashboardSkillByName(
261
262
  } catch (err: any) {
262
263
  skillStatus = 'failed';
263
264
  skillError = err?.message || String(err);
265
+ logTurnThrew('skill-run', err);
264
266
  deps.pushDebugLine(C.error(`Error: ${err?.message || err}`));
265
267
  } finally {
266
268
  cleanupEsc?.();