effect-cf 0.8.0 → 0.9.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +6 -0
- package/README.md +19 -0
- package/dist/index.d.mts +10 -1
- package/dist/index.mjs +2 -0
- package/package.json +1 -1
- package/src/DurableObject.ts +14 -0
package/CHANGELOG.md
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@@ -1,5 +1,11 @@
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# effect-cf
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## 0.9.0
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### Minor Changes
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- [#25](https://github.com/danieljvdm/effect-cf/pull/25) [`c7daaff`](https://github.com/danieljvdm/effect-cf/commit/c7daaff779934c83519ad9689e1f98dc100b5251) Thanks [@danieljvdm](https://github.com/danieljvdm)! - Add a Durable Object `initialize` hook for running Effect setup each time Cloudflare loads a Durable Object instance into memory.
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## 0.8.0
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### Minor Changes
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package/README.md
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@@ -240,6 +240,25 @@ In definition-backed workflows, the `payload` argument is the typed decoded payl
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## Durable Object WebSockets
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Use `initialize` for work that should run each time Cloudflare loads a Durable
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Object instance into memory. Yield `state.blockConcurrencyWhile(...)` when
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later events should wait for initialize to finish. If work should happen only once
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for a Durable Object id, store a sentinel in Durable Object storage.
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```ts
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export const RoomLive = DurableObject.make(layer, {
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initialize: Effect.gen(function* () {
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const state = yield* DurableObjectState.DurableObjectState;
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yield* state.blockConcurrencyWhile(
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Effect.gen(function* () {
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yield* state.storage.put("loadedAt", Date.now());
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}),
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);
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}),
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fetch,
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});
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```
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Durable Object application sockets should use the hibernation-compatible state API. Accept sockets with `DurableObjectWebSocket.acceptUpgrade(...)`; do not call `server.accept()` or attach native `message` listeners in application code.
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```ts
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package/dist/index.d.mts
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@@ -376,7 +376,7 @@ declare const method$3: {
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<Success extends ServiceFreeSchema$3>(definition: {
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readonly success: Success;
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}): Method$4<readonly [], Success>;
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-
<const Args extends
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<const Args extends readonly ServiceFreeSchema$3[], Success extends ServiceFreeSchema$3>(definition: {
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readonly args: Args;
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readonly success: Success;
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}): Method$4<Args, Success>;
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* Options for creating a Durable Object class backed by Effect handlers.
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*/
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interface DurableObjectOptions<ROut, Rpc extends DurableObjectRpc<ROut>> {
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/**
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* Effect run when Cloudflare loads this Durable Object instance into memory.
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*
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* Use `DurableObjectState.blockConcurrencyWhile` inside this hook when
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* incoming events should wait for setup to finish. Cloudflare may construct
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* the same Durable Object id again after eviction or restart; use Durable
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* Object storage if work must happen only once per id.
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*/
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readonly initialize?: Effect.Effect<void, unknown, HandlerContext<ROut>>;
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/** Optional RPC methods exposed as Durable Object instance methods. */
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readonly rpc?: Rpc;
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/** Optional fetch handler for HTTP/WebSocket requests. */
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package/dist/index.mjs
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@@ -1253,6 +1253,8 @@ const make$4 = (layer, options = {}) => {
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super(state, env);
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const runtimeLayer = provideEntrypointServices(layer, Layer.mergeAll(Layer.succeed(DurableObjectState, fromDurableObjectState(state)), Layer.succeed(WorkerEnvironment, env)));
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this.runtime = ManagedRuntime.make(runtimeLayer);
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const initialize = options.initialize;
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if (initialize !== void 0) state.waitUntil(this[RunSymbol](initialize));
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}
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[RunSymbol](effect) {
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return this.runtime.runPromise(Effect.scoped(effect));
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package/package.json
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package/src/DurableObject.ts
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@@ -73,6 +73,15 @@ export type RpcHandlers<ROut, Api> = {
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* Options for creating a Durable Object class backed by Effect handlers.
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*/
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export interface DurableObjectOptions<ROut, Rpc extends DurableObjectRpc<ROut>> {
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/**
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* Effect run when Cloudflare loads this Durable Object instance into memory.
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*
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* Use `DurableObjectState.blockConcurrencyWhile` inside this hook when
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* incoming events should wait for setup to finish. Cloudflare may construct
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* the same Durable Object id again after eviction or restart; use Durable
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* Object storage if work must happen only once per id.
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*/
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readonly initialize?: Effect.Effect<void, unknown, HandlerContext<ROut>>;
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/** Optional RPC methods exposed as Durable Object instance methods. */
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readonly rpc?: Rpc;
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/** Optional fetch handler for HTTP/WebSocket requests. */
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const runtimeLayer = Entrypoint.provideEntrypointServices(layer, services);
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this.runtime = ManagedRuntime.make(runtimeLayer);
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const initialize = options.initialize;
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if (initialize !== undefined) {
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state.waitUntil(this[RunSymbol](initialize));
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}
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}
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[RunSymbol]<A, E>(effect: Effect.Effect<A, E, HandlerContext<ROut>>): Promise<A> {
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