editor-shell 0.6.0 → 0.8.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -11,9 +11,26 @@ import { ReactNode } from 'react';
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  */
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  /** One tab in the strip. `badge` shows a count (e.g. unsaved overrides). */
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  interface SettingsTabItem {
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+ /** What this tab IS, as `activeId` and `onSelect` name it. Not a DOM id. */
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  id: string;
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  label: string;
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  badge?: number;
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+ /**
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+ * The DOM id of the element that shows this tab's settings — `aria-controls`.
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+ *
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+ * Without it a tab is announced as "tab, 1 of 4, selected" and there is no
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+ * panel it is bound to, which is what `role="tab"` promises there will be.
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+ * The shell cannot supply the id itself: only the host knows what element the
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+ * settings land in, and in Puck's flat sibling list that element may be one
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+ * the shell never rendered. Optional because a host that has no such element
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+ * to point at should render NO attribute rather than one pointing nowhere.
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+ */
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+ panelId?: string;
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+ /**
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+ * A DOM id for the tab BUTTON, so the panel above can name itself with
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+ * `aria-labelledby` and the pair is wired in both directions.
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+ */
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+ htmlId?: string;
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  }
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  interface SettingsTabsProps {
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  items: SettingsTabItem[];
@@ -39,6 +56,26 @@ interface SettingsGroupProps {
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  children: ReactNode;
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  className?: string;
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  }
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+ /**
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+ * A group heading with nothing folded under it — see `SettingsGroupHead`.
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+ *
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+ * Deliberately NOT `SettingsGroupProps` minus a few fields: a heading has no
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+ * open state to own, nothing to toggle, and no count, because a heading hides
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+ * nothing that a count would have to admit to.
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+ */
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+ interface SettingsGroupHeadProps {
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+ /** The heading's name — "Items", "Spacing", "Typeface". */
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+ title: string;
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+ /**
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+ * Which heading level this is in the HOST's outline. Defaults to 3, the level
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+ * a panel section sits at under a panel title; only the host knows what sits
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+ * above it.
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+ */
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+ level?: 2 | 3 | 4 | 5 | 6;
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+ /** A DOM id, so the rows it heads can point `aria-labelledby` at it. */
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+ id?: string;
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+ className?: string;
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+ }
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  interface SettingsFieldProps {
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  label: string;
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  /**
@@ -120,6 +157,15 @@ type SettingsSwitchProps = SettingsSwitchBaseProps & SettingsSwitchLabel;
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  * tabs it has — pass three items and three tabs render.
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  *
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  * Controlled: the host decides `activeId`. No hooks, no browser globals.
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+ *
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+ * A tab can be WIRED to what it shows (`panelId` / `htmlId` on the item). That
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+ * is not decoration: `role="tab"` promises a panel, and a tab strip that names
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+ * none announces "tab, 1 of 4, selected" over nothing. The shell cannot supply
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+ * those ids — only the host knows the element the settings land in — but until
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+ * card 8802.d it could not ACCEPT them either, so no host could fix it. A tab
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+ * with nothing to point at renders no attribute at all; an empty
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+ * `aria-controls` is worse than a missing one, because it names an element
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+ * that does not exist instead of admitting there is none.
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  */
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  declare function SettingsTabs({ items, activeId, onSelect, ariaLabel, className, }: SettingsTabsProps): react.JSX.Element;
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@@ -135,6 +181,37 @@ declare function SettingsTabs({ items, activeId, onSelect, ariaLabel, className,
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  */
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  declare function SettingsGroup({ title, open, onToggle, count, id, children, className, }: SettingsGroupProps): react.JSX.Element;
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+ /**
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+ * A group heading with NO group under it — the pill on its own.
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+ *
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+ * It exists because Puck lays the inspector out as a FLAT sibling list: a field
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+ * renders next to the heading above it, never inside it, so nothing here can
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+ * wrap the rows that follow. Heading a run of settings is therefore a job for a
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+ * component that heads and nothing else.
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+ *
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+ * `SettingsGroup` cannot do that job. It always renders its body div, and its
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+ * pill is always a <button> carrying `aria-expanded`, `aria-controls` and the
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+ * − / + sign. Used header-only it would draw a control that claims to expand
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+ * something, does nothing when clicked, and tells a screen reader the same lie.
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+ * A component that folds and a component that titles are two different things,
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+ * and this is the one that titles.
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+ *
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+ * So it is a HEADING, not a control: a real <h3> (the level is the host's, since
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+ * only the host knows the page outline around it) with no role bolted on, no
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+ * expanded state, no sign, no body. In a flat list the heading list is the only
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+ * structure a screen reader has left to navigate by, which is the whole reason
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+ * this renders a heading element rather than a styled <div>.
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+ *
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+ * It wears `.es-group-head` — the same pill as a real group's — so a section
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+ * that folds and a section that does not read as the same panel. `panel.css`
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+ * scopes the cursor and the hover tint to `button.es-group-head`, so the
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+ * heading does not offer a press it cannot honour.
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+ *
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+ * NO `count`. A folded group needs one because a fold can hide a change; a
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+ * heading folds nothing, so nothing can hide behind it.
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+ */
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+ declare function SettingsGroupHead({ title, level, id, className, }: SettingsGroupHeadProps): react.JSX.Element;
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+
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  /**
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  * One setting: a label row, then its control.
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  *
@@ -192,4 +269,4 @@ declare function SettingsField({ label, labelId, icon, value, hint, changed, htm
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  */
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  declare function SettingsSwitch({ checked, onChange, disabled, id, ariaLabel, ariaLabelledBy, className, }: SettingsSwitchProps): react.JSX.Element;
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- export { SettingsField, type SettingsFieldProps, SettingsGroup, type SettingsGroupProps, SettingsSwitch, type SettingsSwitchBaseProps, type SettingsSwitchLabel, type SettingsSwitchProps, type SettingsTabItem, SettingsTabs, type SettingsTabsProps };
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+ export { SettingsField, type SettingsFieldProps, SettingsGroup, SettingsGroupHead, type SettingsGroupHeadProps, type SettingsGroupProps, SettingsSwitch, type SettingsSwitchBaseProps, type SettingsSwitchLabel, type SettingsSwitchProps, type SettingsTabItem, SettingsTabs, type SettingsTabsProps };
@@ -23,7 +23,9 @@ function SettingsTabs({
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  {
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  type: "button",
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  role: "tab",
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+ id: item.htmlId,
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  "aria-selected": active,
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+ "aria-controls": item.panelId,
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  className: active ? "es-tab is-active" : "es-tab",
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  onClick: () => onSelect(item.id),
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  children: [
@@ -67,6 +69,15 @@ function SettingsGroup({
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  /* @__PURE__ */ jsx("div", { id: bodyId, className: "es-group-body", hidden: !open, children })
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  ] });
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  }
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+ function SettingsGroupHead({
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+ title,
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+ level = 3,
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+ id,
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+ className
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+ }) {
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+ const Tag = `h${level}`;
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+ return /* @__PURE__ */ jsx(Tag, { id, className: className ? `es-group-head ${className}` : "es-group-head", children: title });
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+ }
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  function SettingsSwitch({
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  checked,
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  onChange,
@@ -138,6 +149,6 @@ function SettingsField({
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  ] });
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  }
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- export { SettingsField, SettingsGroup, SettingsSwitch, SettingsTabs };
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+ export { SettingsField, SettingsGroup, SettingsGroupHead, SettingsSwitch, SettingsTabs };
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  //# sourceMappingURL=index.js.map
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  //# sourceMappingURL=index.js.map
@@ -1 +1 @@
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A section shows only the\n * tabs it has — pass three items and three tabs render.\n *\n * Controlled: the host decides `activeId`. No hooks, no browser globals.\n */\nexport function SettingsTabs({\n items,\n activeId,\n onSelect,\n ariaLabel = 'Settings',\n className,\n}: SettingsTabsProps) {\n return (\n <div\n role=\"tablist\"\n aria-label={ariaLabel}\n aria-orientation=\"horizontal\"\n className={className ? `es-tabs ${className}` : 'es-tabs'}\n >\n {items.map((item) => {\n const active = item.id === activeId;\n return (\n <button\n key={item.id}\n type=\"button\"\n role=\"tab\"\n aria-selected={active}\n className={active ? 'es-tab is-active' : 'es-tab'}\n onClick={() => onSelect(item.id)}\n >\n {item.label}\n {typeof item.badge === 'number' && item.badge > 0 ? (\n <span className=\"es-tab-badge\">{item.badge}</span>\n ) : null}\n </button>\n );\n })}\n </div>\n );\n}\n","import type { SettingsGroupProps } from './types';\n\n/**\n * A group of settings under a soft pill row that folds with − / +.\n *\n * The sign is drawn by `panel.css` from `aria-expanded`, so the open state has\n * exactly one home (the attribute assistive tech already reads) instead of a\n * second copy in the markup.\n *\n * `count` is the reason a fold here is safe: a folded group that holds changes\n * still says so on its pill, so nothing a merchant changed can hide.\n */\nexport function SettingsGroup({\n title,\n open,\n onToggle,\n count,\n id,\n children,\n className,\n}: SettingsGroupProps) {\n const bodyId = id ? `${id}-body` : undefined;\n return (\n <div className={className ? `es-group ${className}` : 'es-group'}>\n <button\n type=\"button\"\n id={id}\n aria-expanded={open}\n aria-controls={bodyId}\n className=\"es-group-head\"\n onClick={() => onToggle(!open)}\n >\n {title}\n {typeof count === 'number' && count > 0 ? (\n <span className=\"es-group-count\">{count}</span>\n ) : null}\n <span className=\"es-group-sign\" aria-hidden=\"true\" />\n </button>\n <div id={bodyId} className=\"es-group-body\" hidden={!open}>\n {children}\n </div>\n </div>\n );\n}\n","import type { SettingsSwitchProps } from './types';\n\n/**\n * The yes-or-no control — ONE shape, both editors (card 8801).\n *\n * Point 5 of the approved settings design says one switch style everywhere.\n * Before this, the storefront editor drew a tick box and the campaign designer\n * drew a green switch, so a merchant met two shapes for the same question and\n * had to learn the control twice. Both now import this file, which is the only\n * thing that stops them drifting apart again.\n *\n * It is a real <button>, and that is the whole keyboard story: a button is\n * activated by Space and by Enter in every browser, and that activation IS a\n * click — so the one `onClick` below serves mouse and keyboard alike. A div\n * wearing `role=\"switch\"` would need a key handler of our own. Do not add one.\n * `type=\"button\"` keeps it from submitting a form it happens to sit in.\n *\n * It cannot exist without a NAME. `SettingsSwitchProps` demands `ariaLabel` or\n * `ariaLabelledBy` and forbids both at once, so an unnamed switch — which a\n * screen reader reads out as \"switch, on\" and nothing more — is a compile error\n * instead of something a docstring asks you to remember.\n *\n * ONE-WAY DEPENDENCY. `SettingsField` imports this module so it can recognise a\n * switch in its `action` slot and hand it the field's label as a name. This\n * module must NEVER import `SettingsField` back — that would close a cycle\n * between two siblings in the same folder. It imports `./types` and nothing\n * else, and `tests/settings-switch.test.tsx` (o) keeps it that way.\n *\n * CONTROLLED and hook-free like the other three: `checked` comes from the host\n * and the switch only ever ASKS to be flipped. That is what keeps this module a\n * directive-free leaf a Next-16 server component can import.\n */\nexport function SettingsSwitch({\n checked,\n onChange,\n disabled,\n id,\n ariaLabel,\n ariaLabelledBy,\n className,\n}: SettingsSwitchProps) {\n return (\n <button\n type=\"button\"\n role=\"switch\"\n id={id}\n aria-checked={checked}\n aria-label={ariaLabel}\n aria-labelledby={ariaLabelledBy}\n disabled={disabled}\n className={className ? `es-switch ${className}` : 'es-switch'}\n onClick={() => onChange(!checked)}\n />\n );\n}\n","import { cloneElement, isValidElement } from 'react';\nimport type { ReactElement, ReactNode } from 'react';\n\nimport { SettingsSwitch } from './SettingsSwitch';\nimport type { SettingsFieldProps } from './types';\n\n/**\n * Does this slot hold a control?\n *\n * The rule is ELEMENT-OR-NOTHING, deliberately not a list of falsy values: a\n * list rots, and the next odd value nobody thought of walks straight through.\n * `{flag && <Slider/>}` yields `false`, `{count && <Slider/>}` yields `0` when\n * the count is zero — and React RENDERS that zero, a stray 0 sitting in the\n * panel where a control belongs. A bare string or number in a control slot is a\n * caller mistake in every case any of us can name.\n *\n * Arrays are walked rather than trusted: `Array.isArray([])` is true, so an\n * empty array — or one holding only `false` and `null`, which is what a list of\n * conditional controls collapses to — would otherwise draw the empty row this\n * check exists to prevent.\n */\nfunction hasControlIn(slot: ReactNode): boolean {\n if (Array.isArray(slot)) return slot.some(hasControlIn);\n return isValidElement(slot);\n}\n\n/** What a switch is named by. Read off an unknown element, so it stays loose. */\ninterface SwitchName {\n ariaLabel?: string;\n ariaLabelledBy?: string;\n}\n\n/**\n * Give a switch in the `action` slot the field's own label as its name.\n *\n * A switch carries no text, and `htmlFor` cannot bridge a <label> to a\n * <button>, so in a boolean row nothing connects the visible label to the\n * control unless something does it explicitly. Doing it HERE means the common\n * case is right with the caller saying nothing: the accessible name and the\n * visible name are the same string and cannot drift apart.\n *\n * It only ever fills a gap. A switch that names itself keeps its own name, and\n * anything that is not a switch — a reset dot, a badge — is left alone, since\n * labelling those with the field's name would be worse than not labelling them.\n */\nfunction nameSwitch(action: ReactNode, label: string, labelId?: string): ReactNode {\n if (!isValidElement(action) || action.type !== SettingsSwitch) return action;\n\n const named = action.props as SwitchName;\n if (named.ariaLabel || named.ariaLabelledBy) return action;\n\n return cloneElement(\n action as ReactElement<SwitchName>,\n labelId ? { ariaLabelledBy: labelId } : { ariaLabel: label },\n );\n}\n\n/**\n * One setting: a label row, then its control.\n *\n * The row is stacked rather than side-by-side so the control gets the panel's\n * full width — a 308px panel cannot afford a label column AND a usable slider.\n * The label reads small and quiet; the VALUE sits at the end of the same line in\n * the text colour, which is what a merchant scans for. That contrast is the\n * point: before this, label and value looked alike and the panel read as noise.\n *\n * `hint` is where a clause-long explanation goes. A label is a name, never a\n * sentence.\n *\n * A BOOLEAN row is the one exception to \"control on its own line\" (card 8801,\n * Option A, approved). A switch is small and it is the whole control, so it\n * rides the label line in the `action` slot and the row costs one line instead\n * of two — which is what lets a 308px panel show four settings where it used to\n * show three. That is the only reason `children` is optional: a field with no\n * children draws no control row, and its label line IS the row.\n *\n * A field with no children AND no action has no control on either slot. That is\n * a mistake at the call site, so it renders NOTHING — an empty row would hide\n * the mistake behind 20px of blank panel.\n */\nexport function SettingsField({\n label,\n labelId,\n icon,\n value,\n hint,\n changed,\n htmlFor,\n action,\n children,\n className,\n}: SettingsFieldProps) {\n const hasControl = hasControlIn(children);\n const hasAction = hasControlIn(action);\n if (!hasControl && !hasAction) return null;\n\n const classes = ['es-field'];\n if (!hasControl) classes.push('is-inline');\n if (changed) classes.push('is-changed');\n if (className) classes.push(className);\n\n const labelBody = (\n <>\n {icon ? (\n <span className=\"es-field-icon\" aria-hidden=\"true\">\n {icon}\n </span>\n ) : null}\n <span className=\"es-field-label\" id={labelId}>\n {label}\n </span>\n </>\n );\n\n return (\n <div className={classes.join(' ')}>\n <div className=\"es-field-head\">\n {htmlFor ? 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1
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type { SettingsTabsProps } from './types';\n\n/**\n * The tab strip under the panel head.\n *\n * It replaces the old stack of fold headers a merchant had to open and hunt\n * through: the buckets a section actually has become tabs, in one fixed order,\n * so the panel keeps the same shape on every section. A section shows only the\n * tabs it has — pass three items and three tabs render.\n *\n * Controlled: the host decides `activeId`. No hooks, no browser globals.\n *\n * A tab can be WIRED to what it shows (`panelId` / `htmlId` on the item). That\n * is not decoration: `role=\"tab\"` promises a panel, and a tab strip that names\n * none announces \"tab, 1 of 4, selected\" over nothing. The shell cannot supply\n * those ids — only the host knows the element the settings land in — but until\n * card 8802.d it could not ACCEPT them either, so no host could fix it. A tab\n * with nothing to point at renders no attribute at all; an empty\n * `aria-controls` is worse than a missing one, because it names an element\n * that does not exist instead of admitting there is none.\n */\nexport function SettingsTabs({\n items,\n activeId,\n onSelect,\n ariaLabel = 'Settings',\n className,\n}: SettingsTabsProps) {\n return (\n <div\n role=\"tablist\"\n aria-label={ariaLabel}\n aria-orientation=\"horizontal\"\n className={className ? `es-tabs ${className}` : 'es-tabs'}\n >\n {items.map((item) => {\n const active = item.id === activeId;\n return (\n <button\n key={item.id}\n type=\"button\"\n role=\"tab\"\n id={item.htmlId}\n aria-selected={active}\n aria-controls={item.panelId}\n className={active ? 'es-tab is-active' : 'es-tab'}\n onClick={() => onSelect(item.id)}\n >\n {item.label}\n {typeof item.badge === 'number' && item.badge > 0 ? (\n <span className=\"es-tab-badge\">{item.badge}</span>\n ) : null}\n </button>\n );\n })}\n </div>\n );\n}\n","import type { SettingsGroupProps } from './types';\n\n/**\n * A group of settings under a soft pill row that folds with − / +.\n *\n * The sign is drawn by `panel.css` from `aria-expanded`, so the open state has\n * exactly one home (the attribute assistive tech already reads) instead of a\n * second copy in the markup.\n *\n * `count` is the reason a fold here is safe: a folded group that holds changes\n * still says so on its pill, so nothing a merchant changed can hide.\n */\nexport function SettingsGroup({\n title,\n open,\n onToggle,\n count,\n id,\n children,\n className,\n}: SettingsGroupProps) {\n const bodyId = id ? `${id}-body` : undefined;\n return (\n <div className={className ? `es-group ${className}` : 'es-group'}>\n <button\n type=\"button\"\n id={id}\n aria-expanded={open}\n aria-controls={bodyId}\n className=\"es-group-head\"\n onClick={() => onToggle(!open)}\n >\n {title}\n {typeof count === 'number' && count > 0 ? (\n <span className=\"es-group-count\">{count}</span>\n ) : null}\n <span className=\"es-group-sign\" aria-hidden=\"true\" />\n </button>\n <div id={bodyId} className=\"es-group-body\" hidden={!open}>\n {children}\n </div>\n </div>\n );\n}\n","import type { SettingsGroupHeadProps } from './types';\n\n/**\n * A group heading with NO group under it — the pill on its own.\n *\n * It exists because Puck lays the inspector out as a FLAT sibling list: a field\n * renders next to the heading above it, never inside it, so nothing here can\n * wrap the rows that follow. Heading a run of settings is therefore a job for a\n * component that heads and nothing else.\n *\n * `SettingsGroup` cannot do that job. It always renders its body div, and its\n * pill is always a <button> carrying `aria-expanded`, `aria-controls` and the\n * − / + sign. Used header-only it would draw a control that claims to expand\n * something, does nothing when clicked, and tells a screen reader the same lie.\n * A component that folds and a component that titles are two different things,\n * and this is the one that titles.\n *\n * So it is a HEADING, not a control: a real <h3> (the level is the host's, since\n * only the host knows the page outline around it) with no role bolted on, no\n * expanded state, no sign, no body. In a flat list the heading list is the only\n * structure a screen reader has left to navigate by, which is the whole reason\n * this renders a heading element rather than a styled <div>.\n *\n * It wears `.es-group-head` — the same pill as a real group's — so a section\n * that folds and a section that does not read as the same panel. `panel.css`\n * scopes the cursor and the hover tint to `button.es-group-head`, so the\n * heading does not offer a press it cannot honour.\n *\n * NO `count`. A folded group needs one because a fold can hide a change; a\n * heading folds nothing, so nothing can hide behind it.\n */\nexport function SettingsGroupHead({\n title,\n level = 3,\n id,\n className,\n}: SettingsGroupHeadProps) {\n const Tag = `h${level}` as const;\n return (\n <Tag id={id} className={className ? `es-group-head ${className}` : 'es-group-head'}>\n {title}\n </Tag>\n );\n}\n","import type { SettingsSwitchProps } from './types';\n\n/**\n * The yes-or-no control — ONE shape, both editors (card 8801).\n *\n * Point 5 of the approved settings design says one switch style everywhere.\n * Before this, the storefront editor drew a tick box and the campaign designer\n * drew a green switch, so a merchant met two shapes for the same question and\n * had to learn the control twice. Both now import this file, which is the only\n * thing that stops them drifting apart again.\n *\n * It is a real <button>, and that is the whole keyboard story: a button is\n * activated by Space and by Enter in every browser, and that activation IS a\n * click — so the one `onClick` below serves mouse and keyboard alike. A div\n * wearing `role=\"switch\"` would need a key handler of our own. Do not add one.\n * `type=\"button\"` keeps it from submitting a form it happens to sit in.\n *\n * It cannot exist without a NAME. `SettingsSwitchProps` demands `ariaLabel` or\n * `ariaLabelledBy` and forbids both at once, so an unnamed switch — which a\n * screen reader reads out as \"switch, on\" and nothing more — is a compile error\n * instead of something a docstring asks you to remember.\n *\n * ONE-WAY DEPENDENCY. `SettingsField` imports this module so it can recognise a\n * switch in its `action` slot and hand it the field's label as a name. This\n * module must NEVER import `SettingsField` back — that would close a cycle\n * between two siblings in the same folder. It imports `./types` and nothing\n * else, and `tests/settings-switch.test.tsx` (o) keeps it that way.\n *\n * CONTROLLED and hook-free like the other three: `checked` comes from the host\n * and the switch only ever ASKS to be flipped. That is what keeps this module a\n * directive-free leaf a Next-16 server component can import.\n */\nexport function SettingsSwitch({\n checked,\n onChange,\n disabled,\n id,\n ariaLabel,\n ariaLabelledBy,\n className,\n}: SettingsSwitchProps) {\n return (\n <button\n type=\"button\"\n role=\"switch\"\n id={id}\n aria-checked={checked}\n aria-label={ariaLabel}\n aria-labelledby={ariaLabelledBy}\n disabled={disabled}\n className={className ? `es-switch ${className}` : 'es-switch'}\n onClick={() => onChange(!checked)}\n />\n );\n}\n","import { cloneElement, isValidElement } from 'react';\nimport type { ReactElement, ReactNode } from 'react';\n\nimport { SettingsSwitch } from './SettingsSwitch';\nimport type { SettingsFieldProps } from './types';\n\n/**\n * Does this slot hold a control?\n *\n * The rule is ELEMENT-OR-NOTHING, deliberately not a list of falsy values: a\n * list rots, and the next odd value nobody thought of walks straight through.\n * `{flag && <Slider/>}` yields `false`, `{count && <Slider/>}` yields `0` when\n * the count is zero — and React RENDERS that zero, a stray 0 sitting in the\n * panel where a control belongs. A bare string or number in a control slot is a\n * caller mistake in every case any of us can name.\n *\n * Arrays are walked rather than trusted: `Array.isArray([])` is true, so an\n * empty array — or one holding only `false` and `null`, which is what a list of\n * conditional controls collapses to — would otherwise draw the empty row this\n * check exists to prevent.\n */\nfunction hasControlIn(slot: ReactNode): boolean {\n if (Array.isArray(slot)) return slot.some(hasControlIn);\n return isValidElement(slot);\n}\n\n/** What a switch is named by. Read off an unknown element, so it stays loose. */\ninterface SwitchName {\n ariaLabel?: string;\n ariaLabelledBy?: string;\n}\n\n/**\n * Give a switch in the `action` slot the field's own label as its name.\n *\n * A switch carries no text, and `htmlFor` cannot bridge a <label> to a\n * <button>, so in a boolean row nothing connects the visible label to the\n * control unless something does it explicitly. Doing it HERE means the common\n * case is right with the caller saying nothing: the accessible name and the\n * visible name are the same string and cannot drift apart.\n *\n * It only ever fills a gap. A switch that names itself keeps its own name, and\n * anything that is not a switch — a reset dot, a badge — is left alone, since\n * labelling those with the field's name would be worse than not labelling them.\n */\nfunction nameSwitch(action: ReactNode, label: string, labelId?: string): ReactNode {\n if (!isValidElement(action) || action.type !== SettingsSwitch) return action;\n\n const named = action.props as SwitchName;\n if (named.ariaLabel || named.ariaLabelledBy) return action;\n\n return cloneElement(\n action as ReactElement<SwitchName>,\n labelId ? { ariaLabelledBy: labelId } : { ariaLabel: label },\n );\n}\n\n/**\n * One setting: a label row, then its control.\n *\n * The row is stacked rather than side-by-side so the control gets the panel's\n * full width — a 308px panel cannot afford a label column AND a usable slider.\n * The label reads small and quiet; the VALUE sits at the end of the same line in\n * the text colour, which is what a merchant scans for. That contrast is the\n * point: before this, label and value looked alike and the panel read as noise.\n *\n * `hint` is where a clause-long explanation goes. A label is a name, never a\n * sentence.\n *\n * A BOOLEAN row is the one exception to \"control on its own line\" (card 8801,\n * Option A, approved). A switch is small and it is the whole control, so it\n * rides the label line in the `action` slot and the row costs one line instead\n * of two — which is what lets a 308px panel show four settings where it used to\n * show three. That is the only reason `children` is optional: a field with no\n * children draws no control row, and its label line IS the row.\n *\n * A field with no children AND no action has no control on either slot. That is\n * a mistake at the call site, so it renders NOTHING — an empty row would hide\n * the mistake behind 20px of blank panel.\n */\nexport function SettingsField({\n label,\n labelId,\n icon,\n value,\n hint,\n changed,\n htmlFor,\n action,\n children,\n className,\n}: SettingsFieldProps) {\n const hasControl = hasControlIn(children);\n const hasAction = hasControlIn(action);\n if (!hasControl && !hasAction) return null;\n\n const classes = ['es-field'];\n if (!hasControl) classes.push('is-inline');\n if (changed) classes.push('is-changed');\n if (className) classes.push(className);\n\n const labelBody = (\n <>\n {icon ? (\n <span className=\"es-field-icon\" aria-hidden=\"true\">\n {icon}\n </span>\n ) : null}\n <span className=\"es-field-label\" id={labelId}>\n {label}\n </span>\n </>\n );\n\n return (\n <div className={classes.join(' ')}>\n <div className=\"es-field-head\">\n {htmlFor ? (\n <label className=\"es-field-name\" htmlFor={htmlFor}>\n {labelBody}\n </label>\n ) : (\n <span className=\"es-field-name\">{labelBody}</span>\n )}\n {value !== undefined && value !== null ? (\n <span className=\"es-field-value\">{value}</span>\n ) : null}\n {hasAction ? nameSwitch(action, label, labelId) : null}\n </div>\n {hasControl ? <div className=\"es-field-ctl\">{children}</div> : null}\n {hint ? <p className=\"es-field-hint\">{hint}</p> : null}\n </div>\n );\n}\n"]}
@@ -7,16 +7,33 @@
7
7
  * dark mode.
8
8
  *
9
9
  * Two details are deliberate and were decided by measurement, not taste:
10
- * · rows sit 20px apart while a label sits 7px from its own control, so a
11
- * setting reads as ONE thing with air around it;
10
+ * · rows sit 28px apart while a label sits 7px from its own control, so a
11
+ * setting reads as ONE thing with air around it. The 7px is the ONLY thing
12
+ * saying which label owns which control — widening the rows widened the
13
+ * air BETWEEN settings and left that gap exactly where it was (card
14
+ * 8802.d, approved from mockups/8802e-settings-spacing-mockup.html);
12
15
  * · the label is small and grey, the value is larger and dark. Before that
13
16
  * contrast existed, a merchant could not tell a name from a number.
14
17
  */
15
18
 
16
19
  /* ── the tab strip ─────────────────────────────────────────────────────────── */
17
20
 
21
+ /* The strip WRAPS. Four tabs need 267px and the panel drags down to 220px, so
22
+ on a narrow panel the last bucket used to sit past the edge and could not be
23
+ reached at all — by dragging a handle the editor itself offers.
24
+
25
+ Wrap and not scroll, on the merits: a wrapped strip hides NOTHING, at any
26
+ width, in any language and at any tab count, where a scrolling strip always
27
+ leaves something out of sight with no sign that it is there. Replacing "a
28
+ bucket you cannot reach" with "a bucket you cannot see" is not a fix. The
29
+ cost is a strip that is two rows tall when it has to be, and that cost is
30
+ visible and explains itself: the merchant just made the panel narrower.
31
+
32
+ The row gap comes free from `gap`, and it is what keeps the active tab's
33
+ −1px overhang (below) off the row underneath it. */
18
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  .es-tabs {
19
35
  display: flex;
36
+ flex-wrap: wrap;
20
37
  gap: 2px;
21
38
  padding: 0 14px;
22
39
  border-bottom: 1px solid var(--es-divider);
@@ -27,6 +44,11 @@
27
44
  .es-tab {
28
45
  border: 0;
29
46
  background: transparent;
47
+ /* Wrapping only helps if a tab keeps the width its label needs. A flex item
48
+ shrinks by default, and a shrunk tab breaks its label over two lines or
49
+ clips it — a bucket out of reach in a different way. */
50
+ flex: none;
51
+ white-space: nowrap;
30
52
  font: inherit;
31
53
  font-size: 12px;
32
54
  font-weight: 600;
@@ -67,13 +89,23 @@
67
89
 
68
90
  .es-group + .es-group { margin-top: 6px; }
69
91
 
92
+ /* ONE pill, two elements. `SettingsGroup` renders a <button> that folds;
93
+ `SettingsGroupHead` renders a heading that folds nothing, because Puck's
94
+ inspector is a flat sibling list and a heading there cannot wrap the rows it
95
+ heads. Everything a merchant SEES is shared here; the press — the pointer
96
+ and the hover tint — is scoped to the button below, so the heading never
97
+ offers a press it cannot honour.
98
+
99
+ `box-sizing` for the same reason the switch sets it: this file assumes no
100
+ reset of the host's, and `width: 100%` plus 22px of padding would otherwise
101
+ run the pill past the panel. */
70
102
  .es-group-head {
103
+ box-sizing: border-box;
71
104
  width: 100%;
72
105
  display: flex;
73
106
  align-items: center;
74
107
  gap: 8px;
75
108
  border: 0;
76
- cursor: pointer;
77
109
  text-align: left;
78
110
  font: inherit;
79
111
  font-size: 12px;
@@ -82,11 +114,17 @@
82
114
  background: var(--es-hover);
83
115
  border-radius: var(--es-row-radius);
84
116
  padding: 8px 11px;
85
- margin: 20px 0 0;
117
+ /* A heading needs more air above it than the settings it heads have between
118
+ them (28px), or it reads as one more row. */
119
+ margin: 36px 0 0;
120
+ }
121
+
122
+ button.es-group-head {
123
+ cursor: pointer;
86
124
  transition: background 0.12s;
87
125
  }
88
126
 
89
- .es-group-head:hover { background: var(--es-chip-bg); }
127
+ button.es-group-head:hover { background: var(--es-chip-bg); }
90
128
 
91
129
  .es-group-count {
92
130
  min-width: 16px;
@@ -123,7 +161,7 @@
123
161
 
124
162
  /* ── one setting ───────────────────────────────────────────────────────────── */
125
163
 
126
- .es-field { margin-top: 20px; }
164
+ .es-field { margin-top: 28px; }
127
165
 
128
166
  .es-field-head {
129
167
  display: flex;
@@ -258,7 +296,9 @@
258
296
 
259
297
  @media (prefers-reduced-motion: reduce) {
260
298
  .es-tab,
261
- .es-group-head,
299
+ /* `button.` and not `.es-group-head`: the transition it cancels is declared
300
+ on `button.es-group-head`, and a plainer selector would lose to it. */
301
+ button.es-group-head,
262
302
  .es-switch,
263
303
  .es-switch::after { transition: none; }
264
304
  }
@@ -1,4 +1,4 @@
1
1
  export { EditorRail, EditorRailButton, railCssVars, railTokens } from '../chunk-3VMFPQGZ.js';
2
- export { AddIcon, LayersIcon, MediaIcon, PageIcon as PagesIcon, SitemapIcon, StylesIcon } from '../chunk-UB3KPBFP.js';
2
+ export { AddIcon, LayersIcon, MediaIcon, PageIcon as PagesIcon, SitemapIcon, StylesIcon } from '../chunk-LG7TJWKE.js';
3
3
  //# sourceMappingURL=index.js.map
4
4
  //# sourceMappingURL=index.js.map
@@ -3,11 +3,13 @@
3
3
  *
4
4
  * Where `rail/tokens.ts` owns the slim icon-rail, this owns the rest of the
5
5
  * editor chrome theme: accent, surfaces, fields, text, lines, chips, named
6
- * chrome literals, danger/warning, radii, gap, shadows and font. Every value is
7
- * taken verbatim from the storefront editor's `--sf-*` block
6
+ * chrome literals, danger/warning/success, radii, gap, shadows and font. Every
7
+ * value bar one is taken verbatim from the storefront editor's `--sf-*` block
8
8
  * (`efficient-shop/components/storefront-editor.css`), the visual reference the
9
9
  * campaign designer (`--cd-*`) and the storefront's own TS mirror (`tk`) had
10
10
  * each re-copied. After card 66024 they all resolve to these values instead.
11
+ * The one exception is `success`, which that block has no counterpart for; see
12
+ * its own note below.
11
13
  *
12
14
  * Exposed BOTH ways, per the same value (mirrors the rail):
13
15
  * - `shellTokens` — this JS object, for code that needs the numbers/colours
@@ -110,6 +112,17 @@ declare const shellTokens: {
110
112
  readonly warning: "#b45309";
111
113
  /** `--es-preview-tint` — amber-100 "Preview" pill. */
112
114
  readonly previewTint: "#fef3c7";
115
+ /**
116
+ * `--es-success` — green-700. THE ONE VALUE HERE WITH NO `--sf-*` BEHIND IT:
117
+ * the storefront editor's block has a red and an amber and no green, and card
118
+ * 8802.g needs one for a green tick. So it is picked to sit with the block
119
+ * rather than invented next to it — the same Tailwind ramp every other colour
120
+ * in this file comes from, at the 700 step `--es-warning` already sits on.
121
+ * 700 and not 600 for the reason amber went there: it is the darkest step
122
+ * still plainly the hue, and it clears WCAG AA (5.0:1) on the shell's white
123
+ * panels, so a tick may carry a label without needing a second token.
124
+ */
125
+ readonly success: "#15803d";
113
126
  /** `--es-panel-radius`. */
114
127
  readonly panelRadius: 12;
115
128
  /** `--es-row-radius`. */
@@ -1,3 +1,3 @@
1
- export { puckAzureRamp, shellCssVars, shellTokens } from '../chunk-N7NW4W3P.js';
1
+ export { puckAzureRamp, shellCssVars, shellTokens } from '../chunk-ML5SEFU4.js';
2
2
  //# sourceMappingURL=index.js.map
3
3
  //# sourceMappingURL=index.js.map
@@ -73,12 +73,13 @@
73
73
  --es-scrollbar: #d1d5db;
74
74
  --es-scrollbar-hover: #9ca3af;
75
75
 
76
- /* — danger / warning (shell red / amber) — */
76
+ /* — danger / warning / success (shell red / amber / green) — */
77
77
  --es-danger: #dc2626;
78
78
  --es-danger-strong: #b91c1c;
79
79
  --es-danger-tint: #fef2f2;
80
80
  --es-warning: #b45309;
81
81
  --es-preview-tint: #fef3c7;
82
+ --es-success: #15803d;
82
83
 
83
84
  /* — radii / shape / gap — */
84
85
  --es-panel-radius: 12px;
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "editor-shell",
3
- "version": "0.6.0",
3
+ "version": "0.8.0",
4
4
  "description": "Shared editor-chrome primitives for the EFFICIENT editors: EditorRail (a Next-16-safe left icon-rail leaf), the shell token layer, and GoldTextInput — type in place and watch the markup formatting appear as you type.",
5
5
  "license": "MIT",
6
6
  "author": "Lewis Liu",
@@ -1 +0,0 @@
1
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Every value is\n * taken verbatim from the storefront editor's `--sf-*` block\n * (`efficient-shop/components/storefront-editor.css`), the visual reference the\n * campaign designer (`--cd-*`) and the storefront's own TS mirror (`tk`) had\n * each re-copied. After card 66024 they all resolve to these values instead.\n *\n * Exposed BOTH ways, per the same value (mirrors the rail):\n * - `shellTokens` — this JS object, for code that needs the numbers/colours\n * (e.g. the storefront's `floating-editor/tokens.ts` inline-style mirror);\n * - `shell.css` — the stylesheet, which declares the identical values as CSS\n * custom properties on `.es-editor` (names listed in `shellCssVars`).\n *\n * Numeric fields are pixel magnitudes (unitless) so they compose in code; the\n * CSS applies the `px`. Both editing surfaces are LIGHT only (no dark mode), so\n * there is a single palette here — no dark counterpart.\n */\nexport const shellTokens = {\n // ── Accent (react-os-shell blue) ──────────────────────────────────────────\n /** `--es-accent` — blue-600. */\n accent: '#2563eb',\n /** `--es-accent-tint` — blue-50. */\n accentTint: '#eff6ff',\n /** `--es-accent-tint-strong` — blue-100. */\n accentTintStrong: '#dbeafe',\n /** `--es-accent-text` — blue-700. */\n accentText: '#1d4ed8',\n /** `--es-accent-ring` — focus ring wash. */\n accentRing: 'rgba(37, 99, 235, 0.25)',\n /** `--es-accent-shadow` — accent button shadow. */\n accentShadow: 'rgba(37, 99, 235, 0.35)',\n /** `--es-on-accent` — text/icon over the solid accent. */\n onAccent: '#ffffff',\n\n // ── Surfaces (cool gray ramp) ─────────────────────────────────────────────\n /** `--es-app-bg` — gray-50, sunken canvas. */\n appBg: '#f9fafb',\n /** `--es-preview-bg` — gray-100, preview well. */\n previewBg: '#f3f4f6',\n /** `--es-panel` — raised cards / panels. */\n panel: '#ffffff',\n /** `--es-raised` — active seg / chip. */\n raised: '#ffffff',\n /** `--es-topbar-bg`. */\n topbarBg: '#ffffff',\n /** `--es-frame-bg` — device \"paper\" behind the preview iframe. */\n frameBg: '#ffffff',\n /** `--es-hover` — gray-100 row / icon hover. */\n hover: '#f3f4f6',\n /** `--es-hatch` — 45° upload-slot texture. */\n hatch: 'rgba(0, 0, 0, 0.018)',\n /** `--es-addcard-veil` — add-section card hover wash. */\n addcardVeil: 'rgba(248, 249, 250, 0.66)',\n\n // ── Fields ────────────────────────────────────────────────────────────────\n /** `--es-field-bg`. */\n fieldBg: '#ffffff',\n /** `--es-track-bg` — gray-100 segmented / search track. */\n trackBg: '#f3f4f6',\n /** `--es-input-border` — gray-300. */\n inputBorder: '#d1d5db',\n /** `--es-field-text` — gray-800. */\n fieldText: '#1f2937',\n /** `--es-field-placeholder` — gray-400. */\n fieldPlaceholder: '#9ca3af',\n /** `--es-knob` — toggle knob. */\n knob: '#ffffff',\n\n // ── Text ────────────────────────────────────────────────────────────────\n /** `--es-text` — gray-900. */\n text: '#111827',\n /** `--es-text-strong` — gray-950 active labels. */\n textStrong: '#030712',\n /** `--es-text-secondary` — gray-700. */\n textSecondary: '#374151',\n /** `--es-muted` — gray-500. */\n muted: '#6b7280',\n /** `--es-icon` — gray-500 icon buttons. */\n icon: '#6b7280',\n /** `--es-disabled` — gray-400 disabled / faint glyphs. */\n disabled: '#9ca3af',\n\n // ── Lines / chips / buttons ──────────────────────────────────────────────\n /** `--es-divider` — gray-200. */\n divider: '#e5e7eb',\n /** `--es-line` — gray-200 hairlines. */\n line: '#e5e7eb',\n /** `--es-btn-border` — gray-300. */\n btnBorder: '#d1d5db',\n /** `--es-btn-text` — gray-700. */\n btnText: '#374151',\n /** `--es-chip-bg` — gray-100. */\n chipBg: '#f3f4f6',\n /** `--es-chip-fg` — gray-500. */\n chipFg: '#6b7280',\n\n // ── Named chrome literals ─────────────────────────────────────────────────\n /** `--es-brand-square` — gray-900 wordmark square. */\n brandSquare: '#111827',\n /** `--es-device-border` — gray-200 tablet/mobile frame. */\n deviceBorder: '#e5e7eb',\n /** `--es-toast-bg` — gray-900 dark chip / seam pill. */\n toastBg: '#111827',\n /** `--es-toggle-off` — gray-300 toggle track. */\n toggleOff: '#d1d5db',\n /** `--es-scrollbar` — gray-300. */\n scrollbar: '#d1d5db',\n /** `--es-scrollbar-hover` — gray-400. */\n scrollbarHover: '#9ca3af',\n\n // ── Danger / warning (shell red / amber) ──────────────────────────────────\n /** `--es-danger` — red-600. */\n danger: '#dc2626',\n /** `--es-danger-strong` — red-700. */\n dangerStrong: '#b91c1c',\n /** `--es-danger-tint` — red-50. */\n dangerTint: '#fef2f2',\n /** `--es-warning` — amber-700. */\n warning: '#b45309',\n /** `--es-preview-tint` — amber-100 \"Preview\" pill. */\n previewTint: '#fef3c7',\n\n // ── Radii / shape / gap ───────────────────────────────────────────────────\n /** `--es-panel-radius`. */\n panelRadius: 12,\n /** `--es-row-radius`. */\n rowRadius: 8,\n /** `--es-field-radius`. */\n fieldRadius: 6,\n /** `--es-panel-gap` — inter-pane gutter + outer frame padding, ONE token. */\n panelGap: 10,\n\n // ── Shadows ───────────────────────────────────────────────────────────────\n /** `--es-panel-shadow`. */\n panelShadow: '0 1px 2px rgba(0, 0, 0, 0.05), 0 10px 30px rgba(0, 0, 0, 0.06)',\n /** `--es-topbar-shadow`. */\n topbarShadow: '0 1px 3px rgba(0, 0, 0, 0.06)',\n\n // ── Type ──────────────────────────────────────────────────────────────────\n /** `--es-font` — system sans stack (also fed to `--puck-font-family`). */\n font: '-apple-system, BlinkMacSystemFont, \"Segoe UI\", Helvetica, Arial, sans-serif',\n} as const;\n\nexport type ShellTokens = typeof shellTokens;\n\n/**\n * The CSS custom-property name behind each `shellTokens` key. `shell.css` sets\n * these on `.es-editor`; override any of them on (or above) the editor root to\n * re-theme without shipping new CSS. The `shell-tokens.test.ts` parity gate\n * proves this map, `shellTokens` and `shell.css` never drift apart.\n */\nexport const shellCssVars: Record<keyof ShellTokens, string> = {\n accent: '--es-accent',\n accentTint: '--es-accent-tint',\n accentTintStrong: '--es-accent-tint-strong',\n accentText: '--es-accent-text',\n accentRing: '--es-accent-ring',\n accentShadow: '--es-accent-shadow',\n onAccent: '--es-on-accent',\n appBg: '--es-app-bg',\n previewBg: '--es-preview-bg',\n panel: '--es-panel',\n raised: '--es-raised',\n topbarBg: '--es-topbar-bg',\n frameBg: '--es-frame-bg',\n hover: '--es-hover',\n hatch: '--es-hatch',\n addcardVeil: '--es-addcard-veil',\n fieldBg: '--es-field-bg',\n trackBg: '--es-track-bg',\n inputBorder: '--es-input-border',\n fieldText: '--es-field-text',\n fieldPlaceholder: '--es-field-placeholder',\n knob: '--es-knob',\n text: '--es-text',\n textStrong: '--es-text-strong',\n textSecondary: '--es-text-secondary',\n muted: '--es-muted',\n icon: '--es-icon',\n disabled: '--es-disabled',\n divider: '--es-divider',\n line: '--es-line',\n btnBorder: '--es-btn-border',\n btnText: '--es-btn-text',\n chipBg: '--es-chip-bg',\n chipFg: '--es-chip-fg',\n brandSquare: '--es-brand-square',\n deviceBorder: '--es-device-border',\n toastBg: '--es-toast-bg',\n toggleOff: '--es-toggle-off',\n scrollbar: '--es-scrollbar',\n scrollbarHover: '--es-scrollbar-hover',\n danger: '--es-danger',\n dangerStrong: '--es-danger-strong',\n dangerTint: '--es-danger-tint',\n warning: '--es-warning',\n previewTint: '--es-preview-tint',\n panelRadius: '--es-panel-radius',\n rowRadius: '--es-row-radius',\n fieldRadius: '--es-field-radius',\n panelGap: '--es-panel-gap',\n panelShadow: '--es-panel-shadow',\n topbarShadow: '--es-topbar-shadow',\n font: '--es-font',\n};\n\n/**\n * Puck's own accent ramp + font, re-tinted to the shell blue. Puck reads these\n * fixed variable names (`--puck-color-azure-NN`, `--puck-font-family`) directly,\n * so they are NOT part of the `--es-*` set — but they had been copied verbatim\n * into BOTH editors' CSS, so `shell.css` now declares them once on `.es-editor`.\n * Kept here as the JS record so the parity gate can prove `shell.css` matches.\n */\nexport const puckAzureRamp: Record<string, string> = {\n '--puck-color-azure-01': '#172554',\n '--puck-color-azure-02': '#1e3a8a',\n '--puck-color-azure-03': '#1d4ed8',\n '--puck-color-azure-04': '#2563eb',\n '--puck-color-azure-05': '#3b82f6',\n '--puck-color-azure-06': '#60a5fa',\n '--puck-color-azure-07': '#93c5fd',\n '--puck-color-azure-08': '#bfdbfe',\n '--puck-color-azure-09': '#dbeafe',\n '--puck-color-azure-10': '#eff6ff',\n '--puck-color-azure-11': '#f5f9ff',\n '--puck-color-azure-12': '#fafcff',\n};\n"]}