eb-player 2.4.1 → 2.4.2

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@@ -4,7 +4,7 @@
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  (global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory(global.EBPlayer = {}));
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  })(this, (function (exports) { 'use strict';
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- var __EB_PLAYER_VERSION__ = "2.4.1";
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+ var __EB_PLAYER_VERSION__ = "2.4.2";
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  /**
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  * Finite State Machine for player playback state transitions.
@@ -6651,7 +6651,7 @@
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  return;
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  this.eventState = state;
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  const { Events } = Hls;
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- driver.on(Events.MANIFEST_LOADED, this._onManifestLoaded.bind(this));
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+ driver.on(Events.MANIFEST_PARSED, this._onManifestParsed.bind(this));
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  driver.on(Events.LEVEL_LOADED, this._onLevelLoaded.bind(this));
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  driver.on(Events.LEVEL_SWITCHED, this._onLevelSwitched.bind(this));
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  driver.on(Events.AUDIO_TRACKS_UPDATED, this._onAudioTracksUpdated.bind(this));
@@ -6696,7 +6696,19 @@
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  }
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  this.bus?.emit('load-never-started', { src });
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  }
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- _onManifestLoaded(_event, data) {
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+ /**
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+ * Populates the quality menu from MANIFEST_PARSED — never MANIFEST_LOADED.
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+ *
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+ * MANIFEST_LOADED carries the levels in raw manifest order. hls.js then
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+ * builds a separate array (filtering audio-only and redundant variants) and
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+ * sorts it lowest-to-highest; that sorted array becomes `hls.levels`, and it
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+ * is the index space of `driver.currentLevel` (see setQuality) and of
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+ * LEVEL_SWITCHED.level. Labelling from manifest order while selecting in
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+ * sorted order silently inverts the menu on any manifest that lists its
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+ * variants highest-first. MANIFEST_PARSED carries that same sorted array, so
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+ * label and index always agree.
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+ */
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+ _onManifestParsed(_event, data) {
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  const state = this.eventState;
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  const driver = this.driver;
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  if (!state)