easycomponentstools 1.2.3 → 1.2.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/array-utils-flat-BeGpfCVx.js +1535 -0
- package/dist/buffer-transform-9D2EHz6U.js +942 -0
- package/dist/components/Form/EasyForm.vue.d.ts +2 -2
- package/dist/components/Form/types/EasyMap.vue.d.ts +4 -4
- package/dist/components/Modal/EasyConfirmationModal.vue.d.ts +1 -0
- package/dist/components/Table/EasyTable.vue.d.ts +2 -2
- package/dist/easycomponentstools.css +1 -1
- package/dist/easycomponentstools.es.js +20550 -21606
- package/dist/easycomponentstools.umd.js +5027 -1403
- package/dist/expression-DyJkfNa7.js +3442 -0
- package/dist/get-attribute-from-layouts-CW53R-qj.js +936 -0
- package/dist/stores/useInfo.d.ts +2 -22
- package/dist/webgl-x_coeunZ.js +784 -0
- package/package.json +30 -30
|
@@ -0,0 +1,942 @@
|
|
|
1
|
+
import { _ as e, b as t, c as n, f as r, p as i, u as a, v as o } from "./array-utils-flat-BeGpfCVx.js";
|
|
2
|
+
import { c as s, i as c, l, n as u, o as d, r as f, s as p, t as ee } from "./get-attribute-from-layouts-CW53R-qj.js";
|
|
3
|
+
import { E as te, S as ne, T as re, c as m, d as ie, f as ae, g as h, h as oe, l as se, m as g, p as _, s as v, u as ce, w as y, x as b, y as x } from "./expression-DyJkfNa7.js";
|
|
4
|
+
//#region node_modules/@luma.gl/core/dist/adapter/resources/external-texture.js
|
|
5
|
+
var S = class e extends o {
|
|
6
|
+
width;
|
|
7
|
+
height;
|
|
8
|
+
updateTimestamp;
|
|
9
|
+
get [Symbol.toStringTag]() {
|
|
10
|
+
return "ExternalTexture";
|
|
11
|
+
}
|
|
12
|
+
constructor(t, n) {
|
|
13
|
+
super(t, n, e.defaultProps);
|
|
14
|
+
let r = this.props.source ? t.getExternalImageSize(this.props.source) : null;
|
|
15
|
+
this.width = this.props.width || r?.width || 0, this.height = this.props.height || r?.height || 0, this.updateTimestamp = t.incrementTimestamp();
|
|
16
|
+
}
|
|
17
|
+
static defaultProps = {
|
|
18
|
+
...o.defaultProps,
|
|
19
|
+
source: void 0,
|
|
20
|
+
width: 0,
|
|
21
|
+
height: 0,
|
|
22
|
+
colorSpace: "srgb",
|
|
23
|
+
sampler: {}
|
|
24
|
+
};
|
|
25
|
+
}, C = "#version 300 es\nout vec4 transform_output;\nvoid main() {\n transform_output = vec4(0);\n}";
|
|
26
|
+
function w(e) {
|
|
27
|
+
let { input: t, inputChannels: n, output: r } = e || {};
|
|
28
|
+
if (!t) return C;
|
|
29
|
+
if (!n) throw Error("inputChannels");
|
|
30
|
+
return `\
|
|
31
|
+
#version 300 es
|
|
32
|
+
in ${T(n)} ${t};
|
|
33
|
+
out vec4 ${r};
|
|
34
|
+
void main() {
|
|
35
|
+
${r} = ${le(t, n)};
|
|
36
|
+
}`;
|
|
37
|
+
}
|
|
38
|
+
function T(e) {
|
|
39
|
+
switch (e) {
|
|
40
|
+
case 1: return "float";
|
|
41
|
+
case 2: return "vec2";
|
|
42
|
+
case 3: return "vec3";
|
|
43
|
+
case 4: return "vec4";
|
|
44
|
+
default: throw Error(`invalid channels: ${e}`);
|
|
45
|
+
}
|
|
46
|
+
}
|
|
47
|
+
function le(e, t) {
|
|
48
|
+
switch (t) {
|
|
49
|
+
case 1: return `vec4(${e}, 0.0, 0.0, 1.0)`;
|
|
50
|
+
case 2: return `vec4(${e}, 0.0, 1.0)`;
|
|
51
|
+
case 3: return `vec4(${e}, 1.0)`;
|
|
52
|
+
case 4: return e;
|
|
53
|
+
default: throw Error(`invalid channels: ${t}`);
|
|
54
|
+
}
|
|
55
|
+
}
|
|
56
|
+
//#endregion
|
|
57
|
+
//#region node_modules/@luma.gl/engine/dist/geometry/geometry.js
|
|
58
|
+
var E = class {
|
|
59
|
+
id;
|
|
60
|
+
topology;
|
|
61
|
+
vertexCount;
|
|
62
|
+
indices;
|
|
63
|
+
attributes;
|
|
64
|
+
bufferLayout;
|
|
65
|
+
userData = {};
|
|
66
|
+
constructor(e) {
|
|
67
|
+
let { attributes: t = {}, indices: n = null, vertexCount: r = null } = e;
|
|
68
|
+
this.id = e.id || h("geometry"), this.topology = e.topology, n && (this.indices = ArrayBuffer.isView(n) ? {
|
|
69
|
+
value: n,
|
|
70
|
+
size: 1
|
|
71
|
+
} : n), this.attributes = {};
|
|
72
|
+
for (let [e, n] of Object.entries(t)) {
|
|
73
|
+
let t = ArrayBuffer.isView(n) ? { value: n } : n;
|
|
74
|
+
if (!ArrayBuffer.isView(t.value)) throw Error(`${this._print(e)}: must be typed array or object with value as typed array`);
|
|
75
|
+
if ((e === "POSITION" || e === "positions") && !t.size && (t.size = 3), e === "indices") {
|
|
76
|
+
if (this.indices) throw Error("Multiple indices detected");
|
|
77
|
+
this.indices = t;
|
|
78
|
+
} else {
|
|
79
|
+
let n = D(e), r = Object.keys(this.attributes).find((e) => D(e) === n);
|
|
80
|
+
r && delete this.attributes[r], this.attributes[e] = t;
|
|
81
|
+
}
|
|
82
|
+
}
|
|
83
|
+
this.indices && this.indices.isIndexed !== void 0 && (this.indices = Object.assign({}, this.indices), delete this.indices.isIndexed), this.vertexCount = r || this._calculateVertexCount(this.attributes, this.indices), this.bufferLayout = e.bufferLayout || O(this.attributes);
|
|
84
|
+
}
|
|
85
|
+
getVertexCount() {
|
|
86
|
+
return this.vertexCount;
|
|
87
|
+
}
|
|
88
|
+
getAttributes() {
|
|
89
|
+
return this.indices ? {
|
|
90
|
+
indices: this.indices,
|
|
91
|
+
...this.attributes
|
|
92
|
+
} : this.attributes;
|
|
93
|
+
}
|
|
94
|
+
_print(e) {
|
|
95
|
+
return `Geometry ${this.id} attribute ${e}`;
|
|
96
|
+
}
|
|
97
|
+
_setAttributes(e, t) {
|
|
98
|
+
return this;
|
|
99
|
+
}
|
|
100
|
+
_calculateVertexCount(e, t) {
|
|
101
|
+
if (t) return t.value.length;
|
|
102
|
+
let n = Infinity;
|
|
103
|
+
for (let t of Object.values(e)) {
|
|
104
|
+
if (!t) continue;
|
|
105
|
+
let { value: e, size: r, constant: i } = t;
|
|
106
|
+
!i && e && r !== void 0 && r >= 1 && (n = Math.min(n, e.length / r));
|
|
107
|
+
}
|
|
108
|
+
return n;
|
|
109
|
+
}
|
|
110
|
+
};
|
|
111
|
+
function D(e) {
|
|
112
|
+
switch (e) {
|
|
113
|
+
case "POSITION": return "positions";
|
|
114
|
+
case "NORMAL": return "normals";
|
|
115
|
+
case "TEXCOORD_0": return "texCoords";
|
|
116
|
+
case "TEXCOORD_1": return "texCoords1";
|
|
117
|
+
case "COLOR_0": return "colors";
|
|
118
|
+
default: return e;
|
|
119
|
+
}
|
|
120
|
+
}
|
|
121
|
+
function O(e) {
|
|
122
|
+
let t = [];
|
|
123
|
+
for (let [n, i] of Object.entries(e)) {
|
|
124
|
+
if (!i) continue;
|
|
125
|
+
let { value: e, size: a, normalized: o } = i;
|
|
126
|
+
if (a === void 0) throw Error(`Attribute ${n} is missing a size`);
|
|
127
|
+
t.push({
|
|
128
|
+
name: D(n),
|
|
129
|
+
format: r.getVertexFormatFromAttribute(e, a, o)
|
|
130
|
+
});
|
|
131
|
+
}
|
|
132
|
+
return t;
|
|
133
|
+
}
|
|
134
|
+
//#endregion
|
|
135
|
+
//#region node_modules/@luma.gl/engine/dist/geometry/geometry-utils.js
|
|
136
|
+
function k(e, t = {}) {
|
|
137
|
+
let n = t.bufferName || "geometry";
|
|
138
|
+
if (A(e, n)) return e;
|
|
139
|
+
let i = t.minAttributeAlignment || 4, a = j(e, t.attributes), o = [], s = 0, c = Infinity;
|
|
140
|
+
for (let [e, t] of a) {
|
|
141
|
+
if (!t) continue;
|
|
142
|
+
if (t.constant) throw Error(`Attribute ${e} is constant`);
|
|
143
|
+
let { value: n, size: a, normalized: l } = t;
|
|
144
|
+
if (!ArrayBuffer.isView(n)) throw Error(`Attribute ${e} is missing typed array data`);
|
|
145
|
+
if (a === void 0) throw Error(`Attribute ${e} is missing a size`);
|
|
146
|
+
let u = r.getVertexFormatFromAttribute(n, a, l), d = r.getVertexFormatInfo(u);
|
|
147
|
+
s = N(s, i), o.push({
|
|
148
|
+
sourceName: e,
|
|
149
|
+
attributeName: D(e),
|
|
150
|
+
value: n,
|
|
151
|
+
size: a,
|
|
152
|
+
format: u,
|
|
153
|
+
byteOffset: s,
|
|
154
|
+
byteLength: d.byteLength
|
|
155
|
+
}), s += d.byteLength;
|
|
156
|
+
let f = n.length / a;
|
|
157
|
+
if (!Number.isInteger(f)) throw Error(`Attribute ${e} length is not divisible by size`);
|
|
158
|
+
c = Math.min(c, f);
|
|
159
|
+
}
|
|
160
|
+
if (o.length === 0 || !Number.isFinite(c)) throw Error(`Geometry ${e.id} has no interleavable attributes`);
|
|
161
|
+
let l = N(s, i), u = new ArrayBuffer(c * l);
|
|
162
|
+
for (let e of o) M(u, c, l, e);
|
|
163
|
+
return new E({
|
|
164
|
+
id: e.id,
|
|
165
|
+
topology: e.topology || "triangle-list",
|
|
166
|
+
vertexCount: e.vertexCount,
|
|
167
|
+
indices: e.indices,
|
|
168
|
+
attributes: { [n]: {
|
|
169
|
+
value: new Uint8Array(u),
|
|
170
|
+
size: l,
|
|
171
|
+
byteStride: l
|
|
172
|
+
} },
|
|
173
|
+
bufferLayout: [{
|
|
174
|
+
name: n,
|
|
175
|
+
stepMode: "vertex",
|
|
176
|
+
byteStride: l,
|
|
177
|
+
attributes: o.map((e) => ({
|
|
178
|
+
attribute: e.attributeName,
|
|
179
|
+
format: e.format,
|
|
180
|
+
byteOffset: e.byteOffset
|
|
181
|
+
}))
|
|
182
|
+
}]
|
|
183
|
+
});
|
|
184
|
+
}
|
|
185
|
+
function A(e, t) {
|
|
186
|
+
if (e.bufferLayout.length !== 1) return !1;
|
|
187
|
+
let n = e.bufferLayout[0];
|
|
188
|
+
return n.name === t && !!n.attributes?.length && !!e.attributes[t];
|
|
189
|
+
}
|
|
190
|
+
function j(e, t) {
|
|
191
|
+
return t ? t.map((t) => [t, e.attributes[t]]) : Object.entries(e.attributes);
|
|
192
|
+
}
|
|
193
|
+
function M(e, t, n, r) {
|
|
194
|
+
let i = r.value.constructor, a = i.BYTES_PER_ELEMENT;
|
|
195
|
+
if (r.byteOffset % a !== 0 || n % a !== 0) throw Error(`Attribute ${r.sourceName} is not aligned to its component type`);
|
|
196
|
+
let o = new i(e), s = r.value, c = r.byteOffset / a, l = n / a;
|
|
197
|
+
for (let e = 0; e < t; e++) {
|
|
198
|
+
let t = e * r.size, n = e * l + c;
|
|
199
|
+
for (let e = 0; e < r.size; e++) o[n + e] = s[t + e];
|
|
200
|
+
}
|
|
201
|
+
}
|
|
202
|
+
function N(e, t) {
|
|
203
|
+
return Math.ceil(e / t) * t;
|
|
204
|
+
}
|
|
205
|
+
//#endregion
|
|
206
|
+
//#region node_modules/@luma.gl/engine/dist/geometry/gpu-geometry.js
|
|
207
|
+
var P = class {
|
|
208
|
+
id;
|
|
209
|
+
userData = {};
|
|
210
|
+
topology;
|
|
211
|
+
bufferLayout = [];
|
|
212
|
+
vertexCount;
|
|
213
|
+
indices;
|
|
214
|
+
attributes;
|
|
215
|
+
constructor(t) {
|
|
216
|
+
if (this.id = t.id || h("geometry"), this.topology = t.topology, this.indices = t.indices || null, this.attributes = t.attributes, this.vertexCount = t.vertexCount, this.bufferLayout = t.bufferLayout || [], this.indices && !(this.indices.usage & e.INDEX)) throw Error("Index buffer must have INDEX usage");
|
|
217
|
+
}
|
|
218
|
+
destroy() {
|
|
219
|
+
this.indices?.destroy();
|
|
220
|
+
for (let e of Object.values(this.attributes)) e.destroy();
|
|
221
|
+
}
|
|
222
|
+
getVertexCount() {
|
|
223
|
+
return this.vertexCount;
|
|
224
|
+
}
|
|
225
|
+
getAttributes() {
|
|
226
|
+
return this.attributes;
|
|
227
|
+
}
|
|
228
|
+
getIndexes() {
|
|
229
|
+
return this.indices || null;
|
|
230
|
+
}
|
|
231
|
+
_calculateVertexCount(e) {
|
|
232
|
+
return e.byteLength / 12;
|
|
233
|
+
}
|
|
234
|
+
};
|
|
235
|
+
function F(e, t) {
|
|
236
|
+
if (t instanceof P) return t;
|
|
237
|
+
let n = k(t), r = I(e, n), { attributes: i, bufferLayout: a } = L(e, n);
|
|
238
|
+
return new P({
|
|
239
|
+
topology: n.topology || "triangle-list",
|
|
240
|
+
bufferLayout: a,
|
|
241
|
+
vertexCount: n.vertexCount,
|
|
242
|
+
indices: r,
|
|
243
|
+
attributes: i
|
|
244
|
+
});
|
|
245
|
+
}
|
|
246
|
+
function I(t, n) {
|
|
247
|
+
if (!n.indices) return;
|
|
248
|
+
let r = n.indices.value;
|
|
249
|
+
return t.createBuffer({
|
|
250
|
+
usage: e.INDEX,
|
|
251
|
+
data: r
|
|
252
|
+
});
|
|
253
|
+
}
|
|
254
|
+
function L(e, t) {
|
|
255
|
+
let n = {};
|
|
256
|
+
for (let [r, i] of Object.entries(t.attributes)) {
|
|
257
|
+
let a = t.bufferLayout.find((e) => e.name === r)?.name || D(r);
|
|
258
|
+
i && (n[a] = e.createBuffer({
|
|
259
|
+
data: i.value,
|
|
260
|
+
id: `${r}-buffer`
|
|
261
|
+
}));
|
|
262
|
+
}
|
|
263
|
+
return {
|
|
264
|
+
attributes: n,
|
|
265
|
+
bufferLayout: t.bufferLayout,
|
|
266
|
+
vertexCount: t.vertexCount
|
|
267
|
+
};
|
|
268
|
+
}
|
|
269
|
+
//#endregion
|
|
270
|
+
//#region node_modules/@luma.gl/engine/dist/debug/debug-shader-layout.js
|
|
271
|
+
function R(e, t) {
|
|
272
|
+
let n = {}, r = "Values";
|
|
273
|
+
if (e.attributes.length === 0 && !e.varyings?.length) return { "No attributes or varyings": { [r]: "N/A" } };
|
|
274
|
+
for (let t of e.attributes) if (t) {
|
|
275
|
+
let e = `${t.location} ${t.name}: ${t.type}`;
|
|
276
|
+
n[`in ${e}`] = { [r]: t.stepMode || "vertex" };
|
|
277
|
+
}
|
|
278
|
+
for (let t of e.varyings || []) {
|
|
279
|
+
let e = `${t.location} ${t.name}`;
|
|
280
|
+
n[`out ${e}`] = { [r]: JSON.stringify(t) };
|
|
281
|
+
}
|
|
282
|
+
return n;
|
|
283
|
+
}
|
|
284
|
+
//#endregion
|
|
285
|
+
//#region node_modules/@luma.gl/engine/dist/debug/debug-framebuffer.js
|
|
286
|
+
var z = "__debugFramebufferState", B = 8;
|
|
287
|
+
function V(e, t, n) {
|
|
288
|
+
if (e.device.type !== "webgl") return;
|
|
289
|
+
let r = W(e.device);
|
|
290
|
+
if (!r.flushing) {
|
|
291
|
+
if (de(e)) {
|
|
292
|
+
H(e, n, r);
|
|
293
|
+
return;
|
|
294
|
+
}
|
|
295
|
+
t && ue(t) && t.handle !== null && (r.queuedFramebuffers.includes(t) || r.queuedFramebuffers.push(t));
|
|
296
|
+
}
|
|
297
|
+
}
|
|
298
|
+
function H(e, t, n) {
|
|
299
|
+
if (n.queuedFramebuffers.length === 0) return;
|
|
300
|
+
let { gl: r } = e.device, i = r.getParameter(36010), a = r.getParameter(36006), [o, s] = e.device.getDefaultCanvasContext().getDrawingBufferSize(), c = G(t.top, B), l = G(t.left, B);
|
|
301
|
+
n.flushing = !0;
|
|
302
|
+
try {
|
|
303
|
+
for (let e of n.queuedFramebuffers) {
|
|
304
|
+
let [n, i, a, u, d] = U({
|
|
305
|
+
framebuffer: e,
|
|
306
|
+
targetWidth: o,
|
|
307
|
+
targetHeight: s,
|
|
308
|
+
topPx: c,
|
|
309
|
+
leftPx: l,
|
|
310
|
+
minimap: t.minimap
|
|
311
|
+
});
|
|
312
|
+
r.bindFramebuffer(36008, e.handle), r.bindFramebuffer(36009, null), r.blitFramebuffer(0, 0, e.width, e.height, n, i, a, u, 16384, 9728), c += d + B;
|
|
313
|
+
}
|
|
314
|
+
} finally {
|
|
315
|
+
r.bindFramebuffer(36008, i), r.bindFramebuffer(36009, a), n.flushing = !1;
|
|
316
|
+
}
|
|
317
|
+
}
|
|
318
|
+
function U(e) {
|
|
319
|
+
let { framebuffer: t, targetWidth: n, targetHeight: r, topPx: i, leftPx: a, minimap: o } = e, s = o ? Math.max(Math.floor(n / 4), 1) : n, c = o ? Math.max(Math.floor(r / 4), 1) : r, l = Math.min(s / t.width, c / t.height), u = Math.max(Math.floor(t.width * l), 1), d = Math.max(Math.floor(t.height * l), 1), f = a, p = Math.max(r - i - d, 0);
|
|
320
|
+
return [
|
|
321
|
+
f,
|
|
322
|
+
p,
|
|
323
|
+
f + u,
|
|
324
|
+
p + d,
|
|
325
|
+
d
|
|
326
|
+
];
|
|
327
|
+
}
|
|
328
|
+
function W(e) {
|
|
329
|
+
return e.userData[z] ||= {
|
|
330
|
+
flushing: !1,
|
|
331
|
+
queuedFramebuffers: []
|
|
332
|
+
}, e.userData[z];
|
|
333
|
+
}
|
|
334
|
+
function ue(e) {
|
|
335
|
+
return "colorAttachments" in e;
|
|
336
|
+
}
|
|
337
|
+
function de(e) {
|
|
338
|
+
let t = e.props.framebuffer;
|
|
339
|
+
return !t || t.handle === null;
|
|
340
|
+
}
|
|
341
|
+
function G(e, t) {
|
|
342
|
+
if (!e) return t;
|
|
343
|
+
let n = Number.parseInt(e, 10);
|
|
344
|
+
return Number.isFinite(n) ? n : t;
|
|
345
|
+
}
|
|
346
|
+
//#endregion
|
|
347
|
+
//#region node_modules/@luma.gl/engine/dist/utils/deep-equal.js
|
|
348
|
+
function K(e, t, n) {
|
|
349
|
+
if (e === t) return !0;
|
|
350
|
+
if (!n || !e || !t) return !1;
|
|
351
|
+
if (Array.isArray(e)) {
|
|
352
|
+
if (!Array.isArray(t) || e.length !== t.length) return !1;
|
|
353
|
+
for (let r = 0; r < e.length; r++) if (!K(e[r], t[r], n - 1)) return !1;
|
|
354
|
+
return !0;
|
|
355
|
+
}
|
|
356
|
+
if (Array.isArray(t)) return !1;
|
|
357
|
+
if (typeof e == "object" && typeof t == "object") {
|
|
358
|
+
let r = Object.keys(e), i = Object.keys(t);
|
|
359
|
+
if (r.length !== i.length) return !1;
|
|
360
|
+
for (let i of r) if (!t.hasOwnProperty(i) || !K(e[i], t[i], n - 1)) return !1;
|
|
361
|
+
return !0;
|
|
362
|
+
}
|
|
363
|
+
return !1;
|
|
364
|
+
}
|
|
365
|
+
//#endregion
|
|
366
|
+
//#region node_modules/@luma.gl/engine/dist/utils/buffer-layout-helper.js
|
|
367
|
+
var q = class {
|
|
368
|
+
bufferLayouts;
|
|
369
|
+
constructor(e) {
|
|
370
|
+
this.bufferLayouts = e;
|
|
371
|
+
}
|
|
372
|
+
getBufferLayout(e) {
|
|
373
|
+
return this.bufferLayouts.find((t) => t.name === e) || null;
|
|
374
|
+
}
|
|
375
|
+
getAttributeNamesForBuffer(e) {
|
|
376
|
+
return u(e);
|
|
377
|
+
}
|
|
378
|
+
mergeBufferLayouts(e, t) {
|
|
379
|
+
let n = [...e];
|
|
380
|
+
for (let e of t) {
|
|
381
|
+
let t = n.findIndex((t) => t.name === e.name);
|
|
382
|
+
t < 0 ? n.push(e) : n[t] = e;
|
|
383
|
+
}
|
|
384
|
+
return n;
|
|
385
|
+
}
|
|
386
|
+
};
|
|
387
|
+
//#endregion
|
|
388
|
+
//#region node_modules/@luma.gl/engine/dist/utils/buffer-layout-order.js
|
|
389
|
+
function fe(e, t) {
|
|
390
|
+
let n = c(e), r = t.slice();
|
|
391
|
+
return r.sort((e, t) => f(u(e).map((e) => n[e])) - f(u(t).map((e) => n[e]))), r;
|
|
392
|
+
}
|
|
393
|
+
//#endregion
|
|
394
|
+
//#region node_modules/@luma.gl/engine/dist/dynamic-texture/texture-binding-source.js
|
|
395
|
+
function J(e) {
|
|
396
|
+
return typeof e == "object" && !!e && "resolveTextureBinding" in e && typeof e.resolveTextureBinding == "function";
|
|
397
|
+
}
|
|
398
|
+
function pe(e) {
|
|
399
|
+
return e?.type === "texture" || e?.type === "external-texture";
|
|
400
|
+
}
|
|
401
|
+
function me(e, t, n) {
|
|
402
|
+
let r = d(e, t, { ignoreWarnings: !0 });
|
|
403
|
+
return pe(r) ? r : e.bindings.length === 0 && n?.fallbackGroup !== void 0 ? {
|
|
404
|
+
type: "texture",
|
|
405
|
+
name: t,
|
|
406
|
+
group: n.fallbackGroup,
|
|
407
|
+
location: 0
|
|
408
|
+
} : null;
|
|
409
|
+
}
|
|
410
|
+
//#endregion
|
|
411
|
+
//#region node_modules/@luma.gl/engine/dist/model/model.js
|
|
412
|
+
var Y = 2, he = 1e4, X = "render pipeline initialization failed", ge = [
|
|
413
|
+
"stencil8",
|
|
414
|
+
"depth16unorm",
|
|
415
|
+
"depth24plus",
|
|
416
|
+
"depth24plus-stencil8",
|
|
417
|
+
"depth32float",
|
|
418
|
+
"depth32float-stencil8"
|
|
419
|
+
], Z = class r {
|
|
420
|
+
static defaultProps = {
|
|
421
|
+
...n.defaultProps,
|
|
422
|
+
source: void 0,
|
|
423
|
+
vs: null,
|
|
424
|
+
fs: null,
|
|
425
|
+
id: "unnamed",
|
|
426
|
+
handle: void 0,
|
|
427
|
+
userData: {},
|
|
428
|
+
defines: {},
|
|
429
|
+
modules: [],
|
|
430
|
+
plugins: [],
|
|
431
|
+
geometry: null,
|
|
432
|
+
indexBuffer: null,
|
|
433
|
+
indexCount: void 0,
|
|
434
|
+
firstVertex: 0,
|
|
435
|
+
firstIndex: 0,
|
|
436
|
+
attributes: {},
|
|
437
|
+
constantAttributes: {},
|
|
438
|
+
bindings: {},
|
|
439
|
+
uniforms: {},
|
|
440
|
+
varyings: [],
|
|
441
|
+
isInstanced: void 0,
|
|
442
|
+
instanceCount: 0,
|
|
443
|
+
vertexCount: 0,
|
|
444
|
+
shaderInputs: void 0,
|
|
445
|
+
material: void 0,
|
|
446
|
+
pipelineFactory: void 0,
|
|
447
|
+
shaderFactory: void 0,
|
|
448
|
+
transformFeedback: void 0,
|
|
449
|
+
shaderAssembler: x.getDefaultShaderAssembler("glsl"),
|
|
450
|
+
debugShaders: void 0,
|
|
451
|
+
disableWarnings: void 0
|
|
452
|
+
};
|
|
453
|
+
device;
|
|
454
|
+
id;
|
|
455
|
+
source;
|
|
456
|
+
vs;
|
|
457
|
+
fs;
|
|
458
|
+
pipelineFactory;
|
|
459
|
+
shaderFactory;
|
|
460
|
+
userData = {};
|
|
461
|
+
parameters;
|
|
462
|
+
topology;
|
|
463
|
+
bufferLayout;
|
|
464
|
+
isInstanced = void 0;
|
|
465
|
+
instanceCount = 0;
|
|
466
|
+
vertexCount;
|
|
467
|
+
indexCount;
|
|
468
|
+
firstVertex;
|
|
469
|
+
firstIndex;
|
|
470
|
+
indexBuffer = null;
|
|
471
|
+
bufferAttributes = {};
|
|
472
|
+
constantAttributes = {};
|
|
473
|
+
bindings = {};
|
|
474
|
+
vertexArray;
|
|
475
|
+
transformFeedback = null;
|
|
476
|
+
pipeline;
|
|
477
|
+
shaderInputs;
|
|
478
|
+
material = null;
|
|
479
|
+
_uniformStore;
|
|
480
|
+
_attributeInfos = {};
|
|
481
|
+
_gpuGeometry = null;
|
|
482
|
+
props;
|
|
483
|
+
_dynamicIndexBufferSource = null;
|
|
484
|
+
_dynamicAttributeBufferSources = {};
|
|
485
|
+
_colorAttachmentFormats;
|
|
486
|
+
_depthStencilAttachmentFormat;
|
|
487
|
+
_pipelineNeedsUpdate = "newly created";
|
|
488
|
+
_needsRedraw = "initializing";
|
|
489
|
+
_drawBlockedReason = !1;
|
|
490
|
+
_destroyed = !1;
|
|
491
|
+
_vertexCountSet = !1;
|
|
492
|
+
_lastDrawTimestamp = -1;
|
|
493
|
+
_bindingTable = [];
|
|
494
|
+
get [Symbol.toStringTag]() {
|
|
495
|
+
return "Model";
|
|
496
|
+
}
|
|
497
|
+
toString() {
|
|
498
|
+
return `Model(${this.id})`;
|
|
499
|
+
}
|
|
500
|
+
constructor(e, t) {
|
|
501
|
+
let n = r.defaultProps.shaderAssembler, i = t.vertexCount !== void 0;
|
|
502
|
+
this.props = {
|
|
503
|
+
...r.defaultProps,
|
|
504
|
+
...t,
|
|
505
|
+
shaderAssembler: t.shaderAssembler ?? (Q(n, e.info.shadingLanguage) ? n : x.getDefaultShaderAssembler(e.info.shadingLanguage))
|
|
506
|
+
}, this._vertexCountSet = i, t = this.props, this.id = t.id || h("model"), this.device = e, Object.assign(this.userData, t.userData), this.material = t.material || null;
|
|
507
|
+
let o = xe(e), s = ne(this.props.plugins, o.shaderLanguage), c = b(this.props.modules, s.modules), l = Object.fromEntries(c.map((e) => [e.name, e])), u = t.shaderInputs || new ce(l, { disableWarnings: this.props.disableWarnings });
|
|
508
|
+
t.shaderInputs && s.modules.length > 0 && u.addModules(s.modules), this.setShaderInputs(u);
|
|
509
|
+
let d = g(this.props.modules, u.getModules()), f = {
|
|
510
|
+
...s.defines,
|
|
511
|
+
...this.props.defines
|
|
512
|
+
};
|
|
513
|
+
if (this.device.type === "webgl" && (this.props._uniformBlockLayouts = ie(d)), this.props.shaderLayout = _(this.props.shaderLayout, d) || null, this.device.type === "webgpu" && this.props.source) {
|
|
514
|
+
let t = this.props.shaderAssembler;
|
|
515
|
+
a(Q(t, "wgsl"));
|
|
516
|
+
let { source: n, getUniforms: r, bindingTable: i, shaderLayout: c } = t.assembleWGSLShader({
|
|
517
|
+
platformInfo: o,
|
|
518
|
+
...this.props,
|
|
519
|
+
modules: d,
|
|
520
|
+
defines: f,
|
|
521
|
+
pluginInjections: s.injections,
|
|
522
|
+
pluginVertexInputs: s.vertexInputs,
|
|
523
|
+
pluginVaryings: s.varyings
|
|
524
|
+
});
|
|
525
|
+
this.source = n, this._getModuleUniforms = r, this._bindingTable = i;
|
|
526
|
+
let l = _e(c ?? e.getShaderLayout?.(this.source), s.vertexInputs), u = ae(this.props.shaderLayout, l, Object.keys(s.vertexInputs));
|
|
527
|
+
this.props.shaderLayout = _(u || null, d) || null;
|
|
528
|
+
} else {
|
|
529
|
+
let e = this.props.shaderAssembler;
|
|
530
|
+
a(Q(e, "glsl"));
|
|
531
|
+
let { vs: t, fs: n, getUniforms: r } = e.assembleGLSLShaderPair({
|
|
532
|
+
platformInfo: o,
|
|
533
|
+
...this.props,
|
|
534
|
+
modules: d,
|
|
535
|
+
defines: f,
|
|
536
|
+
pluginInjections: s.injections,
|
|
537
|
+
pluginVertexInputs: s.vertexInputs,
|
|
538
|
+
pluginVaryings: s.varyings
|
|
539
|
+
});
|
|
540
|
+
this.vs = t, this.fs = n, this._getModuleUniforms = r, this._bindingTable = [];
|
|
541
|
+
}
|
|
542
|
+
this.vertexCount = this.props.vertexCount, this.indexCount = this.props.indexCount, this.firstVertex = this.props.firstVertex, this.firstIndex = this.props.firstIndex, this.instanceCount = this.props.instanceCount, this.topology = this.props.topology, this.bufferLayout = this.props.bufferLayout, this.parameters = this.props.parameters, this._colorAttachmentFormats = this.props.colorAttachmentFormats, this._depthStencilAttachmentFormat = this.props.depthStencilAttachmentFormat, t.geometry && this.setGeometry(t.geometry), this.pipelineFactory = t.pipelineFactory || te.getDefaultPipelineFactory(this.device), this.shaderFactory = t.shaderFactory || re.getDefaultShaderFactory(this.device), this.pipeline = this._updatePipeline(), this.vertexArray = e.createVertexArray({
|
|
543
|
+
shaderLayout: this.pipeline.shaderLayout,
|
|
544
|
+
bufferLayout: this.pipeline.bufferLayout
|
|
545
|
+
}), this._gpuGeometry && this._setGeometryAttributes(this._gpuGeometry), "isInstanced" in t && (this.isInstanced = t.isInstanced), t.instanceCount && this.setInstanceCount(t.instanceCount), t.vertexCount && this.setVertexCount(t.vertexCount), t.indexBuffer && this.setIndexBuffer(t.indexBuffer), t.attributes && this.setAttributes(t.attributes), t.constantAttributes && this.setConstantAttributes(t.constantAttributes), t.bindings && this.setBindings(t.bindings), t.transformFeedback && (this.transformFeedback = t.transformFeedback);
|
|
546
|
+
}
|
|
547
|
+
destroy() {
|
|
548
|
+
this._destroyed ||= (this.pipelineFactory.release(this.pipeline), this.shaderFactory.release(this.pipeline.vs), this.pipeline.fs && this.pipeline.fs !== this.pipeline.vs && this.shaderFactory.release(this.pipeline.fs), this._uniformStore.destroy(), this._gpuGeometry?.destroy(), !0);
|
|
549
|
+
}
|
|
550
|
+
needsRedraw() {
|
|
551
|
+
this._getBindingsUpdateTimestamp() > this._lastDrawTimestamp && this.setNeedsRedraw("contents of bound textures or buffers updated");
|
|
552
|
+
let e = this._needsRedraw;
|
|
553
|
+
return this._needsRedraw = !1, e;
|
|
554
|
+
}
|
|
555
|
+
setNeedsRedraw(e) {
|
|
556
|
+
this._needsRedraw ||= e;
|
|
557
|
+
}
|
|
558
|
+
getBindingDebugTable() {
|
|
559
|
+
return this._bindingTable;
|
|
560
|
+
}
|
|
561
|
+
predraw(e) {
|
|
562
|
+
this._syncDynamicBuffers(), this.updateShaderInputs(e), this.material?.updateShaderInputs(e), this.pipeline = this._updatePipeline();
|
|
563
|
+
}
|
|
564
|
+
draw(e) {
|
|
565
|
+
if (this._drawBlockedReason && !this._pipelineNeedsUpdate) return t.info(Y, `>>> DRAWING ABORTED ${this.id}: ${this._drawBlockedReason}`)(), !1;
|
|
566
|
+
let n = this._areBindingsLoading();
|
|
567
|
+
if (n) return t.info(Y, `>>> DRAWING ABORTED ${this.id}: ${n} not loaded`)(), !1;
|
|
568
|
+
this._syncAttachmentFormats(e);
|
|
569
|
+
try {
|
|
570
|
+
e.pushDebugGroup(`${this}.predraw(${e})`), this.device.type === "webgpu" ? (this.updateShaderInputs(), this.material?.updateShaderInputs(), this._syncDynamicBuffers(), this.pipeline = this._updatePipeline()) : this.predraw(this.device.commandEncoder);
|
|
571
|
+
} finally {
|
|
572
|
+
e.popDebugGroup();
|
|
573
|
+
}
|
|
574
|
+
let r, i = this.pipeline.isErrored;
|
|
575
|
+
try {
|
|
576
|
+
if (e.pushDebugGroup(`${this}.draw(${e})`), this._logDrawCallStart(), this.pipeline = this._updatePipeline(), i = this.pipeline.isErrored, i) t.info(Y, `>>> DRAWING ABORTED ${this.id}: ${X}`)(), r = !1;
|
|
577
|
+
else {
|
|
578
|
+
let n = this.vertexArray.getDrawValidationError();
|
|
579
|
+
if (n) t.info(Y, `>>> DRAWING ABORTED ${this.id}: ${n}`)(), this._drawBlockedReason = n, r = !1;
|
|
580
|
+
else {
|
|
581
|
+
let t = this._getCurrentShaderLayout(), n = this._getBindings(t), i = this._getBindGroups(t, n), { indexBuffer: a } = this.vertexArray, o = a ? this.indexCount ?? (this._vertexCountSet ? this.vertexCount : a.byteLength / (a.indexType === "uint32" ? 4 : 2)) : void 0;
|
|
582
|
+
e.setPipeline(this.pipeline), e.setBindings(i, { _bindGroupCacheKeys: this._getBindGroupCacheKeys() }), e.setVertexArray(this.vertexArray), r = this.isInstanced === !0 && this.instanceCount === 0 || e.draw({
|
|
583
|
+
isInstanced: this.isInstanced,
|
|
584
|
+
vertexCount: this.vertexCount,
|
|
585
|
+
instanceCount: this.isInstanced ? this.instanceCount : void 0,
|
|
586
|
+
indexCount: o,
|
|
587
|
+
firstVertex: this.firstVertex,
|
|
588
|
+
firstIndex: this.firstIndex,
|
|
589
|
+
transformFeedback: this.transformFeedback || void 0,
|
|
590
|
+
uniforms: this.props.uniforms,
|
|
591
|
+
parameters: this.parameters,
|
|
592
|
+
topology: this.topology
|
|
593
|
+
});
|
|
594
|
+
}
|
|
595
|
+
}
|
|
596
|
+
} finally {
|
|
597
|
+
e.popDebugGroup(), this._logDrawCallEnd();
|
|
598
|
+
}
|
|
599
|
+
return this._logFramebuffer(e), r ? (this._lastDrawTimestamp = this.device.timestamp, this._needsRedraw = !1) : i ? (this._needsRedraw = X, this._drawBlockedReason = X) : this._needsRedraw = this._drawBlockedReason ? this._drawBlockedReason : "waiting for resource initialization", r;
|
|
600
|
+
}
|
|
601
|
+
setGeometry(e) {
|
|
602
|
+
this._gpuGeometry?.destroy();
|
|
603
|
+
let t = e && F(this.device, e);
|
|
604
|
+
if (t) {
|
|
605
|
+
this.setTopology(t.topology || "triangle-list");
|
|
606
|
+
let e = new q(this.bufferLayout);
|
|
607
|
+
this.bufferLayout = e.mergeBufferLayouts(t.bufferLayout, this.bufferLayout), this.vertexArray && this._setGeometryAttributes(t);
|
|
608
|
+
}
|
|
609
|
+
this._gpuGeometry = t;
|
|
610
|
+
}
|
|
611
|
+
setTopology(e) {
|
|
612
|
+
e !== this.topology && (this.topology = e, this._setPipelineNeedsUpdate("topology"));
|
|
613
|
+
}
|
|
614
|
+
setBufferLayout(e) {
|
|
615
|
+
let t = new q(this.bufferLayout), n = this._gpuGeometry ? t.mergeBufferLayouts(e, this._gpuGeometry.bufferLayout) : e;
|
|
616
|
+
K(n, this.bufferLayout, -1) || (this.bufferLayout = n, this._setPipelineNeedsUpdate("bufferLayout"), this.pipeline = this._updatePipeline(), this.vertexArray = this.device.createVertexArray({
|
|
617
|
+
shaderLayout: this.pipeline.shaderLayout,
|
|
618
|
+
bufferLayout: this.pipeline.bufferLayout
|
|
619
|
+
}), this._gpuGeometry && this._setGeometryAttributes(this._gpuGeometry));
|
|
620
|
+
}
|
|
621
|
+
setParameters(e) {
|
|
622
|
+
K(e, this.parameters, 2) || (this.parameters = e, this._setPipelineNeedsUpdate("parameters"));
|
|
623
|
+
}
|
|
624
|
+
setInstanceCount(e) {
|
|
625
|
+
this.instanceCount = e, this.isInstanced === void 0 && e > 0 && (this.isInstanced = !0), this.setNeedsRedraw("instanceCount");
|
|
626
|
+
}
|
|
627
|
+
setVertexCount(e) {
|
|
628
|
+
this.vertexCount = e, this._vertexCountSet = !0, this.setNeedsRedraw("vertexCount");
|
|
629
|
+
}
|
|
630
|
+
setIndexCount(e) {
|
|
631
|
+
this.indexCount = e, this.setNeedsRedraw("indexCount");
|
|
632
|
+
}
|
|
633
|
+
setDrawOffsets({ firstVertex: e, firstIndex: t }) {
|
|
634
|
+
this.firstVertex = e, this.firstIndex = t, this.setNeedsRedraw("drawOffsets");
|
|
635
|
+
}
|
|
636
|
+
setShaderInputs(e) {
|
|
637
|
+
this.shaderInputs = e, this._uniformStore = new y(this.device, this.shaderInputs.modules);
|
|
638
|
+
for (let [e, t] of Object.entries(this.shaderInputs.modules)) if (oe(t) && !this.material?.ownsModule(e)) {
|
|
639
|
+
let t = this._uniformStore.getManagedUniformBuffer(e);
|
|
640
|
+
this.bindings[`${e}Uniforms`] = t;
|
|
641
|
+
}
|
|
642
|
+
this.setNeedsRedraw("shaderInputs");
|
|
643
|
+
}
|
|
644
|
+
setMaterial(e) {
|
|
645
|
+
this.material = e, this.setNeedsRedraw("material");
|
|
646
|
+
}
|
|
647
|
+
updateShaderInputs(e) {
|
|
648
|
+
this._uniformStore.setUniforms(this.shaderInputs.getUniformValues(), e), this.setBindings(this._getNonMaterialBindings(this.shaderInputs.getBindingValues())), this.setNeedsRedraw("shaderInputs");
|
|
649
|
+
}
|
|
650
|
+
setBindings(e) {
|
|
651
|
+
Object.assign(this.bindings, e), this.setNeedsRedraw("bindings");
|
|
652
|
+
}
|
|
653
|
+
setTransformFeedback(e) {
|
|
654
|
+
this.transformFeedback = e, this.setNeedsRedraw("transformFeedback");
|
|
655
|
+
}
|
|
656
|
+
setIndexBuffer(e) {
|
|
657
|
+
let t = e instanceof v ? e.buffer : e;
|
|
658
|
+
this.indexBuffer = t, this._dynamicIndexBufferSource = e instanceof v ? {
|
|
659
|
+
source: e,
|
|
660
|
+
generation: e.generation
|
|
661
|
+
} : null, this.vertexArray.setIndexBuffer(t), this.setNeedsRedraw("indexBuffer");
|
|
662
|
+
}
|
|
663
|
+
setAttributes(e, n) {
|
|
664
|
+
this._drawBlockedReason = !1;
|
|
665
|
+
let r = n?.disableWarnings ?? this.props.disableWarnings;
|
|
666
|
+
e.indices && t.warn(`Model:${this.id} setAttributes() - indexBuffer should be set using setIndexBuffer()`)(), this.bufferLayout = fe(this.pipeline.shaderLayout, this.bufferLayout);
|
|
667
|
+
let i = new q(this.bufferLayout);
|
|
668
|
+
for (let [n, a] of Object.entries(e)) {
|
|
669
|
+
let e = a instanceof v ? a.buffer : a, o = i.getBufferLayout(n);
|
|
670
|
+
if (!o) {
|
|
671
|
+
r || t.warn(`Model(${this.id}): Missing layout for buffer "${n}".`)();
|
|
672
|
+
continue;
|
|
673
|
+
}
|
|
674
|
+
let s = i.getAttributeNamesForBuffer(o), c = !1;
|
|
675
|
+
for (let n of s) {
|
|
676
|
+
let i = this._attributeInfos[n];
|
|
677
|
+
if (i) {
|
|
678
|
+
let n = this.device.type === "webgpu" ? this.vertexArray.getBufferSlot(i.bufferName) : i.location;
|
|
679
|
+
if (n === null) {
|
|
680
|
+
r || t.warn(`Model(${this.id}): Missing vertex array slot for buffer "${i.bufferName}".`)();
|
|
681
|
+
continue;
|
|
682
|
+
}
|
|
683
|
+
this.vertexArray.setBuffer(n, e), a instanceof v ? this._dynamicAttributeBufferSources[n] = {
|
|
684
|
+
source: a,
|
|
685
|
+
generation: a.generation
|
|
686
|
+
} : delete this._dynamicAttributeBufferSources[n], c = !0;
|
|
687
|
+
}
|
|
688
|
+
}
|
|
689
|
+
!c && !r && t.warn(`Model(${this.id}): Ignoring buffer "${e.id}" for unknown attribute "${n}"`)();
|
|
690
|
+
}
|
|
691
|
+
this.setNeedsRedraw("attributes");
|
|
692
|
+
}
|
|
693
|
+
setConstantAttributes(e, n) {
|
|
694
|
+
for (let [r, i] of Object.entries(e)) {
|
|
695
|
+
let e = this._attributeInfos[r];
|
|
696
|
+
e ? this.vertexArray.setConstantWebGL(e.location, i) : (n?.disableWarnings ?? this.props.disableWarnings) || t.warn(`Model "${this.id}: Ignoring constant supplied for unknown attribute "${r}"`)();
|
|
697
|
+
}
|
|
698
|
+
this.setNeedsRedraw("constants");
|
|
699
|
+
}
|
|
700
|
+
_areBindingsLoading() {
|
|
701
|
+
for (let e of Object.values(this.bindings)) if (J(e) && !e.isReady) return e.id;
|
|
702
|
+
for (let e of Object.values(this.material?.bindings || {})) if (J(e) && !e.isReady) return e.id;
|
|
703
|
+
return !1;
|
|
704
|
+
}
|
|
705
|
+
_getBindings(e = this._getCurrentShaderLayout()) {
|
|
706
|
+
let t = {};
|
|
707
|
+
for (let [n, r] of Object.entries(this.bindings)) {
|
|
708
|
+
let i = ve(n, r, e);
|
|
709
|
+
i && (t[n] = i);
|
|
710
|
+
}
|
|
711
|
+
return t;
|
|
712
|
+
}
|
|
713
|
+
_getBindGroups(e = this._getCurrentShaderLayout(), t = this._getBindings(e)) {
|
|
714
|
+
let n = e.bindings.length ? p(e, t) : { 0: t };
|
|
715
|
+
if (!this.material) return n;
|
|
716
|
+
for (let [t, r] of Object.entries(this.material.getBindingsByGroup(e))) {
|
|
717
|
+
let e = Number(t);
|
|
718
|
+
n[e] = {
|
|
719
|
+
...n[e] || {},
|
|
720
|
+
...r
|
|
721
|
+
};
|
|
722
|
+
}
|
|
723
|
+
return n;
|
|
724
|
+
}
|
|
725
|
+
_getBindGroupCacheKeys() {
|
|
726
|
+
let e = this.material?.getBindGroupCacheKey(3);
|
|
727
|
+
return e ? { 3: e } : {};
|
|
728
|
+
}
|
|
729
|
+
_getBindingsUpdateTimestamp() {
|
|
730
|
+
let t = 0;
|
|
731
|
+
this._dynamicIndexBufferSource && (t = Math.max(t, this._dynamicIndexBufferSource.source.updateTimestamp));
|
|
732
|
+
for (let e of Object.values(this._dynamicAttributeBufferSources)) t = Math.max(t, e.source.updateTimestamp);
|
|
733
|
+
for (let n of Object.values(this.bindings)) n instanceof s ? t = Math.max(t, n.texture.updateTimestamp) : n instanceof e || n instanceof l || n instanceof S || n instanceof v ? t = Math.max(t, n.updateTimestamp) : J(n) ? t = n.isReady ? Math.max(t, n.updateTimestamp) : Infinity : m(n) && (t = Math.max(t, (n.buffer instanceof v, n.buffer.updateTimestamp)));
|
|
734
|
+
return Math.max(t, this.material?.getBindingsUpdateTimestamp() || 0);
|
|
735
|
+
}
|
|
736
|
+
_setGeometryAttributes(e) {
|
|
737
|
+
let t = { ...e.attributes };
|
|
738
|
+
for (let [e] of Object.entries(t)) !this.pipeline.shaderLayout.attributes.find((t) => t.name === e) && e !== "positions" && delete t[e];
|
|
739
|
+
this.vertexCount = e.vertexCount, this._vertexCountSet = !0, this.setIndexBuffer(e.indices || null), this.setAttributes(e.attributes, { disableWarnings: !0 }), this.setAttributes(t, { disableWarnings: this.props.disableWarnings }), this.setNeedsRedraw("geometry attributes");
|
|
740
|
+
}
|
|
741
|
+
_setPipelineNeedsUpdate(e) {
|
|
742
|
+
this._pipelineNeedsUpdate ||= e, this._drawBlockedReason = !1, this.setNeedsRedraw(e);
|
|
743
|
+
}
|
|
744
|
+
_updatePipeline() {
|
|
745
|
+
if (this._pipelineNeedsUpdate) {
|
|
746
|
+
let e = null, n = null;
|
|
747
|
+
this.pipeline && (t.log(1, `Model ${this.id}: Recreating pipeline because "${this._pipelineNeedsUpdate}".`)(), e = this.pipeline.vs, n = this.pipeline.fs), this._pipelineNeedsUpdate = !1;
|
|
748
|
+
let r = this.shaderFactory.createShader({
|
|
749
|
+
id: `${this.id}-vertex`,
|
|
750
|
+
stage: "vertex",
|
|
751
|
+
source: this.source || this.vs,
|
|
752
|
+
debugShaders: this.props.debugShaders
|
|
753
|
+
}), i = null;
|
|
754
|
+
this.source ? i = r : this.fs && (i = this.shaderFactory.createShader({
|
|
755
|
+
id: `${this.id}-fragment`,
|
|
756
|
+
stage: "fragment",
|
|
757
|
+
source: this.source || this.fs,
|
|
758
|
+
debugShaders: this.props.debugShaders
|
|
759
|
+
})), this.pipeline = this.pipelineFactory.createRenderPipeline({
|
|
760
|
+
...this.props,
|
|
761
|
+
bindings: void 0,
|
|
762
|
+
bufferLayout: this.bufferLayout,
|
|
763
|
+
colorAttachmentFormats: this._colorAttachmentFormats,
|
|
764
|
+
depthStencilAttachmentFormat: this._depthStencilAttachmentFormat,
|
|
765
|
+
topology: this.topology,
|
|
766
|
+
parameters: this.parameters,
|
|
767
|
+
bindGroups: void 0,
|
|
768
|
+
vs: r,
|
|
769
|
+
fs: i
|
|
770
|
+
}), this._attributeInfos = ee(this.pipeline.shaderLayout, this.bufferLayout), e && this.shaderFactory.release(e), n && n !== e && this.shaderFactory.release(n);
|
|
771
|
+
}
|
|
772
|
+
return this.pipeline;
|
|
773
|
+
}
|
|
774
|
+
_lastLogTime = 0;
|
|
775
|
+
_logOpen = !1;
|
|
776
|
+
_logDrawCallStart() {
|
|
777
|
+
let e = t.level > 3 ? 0 : he;
|
|
778
|
+
t.level < 2 || Date.now() - this._lastLogTime < e || (this._lastLogTime = Date.now(), this._logOpen = !0, t.group(Y, `>>> DRAWING MODEL ${this.id}`, { collapsed: t.level <= 2 })());
|
|
779
|
+
}
|
|
780
|
+
_logDrawCallEnd() {
|
|
781
|
+
if (this._logOpen) {
|
|
782
|
+
let e = R(this.pipeline.shaderLayout, this.id);
|
|
783
|
+
t.table(Y, e)();
|
|
784
|
+
let n = this.shaderInputs.getDebugTable();
|
|
785
|
+
t.table(Y, n)();
|
|
786
|
+
let r = this._getAttributeDebugTable();
|
|
787
|
+
t.table(Y, this._attributeInfos)(), t.table(Y, r)(), t.groupEnd(Y)(), this._logOpen = !1;
|
|
788
|
+
}
|
|
789
|
+
}
|
|
790
|
+
_drawCount = 0;
|
|
791
|
+
_logFramebuffer(e) {
|
|
792
|
+
let t = this.device.props.debugFramebuffers;
|
|
793
|
+
if (this._drawCount++, !t) return;
|
|
794
|
+
let n = e.props.framebuffer;
|
|
795
|
+
V(e, n, {
|
|
796
|
+
id: n?.id || `${this.id}-framebuffer`,
|
|
797
|
+
minimap: !0
|
|
798
|
+
});
|
|
799
|
+
}
|
|
800
|
+
_getAttributeDebugTable() {
|
|
801
|
+
let e = {};
|
|
802
|
+
for (let [t, n] of Object.entries(this._attributeInfos)) {
|
|
803
|
+
let r = this.vertexArray.attributes[n.location];
|
|
804
|
+
e[n.location] = {
|
|
805
|
+
name: t,
|
|
806
|
+
type: n.shaderType,
|
|
807
|
+
values: r ? this._getBufferOrConstantValues(r, n.bufferDataType) : "null"
|
|
808
|
+
};
|
|
809
|
+
}
|
|
810
|
+
if (this.vertexArray.indexBuffer) {
|
|
811
|
+
let { indexBuffer: t } = this.vertexArray, n = t.indexType === "uint32" ? new Uint32Array(t.debugData) : new Uint16Array(t.debugData);
|
|
812
|
+
e.indices = {
|
|
813
|
+
name: "indices",
|
|
814
|
+
type: t.indexType,
|
|
815
|
+
values: n.toString()
|
|
816
|
+
};
|
|
817
|
+
}
|
|
818
|
+
return e;
|
|
819
|
+
}
|
|
820
|
+
_getBufferOrConstantValues(t, n) {
|
|
821
|
+
let r = i.getTypedArrayConstructor(n);
|
|
822
|
+
return (t instanceof e ? new r(t.debugData) : t).toString();
|
|
823
|
+
}
|
|
824
|
+
_getNonMaterialBindings(e) {
|
|
825
|
+
if (!this.material) return e;
|
|
826
|
+
let t = {};
|
|
827
|
+
for (let [n, r] of Object.entries(e)) this.material.ownsBinding(n) || (t[n] = r);
|
|
828
|
+
return t;
|
|
829
|
+
}
|
|
830
|
+
_getCurrentShaderLayout() {
|
|
831
|
+
return this.pipeline?.shaderLayout || this.props.shaderLayout || { bindings: [] };
|
|
832
|
+
}
|
|
833
|
+
_syncDynamicBuffers() {
|
|
834
|
+
if (this._dynamicIndexBufferSource && this._dynamicIndexBufferSource.generation !== this._dynamicIndexBufferSource.source.generation) {
|
|
835
|
+
let e = this._dynamicIndexBufferSource.source.buffer;
|
|
836
|
+
this.indexBuffer = e, this.vertexArray.setIndexBuffer(e), this._dynamicIndexBufferSource.generation = this._dynamicIndexBufferSource.source.generation, this.setNeedsRedraw("dynamic index buffer");
|
|
837
|
+
}
|
|
838
|
+
for (let [e, t] of Object.entries(this._dynamicAttributeBufferSources)) t.generation !== t.source.generation && (this.vertexArray.setBuffer(Number(e), t.source.buffer), t.generation = t.source.generation, this.setNeedsRedraw("dynamic attribute buffer"));
|
|
839
|
+
}
|
|
840
|
+
_syncAttachmentFormats(e) {
|
|
841
|
+
if (this.device.type !== "webgpu") return;
|
|
842
|
+
let t = e.framebuffer || e.props.framebuffer, n = e.props, r = n.colorAttachmentFormats ?? t?.colorAttachments?.map((e) => ye(e?.texture?.format)), i = n.depthStencilAttachmentFormat === !1 ? void 0 : n.depthStencilAttachmentFormat ?? be(t?.depthStencilAttachment?.texture?.format);
|
|
843
|
+
(!K(this._colorAttachmentFormats, r, 1) || this._depthStencilAttachmentFormat !== i) && (this._colorAttachmentFormats = r, this._depthStencilAttachmentFormat = i, this._setPipelineNeedsUpdate("attachment formats"));
|
|
844
|
+
}
|
|
845
|
+
};
|
|
846
|
+
function Q(e, t) {
|
|
847
|
+
return e.shaderLanguage !== void 0 && e.shaderLanguage !== t ? !1 : t === "glsl" ? "assembleGLSLShaderPair" in e && typeof e.assembleGLSLShaderPair == "function" : "assembleWGSLShader" in e && typeof e.assembleWGSLShader == "function";
|
|
848
|
+
}
|
|
849
|
+
function _e(e, t) {
|
|
850
|
+
return !e || Object.keys(t).length === 0 ? e : {
|
|
851
|
+
...e,
|
|
852
|
+
attributes: e.attributes.map((e) => {
|
|
853
|
+
let n = e.name.startsWith("_luma_") ? e.name.slice(6) : null;
|
|
854
|
+
return n && t[n] ? {
|
|
855
|
+
...e,
|
|
856
|
+
name: n
|
|
857
|
+
} : e;
|
|
858
|
+
})
|
|
859
|
+
};
|
|
860
|
+
}
|
|
861
|
+
function ve(e, t, n) {
|
|
862
|
+
if (J(t)) {
|
|
863
|
+
let r = me(n, e, { fallbackGroup: 0 });
|
|
864
|
+
return r ? t.resolveTextureBinding(r) : null;
|
|
865
|
+
}
|
|
866
|
+
return t instanceof v ? t.buffer : m(t) ? se(t) : t;
|
|
867
|
+
}
|
|
868
|
+
function ye(e) {
|
|
869
|
+
return e && !$(e) ? e : null;
|
|
870
|
+
}
|
|
871
|
+
function be(e) {
|
|
872
|
+
return e && $(e) ? e : void 0;
|
|
873
|
+
}
|
|
874
|
+
function $(e) {
|
|
875
|
+
return ge.includes(e);
|
|
876
|
+
}
|
|
877
|
+
function xe(e) {
|
|
878
|
+
return {
|
|
879
|
+
type: e.type,
|
|
880
|
+
shaderLanguage: e.info.shadingLanguage,
|
|
881
|
+
shaderLanguageVersion: e.info.shadingLanguageVersion,
|
|
882
|
+
gpu: e.info.gpu,
|
|
883
|
+
limits: e.limits,
|
|
884
|
+
features: e.features
|
|
885
|
+
};
|
|
886
|
+
}
|
|
887
|
+
//#endregion
|
|
888
|
+
//#region node_modules/@luma.gl/engine/dist/compute/buffer-transform.js
|
|
889
|
+
var Se = 35980, Ce = 35981, we = class t {
|
|
890
|
+
device;
|
|
891
|
+
model;
|
|
892
|
+
transformFeedback;
|
|
893
|
+
static defaultProps = {
|
|
894
|
+
...Z.defaultProps,
|
|
895
|
+
feedbackBufferMode: "separate",
|
|
896
|
+
outputs: void 0,
|
|
897
|
+
feedbackBuffers: void 0
|
|
898
|
+
};
|
|
899
|
+
static isSupported(e) {
|
|
900
|
+
return e?.info?.type === "webgl";
|
|
901
|
+
}
|
|
902
|
+
constructor(e, n = t.defaultProps) {
|
|
903
|
+
if (!t.isSupported(e)) throw Error("BufferTransform not yet implemented on WebGPU");
|
|
904
|
+
this.device = e, this.model = new Z(this.device, {
|
|
905
|
+
id: n.id || "buffer-transform-model",
|
|
906
|
+
fs: n.fs || w(),
|
|
907
|
+
topology: n.topology || "point-list",
|
|
908
|
+
varyings: n.outputs || n.varyings,
|
|
909
|
+
...n,
|
|
910
|
+
bufferMode: n.bufferMode || (n.feedbackBufferMode === "interleaved" ? Se : Ce)
|
|
911
|
+
}), this.transformFeedback = this.device.createTransformFeedback({
|
|
912
|
+
layout: this.model.pipeline.shaderLayout,
|
|
913
|
+
buffers: n.feedbackBuffers
|
|
914
|
+
}), this.model.setTransformFeedback(this.transformFeedback);
|
|
915
|
+
}
|
|
916
|
+
destroy() {
|
|
917
|
+
this.model && this.model.destroy();
|
|
918
|
+
}
|
|
919
|
+
delete() {
|
|
920
|
+
this.destroy();
|
|
921
|
+
}
|
|
922
|
+
run(e) {
|
|
923
|
+
e?.inputBuffers && this.model.setAttributes(e.inputBuffers), e?.outputBuffers && this.transformFeedback.setBuffers(e.outputBuffers);
|
|
924
|
+
let t = this.device.beginRenderPass({
|
|
925
|
+
discard: !0,
|
|
926
|
+
...e
|
|
927
|
+
});
|
|
928
|
+
this.model.draw(t), t.end();
|
|
929
|
+
}
|
|
930
|
+
getBuffer(e) {
|
|
931
|
+
return this.transformFeedback.getBuffer(e);
|
|
932
|
+
}
|
|
933
|
+
readAsync(t) {
|
|
934
|
+
let n = this.getBuffer(t);
|
|
935
|
+
if (!n) throw Error("BufferTransform#getBuffer");
|
|
936
|
+
if (n instanceof e) return n.readAsync();
|
|
937
|
+
let { buffer: r, byteOffset: i = 0, byteLength: a = r.byteLength } = n;
|
|
938
|
+
return r.readAsync(i, a);
|
|
939
|
+
}
|
|
940
|
+
};
|
|
941
|
+
//#endregion
|
|
942
|
+
export { w as a, E as i, Z as n, k as r, we as t };
|