easter-egg-quest 1.0.4 → 1.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -42,8 +42,7 @@ const DEFAULT_SCRIPT = {
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stage2Intro: [
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"you solved the first one",
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"the second riddle:",
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"I am a river that needs you to flow. Without you, I dry up. But you can’t carry me — only become me."
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"what am I?"
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"I am a river that needs you to flow. Without you, I dry up. But you can’t carry me — only become me. What am I?"
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],
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stage2Reactions: [
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"the river is dry",
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@@ -950,7 +949,7 @@ class NarrativeRenderer {
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this.currentLine = line;
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this.clearTimer = setTimeout(() => {
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this.clear();
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-
},
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}, 15e3);
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}
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/**
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* Show a narrative line with a confirmation button.
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@@ -4945,7 +4944,7 @@ class GameController {
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"all three — remarkable"
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];
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(_d = this.narrative) == null ? void 0 : _d.showCelebration(congrats[eggIndex] ?? "egg collected");
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await this._wait(
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await this._wait(3500);
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(_e = this.narrative) == null ? void 0 : _e.clear();
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await this._wait(400);
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if (eggIndex < 2) {
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