earthsdk3 3.11.2 → 3.11.3-beta.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/earthsdk3.js
CHANGED
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@@ -43,7 +43,7 @@ function to(n) {
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}
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let Ni;
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try {
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-
const n = "earthsdk3", i = "3.11.
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+
const n = "earthsdk3", i = "3.11.3-beta.1", e = "2026-09-09T06:37:16.000Z", t = "北京西部世界科技有限公司", s = "地球可视化实验室 (EarthSDK&CesiumLab) https://www.bjxbsj.cn", r = "d983ef6edbe46624b3bae491829389ea6120258b", l = ((Date.now() - 1788935836e3) / 36e5).toFixed(1), h = `%c🌏 ${n}%c ${i}.${r.slice(0, 8)}.${e} (距今${l}个小时)
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%c${s ? s + `
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` : ""}当前网站正在使用${n},此软件版权归${t}所有
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`;
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@@ -57,7 +57,7 @@ try {
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},
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// @ts-ignore
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get gituri() {
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-
return GITURI_ && GITURI_.replace("${commitId}", "
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return GITURI_ && GITURI_.replace("${commitId}", "d983ef6edbe46624b3bae491829389ea6120258b");
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},
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// @ts-ignore
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get info() {
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@@ -65,7 +65,7 @@ try {
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},
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// @ts-ignore
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get date() {
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return "2026-
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return "2026-09-09T06:37:16.000Z";
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},
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// @ts-ignore
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get author() {
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@@ -73,7 +73,7 @@ try {
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},
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// @ts-ignore
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get version() {
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return "3.11.
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return "3.11.3-beta.1";
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},
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// @ts-ignore
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get name() {
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@@ -81,7 +81,7 @@ try {
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},
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// @ts-ignore
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get commitId() {
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-
return "
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return "d983ef6edbe46624b3bae491829389ea6120258b";
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},
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/**
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* 打印版权信息到控制台
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@@ -4855,6 +4855,11 @@ class Sd extends E {
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));
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a(this, "_containerScrollTop", this.disposeVar(y(0)));
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a(this, "_containerClientHeight", this.disposeVar(y(-1)));
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4858
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// 可选的筛选函数:非空时,树中只显示匹配的节点及其祖先链(祖先自动展开)
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4859
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// 注意:节点改名不会触发重绘,筛选期间改名后需调用 tree.forceRedraw() 刷新
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a(this, "_filterFunc", this.disposeVar(
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y(void 0)
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));
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a(this, "_container", this.disposeVar(
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y(void 0)
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));
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@@ -4882,16 +4887,15 @@ class Sd extends E {
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this._tree.itemsChanged,
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t.changed,
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s.changed,
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r
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r,
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this._filterFunc.changed
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)
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4887
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), { redrawInfo: l } = this
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const u = d.uiTreeObject;
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return !!d.children && (!u || !u.collapsed);
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};
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), { redrawInfo: l } = this;
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this.dispose(
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o.disposableOn(() => {
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const c = this._createTraverseFunc();
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if (l.topFreeSpaceHeight = 0, l.topUnvisibleItemNum = 0, l.middleTreeItems.length = 0, l.bottomFreeSpaceHeight = 0, l.bottomUnvisibleItemNum = 0, this._containerClientHeight.value >= 0) {
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4894
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const d = Wl(this._tree.getDescendants(
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const d = Wl(this._tree.getDescendants(c)), u = this._tree.itemDivHeight, p = u * d, f = os([
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Ls([
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os([p - t.value, 0]),
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s.value
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@@ -4903,7 +4907,7 @@ class Sd extends E {
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_ > 0 && (l.topUnvisibleItemNum = _, l.topFreeSpaceHeight = _ * this._tree.itemDivHeight);
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const S = _ + b;
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let P = 0;
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4906
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for (let V of this._tree.getDescendants(
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for (let V of this._tree.getDescendants(c)) {
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if (P >= S)
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break;
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P >= _ && l.middleTreeItems.push(V), ++P;
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@@ -4911,25 +4915,34 @@ class Sd extends E {
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const R = d - _ - b;
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R > 0 && (l.bottomUnvisibleItemNum = R, l.bottomFreeSpaceHeight = R * this._tree.itemDivHeight);
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} else
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for (let d of this._tree.getDescendants(
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for (let d of this._tree.getDescendants(c))
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l.middleTreeItems.push(d);
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this._redrawEvent.emit(l);
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})
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);
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-
let
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let h;
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this.dispose(
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() =>
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() => h && (h.destroy(), h = void 0)
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), this.dispose(
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this.containerChanged.disposableOn((
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-
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const { scrollTop:
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typeof
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this.containerChanged.disposableOn((c) => {
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h && (h.destroy(), h = void 0), c && (h = Bn(), h.start(() => {
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const { scrollTop: d, clientHeight: u } = c;
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typeof d > "u" || typeof u > "u" ? Ji(
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"createUiTreeWithContainer error: conainter has no scrollTop or clientHeight property!"
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) : (this.containerScrollTop =
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) : (this.containerScrollTop = d, this.containerClientHeight = u);
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}));
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})
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);
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}
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get filterFunc() {
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return this._filterFunc.value;
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}
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set filterFunc(e) {
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this._filterFunc.value = e;
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}
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get filterFuncChanged() {
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return this._filterFunc.changed;
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}
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get container() {
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return this._container.value;
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}
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@@ -4942,11 +4955,31 @@ class Sd extends E {
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get redrawInfo() {
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return this._redrawInfo;
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}
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-
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/**
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* 生成遍历用的 traverseFunc(决定 getDescendants 是否下钻)
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* 无筛选时按 collapsed 状态下钻;有筛选时先 DFS 计算可见集(匹配节点及其祖先链),
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* 只下钻存在可见后代的节点,忽略 collapsed(不修改节点的折叠状态)。
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* redraw 与 getTreeItemPos 必须共用此方法,保证虚拟滚动与定位一致。
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*/
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_createTraverseFunc() {
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const e = this._filterFunc.value;
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if (!e)
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return (r) => {
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const o = r.uiTreeObject;
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return !!r.children && (!o || !o.collapsed);
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};
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const t = /* @__PURE__ */ new Set(), s = (r) => {
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let o = !1;
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if (r.children)
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for (let h of r.children)
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s(h) && (o = !0);
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const l = !!e(r) || o;
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return l && o && t.add(r), l;
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};
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return s(this._tree.root), (r) => !!r.children && t.has(r);
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}
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getTreeItemPos(e) {
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const t = this._createTraverseFunc();
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let s = 0, r = !1;
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for (let o of this._tree.getDescendants(t)) {
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if (o === e) {
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