earthsdk3 3.0.7-beta.9 → 3.0.8-beta.1

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Files changed (162) hide show
  1. package/README.md +20 -0
  2. package/dist/earthsdk3.iife.js +38 -43
  3. package/dist/earthsdk3.js +7426 -3974
  4. package/dist/earthsdk3.umd.cjs +32 -37
  5. package/dist/types/ESJTypes/pickedInfos/index.d.ts +13 -49
  6. package/dist/types/ESJTypes/pickedInfos/index.d.ts.map +1 -1
  7. package/dist/types/ESObjectManager/index.d.ts +19 -2
  8. package/dist/types/ESObjectManager/index.d.ts.map +1 -1
  9. package/dist/types/ESObjects/base/ESGeoVector.d.ts +18 -2
  10. package/dist/types/ESObjects/base/ESGeoVector.d.ts.map +1 -1
  11. package/dist/types/ESObjects/base/ESLabel.d.ts +18 -1
  12. package/dist/types/ESObjects/base/ESLabel.d.ts.map +1 -1
  13. package/dist/types/ESObjects/base/ESLocalVector.d.ts +18 -4
  14. package/dist/types/ESObjects/base/ESLocalVector.d.ts.map +1 -1
  15. package/dist/types/ESObjects/base/ESLocalVector2D.d.ts +15 -2
  16. package/dist/types/ESObjects/base/ESLocalVector2D.d.ts.map +1 -1
  17. package/dist/types/ESObjects/base/ESObjectWithLocation.d.ts +19 -2
  18. package/dist/types/ESObjects/base/ESObjectWithLocation.d.ts.map +1 -1
  19. package/dist/types/ESObjects/base/ESSceneObject/index.d.ts +18 -1
  20. package/dist/types/ESObjects/base/ESSceneObject/index.d.ts.map +1 -1
  21. package/dist/types/ESObjects/base/ESVisualObject.d.ts +22 -6
  22. package/dist/types/ESObjects/base/ESVisualObject.d.ts.map +1 -1
  23. package/dist/types/ESObjects/general/ES3DTileset/index.d.ts +488 -49
  24. package/dist/types/ESObjects/general/ES3DTileset/index.d.ts.map +1 -1
  25. package/dist/types/ESObjects/general/ES3DTileset/type.d.ts +103 -0
  26. package/dist/types/ESObjects/general/ES3DTileset/type.d.ts.map +1 -1
  27. package/dist/types/ESObjects/general/ESAlarm.d.ts +76 -1
  28. package/dist/types/ESObjects/general/ESAlarm.d.ts.map +1 -1
  29. package/dist/types/ESObjects/general/ESApertureEffect.d.ts +65 -1
  30. package/dist/types/ESObjects/general/ESApertureEffect.d.ts.map +1 -1
  31. package/dist/types/ESObjects/general/ESAreaMeasurement.d.ts +66 -1
  32. package/dist/types/ESObjects/general/ESAreaMeasurement.d.ts.map +1 -1
  33. package/dist/types/ESObjects/general/ESBlastParticleSystem.d.ts +72 -0
  34. package/dist/types/ESObjects/general/ESBlastParticleSystem.d.ts.map +1 -1
  35. package/dist/types/ESObjects/general/ESBoxClipping.d.ts +66 -3
  36. package/dist/types/ESObjects/general/ESBoxClipping.d.ts.map +1 -1
  37. package/dist/types/ESObjects/general/ESCameraView.d.ts +117 -8
  38. package/dist/types/ESObjects/general/ESCameraView.d.ts.map +1 -1
  39. package/dist/types/ESObjects/general/ESCameraViewCollection/ViewWrapper.d.ts +29 -0
  40. package/dist/types/ESObjects/general/ESCameraViewCollection/ViewWrapper.d.ts.map +1 -1
  41. package/dist/types/ESObjects/general/ESCameraViewCollection/index.d.ts +168 -50
  42. package/dist/types/ESObjects/general/ESCameraViewCollection/index.d.ts.map +1 -1
  43. package/dist/types/ESObjects/general/ESCameraVisibleRange.d.ts +86 -1
  44. package/dist/types/ESObjects/general/ESCameraVisibleRange.d.ts.map +1 -1
  45. package/dist/types/ESObjects/general/ESCar.d.ts +69 -1
  46. package/dist/types/ESObjects/general/ESCar.d.ts.map +1 -1
  47. package/dist/types/ESObjects/general/ESCityBasePoint.d.ts +73 -3
  48. package/dist/types/ESObjects/general/ESCityBasePoint.d.ts.map +1 -1
  49. package/dist/types/ESObjects/general/ESClassification.d.ts +77 -0
  50. package/dist/types/ESObjects/general/ESClassification.d.ts.map +1 -1
  51. package/dist/types/ESObjects/general/ESClippingPlane.d.ts +101 -1
  52. package/dist/types/ESObjects/general/ESClippingPlane.d.ts.map +1 -1
  53. package/dist/types/ESObjects/general/ESCustomDiv/index.d.ts +132 -0
  54. package/dist/types/ESObjects/general/ESCustomDiv/index.d.ts.map +1 -1
  55. package/dist/types/ESObjects/general/ESCustomDiv/instance.d.ts +29 -0
  56. package/dist/types/ESObjects/general/ESCustomDiv/instance.d.ts.map +1 -1
  57. package/dist/types/ESObjects/general/ESCzml.d.ts +102 -0
  58. package/dist/types/ESObjects/general/ESCzml.d.ts.map +1 -1
  59. package/dist/types/ESObjects/general/ESDataMesh.d.ts +115 -0
  60. package/dist/types/ESObjects/general/ESDataMesh.d.ts.map +1 -1
  61. package/dist/types/ESObjects/general/ESDatasmithRuntimeModel.d.ts +86 -0
  62. package/dist/types/ESObjects/general/ESDatasmithRuntimeModel.d.ts.map +1 -1
  63. package/dist/types/ESObjects/general/ESDirectionMeasurement.d.ts +68 -1
  64. package/dist/types/ESObjects/general/ESDirectionMeasurement.d.ts.map +1 -1
  65. package/dist/types/ESObjects/general/ESDistanceMeasurement.d.ts +65 -1
  66. package/dist/types/ESObjects/general/ESDistanceMeasurement.d.ts.map +1 -1
  67. package/dist/types/ESObjects/general/ESDynamicWater.d.ts +84 -3
  68. package/dist/types/ESObjects/general/ESDynamicWater.d.ts.map +1 -1
  69. package/dist/types/ESObjects/general/ESEntityCluster.d.ts +134 -4
  70. package/dist/types/ESObjects/general/ESEntityCluster.d.ts.map +1 -1
  71. package/dist/types/ESObjects/general/ESExcavate.d.ts +59 -2
  72. package/dist/types/ESObjects/general/ESExcavate.d.ts.map +1 -1
  73. package/dist/types/ESObjects/general/ESFireParticleSystem.d.ts +66 -0
  74. package/dist/types/ESObjects/general/ESFireParticleSystem.d.ts.map +1 -1
  75. package/dist/types/ESObjects/general/ESForestTileset.d.ts +95 -0
  76. package/dist/types/ESObjects/general/ESForestTileset.d.ts.map +1 -1
  77. package/dist/types/ESObjects/general/ESGaussianSplatting.d.ts +74 -1
  78. package/dist/types/ESObjects/general/ESGaussianSplatting.d.ts.map +1 -1
  79. package/dist/types/ESObjects/general/ESGeoDiv/index.d.ts +117 -2
  80. package/dist/types/ESObjects/general/ESGeoDiv/index.d.ts.map +1 -1
  81. package/dist/types/ESObjects/general/ESGeoDivTextPoi.d.ts +158 -16
  82. package/dist/types/ESObjects/general/ESGeoDivTextPoi.d.ts.map +1 -1
  83. package/dist/types/ESObjects/general/ESGeoJson/index.d.ts +508 -3
  84. package/dist/types/ESObjects/general/ESGeoJson/index.d.ts.map +1 -1
  85. package/dist/types/ESObjects/general/ESGeoJson/type.d.ts +65 -0
  86. package/dist/types/ESObjects/general/ESGeoJson/type.d.ts.map +1 -1
  87. package/dist/types/ESObjects/general/ESGeoLineString.d.ts.map +1 -1
  88. package/dist/types/ESObjects/general/ESGeoPolygon.d.ts.map +1 -1
  89. package/dist/types/ESObjects/general/ESHeatMap/index.d.ts +75 -0
  90. package/dist/types/ESObjects/general/ESHeatMap/index.d.ts.map +1 -0
  91. package/dist/types/ESObjects/general/ESHeightMeasurement.d.ts +4 -0
  92. package/dist/types/ESObjects/general/ESHeightMeasurement.d.ts.map +1 -1
  93. package/dist/types/ESObjects/general/ESImageryLayer/index.d.ts +112 -4
  94. package/dist/types/ESObjects/general/ESImageryLayer/index.d.ts.map +1 -1
  95. package/dist/types/ESObjects/general/ESImageryLayer/types.d.ts +280 -0
  96. package/dist/types/ESObjects/general/ESImageryLayer/types.d.ts.map +1 -1
  97. package/dist/types/ESObjects/general/ESLocationMeasurement.d.ts +11 -6
  98. package/dist/types/ESObjects/general/ESLocationMeasurement.d.ts.map +1 -1
  99. package/dist/types/ESObjects/general/ESMsTileset/index.d.ts +132 -30
  100. package/dist/types/ESObjects/general/ESMsTileset/index.d.ts.map +1 -1
  101. package/dist/types/ESObjects/general/ESPath/ESPathImpl/CurrentInfoType.d.ts +21 -0
  102. package/dist/types/ESObjects/general/ESPath/ESPathImpl/CurrentInfoType.d.ts.map +1 -1
  103. package/dist/types/ESObjects/general/ESPath/ESPathImpl/GetCurrentFuncType.d.ts +7 -0
  104. package/dist/types/ESObjects/general/ESPath/ESPathImpl/GetCurrentFuncType.d.ts.map +1 -1
  105. package/dist/types/ESObjects/general/ESPath/ESPathImpl/RotLerpModeType.d.ts +3 -0
  106. package/dist/types/ESObjects/general/ESPath/ESPathImpl/RotLerpModeType.d.ts.map +1 -1
  107. package/dist/types/ESObjects/general/ESPath/ESPathImpl/computeRotIfUndefined.d.ts +32 -4
  108. package/dist/types/ESObjects/general/ESPath/ESPathImpl/computeRotIfUndefined.d.ts.map +1 -1
  109. package/dist/types/ESObjects/general/ESPath/ESPathImpl/getCurrent.d.ts +13 -6
  110. package/dist/types/ESObjects/general/ESPath/ESPathImpl/getCurrent.d.ts.map +1 -1
  111. package/dist/types/ESObjects/general/ESPath/ESPathImpl/index.d.ts +262 -7
  112. package/dist/types/ESObjects/general/ESPath/ESPathImpl/index.d.ts.map +1 -1
  113. package/dist/types/ESObjects/general/ESPath/ESPathImpl/parseData.d.ts +8 -0
  114. package/dist/types/ESObjects/general/ESPath/ESPathImpl/parseData.d.ts.map +1 -1
  115. package/dist/types/ESObjects/general/ESPath/ESPathImpl/subPath.d.ts +10 -0
  116. package/dist/types/ESObjects/general/ESPath/ESPathImpl/subPath.d.ts.map +1 -1
  117. package/dist/types/ESObjects/general/ESPath/index.d.ts +146 -0
  118. package/dist/types/ESObjects/general/ESPath/index.d.ts.map +1 -1
  119. package/dist/types/ESObjects/general/ESPlayer/AbsolutePlayer.d.ts +58 -0
  120. package/dist/types/ESObjects/general/ESPlayer/AbsolutePlayer.d.ts.map +1 -1
  121. package/dist/types/ESObjects/general/ESPlayer/index.d.ts +76 -1
  122. package/dist/types/ESObjects/general/ESPlayer/index.d.ts.map +1 -1
  123. package/dist/types/ESObjects/general/ESPoi2D.d.ts +28 -17
  124. package/dist/types/ESObjects/general/ESPoi2D.d.ts.map +1 -1
  125. package/dist/types/ESObjects/general/ESRtsFeatureEditing/index.d.ts +101 -23
  126. package/dist/types/ESObjects/general/ESRtsFeatureEditing/index.d.ts.map +1 -1
  127. package/dist/types/ESObjects/general/ESRtsTileset/index.d.ts +166 -7
  128. package/dist/types/ESObjects/general/ESRtsTileset/index.d.ts.map +1 -1
  129. package/dist/types/ESObjects/general/ESRtsTileset/types.d.ts +53 -9
  130. package/dist/types/ESObjects/general/ESRtsTileset/types.d.ts.map +1 -1
  131. package/dist/types/ESObjects/general/ESSeparateFoliage/CallFunc.d.ts +152 -1
  132. package/dist/types/ESObjects/general/ESSeparateFoliage/CallFunc.d.ts.map +1 -1
  133. package/dist/types/ESObjects/general/ESSeparateFoliage/index.d.ts +208 -0
  134. package/dist/types/ESObjects/general/ESSeparateFoliage/index.d.ts.map +1 -1
  135. package/dist/types/ESObjects/general/ESSkylineAnalysis/index.d.ts +109 -4
  136. package/dist/types/ESObjects/general/ESSkylineAnalysis/index.d.ts.map +1 -1
  137. package/dist/types/ESObjects/general/ESSubmergingAnalysis/bufferUtils.d.ts +88 -0
  138. package/dist/types/ESObjects/general/ESSubmergingAnalysis/bufferUtils.d.ts.map +1 -1
  139. package/dist/types/ESObjects/general/ESSubmergingAnalysis/index.d.ts +153 -12
  140. package/dist/types/ESObjects/general/ESSubmergingAnalysis/index.d.ts.map +1 -1
  141. package/dist/types/ESObjects/general/ESSubmergingAnalysis/parseGlb.d.ts +25 -0
  142. package/dist/types/ESObjects/general/ESSubmergingAnalysis/parseGlb.d.ts.map +1 -1
  143. package/dist/types/ESObjects/general/ESSunshineAnalysis/index.d.ts +98 -0
  144. package/dist/types/ESObjects/general/ESSunshineAnalysis/index.d.ts.map +1 -1
  145. package/dist/types/ESObjects/general/ESSurfaceAreaMeasurement.d.ts +4 -0
  146. package/dist/types/ESObjects/general/ESSurfaceAreaMeasurement.d.ts.map +1 -1
  147. package/dist/types/ESObjects/general/ESUEWidget.d.ts +5 -1
  148. package/dist/types/ESObjects/general/ESUEWidget.d.ts.map +1 -1
  149. package/dist/types/ESObjects/general/ESUnrealActor.d.ts +5 -1
  150. package/dist/types/ESObjects/general/ESUnrealActor.d.ts.map +1 -1
  151. package/dist/types/ESObjects/general/ESVolumeMeasurement.d.ts +4 -0
  152. package/dist/types/ESObjects/general/ESVolumeMeasurement.d.ts.map +1 -1
  153. package/dist/types/ESObjects/general/index.d.ts +1 -0
  154. package/dist/types/ESObjects/general/index.d.ts.map +1 -1
  155. package/dist/types/ESViewer/ESViewer.d.ts +30 -3
  156. package/dist/types/ESViewer/ESViewer.d.ts.map +1 -1
  157. package/dist/types/EngineObject/index.d.ts +22 -5
  158. package/dist/types/EngineObject/index.d.ts.map +1 -1
  159. package/dist/types/utils/turf/geoArea.d.ts +1 -1
  160. package/dist/types/utils/turf/geoCenterOfMass.d.ts +1 -1
  161. package/dist/types/utils/turf/getGeoBoundingSphereFromPositions.d.ts.map +1 -1
  162. package/package.json +4 -2
@@ -2,30 +2,94 @@ import { Event, UniteChanged } from "xbsj-base";
2
2
  import { ESJVector3D } from "../../../ESJTypes";
3
3
  import { ESVisualObject } from "../../base";
4
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  import { addTreesCallFunc, cutDownTreesCallFunc, growthSimulationCallFunc, removeAllTreesCallFunc, updateTreeParamsCallFunc } from "./CallFunc";
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+ /**
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+ * 表示单个树类型的分离信息。
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+ * @typedef {Object} ESTreeTypeSep
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+ * @property {string} name - 树类型的名称。
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+ * @property {string} meshPath - 树类型的网格路径。
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+ */
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  export type ESTreeTypeSep = {
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  name: string;
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  meshPath: string;
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  };
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+ /**
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+ * 表示树的参数信息。
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+ * @typedef {Object} ESTreeParam
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+ * @property {string} id - 树的唯一标识符。
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+ * @property {number} treeTypeId - 树类型的ID。
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+ * @property {ESJVector3D} location - 树的位置。
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+ * @property {ESJVector3D} scale - 树的缩放比例。
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+ */
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  export type ESTreeParam = {
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  id: string;
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  treeTypeId: number;
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  location: ESJVector3D;
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  scale: ESJVector3D;
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  };
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+ /**
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+ * 表示缩放类型的映射。
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+ * @typedef {Object.<string, [ESJVector3D, ESJVector3D, ESJVector3D, number]>} ToScaleType
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+ */
15
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  export type ToScaleType = {
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  [key: string]: [ESJVector3D, ESJVector3D, ESJVector3D, number];
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  };
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+ /**
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+ * 表示砍伐缩放类型的映射。
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+ * @typedef {Object.<string, [ESJVector3D, number]>} ToCutDownScaleType
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+ */
18
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  export type ToCutDownScaleType = {
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  [key: string]: [ESJVector3D, number];
20
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  };
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+ /**
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+ * 导出用于添加树、移除所有树、更新树参数、砍伐树和生长模拟的调用函数。
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+ */
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  export { addTreesCallFunc, removeAllTreesCallFunc, updateTreeParamsCallFunc, cutDownTreesCallFunc, growthSimulationCallFunc };
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+ /**
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+ * ESSeparateFoliage 类用于管理和控制森林中的单体树木,提供了一系列方法来添加、更新、移除树木以及模拟树木的生长和砍伐。
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+ * 该类继承自 ESVisualObject 类,并扩展了与树木相关的特定功能。
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+ *
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+ * 核心功能包括:
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+ * - 添加树木(addTreesCallFunc)
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+ * - 更新树参数(updateTreeParamsCallFunc)
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+ * - 砍伐树木(cutDownTreesCallFunc)
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+ * - 移除所有树木(removeAllTreesCallFunc)
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+ * - 树木生长模拟(growthSimulationCallFunc)
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+ * - 通过组件名称和命中项获取ID(getIdByComponentNameAndHitItem)
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+ *
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+ * 使用示例:
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+ *
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+ * 构造函数参数:
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+ * - id: 对象的可选ID,用于唯一标识该实例。
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+ *
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+ * 特殊使用限制或潜在的副作用:
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+ * - 该类依赖于 UE 查看器对象,确保在使用相关方法前 UE 查看器已正确初始化。
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+ * - 在进行树木操作时,需要注意参数的正确性和合理性,避免出现异常情况。
67
+ */
22
68
  export declare class ESSeparateFoliage extends ESVisualObject {
69
+ /**
70
+ * 静态属性,用于注册类的类型信息。
71
+ *
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+ * @type {*}
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+ */
23
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  static readonly type: string;
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+ /**
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+ * 获取对象的类型名称。
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+ * @returns {string} 对象的类型名称。
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+ */
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  get typeName(): string;
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+ /**
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+ * 获取对象的默认属性。
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+ * @override
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+ * @returns {*} 对象的默认属性。
84
+ */
25
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  get defaultProps(): {
86
+ /** 树类型数组 */
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  treeTypes: import("xbsj-base").ReactiveVariable<ESTreeTypeSep[] | undefined>;
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+ /** 树桩id */
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  stumpId: number;
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+ /** 动画间隔时间 */
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  intervalTime: number;
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+ /** 切换间隔时间 */
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  switchIntervalTime: number;
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  show: boolean;
31
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  collision: boolean;
@@ -40,37 +104,157 @@ export declare class ESSeparateFoliage extends ESVisualObject {
40
104
  updateFuncStr: string | undefined;
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  toDestroyFuncStr: string | undefined;
42
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  };
107
+ /**
108
+ * 调用添加树的函数。
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+ * @param {any} ueViewer - UE查看器对象。
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+ * @param {ESTreeParam[]} trees - 要添加的树的参数数组。
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+ * @returns {Promise<any>} 一个Promise,解析为添加树操作的结果。
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+ */
43
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  addTreesCallFunc(ueViewer: any, trees: ESTreeParam[]): Promise<{
44
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  error: string | undefined;
45
115
  } | undefined>;
116
+ /**
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+ * 调用更新树参数的函数。
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+ *
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+ * @param {any} ueViewer - UE查看器对象。
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+ * @param {ESTreeParam[]} trees - 要更新的树的参数数组。
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+ * @returns {Promise<any>} 一个Promise,解析为更新树参数操作的结果。
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+ */
46
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  updateTreeParamsCallFunc(ueViewer: any, trees: ESTreeParam[]): Promise<{
47
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  error: string | undefined;
48
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  } | undefined>;
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+ /**
127
+ * 调用砍伐树的函数。
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+ *
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+ * @param {any} ueViewer - UE查看器对象。
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+ * @param {ToCutDownScaleType[]} TreeIds - 要砍伐的树的ID数组。
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+ * @param {number} TimeLength - 砍伐操作的时间长度。
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+ * @returns {Promise<any>} 一个Promise,解析为砍伐树操作的结果。
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+ */
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  cutDownTreesCallFunc(ueViewer: any, TreeIds: ToCutDownScaleType[], TimeLength: number): Promise<{
50
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  error: string | undefined;
51
136
  } | undefined>;
137
+ /**
138
+ * 调用移除所有树的函数。
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+ *
140
+ * @param {any} ueViewer - UE查看器对象。
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+ * @returns {Promise<any>} 一个Promise,解析为移除所有树操作的结果。
142
+ */
52
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  removeAllTreesCallFunc(ueViewer: any): Promise<{
53
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  error: string | undefined;
54
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  } | undefined>;
146
+ /**
147
+ * 调用树木生长模拟的函数。
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+ *
149
+ * @param {any} ueViewer - UE查看器对象。
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+ * @param {ToScaleType[]} ToParams - 生长模拟的参数数组。
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+ * @param {number} TimeLength - 生长模拟的时间长度。
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+ * @param {number} SwitchTime - 切换时间。
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+ * @returns {Promise<any>} 一个Promise,解析为生长模拟操作的结果。
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+ */
55
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  growthSimulationCallFunc(ueViewer: any, ToParams: ToScaleType[], TimeLength: number, SwitchTime: number): Promise<{
56
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  error: string | undefined;
57
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  } | undefined>;
158
+ /**
159
+ * 通过组件名称和命中项获取ID。
160
+ *
161
+ * @param {any} viewer - 查看器对象。
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+ * @param {string} ComponentName - 组件名称。
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+ * @param {number} HitItem - 命中项。
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+ * @returns {Promise<any>} 一个Promise,解析为获取ID操作的结果。
165
+ */
58
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  getIdByComponentNameAndHitItem(viewer: any, ComponentName: string, HitItem: number): Promise<any>;
167
+ /**
168
+ * 私有属性,用于添加树的事件。
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+ * @private
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+ * @type {Event<[TreeParams: ESTreeParam[]]>}
171
+ */
59
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  private _addTreesEvent;
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+ /**
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+ * 获取添加树的事件。
175
+ * @returns {Event<[TreeParams: ESTreeParam[]]>} 添加树的事件。
176
+ */
60
177
  get addTreesEvent(): Event<[TreeParams: ESTreeParam[]]>;
178
+ /**
179
+ * 触发添加树的事件。
180
+ * @param {ESTreeParam[]} TreeParams - 要添加的树的参数数组。
181
+ */
61
182
  addTrees(TreeParams: ESTreeParam[]): void;
183
+ /**
184
+ * 私有属性,用于移除所有树的事件。
185
+ * @private
186
+ * @type {Event}
187
+ */
62
188
  private _removeAllTreesEvent;
189
+ /**
190
+ * 获取移除所有树的事件。
191
+ * @returns {Event} 移除所有树的事件。
192
+ */
63
193
  get removeAllTreesEvent(): Event<[]>;
194
+ /**
195
+ * 触发移除所有树的事件。
196
+ */
64
197
  removeAllTrees(): void;
198
+ /**
199
+ * 私有属性,用于更新树参数的事件。
200
+ * @private
201
+ * @type {Event<[TreeParams: ESTreeParam[]]>}
202
+ */
65
203
  private _updateTreeParamsEvent;
204
+ /**
205
+ * 获取更新树参数的事件。
206
+ * @returns {Event<[TreeParams: ESTreeParam[]]>} 更新树参数的事件。
207
+ */
66
208
  get updateTreeParamsEvent(): Event<[TreeParams: ESTreeParam[]]>;
209
+ /**
210
+ * 触发更新树参数的事件。
211
+ * @param {ESTreeParam[]} TreeParams - 要更新的树的参数数组。
212
+ */
67
213
  updateTreeParams(TreeParams: ESTreeParam[]): void;
214
+ /**
215
+ * 私有属性,用于砍伐树的事件。
216
+ * @private
217
+ * @type {Event<[TreeId: ToCutDownScaleType[], TimeLength: number]>}
218
+ */
68
219
  private _cutDownTreesEvent;
220
+ /**
221
+ * 获取砍伐树的事件。
222
+ * @returns {Event<[TreeId: ToCutDownScaleType[], TimeLength: number]>} 砍伐树的事件。
223
+ */
69
224
  get cutDownTreesEvent(): Event<[TreeId: ToCutDownScaleType[], TimeLength: number]>;
225
+ /**
226
+ * 触发砍伐树的事件。
227
+ * @param {ToCutDownScaleType[]} TreeId - 要砍伐的树的ID数组。
228
+ * @param {number} TimeLength - 砍伐操作的时间长度。
229
+ */
70
230
  cutDownTrees(TreeId: ToCutDownScaleType[], TimeLength: number): void;
231
+ /**
232
+ * 私有属性,用于树木生长模拟的事件。
233
+ * @private
234
+ * @type {Event<[ToParams: ToScaleType[], TimeLength: number, SwitchTime: number]>}
235
+ */
71
236
  private _growthSimulationEvent;
237
+ /**
238
+ * 获取树木生长模拟的事件。
239
+ * @returns {Event<[ToParams: ToScaleType[], TimeLength: number, SwitchTime: number]>} 树木生长模拟的事件。
240
+ */
72
241
  get growthSimulationEvent(): Event<[ToParams: ToScaleType[], TimeLength: number, SwitchTime: number]>;
242
+ /**
243
+ * 触发树木生长模拟的事件。
244
+ * @param {ToScaleType[]} ToParams - 生长模拟的参数数组。
245
+ * @param {number} TimeLength - 生长模拟的时间长度。
246
+ * @param {number} SwitchTime - 切换时间。
247
+ */
73
248
  growthSimulation(ToParams: ToScaleType[], TimeLength: number, SwitchTime: number): void;
249
+ /**
250
+ * 静态属性,定义类的默认值。
251
+ * @override
252
+ * @type {Object}
253
+ * @property {ESTreeTypeSep[]} treeTypes - 树类型的数组。
254
+ * @property {number} stumpId - 树桩的ID。
255
+ * @property {number} intervalTime - 动画间隔时间。
256
+ * @property {number} switchIntervalTime - 切换间隔时间。
257
+ */
74
258
  static defaults: {
75
259
  treeTypes: ESTreeTypeSep[];
76
260
  stumpId: number;
@@ -82,14 +266,35 @@ export declare class ESSeparateFoliage extends ESVisualObject {
82
266
  flyToParam: import("../../../ESJTypes").ESJFlyToParam;
83
267
  flyInParam: import("../../../ESJTypes").ESJFlyInParam;
84
268
  };
269
+ /**
270
+ * 构造函数,创建一个 ESSeparateFoliage 实例。
271
+ * @param {string} [id] - 对象的可选ID。
272
+ */
85
273
  constructor(id?: string);
274
+ /**
275
+ * 获取对象的属性列表。
276
+ * @override
277
+ * @param {string} [language] - 语言代码。
278
+ * @returns {GroupProperty[]} 对象的属性列表。
279
+ */
86
280
  getProperties(language?: string): import("../../../ESJTypes").Property[];
87
281
  }
282
+ /**
283
+ * ESSeparateFoliage 命名空间,包含创建默认属性的方法。
284
+ */
88
285
  export declare namespace ESSeparateFoliage {
286
+ /**
287
+ * 创建默认属性对象。
288
+ * @returns {Object} 默认属性对象。
289
+ */
89
290
  const createDefaultProps: () => {
291
+ /** 树类型数组 */
90
292
  treeTypes: import("xbsj-base").ReactiveVariable<ESTreeTypeSep[] | undefined>;
293
+ /** 树桩id */
91
294
  stumpId: number;
295
+ /** 动画间隔时间 */
92
296
  intervalTime: number;
297
+ /** 切换间隔时间 */
93
298
  switchIntervalTime: number;
94
299
  show: boolean;
95
300
  collision: boolean;
@@ -105,6 +310,9 @@ export declare namespace ESSeparateFoliage {
105
310
  toDestroyFuncStr: string | undefined;
106
311
  };
107
312
  }
313
+ /**
314
+ * 定义 ESSeparateFoliage 接口,继承自 UniteChanged。
315
+ */
108
316
  export interface ESSeparateFoliage extends UniteChanged<ReturnType<typeof ESSeparateFoliage.createDefaultProps>> {
109
317
  }
110
318
  //# sourceMappingURL=index.d.ts.map
@@ -1 +1 @@
1
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@@ -1,11 +1,41 @@
1
- import { ESJVector2DArray } from "../../../ESJTypes";
2
1
  import { ESGeoVector } from "../../../ESObjects/base";
3
- import { ReactivePropsToNativePropsAndChanged, SceneObjectKey, Event } from "xbsj-base";
2
+ import { Event, ReactivePropsToNativePropsAndChanged, SceneObjectKey } from "xbsj-base";
3
+ import { ESGeoExtrudedPolygon } from "../ESGeoExtrudedPolygon";
4
+ /**
5
+ * ESSkylineAnalysis 类用于进行天际线分析。它继承自 ESGeoVector 类,提供了一系列方法来启动和清除天际线分析,并触发相关事件。
6
+ *
7
+ * 核心功能包括:
8
+ * - 启动天际线分析:通过 `start()` 方法触发开始事件。
9
+ * - 清除天际线分析结果:通过 `clear()` 方法触发清除事件。
10
+ * - 获取开始和清除事件:通过 `startEvent` 和 `clearEvent` 属性获取相关事件。
11
+ *
12
+ * 使用示例:
13
+ *
14
+ * 构造函数参数:
15
+ * - `id` (SceneObjectKey, 可选):场景对象键,用于唯一标识该实例。
16
+ *
17
+ * 特殊使用限制或潜在的副作用:
18
+ * - 无特殊使用限制或潜在的副作用。
19
+ */
4
20
  export declare class ESSkylineAnalysis extends ESGeoVector {
21
+ /**
22
+ * 静态属性,用于注册 ESSkylineAnalysis 类,包含类的名称、中文名称、标签和描述信息。
23
+ */
5
24
  static readonly type: string;
25
+ /**
26
+ * 重写的属性,返回类的类型名称。
27
+ * @returns {string} 类的类型名称,即 "ESSkylineAnalysis"。
28
+ */
6
29
  get typeName(): string;
30
+ /**
31
+ * 重写的属性,返回类的默认属性。
32
+ * @returns {ReturnType<typeof ESSkylineAnalysis.createDefaultProps>} 类的默认属性。
33
+ */
7
34
  get defaultProps(): {
8
- screenPoints: import("xbsj-base").ReactiveVariable<ESJVector2DArray | undefined>;
35
+ /** 天际线分析结果的屏幕坐标数组 */
36
+ windowPositions: import("xbsj-base").ReactiveVariable<[number, number][] | undefined>;
37
+ depths: import("xbsj-base").ReactiveVariable<number[] | undefined>;
38
+ radius: import("xbsj-base").ReactiveVariable<number | undefined>;
9
39
  pointed: boolean;
10
40
  pointStyle: import("xbsj-base").ReactiveVariable<import("../../../ESJTypes").ESJPointStyle>;
11
41
  stroked: boolean;
@@ -26,13 +56,70 @@ export declare class ESSkylineAnalysis extends ESGeoVector {
26
56
  updateFuncStr: string | undefined;
27
57
  toDestroyFuncStr: string | undefined;
28
58
  };
59
+ /**
60
+ * 私有属性,用于存储开始事件。
61
+ */
29
62
  private _startEvent;
63
+ /**
64
+ * 获取开始事件。
65
+ * @returns {Event} 开始事件。
66
+ */
30
67
  get startEvent(): Event<[]>;
68
+ /**
69
+ * 触发开始事件,开始进行天际线分析。
70
+ */
31
71
  start(): void;
72
+ /**
73
+ * 私有属性,用于存储清除事件。
74
+ */
32
75
  private _clearEvent;
76
+ /**
77
+ * 获取清除事件。
78
+ * @returns {Event} 清除事件。
79
+ */
33
80
  get clearEvent(): Event<[]>;
81
+ /**
82
+ * 触发清除事件,清除天际线分析的结果。
83
+ */
34
84
  clear(): void;
85
+ /**
86
+ * 私有属性,用于存储 ES 挤压多边形对象。
87
+ */
88
+ private _eSGeoExtrudedPolygon;
89
+ /**
90
+ * 获取 ES 挤压多边形对象。
91
+ * @returns {object} ES 挤压多边形对象。
92
+ */
93
+ get eSGeoExtrudedPolygon(): ESGeoExtrudedPolygon;
94
+ /**
95
+ * ESSkylineAnalysis 类的默认属性
96
+ */
97
+ static defaults: {
98
+ windowPositions: never[];
99
+ depths: never[];
100
+ radius: number;
101
+ points: import("../../../ESJTypes").ESJVector3DArray;
102
+ pointStyle: import("../../../ESJTypes").ESJPointStyle;
103
+ strokeStyle: import("../../../ESJTypes").ESJStrokeStyle;
104
+ fillStyle: import("../../../ESJTypes").ESJFillStyle;
105
+ pointed: boolean;
106
+ stroked: boolean;
107
+ filled: boolean;
108
+ show: boolean;
109
+ collision: boolean;
110
+ allowPicking: boolean;
111
+ flyToParam: import("../../../ESJTypes").ESJFlyToParam;
112
+ flyInParam: import("../../../ESJTypes").ESJFlyInParam;
113
+ };
114
+ /**
115
+ * 构造函数,创建 ESSkylineAnalysis 实例。
116
+ * @param {SceneObjectKey} [id] - 可选的场景对象键。
117
+ */
35
118
  constructor(id?: SceneObjectKey);
119
+ /**
120
+ * 重写的方法,获取 ES 属性。
121
+ * @returns {object} 包含 ES 属性的对象。
122
+ */
36
123
  getESProperties(): {
37
124
  basic: import("../../../ESJTypes").Property[];
38
125
  defaultMenu: string;
@@ -42,11 +129,26 @@ export declare class ESSkylineAnalysis extends ESGeoVector {
42
129
  dataSource: import("../../../ESJTypes").Property[];
43
130
  location: import("../../../ESJTypes").Property[];
44
131
  };
132
+ /**
133
+ * 重写的方法,获取属性列表。
134
+ * @param {string} [language] - 可选的语言参数。
135
+ * @returns {Array} 属性列表。
136
+ */
45
137
  getProperties(language?: string): import("../../../ESJTypes").Property[];
46
138
  }
139
+ /**
140
+ * ESSkylineAnalysis 类的命名空间,包含创建默认属性的方法。
141
+ */
47
142
  export declare namespace ESSkylineAnalysis {
143
+ /**
144
+ * 创建 ESSkylineAnalysis 类的默认属性。
145
+ * @returns {object} 包含默认属性的对象。
146
+ */
48
147
  const createDefaultProps: () => {
49
- screenPoints: import("xbsj-base").ReactiveVariable<ESJVector2DArray | undefined>;
148
+ /** 天际线分析结果的屏幕坐标数组 */
149
+ windowPositions: import("xbsj-base").ReactiveVariable<[number, number][] | undefined>;
150
+ depths: import("xbsj-base").ReactiveVariable<number[] | undefined>;
151
+ radius: import("xbsj-base").ReactiveVariable<number | undefined>;
50
152
  pointed: boolean;
51
153
  pointStyle: import("xbsj-base").ReactiveVariable<import("../../../ESJTypes").ESJPointStyle>;
52
154
  stroked: boolean;
@@ -68,6 +170,9 @@ export declare namespace ESSkylineAnalysis {
68
170
  toDestroyFuncStr: string | undefined;
69
171
  };
70
172
  }
173
+ /**
174
+ * 定义 ESSkylineAnalysis 类的接口,继承自 ReactivePropsToNativePropsAndChanged 类型。
175
+ */
71
176
  export interface ESSkylineAnalysis extends ReactivePropsToNativePropsAndChanged<ReturnType<typeof ESSkylineAnalysis.createDefaultProps>> {
72
177
  }
73
178
  //# sourceMappingURL=index.d.ts.map
@@ -1 +1 @@
1
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1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../../../src/ESObjects/general/ESSkylineAnalysis/index.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,WAAW,EAAE,MAAM,+BAA+B,CAAC;AAC5D,OAAO,EAAE,KAAK,EAAoD,oCAAoC,EAAE,cAAc,EAAS,MAAM,WAAW,CAAC;AAGjJ,OAAO,EAAE,oBAAoB,EAAE,MAAM,yBAAyB,CAAC;AAG/D;;;;;;;;;;;;;;;GAeG;AACH,qBAAa,iBAAkB,SAAQ,WAAW;IAC9C;;OAEG;IACH,MAAM,CAAC,QAAQ,CAAC,IAAI,SAA6I;IAEjK;;;OAGG;IACH,IAAa,QAAQ,IAAI,MAAM,CAAgC;IAE/D;;;OAGG;IACH,IAAa,YAAY;QAgIrB,qBAAqB;;;;;;;;;;;;;;;;;;;;;;;MAhIqD;IAE9E;;OAEG;IACH,OAAO,CAAC,WAAW,CAAwB;IAE3C;;;OAGG;IACH,IAAI,UAAU,cAA+B;IAE7C;;OAEG;IACH,KAAK;IAEL;;OAEG;IACH,OAAO,CAAC,WAAW,CAAwB;IAE3C;;;OAGG;IACH,IAAI,UAAU,cAA+B;IAE7C;;OAEG;IACH,KAAK;IACL;;OAEG;IACH,OAAO,CAAC,qBAAqB,CAAC;IAC9B;;;OAGG;IACH,IAAI,oBAAoB,yBAAyC;IAEjE;;OAEG;IACH,OAAgB,QAAQ;;;;;;;;;;;;;;;;MAKtB;IACF;;;OAGG;gBACS,EAAE,CAAC,EAAE,cAAc;IAwB/B;;;OAGG;IACM,eAAe;;;;;;;;;IAexB;;;;OAIG;IACM,aAAa,CAAC,QAAQ,CAAC,EAAE,MAAM;CAY3C;AAED;;GAEG;AACH,yBAAiB,iBAAiB,CAAC;IAC/B;;;OAGG;IACI,MAAM,kBAAkB;QAE3B,qBAAqB;;;;;;;;;;;;;;;;;;;;;;;KAIvB,CAAC;CACN;AAOD;;GAEG;AACH,MAAM,WAAW,iBAAkB,SAAQ,oCAAoC,CAAC,UAAU,CAAC,OAAO,iBAAiB,CAAC,kBAAkB,CAAC,CAAC;CAAI"}
@@ -1,7 +1,95 @@
1
+ /**
2
+ * 从缓冲区或缓冲区视图获取指定字节范围内的字符串。
3
+ *
4
+ * @param {ArrayBuffer | ArrayBufferView} bufferOrView - 输入的缓冲区或缓冲区视图。
5
+ * @param {number} byteOffset - 字节偏移量,表示从缓冲区的哪个位置开始读取。
6
+ * @param {number} byteCount - 要读取的字节数量。
7
+ * @returns {string} - 从缓冲区中读取的字符串。
8
+ */
1
9
  export declare function getStrFromBuffer(bufferOrView: ArrayBuffer | ArrayBufferView, byteOffset: number, byteCount: number): string;
10
+ /**
11
+ * 从给定的 ArrayBuffer 或 ArrayBufferView 中获取指定字节偏移量处的 32 位无符号整数。
12
+ *
13
+ * @param {ArrayBuffer | ArrayBufferView} bufferOrView - 输入的缓冲区或视图。
14
+ * @param {number} byteOffset - 字节偏移量,表示从哪里开始读取 32 位无符号整数。
15
+ * @returns {number} - 读取到的 32 位无符号整数。
16
+ *
17
+ * @example
18
+ * // 使用 ArrayBuffer
19
+ * const buffer = new ArrayBuffer(8);
20
+ * const view = new DataView(buffer);
21
+ * view.setUint32(0, 123456789, true); // 小端字节序
22
+ * console.log(getUint32FromBuffer(buffer, 0)); // 输出: 123456789
23
+ *
24
+ * @example
25
+ * // 使用 ArrayBufferView
26
+ * const buffer = new ArrayBuffer(8);
27
+ * const view = new DataView(buffer);
28
+ * view.setUint32(0, 123456789, true); // 小端字节序
29
+ * const int16View = new Int16Array(buffer);
30
+ * console.log(getUint32FromBuffer(int16View, 0)); // 输出: 123456789
31
+ */
2
32
  export declare function getUint32FromBuffer(bufferOrView: ArrayBuffer | ArrayBufferView, byteOffset: number): number;
33
+ /**
34
+ * 从给定的 ArrayBuffer 或 ArrayBufferView 中提取 Uint8Array。
35
+ *
36
+ * @param {ArrayBuffer | ArrayBufferView} bufferOrView - 输入的 ArrayBuffer 或 ArrayBufferView。
37
+ * @param {number} byteOffset - 提取的起始字节偏移量。
38
+ * @param {number} length - 提取的字节数长度。
39
+ * @returns {Uint8Array | undefined} - 返回提取的 Uint8Array,如果参数不合法则返回 undefined。
40
+ *
41
+ * 该函数首先判断输入的 bufferOrView 是否为 ArrayBufferView,如果是,则获取其底层的 ArrayBuffer。
42
+ * 然后,根据是否为 ArrayBufferView 来调整 byteOffset。
43
+ * 接着,检查 byteOffset + length 是否超过了 buffer 的总长度,如果超过则输出错误信息并返回 undefined。
44
+ * 最后,返回一个新的 Uint8Array,该数组从 buffer 的指定偏移量开始,长度为指定的长度。
45
+ */
3
46
  export declare function getUint8ArrayFromBuffer(bufferOrView: ArrayBuffer | ArrayBufferView, byteOffset: number, length: number): Uint8Array<ArrayBufferLike> | undefined;
47
+ /**
48
+ * 从给定的缓冲区或视图创建一个 Uint16Array。
49
+ *
50
+ * @param {ArrayBuffer | ArrayBufferView} bufferOrView - 输入的缓冲区或视图。
51
+ * @param {number} byteOffset - Uint16Array 开始的字节偏移量。
52
+ * @param {number} length - Uint16Array 的长度。
53
+ * @returns {Uint16Array | undefined} - 返回一个新的 Uint16Array,如果参数无效则返回 undefined。
54
+ *
55
+ * 该函数首先判断输入的 bufferOrView 是否是一个视图,如果是,则获取其底层的 ArrayBuffer。
56
+ * 然后,根据是否是视图调整 byteOffset。
57
+ * 接下来,检查 byteOffset 加上 length 乘以 2(因为 Uint16 是 2 字节)是否超过了缓冲区的总长度。
58
+ * 如果超过,则输出错误信息并返回 undefined。
59
+ * 否则,返回一个新的 Uint16Array,该数组从指定的 byteOffset 开始,长度为 length。
60
+ */
4
61
  export declare function getUint16ArrayFromBuffer(bufferOrView: ArrayBuffer | ArrayBufferView, byteOffset: number, length: number): Uint16Array<ArrayBufferLike> | undefined;
62
+ /**
63
+ * 从给定的 ArrayBuffer 或 ArrayBufferView 中创建一个 Uint32Array。
64
+ *
65
+ * @param {ArrayBuffer | ArrayBufferView} bufferOrView - 输入的 ArrayBuffer 或 ArrayBufferView。
66
+ * @param {number} byteOffset - Uint32Array 在缓冲区中的字节偏移量。
67
+ * @param {number} length - Uint32Array 的长度。
68
+ * @returns {Uint32Array | undefined} - 返回创建的 Uint32Array,如果参数无效则返回 undefined。
69
+ *
70
+ * 该函数首先判断输入的 bufferOrView 是否为 ArrayBufferView,如果是,则获取其底层的 ArrayBuffer。
71
+ * 然后,如果输入的是 ArrayBufferView,还会将 byteOffset 增加 bufferOrView 的字节偏移量。
72
+ * 接下来,检查 byteOffset + length * 4 是否超过了缓冲区的字节长度,如果超过则输出错误信息并返回 undefined。
73
+ * 最后,返回一个新的 Uint32Array,该数组从缓冲区的指定偏移量开始,长度为指定的长度。
74
+ */
5
75
  export declare function getUint32ArrayFromBuffer(bufferOrView: ArrayBuffer | ArrayBufferView, byteOffset: number, length: number): Uint32Array<ArrayBufferLike> | undefined;
76
+ /**
77
+ * 从给定的缓冲区或视图创建一个 Float32Array。
78
+ *
79
+ * @param {ArrayBuffer | ArrayBufferView} bufferOrView - 输入的缓冲区或视图。
80
+ * @param {number} byteOffset - 创建新数组时的字节偏移量。
81
+ * @param {number} length - 新数组的长度。
82
+ * @returns {Float32Array | undefined} - 返回一个新的 Float32Array,如果参数无效则返回 undefined。
83
+ *
84
+ * @example
85
+ * // 使用 ArrayBuffer 创建 Float32Array
86
+ * const buffer = new ArrayBuffer(16);
87
+ * const floatArray = getFloat32ArrayFromBuffer(buffer, 0, 4);
88
+ *
89
+ * @example
90
+ * // 使用 ArrayBufferView 创建 Float32Array
91
+ * const view = new Uint8Array(16);
92
+ * const floatArray = getFloat32ArrayFromBuffer(view, 0, 4);
93
+ */
6
94
  export declare function getFloat32ArrayFromBuffer(bufferOrView: ArrayBuffer | ArrayBufferView, byteOffset: number, length: number): Float32Array<ArrayBufferLike> | undefined;
7
95
  //# sourceMappingURL=bufferUtils.d.ts.map
@@ -1 +1 @@
1
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+ {"version":3,"file":"bufferUtils.d.ts","sourceRoot":"","sources":["../../../../../src/ESObjects/general/ESSubmergingAnalysis/bufferUtils.ts"],"names":[],"mappings":"AAAA;;;;;;;GAOG;AACH,wBAAgB,gBAAgB,CAAC,YAAY,EAAE,WAAW,GAAG,eAAe,EAAE,UAAU,EAAE,MAAM,EAAE,SAAS,EAAE,MAAM,UAuBlH;AAED;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH,wBAAgB,mBAAmB,CAAC,YAAY,EAAE,WAAW,GAAG,eAAe,EAAE,UAAU,EAAE,MAAM,UAWlG;AAED;;;;;;;;;;;;GAYG;AACH,wBAAgB,uBAAuB,CAAC,YAAY,EAAE,WAAW,GAAG,eAAe,EAAE,UAAU,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,2CAgBtH;AAED;;;;;;;;;;;;;GAaG;AACH,wBAAgB,wBAAwB,CAAC,YAAY,EAAE,WAAW,GAAG,eAAe,EAAE,UAAU,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,4CAkBvH;AAED;;;;;;;;;;;;GAYG;AACH,wBAAgB,wBAAwB,CAAC,YAAY,EAAE,WAAW,GAAG,eAAe,EAAE,UAAU,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,4CAkBvH;AAED;;;;;;;;;;;;;;;;;GAiBG;AACH,wBAAgB,yBAAyB,CAAC,YAAY,EAAE,WAAW,GAAG,eAAe,EAAE,UAAU,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,6CAkBxH"}