earthsdk3 3.0.7-beta.7 → 3.0.7-beta.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (210) hide show
  1. package/README.md +1 -1
  2. package/dist/earthsdk3.iife.js +19 -18
  3. package/dist/earthsdk3.js +7510 -4740
  4. package/dist/earthsdk3.umd.cjs +34 -33
  5. package/dist/types/ESJTypes/pickedInfos/index.d.ts +58 -0
  6. package/dist/types/ESJTypes/pickedInfos/index.d.ts.map +1 -1
  7. package/dist/types/ESJTypes/properties/ClockType.d.ts +14 -0
  8. package/dist/types/ESJTypes/properties/ClockType.d.ts.map +1 -1
  9. package/dist/types/ESJTypes/properties/DataType.d.ts +48 -5
  10. package/dist/types/ESJTypes/properties/DataType.d.ts.map +1 -1
  11. package/dist/types/ESJTypes/properties/ESJArcType.d.ts +9 -0
  12. package/dist/types/ESJTypes/properties/ESJArcType.d.ts.map +1 -1
  13. package/dist/types/ESJTypes/properties/ESJEditingMode.d.ts +57 -0
  14. package/dist/types/ESJTypes/properties/ESJEditingMode.d.ts.map +1 -1
  15. package/dist/types/ESJTypes/properties/ESJEnvironmentMapManager.d.ts +39 -0
  16. package/dist/types/ESJTypes/properties/ESJEnvironmentMapManager.d.ts.map +1 -1
  17. package/dist/types/ESJTypes/properties/ESJInstances.d.ts +16 -0
  18. package/dist/types/ESJTypes/properties/ESJInstances.d.ts.map +1 -1
  19. package/dist/types/ESJTypes/properties/ESJMaterialType.d.ts +70 -0
  20. package/dist/types/ESJTypes/properties/ESJMaterialType.d.ts.map +1 -1
  21. package/dist/types/ESJTypes/properties/ESJResource.d.ts +39 -0
  22. package/dist/types/ESJTypes/properties/ESJResource.d.ts.map +1 -1
  23. package/dist/types/ESJTypes/properties/FillStyleType.d.ts +18 -1
  24. package/dist/types/ESJTypes/properties/FillStyleType.d.ts.map +1 -1
  25. package/dist/types/ESJTypes/properties/FlyParamType.d.ts +19 -11
  26. package/dist/types/ESJTypes/properties/FlyParamType.d.ts.map +1 -1
  27. package/dist/types/ESJTypes/properties/ParticleEmitterJsonType.d.ts +32 -0
  28. package/dist/types/ESJTypes/properties/ParticleEmitterJsonType.d.ts.map +1 -1
  29. package/dist/types/ESJTypes/properties/PointStyleType.d.ts +22 -1
  30. package/dist/types/ESJTypes/properties/PointStyleType.d.ts.map +1 -1
  31. package/dist/types/ESJTypes/properties/StrokeStyleType.d.ts +29 -2
  32. package/dist/types/ESJTypes/properties/StrokeStyleType.d.ts.map +1 -1
  33. package/dist/types/ESJTypes/properties/Viewer.d.ts +89 -1
  34. package/dist/types/ESJTypes/properties/Viewer.d.ts.map +1 -1
  35. package/dist/types/ESJTypes/properties/index.d.ts +68 -28
  36. package/dist/types/ESJTypes/properties/index.d.ts.map +1 -1
  37. package/dist/types/ESObjectManager/ESPlyarAndPathTime.d.ts +11 -1
  38. package/dist/types/ESObjectManager/ESPlyarAndPathTime.d.ts.map +1 -1
  39. package/dist/types/ESObjectManager/PathAnimationManager.d.ts +30 -0
  40. package/dist/types/ESObjectManager/PathAnimationManager.d.ts.map +1 -1
  41. package/dist/types/ESObjectManager/SceneObjectEditingManager.d.ts +39 -0
  42. package/dist/types/ESObjectManager/SceneObjectEditingManager.d.ts.map +1 -1
  43. package/dist/types/ESObjectManager/SceneObjectsListening.d.ts +41 -1
  44. package/dist/types/ESObjectManager/SceneObjectsListening.d.ts.map +1 -1
  45. package/dist/types/ESObjectManager/SceneObjectsManager.d.ts +51 -0
  46. package/dist/types/ESObjectManager/SceneObjectsManager.d.ts.map +1 -1
  47. package/dist/types/ESObjectManager/ViewersManager.d.ts +42 -0
  48. package/dist/types/ESObjectManager/ViewersManager.d.ts.map +1 -1
  49. package/dist/types/ESObjectManager/index.d.ts +329 -8
  50. package/dist/types/ESObjectManager/index.d.ts.map +1 -1
  51. package/dist/types/ESObjectManager/propTreeCallback.d.ts +17 -0
  52. package/dist/types/ESObjectManager/propTreeCallback.d.ts.map +1 -1
  53. package/dist/types/ESObjectManager/utils.d.ts +23 -0
  54. package/dist/types/ESObjectManager/utils.d.ts.map +1 -1
  55. package/dist/types/ESObjects/base/ESGeoVector.d.ts +254 -5
  56. package/dist/types/ESObjects/base/ESGeoVector.d.ts.map +1 -1
  57. package/dist/types/ESObjects/base/ESLabel.d.ts +59 -1
  58. package/dist/types/ESObjects/base/ESLabel.d.ts.map +1 -1
  59. package/dist/types/ESObjects/base/ESLocalVector.d.ts +211 -1
  60. package/dist/types/ESObjects/base/ESLocalVector.d.ts.map +1 -1
  61. package/dist/types/ESObjects/base/ESLocalVector2D.d.ts +31 -0
  62. package/dist/types/ESObjects/base/ESLocalVector2D.d.ts.map +1 -1
  63. package/dist/types/ESObjects/base/ESObjectWithLocation.d.ts +128 -17
  64. package/dist/types/ESObjects/base/ESObjectWithLocation.d.ts.map +1 -1
  65. package/dist/types/ESObjects/base/ESSceneObject/ESObjectsContext.d.ts +133 -6
  66. package/dist/types/ESObjects/base/ESSceneObject/ESObjectsContext.d.ts.map +1 -1
  67. package/dist/types/ESObjects/base/ESSceneObject/RefsManager.d.ts +37 -1
  68. package/dist/types/ESObjects/base/ESSceneObject/RefsManager.d.ts.map +1 -1
  69. package/dist/types/ESObjects/base/ESSceneObject/funcs/createEnvEvalStrReact.d.ts +10 -0
  70. package/dist/types/ESObjects/base/ESSceneObject/funcs/createEnvEvalStrReact.d.ts.map +1 -1
  71. package/dist/types/ESObjects/base/ESSceneObject/funcs/replaceStrWithEnv.d.ts +10 -0
  72. package/dist/types/ESObjects/base/ESSceneObject/funcs/replaceStrWithEnv.d.ts.map +1 -1
  73. package/dist/types/ESObjects/base/ESSceneObject/index.d.ts +259 -9
  74. package/dist/types/ESObjects/base/ESSceneObject/index.d.ts.map +1 -1
  75. package/dist/types/ESObjects/base/ESVisualObject.d.ts +217 -10
  76. package/dist/types/ESObjects/base/ESVisualObject.d.ts.map +1 -1
  77. package/dist/types/ESObjects/general/ES3DTileset/index.d.ts +1 -1
  78. package/dist/types/ESObjects/general/ESDynamicWater.d.ts +7 -3
  79. package/dist/types/ESObjects/general/ESDynamicWater.d.ts.map +1 -1
  80. package/dist/types/ESObjects/general/ESGeoWater.d.ts +7 -3
  81. package/dist/types/ESObjects/general/ESGeoWater.d.ts.map +1 -1
  82. package/dist/types/ESObjects/general/ESRtsFeatureEditing/index.d.ts +8 -2
  83. package/dist/types/ESObjects/general/ESRtsFeatureEditing/index.d.ts.map +1 -1
  84. package/dist/types/ESObjects/general/ESRtsTileset/index.d.ts +1 -2
  85. package/dist/types/ESObjects/general/ESRtsTileset/index.d.ts.map +1 -1
  86. package/dist/types/ESObjects/general/ESRtsTileset/types.d.ts +0 -6
  87. package/dist/types/ESObjects/general/ESRtsTileset/types.d.ts.map +1 -1
  88. package/dist/types/ESObjects/general/ESSubmergingAnalysis/index.d.ts +7 -3
  89. package/dist/types/ESObjects/general/ESSubmergingAnalysis/index.d.ts.map +1 -1
  90. package/dist/types/ESObjects/general/ESTextLabel.d.ts +0 -1
  91. package/dist/types/ESObjects/general/ESTextLabel.d.ts.map +1 -1
  92. package/dist/types/ESViewer/ContainerStyleController.d.ts +10 -0
  93. package/dist/types/ESViewer/ContainerStyleController.d.ts.map +1 -1
  94. package/dist/types/ESViewer/ESViewer.d.ts +832 -7
  95. package/dist/types/ESViewer/ESViewer.d.ts.map +1 -1
  96. package/dist/types/ESViewer/Resetting/index.d.ts +15 -1
  97. package/dist/types/ESViewer/Resetting/index.d.ts.map +1 -1
  98. package/dist/types/ESViewer/StatusContainer.d.ts +10 -0
  99. package/dist/types/ESViewer/StatusContainer.d.ts.map +1 -1
  100. package/dist/types/ESViewer/ViewerContainer.d.ts +30 -0
  101. package/dist/types/ESViewer/ViewerContainer.d.ts.map +1 -1
  102. package/dist/types/ESViewer/ViewerContext.d.ts +26 -0
  103. package/dist/types/ESViewer/ViewerContext.d.ts.map +1 -1
  104. package/dist/types/ESViewer/ViewerCustomInteraction.d.ts +10 -1
  105. package/dist/types/ESViewer/ViewerCustomInteraction.d.ts.map +1 -1
  106. package/dist/types/ESViewer/getContainer.d.ts +20 -0
  107. package/dist/types/ESViewer/getContainer.d.ts.map +1 -1
  108. package/dist/types/EngineObject/EditingObjectContext.d.ts +36 -0
  109. package/dist/types/EngineObject/EditingObjectContext.d.ts.map +1 -1
  110. package/dist/types/EngineObject/EngineObjectsContext.d.ts +38 -0
  111. package/dist/types/EngineObject/EngineObjectsContext.d.ts.map +1 -1
  112. package/dist/types/EngineObject/index.d.ts +46 -0
  113. package/dist/types/EngineObject/index.d.ts.map +1 -1
  114. package/dist/types/copyright.d.ts +20 -0
  115. package/dist/types/copyright.d.ts.map +1 -1
  116. package/dist/types/utils/PropTrees/PropTree.d.ts +14 -0
  117. package/dist/types/utils/PropTrees/PropTree.d.ts.map +1 -1
  118. package/dist/types/utils/PropTrees/PropTreeItem.d.ts +34 -1
  119. package/dist/types/utils/PropTrees/PropTreeItem.d.ts.map +1 -1
  120. package/dist/types/utils/PropTrees/PropUiTreeManager.d.ts +37 -1
  121. package/dist/types/utils/PropTrees/PropUiTreeManager.d.ts.map +1 -1
  122. package/dist/types/utils/SceneTrees/SceneTree.d.ts +166 -22
  123. package/dist/types/utils/SceneTrees/SceneTree.d.ts.map +1 -1
  124. package/dist/types/utils/SceneTrees/SceneTreeContextMenu.d.ts +31 -0
  125. package/dist/types/utils/SceneTrees/SceneTreeContextMenu.d.ts.map +1 -1
  126. package/dist/types/utils/SceneTrees/SceneTreeItem.d.ts +129 -1
  127. package/dist/types/utils/SceneTrees/SceneTreeItem.d.ts.map +1 -1
  128. package/dist/types/utils/SceneTrees/SceneTreeItemDragDrop.d.ts +7 -0
  129. package/dist/types/utils/SceneTrees/SceneTreeItemDragDrop.d.ts.map +1 -1
  130. package/dist/types/utils/SceneTrees/SceneTreeJsonLoading.d.ts +40 -0
  131. package/dist/types/utils/SceneTrees/SceneTreeJsonLoading.d.ts.map +1 -1
  132. package/dist/types/utils/SceneTrees/defaultCreateSceneObject.d.ts +11 -0
  133. package/dist/types/utils/SceneTrees/defaultCreateSceneObject.d.ts.map +1 -1
  134. package/dist/types/utils/SceneTrees/defaultCreateTreeItemDragDrop.d.ts +10 -0
  135. package/dist/types/utils/SceneTrees/defaultCreateTreeItemDragDrop.d.ts.map +1 -1
  136. package/dist/types/utils/SceneTrees/defaultLight122FromEnvironmentMapManager.d.ts +24 -0
  137. package/dist/types/utils/SceneTrees/defaultLight122FromEnvironmentMapManager.d.ts.map +1 -1
  138. package/dist/types/utils/SceneTrees/defaultShowSceneObject.d.ts +18 -0
  139. package/dist/types/utils/SceneTrees/defaultShowSceneObject.d.ts.map +1 -1
  140. package/dist/types/utils/SceneTrees/preload.d.ts +15 -2
  141. package/dist/types/utils/SceneTrees/preload.d.ts.map +1 -1
  142. package/dist/types/utils/base/DragStartDataManager.d.ts +33 -0
  143. package/dist/types/utils/base/DragStartDataManager.d.ts.map +1 -1
  144. package/dist/types/utils/base/TreeItemDragDrop.d.ts +36 -0
  145. package/dist/types/utils/base/TreeItemDragDrop.d.ts.map +1 -1
  146. package/dist/types/utils/base/bindCustomEditing.d.ts +11 -0
  147. package/dist/types/utils/base/bindCustomEditing.d.ts.map +1 -1
  148. package/dist/types/utils/base/hasSameTags.d.ts +16 -0
  149. package/dist/types/utils/base/hasSameTags.d.ts.map +1 -1
  150. package/dist/types/utils/base/lerpAngle.d.ts +25 -0
  151. package/dist/types/utils/base/lerpAngle.d.ts.map +1 -1
  152. package/dist/types/utils/base/rpToap.d.ts +1 -1
  153. package/dist/types/utils/base/sceneObjectTreeItem.d.ts +11 -0
  154. package/dist/types/utils/base/sceneObjectTreeItem.d.ts.map +1 -1
  155. package/dist/types/utils/base/utils.d.ts +1 -1
  156. package/dist/types/utils/components/ESSceneObjectWithId.d.ts +62 -3
  157. package/dist/types/utils/components/ESSceneObjectWithId.d.ts.map +1 -1
  158. package/dist/types/utils/components/Player.d.ts +49 -2
  159. package/dist/types/utils/components/Player.d.ts.map +1 -1
  160. package/dist/types/utils/components/Watcher.d.ts +78 -1
  161. package/dist/types/utils/components/Watcher.d.ts.map +1 -1
  162. package/dist/types/utils/components/WatcherTools/toolsForWatcher.d.ts +24 -0
  163. package/dist/types/utils/components/WatcherTools/toolsForWatcher.d.ts.map +1 -1
  164. package/dist/types/utils/proj4/getDistancesFromPositions.d.ts +15 -3
  165. package/dist/types/utils/proj4/getDistancesFromPositions.d.ts.map +1 -1
  166. package/dist/types/utils/proj4/getXyzFromPostion.d.ts +9 -1
  167. package/dist/types/utils/proj4/getXyzFromPostion.d.ts.map +1 -1
  168. package/dist/types/utils/proj4/lbhToXyz.d.ts +33 -4
  169. package/dist/types/utils/proj4/lbhToXyz.d.ts.map +1 -1
  170. package/dist/types/utils/react.d.ts +22 -0
  171. package/dist/types/utils/react.d.ts.map +1 -1
  172. package/dist/types/utils/registerCreatedEventUpdate.d.ts +10 -0
  173. package/dist/types/utils/registerCreatedEventUpdate.d.ts.map +1 -1
  174. package/dist/types/utils/registerEventUpdate.d.ts +10 -0
  175. package/dist/types/utils/registerEventUpdate.d.ts.map +1 -1
  176. package/dist/types/utils/turf/booleanPointInPolygon.d.ts +5 -4
  177. package/dist/types/utils/turf/booleanPointInPolygon.d.ts.map +1 -1
  178. package/dist/types/utils/turf/geoAlong.d.ts +6 -4
  179. package/dist/types/utils/turf/geoAlong.d.ts.map +1 -1
  180. package/dist/types/utils/turf/geoArea.d.ts +19 -3
  181. package/dist/types/utils/turf/geoArea.d.ts.map +1 -1
  182. package/dist/types/utils/turf/geoCenterOfMass.d.ts +26 -3
  183. package/dist/types/utils/turf/geoCenterOfMass.d.ts.map +1 -1
  184. package/dist/types/utils/turf/geoDestination.d.ts +12 -6
  185. package/dist/types/utils/turf/geoDestination.d.ts.map +1 -1
  186. package/dist/types/utils/turf/geoDistance.d.ts +14 -4
  187. package/dist/types/utils/turf/geoDistance.d.ts.map +1 -1
  188. package/dist/types/utils/turf/geoHeading.d.ts +22 -4
  189. package/dist/types/utils/turf/geoHeading.d.ts.map +1 -1
  190. package/dist/types/utils/turf/geoLineIntersect.d.ts +8 -4
  191. package/dist/types/utils/turf/geoLineIntersect.d.ts.map +1 -1
  192. package/dist/types/utils/turf/geoMidpoint.d.ts +10 -0
  193. package/dist/types/utils/turf/geoMidpoint.d.ts.map +1 -1
  194. package/dist/types/utils/turf/geoNearestPointOnLine.d.ts +8 -4
  195. package/dist/types/utils/turf/geoNearestPointOnLine.d.ts.map +1 -1
  196. package/dist/types/utils/turf/geoPointToLineDistance.d.ts +8 -4
  197. package/dist/types/utils/turf/geoPointToLineDistance.d.ts.map +1 -1
  198. package/dist/types/utils/turf/geoRhumbDestination.d.ts +18 -6
  199. package/dist/types/utils/turf/geoRhumbDestination.d.ts.map +1 -1
  200. package/dist/types/utils/turf/geoRhumbDistance.d.ts +8 -4
  201. package/dist/types/utils/turf/geoRhumbDistance.d.ts.map +1 -1
  202. package/dist/types/utils/turf/geoRhumbHeading.d.ts +5 -4
  203. package/dist/types/utils/turf/geoRhumbHeading.d.ts.map +1 -1
  204. package/dist/types/utils/turf/geoTools.d.ts +34 -28
  205. package/dist/types/utils/turf/geoTools.d.ts.map +1 -1
  206. package/dist/types/utils/turf/getGeoBoundingSphereFromPositions.d.ts +17 -0
  207. package/dist/types/utils/turf/getGeoBoundingSphereFromPositions.d.ts.map +1 -1
  208. package/dist/types/utils/turf/getMinMaxCorner.d.ts +9 -0
  209. package/dist/types/utils/turf/getMinMaxCorner.d.ts.map +1 -1
  210. package/package.json +4 -1
@@ -1,36 +1,94 @@
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  import { ESSceneObject } from "../../ESObjects";
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+ /**
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+ * 表示拾取信息的基类。
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+ */
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  export declare class PickedInfo {
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  childPickedInfo?: PickedInfo | undefined;
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+ /**
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+ * 构造函数。
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+ * @param childPickedInfo - 子拾取信息。
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+ */
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  constructor(childPickedInfo?: PickedInfo | undefined);
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+ /**
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+ * 获取最终附加的信息。
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+ * @param pickedInfo - 要处理的拾取信息。
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+ * @returns 如果最终的拾取信息是 AttachedPickedInfo 类型,则返回其附加信息;否则返回 undefined。
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+ */
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  static getFinalAttachedInfo(pickedInfo: PickedInfo): any;
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  }
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+ /**
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+ * 表示带有附加信息的拾取信息。
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+ */
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  export declare class AttachedPickedInfo extends PickedInfo {
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  attachedInfo: any;
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+ /**
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+ * 构造函数。
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+ * @param attachedInfo - 附加信息。
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+ * @param childPickedInfo - 子拾取信息。
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+ */
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  constructor(attachedInfo: any, childPickedInfo?: PickedInfo);
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  }
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+ /**
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+ * 表示 ESJ 相关的拾取信息。
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+ */
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  export declare class ESJPickedInfo {
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  pickedInfo?: any | undefined;
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  attachedInfo?: any | undefined;
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+ /**
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+ * 构造函数。
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+ * @param pickedInfo - 拾取信息。
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+ * @param attachedInfo - 附加信息。
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+ */
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  constructor(pickedInfo?: any | undefined, attachedInfo?: any | undefined);
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  }
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+ /**
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+ * 表示与 HTML 元素(如 div)相关的拾取信息。
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+ */
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  export declare class DivPickedInfo extends PickedInfo {
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  element: any;
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+ /**
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+ * 构造函数。
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+ * @param element - 拾取的 HTML 元素。
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+ * @param childPickedInfo - 子拾取信息。
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+ */
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  constructor(element: any, childPickedInfo?: PickedInfo);
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  }
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+ /**
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+ * 表示与场景对象相关的拾取信息。
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+ */
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  export declare class SceneObjectPickedInfo extends PickedInfo {
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  sceneObject: ESSceneObject;
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+ /**
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+ * 构造函数。
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+ * @param sceneObject - 拾取的场景对象。
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+ * @param childPickedInfo - 子拾取信息。
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+ */
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  constructor(sceneObject: ESSceneObject, childPickedInfo?: PickedInfo);
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  }
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+ /**
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+ * 拾取结果的类型。可以是 SceneObjectPickedInfo 类型,或者是一个包含子拾取信息和场景对象(可为 undefined)的对象。
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+ */
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  export type ESJPickResultType = SceneObjectPickedInfo | {
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  childPickedInfo: PickedInfo | undefined;
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  sceneObject: undefined;
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  };
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+ /**
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+ * 表示拾取结果。
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+ */
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  export declare class PickedResult {
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  pickResult?: any | undefined;
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  sceneObject?: ESSceneObject | undefined;
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  tilesetPickInfo?: any | undefined;
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  geojsonPickInfo?: any | undefined;
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  attachedInfo?: any | undefined;
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+ /**
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+ * 构造函数。
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+ * @param pickResult - 拾取结果。
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+ * @param sceneObject - 拾取的场景对象。
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+ * @param tilesetPickInfo - 切片集拾取信息。
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+ * @param geojsonPickInfo - GeoJSON 拾取信息。
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+ * @param attachedInfo - 附加信息。
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+ */
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  constructor(pickResult?: any | undefined, sceneObject?: ESSceneObject | undefined, tilesetPickInfo?: any | undefined, geojsonPickInfo?: any | undefined, attachedInfo?: any | undefined);
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  }
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  //# sourceMappingURL=index.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../../src/ESJTypes/pickedInfos/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,iBAAiB,CAAC;AAEhD,qBAAa,UAAU;IACA,eAAe,CAAC,EAAE,UAAU;gBAA5B,eAAe,CAAC,EAAE,UAAU,YAAA;IAC/C,MAAM,CAAC,oBAAoB,CAAC,UAAU,EAAE,UAAU;CAUrD;AAED,qBAAa,kBAAmB,SAAQ,UAAU;IAC3B,YAAY,EAAE,GAAG;gBAAjB,YAAY,EAAE,GAAG,EAAE,eAAe,CAAC,EAAE,UAAU;CAGrE;AACD,qBAAa,aAAa;IACH,UAAU,CAAC,EAAE,GAAG;IAAS,YAAY,CAAC,EAAE,GAAG;gBAA3C,UAAU,CAAC,EAAE,GAAG,YAAA,EAAS,YAAY,CAAC,EAAE,GAAG,YAAA;CAEjE;AACD,qBAAa,aAAc,SAAQ,UAAU;IACtB,OAAO,EAAE,GAAG;gBAAZ,OAAO,EAAE,GAAG,EAAE,eAAe,CAAC,EAAE,UAAU;CAGhE;AAED,qBAAa,qBAAsB,SAAQ,UAAU;IAC9B,WAAW,EAAE,aAAa;gBAA1B,WAAW,EAAE,aAAa,EAAE,eAAe,CAAC,EAAE,UAAU;CAG9E;AAGD,MAAM,MAAM,iBAAiB,GAAG,qBAAqB,GAAG;IAAE,eAAe,EAAE,UAAU,GAAG,SAAS,CAAC;IAAC,WAAW,EAAE,SAAS,CAAA;CAAE,CAAA;AAI3H,qBAAa,YAAY;IAEV,UAAU,CAAC,EAAE,GAAG;IAChB,WAAW,CAAC,EAAE,aAAa;IAC3B,eAAe,CAAC,EAAE,GAAG;IACrB,eAAe,CAAC,EAAE,GAAG;IACrB,YAAY,CAAC,EAAE,GAAG;gBAJlB,UAAU,CAAC,EAAE,GAAG,YAAA,EAChB,WAAW,CAAC,EAAE,aAAa,YAAA,EAC3B,eAAe,CAAC,EAAE,GAAG,YAAA,EACrB,eAAe,CAAC,EAAE,GAAG,YAAA,EACrB,YAAY,CAAC,EAAE,GAAG,YAAA;CAEhC"}
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../../src/ESJTypes/pickedInfos/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,iBAAiB,CAAC;AAEhD;;GAEG;AACH,qBAAa,UAAU;IAKA,eAAe,CAAC,EAAE,UAAU;IAJ/C;;;OAGG;gBACgB,eAAe,CAAC,EAAE,UAAU,YAAA;IAE/C;;;;OAIG;IACH,MAAM,CAAC,oBAAoB,CAAC,UAAU,EAAE,UAAU;CAUrD;AAED;;GAEG;AACH,qBAAa,kBAAmB,SAAQ,UAAU;IAM3B,YAAY,EAAE,GAAG;IALpC;;;;OAIG;gBACgB,YAAY,EAAE,GAAG,EAAE,eAAe,CAAC,EAAE,UAAU;CAGrE;AAED;;GAEG;AACH,qBAAa,aAAa;IAMH,UAAU,CAAC,EAAE,GAAG;IAAS,YAAY,CAAC,EAAE,GAAG;IAL9D;;;;OAIG;gBACgB,UAAU,CAAC,EAAE,GAAG,YAAA,EAAS,YAAY,CAAC,EAAE,GAAG,YAAA;CAEjE;AAED;;GAEG;AACH,qBAAa,aAAc,SAAQ,UAAU;IAMtB,OAAO,EAAE,GAAG;IAL/B;;;;OAIG;gBACgB,OAAO,EAAE,GAAG,EAAE,eAAe,CAAC,EAAE,UAAU;CAGhE;AAED;;GAEG;AACH,qBAAa,qBAAsB,SAAQ,UAAU;IAM9B,WAAW,EAAE,aAAa;IAL7C;;;;OAIG;gBACgB,WAAW,EAAE,aAAa,EAAE,eAAe,CAAC,EAAE,UAAU;CAG9E;AAED;;GAEG;AACH,MAAM,MAAM,iBAAiB,GAAG,qBAAqB,GAAG;IAAE,eAAe,EAAE,UAAU,GAAG,SAAS,CAAC;IAAC,WAAW,EAAE,SAAS,CAAA;CAAE,CAAA;AAE3H;;GAEG;AACH,qBAAa,YAAY;IAUV,UAAU,CAAC,EAAE,GAAG;IAChB,WAAW,CAAC,EAAE,aAAa;IAC3B,eAAe,CAAC,EAAE,GAAG;IACrB,eAAe,CAAC,EAAE,GAAG;IACrB,YAAY,CAAC,EAAE,GAAG;IAb7B;;;;;;;OAOG;gBAEQ,UAAU,CAAC,EAAE,GAAG,YAAA,EAChB,WAAW,CAAC,EAAE,aAAa,YAAA,EAC3B,eAAe,CAAC,EAAE,GAAG,YAAA,EACrB,eAAe,CAAC,EAAE,GAAG,YAAA,EACrB,YAAY,CAAC,EAAE,GAAG,YAAA;CAEhC"}
@@ -1,3 +1,17 @@
1
+ /**
2
+ * 定义了时钟的步长类型。
3
+ *
4
+ * - `TICK_DEPENDENT`:时钟步长依赖于每个刻度。
5
+ * - `SYSTEM_CLOCK_MULTIPLIER`:时钟步长是系统时钟的倍数。
6
+ * - `SYSTEM_CLOCK`:时钟步长直接使用系统时钟。
7
+ */
1
8
  export type ESJClockStepType = 'TICK_DEPENDENT' | 'SYSTEM_CLOCK_MULTIPLIER' | 'SYSTEM_CLOCK';
9
+ /**
10
+ * 定义了时钟的范围类型。
11
+ *
12
+ * - `UNBOUNDED`:时钟值没有上限或下限。
13
+ * - `CLAMPED`:时钟值会被限制在一个指定的范围内。
14
+ * - `LOOP_STOP`:当时钟值达到边界时,会停止或循环。
15
+ */
2
16
  export type ESJClockRangeType = 'UNBOUNDED' | 'CLAMPED' | 'LOOP_STOP';
3
17
  //# sourceMappingURL=ClockType.d.ts.map
@@ -1 +1 @@
1
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1
+ {"version":3,"file":"ClockType.d.ts","sourceRoot":"","sources":["../../../../src/ESJTypes/properties/ClockType.ts"],"names":[],"mappings":"AAAA;;;;;;GAMG;AACH,MAAM,MAAM,gBAAgB,GAAG,gBAAgB,GAAG,yBAAyB,GAAG,cAAc,CAAC;AAE7F;;;;;;GAMG;AACH,MAAM,MAAM,iBAAiB,GAAG,WAAW,GAAG,SAAS,GAAG,WAAW,CAAC"}
@@ -1,35 +1,78 @@
1
1
  /**
2
+ * 表示二维向量类型,通常用于表示平面上的点。
3
+ *
2
4
  * @example [116.397428, 39.90923]
5
+ * 此示例展示了一个典型的二维向量,可能代表地理坐标中的经度和纬度。
3
6
  */
4
7
  export type ESJVector2D = [number, number];
5
8
  /**
9
+ * 表示二维向量数组类型,可用于存储多个二维向量。
10
+ *
6
11
  * @example [[1,2],[3,4]]
12
+ * 此示例展示了一个包含两个二维向量的数组。
7
13
  */
8
14
  export type ESJVector2DArray = ESJVector2D[];
9
15
  /**
16
+ * 表示三维向量类型,常用于表示空间中的点。
17
+ *
10
18
  * @example [116.397428, 39.90923 ,100]
19
+ * 此示例展示了一个典型的三维向量,可能代表地理坐标中的经度、纬度和高度。
11
20
  */
12
21
  export type ESJVector3D = [number, number, number];
13
22
  /**
14
- * @example [[1,2,3],[4,5,6]]
23
+ * 表示三维向量数组类型,可用于存储多个三维向量。
24
+ *
25
+ * @example [[116.397428, 39.90923 ,100], [116.397429, 39.90924, 200]]
26
+ * 此示例展示了一个包含两个三维向量的数组。
15
27
  */
16
28
  export type ESJVector3DArray = ESJVector3D[];
17
29
  /**
30
+ * 表示四维向量类型,在某些特定场景(如表示范围)中使用。
31
+ *
18
32
  * @example [-180, -90, 180, 90]
33
+ * 此示例展示了一个典型的四维向量,可能代表地理坐标中的最小经度、最小纬度、最大经度和最大纬度。
19
34
  */
20
35
  export type ESJVector4D = [number, number, number, number];
21
36
  /**
37
+ * 表示四维向量数组类型,可用于存储多个四维向量。
38
+ *
22
39
  * @example [[1,2,3,4],[5,6,7,8]]
40
+ * 此示例展示了一个包含两个四维向量的数组。
23
41
  */
24
42
  export type ESJVector4DArray = ESJVector4D[];
25
43
  /**
26
- * @description 颜色类型
27
- * @example r,g,b为[0,255] 映射到 0~1 , a为[0,1],例如[1, 0, 0, 1] 表示红色;
44
+ * 颜色类型,使用 RGBA 格式表示颜色。
45
+ *
46
+ * r、g、b 分量的值范围是从 [0, 255] 映射到 0 到 1 之间,a 分量的值范围是 [0, 1]。
47
+ * @example [1, 0, 0, 1] 表示红色,不透明度为 1。
28
48
  */
29
49
  export type ESJColor = [r: number, g: number, b: number, a: number];
30
50
  /**
31
- * @description ESImageryLayer 类型
51
+ * ESImageryLayer 的类型,定义了可用的影像图层类型。
52
+ *
53
+ * 支持的类型包括 TMS、XYZ、WMS、WMTS、自动检测类型和 Cesium Ion 服务。
32
54
  */
33
55
  export type ESJImageryType = 'tms' | 'xyz' | 'wms' | 'wmts' | 'auto' | 'ion';
34
- export type ESJNativeNumber16 = [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number];
56
+ /**
57
+ * 表示包含 16 个数字的数组类型。
58
+ * 这种类型可能用于特定的数据存储或处理,具体用途取决于应用场景。
59
+ */
60
+ export type ESJNativeNumber16 = [
61
+ number,
62
+ number,
63
+ number,
64
+ number,
65
+ number,
66
+ number,
67
+ number,
68
+ number,
69
+ number,
70
+ number,
71
+ number,
72
+ number,
73
+ number,
74
+ number,
75
+ number,
76
+ number
77
+ ];
35
78
  //# sourceMappingURL=DataType.d.ts.map
@@ -1 +1 @@
1
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+ {"version":3,"file":"DataType.d.ts","sourceRoot":"","sources":["../../../../src/ESJTypes/properties/DataType.ts"],"names":[],"mappings":"AAAA;;;;;GAKG;AACH,MAAM,MAAM,WAAW,GAAG,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;AAE3C;;;;;GAKG;AACH,MAAM,MAAM,gBAAgB,GAAG,WAAW,EAAE,CAAC;AAE7C;;;;;GAKG;AACH,MAAM,MAAM,WAAW,GAAG,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;AAEnD;;;;;GAKG;AACH,MAAM,MAAM,gBAAgB,GAAG,WAAW,EAAE,CAAC;AAE7C;;;;;GAKG;AACH,MAAM,MAAM,WAAW,GAAG,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;AAE3D;;;;;GAKG;AACH,MAAM,MAAM,gBAAgB,GAAG,WAAW,EAAE,CAAC;AAE7C;;;;;GAKG;AACH,MAAM,MAAM,QAAQ,GAAG,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC;AAEpE;;;;GAIG;AACH,MAAM,MAAM,cAAc,GAAG,KAAK,GAAG,KAAK,GAAG,KAAK,GAAG,MAAM,GAAG,MAAM,GAAG,KAAK,CAAC;AAE7E;;;GAGG;AACH,MAAM,MAAM,iBAAiB,GAAG;IAC5B,MAAM;IAAE,MAAM;IAAE,MAAM;IAAE,MAAM;IAC9B,MAAM;IAAE,MAAM;IAAE,MAAM;IAAE,MAAM;IAC9B,MAAM;IAAE,MAAM;IAAE,MAAM;IAAE,MAAM;IAC9B,MAAM;IAAE,MAAM;IAAE,MAAM;IAAE,MAAM;CACjC,CAAC"}
@@ -1,2 +1,11 @@
1
+ /**
2
+ * 定义了表示弧类型的枚举类型。
3
+ * 该类型用于指定在地理计算或绘图中使用的弧的类型。
4
+ *
5
+ * @typedef {string} ESJArcType
6
+ * @property {'NONE'} NONE - 表示没有弧类型,可能用于表示默认或无特殊弧类型的情况。
7
+ * @property {'GEODESIC'} GEODESIC - 表示使用测地线弧,这是球面上两点之间的最短路径。
8
+ * @property {'RHUMB'} RHUMB - 表示使用恒向线弧,这是沿着恒定方位角的路径。
9
+ */
1
10
  export type ESJArcType = 'NONE' | 'GEODESIC' | 'RHUMB';
2
11
  //# sourceMappingURL=ESJArcType.d.ts.map
@@ -1 +1 @@
1
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1
+ {"version":3,"file":"ESJArcType.d.ts","sourceRoot":"","sources":["../../../../src/ESJTypes/properties/ESJArcType.ts"],"names":[],"mappings":"AAAA;;;;;;;;GAQG;AACH,MAAM,MAAM,UAAU,GAAG,MAAM,GAAG,UAAU,GAAG,OAAO,CAAC"}
@@ -1,20 +1,77 @@
1
+ /**
2
+ * 定义 ESJ 编辑模式的类型。
3
+ * 这些模式代表了不同的编辑操作,如放置、平移、旋转等。
4
+ */
1
5
  export type ESJEditingModeType = "place" | "translation" | "rotation" | "scale" | "doublePointsAppend" | "doublePointsModify" | "circularAppend" | "circularInsert" | "lineStringAppend" | "lineStringInsert" | "scatterAppend" | "scatterModify" | "visibilityAppend" | "visibilityModify" | "heightModify";
6
+ /**
7
+ * 定义 ESJ 编辑绑定模式的类型。
8
+ * 这些模式用于将编辑操作与特定的几何类型(如双点、线串等)进行绑定。
9
+ */
2
10
  export type ESJEditingBindModeType = "doublePoints" | "lineString" | "circular" | "singlePoint" | "visibility";
11
+ /**
12
+ * 枚举 ESJ 编辑模式。
13
+ * 每个枚举值对应一种特定的编辑操作。
14
+ */
3
15
  export declare enum ESJEditingMode {
16
+ /**
17
+ * 放置模式,用于放置元素。
18
+ */
4
19
  Place = "place",
20
+ /**
21
+ * 平移模式,用于平移元素。
22
+ */
5
23
  Translation = "translation",
24
+ /**
25
+ * 旋转模式,用于旋转元素。
26
+ */
6
27
  Rotation = "rotation",
28
+ /**
29
+ * 缩放模式,用于缩放元素。
30
+ */
7
31
  Scale = "scale",
32
+ /**
33
+ * 双点追加模式,用于追加双点元素。
34
+ */
8
35
  DoublePointsAppend = "doublePointsAppend",
36
+ /**
37
+ * 双点修改模式,用于修改双点元素。
38
+ */
9
39
  DoublePointsModify = "doublePointsModify",
40
+ /**
41
+ * 圆形追加模式,用于追加圆形元素。
42
+ */
10
43
  CircularAppend = "circularAppend",
44
+ /**
45
+ * 圆形插入模式,用于插入圆形元素。
46
+ */
11
47
  CircularInsert = "circularInsert",
48
+ /**
49
+ * 线串追加模式,用于追加线串元素。
50
+ */
12
51
  LineStringAppend = "lineStringAppend",
52
+ /**
53
+ * 线串插入模式,用于插入线串元素。
54
+ */
13
55
  LineStringInsert = "lineStringInsert",
56
+ /**
57
+ * 散点追加模式,用于追加散点元素。
58
+ */
14
59
  ScatterAppend = "scatterAppend",
60
+ /**
61
+ * 散点修改模式,用于修改散点元素。
62
+ */
15
63
  ScatterModify = "scatterModify",
64
+ /**
65
+ * 可见性追加模式,用于追加可见性相关元素。
66
+ */
16
67
  VisibilityAppend = "visibilityAppend",
68
+ /**
69
+ * 可见性修改模式,用于修改可见性相关元素。
70
+ */
17
71
  VisibilityModify = "visibilityModify",
72
+ /**
73
+ * 高度修改模式,用于修改元素的高度。
74
+ */
18
75
  HeightModify = "heightModify"
19
76
  }
20
77
  //# sourceMappingURL=ESJEditingMode.d.ts.map
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1
+ {"version":3,"file":"ESJEditingMode.d.ts","sourceRoot":"","sources":["../../../../src/ESJTypes/properties/ESJEditingMode.ts"],"names":[],"mappings":"AAAA;;;GAGG;AACH,MAAM,MAAM,kBAAkB,GAAG,OAAO,GAAG,aAAa,GAAG,UAAU,GAAG,OAAO,GAAG,oBAAoB,GAAG,oBAAoB,GAAG,gBAAgB,GAAG,gBAAgB,GAAG,kBAAkB,GAAG,kBAAkB,GAAG,eAAe,GAAG,eAAe,GAAG,kBAAkB,GAAG,kBAAkB,GAAG,cAAc,CAAC;AAE7S;;;GAGG;AACH,MAAM,MAAM,sBAAsB,GAAG,cAAc,GAAG,YAAY,GAAG,UAAU,GAAG,aAAa,GAAG,YAAY,CAAC;AAE/G;;;GAGG;AACH,oBAAY,cAAc;IACtB;;OAEG;IACH,KAAK,UAAU;IACf;;OAEG;IACH,WAAW,gBAAgB;IAC3B;;OAEG;IACH,QAAQ,aAAa;IACrB;;OAEG;IACH,KAAK,UAAU;IACf;;OAEG;IACH,kBAAkB,uBAAuB;IACzC;;OAEG;IACH,kBAAkB,uBAAuB;IACzC;;OAEG;IACH,cAAc,mBAAmB;IACjC;;OAEG;IACH,cAAc,mBAAmB;IACjC;;OAEG;IACH,gBAAgB,qBAAqB;IACrC;;OAEG;IACH,gBAAgB,qBAAqB;IACrC;;OAEG;IACH,aAAa,kBAAkB;IAC/B;;OAEG;IACH,aAAa,kBAAkB;IAC/B;;OAEG;IACH,gBAAgB,qBAAqB;IACrC;;OAEG;IACH,gBAAgB,qBAAqB;IACrC;;OAEG;IACH,YAAY,iBAAiB;CAChC"}
@@ -1,13 +1,52 @@
1
1
  import { ESJVector4D } from "./DataType";
2
+ /**
3
+ * 定义 ESJ 环境映射管理器的类型。
4
+ */
2
5
  export type ESJEnvironmentMapManagerType = {
6
+ /**
7
+ * 环境光散射强度。
8
+ * 此属性控制环境光在场景中的散射程度。
9
+ */
3
10
  atmosphereScatteringIntensity?: number;
11
+ /**
12
+ * 亮度。
13
+ * 此属性用于调整场景的整体亮度。
14
+ */
4
15
  brightness?: number;
16
+ /**
17
+ * 是否启用。
18
+ * 如果设置为 true,则启用环境映射管理器;否则禁用。
19
+ */
5
20
  enabled?: boolean;
21
+ /**
22
+ * 伽马。
23
+ * 此属性用于调整颜色的伽马校正。
24
+ */
6
25
  gamma?: number;
26
+ /**
27
+ * 地面反射。
28
+ * 表示地面反射光线的能力。
29
+ */
7
30
  groundAlbedo?: number;
31
+ /**
32
+ * 地面颜色。
33
+ * 表示场景中地面的颜色,使用 ESJVector4D 类型。
34
+ */
8
35
  groundColor?: ESJVector4D;
36
+ /**
37
+ * 最大秒差。
38
+ * 用于控制时间相关计算中的最大允许秒差。
39
+ */
9
40
  maximumSecondsDifference?: number;
41
+ /**
42
+ * 最大位置精度。
43
+ * 用于控制位置相关计算中的最大允许精度误差。
44
+ */
10
45
  maximumPositionEpsilon?: number;
46
+ /**
47
+ * 饱和度。
48
+ * 此属性用于调整场景中颜色的饱和度。
49
+ */
11
50
  saturation?: number;
12
51
  };
13
52
  //# sourceMappingURL=ESJEnvironmentMapManager.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"ESJEnvironmentMapManager.d.ts","sourceRoot":"","sources":["../../../../src/ESJTypes/properties/ESJEnvironmentMapManager.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAE,MAAM,YAAY,CAAC;AAEzC,MAAM,MAAM,4BAA4B,GAAG;IACvC,6BAA6B,CAAC,EAAE,MAAM,CAAC;IACvC,UAAU,CAAC,EAAE,MAAM,CAAC;IACpB,OAAO,CAAC,EAAE,OAAO,CAAC;IAClB,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,YAAY,CAAC,EAAE,MAAM,CAAC;IACtB,WAAW,CAAC,EAAE,WAAW,CAAC;IAC1B,wBAAwB,CAAC,EAAE,MAAM,CAAC;IAClC,sBAAsB,CAAC,EAAE,MAAM,CAAC;IAChC,UAAU,CAAC,EAAE,MAAM,CAAC;CACvB,CAAA"}
1
+ {"version":3,"file":"ESJEnvironmentMapManager.d.ts","sourceRoot":"","sources":["../../../../src/ESJTypes/properties/ESJEnvironmentMapManager.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAE,MAAM,YAAY,CAAC;AAEzC;;GAEG;AACH,MAAM,MAAM,4BAA4B,GAAG;IACvC;;;OAGG;IACH,6BAA6B,CAAC,EAAE,MAAM,CAAC;IAEvC;;;OAGG;IACH,UAAU,CAAC,EAAE,MAAM,CAAC;IAEpB;;;OAGG;IACH,OAAO,CAAC,EAAE,OAAO,CAAC;IAElB;;;OAGG;IACH,KAAK,CAAC,EAAE,MAAM,CAAC;IAEf;;;OAGG;IACH,YAAY,CAAC,EAAE,MAAM,CAAC;IAEtB;;;OAGG;IACH,WAAW,CAAC,EAAE,WAAW,CAAC;IAE1B;;;OAGG;IACH,wBAAwB,CAAC,EAAE,MAAM,CAAC;IAElC;;;OAGG;IACH,sBAAsB,CAAC,EAAE,MAAM,CAAC;IAEhC;;;OAGG;IACH,UAAU,CAAC,EAAE,MAAM,CAAC;CACvB,CAAA"}
@@ -1,7 +1,23 @@
1
+ /**
2
+ * 表示 实例的数组类型。
3
+ * 每个实例包含位置信息,可选的旋转和缩放信息,以及一个可选的 ID。
4
+ */
1
5
  export type ESJInstances = {
6
+ /**
7
+ * 表示实例在三维空间中的位置,由三个数字组成的数组,分别代表 X、Y 和 Z 坐标。
8
+ */
2
9
  position: [number, number, number];
10
+ /**
11
+ * 可选属性,表示实例在三维空间中的旋转,由三个数字组成的数组,分别代表绕 X、Y 和 Z 轴的旋转角度。
12
+ */
3
13
  rotation?: [number, number, number];
14
+ /**
15
+ * 可选属性,表示实例在三维空间中的缩放,由三个数字组成的数组,分别代表在 X、Y 和 Z 轴上的缩放比例。
16
+ */
4
17
  scale?: [number, number, number];
18
+ /**
19
+ * 可选属性,表示实例的唯一标识符。
20
+ */
5
21
  id?: number;
6
22
  }[];
7
23
  //# sourceMappingURL=ESJInstances.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"ESJInstances.d.ts","sourceRoot":"","sources":["../../../../src/ESJTypes/properties/ESJInstances.ts"],"names":[],"mappings":"AAAA,MAAM,MAAM,YAAY,GAAG;IACvB,QAAQ,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IACnC,QAAQ,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IACpC,KAAK,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IACjC,EAAE,CAAC,EAAE,MAAM,CAAA;CACd,EAAE,CAAA"}
1
+ {"version":3,"file":"ESJInstances.d.ts","sourceRoot":"","sources":["../../../../src/ESJTypes/properties/ESJInstances.ts"],"names":[],"mappings":"AAAA;;;GAGG;AACH,MAAM,MAAM,YAAY,GAAG;IACvB;;OAEG;IACH,QAAQ,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IACnC;;OAEG;IACH,QAAQ,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IACpC;;OAEG;IACH,KAAK,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IACjC;;OAEG;IACH,EAAE,CAAC,EAAE,MAAM,CAAC;CACf,EAAE,CAAC"}
@@ -1,25 +1,95 @@
1
1
  import { ESJVector2D, ESJVector3D, ESJVector4D } from "./DataType";
2
+ /**
3
+ * 表示 ESJ 材质类型的接口。
4
+ * 该接口定义了材质的各种属性,包括基础颜色、自发光、金属度、粗糙度等。
5
+ */
2
6
  export type ESJMaterialType = {
7
+ /**
8
+ * 基础颜色因子,是一个四维向量,通常表示 RGBA 颜色值。
9
+ * 该值用于定义材质的基础颜色。
10
+ */
3
11
  baseColorFactor?: ESJVector4D;
12
+ /**
13
+ * 自发光因子,是一个三维向量,通常表示 RGB 颜色值。
14
+ * 该值用于定义材质的自发光颜色。
15
+ */
4
16
  emissiveFactor?: ESJVector3D;
17
+ /**
18
+ * 金属度因子,取值范围通常为 0 到 1。
19
+ * 该值用于定义材质的金属特性,值越大,材质越像金属。
20
+ */
5
21
  metallicFactor?: number;
22
+ /**
23
+ * 粗糙度因子,取值范围通常为 0 到 1。
24
+ * 该值用于定义材质的粗糙程度,值越大,材质越粗糙。
25
+ */
6
26
  roughnessFactor?: number;
27
+ /**
28
+ * 双面渲染标志。
29
+ * 如果设置为 true,则材质将进行双面渲染;否则只渲染单面。
30
+ */
7
31
  doubleSided?: boolean;
32
+ /**
33
+ * 无光照标志。
34
+ * 如果设置为 true,则材质不受光照影响,始终显示为基础颜色。
35
+ */
8
36
  unlit?: boolean;
37
+ /**
38
+ * 透明度模式,可选值为 "OPAQUE"、"MASK" 或 "BLEND"。
39
+ * "OPAQUE" 表示不透明,"MASK" 表示使用透明度掩码,"BLEND" 表示使用混合模式。
40
+ */
9
41
  alphaMode?: "OPAQUE" | "MASK" | "BLEND";
42
+ /**
43
+ * 基础颜色纹理的相关信息。
44
+ */
10
45
  baseColorTexture?: {
46
+ /**
47
+ * 基础颜色纹理的路径或标识符。
48
+ */
11
49
  value?: string;
50
+ /**
51
+ * 基础颜色纹理的偏移量,是一个二维向量。
52
+ */
12
53
  offset?: ESJVector2D;
54
+ /**
55
+ * 基础颜色纹理的缩放比例,是一个二维向量。
56
+ */
13
57
  scale?: ESJVector2D;
58
+ /**
59
+ * 基础颜色纹理的旋转角度。
60
+ */
14
61
  rotate?: number;
15
62
  };
63
+ /**
64
+ * 法线纹理的相关信息。
65
+ */
16
66
  normalTexture?: {
67
+ /**
68
+ * 法线纹理的路径或标识符。
69
+ */
17
70
  value?: string;
71
+ /**
72
+ * 法线纹理的偏移量,是一个二维向量。
73
+ */
18
74
  offset?: ESJVector2D;
75
+ /**
76
+ * 法线纹理的缩放比例,是一个二维向量。
77
+ */
19
78
  scale?: ESJVector2D;
79
+ /**
80
+ * 法线纹理的旋转角度。
81
+ */
20
82
  rotate?: number;
21
83
  };
84
+ /**
85
+ * 放大过滤模式,可选值为 'LINEAR' 或 'NEAREST'。
86
+ * 'LINEAR' 表示线性过滤,'NEAREST' 表示最近邻过滤。
87
+ */
22
88
  magFilter?: 'LINEAR' | 'NEAREST';
89
+ /**
90
+ * 缩小过滤模式,可选值有多种。
91
+ * 包括 'LINEAR'、'NEAREST'、'NEAREST_MIPMAP_NEAREST'、'LINEAR_MIPMAP_NEAREST'、'NEAREST_MIPMAP_LINEAR'、'LINEAR_MIPMAP_LINEAR'。
92
+ */
23
93
  minFilter?: 'LINEAR' | 'NEAREST' | 'NEAREST_MIPMAP_NEAREST' | 'LINEAR_MIPMAP_NEAREST' | 'NEAREST_MIPMAP_LINEAR' | 'LINEAR_MIPMAP_LINEAR';
24
94
  };
25
95
  //# sourceMappingURL=ESJMaterialType.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"ESJMaterialType.d.ts","sourceRoot":"","sources":["../../../../src/ESJTypes/properties/ESJMaterialType.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAE,WAAW,EAAE,WAAW,EAAE,MAAM,YAAY,CAAA;AAElE,MAAM,MAAM,eAAe,GAAG;IAC1B,eAAe,CAAC,EAAE,WAAW,CAAC;IAC9B,cAAc,CAAC,EAAE,WAAW,CAAC;IAC7B,cAAc,CAAC,EAAE,MAAM,CAAC;IACxB,eAAe,CAAC,EAAE,MAAM,CAAC;IACzB,WAAW,CAAC,EAAE,OAAO,CAAC;IACtB,KAAK,CAAC,EAAE,OAAO,CAAC;IAChB,SAAS,CAAC,EAAE,QAAQ,GAAG,MAAM,GAAG,OAAO,CAAC;IACxC,gBAAgB,CAAC,EAAE;QACf,KAAK,CAAC,EAAE,MAAM,CAAC;QACf,MAAM,CAAC,EAAE,WAAW,CAAC;QACrB,KAAK,CAAC,EAAE,WAAW,CAAC;QACpB,MAAM,CAAC,EAAE,MAAM,CAAA;KAClB,CAAC;IACF,aAAa,CAAC,EAAE;QACZ,KAAK,CAAC,EAAE,MAAM,CAAC;QACf,MAAM,CAAC,EAAE,WAAW,CAAC;QACrB,KAAK,CAAC,EAAE,WAAW,CAAC;QACpB,MAAM,CAAC,EAAE,MAAM,CAAA;KAClB,CAAC;IACF,SAAS,CAAC,EAAE,QAAQ,GAAG,SAAS,CAAC;IACjC,SAAS,CAAC,EAAE,QAAQ,GAAG,SAAS,GAAG,wBAAwB,GAAG,uBAAuB,GAAG,uBAAuB,GAAG,sBAAsB,CAAC;CAC5I,CAAC"}
1
+ {"version":3,"file":"ESJMaterialType.d.ts","sourceRoot":"","sources":["../../../../src/ESJTypes/properties/ESJMaterialType.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAE,WAAW,EAAE,WAAW,EAAE,MAAM,YAAY,CAAA;AAElE;;;GAGG;AACH,MAAM,MAAM,eAAe,GAAG;IAC1B;;;OAGG;IACH,eAAe,CAAC,EAAE,WAAW,CAAC;IAC9B;;;OAGG;IACH,cAAc,CAAC,EAAE,WAAW,CAAC;IAC7B;;;OAGG;IACH,cAAc,CAAC,EAAE,MAAM,CAAC;IACxB;;;OAGG;IACH,eAAe,CAAC,EAAE,MAAM,CAAC;IACzB;;;OAGG;IACH,WAAW,CAAC,EAAE,OAAO,CAAC;IACtB;;;OAGG;IACH,KAAK,CAAC,EAAE,OAAO,CAAC;IAChB;;;OAGG;IACH,SAAS,CAAC,EAAE,QAAQ,GAAG,MAAM,GAAG,OAAO,CAAC;IACxC;;OAEG;IACH,gBAAgB,CAAC,EAAE;QACf;;WAEG;QACH,KAAK,CAAC,EAAE,MAAM,CAAC;QACf;;WAEG;QACH,MAAM,CAAC,EAAE,WAAW,CAAC;QACrB;;WAEG;QACH,KAAK,CAAC,EAAE,WAAW,CAAC;QACpB;;WAEG;QACH,MAAM,CAAC,EAAE,MAAM,CAAA;KAClB,CAAC;IACF;;OAEG;IACH,aAAa,CAAC,EAAE;QACZ;;WAEG;QACH,KAAK,CAAC,EAAE,MAAM,CAAC;QACf;;WAEG;QACH,MAAM,CAAC,EAAE,WAAW,CAAC;QACrB;;WAEG;QACH,KAAK,CAAC,EAAE,WAAW,CAAC;QACpB;;WAEG;QACH,MAAM,CAAC,EAAE,MAAM,CAAA;KAClB,CAAC;IACF;;;OAGG;IACH,SAAS,CAAC,EAAE,QAAQ,GAAG,SAAS,CAAC;IACjC;;;OAGG;IACH,SAAS,CAAC,EAAE,QAAQ,GAAG,SAAS,GAAG,wBAAwB,GAAG,uBAAuB,GAAG,uBAAuB,GAAG,sBAAsB,CAAC;CAC5I,CAAC"}
@@ -1,12 +1,51 @@
1
+ /**
2
+ * 表示一个ESJ资源的类型定义。
3
+ * 该类型用于描述请求资源时所需的各种配置信息。
4
+ */
1
5
  export type ESJResource = {
6
+ /**
7
+ * 资源的URL地址。
8
+ */
2
9
  url: string;
10
+ /**
11
+ * 可选的查询参数。
12
+ * 可以是任何类型,通常用于在URL中添加查询字符串。
13
+ */
3
14
  queryParameters?: any;
15
+ /**
16
+ * 可选的模板值。
17
+ * 用于填充URL模板中的占位符。
18
+ */
4
19
  templateValues?: any;
20
+ /**
21
+ * 可选的请求头信息。
22
+ * 可以是任何类型,通常是一个包含键值对的对象。
23
+ */
5
24
  headers?: any;
25
+ /**
26
+ * 可选的代理配置。
27
+ * 用于指定请求时使用的代理服务器。
28
+ */
6
29
  proxy?: any;
30
+ /**
31
+ * 可选的重试回调函数。
32
+ * 当请求失败时会调用此函数。
33
+ */
7
34
  retryCallback?: any;
35
+ /**
36
+ * 可选的重试次数。
37
+ * 指定请求失败时的重试次数。
38
+ */
8
39
  retryAttempts?: number;
40
+ /**
41
+ * 可选的请求配置。
42
+ * 可以包含请求方法、请求体等信息。
43
+ */
9
44
  request?: any;
45
+ /**
46
+ * 可选的是否解析URL标志。
47
+ * 如果为true,则会对URL进行解析处理。
48
+ */
10
49
  parseUrl?: boolean;
11
50
  };
12
51
  //# sourceMappingURL=ESJResource.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"ESJResource.d.ts","sourceRoot":"","sources":["../../../../src/ESJTypes/properties/ESJResource.ts"],"names":[],"mappings":"AAAA,MAAM,MAAM,WAAW,GAAG;IACtB,GAAG,EAAE,MAAM,CAAC;IACZ,eAAe,CAAC,EAAE,GAAG,CAAC;IACtB,cAAc,CAAC,EAAE,GAAG,CAAC;IACrB,OAAO,CAAC,EAAE,GAAG,CAAC;IACd,KAAK,CAAC,EAAE,GAAG,CAAC;IACZ,aAAa,CAAC,EAAE,GAAG,CAAC;IACpB,aAAa,CAAC,EAAE,MAAM,CAAC;IACvB,OAAO,CAAC,EAAE,GAAG,CAAC;IACd,QAAQ,CAAC,EAAE,OAAO,CAAC;CACtB,CAAC"}
1
+ {"version":3,"file":"ESJResource.d.ts","sourceRoot":"","sources":["../../../../src/ESJTypes/properties/ESJResource.ts"],"names":[],"mappings":"AAAA;;;GAGG;AACH,MAAM,MAAM,WAAW,GAAG;IACtB;;OAEG;IACH,GAAG,EAAE,MAAM,CAAC;IACZ;;;OAGG;IACH,eAAe,CAAC,EAAE,GAAG,CAAC;IACtB;;;OAGG;IACH,cAAc,CAAC,EAAE,GAAG,CAAC;IACrB;;;OAGG;IACH,OAAO,CAAC,EAAE,GAAG,CAAC;IACd;;;OAGG;IACH,KAAK,CAAC,EAAE,GAAG,CAAC;IACZ;;;OAGG;IACH,aAAa,CAAC,EAAE,GAAG,CAAC;IACpB;;;OAGG;IACH,aAAa,CAAC,EAAE,MAAM,CAAC;IACvB;;;OAGG;IACH,OAAO,CAAC,EAAE,GAAG,CAAC;IACd;;;OAGG;IACH,QAAQ,CAAC,EAAE,OAAO,CAAC;CACtB,CAAC"}
@@ -1,12 +1,29 @@
1
1
  import { JsonValue } from "xbsj-base";
2
2
  import { ESJColor } from "./DataType";
3
3
  /**
4
- * @description 面样式
4
+ * 面样式类型定义。
5
+ * 描述了一个面的样式信息,包括是否为地面、颜色、材质以及材质参数。
5
6
  */
6
7
  export type ESJFillStyle = {
8
+ /**
9
+ * 指示该面是否为地面。
10
+ * 如果为 true,则表示该面代表贴地;否则表示其他类型的面。
11
+ */
7
12
  ground: boolean;
13
+ /**
14
+ * 面的颜色。
15
+ * 颜色信息使用 ESJColor 类型来表示。
16
+ */
8
17
  color: ESJColor;
18
+ /**
19
+ * 面所使用的材质名称。
20
+ * 用于指定该面渲染时所使用的材质。
21
+ */
9
22
  material: string;
23
+ /**
24
+ * 面所使用材质的参数。
25
+ * 以 JsonValue 类型存储,可包含材质的各种自定义参数。
26
+ */
10
27
  materialParams: JsonValue;
11
28
  };
12
29
  //# sourceMappingURL=FillStyleType.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"FillStyleType.d.ts","sourceRoot":"","sources":["../../../../src/ESJTypes/properties/FillStyleType.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,WAAW,CAAC;AACtC,OAAO,EAAE,QAAQ,EAAE,MAAM,YAAY,CAAC;AAEtC;;GAEG;AACH,MAAM,MAAM,YAAY,GAAG;IAAE,MAAM,EAAE,OAAO,CAAC;IAAC,KAAK,EAAE,QAAQ,CAAC;IAAC,QAAQ,EAAE,MAAM,CAAC;IAAC,cAAc,EAAE,SAAS,CAAC;CAAE,CAAA"}
1
+ {"version":3,"file":"FillStyleType.d.ts","sourceRoot":"","sources":["../../../../src/ESJTypes/properties/FillStyleType.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,WAAW,CAAC;AACtC,OAAO,EAAE,QAAQ,EAAE,MAAM,YAAY,CAAC;AACtC;;;GAGG;AACH,MAAM,MAAM,YAAY,GAAG;IACvB;;;OAGG;IACH,MAAM,EAAE,OAAO,CAAC;IAChB;;;OAGG;IACH,KAAK,EAAE,QAAQ,CAAC;IAChB;;;OAGG;IACH,QAAQ,EAAE,MAAM,CAAC;IACjB;;;OAGG;IACH,cAAc,EAAE,SAAS,CAAC;CAC7B,CAAA"}
@@ -1,12 +1,16 @@
1
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  import { ESJVector3D } from "./DataType";
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  /**
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- * @description flyTo参数
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- * @param distance 相机距离目标点的距离
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- * @param heading 相机朝向目标点的方向
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- * @param pitch 相机俯仰角
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- * @param flyDuration 飞行时间
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- * @param hDelta 相机水平偏移量
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- * @param pDelta 相机垂直偏移量
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+ * 定义 `flyTo` 方法所需的参数类型。
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+ *
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+ * `flyTo` 方法通常用于控制相机以一定的参数飞行到目标点。
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+ *
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+ * @typedef {Object} ESJFlyToParam
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+ * @property {number} distance - 相机距离目标点的距离,单位通常根据具体场景而定。
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+ * @property {number} heading - 相机朝向目标点的方向,以角度为单位。
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+ * @property {number} pitch - 相机的俯仰角,以角度为单位。正值表示相机向上倾斜,负值表示向下倾斜。
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+ * @property {number} flyDuration - 相机飞行到目标点所需的时间,单位为秒。
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+ * @property {number} hDelta - 相机相对于目标点的水平偏移量,单位通常根据具体场景而定。
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+ * @property {number} pDelta - 相机相对于目标点的垂直偏移量,单位通常根据具体场景而定。
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  */
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  export type ESJFlyToParam = {
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  distance: number;
@@ -17,10 +21,14 @@ export type ESJFlyToParam = {
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  pDelta: number;
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  };
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  /**
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- * @description flyIn参数
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- * @param position 相机位置
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- * @param rotation 相机旋转
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- * @param flyDuration 飞行时间
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+ * 定义 `flyIn` 方法所需的参数类型。
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+ *
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+ * `flyIn` 方法通常用于控制相机以指定的位置和旋转信息飞行到目标位置。
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+ *
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+ * @typedef {Object} ESJFlyInParam
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+ * @property {ESJVector3D} position - 相机的目标位置,使用三维向量表示。
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+ * @property {ESJVector3D} rotation - 相机的目标旋转,使用三维向量表示。
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+ * @property {number} flyDuration - 相机飞行到目标位置所需的时间,单位为秒。
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  */
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  export type ESJFlyInParam = {
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  position: ESJVector3D;