e4k-data 4.67.17 → 4.70.11

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (45) hide show
  1. package/data/buildings.json +710 -8
  2. package/data/currencies.json +7 -0
  3. package/data/currencyTypes.json +6 -0
  4. package/data/donationItems.json +139 -0
  5. package/data/donationRewards.json +164 -0
  6. package/data/donationSettings.json +8 -0
  7. package/data/donationTypes.json +19 -0
  8. package/data/effects.json +24 -0
  9. package/data/events.json +9 -0
  10. package/data/expansions.json +54 -54
  11. package/data/horses.json +143 -143
  12. package/data/merchants.json +1 -1
  13. package/data/packageCategories.json +4 -0
  14. package/data/packageCategoryCurrencyRelations.json +6 -0
  15. package/data/packageCategoryFilterRelations.json +4 -0
  16. package/data/packages.json +127 -7
  17. package/data/resources.json +76 -0
  18. package/data/rewards.json +171 -31
  19. package/data/version.json +1 -1
  20. package/data/versionInfo.json +3 -3
  21. package/data/wodIds.json +192 -192
  22. package/images/x768.json +504 -1
  23. package/languages/da.json +94 -6
  24. package/languages/de.json +94 -6
  25. package/languages/el.json +95 -7
  26. package/languages/en.json +94 -6
  27. package/languages/es.json +94 -6
  28. package/languages/fi.json +94 -6
  29. package/languages/fr.json +94 -6
  30. package/languages/it.json +94 -6
  31. package/languages/ja.json +94 -6
  32. package/languages/ko.json +94 -6
  33. package/languages/nl.json +94 -6
  34. package/languages/no.json +94 -6
  35. package/languages/pl.json +95 -7
  36. package/languages/pt.json +94 -6
  37. package/languages/ru.json +94 -6
  38. package/languages/sv.json +94 -6
  39. package/languages/tr.json +94 -6
  40. package/languages/zh_CN.json +94 -6
  41. package/languages/zh_TW.json +94 -6
  42. package/package.json +1 -1
  43. package/typings/data.d.ts +45 -0
  44. package/typings/images.d.ts +33 -0
  45. package/typings/languages.d.ts +89 -1
package/languages/it.json CHANGED
@@ -1,4 +1,7 @@
1
1
  {
2
+ "Empty": {
3
+ "dialog_primeday_specialoffer_charges_singular": "Puoi usufruire di questa offerta solo una volta prima che scada il tempo."
4
+ },
2
5
  "Research": {
3
6
  "research_tab_3": "Economia",
4
7
  "research_tab_2": "Forze militari",
@@ -1899,7 +1902,25 @@
1899
1902
  "deco_IceKingdomDragonBones_name": "Ossa di drago esaltate",
1900
1903
  "deco_Anniversary13Year_name": "Difensore dellimpero - Anno 13",
1901
1904
  "deco_Anniversary14Year_name": "Difensore dellimpero - Anno 14",
1902
- "deco_Anniversary15Year_name": "Difensore dellimpero - Anno 15"
1905
+ "deco_Anniversary15Year_name": "Difensore dellimpero - Anno 15",
1906
+ "deco_DonationEventDecorationDay1_name": "Monumento dellAlba Imperiale",
1907
+ "deco_DonationEventDecorationDay2_name": "Monumento dellAlba Imperiale",
1908
+ "deco_DonationEventDecorationDay3_name": "Monumento dellAlba Imperiale",
1909
+ "deco_DonationEventDecorationDay4_name": "Monumento dellAlba Imperiale",
1910
+ "deco_DonationEventDecorationDay5_name": "Monumento dellAlba Imperiale",
1911
+ "deco_DonationEventDecorationNight1_name": "Monumento al crepuscolo imperiale",
1912
+ "deco_DonationEventDecorationNight2_name": "Monumento al crepuscolo imperiale",
1913
+ "deco_DonationEventDecorationNight3_name": "Monumento al crepuscolo imperiale",
1914
+ "deco_DonationEventDecorationNight4_name": "Monumento al crepuscolo imperiale",
1915
+ "deco_DonationEventDecorationNight5_name": "Monumento al crepuscolo imperiale",
1916
+ "deco_easterdecowitheffect_name": "Torre Primaverile Esaltata",
1917
+ "deco_StPatrickGoldCave_withEffects_name": "Scorta doro del leprecauno",
1918
+ "deco_shamrockTavern_withEffects_name": "Pub del trifoglio",
1919
+ "ci_appearance_dragonriderSiegeWorkshop": "Officina dassedio del cavaliere drago",
1920
+ "ci_appearance_dragonriderSiegeWorkshop_flavor": "Veloci e forti in ununica soluzione! Così deve essere forgiata la migliore armatura dei Cavalieri dei Draghi.",
1921
+ "ci_appearance_octoberfestMarket": "Mercato di Oktoberfest",
1922
+ "ci_appearance_octoberfestMarket_flavor": "Scambiamo birre e complimenti in abito tradizionale!",
1923
+ "deco_EasterSales_BunchOfEggs": "Mazzetto di uova"
1903
1924
  },
1904
1925
  "dialogs": {
1905
1926
  "dialog_festival_desc": "Usa il cibo per organizzare un banchetto per i tuoi cittadini! La velocità di reclutamento aumenterà notevolmente in tutti i castelli per la durata del banchetto. Più grande è il banchetto, maggiore sarà leffetto.",
@@ -2510,7 +2531,7 @@
2510
2531
  "dialog_resourcesBoost_extendOverseer": "Aumenta il tempo di supervisione",
2511
2532
  "dialog_resourcesBoost_hireOverseer": "Assumi supervisore",
2512
2533
  "dialog_resourcesBoost_title": "Assumi supervisore",
2513
- "dialog_resourceWait_description": "Non hai abbastanza risorse! Saccheggia altri castelli, importa risorse da altri regni o aspetta che i lavoratori ne producano a sufficienza.",
2534
+ "dialog_resourceWait_description": "Non hai abbastanza risorse o valute! Saccheggia castelli, partecipa agli eventi, importa da altri regni o aspetta che i tuoi operai ne producano di più.",
2514
2535
  "dialog_resourceWait_timeTillAvalible": "Tempo fino alla disponibilità delle risorse",
2515
2536
  "dialog_resourceWait_youNeed": "Hai bisogno di:",
2516
2537
  "dialog_ressourcexchangerEvent_speechBubble": "Hai della merce di cui non ti fai nulla? Baratta risorse con me, avrai uno scambio equo!\nNon esitare troppo, però: la mia offerta scade presto.",
@@ -5306,7 +5327,6 @@
5306
5327
  "merchantItem_resources_289_desc": "Scambia il tuo oro runico con pietre runiche",
5307
5328
  "merchantItem_resources_292_desc": "Scambia le pietre runiche in cambio di monete",
5308
5329
  "merchantItem_resources_177_desc": "Baratta acquamarina con monete.",
5309
- "dialog_primeday_specialoffer_charges_singular": "Puoi approfittare di questa offerta ancora 1 volta prima che scada il tempo.",
5310
5330
  "dialog_welcome_whatsnew_copy_13": "Il regno ha bisogno di nuovi eroi! Le loro abilità potrebbero volgere le sorti delle battaglie completamente in tuo favore.",
5311
5331
  "dialog_kingdom_earlyUnlock_map": "Sblocca in anticipo",
5312
5332
  "dialog_kingdom_payin_resources_title": "Sblocca con le risorse",
@@ -11940,7 +11960,62 @@
11940
11960
  "webshop_offer_dailyBundle_valentines_desc": "Speciale di San Valentino + {0}% di bonus in più!",
11941
11961
  "webshop_TCI_foodProductionGeneric_desc": "Articolo di costruzione temporanea. Concede +{0} produzione di cibo allora in un castello per la durata di {1} giorni.",
11942
11962
  "webshop_ciTemporary_desc_30117": "Oggetto da costruzione temporaneo leggendario. Incrementa la produzione di cibo di +15000 allora in un castello per una durata di 28 giorni.",
11943
- "webshop_offer_dailyBundle_oktoberfest_desc": "Speciale Oktoberfest + {0}% bonus più alto!"
11963
+ "webshop_offer_dailyBundle_oktoberfest_desc": "Speciale Oktoberfest + {0}% bonus più alto!",
11964
+ "webshop_decoWithEffects_foodProductionGeneric_desc": "Aumenta il livello di ordine pubblico allinterno del castello di +{0},\n+{1}% di bonus alla produzione di cibo.\nMassimo {2} per area.",
11965
+ "dialog_startDonationEvent_subtitle3": "Carta del Patronato Imperiale",
11966
+ "dialog_startDonationEvent_title": "Avvio del mecenatismo imperiale",
11967
+ "dialog_tenthAnniversary_timer": "Durata dellevento {0}",
11968
+ "eventBuilding_DonationEvent": "Cantiere del mecenatismo imperiale",
11969
+ "dialog_eventEndDonationEvent_title": "Fine dellevento",
11970
+ "dialog_eventEndDonationEvent_desc": "Il mecenatismo imperiale è terminato. Limperatore è lieto di essere stato valorizzato con questi nuovi monumenti. Il regno ne è rafforzato per le future imprese.",
11971
+ "dialog_eventEndDonationEvent_EventType1": "Ricompensa per i punti costruttore",
11972
+ "dialog_eventEndDonationEvent_EventType2": "Ricompensa di punti Architetto",
11973
+ "dialog_eventEndDonationEvent_EventType3": "Ricompensa punti da muratore",
11974
+ "dialog_eventEndDonationEvent_Reached": "Raggiunto:",
11975
+ "dialog_eventEndDonationEvent_Level": "{0}",
11976
+ "dialog_event_announcement_description_123": "Larchitetto è incaricato dallImperatore di costruire il Monumento dellImpero eterno. Tutti i signori e le signore dellImpero sono chiamati a fornire risorse in eccesso e a contribuire a questa grande impresa architettonica.",
11977
+ "dialog_event_announcement_header_123": "Annuncio del Patrocinio Imperiale",
11978
+ "dialog_currencyInfoPopUp_ResetInfo": "Questa valuta verrà azzerata al termine dellevento.",
11979
+ "dialog_currencyInfoPopUp_desc": "Questa valuta è solo temporanea e verrà azzerata.",
11980
+ "dialog_currencyInfoPopUp_title": "Ripristino valuta",
11981
+ "dialog_currency_reset_tooltip": "Questa valuta verrà azzerata al termine dellevento Donazione!",
11982
+ "dialog_donationEvent_exceedingWarning": "Le quantità di set sono superiori a quelle necessarie per ottenere la ricompensa massima. Vuoi procedere comunque?",
11983
+ "dialog_donationEvent_maxWarning": "Hai aggiunto {0} punti a questo tipo di evento. Vuoi continuare senza donarli? Se confermi, perderai i tuoi progressi.",
11984
+ "dialog_highscore_noRankings": "Classifiche non trovate!",
11985
+ "dialog_highscore_totalPoints": "Punti totali",
11986
+ "dialog_mainDonationEvent_DonationLimit": "Limite di unità",
11987
+ "dialog_mainDonationEvent_architect": "Finalmente, ho completato il compito dellImperatore. Ora posso assisterti nellutilizzare le tue risorse eccedenti. Quanto più risorse mi fornirai, tanto più sorprendenti e efficaci saranno le nostre realizzazioni.",
11988
+ "dialog_mainDonationEvent_eventType_help": "Queste sono le opzioni di donazione per questa categoria sul lato sinistro, la ricompensa attuale e quella successiva in base ai tuoi punti, e i punti che possiedi e sono necessari per avanzare il livello della tua ricompensa.",
11989
+ "dialog_mainDonationEvent_helpPopup": "Utilizza le opzioni di donazione per accumulare punti in massimo tre categorie diverse. Ciascuna ti fornirà una ricompensa in base ai tuoi punti al termine dellevento.\nRiceverai la ricompensa alla conclusione, dopodiché i punti saranno azzerati.",
11990
+ "dialog_mainDonationEvent_maxLevel": "Livello massimo",
11991
+ "dialog_mainDonationEvent_nextLevelPoints": "Punti per il prossimo livello:",
11992
+ "dialog_mainDonationEvent_reward_CurrentLevel": "Livello attuale",
11993
+ "dialog_mainDonationEvent_reward_InfoPopup": "Monumento imperiale",
11994
+ "dialog_mainDonationEvent_reward_NextLevel": "Livello successivo",
11995
+ "dialog_mainDonationEvent_reward_firstLevel": "Primo livello",
11996
+ "dialog_mainDonationEvent_reward_maxLevelDesc": "Hai raggiunto il massimo livello. Riceverai la ricompensa al termine dellevento.\nPuoi comunque effettuare donazioni per migliorare la tua posizione in classifica.",
11997
+ "dialog_mainDonationEvent_reward_tier": "{0}",
11998
+ "dialog_mainDonationEvent_sliders_ResetCurrencyIcon": "Questa valuta <b>viene azzerata</b> alla fine dellevento!",
11999
+ "dialog_mainDonationEvent_sliders_limitTooltip": "Questo è lattuale e il massimo quantitativo di questa risorsa o valuta.",
12000
+ "dialog_mainDonationEvent_sliders_maxLimitReached": "Limite massimo di donazioni raggiunto!",
12001
+ "dialog_mainDonationEvent_sliders_ratio": "{0} per 1 punto.",
12002
+ "dialog_mainDonationEvent_title": "Patrocinio imperiale",
12003
+ "dialog_mainDonationEvent_title_architect": "Punti architetto",
12004
+ "dialog_mainDonationEvent_title_builder": "Punti Edilizia",
12005
+ "dialog_mainDonationEvent_title_mason": "Punti muratore",
12006
+ "dialog_mainDonationEvent_tooltip_architect": "Costruttore",
12007
+ "dialog_mainDonationEvent_tooltip_builder": "Architetto",
12008
+ "dialog_mainDonationEvent_tooltip_mason": "Architetto",
12009
+ "dialog_mainDonationEvent_tooltip_option": "Donali per ottenere punti corrispondenti.",
12010
+ "dialog_startDonationEvent_desc1": "Su incarico dellImperatore, larchitetto ha ideato piani per edifici unici e adattabili. Ogni edificio inizia piccolo e a basso costo, ma può essere costruito più grande e migliore con più materiali.",
12011
+ "dialog_startDonationEvent_desc2": "Gli edifici sono divisi in categorie. Ogni categoria ha la sua ricompensa. Aumenta di livello ogni ricompensa di ogni categoria indipendentemente. Più punti fai, migliori saranno le ricompense.\nI <b>punti vengono azzerati</b> alla fine dellevento.",
12012
+ "dialog_startDonationEvent_desc3": "L’Imperatore ha istituito la Carta del Patrocinio Imperiale, incaricando l’architetto di lavorare sui materiali che possiedi in abbondanza.\nAl termine dell’evento, tutte le <b>Carte del Patrocinio Imperiale saranno azzerate!</b>",
12013
+ "dialog_startDonationEvent_join": "- Cogli loccasione e unisciti allevento del Patronato Imperiale! -",
12014
+ "dialog_startDonationEvent_subtitle1": "I piani dellarchitetto",
12015
+ "dialog_startDonationEvent_subtitle2": "Aumenta la ricompensa",
12016
+ "dialog_specialOffer_copy4": "Ad esempio, acquista 50k rubini e riceverai {0}!",
12017
+ "dialog_privateBestsellerShop_easter1": "Offerta speciale di Pasqua",
12018
+ "dialog_privateBestsellerShop_easter2": "Offerta suprema di Pasqua"
11944
12019
  },
11945
12020
  "effects": {
11946
12021
  "equip_effect_description_conquerSpeedBonus": "+{0}% alla velocità di viaggio della milizia durante le conquiste",
@@ -13038,7 +13113,18 @@
13038
13113
  "effect_name_woodProductionBoostIce": "Bonus alla produzione di legno nel castello di Everwinter Glacier",
13039
13114
  "effect_name_woodProductionBoostMain": "Bonus alla produzione di legna in un castello del Grande Impero",
13040
13115
  "effect_name_woodProductionBoost": "Bonus alla produzione di legna nel castello",
13041
- "effect_name_foodProductionBoostBaronEconomy": "Bonus alla produzione di cibo nel castello."
13116
+ "effect_name_foodProductionBoostBaronEconomy": "Bonus alla produzione di cibo nel castello.",
13117
+ "equip_effect_description_AttackBoostYardDecoCapped": "+{0}% forza in combattimento in attacco nel cortile (massimo)",
13118
+ "equip_effect_description_offensiveMeleeBonusDecoCapped": "+{0}% forza dattacco unità corpo a corpo (massimo)",
13119
+ "equip_effect_description_offensiveRangeBonusDecoCapped": "+{0}% forza dattacco unità a lunga gittata (massimo)",
13120
+ "effect_name_recruitmentCostDecreaseAllCapped": "Riduzione dei costi di reclutamento (limitato)",
13121
+ "effect_name_recruitmentSpeedBoostAllCapped": "Bonus alla velocità di reclutamento (cappato)",
13122
+ "effect_name_toolProductionSpeedBoostAllCapped": "Bonus alla velocità di produzione di strumenti (massimale)",
13123
+ "effects_ltpe_tci_dragonriderSiegeWorkshop": "Placeholder text for the TCI: dragonriderSiegeWorkshop",
13124
+ "effects_ltpe_tci_octoberfestMarket": "Placeholder text for the TCI: octoberfestMarket",
13125
+ "effect_name_offensiveMeleeBonusDecoCapped": "Bonus alla forza dattacco delle unità di mischia (massimo)",
13126
+ "effect_name_offensiveRangeBonusDecoCapped": "Bonus alle unità da lunga distanza per la forza dattacco (limitato)",
13127
+ "effect_name_AttackBoostYardDecoCapped": "Bonus alla forza in combattimento in attacco nel cortile (soglia massima)"
13042
13128
  },
13043
13129
  "equipment_heroes_and_gems": {
13044
13130
  "equipment_slotType_hero": "Eroe",
@@ -18759,7 +18845,9 @@
18759
18845
  "currency_name_dragonriderLTPEToken": "Gettoni Wyrm del fuoco",
18760
18846
  "filters_category_116": "Gettoni Wyrm del fuoco",
18761
18847
  "target_placeholder": "Bersaglio: {0}",
18762
- "changed": "Cambiato"
18848
+ "changed": "Cambiato",
18849
+ "currency_description_ImperialPatronageCharter": "Esclusivamente per il mecenatismo imperiale.",
18850
+ "currency_name_ImperialPatronageCharter": "Carta del mecenatismo imperiale"
18763
18851
  },
18764
18852
  "help": {
18765
18853
  "help_location": "Qui hai una panoramica globale dei contenuti importanti del castello e di tutti gli avamposti.",
package/languages/ja.json CHANGED
@@ -1,4 +1,7 @@
1
1
  {
2
+ "Empty": {
3
+ "dialog_primeday_specialoffer_charges_singular": "このオファーは時間切れの前に1回だけ使用できます。"
4
+ },
2
5
  "Research": {
3
6
  "research_tab_3": "経済",
4
7
  "research_tab_2": "軍",
@@ -1899,7 +1902,25 @@
1899
1902
  "deco_IceKingdomDragonBones_name": "聖なる竜の骨",
1900
1903
  "deco_Anniversary13Year_name": "帝国の防御者 - 13周年",
1901
1904
  "deco_Anniversary14Year_name": "帝国の防御者 - 14周年",
1902
- "deco_Anniversary15Year_name": "帝国の防御者 - 15周年"
1905
+ "deco_Anniversary15Year_name": "帝国の防御者 - 15周年",
1906
+ "deco_DonationEventDecorationDay1_name": "永遠の帝国の記念碑",
1907
+ "deco_DonationEventDecorationDay2_name": "永遠の帝国の記念碑",
1908
+ "deco_DonationEventDecorationDay3_name": "永遠の帝国の記念碑",
1909
+ "deco_DonationEventDecorationDay4_name": "永遠の帝国の記念碑",
1910
+ "deco_DonationEventDecorationDay5_name": "永遠の帝国の記念碑",
1911
+ "deco_DonationEventDecorationNight1_name": "皇帝の夕暮れの記念碑",
1912
+ "deco_DonationEventDecorationNight2_name": "皇帝の夕暮れの記念碑",
1913
+ "deco_DonationEventDecorationNight3_name": "皇帝の夕暮れの記念碑",
1914
+ "deco_DonationEventDecorationNight4_name": "皇帝の夕暮れの記念碑",
1915
+ "deco_DonationEventDecorationNight5_name": "皇帝の夕暮れの記念碑",
1916
+ "deco_easterdecowitheffect_name": "至高の春の塔",
1917
+ "deco_StPatrickGoldCave_withEffects_name": "レプラコーンの金の隠し場所.",
1918
+ "deco_shamrockTavern_withEffects_name": "高貴なシャムロックのパブ",
1919
+ "ci_appearance_dragonriderSiegeWorkshop": "竜騎士の攻城兵器製作所",
1920
+ "ci_appearance_dragonriderSiegeWorkshop_flavor": "速く、そして強い。これこそ最高のドラゴンライダーアーマーが鍛えられる方法だ。",
1921
+ "ci_appearance_octoberfestMarket": "オクトーバーフェスト市場",
1922
+ "ci_appearance_octoberfestMarket_flavor": "ビールと着飾りを交換しましょう!",
1923
+ "deco_EasterSales_BunchOfEggs": "イースターの飾り「卵の束」"
1903
1924
  },
1904
1925
  "dialogs": {
1905
1926
  "dialog_festival_desc": "食料を集めて宴会を開きましょう!\n宴会が続く限り、兵の雇用スピードがすべての城で速くなります。宴会が豪華になるほど、効果も大きくなります。",
@@ -2510,7 +2531,7 @@
2510
2531
  "dialog_resourcesBoost_extendOverseer": "監督時間を増やす",
2511
2532
  "dialog_resourcesBoost_hireOverseer": "見張り番を雇う",
2512
2533
  "dialog_resourcesBoost_title": "見張り番を雇う",
2513
- "dialog_resourceWait_description": "資源が不足しています。他の城から略奪するか、他の王国から資源を送るか、作業員が十分生産できるまで待ちましょう。",
2534
+ "dialog_resourceWait_description": "資源や通貨が不足しています! 城を襲撃したり、イベントに参加したり、他の王国から資源を輸入したり、または労働者がさらに生産するのを待ってください。",
2514
2535
  "dialog_resourceWait_timeTillAvalible": "資源が使用可能になるまでの時間",
2515
2536
  "dialog_resourceWait_youNeed": "不足している資源:",
2516
2537
  "dialog_ressourcexchangerEvent_speechBubble": "物が余っているんですか?そんな時はお得な値段で、私と資源を取引しませんか?迷っている時間はないですよ。\n私の気が変わらない内に取引を成立させましょう。",
@@ -5306,7 +5327,6 @@
5306
5327
  "merchantItem_resources_289_desc": "金のルーンストーンをルーンストーンと交換します",
5307
5328
  "merchantItem_resources_292_desc": "ルーンストーンとコインを交換します",
5308
5329
  "merchantItem_resources_177_desc": "アクアマリンをコインと交換",
5309
- "dialog_primeday_specialoffer_charges_singular": "オファー終了まであと1回使えます。",
5310
5330
  "dialog_welcome_whatsnew_copy_13": "英雄達が新しい戦地を探し、王国にやってくる!彼らのスキルがあれば、戦いを有利に進められます。",
5311
5331
  "dialog_kingdom_earlyUnlock_map": "今すぐアンロック",
5312
5332
  "dialog_kingdom_payin_resources_title": "資源を払ってアンロックする",
@@ -11940,7 +11960,62 @@
11940
11960
  "webshop_offer_dailyBundle_valentines_desc": "バレンタインスペシャル + {0}%のボーナス!",
11941
11961
  "webshop_TCI_foodProductionGeneric_desc": "一時的な建設アイテム。{1}日間、城で毎時{0}の食料が生産される。",
11942
11962
  "webshop_ciTemporary_desc_30117": "伝説の一時的な建設アイテム。28日間、城で毎時15,000の食料が生産される。",
11943
- "webshop_offer_dailyBundle_oktoberfest_desc": "オクトーバーフェストスペシャル + ボーナス{0}%アップ!"
11963
+ "webshop_offer_dailyBundle_oktoberfest_desc": "オクトーバーフェストスペシャル + ボーナス{0}%アップ!",
11964
+ "webshop_decoWithEffects_foodProductionGeneric_desc": "城の社会秩序が{0}上がります、\n食料生産に{1}%のボーナスがあります。\n1エリアあたり最大{2}まで配置可能。",
11965
+ "dialog_startDonationEvent_subtitle3": "皇帝の庇護権",
11966
+ "dialog_startDonationEvent_title": "開始帝王後援",
11967
+ "dialog_tenthAnniversary_timer": "イベント期間 {0}",
11968
+ "eventBuilding_DonationEvent": "皇帝の後援建設現場",
11969
+ "dialog_eventEndDonationEvent_title": "イベント終了",
11970
+ "dialog_eventEndDonationEvent_desc": "忍耐の皇帝は庇護を終えました。新たなモニュメントによる力強さを皇帝も喜び、国は将来の挑戦に向けて更に強固になりました。",
11971
+ "dialog_eventEndDonationEvent_EventType1": "建設ポイントの報酬",
11972
+ "dialog_eventEndDonationEvent_EventType2": "建築師のポイント報酬",
11973
+ "dialog_eventEndDonationEvent_EventType3": "貴族ポイント報酬",
11974
+ "dialog_eventEndDonationEvent_Reached": "達成:",
11975
+ "dialog_eventEndDonationEvent_Level": "{0}",
11976
+ "dialog_event_announcement_description_123": "建築家は皇帝に命じられて、帝国の栄光を讃える記念碑を建造する任務を担っています。全ての君主たちは、余分な資源を提供し、この壮大な建築業務を支援することが求められます。",
11977
+ "dialog_event_announcement_header_123": "帝国の保護発表",
11978
+ "dialog_currencyInfoPopUp_ResetInfo": "この通貨はイベント終了時にリセットされます。",
11979
+ "dialog_currencyInfoPopUp_desc": "この通貨は一時的なもので、リセットされます。",
11980
+ "dialog_currencyInfoPopUp_title": "通貨リセット",
11981
+ "dialog_currency_reset_tooltip": "この通貨は寄付イベント終了時にリセットされます!",
11982
+ "dialog_donationEvent_exceedingWarning": "この数値を超えると、最高の報酬を獲得できます。それでも進行しますか?",
11983
+ "dialog_donationEvent_maxWarning": "このイベントタイプに{0}ポイントを追加しました。これらのポイントを寄付せずに続行しますか? 確認すると進捗状況が失われます。",
11984
+ "dialog_highscore_noRankings": "ランキングが見つかりませんでした!",
11985
+ "dialog_highscore_totalPoints": "合計ポイント",
11986
+ "dialog_mainDonationEvent_DonationLimit": "部隊上限数",
11987
+ "dialog_mainDonationEvent_architect": "やっと皇帝の仕事が終わった。これから、余剰の資源を使うお手伝いができます。提供していただく資源が多ければ多いほど、より素晴らしく、効果的なものを作成できます。",
11988
+ "dialog_mainDonationEvent_eventType_help": "左側にはこのカテゴリの寄付オプションがあり、現在のあなたのポイントに基づいた現在及び次の報酬、そして報酬をレベルアップするためにあなたが持っているポイントと必要なポイントが表示されます。",
11989
+ "dialog_mainDonationEvent_helpPopup": "寄付オプションを利用して最大3つのカテゴリーでポイントを獲得しましょう。それぞれのカテゴリーでイベントの終わりに点数に応じた報酬を受け取れます。\n報酬はイベント終了後に贈られ、ポイントはリセットされます。",
11990
+ "dialog_mainDonationEvent_maxLevel": "最大レベル",
11991
+ "dialog_mainDonationEvent_nextLevelPoints": "次のレベルまでのポイント:",
11992
+ "dialog_mainDonationEvent_reward_CurrentLevel": "現在のレベル",
11993
+ "dialog_mainDonationEvent_reward_InfoPopup": "帝国の記念碑",
11994
+ "dialog_mainDonationEvent_reward_NextLevel": "次のレベル",
11995
+ "dialog_mainDonationEvent_reward_firstLevel": "最初のレベル",
11996
+ "dialog_mainDonationEvent_reward_maxLevelDesc": "最大レベルに到達しました。イベント終了時に報酬が贈られます。\n引き続きランキングを上げるために寄付できます。",
11997
+ "dialog_mainDonationEvent_reward_tier": "{0}",
11998
+ "dialog_mainDonationEvent_sliders_ResetCurrencyIcon": "この通貨はイベント終了時に<b>リセット</b>されます!",
11999
+ "dialog_mainDonationEvent_sliders_limitTooltip": "これが現在の資源または通貨の最大量です。",
12000
+ "dialog_mainDonationEvent_sliders_maxLimitReached": "最大寄付限度に達しました!",
12001
+ "dialog_mainDonationEvent_sliders_ratio": "{0}で1ポイント。",
12002
+ "dialog_mainDonationEvent_title": "皇帝の庇護",
12003
+ "dialog_mainDonationEvent_title_architect": "建築ポイント",
12004
+ "dialog_mainDonationEvent_title_builder": "建設ポイント",
12005
+ "dialog_mainDonationEvent_title_mason": "石工ポイント",
12006
+ "dialog_mainDonationEvent_tooltip_architect": "建設者",
12007
+ "dialog_mainDonationEvent_tooltip_builder": "建築家",
12008
+ "dialog_mainDonationEvent_tooltip_mason": "石工",
12009
+ "dialog_mainDonationEvent_tooltip_option": "これを寄付すると、次のようなポイントが獲得できます。",
12010
+ "dialog_startDonationEvent_desc1": "大帝の命を受け、建築家は独特で変更可能な建物の設計図を作り上げました。建物は小さく始まり、材料を集めれば大きく、そしてより良い建物に建て替えることができます。",
12011
+ "dialog_startDonationEvent_desc2": "建物には様々なカテゴリーがあります。それぞれのカテゴリーには独自の報酬があります。各カテゴリーの報酬をそれぞれ独立してレベルアップさせましょう。ポイントが多いほど、報酬は豪華になります。\nイベント終了時に<b>ポイントはリセット</b>されます。",
12012
+ "dialog_startDonationEvent_desc3": "皇帝は、豊富にある資材を加工するように建築家に命じました。\nイベント終了時に、<b>皇帝の庇護権の憲章はリセットされます!</b>",
12013
+ "dialog_startDonationEvent_join": "参加して、帝国の後援イベントのチャンスを掴もう!",
12014
+ "dialog_startDonationEvent_subtitle1": "建築家の設計図",
12015
+ "dialog_startDonationEvent_subtitle2": "報酬を増やす",
12016
+ "dialog_specialOffer_copy4": "例えば、50kのルビーを購入すれば、{0}ものルビーを獲得できます!",
12017
+ "dialog_privateBestsellerShop_easter1": "イースターの特別セール",
12018
+ "dialog_privateBestsellerShop_easter2": "最高のイースターディール"
11944
12019
  },
11945
12020
  "effects": {
11946
12021
  "equip_effect_description_conquerSpeedBonus": "占領中の軍の移動スピード +{0}%",
@@ -13038,7 +13113,18 @@
13038
13113
  "effect_name_woodProductionBoostIce": "常冬の氷河の城での木材生産ボーナス",
13039
13114
  "effect_name_woodProductionBoostMain": "大帝国の城での木材生産ボーナス",
13040
13115
  "effect_name_woodProductionBoost": "城の木材生産ボーナス",
13041
- "effect_name_foodProductionBoostBaronEconomy": "城内での食料生産ボーナス"
13116
+ "effect_name_foodProductionBoostBaronEconomy": "城内での食料生産ボーナス",
13117
+ "equip_effect_description_AttackBoostYardDecoCapped": "中庭攻撃の戦闘力 最大+{0}%",
13118
+ "equip_effect_description_offensiveMeleeBonusDecoCapped": "+{0}%乱闘部隊の攻撃力(上限)",
13119
+ "equip_effect_description_offensiveRangeBonusDecoCapped": "遠隔部隊の攻撃力が{0}%上がる(上限あり)",
13120
+ "effect_name_recruitmentCostDecreaseAllCapped": "雇用費用の削減(上限)",
13121
+ "effect_name_recruitmentSpeedBoostAllCapped": "雇用スピードボーナス(上限)",
13122
+ "effect_name_toolProductionSpeedBoostAllCapped": "兵器の生産スピードボーナス(上限あり)",
13123
+ "effects_ltpe_tci_dragonriderSiegeWorkshop": "Placeholder text for the TCI: dragonriderSiegeWorkshop",
13124
+ "effects_ltpe_tci_octoberfestMarket": "Placeholder text for the TCI: octoberfestMarket",
13125
+ "effect_name_offensiveMeleeBonusDecoCapped": "乱闘兵の攻撃力ボーナス(上限あり)",
13126
+ "effect_name_offensiveRangeBonusDecoCapped": "遠隔兵の攻撃力ボーナス(上限あり)",
13127
+ "effect_name_AttackBoostYardDecoCapped": "中庭の攻撃時の戦闘力ボーナス(上限あり)"
13042
13128
  },
13043
13129
  "equipment_heroes_and_gems": {
13044
13130
  "equipment_slotType_hero": "英雄",
@@ -18759,7 +18845,9 @@
18759
18845
  "currency_name_dragonriderLTPEToken": "炎の竜のトークン",
18760
18846
  "filters_category_116": "炎の竜のトークン",
18761
18847
  "target_placeholder": "ターゲット {0}",
18762
- "changed": "変更済み"
18848
+ "changed": "変更済み",
18849
+ "currency_description_ImperialPatronageCharter": "皇帝の庇護に特化しています。",
18850
+ "currency_name_ImperialPatronageCharter": "皇帝の庇護権"
18763
18851
  },
18764
18852
  "help": {
18765
18853
  "help_location": "ここから、城や基地の\n重要な情報を見ることができます。",
package/languages/ko.json CHANGED
@@ -1,4 +1,7 @@
1
1
  {
2
+ "Empty": {
3
+ "dialog_primeday_specialoffer_charges_singular": "시간이 다 되기 전에 이 제안을 오직 한 번만 사용 가능합니다."
4
+ },
2
5
  "Research": {
3
6
  "research_tab_3": "경제",
4
7
  "research_tab_2": "군사",
@@ -1899,7 +1902,25 @@
1899
1902
  "deco_IceKingdomDragonBones_name": "고귀한 용의 뼈",
1900
1903
  "deco_Anniversary13Year_name": "제국의 방어자 - 13주년",
1901
1904
  "deco_Anniversary14Year_name": "제국의 방어자 - 14주년",
1902
- "deco_Anniversary15Year_name": "제국의 방어자 - 15주년"
1905
+ "deco_Anniversary15Year_name": "제국의 방어자 - 15주년",
1906
+ "deco_DonationEventDecorationDay1_name": "제국의 새벽 기념비",
1907
+ "deco_DonationEventDecorationDay2_name": "제국의 새벽 기념비",
1908
+ "deco_DonationEventDecorationDay3_name": "제국의 새벽 기념비",
1909
+ "deco_DonationEventDecorationDay4_name": "제국의 새벽 기념비",
1910
+ "deco_DonationEventDecorationDay5_name": "제국의 새벽 기념비",
1911
+ "deco_DonationEventDecorationNight1_name": "영원한 제국의 기념비",
1912
+ "deco_DonationEventDecorationNight2_name": "영원한 제국의 기념비",
1913
+ "deco_DonationEventDecorationNight3_name": "영원한 제국의 기념비",
1914
+ "deco_DonationEventDecorationNight4_name": "영원한 제국의 기념비",
1915
+ "deco_DonationEventDecorationNight5_name": "영원한 제국의 기념비",
1916
+ "deco_easterdecowitheffect_name": "부활절 탑",
1917
+ "deco_StPatrickGoldCave_withEffects_name": "고귀한 황금 레프리콘 더미",
1918
+ "deco_shamrockTavern_withEffects_name": "샴록 펍",
1919
+ "ci_appearance_dragonriderSiegeWorkshop": "겨울 공성병기 제작소",
1920
+ "ci_appearance_dragonriderSiegeWorkshop_flavor": "신속하고 강력한 통합체! 이것이 최고의 드래곤 기병 갑옷을 만들어야 하는 방법입니다.",
1921
+ "ci_appearance_octoberfestMarket": "옥토버페스트 시장",
1922
+ "ci_appearance_octoberfestMarket_flavor": "전통 의상 사이로 맥주와 칭찬을 교환하자!",
1923
+ "deco_EasterSales_BunchOfEggs": "계란 묶음"
1903
1924
  },
1904
1925
  "dialogs": {
1905
1926
  "dialog_festival_desc": "식량으로 잔치를 열어 백성들을 배불리 먹이십시오! 잔치가 계속되는 동안 모든 성의 모집 속도가 눈에 띄게 증가합니다. 더 큰 잔치를 벌일수록 효과도 더 증가합니다.",
@@ -2510,7 +2531,7 @@
2510
2531
  "dialog_resourcesBoost_extendOverseer": "감독 시간 증가",
2511
2532
  "dialog_resourcesBoost_hireOverseer": "감독관 고용",
2512
2533
  "dialog_resourcesBoost_title": "감독관 고용",
2513
- "dialog_resourceWait_description": "자원이 부족합니다. 다른 성에서 자원을 약탈하거나 다른 왕국에서 자원을 수입 또는 일꾼들이 필요한 만큼 자원을 생산할 때까지 기다리십시오:",
2534
+ "dialog_resourceWait_description": "자원이나 통화가 부족합니다! 성을 습격하거나 이벤트에 참가하거나 다른 왕국에서 수입하거나 일꾼이 생산할 때까지 기다리십시오.",
2514
2535
  "dialog_resourceWait_timeTillAvalible": "자원을 사용할 수 있게 될 때까지의 시간",
2515
2536
  "dialog_resourceWait_youNeed": "모자란 자원:",
2516
2537
  "dialog_ressourcexchangerEvent_speechBubble": "남는 자원이 있으신가요? 저와 공정한 가격에 물물교환하실래요? \n생각이 있으시면 서두르세요. 저는 여기에 오래 머물지 않습니다.",
@@ -5306,7 +5327,6 @@
5306
5327
  "merchantItem_resources_289_desc": "룬 골드를 룬스톤으로 교환함",
5307
5328
  "merchantItem_resources_292_desc": "룬스톤을 금화로 교환함",
5308
5329
  "merchantItem_resources_177_desc": "애쿼머린을 금화로 바꿉니다.",
5309
- "dialog_primeday_specialoffer_charges_singular": "시간이 만료되기 전에 이 특혜를 1회 더 사용할 수 있습니다.",
5310
5330
  "dialog_welcome_whatsnew_copy_13": "왕국에 새로운 영웅이 필요합니다! 영웅의 기술이 전투의 승패를 좌우할 수 있습니다.",
5311
5331
  "dialog_kingdom_earlyUnlock_map": "일찍 잠금 해제",
5312
5332
  "dialog_kingdom_payin_resources_title": "자원으로 잠금 해제",
@@ -11940,7 +11960,62 @@
11940
11960
  "webshop_offer_dailyBundle_valentines_desc": "발렌타인 스페셜 보너스 {0}% 추가!",
11941
11961
  "webshop_TCI_foodProductionGeneric_desc": "일시적 행사 아이템입니다. {1}일 간의 기간 동안 성의 시간당 식량 생산을 +{0}만큼 증가시킵니다.",
11942
11962
  "webshop_ciTemporary_desc_30117": "전설의 임시 건설 아이템입니다. 28일 동안 성 하나에서 시간당 식량 생산량을 15,000 증가시킵니다.",
11943
- "webshop_offer_dailyBundle_oktoberfest_desc": "옥토버페스트 스페셜 + {0}% 더 높은 보너스!"
11963
+ "webshop_offer_dailyBundle_oktoberfest_desc": "옥토버페스트 스페셜 + {0}% 더 높은 보너스!",
11964
+ "webshop_decoWithEffects_foodProductionGeneric_desc": "성 내부의 치안이 +{0} 증가합니다.\n식량 생산이 {1}% 증가합니다.\n지역 당 최대 건물 수: {2}",
11965
+ "dialog_startDonationEvent_subtitle3": "제국 후원 특권",
11966
+ "dialog_startDonationEvent_title": "제국 후원 시작",
11967
+ "dialog_tenthAnniversary_timer": "이벤트 시간 {0}",
11968
+ "eventBuilding_DonationEvent": "제국 후원 건설 현장",
11969
+ "dialog_eventEndDonationEvent_title": "이벤트 종료",
11970
+ "dialog_eventEndDonationEvent_desc": "인내의 황제가 새로운 기념비로 강화된 것에 기뻐하셨습니다. 이제 왕국은 미래의 도전을 위해 더욱 강력해졌습니다.",
11971
+ "dialog_eventEndDonationEvent_EventType1": "건설 포인트 보상",
11972
+ "dialog_eventEndDonationEvent_EventType2": "건축가 포인트 보상",
11973
+ "dialog_eventEndDonationEvent_EventType3": "석공 점수 보상",
11974
+ "dialog_eventEndDonationEvent_Reached": "레벨 도달:",
11975
+ "dialog_eventEndDonationEvent_Level": "{0}",
11976
+ "dialog_event_announcement_description_123": "건축가가 황제 폐하께서 황제의 영광을 상징하는 기념비를 건설하라고 명하셨습니다. 제국의 모든 군주님들은 과잉 자원을 제공하고 이 위대한 건축사업에 돕는 임무를 맡게 됩니다.",
11977
+ "dialog_event_announcement_header_123": "제국의 후원자 발표",
11978
+ "dialog_currencyInfoPopUp_ResetInfo": "이 통화는 이벤트 종료 시 초기화됩니다.",
11979
+ "dialog_currencyInfoPopUp_desc": "이 통화는 일시적이며 초기화됩니다.",
11980
+ "dialog_currencyInfoPopUp_title": "프리미엄 통화",
11981
+ "dialog_currency_reset_tooltip": "기부 이벤트가 종료되면 이 통화가 초기화됩니다!",
11982
+ "dialog_donationEvent_exceedingWarning": "최고 보상을 받기 위해 필요한 양보다 더 많습니다. 그래도 진행하시겠습니까?",
11983
+ "dialog_donationEvent_maxWarning": "이벤트 유형에 {0}점을 추가했습니다. 기부하지 않고 계속 진행하시겠습니까? 확인하면 진행 상황이 손실됩니다.",
11984
+ "dialog_highscore_noRankings": "순위를 찾을 수 없습니다!",
11985
+ "dialog_highscore_totalPoints": "총점",
11986
+ "dialog_mainDonationEvent_DonationLimit": "기부 한도",
11987
+ "dialog_mainDonationEvent_architect": "드디어 황제님의 임무를 완수했습니다. 이제 남은 자원을 이용해 군주님을 도울 수 있습니다. 제게 자원을 더 많이 제공하면 더 멋진 것을 만들 수 있습니다.",
11988
+ "dialog_mainDonationEvent_eventType_help": "이 카테고리의 기부 옵션, 현재 점수에 따른 현재 및 차기 보상, 그리고 보상 레벨업을 위해 필요한 점수와 당신이 보유한 점수가 왼쪽에 표시됩니다.",
11989
+ "dialog_mainDonationEvent_helpPopup": "기부 옵션을 사용하여 세 가지 다른 범주에서 포인트를 획득하세요. 각 범주에 따라 이벤트 종료 시에 포인트에 상응하는 보상을 받습니다.\n보상은 이벤트 종료 후에 지급되며, 그 후 포인트는 초기화됩니다.",
11990
+ "dialog_mainDonationEvent_maxLevel": "최고 레벨",
11991
+ "dialog_mainDonationEvent_nextLevelPoints": "다음 레벨까지 필요한 점수:",
11992
+ "dialog_mainDonationEvent_reward_CurrentLevel": "현재 레벨",
11993
+ "dialog_mainDonationEvent_reward_InfoPopup": "제국 기념비",
11994
+ "dialog_mainDonationEvent_reward_NextLevel": "다음 레벨",
11995
+ "dialog_mainDonationEvent_reward_firstLevel": "레벨1",
11996
+ "dialog_mainDonationEvent_reward_maxLevelDesc": "최고 레벨에 도달했습니다. 이벤트가 끝날 때 보상을 받습니다.\n순위를 높이기 위해 기부를 계속할 수 있습니다.",
11997
+ "dialog_mainDonationEvent_reward_tier": "{0}",
11998
+ "dialog_mainDonationEvent_sliders_ResetCurrencyIcon": "이 통화는 이 이벤트가 끝나면 <b>초기화</b>됩니다!",
11999
+ "dialog_mainDonationEvent_sliders_limitTooltip": "현재 이 자원 또는 화폐의 최대량입니다.",
12000
+ "dialog_mainDonationEvent_sliders_maxLimitReached": "최대 기부 한도에 도달함!",
12001
+ "dialog_mainDonationEvent_sliders_ratio": "{0}에 1점.",
12002
+ "dialog_mainDonationEvent_title": "제국 후원",
12003
+ "dialog_mainDonationEvent_title_architect": "건축가 점수",
12004
+ "dialog_mainDonationEvent_title_builder": "건설자 점수",
12005
+ "dialog_mainDonationEvent_title_mason": "석공 점수",
12006
+ "dialog_mainDonationEvent_tooltip_architect": "건축 장인의 오두막",
12007
+ "dialog_mainDonationEvent_tooltip_builder": "건축가",
12008
+ "dialog_mainDonationEvent_tooltip_mason": "건설 현장",
12009
+ "dialog_mainDonationEvent_tooltip_option": "이를 기부하면 해당 점수를 받습니다.",
12010
+ "dialog_startDonationEvent_desc1": "황제의 명을 받은 건축가는 독특하고 다양한 건물을 설계했습니다. 모든 건물은 작게 시작해 가격을 낮추지만, 재료를 더 사용하면 더 크고 더 좋은 건물을 지을 수 있습니다.",
12011
+ "dialog_startDonationEvent_desc2": "건물은 다양한 범주로 나뉩니다. 각 범주마다 다른 보상이 주어집니다. 각 범주의 보상을 독립적으로 레벨업시키십시오. 점수가 더 많을수록 더 좋은 보상을 받습니다.\n<b>점수는</b> 이벤트 종료 시에 초기화됩니다.",
12012
+ "dialog_startDonationEvent_desc3": "황제께서 여러분의 원자재를 가공하도록 건축가에게 황실 후원 헌장을 부여하셨습니다.\n이벤트가 끝나면 모든 <b>황실 후원 헌장이 초기화됩니다!</b>",
12013
+ "dialog_startDonationEvent_join": "- 제국 후원 이벤트에 참여할 기회를 잡으세요! -",
12014
+ "dialog_startDonationEvent_subtitle1": "건축가의 이동 마차",
12015
+ "dialog_startDonationEvent_subtitle2": "보상 향상",
12016
+ "dialog_specialOffer_copy4": "예를 들어, 루비를 50k개 구매하면 {0}을(를) 받습니다!",
12017
+ "dialog_privateBestsellerShop_easter1": "특별 부활절 상자",
12018
+ "dialog_privateBestsellerShop_easter2": "최고의 부활절 상자"
11944
12019
  },
11945
12020
  "effects": {
11946
12021
  "equip_effect_description_conquerSpeedBonus": "정복 중 군대 이동 속도 +{0}%",
@@ -13038,7 +13113,18 @@
13038
13113
  "effect_name_woodProductionBoostIce": "끊임없는 빙하 성의 나무 생산 보너스",
13039
13114
  "effect_name_woodProductionBoostMain": "대대제국 성에서의 목재 생산 보너스",
13040
13115
  "effect_name_woodProductionBoost": "성의 목재 생산 보너스",
13041
- "effect_name_foodProductionBoostBaronEconomy": "성의 식량 생산 보너스"
13116
+ "effect_name_foodProductionBoostBaronEconomy": "성의 식량 생산 보너스",
13117
+ "equip_effect_description_AttackBoostYardDecoCapped": "+{0}% (최대치) 안뜰 공격 전투력",
13118
+ "equip_effect_description_offensiveMeleeBonusDecoCapped": "+{0}% 근접 공격 유닛 공격력 (최대치)",
13119
+ "equip_effect_description_offensiveRangeBonusDecoCapped": "+{0}% 원거리 공격 유닛 공격력 (최대치)",
13120
+ "effect_name_recruitmentCostDecreaseAllCapped": "모병 비용 감소(최대치)",
13121
+ "effect_name_recruitmentSpeedBoostAllCapped": "모집 속도 보너스 (최대치)",
13122
+ "effect_name_toolProductionSpeedBoostAllCapped": "도구 생산 속도 보너스 (상한)",
13123
+ "effects_ltpe_tci_dragonriderSiegeWorkshop": "Placeholder text for the TCI: dragonriderSiegeWorkshop",
13124
+ "effects_ltpe_tci_octoberfestMarket": "Placeholder text for the TCI: octoberfestMarket",
13125
+ "effect_name_offensiveMeleeBonusDecoCapped": "근접 공격 유닛 공격력 보너스 (최대치)",
13126
+ "effect_name_offensiveRangeBonusDecoCapped": "원거리 부대 공격력 보너스 (한계치)",
13127
+ "effect_name_AttackBoostYardDecoCapped": "안뜰 공격 전투력 보너스 (최대치)"
13042
13128
  },
13043
13129
  "equipment_heroes_and_gems": {
13044
13130
  "equipment_slotType_hero": "영웅",
@@ -18759,7 +18845,9 @@
18759
18845
  "currency_name_dragonriderLTPEToken": "불꽃 용 토큰",
18760
18846
  "filters_category_116": "불꽃 용 토큰",
18761
18847
  "target_placeholder": "목표 {0}",
18762
- "changed": "변경됨"
18848
+ "changed": "변경됨",
18849
+ "currency_description_ImperialPatronageCharter": "제국 후원을 위해 특별히 제작된 것입니다.",
18850
+ "currency_name_ImperialPatronageCharter": "제국의 후원 헌장"
18763
18851
  },
18764
18852
  "help": {
18765
18853
  "help_location": "여기에서 성과 전초기지의 중요한 정보를 대략 찾아볼 수 있습니다.",
package/languages/nl.json CHANGED
@@ -1,4 +1,7 @@
1
1
  {
2
+ "Empty": {
3
+ "dialog_primeday_specialoffer_charges_singular": "Je kunt dit aanbod maar één keer gebruiken voordat de tijd om is."
4
+ },
2
5
  "Research": {
3
6
  "research_tab_3": "Economie",
4
7
  "research_tab_2": "Leger",
@@ -1899,7 +1902,25 @@
1899
1902
  "deco_IceKingdomDragonBones_name": "Verheven drakenbeenderen",
1900
1903
  "deco_Anniversary13Year_name": "Verdediger van het rijk - jaar 13",
1901
1904
  "deco_Anniversary14Year_name": "Verdediger van het rijk - jaar 14",
1902
- "deco_Anniversary15Year_name": "Verdediger van het rijk - jaar 15"
1905
+ "deco_Anniversary15Year_name": "Verdediger van het rijk - jaar 15",
1906
+ "deco_DonationEventDecorationDay1_name": "Monument van de Keizerlijke Dageraad",
1907
+ "deco_DonationEventDecorationDay2_name": "Monument van de Keizerlijke Dageraad",
1908
+ "deco_DonationEventDecorationDay3_name": "Monument van de Keizerlijke Dageraad",
1909
+ "deco_DonationEventDecorationDay4_name": "Monument van de Keizerlijke Dageraad",
1910
+ "deco_DonationEventDecorationDay5_name": "Monument van de Keizerlijke Dageraad",
1911
+ "deco_DonationEventDecorationNight1_name": "Monument van de Keizerlijke Schemering",
1912
+ "deco_DonationEventDecorationNight2_name": "Monument van de Keizerlijke Schemering",
1913
+ "deco_DonationEventDecorationNight3_name": "Monument van de Keizerlijke Schemering",
1914
+ "deco_DonationEventDecorationNight4_name": "Monument van de Keizerlijke Schemering",
1915
+ "deco_DonationEventDecorationNight5_name": "Monument van de Keizerlijke Schemering",
1916
+ "deco_easterdecowitheffect_name": "Verheven Lentetoren",
1917
+ "deco_StPatrickGoldCave_withEffects_name": "Verheven goudvoorraad van de leprechaun",
1918
+ "deco_shamrockTavern_withEffects_name": "Verheven Shamrock-pub",
1919
+ "ci_appearance_dragonriderSiegeWorkshop": "Drakenridder-belegeringswerkplaats",
1920
+ "ci_appearance_dragonriderSiegeWorkshop_flavor": "Sterk en snel verenigd! Zo moet de beste Drakenrijderharnas gesmeed worden.",
1921
+ "ci_appearance_octoberfestMarket": "Oktoberfest-markt",
1922
+ "ci_appearance_octoberfestMarket_flavor": "Laten we bieren en complimenten uitwisselen in traditionele outfits!",
1923
+ "deco_EasterSales_BunchOfEggs": "Paasmand vol eieren"
1903
1924
  },
1904
1925
  "dialogs": {
1905
1926
  "dialog_festival_desc": "Gebruik voedsel om een festival te geven voor uw burgers! Zolang het festival duurt, wordt er in al uw kastelen aanmerkelijk sneller gerekruteerd. Hoe groter het festival, hoe groter het effect.",
@@ -2510,7 +2531,7 @@
2510
2531
  "dialog_resourcesBoost_extendOverseer": "Opzichtertijd verlengen",
2511
2532
  "dialog_resourcesBoost_hireOverseer": "Opzichter inhuren",
2512
2533
  "dialog_resourcesBoost_title": "Opzichter inhuren",
2513
- "dialog_resourceWait_description": "Je hebt niet genoeg bouwstoffen! Plunder andere kastelen, importeer bouwstoffen uit andere koninkrijken of wacht totdat je werkers genoeg hebben geproduceerd.",
2534
+ "dialog_resourceWait_description": "Je hebt niet genoeg middelen of valuta! Val kastelen aan, doe mee aan evenementen, importeer vanuit andere koninkrijken of wacht tot je arbeiders meer hebben geproduceerd.",
2514
2535
  "dialog_resourceWait_timeTillAvalible": "Tijd totdat bouwstoffen beschikbaar zijn",
2515
2536
  "dialog_resourceWait_youNeed": "Er ontbreekt:",
2516
2537
  "dialog_ressourcexchangerEvent_speechBubble": "Heb je spullen over? Bij mij kun je allerlei bouwstoffen tegen een eerlijke koers ruilen! \nMaar wacht niet te lang, want mijn aanbod blijft niet lang geldig.",
@@ -5306,7 +5327,6 @@
5306
5327
  "merchantItem_resources_289_desc": "Wisselt je runegoud om voor runestenen",
5307
5328
  "merchantItem_resources_292_desc": "Wisselt je runestenen om voor munten",
5308
5329
  "merchantItem_resources_177_desc": "Ruil aquamarijn tegen munten.",
5309
- "dialog_primeday_specialoffer_charges_singular": "Je kunt dit koopje nog 1 keer gebruiken voor de tijd om is.",
5310
5330
  "dialog_welcome_whatsnew_copy_13": "Het koninkrijk heeft nieuwe helden nodig! Hun vaardigheden kunnen hele gevechten naar jouw hand zetten.",
5311
5331
  "dialog_kingdom_earlyUnlock_map": "Vroeg ontgrendelen",
5312
5332
  "dialog_kingdom_payin_resources_title": "Ontgrendelen met bouwstoffen",
@@ -11940,7 +11960,62 @@
11940
11960
  "webshop_offer_dailyBundle_valentines_desc": "Valentijnsspecial + {0}% hogere bonus!",
11941
11961
  "webshop_TCI_foodProductionGeneric_desc": "Tijdelijk bouwitem. Geeft +{0} voedselproductie per uur in een kasteel voor een periode van {1} dagen.",
11942
11962
  "webshop_ciTemporary_desc_30117": "Legendarisch tijdelijk bouwvoorwerp. Verhoogt de voedselproductie met +15.000 per uur in een kasteel gedurende 28 dagen.",
11943
- "webshop_offer_dailyBundle_oktoberfest_desc": "Oktoberfestspecial + {0}% hogere bonus!"
11963
+ "webshop_offer_dailyBundle_oktoberfest_desc": "Oktoberfestspecial + {0}% hogere bonus!",
11964
+ "webshop_decoWithEffects_foodProductionGeneric_desc": "Verhoogt de openbare orde in je kasteel met +{0},\n+{1}% bonus op voedselproductie.\nMaximaal {2} per gebied.",
11965
+ "dialog_startDonationEvent_subtitle3": "Keizerlijk beschermingshandvest",
11966
+ "dialog_startDonationEvent_title": "Start van Keizerlijke Voogdij",
11967
+ "dialog_tenthAnniversary_timer": "Eventtijd {0}",
11968
+ "eventBuilding_DonationEvent": "Bouwplaats keizerlijke bescherming",
11969
+ "dialog_eventEndDonationEvent_title": "Einde evenement",
11970
+ "dialog_eventEndDonationEvent_desc": "De keizerlijke bescherming is ten einde. De keizer is verheugd te zien dat hij door deze nieuwe monumenten sterker is geworden. Het rijk is versterkt voor toekomstige ondernemingen.",
11971
+ "dialog_eventEndDonationEvent_EventType1": "Beloning bouwerpunten",
11972
+ "dialog_eventEndDonationEvent_EventType2": "Beloning architectpunten",
11973
+ "dialog_eventEndDonationEvent_EventType3": "Metselaarspunten beloning",
11974
+ "dialog_eventEndDonationEvent_Reached": "Bereikt:",
11975
+ "dialog_eventEndDonationEvent_Level": "{0}",
11976
+ "dialog_event_announcement_description_123": "De architect is door de keizer aangewezen om een monument van keizerlijke pracht te bouwen. Alle heren en dames van het rijk zijn opgedragen om overtollige materialen te verstrekken en te helpen bij dit grootse architecturale project.",
11977
+ "dialog_event_announcement_header_123": "Keizerlijke aankondiging",
11978
+ "dialog_currencyInfoPopUp_ResetInfo": "Deze valuta wordt aan het einde van het event gereset.",
11979
+ "dialog_currencyInfoPopUp_desc": "Deze valuta is tijdelijk en wordt gereset.",
11980
+ "dialog_currencyInfoPopUp_title": "Valutaherstart",
11981
+ "dialog_currency_reset_tooltip": "Deze munteenheid wordt gereset na afloop van het donatie-evenement!",
11982
+ "dialog_donationEvent_exceedingWarning": "De set hoeveelheden zijn meer dan nodig om de hoogste beloning te krijgen. Toch doorgaan?",
11983
+ "dialog_donationEvent_maxWarning": "Je hebt {0} punten toegevoegd aan dit eventtype. Wil je doorgaan zonder ze te doneren? Je voortgang gaat verloren als je bevestigt.",
11984
+ "dialog_highscore_noRankings": "Geen ranglijsten gevonden!",
11985
+ "dialog_highscore_totalPoints": "Totaal punten",
11986
+ "dialog_mainDonationEvent_DonationLimit": "Donatiegrens",
11987
+ "dialog_mainDonationEvent_architect": "Eindelijk, mijn taak voor de keizer is volbracht. Nu kan ik je assisteren met het inzetten van je overtollige hulpbronnen. Hoe meer hulpbronnen je mij verschaft, des te geweldiger en effectiever zullen ze zijn.",
11988
+ "dialog_mainDonationEvent_eventType_help": "Dit zijn de donatiemogelijkheden voor deze categorie aan de linkerzijde, de huidige en volgende beloning op basis van je punten, en de punten die je hebt en nog nodig hebt om je beloning te verhogen.",
11989
+ "dialog_mainDonationEvent_helpPopup": "Gebruik de donatieopties om punten te verdienen in maximaal drie verschillende categorieën. Je ontvangt een beloning op basis van je punten aan het einde van het event.\nDe beloning wordt aan het einde verstrekt. Daarna worden de punten gereset.",
11990
+ "dialog_mainDonationEvent_maxLevel": "Max. level",
11991
+ "dialog_mainDonationEvent_nextLevelPoints": "Punten voor volgend niveau:",
11992
+ "dialog_mainDonationEvent_reward_CurrentLevel": "Huidig level",
11993
+ "dialog_mainDonationEvent_reward_InfoPopup": "Keizerlijk monument",
11994
+ "dialog_mainDonationEvent_reward_NextLevel": "Volgend level",
11995
+ "dialog_mainDonationEvent_reward_firstLevel": "Eerste level",
11996
+ "dialog_mainDonationEvent_reward_maxLevelDesc": "Maximaal level bereikt. Beloning wordt aan het eind van het event gegeven.\nJe kunt nog steeds doneren om hoger in de ranglijst te komen.",
11997
+ "dialog_mainDonationEvent_reward_tier": "{0}",
11998
+ "dialog_mainDonationEvent_sliders_ResetCurrencyIcon": "Deze valuta <b>wordt</b> aan het einde van dit event gereset!",
11999
+ "dialog_mainDonationEvent_sliders_limitTooltip": "Dit is het huidige en het maximale aantal van deze bouwstof of valuta.",
12000
+ "dialog_mainDonationEvent_sliders_maxLimitReached": "Maximale donatielimiet bereikt!",
12001
+ "dialog_mainDonationEvent_sliders_ratio": "{0} voor 1 punt.",
12002
+ "dialog_mainDonationEvent_title": "Keizerlijke Steun",
12003
+ "dialog_mainDonationEvent_title_architect": "Architectpunten",
12004
+ "dialog_mainDonationEvent_title_builder": "Bouwpunten",
12005
+ "dialog_mainDonationEvent_title_mason": "Metselpunten",
12006
+ "dialog_mainDonationEvent_tooltip_architect": "Bouwer",
12007
+ "dialog_mainDonationEvent_tooltip_builder": "Architect",
12008
+ "dialog_mainDonationEvent_tooltip_mason": "Metselaar",
12009
+ "dialog_mainDonationEvent_tooltip_option": "Doneer deze om overeenkomstige punten te krijgen.",
12010
+ "dialog_startDonationEvent_desc1": "In opdracht van de keizer heeft de architect plannen gemaakt voor unieke, aanpasbare gebouwen. Elk gebouw begint klein en is betaalbaar, maar kan groter en beter worden gebouwd met meer materiaal.",
12011
+ "dialog_startDonationEvent_desc2": "Gebouwen vallen in verschillende categorieën. Elke categorie heeft zijn eigen beloning. Level omhoog in elke categorie onafhankelijk. Hoe meer punten, hoe beter de beloningen.\n<b>Punten worden gereset</b> aan het einde van het event.",
12012
+ "dialog_startDonationEvent_desc3": "De keizer introduceerde het Keizerlijk Beschermingshandvest en gaf de architect de opdracht om de materialen die je in overvloed hebt te verwerken.\nAan het einde van het evenement zullen alle <b>Keizerlijke Beschermingshandvesten worden gereset!</b>",
12013
+ "dialog_startDonationEvent_join": "- Neem de kans en doe mee aan het Hoge Beschermheerschap Event! -",
12014
+ "dialog_startDonationEvent_subtitle1": "De plannen van de architect",
12015
+ "dialog_startDonationEvent_subtitle2": "Beloning verhogen",
12016
+ "dialog_specialOffer_copy4": "Koop bijvoorbeeld 50k robijnen en je ontvangt {0}!",
12017
+ "dialog_privateBestsellerShop_easter1": "Speciale Paasdeal",
12018
+ "dialog_privateBestsellerShop_easter2": "Supreme Easter Deal"
11944
12019
  },
11945
12020
  "effects": {
11946
12021
  "equip_effect_description_conquerSpeedBonus": "+{0}% reissnelheid leger tijdens veroveringen",
@@ -13038,7 +13113,18 @@
13038
13113
  "effect_name_woodProductionBoostIce": "Bonus op houtproductie in een kasteel van de Altijddurende sneeuw",
13039
13114
  "effect_name_woodProductionBoostMain": "Bonus op houtproductie in een kasteel van het Grote Rijk",
13040
13115
  "effect_name_woodProductionBoost": "Bonus op houtproductie in kasteel",
13041
- "effect_name_foodProductionBoostBaronEconomy": "Bonus aan voedselproductie in kasteel"
13116
+ "effect_name_foodProductionBoostBaronEconomy": "Bonus aan voedselproductie in kasteel",
13117
+ "equip_effect_description_AttackBoostYardDecoCapped": "+{0}% vechtkracht kasteelplein (geplafonneerd)",
13118
+ "equip_effect_description_offensiveMeleeBonusDecoCapped": "+{0}% aanvalskracht mêlee-eenheden (max)",
13119
+ "equip_effect_description_offensiveRangeBonusDecoCapped": "+{0}% aanvalskracht afstandseenheden (max)",
13120
+ "effect_name_recruitmentCostDecreaseAllCapped": "Verlaging van de ronselkosten (gemaximeerd)",
13121
+ "effect_name_recruitmentSpeedBoostAllCapped": "Bonus rekruteringssnelheid (max)",
13122
+ "effect_name_toolProductionSpeedBoostAllCapped": "Bonus voor productsnelheid van gereedschap (maximaal)",
13123
+ "effects_ltpe_tci_dragonriderSiegeWorkshop": "Placeholder text for the TCI: dragonriderSiegeWorkshop",
13124
+ "effects_ltpe_tci_octoberfestMarket": "Placeholder text for the TCI: octoberfestMarket",
13125
+ "effect_name_offensiveMeleeBonusDecoCapped": "Bonus op aanvalkracht mêlee-eenheden (max)",
13126
+ "effect_name_offensiveRangeBonusDecoCapped": "Bonus voor aanvalskracht van afstandseenheden (gemaximeerd)",
13127
+ "effect_name_AttackBoostYardDecoCapped": "Bonus voor vechtkracht bij aanvallen op binnenplaats (geplafonneerd)"
13042
13128
  },
13043
13129
  "equipment_heroes_and_gems": {
13044
13130
  "equipment_slotType_hero": "Held",
@@ -18759,7 +18845,9 @@
18759
18845
  "currency_name_dragonriderLTPEToken": "Vuurwyrm",
18760
18846
  "filters_category_116": "Vuurwyrm-munten",
18761
18847
  "target_placeholder": "Doel: {0}",
18762
- "changed": "Gewijzigd"
18848
+ "changed": "Gewijzigd",
18849
+ "currency_description_ImperialPatronageCharter": "Speciaal voor het keizerlijk mecenariaat.",
18850
+ "currency_name_ImperialPatronageCharter": "Keizerlijk beschermingshandvest"
18763
18851
  },
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  "help": {
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  "help_location": "Hier krijg je een globaal overzicht van alle belangrijke inhoud van je kasteel en al je buitenposten.",