dyo-tools 0.2.0 → 0.3.0

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Files changed (167) hide show
  1. package/dist/constants.js +4 -4
  2. package/dist/constants.js.map +1 -1
  3. package/dist/core/DTAction.d.ts +10 -0
  4. package/dist/core/DTAction.js +24 -0
  5. package/dist/core/DTAction.js.map +1 -0
  6. package/dist/core/DTBunch.d.ts +6 -7
  7. package/dist/core/DTBunch.js +16 -13
  8. package/dist/core/DTBunch.js.map +1 -1
  9. package/dist/core/DTComponentPhysical.d.ts +6 -4
  10. package/dist/core/DTComponentPhysical.js +6 -0
  11. package/dist/core/DTComponentPhysical.js.map +1 -1
  12. package/dist/core/DTElement.d.ts +5 -0
  13. package/dist/core/DTElement.js +12 -2
  14. package/dist/core/DTElement.js.map +1 -1
  15. package/dist/core/DTManager.d.ts +3 -1
  16. package/dist/core/DTManager.js +24 -14
  17. package/dist/core/DTManager.js.map +1 -1
  18. package/dist/core/DTMaster.d.ts +24 -0
  19. package/dist/core/DTMaster.js +133 -0
  20. package/dist/core/DTMaster.js.map +1 -0
  21. package/dist/core/DTModule.d.ts +14 -0
  22. package/dist/core/DTModule.js +39 -0
  23. package/dist/core/DTModule.js.map +1 -0
  24. package/dist/index.d.ts +5 -1
  25. package/dist/index.js +11 -3
  26. package/dist/index.js.map +1 -1
  27. package/dist/libs/player/DTPlayer.element.d.ts +5 -0
  28. package/dist/libs/player/DTPlayer.element.js +11 -0
  29. package/dist/libs/player/DTPlayer.element.js.map +1 -0
  30. package/dist/libs/player/DTPlayer.manager.d.ts +11 -0
  31. package/dist/libs/player/DTPlayer.manager.js +42 -0
  32. package/dist/libs/player/DTPlayer.manager.js.map +1 -0
  33. package/dist/tsconfig.tsbuildinfo +1 -1
  34. package/dist/types/core.d.ts +103 -0
  35. package/dist/types/core.js +15 -0
  36. package/dist/types/core.js.map +1 -0
  37. package/dist/types/index.d.ts +2 -98
  38. package/dist/types/index.js +16 -12
  39. package/dist/types/index.js.map +1 -1
  40. package/dist/types/player.d.ts +5 -0
  41. package/dist/types/player.js +3 -0
  42. package/dist/types/player.js.map +1 -0
  43. package/docs/assets/highlight.css +29 -29
  44. package/docs/assets/main.js +59 -58
  45. package/docs/assets/navigation.js +1 -0
  46. package/docs/assets/search.js +1 -1
  47. package/docs/assets/style.css +1414 -1367
  48. package/docs/classes/core_DTAction.DYOToolsAction.html +89 -0
  49. package/docs/classes/core_DTBunch.DYOToolsBunch.html +254 -0
  50. package/docs/classes/core_DTComponent.DYOToolsComponent.html +76 -0
  51. package/docs/classes/core_DTComponentPhysical.DYOToolsComponentPhysical.html +110 -0
  52. package/docs/classes/core_DTComponentWithMeta.DYOToolsComponentWithMeta.html +96 -0
  53. package/docs/classes/core_DTElement.DYOToolsElement.html +135 -0
  54. package/docs/classes/core_DTError.DYOToolsError.html +37 -0
  55. package/docs/classes/core_DTManager.DYOToolsManager.html +237 -0
  56. package/docs/classes/core_DTMaster.DYOToolsMaster.html +150 -0
  57. package/docs/classes/core_DTModule.DYOToolsModule.html +92 -0
  58. package/docs/classes/libs_DYOFinder.DYOFinder.html +34 -0
  59. package/docs/classes/libs_player_DTPlayer_element.DYOToolsPlayer.html +134 -0
  60. package/docs/classes/libs_player_DTPlayer_manager.DYOToolsPlayerManager.html +243 -0
  61. package/docs/enums/types_core.FilterOperatorType.html +10 -0
  62. package/docs/hierarchy.html +1 -0
  63. package/docs/index.html +1 -46
  64. package/docs/interfaces/types_core.DTBunchFilters.html +6 -0
  65. package/docs/interfaces/types_core.DTBunchOptions.html +19 -0
  66. package/docs/interfaces/types_core.DTBunchToObject.html +7 -0
  67. package/docs/interfaces/types_core.DTComponentOptions.html +5 -0
  68. package/docs/interfaces/types_core.DTComponentToObject.html +4 -0
  69. package/docs/interfaces/types_core.DTElementToObject.html +7 -0
  70. package/docs/interfaces/types_core.DTManagerFilters.html +6 -0
  71. package/docs/interfaces/types_core.DTManagerOptions.html +8 -0
  72. package/docs/interfaces/types_core.DTManagerToObject.html +5 -0
  73. package/docs/interfaces/types_core.DTMasterToObject.html +8 -0
  74. package/docs/interfaces/types_core.DTModuleToObject.html +6 -0
  75. package/docs/interfaces/types_core.DYOFinderConfigurationPropDefault.html +4 -0
  76. package/docs/interfaces/types_core.DYOFinderConfigurationPropObjectSearch.html +4 -0
  77. package/docs/interfaces/types_core.DYOFinderFilterOperatorAdvanced.html +5 -0
  78. package/docs/interfaces/types_core.DYOFinderFilterOperatorBase.html +5 -0
  79. package/docs/interfaces/types_player.DTPlayerManagerSimpleConfiguration.html +3 -0
  80. package/docs/modules/constants.html +6 -0
  81. package/docs/modules/core_DTAction.html +2 -0
  82. package/docs/modules/core_DTBunch.html +2 -0
  83. package/docs/modules/core_DTComponent.html +2 -0
  84. package/docs/modules/core_DTComponentPhysical.html +2 -0
  85. package/docs/modules/core_DTComponentWithMeta.html +2 -0
  86. package/docs/modules/core_DTElement.html +2 -0
  87. package/docs/modules/core_DTError.html +2 -0
  88. package/docs/modules/core_DTManager.html +2 -0
  89. package/docs/modules/core_DTMaster.html +2 -0
  90. package/docs/modules/core_DTModule.html +2 -0
  91. package/docs/modules/libs_DYOFinder.html +2 -0
  92. package/docs/modules/libs_player_DTPlayer_element.html +2 -0
  93. package/docs/modules/libs_player_DTPlayer_manager.html +2 -0
  94. package/docs/modules/types.html +29 -0
  95. package/docs/modules/types_core.html +28 -0
  96. package/docs/modules/types_player.html +2 -0
  97. package/docs/types/types_core.DTAcceptedMetaData.html +2 -0
  98. package/docs/types/types_core.DTManagerItemType.html +1 -0
  99. package/docs/types/types_core.DTManagerItemsType.html +2 -0
  100. package/docs/types/types_core.DYOFinderComponentType.html +1 -0
  101. package/docs/types/types_core.DYOFinderConfiguration.html +2 -0
  102. package/docs/types/types_core.DYOFinderConfigurationProp.html +1 -0
  103. package/docs/types/types_core.DYOFinderFilterOperator.html +1 -0
  104. package/docs/types/types_core.DYOFinderFilterOperatorArgument.html +1 -0
  105. package/docs/types/types_core.DYOFinderFilters.html +1 -0
  106. package/docs/types/types_core.StandardPrimitiveType.html +2 -0
  107. package/docs/types/types_core.StandardPrimitiveTypeWithArray.html +1 -0
  108. package/docs/variables/constants.bunchDefaultOptions.html +2 -0
  109. package/docs/variables/constants.componentBunchDefaultFinderConfiguration.html +1 -0
  110. package/docs/variables/constants.componentManagerDefaultFinderConfiguration.html +1 -0
  111. package/docs/variables/constants.componentPhysicalDefaultFinderConfiguration.html +1 -0
  112. package/docs/variables/constants.managerDefaultOptions.html +2 -0
  113. package/package.json +16 -17
  114. package/src/constants.ts +85 -85
  115. package/src/core/DTAction.ts +52 -0
  116. package/src/core/DTBunch.ts +467 -461
  117. package/src/core/DTComponent.ts +225 -225
  118. package/src/core/DTComponentPhysical.ts +53 -39
  119. package/src/core/DTComponentWithMeta.ts +65 -65
  120. package/src/core/DTElement.ts +102 -69
  121. package/src/core/DTError.ts +78 -78
  122. package/src/core/DTManager.ts +465 -446
  123. package/src/core/DTMaster.ts +318 -0
  124. package/src/core/DTModule.ts +90 -0
  125. package/src/index.ts +17 -9
  126. package/src/libs/DYOFinder.ts +175 -175
  127. package/src/libs/player/DTPlayer.element.ts +9 -0
  128. package/src/libs/player/DTPlayer.manager.ts +84 -0
  129. package/src/types/core.ts +169 -0
  130. package/src/types/index.ts +2 -162
  131. package/src/types/player.ts +6 -0
  132. package/test/core/DTAction.double.ts +78 -0
  133. package/test/core/DTAction.spec.ts +76 -0
  134. package/test/core/DTBunch.double.ts +18 -10
  135. package/test/core/DTBunch.spec.ts +70 -68
  136. package/test/core/DTComponentPhysical.double.ts +3 -3
  137. package/test/core/DTComponentPhysical.spec.ts +25 -11
  138. package/test/core/DTElement.double.ts +21 -5
  139. package/test/core/DTElement.spec.ts +52 -8
  140. package/test/core/DTError.double.ts +1 -1
  141. package/test/core/DTManager.double.ts +29 -5
  142. package/test/core/DTManager.spec.ts +80 -17
  143. package/test/core/DTMaster.double.ts +141 -0
  144. package/test/core/DTMaster.spec.ts +584 -0
  145. package/test/core/DTModule.double.ts +80 -0
  146. package/test/core/DTModule.spec.ts +138 -0
  147. package/test/core/copy.spec.ts +20 -4
  148. package/test/{core/DTPlayer.double.ts → libs/player/DTPlayer.element.double.ts} +15 -24
  149. package/test/libs/player/DTPlayer.element.spec.ts +28 -0
  150. package/test/libs/player/DTPlayer.manager.double.ts +92 -0
  151. package/test/libs/player/DTPlayer.manager.spec.ts +178 -0
  152. package/LICENSE +0 -21
  153. package/cucumber.js +0 -9
  154. package/dist/core/DTPlayer.d.ts +0 -8
  155. package/dist/core/DTPlayer.js +0 -30
  156. package/dist/core/DTPlayer.js.map +0 -1
  157. package/e2e/0.2.0/epic1.feature +0 -29
  158. package/e2e/0.2.0/epic2.feature +0 -22
  159. package/e2e/0.2.0/epic3.feature +0 -25
  160. package/e2e/0.2.0/resources/dominion.js +0 -195
  161. package/e2e/0.2.0/resources/utils.js +0 -27
  162. package/e2e/0.2.0/support/steps.js +0 -108
  163. package/e2e/future/epic4.feature +0 -39
  164. package/e2e/future/resources/dominion.js +0 -238
  165. package/e2e/future/resources/utils.js +0 -27
  166. package/src/core/DTPlayer.ts +0 -57
  167. package/test/core/DTPlayer.spec.ts +0 -80
@@ -1,22 +0,0 @@
1
- Feature: Epic 2 - Manager and Library
2
-
3
- Scenario: Store of all elements
4
- Given my dominion manager
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- Then I should have 104 elements in my library
6
-
7
- Scenario: Autodetect already existing element
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- Given my dominion manager
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- When I add a new trash pile with 2 already existing elements into the scope "default"
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- Then I should have 107 elements in my library
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-
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- Scenario: Library isn't a manager bunch
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- Given my dominion manager
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- Then I shouldn't find my library id into bunches
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-
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- Scenario: Auto adding new element in bunch
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- Given my dominion manager
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- When I add a new external card in my current hand
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- Then I should have 105 elements in my library
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-
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-
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-
@@ -1,25 +0,0 @@
1
- Feature: Epic 3 - Manager and Scopes
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-
3
- Scenario: Scope configuration
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- Given my dominion manager
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- Then I should have 7 scopes in my manager
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- And I should have 9 bunches in my scope "supply"
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-
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- Scenario: Adding bunch into a scope
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- Given my dominion manager
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- When I add a new trash pile with 2 already existing elements into the scope "supply"
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- Then I should have 10 bunches in my scope "supply"
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-
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- Scenario: No adding in non-declared scope
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- Given my dominion manager
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- When I add a new trash pile with 2 already existing elements into the scope "trash"
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- Then I should see an error "invalid_scope"
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-
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- Scenario: Moving bunch through scopes
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- Given my dominion manager
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- When I move my current hand to the scope "supply"
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- Then I should have 10 bunches in my scope "supply"
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- And I should have 1 bunches in my scope "hand"
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-
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-
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-
@@ -1,195 +0,0 @@
1
- const {DTElement, DTManager, DTBunch, DTPlayer} = require("../../../dist/src");
2
-
3
- /****************** CARDS REFERENCE ************************/
4
- const cards = {
5
- "COPPER": {
6
- meta: {
7
- type: 'treasure',
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- cost: 0,
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- treasurePoints: 1
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- },
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- events: {
12
- play: (ctx) => {
13
- ctx.getOwner.setMeta('coin', 1);
14
- }
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- }
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- },
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- "SILVER": {
18
- meta: {
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- type: 'treasure',
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- cost: 3,
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- treasurePoints: 2
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- },
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- events: {
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- play: (ctx) => {
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- ctx.getOwner.setMeta('coin', 2);
26
- }
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- }
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- },
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- "GOLD": {
30
- meta: {
31
- type: 'treasure',
32
- cost: 6,
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- treasurePoints: 3
34
- },
35
- events: {
36
- play: (ctx) => {
37
- ctx.getOwner.setMeta('coin', 3);
38
- }
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- }
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- },
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- "ESTATE": {
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- meta: {
43
- type: 'victory',
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- cost: 2,
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- victoryPoints: 1
46
- }
47
- },
48
- "DUCHY": {
49
- meta: {
50
- type: 'victory',
51
- cost: 5,
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- treasurePoints: 3
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- }
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- },
55
- "PROVINCE": {
56
- meta: {
57
- type: 'victory',
58
- cost: 8,
59
- treasurePoints: 6
60
- }
61
- },
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- "SMITHY": {
63
- meta: {
64
- type: 'action',
65
- cost: 4,
66
- }
67
- },
68
- "WORKSHOP": {
69
- meta: {
70
- type: 'action',
71
- cost: 3,
72
- }
73
- },
74
- "MILITIA": {
75
- meta: {
76
- type: 'action',
77
- cost: 4,
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- }
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- },
80
- }
81
-
82
- /****************** BUILDERS ************************/
83
-
84
- const buildCard = (key) => {
85
- const element = new DTElement(key);
86
- element.setManyMeta(cards[key].meta);
87
- return element;
88
- }
89
-
90
- const duplicateCard = (card, nb) => {
91
- const items = [card];
92
- let i = 1;
93
- while (i <= nb) {
94
- items.push(card.copy());
95
- i++;
96
- }
97
- return items;
98
- }
99
-
100
- const initializeDominionManager = () => {
101
- const scopes = [
102
- 'supply',
103
- 'hand',
104
- 'playZone',
105
- 'discard',
106
- 'deck'
107
- ];
108
- const library = [
109
- ...duplicateCard(buildCard('COPPER'), 13),
110
- ...duplicateCard(buildCard('ESTATE'), 5)
111
- ];
112
- const manager = new DTManager('dominionCard', library, scopes, { errors: true });
113
-
114
- // Initialize Supply zone
115
- const copperPile = new DTBunch('copperPile', duplicateCard(buildCard('COPPER'), 11));
116
- copperPile.setMeta('cost', cards["COPPER"].cost);
117
- const silverPile = new DTBunch('silverPile', duplicateCard(buildCard('SILVER'), 11));
118
- silverPile.setMeta('cost', cards["SILVER"].cost);
119
- const goldPile = new DTBunch('goldPile', duplicateCard(buildCard('GOLD'), 11));
120
- goldPile.setMeta('cost', cards["GOLD"].cost);
121
-
122
- const estatePile = new DTBunch('estatePile', duplicateCard(buildCard('ESTATE'), 7));
123
- estatePile.setMeta('cost', cards["ESTATE"].cost);
124
- const duchyPile = new DTBunch('duchyPile', duplicateCard(buildCard('DUCHY'), 7));
125
- duchyPile.setMeta('cost', cards["DUCHY"].cost);
126
- const provincePile = new DTBunch('provincePile', duplicateCard(buildCard('PROVINCE'), 7));
127
- provincePile.setMeta('cost', cards["PROVINCE"].cost);
128
-
129
- const militiaPile = new DTBunch('militiaPile', duplicateCard(buildCard('MILITIA'), 7));
130
- militiaPile.setMeta('cost', cards["MILITIA"].cost);
131
- const smithyPile = new DTBunch('smithyPile', duplicateCard(buildCard('SMITHY'), 7));
132
- smithyPile.setMeta('cost', cards["SMITHY"].cost);
133
- const workshopPile = new DTBunch('workshopPile', duplicateCard(buildCard('WORKSHOP'), 7));
134
- workshopPile.setMeta('cost', cards["WORKSHOP"].cost);
135
-
136
- manager.addMany([
137
- copperPile,
138
- silverPile,
139
- goldPile,
140
- estatePile,
141
- duchyPile,
142
- provincePile,
143
- militiaPile,
144
- smithyPile,
145
- workshopPile
146
- ], 'supply');
147
-
148
- // Initialize players
149
- const players = [
150
- new DTPlayer('PRIAM'),
151
- new DTPlayer('ECTESIAM'),
152
- ]
153
-
154
- // Initialize players deck, discard and hand
155
- let current = {};
156
- for (let player of players) {
157
- const deck = new DTBunch('deck');
158
- deck.setOwner(player);
159
- manager.add(deck, 'deck');
160
-
161
- const discard = new DTBunch('discard');
162
- discard.setOwner(player);
163
- manager.add(discard, 'discard');
164
-
165
- const hand = new DTBunch('hand');
166
- hand.setOwner(player);
167
- manager.add(hand, 'hand');
168
-
169
- const playZone = new DTBunch('playZone');
170
- playZone.setOwner(player);
171
- manager.add(playZone, 'playZone');
172
-
173
- const playerCards = new DTBunch('playerCards', [], { virtualContext: true });
174
- playerCards.setOwner(player);
175
- manager.add(playerCards);
176
-
177
- if (player.getKey() === 'PRIAM') {
178
- current = {
179
- player,
180
- deck,
181
- hand,
182
- playZone
183
- }
184
- }
185
- }
186
-
187
- // Return
188
- return {
189
- manager,
190
- current,
191
- players
192
- }
193
- }
194
-
195
- module.exports = initializeDominionManager
@@ -1,27 +0,0 @@
1
-
2
- const transformDataTableToBunchFinderArgs = (table) => {
3
- const validArgs = ['key', 'id', 'owner', 'scope'];
4
- const finalArgs = {};
5
-
6
- for (let [arg, value] of Object.entries(table.rowsHash())) {
7
- if (validArgs.includes(arg)) {
8
- finalArgs[arg] = { $eq: value };
9
- } else {
10
- if (!finalArgs.meta) {
11
- finalArgs.meta = {};
12
- }
13
- finalArgs.meta[arg] = { $eq: value };
14
- }
15
- }
16
-
17
- return finalArgs;
18
- }
19
-
20
- const extractKeysElement = (elements) => {
21
- return elements.map((element) => element.getKey());
22
- }
23
-
24
- module.exports = {
25
- transformDataTableToBunchFinderArgs,
26
- extractKeysElement
27
- }
@@ -1,108 +0,0 @@
1
- const expect = require('expect')
2
- const { Given, When, Then } = require('@cucumber/cucumber')
3
- const {DTManager, DTPlayer, DTBunch, DTElement} = require("../../../dist/src");
4
- const initializeDominionManager = require("../resources/dominion");
5
- const {transformDataTableToBunchFinderArgs, extractKeysElement } = require("../resources/utils");
6
-
7
- /******************* INSTALLATION (GIVEN) STEPS *************************/
8
-
9
- Given('my empty manager', function () {
10
- this.manager = new DTManager('emptyManager', [], [], { errors: true });
11
- })
12
-
13
- Given('my dominion manager', function () {
14
- const { manager, current, players } = initializeDominionManager();
15
- this.manager = manager;
16
- this.current = current;
17
- this.players = players;
18
- })
19
-
20
-
21
- /**************************** ACT STEPS ********************************/
22
-
23
- When('I add {int} physical bunches and {int} virtual bunches', function (nbBunches, nbVirtualBunches) {
24
- let i = 1;
25
- while (i <= nbBunches) {
26
- this.manager.add(new DTBunch('hand'));
27
- i++;
28
- }
29
- let j = 1;
30
- while (i <= nbVirtualBunches) {
31
- this.manager.add(new DTBunch('virtualHand', [], { virtualContext: true }));
32
- j++;
33
- }
34
- });
35
-
36
- Then('I should have {int} bunches in my manager', function (nbBunches) {
37
- expect(this.manager.getAll().length).toBe(nbBunches);
38
- });
39
-
40
- When('I add an already existing bunch', function () {
41
- this.manager.add(this.current.hand);
42
- })
43
-
44
- Then('I should see an error {string}', function (errorCode) {
45
- expect(this.manager.getLastError().getCode()).toBe(errorCode);
46
- });
47
-
48
- Then('I should find my current hand', function (pred) {
49
- expect(this.manager.get(this.current.hand.getId()).getId()).toBe(this.current.hand.getId());
50
- })
51
-
52
- Then('I shouldn\'t find my current hand', function (pred) {
53
- expect(this.manager.get(this.current.hand.getId())).toBeUndefined();
54
- })
55
-
56
- Then('I should find {int} bunches with', function (nbBunches, table) {
57
- const findArgs = transformDataTableToBunchFinderArgs(table);
58
- expect(this.manager.find(findArgs).length).toBe(nbBunches);
59
- })
60
-
61
-
62
- When('I move my current hand to the scope {string}', function (scope) {
63
- this.manager.moveToScope(scope, this.current.hand.getId());
64
- })
65
- When('I remove my current hand', function () {
66
- this.manager.remove(this.current.hand.getId());
67
- })
68
-
69
- Then('I should have {int} elements in my library', function (nbElements) {
70
- expect(this.manager.getLibrary().getAll().length).toBe(nbElements);
71
- })
72
-
73
- When('I add a new trash pile with 2 already existing elements into the scope {string}', function (scope) {
74
- const coppers = this.manager.getLibrary().find({ key: { $eq: 'COPPER' }});
75
- const trashPile = new DTBunch('trash', [
76
- new DTElement('CURSE'),
77
- new DTElement('CURSE'),
78
- new DTElement('CURSE'),
79
- coppers[0],
80
- coppers[1]
81
- ]);
82
- this.manager.add(trashPile, scope);
83
- })
84
-
85
- Then('I shouldn\'t find my library id into bunches', function () {
86
- const libraryId = this.manager.getLibrary().getId();
87
- expect(this.manager.get(libraryId)).toBeUndefined();
88
- })
89
-
90
- When('I add a new external card in my current hand', function () {
91
- const curseCard = new DTElement('CURSE');
92
- this.current.hand.add(curseCard);
93
- })
94
-
95
- Then('I should have {int} scopes in my manager', function (nbScopes) {
96
- expect(this.manager.getScopes().length).toBe(nbScopes);
97
- })
98
-
99
- Then('I should have {int} bunches in my scope {string}', function (nbBunches, scope) {
100
- expect(this.manager.getAll(scope).length).toBe(nbBunches);
101
- })
102
-
103
-
104
-
105
-
106
-
107
-
108
-
@@ -1,39 +0,0 @@
1
- Feature: Epic 4 - Action and Events
2
-
3
- Scenario: Configuring action into the manager
4
- Given my dominion manager
5
- When I add a new action "trash"
6
- Then I should have 4 actions in my manager
7
-
8
- Scenario: No duplicated action
9
- Given my dominion manager
10
- When I add a new action "shuffle"
11
- Then I should see an error "action_key_conflict"
12
-
13
- Scenario: Shuffle my current deck
14
- Given my dominion manager
15
- And deal is done
16
- When I shuffle my current "deck"
17
- Then I should have copper,estate,copper,estate,copper at the top of my current deck
18
-
19
- Scenario: Drawing my first hand
20
- Given my dominion manager
21
- And deal is done
22
- When I draw my 5 cards hand
23
- Then I should have copper,estate,copper,estate,copper in my current hand
24
-
25
- Scenario: Playing a copper
26
- Given my dominion manager
27
- And deal is done
28
- When I draw my 5 cards hand
29
- And I play my first card Copper
30
- Then I should have 1 copper into my play zone
31
- And my player should have 1 coin for the turn
32
-
33
- Scenario: No triggering of action outside the restricted scope
34
- Given my dominion manager
35
- And deal is done
36
- When I shuffle my current "hand"
37
- Then I should see an error "invalid_action_scope"
38
-
39
-
@@ -1,238 +0,0 @@
1
- const {DTElement, DTManager, DTBunch, DTPlayer} = require("../../../dist/src");
2
-
3
- /****************** CARDS REFERENCE ************************/
4
- const cards = {
5
- "COPPER": {
6
- meta: {
7
- type: 'treasure',
8
- cost: 0,
9
- treasurePoints: 1
10
- },
11
- events: {
12
- play: (ctx) => {
13
- ctx.getOwner.setMeta('coin', 1);
14
- }
15
- }
16
- },
17
- "SILVER": {
18
- meta: {
19
- type: 'treasure',
20
- cost: 3,
21
- treasurePoints: 2
22
- },
23
- events: {
24
- play: (ctx) => {
25
- ctx.getOwner.setMeta('coin', 2);
26
- }
27
- }
28
- },
29
- "GOLD": {
30
- meta: {
31
- type: 'treasure',
32
- cost: 6,
33
- treasurePoints: 3
34
- },
35
- events: {
36
- play: (ctx) => {
37
- ctx.getOwner.setMeta('coin', 3);
38
- }
39
- }
40
- },
41
- "ESTATE": {
42
- meta: {
43
- type: 'victory',
44
- cost: 2,
45
- victoryPoints: 1
46
- }
47
- },
48
- "DUCHY": {
49
- meta: {
50
- type: 'victory',
51
- cost: 5,
52
- treasurePoints: 3
53
- }
54
- },
55
- "PROVINCE": {
56
- meta: {
57
- type: 'victory',
58
- cost: 8,
59
- treasurePoints: 6
60
- }
61
- },
62
- "SMITHY": {
63
- meta: {
64
- type: 'action',
65
- cost: 4,
66
- }
67
- },
68
- "WORKSHOP": {
69
- meta: {
70
- type: 'action',
71
- cost: 3,
72
- }
73
- },
74
- "MILITIA": {
75
- meta: {
76
- type: 'action',
77
- cost: 4,
78
- }
79
- },
80
- }
81
-
82
- /****************** BUILDERS ************************/
83
-
84
- const buildCard = (key) => {
85
- const element = new DTElement(key);
86
- element.setManyMeta(cards[key].meta);
87
- if (cards[key].events) {
88
- for (let actionKey of Object.keys(cards[key].events)) {
89
- element.addEvent(actionKey, cards[key].events[actionKey]);
90
- }
91
- }
92
- return element;
93
- }
94
-
95
- const duplicateCard = (card, nb) => {
96
- const items = [card];
97
- let i = 1;
98
- while (i <= nb) {
99
- items.push(card.copy());
100
- i++;
101
- }
102
- return items;
103
- }
104
-
105
- const initializeDominionManager = () => {
106
- const scopes = [
107
- 'supply',
108
- 'hand',
109
- 'playZone',
110
- 'discard',
111
- 'deck'
112
- ];
113
- const library = [
114
- ...duplicateCard(buildCard('COPPER'), 13),
115
- ...duplicateCard(buildCard('ESTATE'), 5)
116
- ];
117
- const manager = new DTManager('dominionCard', library, scopes, { errors: true });
118
-
119
- // Initialize Supply zone
120
- const copperPile = new DTBunch('copperPile', duplicateCard(buildCard('COPPER'), 11));
121
- copperPile.setMeta('cost', cards["COPPER"].cost);
122
- const silverPile = new DTBunch('silverPile', duplicateCard(buildCard('SILVER'), 11));
123
- silverPile.setMeta('cost', cards["SILVER"].cost);
124
- const goldPile = new DTBunch('goldPile', duplicateCard(buildCard('GOLD'), 11));
125
- goldPile.setMeta('cost', cards["GOLD"].cost);
126
-
127
- const estatePile = new DTBunch('estatePile', duplicateCard(buildCard('ESTATE'), 7));
128
- estatePile.setMeta('cost', cards["ESTATE"].cost);
129
- const duchyPile = new DTBunch('duchyPile', duplicateCard(buildCard('DUCHY'), 7));
130
- duchyPile.setMeta('cost', cards["DUCHY"].cost);
131
- const provincePile = new DTBunch('provincePile', duplicateCard(buildCard('PROVINCE'), 7));
132
- provincePile.setMeta('cost', cards["PROVINCE"].cost);
133
-
134
- const militiaPile = new DTBunch('militiaPile', duplicateCard(buildCard('MILITIA'), 7));
135
- militiaPile.setMeta('cost', cards["MILITIA"].cost);
136
- const smithyPile = new DTBunch('smithyPile', duplicateCard(buildCard('SMITHY'), 7));
137
- smithyPile.setMeta('cost', cards["SMITHY"].cost);
138
- const workshopPile = new DTBunch('workshopPile', duplicateCard(buildCard('WORKSHOP'), 7));
139
- workshopPile.setMeta('cost', cards["WORKSHOP"].cost);
140
-
141
- manager.addMany([
142
- copperPile,
143
- silverPile,
144
- goldPile,
145
- estatePile,
146
- duchyPile,
147
- provincePile,
148
- militiaPile,
149
- smithyPile,
150
- workshopPile
151
- ], 'supply');
152
-
153
- // Initialize players
154
- const players = [
155
- new DTPlayer('PRIAM'),
156
- new DTPlayer('ECTESIAM'),
157
- ]
158
-
159
- // Initialize players deck, discard and hand
160
- let current = {};
161
- for (let player of players) {
162
- const deck = new DTBunch('deck');
163
- deck.setOwner(player);
164
- manager.add(deck, 'deck');
165
-
166
- const discard = new DTBunch('discard');
167
- discard.setOwner(player);
168
- manager.add(discard, 'discard');
169
-
170
- const hand = new DTBunch('hand');
171
- hand.setOwner(player);
172
- manager.add(hand, 'hand');
173
-
174
- const playZone = new DTBunch('playZone');
175
- playZone.setOwner(player);
176
- manager.add(playZone, 'playZone');
177
-
178
- const playerCards = new DTBunch('playerCards', [], { virtualContext: true });
179
- playerCards.setOwner(player);
180
- manager.add(playerCards);
181
-
182
- if (player.getKey() === 'PRIAM') {
183
- current = {
184
- player,
185
- deck,
186
- hand,
187
- playZone
188
- }
189
- }
190
- }
191
-
192
- // Initialize actions
193
- const fakeShuffle = (bunch) => {
194
- const estates = bunch.find({ key: { $eq: 'ESTATE' }});
195
- const coppers = bunch.find({ key: { $eq: 'COPPER' }});
196
-
197
- bunch.removeAll();
198
- bunch.addMany([
199
- coppers[0],
200
- estates[0],
201
- coppers[1],
202
- estates[1],
203
- coppers[2],
204
- estates[2],
205
- coppers[3],
206
- coppers[4],
207
- coppers[5],
208
- coppers[6],
209
- ])
210
- };
211
- const fakeShuffleAction = new DTSimpleAction('shuffle', fakeShuffle, {
212
- target: 'bunch',
213
- scopes: ['deck']
214
- });
215
-
216
- const drawAction = new DTTransferAction('draw', {
217
- scopes: ['deck'],
218
- destinationScope: 'hand'
219
- });
220
-
221
- const playAction = new DTTransferAction('play', {
222
- scopes: ['hand'],
223
- destinationScope: 'playZone'
224
- });
225
-
226
- manager.addAction(fakeShuffleAction);
227
- manager.addAction(drawAction);
228
- manager.addAction(playAction);
229
-
230
- // Return
231
- return {
232
- manager,
233
- current,
234
- players
235
- }
236
- }
237
-
238
- module.exports = initializeDominionManager
@@ -1,27 +0,0 @@
1
-
2
- const transformDataTableToBunchFinderArgs = (table) => {
3
- const validArgs = ['key', 'id', 'owner', 'scope'];
4
- const finalArgs = {};
5
-
6
- for (let [arg, value] of Object.entries(table.rowsHash())) {
7
- if (validArgs.includes(arg)) {
8
- finalArgs[arg] = { $eq: value };
9
- } else {
10
- if (!finalArgs.meta) {
11
- finalArgs.meta = {};
12
- }
13
- finalArgs.meta[arg] = { $eq: value };
14
- }
15
- }
16
-
17
- return finalArgs;
18
- }
19
-
20
- const extractKeysElement = (elements) => {
21
- return elements.map((element) => element.getKey());
22
- }
23
-
24
- module.exports = {
25
- transformDataTableToBunchFinderArgs,
26
- extractKeysElement
27
- }