dsh-subagent-control 1.0.2 → 1.0.3

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package/CHANGELOG.md CHANGED
@@ -1,5 +1,12 @@
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  # Changelog
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+ ## 1.0.3
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+
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+ - `list_subagents` marks Team members, which are continuable subagents: each row carries
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+ `team=teammate` (or `team=lead`) when the Agent Teams service can resolve it.
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+ - New `include_teammates` parameter (default `true`); set it to `false` to keep only plain
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+ subagents. Existing behaviour is unchanged for callers that pass nothing.
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+
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  ## 1.0.2
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  - New optional `extras` component (`dsh-subagent-control/extras`), shipped **disabled**:
package/README.md CHANGED
@@ -45,6 +45,8 @@ interrupt_subagent subagent_id=3b0f9c1e
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  Each listing line is `id status "label" depth=`. `status` is `running` or `inactive` — **inactive means no turn is executing, not that the subagent is gone**. Use `send_subagent_message` to wake it.
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+ Team members are continuable subagents too, so they also appear in this list, marked `team=teammate` (or `team=lead`). Pass `include_teammates: false` when you want only the plain subagents you started.
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+
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  ### Behaviour and limits
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  - **One-shot subagents are hidden.** They cannot accept a follow-up message, so listing them would only invite a call that is guaranteed to fail.
@@ -141,6 +143,8 @@ interrupt_subagent subagent_id=3b0f9c1e
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  每行格式是 `id status "label" depth=`。`status` 为 `running` 或 `inactive`——**inactive 表示当前没有在跑,不代表子代理已经消失**;用 `send_subagent_message` 可以把它叫醒。
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+ 团队成员本身也是可续子代理,所以同样会出现在列表里,并带 `team=teammate`(或 `team=lead`)标记;只想看自己派的普通子代理时,传 `include_teammates: false`。
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+
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  ### 行为与边界
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  - **一次性子代理不会被列出。** 它们无法接收后续消息,列出来只会诱导一次注定失败的调用。
package/index.js CHANGED
@@ -37,6 +37,7 @@ const CHILD_ITEM = {
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  status: { type: 'string', enum: ['running', 'inactive'] },
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  parent: { type: 'string' },
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  depth: { type: 'number' },
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+ team: { type: 'string', enum: ['lead', 'teammate'] },
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  },
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  }
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@@ -83,13 +84,42 @@ function project(agents, entry, position) {
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  }
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  }
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+ /**
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+ * Team members are continuable subagents, so the subagent catalog cannot tell a
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+ * teammate from a worker on its own. Resolve the Team role when the Agent Teams
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+ * service is present, and answer `undefined` when the agent is not in a Team.
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+ */
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+ function teamRoleResolver(ctx, caller) {
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+ const teams = typeof ctx.get === 'function' ? ctx.get('agentTeams') : undefined
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+ if (teams === undefined) return () => undefined
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+ const roster = new Map()
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+ try {
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+ for (const member of teams.listMembers(caller) ?? []) roster.set(member.id, member.role)
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+ } catch {
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+ /* the caller is not part of a Team; the per-agent lookup below still works */
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+ }
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+ return (id) => {
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+ const known = roster.get(id)
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+ if (known !== undefined) return known
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+ const agent = ctx.agents.get(id)
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+ if (agent === undefined) return undefined
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+ try {
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+ const membership = teams.tryMembership?.(agent)
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+ return membership === undefined ? undefined : membership.role
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+ } catch {
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+ return undefined
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+ }
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+ }
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+ }
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+
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  function renderEntry(entry) {
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  if (entry.kind === 'diagnostic') {
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  const at = entry.parent === undefined ? '' : ` parent=${entry.parent}`
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  return `[${entry.reason}] ${entry.id}${at}`
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  }
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  const depth = entry.depth === undefined ? '' : ` depth=${entry.depth}`
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- return `${entry.id} ${entry.status} ${JSON.stringify(entry.label)}${depth}`
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+ const team = entry.team === undefined ? '' : ` team=${entry.team}`
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+ return `${entry.id} ${entry.status} ${JSON.stringify(entry.label)}${depth}${team}`
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  }
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  export function apply(ctx) {
@@ -100,6 +130,8 @@ export function apply(ctx) {
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  description:
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  'List the subagents you started, with their ids, labels and status. ' +
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  'running means it is working; inactive means it is not working right now, which does not mean it is gone. ' +
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+ 'Team members are continuable subagents too, so they appear here marked team=teammate or team=lead; ' +
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+ 'use include_teammates:false when you only want the workers you started. ' +
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  'You are notified when a subagent finishes, so there is no need to poll. ' +
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  'Use send_subagent_message to continue a conversation with one of them.',
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  parameters: {
@@ -114,6 +146,11 @@ export function apply(ctx) {
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  'descendants lists the whole tree below you with each entry parent and depth; ' +
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  'entries deeper than one level accept only interrupt_subagent.',
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  },
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+ include_teammates: {
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+ type: 'boolean',
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+ description:
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+ 'When false, leave out agents that belong to the current Team, keeping only plain subagents. Default true.',
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+ },
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  },
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  },
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  output: {
@@ -127,12 +164,22 @@ export function apply(ctx) {
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  },
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  async execute(args, exec) {
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  const caller = requireAgent(exec, 'list_subagents')
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+ const roleOf = teamRoleResolver(ctx, caller)
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+ const wantsTeammates = args.include_teammates !== false
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+ const emit = (entry, position) => {
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+ const item = project(ctx.agents, entry, position)
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+ if (item === undefined) return undefined
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+ const role = roleOf(item.id)
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+ if (role !== undefined) item.team = role
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+ if (!wantsTeammates && role !== undefined) return undefined
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+ return item
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+ }
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  if ((args.scope ?? 'children') === 'descendants') {
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  const rows = await ctx.subagents.listDescendants(caller.id, exec.signal)
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- return rows.map((row) => project(ctx.agents, row, row)).filter(Boolean)
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+ return rows.map((row) => emit(row, row)).filter(Boolean)
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  }
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  const rows = await ctx.subagents.listChildren(caller.id, exec.signal)
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- return rows.map((row) => project(ctx.agents, row)).filter(Boolean)
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+ return rows.map((row) => emit(row)).filter(Boolean)
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  },
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  })
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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "dsh-subagent-control",
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- "version": "1.0.2",
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+ "version": "1.0.3",
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  "description": "Three tools — list_subagents, send_subagent_message, interrupt_subagent — that let any agent, including a team member, list, steer and stop the subagents it started.",
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  "license": "MIT",
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  "author": {