dsh-subagent-control 1.0.1 → 1.0.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/CHANGELOG.md CHANGED
@@ -1,5 +1,20 @@
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  # Changelog
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+ ## 1.0.3
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+
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+ - `list_subagents` marks Team members, which are continuable subagents: each row carries
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+ `team=teammate` (or `team=lead`) when the Agent Teams service can resolve it.
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+ - New `include_teammates` parameter (default `true`); set it to `false` to keep only plain
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+ subagents. Existing behaviour is unchanged for callers that pass nothing.
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+
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+ ## 1.0.2
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+
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+ - New optional `extras` component (`dsh-subagent-control/extras`), shipped **disabled**:
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+ `relay_subagent_message`, `wait_subagents`, `drain_subagents`, `subagent_budget`.
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+ - The default install is unchanged: still exactly the three original tools while extras stays off.
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+ - New companion bundle `dsh-team-limits`, published separately, for raising the Agent Team
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+ member/task/message limits by overriding the `agent-team` row.
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+
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  ## 1.0.1
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  - Documentation: bilingual README (English + 简体中文) with usage examples, the
package/README.md CHANGED
@@ -45,6 +45,8 @@ interrupt_subagent subagent_id=3b0f9c1e
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  Each listing line is `id status "label" depth=`. `status` is `running` or `inactive` — **inactive means no turn is executing, not that the subagent is gone**. Use `send_subagent_message` to wake it.
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+ Team members are continuable subagents too, so they also appear in this list, marked `team=teammate` (or `team=lead`). Pass `include_teammates: false` when you want only the plain subagents you started.
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+
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  ### Behaviour and limits
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  - **One-shot subagents are hidden.** They cannot accept a follow-up message, so listing them would only invite a call that is guaranteed to fail.
@@ -80,6 +82,23 @@ The three new names were chosen precisely because they do **not** collide with t
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  Remove or disable the bundle in the plugin panel. Nothing is left behind.
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+ ### Optional extras (off by default)
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+
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+ The package also ships a second, **disabled-by-default** row: `subagent-control-extras`
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+ (`dsh-subagent-control/extras`). Nothing changes until you enable it in the plugin panel.
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+ When enabled it adds four tools:
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+
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+ | Tool | What it does | Risk |
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+ | --- | --- | --- |
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+ | `relay_subagent_message` | Best-effort message to a deeper descendant: delivered to the first hop with a request to forward it down | intermediate agents may summarize; not guaranteed |
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+ | `wait_subagents` | Wait for descendants (bounded by `timeout_seconds`) instead of ending your turn first | blocks up to the timeout |
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+ | `drain_subagents` | Stop **and release** direct children, unlike `interrupt_subagent`, which only stops the current turn | a released child cannot be woken by a message |
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+ | `subagent_budget` | Read-only report: depth limit, how deep the tree goes, running/inactive counts | none |
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+
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+ A separate companion bundle, [`dsh-team-limits`](https://github.com/SpaceRelay/dsh-subagent-control/tree/main/team-limits),
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+ raises the Agent Team limits (members, tasks, message bytes). It is a separate install on
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+ purpose: it overrides the shipped `agent-team` row, and that should never happen implicitly.
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+
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  ### License
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  MIT — see [LICENSE](./LICENSE). Issues and source live at
@@ -124,6 +143,8 @@ interrupt_subagent subagent_id=3b0f9c1e
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143
 
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  每行格式是 `id status "label" depth=`。`status` 为 `running` 或 `inactive`——**inactive 表示当前没有在跑,不代表子代理已经消失**;用 `send_subagent_message` 可以把它叫醒。
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+ 团队成员本身也是可续子代理,所以同样会出现在列表里,并带 `team=teammate`(或 `team=lead`)标记;只想看自己派的普通子代理时,传 `include_teammates: false`。
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+
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  ### 行为与边界
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  - **一次性子代理不会被列出。** 它们无法接收后续消息,列出来只会诱导一次注定失败的调用。
@@ -159,6 +180,19 @@ plugin_manager install_bundle target "dsh-subagent-control@1.0.0"
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  在插件面板里移除或停用即可,不会留下任何残留。
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+ ### 可选扩展(默认关闭)
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+
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+ 包内还带第二行、**默认禁用**的组件:`subagent-control-extras`(`dsh-subagent-control/extras`)。不启用它就没有任何变化;启用后多出四个工具:
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+
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+ | 工具 | 作用 | 风险 |
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+ | --- | --- | --- |
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+ | `relay_subagent_message` | 跨层补话:把消息投给第一跳并请其向下转发 | 中间层可能改写,**不保证送达** |
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+ | `wait_subagents` | 等后代结束再收工(受 `timeout_seconds` 限制) | 会阻塞到超时 |
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+ | `drain_subagents` | 停止**并释放**直接子级;`interrupt_subagent` 只停当前回合 | 被释放的子级不能再靠消息唤醒 |
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+ | `subagent_budget` | 只读报告:深度上限、树有多深、运行/空闲数量 | 无 |
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+
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+ 另有一个独立的同伴包 [`dsh-team-limits`](https://github.com/SpaceRelay/dsh-subagent-control/tree/main/team-limits),用来提高 Agent Team 的成员数、任务数与消息字节上限。**它刻意做成单独安装**:它覆盖的是宿主自带的 `agent-team` 行,这种事不该偷偷发生。
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+
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  ### 许可
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  MIT,见 [LICENSE](./LICENSE)。源码与问题反馈:
package/cordis.patch.yml CHANGED
@@ -1,3 +1,6 @@
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  - insert:
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  - id: subagent-control
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  name: 'dsh-subagent-control'
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+ - id: subagent-control-extras
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+ name: 'dsh-subagent-control/extras'
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+ disabled: true
package/extras.js ADDED
@@ -0,0 +1,343 @@
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+ /**
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+ * Optional extras for dsh-subagent-control.
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+ *
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+ * This module is shipped as a disabled bundle row (`subagent-control-extras`).
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+ * Nothing here runs until a user enables that row in the plugin panel, so the
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+ * default install keeps exactly the three tools of the main module.
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+ *
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+ * Four tools:
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+ * relay_subagent_message - best-effort message to a deeper descendant,
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+ * delivered to the first hop with a forward request
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+ * wait_subagents - wait for descendants instead of ending the turn
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+ * drain_subagents - stop and release direct children (not "pause")
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+ * subagent_budget - read-only report of the caller's delegation budget
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+ *
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+ * Like the main module this file imports nothing: the subagent service is
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+ * reached through `ctx`, and the tool definitions are plain registry-ready
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+ * objects with explicit JSON Schemas.
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+ */
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+
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+ export const name = 'subagent-control-extras'
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+
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+ export const inject = ['tools', 'subagents', 'agents']
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+
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+ /** A tool needs a calling agent; a schedule or an external call has none. */
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+ function requireAgent(exec, tool) {
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+ const agent = exec.agent
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+ if (agent === undefined) {
28
+ throw new Error(`${tool} requires a calling agent (exec.agent was undefined)`)
29
+ }
30
+ return agent
31
+ }
32
+
33
+ /** Rows from the descendant catalog, without diagnostics. */
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+ function childrenOf(rows) {
35
+ return rows.filter((row) => row.kind === 'child')
36
+ }
37
+
38
+ /** Build the chain from the caller's direct child down to the target. */
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+ function pathToTarget(rows, targetId, callerId) {
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+ const byId = new Map()
41
+ for (const row of childrenOf(rows)) byId.set(row.id, row)
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+ let cursor = byId.get(targetId)
43
+ if (cursor === undefined) return undefined
44
+ const path = [cursor]
45
+ for (let guard = 0; guard < 16; guard += 1) {
46
+ if (cursor.depth === 1) break
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+ const parent = byId.get(cursor.parentId)
48
+ if (parent === undefined || parent.id === callerId) break
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+ path.unshift(parent)
50
+ cursor = parent
51
+ }
52
+ return path
53
+ }
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+
55
+ const BUDGET_SCHEMA = {
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+ type: 'object',
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+ additionalProperties: false,
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+ required: ['running', 'inactive'],
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+ properties: {
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+ maxDepth: { type: 'number' },
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+ running: { type: 'number' },
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+ inactive: { type: 'number' },
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+ deepest: { type: 'number' },
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+ levels: {
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+ type: 'array',
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+ items: {
67
+ type: 'object',
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+ additionalProperties: false,
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+ required: ['depth', 'count'],
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+ properties: {
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+ depth: { type: 'number' },
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+ count: { type: 'number' },
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+ },
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+ },
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+ },
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+ },
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+ }
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+
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+ const RELAY_SCHEMA = {
80
+ type: 'object',
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+ additionalProperties: false,
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+ required: ['delivered', 'hops', 'nextHop'],
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+ properties: {
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+ delivered: { type: 'boolean' },
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+ hops: { type: 'number' },
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+ nextHop: { type: 'string' },
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+ remainingDepth: { type: 'number' },
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+ messageId: { type: 'string' },
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+ },
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+ }
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+
92
+ const WAIT_SCHEMA = {
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+ type: 'object',
94
+ additionalProperties: false,
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+ required: ['joined', 'timedOut', 'running'],
96
+ properties: {
97
+ joined: { type: 'boolean' },
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+ timedOut: { type: 'boolean' },
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+ running: { type: 'number' },
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+ },
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+ }
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+
103
+ const DRAIN_SCHEMA = {
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+ type: 'object',
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+ additionalProperties: false,
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+ required: ['released'],
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+ properties: {
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+ released: { type: 'array', items: { type: 'string' } },
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+ },
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+ }
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+
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+ export function apply(ctx) {
113
+ /* ------------------------------------------------------------- budget */
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+
115
+ ctx.tools.register({
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+ name: 'subagent_budget',
117
+ description:
118
+ 'Report the delegation budget this agent is working with: the configured depth limit, ' +
119
+ 'how deep the agents below it already go, and how many are running. ' +
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+ 'Read-only; it never starts, stops or messages anything.',
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+ parameters: { type: 'object', additionalProperties: false, properties: {} },
122
+ output: {
123
+ schema: BUDGET_SCHEMA,
124
+ render: (_args, budget) => {
125
+ const parts = []
126
+ if (budget.maxDepth !== undefined) parts.push(`depth limit ${budget.maxDepth}`)
127
+ parts.push(`${budget.running} running`, `${budget.inactive} inactive`)
128
+ if (budget.deepest !== undefined) parts.push(`deepest ${budget.deepest}`)
129
+ return [{ type: 'text', text: parts.join(', ') }]
130
+ },
131
+ },
132
+ async execute(_args, exec) {
133
+ const caller = requireAgent(exec, 'subagent_budget')
134
+ let rows = []
135
+ try {
136
+ rows = await ctx.subagents.listDescendants(caller.id, exec.signal)
137
+ } catch {
138
+ rows = []
139
+ }
140
+ const levels = new Map()
141
+ let running = 0
142
+ let inactive = 0
143
+ let deepest = 0
144
+ for (const row of childrenOf(rows)) {
145
+ levels.set(row.depth, (levels.get(row.depth) ?? 0) + 1)
146
+ if (row.depth > deepest) deepest = row.depth
147
+ if (ctx.agents.get(row.id)?.status === 'running') running += 1
148
+ else inactive += 1
149
+ }
150
+ const budget = { running, inactive }
151
+ if (deepest > 0) budget.deepest = deepest
152
+ if (levels.size > 0) {
153
+ budget.levels = [...levels.entries()]
154
+ .sort((left, right) => left[0] - right[0])
155
+ .map(([depth, count]) => ({ depth, count }))
156
+ }
157
+ try {
158
+ const limit = ctx.subagents.resolveMaxDepth?.()
159
+ if (typeof limit === 'number') budget.maxDepth = limit
160
+ } catch {
161
+ /* the limit stays unknown rather than failing the report */
162
+ }
163
+ return budget
164
+ },
165
+ })
166
+
167
+ /* -------------------------------------------------------------- relay */
168
+
169
+ ctx.tools.register({
170
+ name: 'relay_subagent_message',
171
+ description:
172
+ 'Send a message to a deeper descendant that you cannot reach directly. ' +
173
+ 'The subagent service only accepts messages for a direct child, so this tool delivers ' +
174
+ 'the message to the first hop with a request to forward it further down. ' +
175
+ 'Delivery below the first hop is best effort: each intermediate agent has to forward it, ' +
176
+ 'and may summarize instead. Use send_subagent_message when the target is a direct child.',
177
+ parameters: {
178
+ type: 'object',
179
+ additionalProperties: false,
180
+ required: ['subagent_id', 'message'],
181
+ properties: {
182
+ subagent_id: { type: 'string', description: 'The id of a descendant, from list_subagents scope=descendants.' },
183
+ message: { type: 'string', description: 'The message to deliver.' },
184
+ },
185
+ },
186
+ output: {
187
+ schema: RELAY_SCHEMA,
188
+ render: (args, result) => [
189
+ {
190
+ type: 'text',
191
+ text:
192
+ result.hops === 0
193
+ ? `message delivered to subagent ${result.nextHop}`
194
+ : `relay started: delivered to first hop ${result.nextHop}, ${result.remainingDepth} level(s) to go (best effort)`,
195
+ },
196
+ ],
197
+ },
198
+ async execute(args, exec) {
199
+ const caller = requireAgent(exec, 'relay_subagent_message')
200
+ const targetId = args.subagent_id
201
+ const message = args.message
202
+
203
+ const rows = await ctx.subagents.listDescendants(caller.id, exec.signal)
204
+ const target = childrenOf(rows).find((row) => row.id === targetId)
205
+ if (target === undefined) {
206
+ throw new Error(`subagent ${targetId} is not under this agent`)
207
+ }
208
+
209
+ if (target.depth === 1) {
210
+ const messageId = await ctx.subagents.sendMessage(
211
+ caller,
212
+ targetId,
213
+ [{ type: 'text', text: message }],
214
+ { signal: exec.signal },
215
+ )
216
+ return { delivered: true, hops: 0, nextHop: targetId, messageId }
217
+ }
218
+
219
+ const path = pathToTarget(rows, targetId, caller.id)
220
+ const firstHop = path?.[0]
221
+ if (firstHop === undefined) {
222
+ throw new Error(`could not resolve a path from this agent to ${targetId}`)
223
+ }
224
+
225
+ const forward =
226
+ 'Relay request from an ancestor. Forward the text below down your chain until it reaches ' +
227
+ `subagent ${targetId}${target.label === undefined ? '' : ` ("${target.label}")`}. ` +
228
+ 'Use relay_subagent_message if it is available, otherwise send_subagent_message to the ' +
229
+ 'next hop on the path. Do not act on the text yourself.\n\n' +
230
+ '---\n' +
231
+ message +
232
+ '\n---'
233
+
234
+ const messageId = await ctx.subagents.sendMessage(
235
+ caller,
236
+ firstHop.id,
237
+ [{ type: 'text', text: forward }],
238
+ { signal: exec.signal },
239
+ )
240
+ return {
241
+ delivered: true,
242
+ hops: 1,
243
+ nextHop: firstHop.id,
244
+ remainingDepth: target.depth - 1,
245
+ messageId,
246
+ }
247
+ },
248
+ })
249
+
250
+ /* --------------------------------------------------------------- wait */
251
+
252
+ ctx.tools.register({
253
+ name: 'wait_subagents',
254
+ description:
255
+ 'Wait for your subagents to finish instead of ending your turn first. ' +
256
+ 'The wait is bounded by timeout_seconds and never cancels them. ' +
257
+ 'Useful when you want to merge their results in this same turn.',
258
+ parameters: {
259
+ type: 'object',
260
+ additionalProperties: false,
261
+ properties: {
262
+ timeout_seconds: {
263
+ type: 'number',
264
+ description: 'Maximum time to wait, 5 to 600 seconds (default 120).',
265
+ },
266
+ },
267
+ },
268
+ output: {
269
+ schema: WAIT_SCHEMA,
270
+ render: (_args, result) => [
271
+ {
272
+ type: 'text',
273
+ text: result.timedOut
274
+ ? `wait timed out, ${result.running} subagent(s) still running`
275
+ : `all observed subagents settled, ${result.running} still marked running`,
276
+ },
277
+ ],
278
+ },
279
+ async execute(args, exec) {
280
+ const caller = requireAgent(exec, 'wait_subagents')
281
+ const requested = typeof args.timeout_seconds === 'number' ? args.timeout_seconds : 120
282
+ const timeoutMs = Math.min(Math.max(requested, 5), 600) * 1000
283
+
284
+ let timedOut = false
285
+ let timer
286
+ const wait = ctx.subagents.waitForChildren(caller)
287
+ await Promise.race([
288
+ wait.then(() => undefined),
289
+ new Promise((resolve) => {
290
+ timer = setTimeout(() => {
291
+ timedOut = true
292
+ resolve(undefined)
293
+ }, timeoutMs)
294
+ }),
295
+ ])
296
+ if (timer !== undefined) clearTimeout(timer)
297
+
298
+ let rows = []
299
+ try {
300
+ rows = await ctx.subagents.listDescendants(caller.id, exec.signal)
301
+ } catch {
302
+ rows = []
303
+ }
304
+ const running = childrenOf(rows).filter((row) => ctx.agents.get(row.id)?.status === 'running').length
305
+ return { joined: !timedOut, timedOut, running }
306
+ },
307
+ })
308
+
309
+ /* -------------------------------------------------------------- drain */
310
+
311
+ ctx.tools.register({
312
+ name: 'drain_subagents',
313
+ description:
314
+ 'Stop and release subagents you started, freeing their run instead of just interrupting ' +
315
+ 'the current turn. Accepts direct children only; a released child cannot be woken again ' +
316
+ 'with a message, so use interrupt_subagent when you only want to stop the current work.',
317
+ parameters: {
318
+ type: 'object',
319
+ additionalProperties: false,
320
+ required: ['subagent_ids'],
321
+ properties: {
322
+ subagent_ids: {
323
+ type: 'array',
324
+ items: { type: 'string' },
325
+ description: 'Direct child ids to release, from list_subagents.',
326
+ },
327
+ },
328
+ },
329
+ output: {
330
+ schema: DRAIN_SCHEMA,
331
+ render: (_args, result) => [{ type: 'text', text: `released ${result.released.length} subagent(s)` }],
332
+ },
333
+ async execute(args, exec) {
334
+ const caller = requireAgent(exec, 'drain_subagents')
335
+ const ids = args.subagent_ids
336
+ if (!Array.isArray(ids) || ids.length === 0) {
337
+ throw new Error('drain_subagents needs at least one subagent id')
338
+ }
339
+ await ctx.subagents.drainChildren(caller, ids)
340
+ return { released: ids }
341
+ },
342
+ })
343
+ }
package/index.js CHANGED
@@ -37,6 +37,7 @@ const CHILD_ITEM = {
37
37
  status: { type: 'string', enum: ['running', 'inactive'] },
38
38
  parent: { type: 'string' },
39
39
  depth: { type: 'number' },
40
+ team: { type: 'string', enum: ['lead', 'teammate'] },
40
41
  },
41
42
  }
42
43
 
@@ -83,13 +84,42 @@ function project(agents, entry, position) {
83
84
  }
84
85
  }
85
86
 
87
+ /**
88
+ * Team members are continuable subagents, so the subagent catalog cannot tell a
89
+ * teammate from a worker on its own. Resolve the Team role when the Agent Teams
90
+ * service is present, and answer `undefined` when the agent is not in a Team.
91
+ */
92
+ function teamRoleResolver(ctx, caller) {
93
+ const teams = typeof ctx.get === 'function' ? ctx.get('agentTeams') : undefined
94
+ if (teams === undefined) return () => undefined
95
+ const roster = new Map()
96
+ try {
97
+ for (const member of teams.listMembers(caller) ?? []) roster.set(member.id, member.role)
98
+ } catch {
99
+ /* the caller is not part of a Team; the per-agent lookup below still works */
100
+ }
101
+ return (id) => {
102
+ const known = roster.get(id)
103
+ if (known !== undefined) return known
104
+ const agent = ctx.agents.get(id)
105
+ if (agent === undefined) return undefined
106
+ try {
107
+ const membership = teams.tryMembership?.(agent)
108
+ return membership === undefined ? undefined : membership.role
109
+ } catch {
110
+ return undefined
111
+ }
112
+ }
113
+ }
114
+
86
115
  function renderEntry(entry) {
87
116
  if (entry.kind === 'diagnostic') {
88
117
  const at = entry.parent === undefined ? '' : ` parent=${entry.parent}`
89
118
  return `[${entry.reason}] ${entry.id}${at}`
90
119
  }
91
120
  const depth = entry.depth === undefined ? '' : ` depth=${entry.depth}`
92
- return `${entry.id} ${entry.status} ${JSON.stringify(entry.label)}${depth}`
121
+ const team = entry.team === undefined ? '' : ` team=${entry.team}`
122
+ return `${entry.id} ${entry.status} ${JSON.stringify(entry.label)}${depth}${team}`
93
123
  }
94
124
 
95
125
  export function apply(ctx) {
@@ -100,6 +130,8 @@ export function apply(ctx) {
100
130
  description:
101
131
  'List the subagents you started, with their ids, labels and status. ' +
102
132
  'running means it is working; inactive means it is not working right now, which does not mean it is gone. ' +
133
+ 'Team members are continuable subagents too, so they appear here marked team=teammate or team=lead; ' +
134
+ 'use include_teammates:false when you only want the workers you started. ' +
103
135
  'You are notified when a subagent finishes, so there is no need to poll. ' +
104
136
  'Use send_subagent_message to continue a conversation with one of them.',
105
137
  parameters: {
@@ -114,6 +146,11 @@ export function apply(ctx) {
114
146
  'descendants lists the whole tree below you with each entry parent and depth; ' +
115
147
  'entries deeper than one level accept only interrupt_subagent.',
116
148
  },
149
+ include_teammates: {
150
+ type: 'boolean',
151
+ description:
152
+ 'When false, leave out agents that belong to the current Team, keeping only plain subagents. Default true.',
153
+ },
117
154
  },
118
155
  },
119
156
  output: {
@@ -127,12 +164,22 @@ export function apply(ctx) {
127
164
  },
128
165
  async execute(args, exec) {
129
166
  const caller = requireAgent(exec, 'list_subagents')
167
+ const roleOf = teamRoleResolver(ctx, caller)
168
+ const wantsTeammates = args.include_teammates !== false
169
+ const emit = (entry, position) => {
170
+ const item = project(ctx.agents, entry, position)
171
+ if (item === undefined) return undefined
172
+ const role = roleOf(item.id)
173
+ if (role !== undefined) item.team = role
174
+ if (!wantsTeammates && role !== undefined) return undefined
175
+ return item
176
+ }
130
177
  if ((args.scope ?? 'children') === 'descendants') {
131
178
  const rows = await ctx.subagents.listDescendants(caller.id, exec.signal)
132
- return rows.map((row) => project(ctx.agents, row, row)).filter(Boolean)
179
+ return rows.map((row) => emit(row, row)).filter(Boolean)
133
180
  }
134
181
  const rows = await ctx.subagents.listChildren(caller.id, exec.signal)
135
- return rows.map((row) => project(ctx.agents, row)).filter(Boolean)
182
+ return rows.map((row) => emit(row)).filter(Boolean)
136
183
  },
137
184
  })
138
185
 
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "dsh-subagent-control",
3
- "version": "1.0.1",
3
+ "version": "1.0.3",
4
4
  "description": "Three tools — list_subagents, send_subagent_message, interrupt_subagent — that let any agent, including a team member, list, steer and stop the subagents it started.",
5
5
  "license": "MIT",
6
6
  "author": {
@@ -12,12 +12,14 @@
12
12
  "icon": "./icon.svg",
13
13
  "exports": {
14
14
  ".": "./index.js",
15
+ "./extras": "./extras.js",
15
16
  "./package.json": "./package.json",
16
17
  "./locale/*.json": "./locale/*.json",
17
18
  "./icon": "./icon.svg"
18
19
  },
19
20
  "files": [
20
21
  "index.js",
22
+ "extras.js",
21
23
  "cordis.patch.yml",
22
24
  "locale/*.json",
23
25
  "icon.svg",
@@ -39,7 +41,7 @@
39
41
  "node": "^22.19.0 || >=24.0.0"
40
42
  },
41
43
  "scripts": {
42
- "test": "node test/smoke.mjs"
44
+ "test": "node test/smoke.mjs && node test/smoke-extras.mjs"
43
45
  },
44
46
  "dsh": {
45
47
  "bundle": {