dsh-smooth-stream 0.1.0

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@@ -0,0 +1,122 @@
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+ import { createElement, type ComponentType } from 'react'
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+ import type { ClientContext } from '@deepseek-ai/dsh-client-runtime/client'
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+ import type {} from '@deepseek-ai/dsh-client-locale/client'
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+ import type { ChatNodeViewProps } from '@deepseek-ai/dsh-client-ui-conversation/client'
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+ import { TypewriterAssistantNodeView } from './TypewriterAssistantNodeView.tsx'
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+ import { wrapFollowNodeView, type FollowWrapProps } from './TypewriterToolNodeView.tsx'
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+ import { DEFAULT_STREAM_CONFIG, STREAM_BOOT_GLOBAL, type StreamConfig } from '../config.ts'
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+
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+ /** Cordis services required by the browser half. */
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+ export const inject = ['slots']
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+
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+ type AssistantProps = ChatNodeViewProps<'assistant-step'>
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+
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+ const STREAM_MODES: readonly string[] = ['typewriter', 'teleprompter']
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+ const STREAM_PRESETS: readonly string[] = ['realtime', 'balanced', 'silky']
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+
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+ /** Human-authored rows stay on the built-in renderer; `assistant-step` is replaced. */
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+ const SKIP_WRAP = new Set(['assistant-step', 'user', 'steering', 'command-input'])
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+
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+ /**
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+ * Read the Host-bridged boot config. The inline script is produced by this
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+ * plugin's Host half from a schema-validated value, so only the structural
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+ * guarantees that could break between the two halves are re-checked: the
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+ * global is absent when the client runs without its Host entry (defaults
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+ * apply), and any present-but-malformed value fails loudly instead of
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+ * rendering a half-configured view.
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+ * @returns The resolved configuration for the assistant node view.
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+ */
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+ function readBootConfig(): StreamConfig {
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+ const raw = (globalThis as Record<string, unknown>)[STREAM_BOOT_GLOBAL]
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+ if (raw === undefined) {
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+ console.info('[dsh-smooth-stream] no host config bridge; using defaults')
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+ return DEFAULT_STREAM_CONFIG
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+ }
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+ if (
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+ typeof raw !== 'object' || raw === null
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+ || !STREAM_MODES.includes((raw as StreamConfig).mode)
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+ || !STREAM_PRESETS.includes((raw as StreamConfig).preset)
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+ || typeof (raw as StreamConfig).revealCharsPerSec !== 'number'
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+ || typeof (raw as StreamConfig).scrollSpeedPxPerSec !== 'number'
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+ || typeof (raw as StreamConfig).maxScrollSpeedPxPerSec !== 'number'
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+ ) {
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+ throw new Error(`[dsh-smooth-stream] malformed ${STREAM_BOOT_GLOBAL} boot global: ${JSON.stringify(raw)}`)
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+ }
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+ return raw as StreamConfig
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+ }
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+
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+ /**
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+ * Wrap every keyed Chat row except `assistant-step` in place. A second
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+ * register with the same `children` table throws because the child slot is
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+ * already declared, and only the winning entry receives `renderSlot`;
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+ * swapping `entry.component` keeps the original children, locale, and inject
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+ * seats. `assistant-step` is replaced below so text and Think use the
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+ * typewriter reveal.
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+ * @param ctx - Browser context carrying the slot registry.
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+ * @returns Restorer that puts the original components back.
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+ */
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+ function wrapGrowingChatRows(ctx: ClientContext): () => void {
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+ const restores: Array<() => void> = []
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+ const wrapped = new WeakSet<object>()
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+
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+ const wrapAll = (): void => {
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+ for (const entry of ctx.slots.entries('conversation.chat.node')) {
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+ const key = entry.options.key
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+ if (key === undefined || SKIP_WRAP.has(key)) continue
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+ const current = entry.component
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+ if (typeof current !== 'function' || wrapped.has(current)) continue
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+ const inner = current as ComponentType<FollowWrapProps>
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+ const next = wrapFollowNodeView(inner)
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+ wrapped.add(next)
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+ entry.component = next
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+ restores.push(() => {
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+ if (entry.component === next) entry.component = inner
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+ })
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+ }
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+ }
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+
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+ wrapAll()
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+ const off = ctx.on('slots/changed', (key: string) => {
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+ if (key === 'conversation.chat.node') wrapAll()
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+ })
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+ return () => {
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+ off()
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+ for (const restore of restores) restore()
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+ }
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+ }
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+
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+ /**
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+ * Register the typewriter renderer after the conversation package declares the
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+ * keyed Chat node seat. A lower priority shadows the built-in assistant row;
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+ * every other growing row is wrapped in place so Tool cards, retries, and
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+ * workflow runs share conversation follow. The Host-bridged configuration
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+ * selects the render direction, smoothing preset, and glide speed.
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+ * @param ctx - Browser context carrying the shared slot registry.
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+ */
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+ export function apply(ctx: ClientContext): void {
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+ const config = readBootConfig()
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+ const configured = function StreamConfiguredView(props: AssistantProps) {
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+ return createElement(TypewriterAssistantNodeView, {
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+ ...props,
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+ mode: config.mode,
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+ preset: config.preset,
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+ revealCharsPerSec: config.revealCharsPerSec,
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+ scrollSpeedPxPerSec: config.scrollSpeedPxPerSec,
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+ maxScrollSpeedPxPerSec: config.maxScrollSpeedPxPerSec,
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+ })
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+ }
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+ ctx.slots.inject('conversation.chat.node', () => {
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+ const unwrap = wrapGrowingChatRows(ctx)
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+ const unshadow = ctx.slots.register({
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+ name: 'conversation.chat.node',
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+ key: 'assistant-step',
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+ priority: -100,
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+ locale: 'conversation',
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+ registrant: 'dsh-smooth-stream',
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+ }, configured)
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+ return () => {
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+ unshadow()
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+ unwrap()
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+ }
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+ })
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+ }
@@ -0,0 +1,426 @@
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+ /**
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+ * Conversation-port follow while an assistant reply streams.
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+ *
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+ * The demo's damped-spring lerp is driven from a float `animatedH` — the
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+ * smoothed content height — never from the rounded `scrollTop` the browser
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+ * reports back. A wrap raises the content height by a line; if the engine
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+ * were allowed to snap `scrollTop` to the new floor, the previous line would
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+ * hop up in one frame. This overlay:
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+ *
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+ * - owns follow via `data-follow-owned` so ChatView does not snap;
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+ * - sets `overflow-anchor: none` so CSS scroll-anchoring does not snap;
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+ * - restores `animatedH` in a ResizeObserver (before paint) so a layout
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+ * pass cannot flash a snapped frame;
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+ * - while the port has scroll room, writes the interpolated lag as
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+ * `translate3d` on `[data-chat-transcript]` (message rows only), so the
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+ * turn-status chrome stays pinned at the floor;
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+ * - before the port has scroll room (content shorter than the viewport), the
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+ * same lag is a content-height lag written as a negative translate on
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+ * `[data-chat-turn-status]`, so the status label descends smoothly with
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+ * each wrap instead of hopping a line at a time.
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+ *
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+ * Handing the port back to the reader (unpin, or the owner going inactive)
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+ * first writes the effective visual top (`engine - lag`) into `scrollTop`
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+ * before clearing the transform, so the frame stays continuous. That write
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+ * also lands in ChatView's observed-top ledger as reader input beyond
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+ * `FOLLOW_THRESHOLD`, releasing its native snap-follow instead of fighting
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+ * the gesture for the port.
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+ *
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+ * Unpin is a real gesture (wheel / touch / pointer / key) that leaves the
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+ * floor; a `scrollTop` delta from our own write must not release the pin.
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+ */
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+
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+ import { useEffect, useRef, type RefObject } from 'react'
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+
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+ /**
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+ * Matches ChatView's `FOLLOW_OWNED_ATTR`. The overlay writes the last
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+ * programmatic `scrollTop` here so ChatView yields snap-follow and does not
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+ * treat the write as reader input.
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+ */
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+ const FOLLOW_OWNED_ATTR = 'data-follow-owned'
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+
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+ /** Demo `1 - exp(-dt / 18)` time constant, in ms. */
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+ export const FOLLOW_LERP_DT_MS = 18
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+
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+ /** Floor / ceiling of the per-frame lerp fraction before the dt term. */
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+ export const FOLLOW_LERP_MIN = 0.05
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+ export const FOLLOW_LERP_MAX = 0.25
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+
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+ /** Lag (px) at which the lag term of the lerp saturates. */
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+ export const FOLLOW_LERP_LAG_REF_PX = 160
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+
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+ /** Reveal cps at which the speed factor is 1. */
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+ export const FOLLOW_SPEED_REF_CPS = 35
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+
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+ export const FOLLOW_SPEED_FACTOR_MIN = 0.7
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+ export const FOLLOW_SPEED_FACTOR_MAX = 2.2
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+
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+ /** Reader-return / still-pinned boundary, matching ChatView + the demo. */
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+ export const FOLLOW_SLACK_PX = 25
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+
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+ /**
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+ * Upward wheel/touch distance that releases the pin. The engine `scrollTop`
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+ * is held on the floor while following, so a small trackpad tick never
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+ * appears as `reportedLag` and cannot be judged against {@link FOLLOW_SLACK_PX}.
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+ */
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+ export const FOLLOW_UNPIN_GESTURE_PX = 8
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+
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+ /** How long a gesture keeps `isUserInteracting` so the next scroll can unpin. */
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+ export const FOLLOW_GESTURE_MS = 800
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+
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+ const GESTURE_EVENTS = ['wheel', 'touchmove', 'pointerdown', 'keydown'] as const
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+
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+ export interface FollowGlideInput {
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+ /** How far the interpolated top trails the floor, in px. */
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+ readonly lag: number
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+ /** Observed reveal rate in chars/s; 0 uses {@link FOLLOW_SPEED_REF_CPS}. */
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+ readonly speedEma: number
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+ }
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+
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+ export interface FollowGlideStep {
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+ /** Pixels to advance `animatedH` this frame (fractional). */
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+ readonly advancePx: number
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+ /** Applied lerp fraction, for tests. */
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+ readonly lerpStep: number
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+ }
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+
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+ function clamp(value: number, min: number, max: number): number {
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+ return Math.min(max, Math.max(min, value))
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+ }
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+
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+ /**
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+ * One spring-lerp frame from the silky markdown demo.
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+ * @param dtMs - Frame delta in ms.
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+ * @param input - Current lag (from the float top, not the rounded engine top) and reveal-speed EMA.
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+ * @returns The fractional advance and the lerp fraction.
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+ */
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+ export function computeFollowStep(dtMs: number, input: FollowGlideInput): FollowGlideStep {
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+ if (input.lag <= 0.1 || dtMs <= 0) return { advancePx: 0, lerpStep: 0 }
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+ const speed = input.speedEma > 0 ? input.speedEma : FOLLOW_SPEED_REF_CPS
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+ const speedFactor = clamp(speed / FOLLOW_SPEED_REF_CPS, FOLLOW_SPEED_FACTOR_MIN, FOLLOW_SPEED_FACTOR_MAX)
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+ const baseLerp = clamp((input.lag / FOLLOW_LERP_LAG_REF_PX) * speedFactor, FOLLOW_LERP_MIN, FOLLOW_LERP_MAX)
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+ const lerpStep = baseLerp * (1 - Math.exp(-dtMs / FOLLOW_LERP_DT_MS))
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+ return { advancePx: input.lag * lerpStep, lerpStep }
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+ }
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+
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+ /** The message-rows box the lag transform rides on, when the host has one. */
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+ function shiftRootOf(port: HTMLElement): HTMLElement | null {
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+ return port.querySelector('[data-chat-transcript]')
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+ }
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+
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+ /**
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+ * Row wrappers that carry only messages/tools. Hosts without a transcript
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+ * box keep the turn-status chrome as a sibling of the rows inside
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+ * `[data-chat-flow]`, so shifting that whole flow would drag the chrome
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+ * along; shifting the rows individually leaves every non-message sibling
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+ * (turn status, steering bubbles) pinned while the text glides.
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+ *
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+ * Only the outermost rows are shifted: a tool call nests its subcalls as
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+ * descendant `[data-chat-anchor-key]` rows, and writing the lag on each of
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+ * them would double (or further multiply) the shift, tearing the subcalls
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+ * away from their parent every frame. Descendants ride the parent's
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+ * transform instead.
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+ */
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+ function shiftRowsOf(port: HTMLElement): HTMLElement[] {
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+ return [...port.querySelectorAll<HTMLElement>('[data-chat-anchor-key]')]
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+ .filter(row => row.parentElement?.closest('[data-chat-anchor-key]') === null)
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+ }
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+
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+ /** Element whose resize signals flow growth for the before-paint restore. */
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+ function resizeProxyOf(port: HTMLElement): HTMLElement | null {
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+ return port.querySelector('[data-chat-transcript]') ?? port.querySelector('[data-chat-flow]')
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+ }
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+
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+ /** True when the glide expresses its lag as transforms instead of engine top. */
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+ function hasShiftSurface(port: HTMLElement): boolean {
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+ return shiftRootOf(port) !== null || shiftRowsOf(port).length > 0
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+ }
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+
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+ function setShift(element: HTMLElement, px: number, negative = false): void {
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+ const value = negative ? -px : px
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+ if (Math.abs(value) > 0.01) {
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+ element.style.transform = `translate3d(0, ${value}px, 0)`
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+ element.style.willChange = 'transform'
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+ } else {
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+ element.style.transform = ''
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+ element.style.willChange = ''
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+ }
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+ }
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+
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+ /**
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+ * The running-turn label. Before the port scrolls (content shorter than the
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+ * viewport) the content-height lag has no `scrollTop` room to ride, so it is
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+ * expressed as a negative translate on this sibling: the label descends
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+ * smoothly with each wrap instead of hopping down a line at a time.
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+ */
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+ function chromeShiftOf(port: HTMLElement): HTMLElement | null {
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+ return port.querySelector<HTMLElement>('[data-chat-turn-status]')
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+ }
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+
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+ /**
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+ * Render the single smoothed extent `animatedH`. Before the port scrolls
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+ * (content shorter than the viewport) `animatedH` is clamped to the content
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+ * height and the content-height lag rides a negative translate on the
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+ * turn-status label; once the port has scroll room the engine is pinned at
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+ * the floor and the lag rides `[data-chat-transcript]` (or each message row
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+ * when the host has no transcript box) so the chrome stays put. Without any
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+ * shift surface the engine itself carries the interpolated top.
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+ */
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+ function applyVisual(port: HTMLElement, animatedH: number): void {
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+ const contentHeight = Math.max(0, port.scrollHeight)
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+ const floor = Math.max(0, contentHeight - port.clientHeight)
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+ const extent = Math.min(contentHeight, Math.max(0, animatedH))
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+ const lag = contentHeight - extent
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+ port.style.overflowAnchor = 'none'
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+ port.style.scrollBehavior = 'auto'
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+ const shiftRoot = shiftRootOf(port)
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+ if (shiftRoot !== null) {
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+ if (floor <= 0) {
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+ port.scrollTop = 0
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+ port.setAttribute(FOLLOW_OWNED_ATTR, String(port.scrollTop))
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+ const chrome = chromeShiftOf(port)
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+ if (chrome !== null) setShift(chrome, lag, true)
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+ setShift(shiftRoot, 0)
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+ return
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+ }
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+ port.scrollTop = floor
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+ port.setAttribute(FOLLOW_OWNED_ATTR, String(port.scrollTop))
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+ setShift(shiftRoot, lag)
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+ return
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+ }
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+ const rows = shiftRowsOf(port)
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+ if (rows.length > 0) {
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+ if (floor <= 0) {
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+ port.scrollTop = 0
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+ port.setAttribute(FOLLOW_OWNED_ATTR, String(port.scrollTop))
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+ const chrome = chromeShiftOf(port)
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+ if (chrome !== null) setShift(chrome, lag, true)
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+ for (const row of rows) setShift(row, 0)
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+ return
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+ }
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+ port.scrollTop = floor
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+ port.setAttribute(FOLLOW_OWNED_ATTR, String(port.scrollTop))
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+ for (const row of rows) setShift(row, lag)
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+ return
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+ }
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+ port.scrollTop = Math.min(floor, Math.max(0, extent))
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+ port.setAttribute(FOLLOW_OWNED_ATTR, String(port.scrollTop))
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+ }
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+
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+ function clearVisual(port: HTMLElement): void {
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+ port.removeAttribute(FOLLOW_OWNED_ATTR)
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+ port.style.overflowAnchor = ''
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+ port.style.scrollBehavior = ''
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+ const shiftRoot = shiftRootOf(port)
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+ if (shiftRoot !== null) {
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+ shiftRoot.style.transform = ''
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+ shiftRoot.style.willChange = ''
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+ } else {
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+ for (const row of shiftRowsOf(port)) {
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+ row.style.transform = ''
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+ row.style.willChange = ''
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+ }
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+ }
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+ const chrome = chromeShiftOf(port)
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+ if (chrome !== null) {
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+ chrome.style.transform = ''
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+ chrome.style.willChange = ''
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+ }
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+ }
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+
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+ /** Live follow hosts per conversation port so one unmount does not clear another. */
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+ const followOwners = new WeakMap<HTMLElement, number>()
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+
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+ function acquireFollow(port: HTMLElement): void {
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+ followOwners.set(port, (followOwners.get(port) ?? 0) + 1)
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+ }
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+
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+ function releaseFollow(port: HTMLElement): number {
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+ const next = (followOwners.get(port) ?? 1) - 1
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+ if (next <= 0) {
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+ followOwners.delete(port)
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+ return 0
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+ }
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+ followOwners.set(port, next)
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+ return next
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+ }
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+
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+ /**
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+ * Own the conversation scrollport's bottom-follow while `active` is true.
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+ *
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+ * @param rootRef - An element inside the conversation scrollport.
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+ * @param active - True while the reply is still revealing.
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+ * @param speedCpsRef - Live reveal-rate EMA from the smoother.
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+ */
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+ export function useConversationFollow(
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+ rootRef: RefObject<HTMLElement | null>,
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+ active: boolean,
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+ speedCpsRef: { current: number },
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+ ): void {
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+ const activeRef = useRef(active)
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+ useEffect(() => {
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+ activeRef.current = active
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+ }, [active])
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+
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+ useEffect(() => {
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+ if (!active) return
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+ let rafId = 0
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+ let last = performance.now()
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+ let following = true
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+ let primed = false
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+ let animatedH = 0
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+ let interacting = false
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+ let interactTimer: ReturnType<typeof setTimeout> | null = null
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+ let port: HTMLElement | null = null
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+ let resize: ResizeObserver | null = null
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+ let holding: HTMLElement | null = null
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+ let awayPx = 0
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+
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+ const hold = (next: HTMLElement): void => {
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+ if (holding === next) return
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+ if (holding !== null) releaseFollow(holding)
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+ acquireFollow(next)
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+ holding = next
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+ }
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+
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+ const drop = (next: HTMLElement): void => {
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+ if (holding === next) {
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+ releaseFollow(next)
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+ holding = null
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+ }
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+ clearVisual(next)
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+ }
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+
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+ /**
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+ * Give the reader the visual position the glide was showing before the
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+ * transforms go away. While transforms carry the lag, the engine sits at
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+ * the floor and the effective visual top is `engine - lag`; writing that
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+ * keeps the handover frame-continuous, and the write shows up in
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+ * ChatView's ledger as reader movement, disarming its snap-follow.
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+ * Without a shift surface the engine already holds the interpolated top,
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+ * so there is nothing to compensate.
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+ */
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+ const handBackVisual = (next: HTMLElement): void => {
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+ if (!hasShiftSurface(next)) return
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+ const floor = Math.max(0, next.scrollHeight - next.clientHeight)
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+ if (floor <= 0) return
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+ const lag = Math.max(0, next.scrollHeight - animatedH)
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+ next.scrollTop = Math.min(floor, Math.max(0, next.scrollTop - lag))
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+ }
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+
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+ const markGesture = (event: Event): void => {
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+ interacting = true
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+ if (event instanceof WheelEvent && event.deltaY < 0) awayPx += -event.deltaY
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+ else if (event.type === 'touchmove' || event.type === 'keydown') awayPx += FOLLOW_UNPIN_GESTURE_PX
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+ if (interactTimer !== null) clearTimeout(interactTimer)
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+ interactTimer = setTimeout(() => {
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+ interacting = false
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+ interactTimer = null
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+ awayPx = 0
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+ }, FOLLOW_GESTURE_MS)
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+ }
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+
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+ const restoreBeforePaint = (): void => {
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+ if (!following || port === null) return
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+ applyVisual(port, animatedH)
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+ }
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+
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+ const bindPort = (next: HTMLElement): void => {
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+ if (port === next) return
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+ if (port !== null) {
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+ for (const name of GESTURE_EVENTS) port.removeEventListener(name, markGesture)
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+ resize?.disconnect()
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+ }
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+ port = next
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+ for (const name of GESTURE_EVENTS) {
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+ port.addEventListener(name, markGesture, { passive: true })
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+ }
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+ if (typeof ResizeObserver !== 'undefined') {
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+ resize = new ResizeObserver(restoreBeforePaint)
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+ resize.observe(port)
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+ const proxy = resizeProxyOf(port)
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+ if (proxy !== null) resize.observe(proxy)
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+ }
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+ }
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+
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+ const frame = (now: number) => {
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+ rafId = requestAnimationFrame(frame)
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+ const dt = Math.min(50, now - last)
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+ last = now
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+ const root = rootRef.current
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+ if (root === null) return
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+ const nextPort = root.closest<HTMLElement>('[data-conversation-scroll]')
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+ if (nextPort === null) return
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+ bindPort(nextPort)
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+
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+ const floor = Math.max(0, nextPort.scrollHeight - nextPort.clientHeight)
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+ const reportedLag = floor - nextPort.scrollTop
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+ // Visual extent (content-height equivalent of the reader's scroll top):
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+ // content shorter than the viewport has no scrollTop to derive from, so
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+ // the extent is just the content height.
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+ const extent = Math.min(nextPort.scrollHeight, Math.max(0, nextPort.scrollHeight - reportedLag))
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+
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+ if (!primed) {
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+ animatedH = extent
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+ following = reportedLag <= FOLLOW_SLACK_PX
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+ if (following) {
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+ hold(nextPort)
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+ applyVisual(nextPort, animatedH)
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+ }
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+ primed = true
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+ return
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+ }
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+
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+ if (!following && !interacting && reportedLag <= FOLLOW_SLACK_PX) {
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+ following = true
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+ animatedH = extent
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+ hold(nextPort)
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+ } else if (following && interacting && awayPx >= FOLLOW_UNPIN_GESTURE_PX) {
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+ following = false
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+ awayPx = 0
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+ // Compensate before the transform clears, or the flow (turn-status
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+ // chrome included) jumps up by the whole lag in one frame.
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+ handBackVisual(nextPort)
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+ animatedH = nextPort.scrollHeight
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+ drop(nextPort)
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+ }
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+
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+ if (!activeRef.current || !following) return
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+ hold(nextPort)
390
+
391
+ const lag = nextPort.scrollHeight - animatedH
392
+ const step = computeFollowStep(dt, {
393
+ lag,
394
+ speedEma: speedCpsRef.current,
395
+ })
396
+ if (lag <= 0.1) {
397
+ animatedH = nextPort.scrollHeight
398
+ } else {
399
+ animatedH = Math.min(nextPort.scrollHeight, animatedH + step.advancePx)
400
+ }
401
+ applyVisual(nextPort, animatedH)
402
+ }
403
+
404
+ rafId = requestAnimationFrame(frame)
405
+ return () => {
406
+ cancelAnimationFrame(rafId)
407
+ if (interactTimer !== null) clearTimeout(interactTimer)
408
+ resize?.disconnect()
409
+ if (port !== null) {
410
+ for (const name of GESTURE_EVENTS) port.removeEventListener(name, markGesture)
411
+ }
412
+ const root = rootRef.current
413
+ const host = root?.closest<HTMLElement>('[data-conversation-scroll]') ?? port
414
+ if (host === null) return
415
+ if (following) {
416
+ // Same handback as an unpin: land on the effective visual top rather
417
+ // than the floor, so the owner change (stream close, unmount) does
418
+ // not snap the flow up by the remaining lag.
419
+ handBackVisual(host)
420
+ }
421
+ const remaining = holding === host ? releaseFollow(host) : (followOwners.get(host) ?? 0)
422
+ holding = null
423
+ if (remaining === 0) clearVisual(host)
424
+ }
425
+ }, [active, rootRef, speedCpsRef])
426
+ }
@@ -0,0 +1,84 @@
1
+ /**
2
+ * Performance guard for the streaming reveal.
3
+ *
4
+ * Feeds an EMA-smoothed frame-rate monitor from a rAF loop while streaming
5
+ * and tracks whether the reply is on-screen. The returned `shouldHoldBack`
6
+ * predicate is true only while the frame rate is below the threshold AND the
7
+ * reply is offscreen — exactly the spec's "skip offscreen DOM updates when
8
+ * FPS < 30" rule. The smoother consumes the predicate as its commit veto.
9
+ */
10
+
11
+ import { useCallback, useEffect, useRef } from 'react'
12
+
13
+ const FPS_THRESHOLD = 30
14
+ const FPS_ALPHA = 0.12
15
+ const RECOVER_FRAMES = 6
16
+ const MAX_FRAME_MS = 100
17
+
18
+ interface MutableFps {
19
+ emaMs: number
20
+ lastMs: number
21
+ healthyRun: number
22
+ degraded: boolean
23
+ }
24
+
25
+ export function useFpsGuard(active: boolean): {
26
+ ref: (element: HTMLElement | null) => void
27
+ shouldHoldBack: () => boolean
28
+ } {
29
+ const fpsRef = useRef<MutableFps>({ emaMs: 0, lastMs: 0, healthyRun: 0, degraded: false })
30
+ const visibleRef = useRef(true)
31
+ const elementRef = useRef<HTMLElement | null>(null)
32
+
33
+ useEffect(() => {
34
+ if (!active) return
35
+ let rafId = 0
36
+ const frame = (now: number) => {
37
+ rafId = requestAnimationFrame(frame)
38
+ const fps = fpsRef.current
39
+ if (fps.lastMs === 0) {
40
+ fps.lastMs = now
41
+ return
42
+ }
43
+ const delta = Math.min(MAX_FRAME_MS, Math.max(1, now - fps.lastMs))
44
+ fps.lastMs = now
45
+ fps.emaMs = fps.emaMs === 0 ? delta : fps.emaMs + FPS_ALPHA * (delta - fps.emaMs)
46
+ const currentFps = 1000 / fps.emaMs
47
+ if (currentFps < FPS_THRESHOLD) {
48
+ fps.healthyRun = 0
49
+ fps.degraded = true
50
+ } else if (fps.degraded) {
51
+ fps.healthyRun += 1
52
+ if (fps.healthyRun >= RECOVER_FRAMES) fps.degraded = false
53
+ }
54
+ }
55
+ rafId = requestAnimationFrame(frame)
56
+ return () => {
57
+ cancelAnimationFrame(rafId)
58
+ fpsRef.current = { emaMs: 0, lastMs: 0, healthyRun: 0, degraded: false }
59
+ }
60
+ }, [active])
61
+
62
+ const ref = useCallback((element: HTMLElement | null) => {
63
+ elementRef.current = element
64
+ }, [])
65
+
66
+ useEffect(() => {
67
+ const element = elementRef.current
68
+ if (element === null || typeof IntersectionObserver === 'undefined') return
69
+ const observer = new IntersectionObserver(
70
+ (entries) => {
71
+ for (const entry of entries) visibleRef.current = entry.isIntersecting
72
+ },
73
+ { rootMargin: '120px 0px' },
74
+ )
75
+ observer.observe(element)
76
+ return () => observer.disconnect()
77
+ })
78
+
79
+ const shouldHoldBack = useCallback(() => {
80
+ return active && fpsRef.current.degraded && !visibleRef.current
81
+ }, [active])
82
+
83
+ return { ref, shouldHoldBack }
84
+ }