dsh-plugin-notify-sounds 1.6.5 → 1.6.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.en.md +180 -0
- package/README.md +110 -107
- package/lib/client.js +229 -53
- package/lib/index.js +130 -31
- package/package.json +2 -2
- package/README.zh.md +0 -175
package/lib/client.js
CHANGED
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@@ -70,6 +70,33 @@ window.__ModuleLoader__.load({
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".dsh-notify-sounds-quietDash{color:var(--dsw-alias-label-tertiary)}",
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71
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".dsh-notify-sounds-hint{color:var(--dsw-alias-label-tertiary);margin-top:4px;font-size:12px;line-height:18px}",
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].join("");
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+
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/**
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* Whether this page is running inside the Desktop shell rather than a
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* real browser.
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*
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* Derived from what the page can see: the shell serves the same bundle
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* over its own `dsh-app:` protocol and ships an Electron user agent,
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* while a browser serves it over http(s) with no Electron token. Either
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* signal alone would do; using both keeps one of them changing its mind
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* from flipping the answer.
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*/
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const isDesktopShell = () => {
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if (typeof location !== "undefined" && location.protocol === "dsh-app:") return true;
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return typeof navigator !== "undefined" && /Electron/i.test(navigator.userAgent ?? "");
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};
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/**
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* Whether the page is on macOS.
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*
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* Note this is a pure OS check: it matches macOS browsers too. The
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* places that need "macOS DESKTOP SHELL" combine this with
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* `isDesktopShell()`, because the window chrome that breaks the title
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* alert (`titleBarStyle: "hiddenInset"`) is the shell's own choice —
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* a macOS browser tab shows the document title like any other.
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*/
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const isMac = () => typeof navigator !== "undefined" && /Mac/i.test(`${navigator.platform ?? ""} ${navigator.userAgent ?? ""}`);
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/** Stylesheet class names, one projection the components read. */
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const css = {
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section: "dsh-notify-sounds-section",
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@@ -151,10 +178,12 @@ window.__ModuleLoader__.load({
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"systemNotify.unsupported": "当前环境不支持系统通知",
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"titleFlash.title": "窗口标题提醒",
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"titleFlash.description": "页面处于后台时,在窗口标题前加文字标记(待处理 / 已完成),便于在任务栏察觉;回到页面后自动清除",
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"titleFlash.macUnsupported": "macOS 暂不支持:标题栏隐藏、Dock 也没有窗口标题,标记无处显示(只在「窗口」菜单 / Mission Control 里可见)",
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"titleFlash.pending": "待处理",
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"titleFlash.done": "已完成",
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"renotify.title": "未处理决策重复提醒",
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"renotify.description": "有决策一直未处理时,每隔设定时间重新提醒;只要你已经看过它一眼(它出现时你正在窗口,或之后回到过窗口),就不再重复提醒,即使再切走也一样",
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"renotify.browserHint": "浏览器的后台标签页会节流计时器,重复间隔可能被拉长(1 分钟档尤其明显)",
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"renotify.interval": "重复间隔",
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"renotify.minutes": "{n} 分钟",
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"quiet.title": "静音时段",
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@@ -228,10 +257,12 @@ window.__ModuleLoader__.load({
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"systemNotify.unsupported": "System notifications are unavailable in this environment",
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"titleFlash.title": "Window title alert",
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"titleFlash.description": "While the page is hidden, mark the window title as waiting for you or finished, so the taskbar shows it; cleared when you return",
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"titleFlash.macUnsupported": "Not supported on macOS: the title bar is hidden and the Dock shows no window title, so the mark has nowhere to appear (only the Window menu and Mission Control would show it)",
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"titleFlash.pending": "Waiting for you",
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"titleFlash.done": "Finished",
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"renotify.title": "Repeat unanswered decisions",
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"renotify.description": "Re-ping decisions that stay unanswered at a fixed interval; once you have seen one — it appeared while you were at the window, or you came back to it — it never repeats, even if you leave again",
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"renotify.browserHint": "Background browser tabs throttle timers, so the interval can stretch (most visible at the 1-minute setting)",
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"renotify.interval": "Interval",
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"renotify.minutes": "{n} min",
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"quiet.title": "Quiet hours",
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@@ -416,9 +447,15 @@ window.__ModuleLoader__.load({
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function normalizedGain(buffer) {
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try {
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let peak = 0;
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// Sample every 8th frame: a peak that would clip is still
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// caught by any reasonably strided scan (audio waveforms are
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// smooth enough that adjacent samples carry the same
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// magnitude), and this keeps a 30-second upload off the main
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// thread's critical path.
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const stride = 8;
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for (let channel = 0; channel < buffer.numberOfChannels; channel++) {
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const data = buffer.getChannelData(channel);
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-
for (let i = 0; i < data.length; i
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for (let i = 0; i < data.length; i += stride) {
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const magnitude = Math.abs(data[i]);
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if (magnitude > peak) peak = magnitude;
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}
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@@ -456,12 +493,38 @@ window.__ModuleLoader__.load({
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}
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/**
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-
*
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* Run `play` on an AudioContext that is actually running.
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*
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-
*
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*
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*
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-
*
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* A suspended context has a FROZEN `currentTime`: scheduling sources on
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* it parks them on the timeline and they all fire together whenever the
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* context later resumes — the opposite of an alert. So nothing is ever
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* scheduled while suspended. Where resuming needs a user gesture (every
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* browser; the Electron shell needs none) this attempt is simply
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* dropped, and the unlock effect has the context running for the next
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* one rather than banking a stale sound for later.
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*
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* @param engine - the page's AudioContext.
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* @param play - schedules the sound.
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*/
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function whenRunning(engine, play) {
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if (engine.state === "running") {
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play();
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return;
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}
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Promise.resolve(engine.resume())
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.then(() => {
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if (engine.state === "running") play();
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})
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.catch(() => {});
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}
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/**
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* Play one preset (or the uploaded sound) at a loudness in percent.
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*
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* Nothing is scheduled while the AudioContext cannot play — see
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* `whenRunning`, which defers to the first real user gesture on
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* browsers. Peaks stay far below clipping even with every preset voice
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* summed.
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*
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* @param id - preset id; `none`, unknown ids, and `custom` without an
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* upload are silent no-ops (the caller falls back first).
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@@ -472,43 +535,51 @@ window.__ModuleLoader__.load({
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*/
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function playSound(id, volumePercent, customBase64) {
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474
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if (id === "none" || id === undefined) return;
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538
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const engine = audioEngine();
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if (engine === undefined) return;
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if (id === "custom") {
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-
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-
if (engine === undefined) return;
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478
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-
if (engine.state === "suspended") engine.resume().catch(() => {});
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-
playCustomSound(engine, customBase64, volumePercent);
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541
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whenRunning(engine, () => playCustomSound(engine, customBase64, volumePercent));
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return;
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}
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const preset = SOUND_PRESETS[id];
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if (preset === undefined) return;
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-
const engine = audioEngine();
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-
if (engine === undefined) return;
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-
if (engine.state === "suspended") engine.resume().catch(() => {});
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const percent = Number.isFinite(volumePercent) ? volumePercent : DEFAULT_VOLUME;
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const loudness = Math.max(0, Math.min(100, percent)) / 100;
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if (loudness === 0) return;
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-
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const
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-
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-
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-
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500
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-
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-
osc.frequency.
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549
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whenRunning(engine, () => {
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const master = engine.createGain();
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551
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master.gain.value = loudness * 0.6;
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master.connect(engine.destination);
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553
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const t0 = engine.currentTime + 0.02;
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let tail = 0;
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555
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for (const note of preset.notes) {
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const osc = engine.createOscillator();
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557
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const gain = engine.createGain();
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558
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osc.type = note.type ?? "sine";
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559
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const start = t0 + note.at;
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560
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osc.frequency.setValueAtTime(note.freq, start);
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561
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if (note.glideTo !== undefined) {
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562
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osc.frequency.exponentialRampToValueAtTime(note.glideTo, start + note.dur * 0.85);
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563
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+
}
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564
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+
const peak = Math.max(0.0002, note.gain * 0.25);
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565
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+
gain.gain.setValueAtTime(0.0001, start);
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566
|
+
gain.gain.exponentialRampToValueAtTime(peak, start + 0.012);
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567
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+
gain.gain.exponentialRampToValueAtTime(0.0001, start + note.dur);
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568
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+
osc.connect(gain);
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569
|
+
gain.connect(master);
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570
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+
osc.start(start);
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571
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+
osc.stop(start + note.dur + 0.05);
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572
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+
tail = Math.max(tail, note.at + note.dur);
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573
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}
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503
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-
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-
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-
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-
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}
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574
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// Release the master gain once the tail has faded. Without
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575
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+
// this, every play leaves a gain node permanently wired to
|
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576
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+
// the destination — a slow audio-node leak on long sessions.
|
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577
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+
setTimeout(() => {
|
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578
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+
try {
|
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579
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+
master.disconnect();
|
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580
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+
} catch {}
|
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581
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+
}, Math.max(0, (t0 + tail + 0.1 - engine.currentTime) * 1000 + 50));
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582
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+
});
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}
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/**
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@@ -747,13 +818,17 @@ window.__ModuleLoader__.load({
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const UPDATE_APPLY_PATH = "/notify-sounds/update/apply";
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819
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/**
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750
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-
* Show one OS notification; every failure mode is silent.
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751
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-
*
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752
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-
*
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821
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+
* Show one OS notification; every failure mode is silent.
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822
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+
*
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823
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+
* `tag` is our OWN collapse key — we close the previous notification
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824
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* ourselves rather than handing the tag to the platform, because a
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825
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+
* superseded toast can swallow clicks aimed at it. `silent` keeps the
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826
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+
* OS from layering its own sound on top of ours.
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753
827
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*
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754
828
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* @param title - notification title.
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755
829
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* @param body - notification body.
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756
|
-
* @param tag -
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830
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+
* @param tag - our internal key for closing the previous generation;
|
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831
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+
* deliberately NOT passed to the platform (see the comment inside).
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*/
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758
833
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function showSystemNotification(title, body, tag) {
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834
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try {
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@@ -806,9 +881,13 @@ window.__ModuleLoader__.load({
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806
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};
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} catch (error) {
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808
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// `new Notification` is what can throw here, when the
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809
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-
// environment refuses to construct one
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810
|
-
//
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811
|
-
//
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884
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+
// environment refuses to construct one — nearly every mobile
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885
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+
// browser does exactly that, while still reporting a
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886
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+
// "granted" permission. So this is not just a log line: it is
|
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887
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+
// recorded and shown, because the Settings row otherwise reads
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888
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// `Notification.permission` and proudly says "granted" for a
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889
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+
// switch that can never do anything.
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890
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+
notificationConstructionFailed = true;
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812
891
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if (!warnedNotificationFailure) {
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warnedNotificationFailure = true;
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console.warn("notify-sounds: could not show a system notification", error);
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@@ -819,6 +898,15 @@ window.__ModuleLoader__.load({
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819
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/** Whether the one-time notification-construction warning has been logged. */
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820
899
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let warnedNotificationFailure = false;
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821
900
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|
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901
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+
/**
|
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902
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+
* Whether this environment refused to construct a Notification.
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+
*
|
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904
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+
* Set by the first real attempt, read by the settings row: permission
|
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905
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+
* being "granted" proves nothing about whether a toast can actually be
|
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906
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+
* built (MDN: the constructor throws in nearly all mobile browsers).
|
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907
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+
*/
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908
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+
let notificationConstructionFailed = false;
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+
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/**
|
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823
911
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* Human-readable summary of one pending interaction, for notification
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824
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* bodies: the approval's localized reason first, then its raw reason,
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@@ -876,14 +964,22 @@ window.__ModuleLoader__.load({
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* @param props - copy.
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877
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* @returns the notice element, or null when there is nothing to say.
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878
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|
*/
|
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879
|
-
function UpdateNotice({ t }) {
|
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967
|
+
function UpdateNotice({ t, autoCheck }) {
|
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880
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const [applied, setApplied] = useState(undefined);
|
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969
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+
// Explicit `=== true`, not `!== false`: during the first frame
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+
// `useConfig` may still be loading, and `undefined` must NOT be
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971
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+
// treated as "allowed" — that is the one case where a request
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+
// could slip past a user who has the switch off. The dep array is
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+
// `[autoCheck]` rather than `[]` so the effect picks up the real
|
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+
// value when it arrives, instead of only ever reading the first
|
|
975
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+
// render's prop.
|
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881
976
|
useEffect(() => {
|
|
977
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+
if (autoCheck !== true) return;
|
|
882
978
|
fetch(UPDATE_CHECK_PATH, { method: "GET" })
|
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883
979
|
.then((response) => response.json())
|
|
884
980
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.then((payload) => setApplied(payload?.applied))
|
|
885
981
|
.catch(() => {});
|
|
886
|
-
}, []);
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|
982
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+
}, [autoCheck]);
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983
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if (applied === undefined || typeof applied.to !== "string") return null;
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888
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const version = (text) => (typeof text === "string" && text !== "" ? `v${text}` : "?");
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return h("div", { className: css.hint, key: "text" }, `${t("update.done")}:${version(applied.from)} → ${version(applied.to)},${t("update.restart")}`);
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|
@@ -937,7 +1033,7 @@ window.__ModuleLoader__.load({
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937
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return h("div", { className: css.section }, [
|
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938
1034
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h("h2", { className: css.title, key: "title" }, t("title")),
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|
939
1035
|
h("p", { className: css.intro, key: "intro" }, t("intro")),
|
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940
|
-
h(UpdateNotice, { key: "update-notice", t }),
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|
1036
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+
h(UpdateNotice, { key: "update-notice", t, autoCheck: value === undefined ? undefined : value.updateAutoCheck !== false }),
|
|
941
1037
|
h("div", { className: css.rows, key: "rows" }, [
|
|
942
1038
|
h(SwitchRow, {
|
|
943
1039
|
key: "enabled",
|
|
@@ -1068,7 +1164,13 @@ window.__ModuleLoader__.load({
|
|
|
1068
1164
|
key: "titleFlash",
|
|
1069
1165
|
t,
|
|
1070
1166
|
title: t("titleFlash.title"),
|
|
1071
|
-
|
|
1167
|
+
// macOS DESKTOP shell only: its title bar is hiddenInset
|
|
1168
|
+
// and the Dock shows no per-window title, so the mark
|
|
1169
|
+
// has nowhere to appear. A macOS BROWSER tab shows the
|
|
1170
|
+
// document title like any other, so this is not
|
|
1171
|
+
// applied there. iOS Safari's UA also contains "like
|
|
1172
|
+
// Mac OS X" — `isDesktopShell` keeps it out.
|
|
1173
|
+
description: isMac() && isDesktopShell() ? t("titleFlash.macUnsupported") : t("titleFlash.description"),
|
|
1072
1174
|
label: t("titleFlash.title"),
|
|
1073
1175
|
checked: value?.titleFlash === true,
|
|
1074
1176
|
disabled,
|
|
@@ -1122,6 +1224,7 @@ window.__ModuleLoader__.load({
|
|
|
1122
1224
|
h(UpdateRow, {
|
|
1123
1225
|
key: "update",
|
|
1124
1226
|
t,
|
|
1227
|
+
autoCheck: value === undefined ? undefined : value.updateAutoCheck !== false,
|
|
1125
1228
|
}),
|
|
1126
1229
|
]),
|
|
1127
1230
|
]);
|
|
@@ -1433,7 +1536,11 @@ window.__ModuleLoader__.load({
|
|
|
1433
1536
|
*/
|
|
1434
1537
|
function SystemNotifyRow({ t, checked, disabled, failed, onChange }) {
|
|
1435
1538
|
const [busy, setBusy] = useState(false);
|
|
1436
|
-
|
|
1539
|
+
// `typeof Notification` alone is not enough: nearly every mobile
|
|
1540
|
+
// browser exposes the API and happily reports "granted", yet the
|
|
1541
|
+
// constructor throws every time. Once a real attempt has failed,
|
|
1542
|
+
// this environment is treated as unsupported and the row says so.
|
|
1543
|
+
const supported = typeof Notification !== "undefined" && !notificationConstructionFailed;
|
|
1437
1544
|
const permission = supported ? Notification.permission : "unsupported";
|
|
1438
1545
|
const hintKey = !supported ? "systemNotify.unsupported"
|
|
1439
1546
|
: permission === "denied" ? "systemNotify.denied"
|
|
@@ -1486,6 +1593,10 @@ window.__ModuleLoader__.load({
|
|
|
1486
1593
|
h("div", { key: "text" }, [
|
|
1487
1594
|
h("div", { className: css.rowTitle, key: "title" }, t("renotify.title")),
|
|
1488
1595
|
h("div", { className: css.rowDescription, key: "description" }, t("renotify.description")),
|
|
1596
|
+
// Only where it is true: the Desktop shell runs this timer
|
|
1597
|
+
// in a real window that is never throttled, so the caveat
|
|
1598
|
+
// would only confuse its users.
|
|
1599
|
+
isDesktopShell() ? null : h("div", { className: css.hint, key: "hint" }, t("renotify.browserHint")),
|
|
1489
1600
|
failed ? h("div", { className: css.error, role: "alert", key: "error" }, t("saveFailed")) : null,
|
|
1490
1601
|
]),
|
|
1491
1602
|
h("div", { className: css.stackControl, key: "control" }, [
|
|
@@ -1586,7 +1697,7 @@ window.__ModuleLoader__.load({
|
|
|
1586
1697
|
* @param props - copy.
|
|
1587
1698
|
* @returns the row element tree.
|
|
1588
1699
|
*/
|
|
1589
|
-
function UpdateRow({ t }) {
|
|
1700
|
+
function UpdateRow({ t, autoCheck }) {
|
|
1590
1701
|
const [state, setState] = useState({ phase: "idle" });
|
|
1591
1702
|
const check = (force) => async () => {
|
|
1592
1703
|
setState({ phase: "checking" });
|
|
@@ -1609,9 +1720,13 @@ window.__ModuleLoader__.load({
|
|
|
1609
1720
|
}
|
|
1610
1721
|
};
|
|
1611
1722
|
// A cached answer makes this free; only a cold Host reaches out.
|
|
1723
|
+
// Same guard as the notice: `=== true` (not `!== false`), because
|
|
1724
|
+
// during the loading frame `undefined` must not be treated as
|
|
1725
|
+
// permission to reach out. The button below works regardless.
|
|
1612
1726
|
useEffect(() => {
|
|
1727
|
+
if (autoCheck !== true) return;
|
|
1613
1728
|
check(false)();
|
|
1614
|
-
}, []);
|
|
1729
|
+
}, [autoCheck]);
|
|
1615
1730
|
const payload = state.payload;
|
|
1616
1731
|
const version = (text) => (typeof text === "string" && text !== "" ? `v${text}` : "?");
|
|
1617
1732
|
// The Host remembers the last install and repeats it with every
|
|
@@ -1707,7 +1822,11 @@ window.__ModuleLoader__.load({
|
|
|
1707
1822
|
const svg = document.createElementNS("http://www.w3.org/2000/svg", "svg");
|
|
1708
1823
|
svg.setAttribute("width", "16");
|
|
1709
1824
|
svg.setAttribute("height", "16");
|
|
1710
|
-
|
|
1825
|
+
// 17×17, matching the artwork's own coordinate system
|
|
1826
|
+
// (`IconAlarmClockOutlineArtwork`); the gear it replaces is 16×16,
|
|
1827
|
+
// and reusing ITS viewport here would scale the alarm paths up by
|
|
1828
|
+
// 17/16 and make the glyph visibly larger than its neighbours.
|
|
1829
|
+
svg.setAttribute("viewBox", "0 0 17 17");
|
|
1711
1830
|
svg.setAttribute("fill", "none");
|
|
1712
1831
|
svg.setAttribute("stroke-width", "1.3");
|
|
1713
1832
|
svg.setAttribute("aria-hidden", "true");
|
|
@@ -1742,7 +1861,18 @@ window.__ModuleLoader__.load({
|
|
|
1742
1861
|
const shippedClass = icon.getAttribute("class");
|
|
1743
1862
|
if (shippedClass !== null && shippedClass !== "") replacement.setAttribute("class", shippedClass);
|
|
1744
1863
|
replacement.setAttribute(NAV_ICON_MARKER, "");
|
|
1745
|
-
|
|
1864
|
+
// Keep the original so the disposer can restore it. `replaceChild`
|
|
1865
|
+
// detaches a node React still holds in its fiber tree; if React
|
|
1866
|
+
// ever re-renders that slot it throws NotFoundError trying to
|
|
1867
|
+
// remove the detached node. Restoring on dispose prevents that.
|
|
1868
|
+
replacement._originalIcon = icon;
|
|
1869
|
+
try {
|
|
1870
|
+
cell.replaceChild(replacement, icon);
|
|
1871
|
+
} catch {
|
|
1872
|
+
// A React re-render raced the swap; the next observer pass
|
|
1873
|
+
// will try again on the fresh node.
|
|
1874
|
+
return false;
|
|
1875
|
+
}
|
|
1746
1876
|
return true;
|
|
1747
1877
|
}
|
|
1748
1878
|
|
|
@@ -1791,6 +1921,18 @@ window.__ModuleLoader__.load({
|
|
|
1791
1921
|
return () => {
|
|
1792
1922
|
detachPanel();
|
|
1793
1923
|
bodyObserver.disconnect();
|
|
1924
|
+
// Restore every swapped glyph so React never finds a detached
|
|
1925
|
+
// node in its fiber tree (see swapNavIcon).
|
|
1926
|
+
if (typeof document !== "undefined") {
|
|
1927
|
+
for (const el of document.querySelectorAll(`[${NAV_ICON_MARKER}]`)) {
|
|
1928
|
+
const original = el._originalIcon;
|
|
1929
|
+
if (original !== undefined && el.parentNode !== null) {
|
|
1930
|
+
try {
|
|
1931
|
+
el.parentNode.replaceChild(original, el);
|
|
1932
|
+
} catch {}
|
|
1933
|
+
}
|
|
1934
|
+
}
|
|
1935
|
+
}
|
|
1794
1936
|
};
|
|
1795
1937
|
}
|
|
1796
1938
|
//#endregion
|
|
@@ -1863,13 +2005,22 @@ window.__ModuleLoader__.load({
|
|
|
1863
2005
|
*
|
|
1864
2006
|
* @returns the `byId` row map, or undefined when unavailable.
|
|
1865
2007
|
*/
|
|
2008
|
+
// Cache one snapshot per synchronous block: `isNotifiable` is
|
|
2009
|
+
// called per session in read()/trackPending loops, and each call
|
|
2010
|
+
// would otherwise take a fresh snapshot (O8).
|
|
2011
|
+
let cachedRows;
|
|
2012
|
+
let cachedRowsAt = 0;
|
|
1866
2013
|
const sessionRows = () => {
|
|
2014
|
+
const now = Date.now();
|
|
2015
|
+
if (cachedRows !== undefined && now === cachedRowsAt) return cachedRows;
|
|
1867
2016
|
try {
|
|
1868
|
-
|
|
2017
|
+
cachedRows = ctx.sessions?.list?.getSnapshot?.()?.byId
|
|
1869
2018
|
?? ctx.uiSession?.sessions?.list?.getSnapshot?.()?.byId;
|
|
1870
2019
|
} catch {
|
|
1871
|
-
|
|
2020
|
+
cachedRows = undefined;
|
|
1872
2021
|
}
|
|
2022
|
+
cachedRowsAt = now;
|
|
2023
|
+
return cachedRows;
|
|
1873
2024
|
};
|
|
1874
2025
|
|
|
1875
2026
|
/**
|
|
@@ -1942,7 +2093,10 @@ window.__ModuleLoader__.load({
|
|
|
1942
2093
|
// triggers are edge-fired that alert is lost rather than
|
|
1943
2094
|
// delayed.
|
|
1944
2095
|
if (!reminder) {
|
|
1945
|
-
|
|
2096
|
+
// Evict the oldest entry rather than clearing the whole
|
|
2097
|
+
// table: one session hitting the cap must not silence
|
|
2098
|
+
// every other session's cooldown.
|
|
2099
|
+
if (cooldown.size >= 96) cooldown.delete(cooldown.keys().next().value);
|
|
1946
2100
|
cooldown.set(`${kind}:${sessionId}`, now);
|
|
1947
2101
|
}
|
|
1948
2102
|
const fallback = kind === "completion" ? "ding" : kind === "question" ? "chime" : "bell";
|
|
@@ -2183,6 +2337,28 @@ window.__ModuleLoader__.load({
|
|
|
2183
2337
|
};
|
|
2184
2338
|
}, "notify-sounds: session status watcher");
|
|
2185
2339
|
|
|
2340
|
+
// Browsers gate Web Audio behind a user gesture: until one happens
|
|
2341
|
+
// the context starts suspended and `resume()` simply stays pending,
|
|
2342
|
+
// so a trigger firing in the meantime would be lost — and worse,
|
|
2343
|
+
// anything scheduled on the frozen timeline would all fire at once
|
|
2344
|
+
// whenever some later gesture unlocked it. So the FIRST real
|
|
2345
|
+
// gesture starts the context and keeps it running, and nothing is
|
|
2346
|
+
// scheduled while suspended (see `whenRunning`). The Desktop shell
|
|
2347
|
+
// needs none of this — Electron starts audio without a gesture,
|
|
2348
|
+
// which is exactly why the problem is invisible on the Desktop.
|
|
2349
|
+
ctx.effect(() => {
|
|
2350
|
+
if (typeof document === "undefined") return () => {};
|
|
2351
|
+
const unlock = () => {
|
|
2352
|
+
const engine = audioEngine();
|
|
2353
|
+
if (engine?.state === "suspended") engine.resume().catch(() => {});
|
|
2354
|
+
};
|
|
2355
|
+
const events = ["pointerdown", "keydown", "touchstart"];
|
|
2356
|
+
for (const type of events) document.addEventListener(type, unlock, { capture: true, passive: true });
|
|
2357
|
+
return () => {
|
|
2358
|
+
for (const type of events) document.removeEventListener(type, unlock, { capture: true });
|
|
2359
|
+
};
|
|
2360
|
+
}, "notify-sounds: audio unlock");
|
|
2361
|
+
|
|
2186
2362
|
// Quiet update check: shortly after the page settles, then at most
|
|
2187
2363
|
// once a day, and never while the user has it turned off. It asks
|
|
2188
2364
|
// the Host's own route — one small query, nothing downloaded — and
|