dsh-notch 0.3.1 → 0.3.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.en.md +58 -47
- package/README.md +60 -55
- package/cordis.patch.yml +3 -0
- package/desktop/README.md +29 -0
- package/desktop/notch-lifecycle.mjs +120 -0
- package/desktop/restart-probe.mjs +61 -0
- package/docs/desktop-017rc2.md +23 -0
- package/docs/elastic-edge-dock.md +127 -0
- package/docs/motion-audit.md +1 -1
- package/docs/releases/v0.3.2.md +38 -0
- package/docs/releases/v0.3.3.md +9 -0
- package/docs/subagent-compatibility.md +51 -0
- package/docs/verification/elastic-algorithm-timing.json +337 -0
- package/docs/verification/elastic-attention.json +44 -0
- package/docs/verification/elastic-frame-timing.json +240 -0
- package/docs/verification/elastic-tension.json +59 -0
- package/docs/verification/elastic-tip-taper.json +181 -0
- package/dshx.yml +2 -0
- package/lib/client.js +112 -0
- package/lib/client.js.map +1 -0
- package/lib/index.mjs +990 -0
- package/lib/index.mjs.map +1 -0
- package/package.json +58 -10
- package/src/board.ts +178 -35
- package/src/client/index.ts +104 -0
- package/src/dsh-notch.ts +19 -2
- package/src/http.ts +17 -2
- package/src/session-state.ts +15 -1
- package/src/store.ts +3 -3
- package/src/types.ts +3 -0
- package/BASELINE.md +0 -13
- package/DESIGN.md +0 -34
- package/cordis.yml +0 -5
- package/macos/Package.swift +0 -17
- package/macos/STATUS-MOTION.md +0 -49
- package/macos/Sources/Client.swift +0 -139
- package/macos/Sources/IdleRobot.swift +0 -423
- package/macos/Sources/NotchMarkdown.swift +0 -266
- package/macos/Sources/Panel.swift +0 -153
- package/macos/Sources/Resources/Idle/balance.json +0 -1
- package/macos/Sources/Resources/Idle/blink.json +0 -1
- package/macos/Sources/Resources/Idle/cube-in.json +0 -1
- package/macos/Sources/Resources/Idle/dance.json +0 -1
- package/macos/Sources/Resources/Idle/hop.json +0 -1
- package/macos/Sources/Resources/Idle/nod.json +0 -1
- package/macos/Sources/Resources/Idle/satellite-in.json +0 -1
- package/macos/Sources/Resources/Idle/satellite-out.json +0 -1
- package/macos/Sources/Resources/Idle/scan.json +0 -1
- package/macos/Sources/Resources/Idle/sleep.json +0 -1
- package/macos/Sources/Resources/Idle/sneeze.json +0 -1
- package/macos/Sources/Resources/Idle/stretch.json +0 -1
- package/macos/Sources/Resources/Idle/tilt.json +0 -1
- package/macos/Sources/ReviewStudio.swift +0 -337
- package/macos/Sources/RootView.swift +0 -1093
- package/macos/Sources/StatusOrbit.swift +0 -642
- package/macos/Sources/main.swift +0 -153
- package/macos/Tests/ExpandedHeightProbe.swift +0 -108
- package/macos/Tests/GeometryProbe.swift +0 -98
- package/macos/Tests/IdleProbe.swift +0 -294
- package/macos/Tests/MotionProbe.swift +0 -106
- package/macos/Tests/OutcomeProbe.swift +0 -133
- package/macos/Tests/ScrollbarProbe.swift +0 -91
- package/macos/Tests/expanded-height.sh +0 -13
- package/macos/Tests/geometry.sh +0 -14
- package/macos/Tests/idle.sh +0 -14
- package/macos/Tests/motion.sh +0 -14
- package/macos/Tests/outcome.sh +0 -14
- package/macos/Tests/scrollbar.sh +0 -13
- package/tests/answer-lifecycle.test.mjs +0 -23
- package/tests/board.test.mjs +0 -7
- package/tests/browse-sync.test.mjs +0 -20
- package/tests/mirror.test.mjs +0 -4
- package/tests/peer-range.test.mjs +0 -21
- package/tests/session-state.test.mjs +0 -54
- package/tests/unread-hold.test.mjs +0 -90
- package/tools/desktop-shell/README.md +0 -56
- package/tools/desktop-shell/child-log.mjs +0 -6
- package/tools/desktop-shell/child-log.test.mjs +0 -14
- package/tools/desktop-shell/package-recovery.py +0 -78
- package/tools/desktop-shell/recovery-probe.cjs +0 -50
- package/tools/desktop-shell/renderer-recovery.mjs +0 -95
- package/tools/desktop-shell/renderer-recovery.test.mjs +0 -24
- package/tools/diagnostics/completion-watch.py +0 -101
- package/tools/diagnostics/completion-watch.test.py +0 -17
- package/tools/diagnostics/renderer-diagnostics.mjs +0 -56
- package/tools/diagnostics/renderer-diagnostics.test.mjs +0 -32
- package/tools/idle/LICENSE.open-bot-motion +0 -21
- package/tools/idle/export.mjs +0 -40
- package/tools/idle/index.html +0 -4
- package/tools/idle/motions.js +0 -83
- package/tools/idle/original.js +0 -1673
- package/tools/idle/renderer.js +0 -1673
- package/tools/recording/Client.swift +0 -76
- package/tools/recording/DemoCatalog.swift +0 -174
- package/tools/recording/README.md +0 -23
- package/tools/recording/build.sh +0 -41
- package/tools/recording/main.swift +0 -100
- package/tools/review/ReviewStudio.swift +0 -236
- package/tools/review/audit.sh +0 -19
- package/tools/review/build.sh +0 -7
- package/tools/review/main.swift +0 -158
- package/tools/review/render-audit.swift +0 -32
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MIT License
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Copyright (c) 2026 Open Bot Motion Contributors
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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package/tools/idle/export.mjs
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import {homedir} from 'node:os';
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import {fileURLToPath,pathToFileURL} from 'node:url';
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const {launchPinnedChromium}=await import(pathToFileURL(homedir()+'/.codex/playwright-runtime/runtime.mjs'));
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import {writeFile,mkdir} from 'node:fs/promises';
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const out=fileURLToPath(new URL('../../macos/Sources/Resources/Idle',import.meta.url));await mkdir(out,{recursive:true});
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const b=await launchPinnedChromium();const p=await b.newPage();await p.goto(new URL('./index.html',import.meta.url).href);
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await p.evaluate(()=>window.capture=true);
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for(const id of (process.argv.slice(2).length?process.argv.slice(2):['blink','scan','tilt','nod','stretch','hop','balance','sneeze','sleep','dance','satellite-out','satellite-in','cube-in'])){
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const data=await p.evaluate(id=>{
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const fps=30,duration=id==='dance'?20.783:id==='satellite-out'?.8:id==='satellite-in'?.82:id==='cube-in'?1.05:id==='sleep'?9:7,frames=[],proj=new OpenBotMotion.SvgProjector({viewportSize:280});
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const path=document.createElementNS('http://www.w3.org/2000/svg','path');
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for(let i=0;i<Math.ceil(duration*fps);i++){
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const pose=poseFor(id,i/fps).bot,res=proj.projectRoundedCube(pose);path.setAttribute('d',res.bodyPath);const len=path.getTotalLength();
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// SVG hull start vertices change with rotation. Sample a fixed angular grid
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// around the bounds center, so index k always represents the same direction.
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const outline=Array.from({length:768},(_,k)=>path.getPointAtLength(k*len/768));
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const cx=(Math.min(...outline.map(p=>p.x))+Math.max(...outline.map(p=>p.x)))/2;
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const cy=(Math.min(...outline.map(p=>p.y))+Math.max(...outline.map(p=>p.y)))/2;
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const points=Array.from({length:192},(_,k)=>{
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const angle=2*Math.PI*k/192,dx=Math.cos(angle),dy=Math.sin(angle);
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let radius=Infinity;
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const ax=a.x-cx,ay=a.y-cy;
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const r=(ax*ey-ay*ex)/den,u=(ax*dy-ay*dx)/den;
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}
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return [Math.round((cx+dx*radius)*1000)/1000,Math.round((cy+dy*radius)*1000)/1000];
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});
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const eyeSource=res.eyes.length===2?res.eyes:[{cx:-12,cy:0,w:1,h:1,rx:.5,angle:0,opacity:0},{cx:12,cy:0,w:1,h:1,rx:.5,angle:0,opacity:0}];
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const eyes=eyeSource.map(e=>({x:e.cx,y:e.cy,w:e.w,h:e.h,r:e.rx,angle:e.angle,opacity:e.opacity??1}));
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frames.push({points,eyes,body:pose.bodyColor,eye:pose.eyeColor});
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}
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return {fps,duration,frames};
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},id);await writeFile(`${out}/${id}.json`,JSON.stringify(data));console.log(id,data.frames.length);
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}
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await b.close();
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package/tools/idle/index.html
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<!doctype html><meta charset="utf-8"><title>Notch · 九个基础待机动作</title>
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<style>*{box-sizing:border-box}body{margin:0;background:#ededf0;color:#24242a;font-family:-apple-system,BlinkMacSystemFont,sans-serif}main{width:660px;padding:24px}h1{font-size:22px;margin:0 0 8px}p{font-size:13px;color:#7d7d84;margin:0 0 20px}#grid{display:grid;grid-template-columns:repeat(3,1fr);gap:12px}article{background:black;border-radius:20px;height:192px;display:flex;align-items:center;flex-direction:column}label{font-size:13px;color:#c6c6ce;margin-top:-8px}label span{color:#73737e;font-size:11px;margin-right:5px}.bot{width:166px;height:166px}footer{font-size:12px;color:#8b8b94;margin-top:16px}#dance{margin-top:30px;display:flex;gap:12px}#dance article{width:300px;height:220px}#dance label{margin-top:10px}</style>
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<main><section id="nine"><h1>九个基础动作,各有一点小性格</h1><p>同步展示便于比较;正式待机每次只触发一个动作。</p><div id="grid"></div><footer>保留双眼的统一形状,通过视线、身体和节奏表达情绪。</footer></section><section id="dance"><article><div data-motion="dance-old"></div><label>之前:0.65 倍速</label></article><article><div data-motion="dance"></div><label>原库:原速 · 原弹跳 · 原色彩</label></article></section></main>
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<script src="renderer.js"></script><script src="motions.js"></script>
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const clamp=x=>Math.max(0,Math.min(1,x));
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const ease=x=>{x=clamp(x);return x*x*x*(x*(x*6-15)+10)};
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const pulse=(t,a,b,c,d)=>ease((t-a)/(b-a))*(1-ease((t-c)/(d-c)));
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const neutral=()=>({visible:true,scale:1,scaleX:1,scaleY:1,x:0,y:0,yaw:0,pitch:0,roll:0,eyeShiftX:0,eyeShiftY:0,eyeShiftYL:0,eyeShiftYR:0,eyeGap:.24,eyeScaleXL:1,eyeScaleXR:1,eyeScaleYL:1,eyeScaleYR:1,eyeSlantL:0,eyeSlantR:0,squint:0,bodyColor:0xe5e5e7,eyeColor:0x171719});
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window.poseFor=(id,time)=>{
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if(id==='cube-in') {
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const result=OpenBotMotion.getBot5State(2.22+Math.min(time,1.05));
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result.bot.visible=true;result.bot.scale=Math.max(.015,result.bot.scale);
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result.bot.bodyColor=0xe5e5e7;result.bot.eyeColor=0x171719;
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// Rear-facing phases retain two invisible eye slots for native interpolation.
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return result;
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}
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if(id==='satellite-out'||id==='satellite-in') {
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const t=id==='satellite-out'?2+Math.min(time,.8):7.04+Math.min(time,.82);
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const result=OpenBotMotion.getBot7State(t);
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result.bot.bodyColor=0xe5e5e7;result.bot.eyeColor=0x171719;
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if(id==='satellite-out') {
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const turn=ease((time-.20)/.38);
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result.bot.pitch=-Math.PI*2*turn;
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result.bot.yaw=.26*Math.sin(Math.PI*turn);
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result.bot.scale=1-.48*ease((time-.40)/.22);
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result.bot.y+=.065*Math.sin(Math.PI*turn);
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result.bot.showEyes=true;
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}
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// Keep topology stable even while #7 hides its eyes.
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if(result.bot.showEyes===false){result.bot.showEyes=true;result.bot.eyeScaleY=.01;}
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return result;
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}
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if(id==='dance')return OpenBotMotion.getBot3State(time);
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if(id==='dance-old')return OpenBotMotion.getBot3State(time*.65);
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const t=time%(id==='sleep'?9:7),p=neutral();
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const close=v=>{p.eyeScaleYL=1-.94*v;p.eyeScaleYR=1-.94*v};
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switch(id){
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case 'blink': {
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close(pulse(t,1.1,1.22,1.31,1.52)+pulse(t,1.8,1.94,2.01,2.2));
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const wake=pulse(t,2.35,2.7,3.1,3.9);p.eyeScaleYL+=.16*wake;p.eyeScaleYR+=.16*wake;p.y=.018*wake;break;
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}
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case 'scan': {
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const left=pulse(t,.8,1.25,1.8,2.3),right=pulse(t,2.5,3,3.6,4.2);
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p.eyeShiftX=.18*(right-left);p.yaw=.22*(pulse(t,1,1.5,1.8,2.5)*-1+pulse(t,2.7,3.2,3.6,4.4));break;
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}
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const first=pulse(t,1,1.7,2.4,3),second=pulse(t,3.2,3.8,4.15,4.9);
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p.roll=-.27*first+.14*second;p.eyeShiftY=.035*first;p.pitch=-.08*first;close(.38*pulse(t,4.8,4.92,5.01,5.18));break;
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}
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case 'nod': {
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const hello=pulse(t,.8,1.2,1.45,1.85)+.65*pulse(t,2.0,2.3,2.5,2.95);
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p.pitch=.3*hello;p.y=-.045*hello;p.scaleY=1-.07*hello;p.scaleX=1+.025*hello;close(.35*hello);break;
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}
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const prep=pulse(t,.8,1.2,1.4,1.8),up=pulse(t,1.5,2.3,3.3,4.35);
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p.scaleY=1-.16*prep+.22*up;p.scaleX=1+.1*prep-.12*up;p.y=.025*up;close(.72*up);p.roll=.035*Math.sin(t*4)*up;break;
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}
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const prep=pulse(t,.8,1.15,1.3,1.55);p.scaleY-=.23*prep;p.scaleX+=.16*prep;
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if(t>=1.5&&t<2.35){const u=(t-1.5)/.85;p.y=.32*Math.sin(Math.PI*u);p.scaleY+=.12*Math.sin(Math.PI*u);p.scaleX-=.07*Math.sin(Math.PI*u);}
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const land=pulse(t,2.3,2.46,2.51,2.84);p.scaleY-=.20*land;p.scaleX+=.14*land;
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const settle=pulse(t,3.2,3.3,3.33,3.6);p.scaleY-=.05*settle;p.scaleX+=.03*settle;break;
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}
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case 'balance': {
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const w=pulse(t,.7,1.3,3.8,4.7);p.roll=.24*Math.sin((t-.7)*3.5)*w;p.x=.05*Math.sin((t-.7)*3.5)*w;p.eyeShiftX=-.10*Math.sin((t-.7)*3.5)*w;break;
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}
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case 'sneeze': {
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const inhale=pulse(t,.7,1.5,1.75,2.15);p.scaleY+=.13*inhale;p.scaleX-=.065*inhale;p.pitch=-.15*inhale;close(.6*inhale);
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const sneeze=pulse(t,1.9,2.05,2.13,2.4);p.scaleY-=.30*sneeze;p.scaleX+=.18*sneeze;p.pitch+=.40*sneeze;p.y-=.035*sneeze;close(Math.max(.6*inhale,sneeze));
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p.roll=.045*Math.sin((t-2.4)*12)*pulse(t,2.4,2.55,2.7,3.2);
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const surprise=pulse(t,3.3,3.6,3.95,4.6);p.eyeScaleYL+=.15*surprise;p.eyeScaleYR+=.15*surprise;break;
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}
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case 'sleep': {
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const drowse=pulse(t,.6,1.7,5.7,6.2);close(drowse);p.scaleY-=.10*drowse;p.scaleX+=.035*drowse;p.roll=.12*drowse;p.y=-.035*drowse;
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-
const droop=pulse(t,2.4,3.1,5.4,6.0);p.pitch=.2*droop;p.y-=.025*droop;
|
|
74
|
-
const wake=pulse(t,5.95,6.2,6.32,6.9);p.y+=.05*wake;p.scaleY+=.06*wake;p.eyeScaleYL+=.22*wake;p.eyeScaleYR+=.22*wake;break;
|
|
75
|
-
}
|
|
76
|
-
}
|
|
77
|
-
return {botId:1,type:'bot1',label:id,bot:p,dots:[]};
|
|
78
|
-
};
|
|
79
|
-
const items=[['blink','01','眨眼回神'],['scan','02','左右巡视'],['tilt','03','歪头琢磨'],['nod','04','点头招呼'],['stretch','05','伸个懒腰'],['hop','06','果冻小跳'],['balance','07','摇摇平衡'],['sneeze','08','憋个喷嚏'],['sleep','09','打盹惊醒']];
|
|
80
|
-
for(const [id,n,label] of items){const card=document.createElement('article');card.innerHTML=`<div class="bot" data-motion="${id}"></div><label><span>${n}</span> ${label}</label>`;document.querySelector('#grid').append(card)}
|
|
81
|
-
const bots=[...document.querySelectorAll('[data-motion]')].map(el=>OpenBotMotion.mount(el,{bot:1,size:166,autoplay:false,loop:false}));
|
|
82
|
-
window.frame=t=>{window.previewTime=t;bots.forEach(b=>b.seek(t));};
|
|
83
|
-
let start=performance.now();function tick(t){if(!window.capture)frame((t-start)/1000);requestAnimationFrame(tick)}requestAnimationFrame(tick);
|