dsh-hyperframes 0.2.0 → 0.3.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.en.md +52 -6
- package/README.md +51 -7
- package/lib/index.d.ts +8 -41
- package/lib/index.js +38 -99
- package/lib/skill-bundle.d.ts +56 -0
- package/lib/skill-bundle.js +218 -0
- package/package.json +1 -1
- package/skills/embedded-captions/CATALOG.md +91 -0
- package/skills/embedded-captions/SKILL.md +258 -0
- package/skills/embedded-captions/assets/fonts/char-widths.json +2211 -0
- package/skills/embedded-captions/assets/strokefonts/HersheyScript1.svg +242 -0
- package/skills/embedded-captions/assets/strokefonts/HersheyScriptMed.svg +242 -0
- package/skills/embedded-captions/dna/README.md +148 -0
- package/skills/embedded-captions/dna/chrome.json +68 -0
- package/skills/embedded-captions/dna/cream.json +69 -0
- package/skills/embedded-captions/dna/documentary.json +62 -0
- package/skills/embedded-captions/dna/editorial.json +70 -0
- package/skills/embedded-captions/dna/glitch.json +82 -0
- package/skills/embedded-captions/dna/ink.json +65 -0
- package/skills/embedded-captions/dna/keynote.json +62 -0
- package/skills/embedded-captions/dna/loud.json +75 -0
- package/skills/embedded-captions/dna/neon.json +58 -0
- package/skills/embedded-captions/dna/velocity.json +89 -0
- package/skills/embedded-captions/modes/cinematic/README.md +48 -0
- package/skills/embedded-captions/modes/cinematic/_archive/champion/spec.md +98 -0
- package/skills/embedded-captions/modes/cinematic/_archive/champion/template.html +188 -0
- package/skills/embedded-captions/modes/cinematic/_archive/memory-wall/spec.md +134 -0
- package/skills/embedded-captions/modes/cinematic/_archive/memory-wall/template.html +179 -0
- package/skills/embedded-captions/modes/cinematic/_archive/portrait-header/spec.md +81 -0
- package/skills/embedded-captions/modes/cinematic/_archive/portrait-header/template.html +170 -0
- package/skills/embedded-captions/modes/cinematic/cinematic-cream/spec.md +16 -0
- package/skills/embedded-captions/modes/cinematic/cinematic-cream/template.html +226 -0
- package/skills/embedded-captions/modes/cinematic/engine.html +355 -0
- package/skills/embedded-captions/modes/standard/_anatomy.md +233 -0
- package/skills/embedded-captions/modes/standard/_motion.md +192 -0
- package/skills/embedded-captions/modes/standard/fonts/build-fonts-css.cjs +97 -0
- package/skills/embedded-captions/modes/standard/fonts/files/anton-latin-400-normal.woff2 +0 -0
- package/skills/embedded-captions/modes/standard/fonts/files/audiowide-latin-400-normal.woff2 +0 -0
- package/skills/embedded-captions/modes/standard/fonts/files/baloo-2-latin-400-normal.woff2 +0 -0
- package/skills/embedded-captions/modes/standard/fonts/files/baloo-2-latin-700-normal.woff2 +0 -0
- package/skills/embedded-captions/modes/standard/fonts/files/bangers-latin-400-normal.woff2 +0 -0
- package/skills/embedded-captions/modes/standard/fonts/files/bodoni-moda-latin-400-normal.woff2 +0 -0
- package/skills/embedded-captions/modes/standard/fonts/files/bodoni-moda-latin-700-normal.woff2 +0 -0
- package/skills/embedded-captions/modes/standard/fonts/files/caveat-latin-400-normal.woff2 +0 -0
- package/skills/embedded-captions/modes/standard/fonts/files/caveat-latin-700-normal.woff2 +0 -0
- package/skills/embedded-captions/modes/standard/fonts/files/chakra-petch-latin-500-normal.woff2 +0 -0
- package/skills/embedded-captions/modes/standard/fonts/files/chakra-petch-latin-700-normal.woff2 +0 -0
- package/skills/embedded-captions/modes/standard/fonts/files/cinzel-latin-400-normal.woff2 +0 -0
- package/skills/embedded-captions/modes/standard/fonts/files/cinzel-latin-700-normal.woff2 +0 -0
- package/skills/embedded-captions/modes/standard/fonts/files/cormorant-garamond-latin-400-normal.woff2 +0 -0
- package/skills/embedded-captions/modes/standard/fonts/files/cormorant-garamond-latin-700-normal.woff2 +0 -0
- package/skills/embedded-captions/modes/standard/fonts/files/creepster-latin-400-normal.woff2 +0 -0
- package/skills/embedded-captions/modes/standard/fonts/files/fredoka-latin-400-normal.woff2 +0 -0
- package/skills/embedded-captions/modes/standard/fonts/files/fredoka-latin-700-normal.woff2 +0 -0
- package/skills/embedded-captions/modes/standard/fonts/files/inter-latin-400-normal.woff2 +0 -0
- package/skills/embedded-captions/modes/standard/fonts/files/inter-latin-500-italic.woff2 +0 -0
- package/skills/embedded-captions/modes/standard/fonts/files/inter-latin-500-normal.woff2 +0 -0
- package/skills/embedded-captions/modes/standard/fonts/files/inter-latin-600-italic.woff2 +0 -0
- package/skills/embedded-captions/modes/standard/fonts/files/inter-latin-600-normal.woff2 +0 -0
- package/skills/embedded-captions/modes/standard/fonts/files/inter-latin-700-normal.woff2 +0 -0
- package/skills/embedded-captions/modes/standard/fonts/files/inter-latin-800-normal.woff2 +0 -0
- package/skills/embedded-captions/modes/standard/fonts/files/inter-latin-900-normal.woff2 +0 -0
- package/skills/embedded-captions/modes/standard/fonts/files/monoton-latin-400-normal.woff2 +0 -0
- package/skills/embedded-captions/modes/standard/fonts/files/orbitron-latin-400-normal.woff2 +0 -0
- package/skills/embedded-captions/modes/standard/fonts/files/orbitron-latin-700-normal.woff2 +0 -0
- package/skills/embedded-captions/modes/standard/fonts/files/permanent-marker-latin-400-normal.woff2 +0 -0
- package/skills/embedded-captions/modes/standard/fonts/files/press-start-2p-latin-400-normal.woff2 +0 -0
- package/skills/embedded-captions/modes/standard/fonts/files/rajdhani-latin-500-normal.woff2 +0 -0
- package/skills/embedded-captions/modes/standard/fonts/files/rajdhani-latin-700-normal.woff2 +0 -0
- package/skills/embedded-captions/modes/standard/fonts/files/saira-stencil-one-latin-400-normal.woff2 +0 -0
- package/skills/embedded-captions/modes/standard/fonts/files/shippori-mincho-latin-400-normal.woff2 +0 -0
- package/skills/embedded-captions/modes/standard/fonts/files/shippori-mincho-latin-700-normal.woff2 +0 -0
- package/skills/embedded-captions/modes/standard/fonts/files/sora-latin-400-normal.woff2 +0 -0
- package/skills/embedded-captions/modes/standard/fonts/files/sora-latin-700-normal.woff2 +0 -0
- package/skills/embedded-captions/modes/standard/fonts/files/space-grotesk-latin-400-normal.woff2 +0 -0
- package/skills/embedded-captions/modes/standard/fonts/files/space-grotesk-latin-700-normal.woff2 +0 -0
- package/skills/embedded-captions/modes/standard/fonts/files/special-elite-latin-400-normal.woff2 +0 -0
- package/skills/embedded-captions/modes/standard/fonts/files/teko-latin-400-normal.woff2 +0 -0
- package/skills/embedded-captions/modes/standard/fonts/files/teko-latin-700-normal.woff2 +0 -0
- package/skills/embedded-captions/modes/standard/fonts/files/vt323-latin-400-normal.woff2 +0 -0
- package/skills/embedded-captions/modes/standard/fonts/fonts.css +401 -0
- package/skills/embedded-captions/references/aesthetic-principles.md +168 -0
- package/skills/embedded-captions/references/anti-patterns.md +188 -0
- package/skills/embedded-captions/references/bespoke-vs-presets.md +178 -0
- package/skills/embedded-captions/references/caption-grouping.md +130 -0
- package/skills/embedded-captions/references/composition-craft.md +522 -0
- package/skills/embedded-captions/references/direction-catalog.md +138 -0
- package/skills/embedded-captions/references/example-renders/champion.html +371 -0
- package/skills/embedded-captions/references/example-renders/memory-wall.html +334 -0
- package/skills/embedded-captions/references/failure-modes.md +145 -0
- package/skills/embedded-captions/references/layout-heuristics.md +238 -0
- package/skills/embedded-captions/references/motion-vocabulary.md +148 -0
- package/skills/embedded-captions/references/rail.md +68 -0
- package/skills/embedded-captions/references/reference-bar.md +47 -0
- package/skills/embedded-captions/references/scene-types.md +94 -0
- package/skills/embedded-captions/references/typographic-moves.md +266 -0
- package/skills/embedded-captions/references/typography-presets.md +63 -0
- package/skills/embedded-captions/scripts/audio-envelope.cjs +95 -0
- package/skills/embedded-captions/scripts/check-occlusion.cjs +250 -0
- package/skills/embedded-captions/scripts/check-overflow.cjs +194 -0
- package/skills/embedded-captions/scripts/check-rail-climax.cjs +233 -0
- package/skills/embedded-captions/scripts/check-timing.cjs +173 -0
- package/skills/embedded-captions/scripts/fill-timings.cjs +124 -0
- package/skills/embedded-captions/scripts/fit-fonts.cjs +158 -0
- package/skills/embedded-captions/scripts/gen-stroke-path.py +57 -0
- package/skills/embedded-captions/scripts/inject-fonts.cjs +169 -0
- package/skills/embedded-captions/scripts/lib-dna.cjs +201 -0
- package/skills/embedded-captions/scripts/make-cinematic.cjs +1206 -0
- package/skills/embedded-captions/scripts/make-composition.cjs +405 -0
- package/skills/embedded-captions/scripts/make-theme.cjs +8585 -0
- package/skills/embedded-captions/scripts/matte.cjs +280 -0
- package/skills/embedded-captions/scripts/measure-layout.cjs +293 -0
- package/skills/embedded-captions/scripts/prepare.sh +39 -0
- package/skills/embedded-captions/scripts/preview-frames.cjs +268 -0
- package/skills/embedded-captions/scripts/render-and-composite.sh +469 -0
- package/skills/embedded-captions/scripts/render-theme.sh +34 -0
- package/skills/embedded-captions/scripts/safe-zones.cjs +813 -0
- package/skills/embedded-captions/scripts/transcribe.cjs +332 -0
- package/skills/embedded-captions/themes/README.md +243 -0
- package/skills/embedded-captions/themes/anchor.json +27 -0
- package/skills/embedded-captions/themes/arcade.json +51 -0
- package/skills/embedded-captions/themes/aurora.json +41 -0
- package/skills/embedded-captions/themes/biolume.json +35 -0
- package/skills/embedded-captions/themes/brush.json +74 -0
- package/skills/embedded-captions/themes/chalkboard.json +52 -0
- package/skills/embedded-captions/themes/dossier.json +56 -0
- package/skills/embedded-captions/themes/graffiti.json +62 -0
- package/skills/embedded-captions/themes/hologram.json +41 -0
- package/skills/embedded-captions/themes/inkwater.json +43 -0
- package/skills/embedded-captions/themes/laser.json +46 -0
- package/skills/embedded-captions/themes/lastpage.json +33 -0
- package/skills/embedded-captions/themes/neonsign.json +53 -0
- package/skills/embedded-captions/themes/ordnance.json +54 -0
- package/skills/embedded-captions/themes/papercut.json +37 -0
- package/skills/embedded-captions/themes/popup.json +46 -0
- package/skills/embedded-captions/themes/ransom.json +62 -0
- package/skills/embedded-captions/themes/scoreboard.json +54 -0
- package/skills/embedded-captions/themes/spectrum.json +46 -0
- package/skills/embedded-captions/themes/stardust.json +29 -0
- package/skills/embedded-captions/themes/stomp.json +43 -0
- package/skills/embedded-captions/themes/terminal.json +49 -0
- package/skills/embedded-captions/themes/thunder.json +44 -0
- package/skills/embedded-captions/themes/transit.json +44 -0
- package/skills/embedded-captions/themes/vhs.json +47 -0
- package/skills/faceless-explainer/SKILL.md +233 -0
- package/skills/faceless-explainer/references/cut-catalog.md +215 -0
- package/skills/faceless-explainer/references/motion-language.md +156 -0
- package/skills/faceless-explainer/references/story-design.md +255 -0
- package/skills/faceless-explainer/references/visual-design.md +146 -0
- package/skills/faceless-explainer/scripts/assemble-index.mjs +623 -0
- package/skills/faceless-explainer/scripts/assemble-index.test.mjs +72 -0
- package/skills/faceless-explainer/scripts/audio.mjs +291 -0
- package/skills/faceless-explainer/scripts/audio.test.mjs +176 -0
- package/skills/faceless-explainer/scripts/build-frame.mjs +551 -0
- package/skills/faceless-explainer/scripts/captions.mjs +521 -0
- package/skills/faceless-explainer/scripts/captions.test.mjs +219 -0
- package/skills/faceless-explainer/scripts/frame-packets.mjs +27 -0
- package/skills/faceless-explainer/scripts/frame-packets.test.mjs +66 -0
- package/skills/faceless-explainer/scripts/lib/assets.mjs +56 -0
- package/skills/faceless-explainer/scripts/lib/dimensions.mjs +45 -0
- package/skills/faceless-explainer/scripts/lib/pad-frame-duration.mjs +36 -0
- package/skills/faceless-explainer/scripts/lib/storyboard.mjs +249 -0
- package/skills/faceless-explainer/scripts/lib/tokens.mjs +211 -0
- package/skills/faceless-explainer/scripts/lib/transition-registry.mjs +38 -0
- package/skills/faceless-explainer/scripts/lib/transitions.json +71 -0
- package/skills/faceless-explainer/scripts/transitions.mjs +383 -0
- package/skills/faceless-explainer/scripts/transitions.test.mjs +68 -0
- package/skills/faceless-explainer/sub-agents/frame-worker.md +12 -0
- package/skills/figma/SKILL.md +132 -0
- package/skills/figma/scripts/verify-motion.mjs +153 -0
- package/skills/general-video/SKILL.md +165 -0
- package/skills/general-video/scripts/frame-packets.mjs +38 -0
- package/skills/general-video/scripts/frame-packets.test.mjs +80 -0
- package/skills/general-video/sub-agents/frame-worker.md +34 -0
- package/skills/hyperframes/SKILL.md +98 -337
- package/skills/hyperframes/references/capability-menu.md +47 -0
- package/skills/hyperframes/references/intent-interview.md +71 -0
- package/skills/hyperframes/references/pitch-round.md +40 -0
- package/skills/hyperframes/references/route-briefs.md +11 -0
- package/skills/hyperframes/references/routes/embedded-captions.md +11 -0
- package/skills/hyperframes/references/routes/faceless-explainer.md +12 -0
- package/skills/hyperframes/references/routes/general-video.md +12 -0
- package/skills/hyperframes/references/routes/motion-graphics.md +11 -0
- package/skills/hyperframes/references/routes/music-to-video.md +12 -0
- package/skills/hyperframes/references/routes/pr-to-video.md +28 -0
- package/skills/hyperframes/references/routes/product-launch-video.md +13 -0
- package/skills/hyperframes/references/routes/remotion-to-hyperframes.md +9 -0
- package/skills/hyperframes/references/routes/slideshow.md +11 -0
- package/skills/hyperframes/references/routes/talking-head-recut.md +11 -0
- package/skills/hyperframes/references/skill-lifecycle.md +33 -0
- package/skills/hyperframes/references/workflow-catalog.md +10 -0
- package/skills/hyperframes-animation/SKILL.md +84 -0
- package/skills/hyperframes-animation/adapters/animate-text.md +64 -0
- package/skills/hyperframes-animation/adapters/animejs.md +130 -0
- package/skills/hyperframes-animation/adapters/css-animations.md +143 -0
- package/skills/hyperframes-animation/adapters/gsap-easing-and-stagger.md +199 -0
- package/skills/hyperframes-animation/adapters/gsap-timeline-and-labels.md +96 -0
- package/skills/hyperframes-animation/adapters/gsap-transforms-and-perf.md +129 -0
- package/skills/hyperframes-animation/adapters/gsap.md +105 -0
- package/skills/hyperframes-animation/adapters/html-in-canvas-patterns.md +507 -0
- package/skills/hyperframes-animation/adapters/lottie.md +117 -0
- package/skills/hyperframes-animation/adapters/three.md +131 -0
- package/skills/hyperframes-animation/adapters/typegpu.md +182 -0
- package/skills/hyperframes-animation/adapters/waapi.md +101 -0
- package/skills/hyperframes-animation/blueprints/agent-progress-theater.md +76 -0
- package/skills/hyperframes-animation/blueprints/camera-journey.md +61 -0
- package/skills/hyperframes-animation/blueprints/comparison-split.md +27 -0
- package/skills/hyperframes-animation/blueprints/constellation-hub.md +63 -0
- package/skills/hyperframes-animation/blueprints/cta-morph-press.md +63 -0
- package/skills/hyperframes-animation/blueprints/cursor-ui-demo.md +89 -0
- package/skills/hyperframes-animation/blueprints/dataviz-countup.md +59 -0
- package/skills/hyperframes-animation/blueprints/device-surface-showcase.md +68 -0
- package/skills/hyperframes-animation/blueprints/fixed-anchor-cycle.md +46 -0
- package/skills/hyperframes-animation/blueprints/grid-card-assemble.md +81 -0
- package/skills/hyperframes-animation/blueprints/kinetic-type-beats.md +133 -0
- package/skills/hyperframes-animation/blueprints/logo-assemble-lockup.md +121 -0
- package/skills/hyperframes-animation/blueprints/overwhelm-surround.md +58 -0
- package/skills/hyperframes-animation/blueprints/panel-edit-live-sync.md +73 -0
- package/skills/hyperframes-animation/blueprints/prompt-type-submit-generate.md +85 -0
- package/skills/hyperframes-animation/blueprints/spatial-pan-stations.md +37 -0
- package/skills/hyperframes-animation/blueprints/ticker-takeover.md +29 -0
- package/skills/hyperframes-animation/blueprints/titlecard-reveal.md +80 -0
- package/skills/hyperframes-animation/blueprints/transcript-scroll-artifact-reveal.md +45 -0
- package/skills/hyperframes-animation/blueprints/typewriter-reveal.md +51 -0
- package/skills/hyperframes-animation/blueprints/video-text-pivot.md +30 -0
- package/skills/hyperframes-animation/blueprints/zoom-out-workspace-reveal.md +68 -0
- package/skills/hyperframes-animation/blueprints-index.md +202 -0
- package/skills/hyperframes-animation/examples/brand-reveal-assemble-zoom.html +382 -0
- package/skills/hyperframes-animation/examples/comparison-split-cards.html +649 -0
- package/skills/hyperframes-animation/examples/concept-demo-decode-pan.html +520 -0
- package/skills/hyperframes-animation/examples/cta-morph-press.html +468 -0
- package/skills/hyperframes-animation/examples/cta-orbit-collapse.html +1298 -0
- package/skills/hyperframes-animation/examples/demo-page-scroll-spotlight.html +759 -0
- package/skills/hyperframes-animation/examples/hook-counter-burst.html +729 -0
- package/skills/hyperframes-animation/examples/messaging-multi-phrase.html +352 -0
- package/skills/hyperframes-animation/examples/metric-video-text-pivot.html +779 -0
- package/skills/hyperframes-animation/examples/problem-mockup-overwhelm.html +1374 -0
- package/skills/hyperframes-animation/examples/proof-logo-chain.html +861 -0
- package/skills/hyperframes-animation/examples/takeover-ticker-displace.html +347 -0
- package/skills/hyperframes-animation/examples/workflow-approve-press.html +606 -0
- package/skills/hyperframes-animation/rules/3d-camera-flight.md +180 -0
- package/skills/hyperframes-animation/rules/3d-page-scroll.md +135 -0
- package/skills/hyperframes-animation/rules/3d-text-depth-layers.md +128 -0
- package/skills/hyperframes-animation/rules/ai-tracking-box.md +139 -0
- package/skills/hyperframes-animation/rules/ambient-glow-bloom.md +133 -0
- package/skills/hyperframes-animation/rules/anchored-layout-expand.md +148 -0
- package/skills/hyperframes-animation/rules/asr-keyword-glow.md +128 -0
- package/skills/hyperframes-animation/rules/avatar-cloud-network.md +145 -0
- package/skills/hyperframes-animation/rules/camera-cursor-tracking.md +133 -0
- package/skills/hyperframes-animation/rules/card-morph-anchor.md +134 -0
- package/skills/hyperframes-animation/rules/center-outward-expansion.md +88 -0
- package/skills/hyperframes-animation/rules/chart-scrub-readout.md +151 -0
- package/skills/hyperframes-animation/rules/chromatic-glitch.md +150 -0
- package/skills/hyperframes-animation/rules/context-sensitive-cursor.md +140 -0
- package/skills/hyperframes-animation/rules/control-target-sync.md +131 -0
- package/skills/hyperframes-animation/rules/coordinate-target-zoom.md +138 -0
- package/skills/hyperframes-animation/rules/counting-dynamic-scale.md +115 -0
- package/skills/hyperframes-animation/rules/css-marker-patterns.md +208 -0
- package/skills/hyperframes-animation/rules/cursor-click-ripple.md +104 -0
- package/skills/hyperframes-animation/rules/cursor-drag.md +141 -0
- package/skills/hyperframes-animation/rules/depth-of-field-blur.md +112 -0
- package/skills/hyperframes-animation/rules/depth-scatter-assemble.md +139 -0
- package/skills/hyperframes-animation/rules/discrete-text-sequence.md +146 -0
- package/skills/hyperframes-animation/rules/dynamic-content-sequencing.md +149 -0
- package/skills/hyperframes-animation/rules/gradient-text-sweep.md +136 -0
- package/skills/hyperframes-animation/rules/gsap-effects.md +196 -0
- package/skills/hyperframes-animation/rules/hacker-flip-3d.md +123 -0
- package/skills/hyperframes-animation/rules/kinetic-beat-slam.md +137 -0
- package/skills/hyperframes-animation/rules/motion-blur-streak.md +130 -0
- package/skills/hyperframes-animation/rules/multi-cursor-choreography.md +133 -0
- package/skills/hyperframes-animation/rules/multi-phase-camera.md +129 -0
- package/skills/hyperframes-animation/rules/nudge-curve.md +47 -0
- package/skills/hyperframes-animation/rules/orbit-3d-entry.md +148 -0
- package/skills/hyperframes-animation/rules/particle-burst.md +149 -0
- package/skills/hyperframes-animation/rules/physics-press-reaction.md +101 -0
- package/skills/hyperframes-animation/rules/press-release-spring.md +108 -0
- package/skills/hyperframes-animation/rules/reactive-displacement.md +92 -0
- package/skills/hyperframes-animation/rules/scale-swap-transition.md +88 -0
- package/skills/hyperframes-animation/rules/sine-wave-loop.md +85 -0
- package/skills/hyperframes-animation/rules/split-tilt-cards.md +123 -0
- package/skills/hyperframes-animation/rules/spring-pop-entrance.md +107 -0
- package/skills/hyperframes-animation/rules/stat-bars-and-fills.md +145 -0
- package/skills/hyperframes-animation/rules/svg-icon-enrichment.md +141 -0
- package/skills/hyperframes-animation/rules/svg-path-draw.md +122 -0
- package/skills/hyperframes-animation/rules/theme-crossfade-morph.md +126 -0
- package/skills/hyperframes-animation/rules/vertical-spring-ticker.md +104 -0
- package/skills/hyperframes-animation/rules/viewport-change.md +148 -0
- package/skills/hyperframes-animation/rules/waterfall-entry.md +81 -0
- package/skills/hyperframes-animation/rules-index.md +113 -0
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# Beat Direction
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How to plan and direct individual scenes (beats) in a multi-scene composition. Read before writing any multi-scene video.
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## Contents
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- Per-beat direction
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- Concept
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- Mood direction
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- Animation choreography
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- Transition
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- Depth layers
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- SFX cues
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- Rhythm planning
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- Velocity-matched transitions
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---
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## Per-Beat Direction
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Each beat is a WORLD, not a layout. Before writing CSS specs and GSAP instructions, describe what the viewer EXPERIENCES. The difference between a great storyboard and a mediocre one:
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**Mediocre:** "Dark navy background. '$1.9T' in white, 280px. Logo top-left. Wave image bottom-right."
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**Great:** "Camera is already mid-flight over a vast dark canvas. The gradient wave sweeps across the frame like aurora borealis — alive, shifting. '$1.9T' SLAMS into existence with such force the wave ripples in response. This isn't a slide — it's a moment."
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The first describes pixels. The second describes an experience. Write the second, then figure out the pixels.
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Each beat should have:
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### Concept
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The big idea for this beat in 2-3 sentences. What visual WORLD are we in? What metaphor drives it? What should the viewer FEEL? This is the most important part — everything else flows from it.
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### Mood direction
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Cultural and design references, not hex codes:
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- "Geometric, rhythmic, precise. Think Josef Albers or Bauhaus color studies."
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- "Warm workspace. Nice notebook energy, not technical blueprint."
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- "Cinematic title sequence. The kind of opening where you lean forward."
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### Animation choreography
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Specific motion verbs per element — not "it animates in" but HOW. Verbs come from the beat's concept and content, not from an energy bucket. A wellness brand's "slow" beat might still have something that DROPS if the content is about letting go. A stats beat might FLOAT if the brand's identity is weightless.
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The vocabulary of motion verbs (organized by physical character, not by energy level):
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**Impact / weight:** SLAMS, CRASHES, PUNCHES, STAMPS, SHATTERS, DROPS (with force)
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**Directional / deliberate:** SLIDES, PUSHES, PULLS, WIPES, CUTS
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**Reveals / builds:** DRAWS, FILLS, GROWS, EXPANDS, ASSEMBLES, COUNTS UP
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**Organic / ambient:** FLOATS, DRIFTS, BREATHES, PULSES, ORBITS, MORPHS
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**Mechanical / precise:** TYPES ON, CLICKS, LOCKS IN, SNAPS, STEPS
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Every element gets a verb. If you can't name the verb, the element is not yet designed. The verb should follow from the beat's concept — not from a lookup of what "high energy" or "low energy" beats use.
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For text elements specifically, you can name a deterministic, named effect by ID (e.g. `typewriter`, `kinetic-center-build`, `soft-blur-in`) instead of inventing timing from scratch — the 24-effect vocabulary and how to load it live in `skills/hyperframes-animation/adapters/animate-text.md`.
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### Transition
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How this beat hands off to the next. Specify the type and parameters.
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**When to pick which:**
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| Choose shader transition for | Choose CSS transition for | Choose hard cut for |
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| ------------------------------------------------------------------------------- | ----------------------------------------------------------------------------------- | -------------------------------------------------------------- |
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| Reveals, big reaction shots, product/logo unveils, energy shifts, "wow" moments | Continuous camera-motion beats where the scene feels like one move broken into cuts | Rapid-fire lists, percussive edits on the beat, comedic timing |
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| Any moment the music/VO punctuates with a downbeat or SFX hit | Beats that ease from one composition into the next with shared motion vocabulary | Sequences of 3+ quick tempo-matched switches |
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| Brand moments where the transition itself _is_ the visual | Minimal/editorial pacing | Anytime a 0.3-0.8s transition would feel too slow |
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Rule of thumb: if the beat is the _centerpiece_ of the video, shader-transition into it. If the beat is connective tissue, a CSS crossfade is fine. A brand reel of 5-7 beats usually wants 1-2 shader transitions (the hero reveal + the CTA) — too many flatten their impact.
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**Mixing shader and CSS crossfade transitions in one composition is supported.** Omit `shader` on any transition entry to get a smooth opacity crossfade — HyperShader manages all scene visibility regardless. Let HyperShader create the timeline (don't pass a pre-built `timeline:` option) and add all composition tweens to the returned `tl` after `init()`. Config snippet in `skills/hyperframes-animation/transitions/overview.md` → "CSS vs Shader".
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**CSS transitions** — 30+ patterns across 13 categories. Full code in `skills/hyperframes-animation/transitions/` (route via `catalog.md`). Pick based on the energy and feel:
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| Category | Patterns | Motion character |
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| ------------------ | ------------------------------------------------------------------------ | -------------------------------------------------------------------------- |
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| **Push / slide** | Push slide, vertical push, elastic push, squeeze | Content moves through the frame as if on a continuous surface |
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| **Scale / zoom** | Zoom through, zoom out | Perspective shifts — moving toward or away from content |
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| **Radial / clip** | Circle iris, diamond iris, diagonal split | Geometric reveal — content emerges or is covered by a shape |
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| **3D** | 3D card flip | Physical — content flips like a tangible object |
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| **Dissolve** | Crossfade, blur crossfade, focus pull, color dip | Overlap and blend — both scenes exist simultaneously during the transition |
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| **Cover / blinds** | Staggered color blocks, horizontal blinds (6/12 strips), vertical blinds | Structural — content is sliced, layered, or covered |
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| **Light** | Light leak overlays, overexposure burn, film burn | Organic film — light bleeds across the frame |
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| **Distortion** | Glitch (CSS RGB jitter), chromatic aberration, ripple, VHS tape | Instability — the image itself appears to malfunction |
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| **Blur** | Blur through, directional blur | Soft defocus — content blurs in or out |
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| **Mechanical** | Shutter (two-half), clock wipe (9-point wedge) | Precision — transitions with visible mechanical logic |
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| **Grid** | Grid dissolve (12/120 cells) | Fragmentation — the frame breaks into pieces |
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| **Destruction** | Page burn (SVG clip-path + canvas rim) | Dramatic decay — the previous scene is destroyed |
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- **Whip pan**: exit `x:-400, blur:24px, 0.3s power3.in` → entry `x:400→0, blur:24px→0, 0.3s power3.out`
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- **Blur through**: exit `blur:20px, 0.3s` → entry `blur:20px→0, 0.25s power3.out`
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- **Zoom through**: exit `scale:1→1.2, blur:20px, 0.2s power3.in` → entry `scale:0.75→1, blur:20px→0, 0.5s expo.out`
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- **Hard cut / smash cut**: instant, for rapid-fire sequences
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Timing presets: snappy (0.2s), smooth (0.4s), gentle (0.6s), dramatic (0.5s), instant (0.15s), luxe (0.7s).
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**Shader transitions** — 14 built-in WebGL GPU effects. Install with `npx hyperframes add <name>` (block name ≠ shader name — see `skills/hyperframes-registry/references/discovery.md`); full API in `packages/shader-transitions/README.md`.
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| Shader | Visual description | Duration range |
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| ----------------------- | ---------------------------------------------------------------------------------------------- | -------------- |
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| **domain-warp** | Organic FBM dissolve — both scenes warp toward each other with an accent flash at the midpoint | 0.5–0.8s |
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| **ridged-burn** | Multifractal mask reveals the incoming scene through a burn ramp with sparks at the edge | 0.5–0.8s |
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| **whip-pan** | 10-sample horizontal motion blur + lateral crossfade — reads like a camera pan between shots | 0.3–0.5s |
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| **sdf-iris** | Circle SDF expands from center, with accent-tinted glow rings at the expanding edge | 0.5–0.7s |
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| **ripple-waves** | Radial standing-wave UV displacement — content ripples outward as scenes cross | 0.6–1.0s |
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| **gravitational-lens** | Pinch pull toward center + R/B chromatic separation — content bends inward then releases | 0.6–1.0s |
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| **cinematic-zoom** | 12 RGB-offset radial zoom blur samples — motion streak radiating from center | 0.4–0.6s |
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| **chromatic-split** | R/B radial channel shift outward, G fixed — channels separate then rejoin | 0.3–0.5s |
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| **swirl-vortex** | CCW swirl with FBM noise — content spirals away and the new scene spirals in | 0.5–0.8s |
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| **thermal-distortion** | Vertical sine + FBM horizontal displacement — heat-haze shimmer across the frame | 0.5–0.8s |
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| **flash-through-white** | Fade through white midpoint — almost invisible at 0.01s, noticeable at 0.3s | 0.01s–0.3s |
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| **cross-warp-morph** | FBM vector field displaces both scenes; a third FBM biases the wipe direction | 0.5–0.8s |
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| **light-leak** | Fixed off-frame light source with exponential falloff, warmth, and a ridge flare | 0.5–0.8s |
|
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| **glitch** | Line displacement + RGB lateral split + scan modulation + posterization + flicker | 0.3–0.5s |
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+
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+
**You are not limited to what's listed here.** These are the built-in options, but you can and should:
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+
|
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123
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+
- **Write custom GLSL shaders** from scratch for unique transition effects
|
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124
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+
- **Search online** for shader code (ShaderToy, GLSL Sandbox, GitHub) and adapt it
|
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125
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- **Build custom CSS transitions** that aren't in any category — combine clip-path, transforms, filters in new ways
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- **Ask the user** to provide or find specific effects if you need something specialized
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+
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128
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+
If the storyboard calls for an effect that doesn't exist yet — build it. The framework renders anything a browser can run.
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130
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### Depth layers
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What's in foreground, midground, and background. Every beat should have at least 2 layers:
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- "BG: dark navy fill + subtle radial glow. MG: stat cards with drop shadow. FG: brand logo bottom-right."
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### SFX cues
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What sounds at what moment:
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- "On the capture pulse — a soft, warm analog shutter click."
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- "Left side carries a faint low drone. On fold: drone cuts. Silence. Then a single clean chime."
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+
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+
---
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+
## Rhythm Planning
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Before writing HTML, declare your scene rhythm: which scenes are quick hits, which are holds, where do shaders land, where does energy peak. Name the pattern — fast-fast-SLOW-fast-SHADER-hold — before implementing.
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+
|
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149
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+
**Derive the rhythm from the storyboard and the brand, not from a lookup.** A 15-second social ad for an architectural firm and a 15-second social ad for a gaming brand have different rhythms — both are 15 seconds, but one is slow-reveal-hold-CTA and the other is rapid-fire-SLAM-hook. Video type sets constraints (duration, approximate beat count); the brand and content determine whether those beats are slow or fast, sparse or dense, dramatic or controlled.
|
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+
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151
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Questions that drive rhythm decisions:
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- What emotional journey should the viewer take? Where is the peak moment?
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- Where does the narration land its heaviest emphasis? That's usually where energy should peak.
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+
- What does the brand's own visual pacing suggest — unhurried or urgent?
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- How many beats can the duration actually support without feeling rushed or padded?
|
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+
|
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+
A social ad that tries to hook in 2s, showcase 3 features, and end with a CTA in 15s will feel like noise. Sometimes "hook-hold-CTA" with one strong feature is the right rhythm for 15 seconds. Name the rhythm you've planned before implementing.
|
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159
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+
|
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+
---
|
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+
|
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162
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## Velocity-Matched Transitions
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164
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+
Exit the outgoing beat with an accelerating ease (power2.in or power3.in) plus a blur ramp. Enter the incoming beat with a decelerating ease (power2.out or power3.out) plus blur clear. The fastest point of both easing curves meets at the cut — the viewer perceives continuous camera motion, not two discrete animations. Match exit velocity to entry velocity within ~5% tolerance.
|
|
@@ -0,0 +1,199 @@
|
|
|
1
|
+
# Composition Patterns
|
|
2
|
+
|
|
3
|
+
## Contents
|
|
4
|
+
|
|
5
|
+
- Picture-in-picture
|
|
6
|
+
- Text behind subject
|
|
7
|
+
- Title card with fade
|
|
8
|
+
- Slide show with section headers
|
|
9
|
+
- Top-level composition example
|
|
10
|
+
|
|
11
|
+
## Picture-in-Picture (Video in a Frame)
|
|
12
|
+
|
|
13
|
+
Animate a wrapper div for position/size. The video fills the wrapper. The wrapper has NO data attributes.
|
|
14
|
+
|
|
15
|
+
```html
|
|
16
|
+
<div
|
|
17
|
+
id="pip-frame"
|
|
18
|
+
style="position:absolute;top:0;left:0;width:1920px;height:1080px;z-index:50;overflow:hidden;"
|
|
19
|
+
>
|
|
20
|
+
<video
|
|
21
|
+
id="el-video"
|
|
22
|
+
data-start="0"
|
|
23
|
+
data-duration="60"
|
|
24
|
+
data-track-index="0"
|
|
25
|
+
src="talking-head.mp4"
|
|
26
|
+
muted
|
|
27
|
+
playsinline
|
|
28
|
+
></video>
|
|
29
|
+
</div>
|
|
30
|
+
```
|
|
31
|
+
|
|
32
|
+
```js
|
|
33
|
+
tl.to(
|
|
34
|
+
"#pip-frame",
|
|
35
|
+
{ top: 700, left: 1360, width: 500, height: 280, borderRadius: 16, duration: 1 },
|
|
36
|
+
10,
|
|
37
|
+
);
|
|
38
|
+
tl.to("#pip-frame", { left: 40, duration: 0.6 }, 30);
|
|
39
|
+
```
|
|
40
|
+
|
|
41
|
+
## Text Behind Subject (transparent webm overlay)
|
|
42
|
+
|
|
43
|
+
Put a headline _behind_ a presenter so their silhouette occludes the text. Requires a transparent cutout produced by `npx hyperframes remove-background presenter.mp4 -o presenter.webm`.
|
|
44
|
+
|
|
45
|
+
Three layers, plus one critical rule:
|
|
46
|
+
|
|
47
|
+
```html
|
|
48
|
+
<!-- z=1 base — full opaque mp4 (lobby + presenter), always visible -->
|
|
49
|
+
<video
|
|
50
|
+
id="cf-base"
|
|
51
|
+
data-start="0"
|
|
52
|
+
data-duration="6"
|
|
53
|
+
data-media-start="0"
|
|
54
|
+
data-track-index="0"
|
|
55
|
+
src="presenter.mp4"
|
|
56
|
+
muted
|
|
57
|
+
playsinline
|
|
58
|
+
></video>
|
|
59
|
+
|
|
60
|
+
<!-- z=2 headline — visible the whole time -->
|
|
61
|
+
<h1
|
|
62
|
+
id="cf-headline"
|
|
63
|
+
style="position:absolute;top:50%;left:50%;
|
|
64
|
+
transform:translate(-50%,-50%); z-index:2; font-size:220px; font-weight:900;
|
|
65
|
+
color:#fff; text-shadow:0 6px 32px rgba(0,0,0,.55); clip-path:inset(0 0 100% 0);"
|
|
66
|
+
>
|
|
67
|
+
MAKE IT IN HYPERFRAMES
|
|
68
|
+
</h1>
|
|
69
|
+
|
|
70
|
+
<!-- z=3 cutout — same source, alpha around presenter, hidden until the cut -->
|
|
71
|
+
<!-- WRAPPER has the opacity, NOT the video itself (see rule below). -->
|
|
72
|
+
<div class="cutout-wrap" style="position:absolute;inset:0;z-index:3;opacity:0">
|
|
73
|
+
<video
|
|
74
|
+
id="cf-cutout"
|
|
75
|
+
data-start="0"
|
|
76
|
+
data-duration="6"
|
|
77
|
+
data-media-start="0"
|
|
78
|
+
data-track-index="1"
|
|
79
|
+
src="presenter.webm"
|
|
80
|
+
muted
|
|
81
|
+
playsinline
|
|
82
|
+
></video>
|
|
83
|
+
</div>
|
|
84
|
+
```
|
|
85
|
+
|
|
86
|
+
```js
|
|
87
|
+
const tl = gsap.timeline({ paused: true });
|
|
88
|
+
const CUT = 3.3;
|
|
89
|
+
|
|
90
|
+
// Reveal headline early
|
|
91
|
+
tl.to("#cf-headline", { clipPath: "inset(0 0 0% 0)", duration: 0.6, ease: "expo.out" }, 0.25);
|
|
92
|
+
|
|
93
|
+
// At the cut, flip the cutout wrapper visible — the presenter's silhouette
|
|
94
|
+
// punches through the headline.
|
|
95
|
+
tl.set(".cutout-wrap", { opacity: 1 }, CUT);
|
|
96
|
+
|
|
97
|
+
// Sentinel: extend timeline to the composition's full duration so the
|
|
98
|
+
// renderer doesn't bail past the last meaningful tween.
|
|
99
|
+
tl.set({}, {}, 6);
|
|
100
|
+
|
|
101
|
+
window.__timelines["cover-flip"] = tl;
|
|
102
|
+
```
|
|
103
|
+
|
|
104
|
+
**Why a wrapper div, not opacity on the video itself?**
|
|
105
|
+
|
|
106
|
+
The framework forces `opacity: 1` on any element with `data-start`/`data-duration` while it's "active" — that's how it manages clip lifecycles. A CSS `opacity: 0` on the video element is silently overwritten. Wrap the video in a div with no `data-*` attributes; the wrapper is owned by your CSS/GSAP.
|
|
107
|
+
|
|
108
|
+
**Why both videos at `data-start="0"`?**
|
|
109
|
+
|
|
110
|
+
So both decode in sync from t=0. Late-mounting the cutout (`data-start=3.3`) makes Chrome do a seek + decoder warm-up at mount, which can land a frame off the base mp4 — visible as a one-frame jitter at the cut.
|
|
111
|
+
|
|
112
|
+
**Color match:** `remove-background` defaults to `--quality balanced` (crf 18) which keeps the cutout's RGB nearly identical to the source mp4 — minimal edge halo or color shift when overlaid. Use `--quality best` (crf 12) for hero shots; only drop to `--quality fast` (crf 30) when the cutout sits over a _different_ background and the size matters.
|
|
113
|
+
|
|
114
|
+
## Title Card with Fade
|
|
115
|
+
|
|
116
|
+
```html
|
|
117
|
+
<div
|
|
118
|
+
id="title-card"
|
|
119
|
+
data-start="0"
|
|
120
|
+
data-duration="5"
|
|
121
|
+
data-track-index="5"
|
|
122
|
+
style="display:flex;align-items:center;justify-content:center;background:#111;z-index:60;"
|
|
123
|
+
>
|
|
124
|
+
<h1 style="font-size:64px;color:#fff;opacity:0;">My Video Title</h1>
|
|
125
|
+
</div>
|
|
126
|
+
```
|
|
127
|
+
|
|
128
|
+
```js
|
|
129
|
+
tl.to("#title-card h1", { opacity: 1, duration: 0.6 }, 0.3);
|
|
130
|
+
tl.to("#title-card", { opacity: 0, duration: 0.5 }, 4);
|
|
131
|
+
```
|
|
132
|
+
|
|
133
|
+
## Slide Show with Section Headers
|
|
134
|
+
|
|
135
|
+
Use separate elements on the same track, each with its own time range. Slides auto-mount/unmount based on `data-start`/`data-duration`.
|
|
136
|
+
|
|
137
|
+
```html
|
|
138
|
+
<div class="slide" data-start="0" data-duration="30" data-track-index="3">...</div>
|
|
139
|
+
<div class="slide" data-start="30" data-duration="25" data-track-index="3">...</div>
|
|
140
|
+
<div class="slide" data-start="55" data-duration="20" data-track-index="3">...</div>
|
|
141
|
+
```
|
|
142
|
+
|
|
143
|
+
## Top-Level Composition Example
|
|
144
|
+
|
|
145
|
+
```html
|
|
146
|
+
<div
|
|
147
|
+
id="comp-1"
|
|
148
|
+
data-composition-id="my-video"
|
|
149
|
+
data-start="0"
|
|
150
|
+
data-duration="60"
|
|
151
|
+
data-width="1920"
|
|
152
|
+
data-height="1080"
|
|
153
|
+
>
|
|
154
|
+
<!-- Primitive clips -->
|
|
155
|
+
<video
|
|
156
|
+
id="el-1"
|
|
157
|
+
data-start="0"
|
|
158
|
+
data-duration="10"
|
|
159
|
+
data-track-index="0"
|
|
160
|
+
src="..."
|
|
161
|
+
muted
|
|
162
|
+
playsinline
|
|
163
|
+
></video>
|
|
164
|
+
<video
|
|
165
|
+
id="el-2"
|
|
166
|
+
data-start="el-1"
|
|
167
|
+
data-duration="8"
|
|
168
|
+
data-track-index="0"
|
|
169
|
+
src="..."
|
|
170
|
+
muted
|
|
171
|
+
playsinline
|
|
172
|
+
></video>
|
|
173
|
+
<img id="el-3" data-start="5" data-duration="4" data-track-index="1" src="..." />
|
|
174
|
+
<audio id="el-4" data-start="0" data-duration="30" data-track-index="2" src="..." />
|
|
175
|
+
|
|
176
|
+
<!-- Sub-compositions loaded from files -->
|
|
177
|
+
<div
|
|
178
|
+
id="el-5"
|
|
179
|
+
data-composition-id="intro-anim"
|
|
180
|
+
data-composition-src="compositions/intro-anim.html"
|
|
181
|
+
data-start="0"
|
|
182
|
+
data-track-index="3"
|
|
183
|
+
></div>
|
|
184
|
+
|
|
185
|
+
<div
|
|
186
|
+
id="el-6"
|
|
187
|
+
data-composition-id="captions"
|
|
188
|
+
data-composition-src="compositions/caption-overlay.html"
|
|
189
|
+
data-start="0"
|
|
190
|
+
data-track-index="4"
|
|
191
|
+
></div>
|
|
192
|
+
|
|
193
|
+
<script>
|
|
194
|
+
// Just register the timeline — framework auto-nests sub-compositions
|
|
195
|
+
const tl = gsap.timeline({ paused: true });
|
|
196
|
+
window.__timelines["my-video"] = tl;
|
|
197
|
+
</script>
|
|
198
|
+
</div>
|
|
199
|
+
```
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
# Data in Motion
|
|
2
2
|
|
|
3
|
-
Light guidance for data and stats in video compositions.
|
|
3
|
+
Light guidance for data and stats in video compositions. `house-style.md` handles aesthetics; this just addresses data-specific pitfalls.
|
|
4
4
|
|
|
5
5
|
## Visual Continuity
|
|
6
6
|
|
|
@@ -0,0 +1,19 @@
|
|
|
1
|
+
# Design Adherence
|
|
2
|
+
|
|
3
|
+
Post-authoring verification that the composition follows the design spec. Run it after building, before serving the preview.
|
|
4
|
+
|
|
5
|
+
If a design spec (`frame.md` / `design.md`) exists, read the HTML and check:
|
|
6
|
+
|
|
7
|
+
1. **Colors** — every hex value in the composition appears in the spec's palette section (however the user labeled it: Colors, Palette, Theme, etc.). Flag any invented colors.
|
|
8
|
+
2. **Typography** — font families and weights match the spec's type spec. No substitutions.
|
|
9
|
+
3. **Corners** — border-radius values match the declared corner style, if specified.
|
|
10
|
+
4. **Spacing** — padding and gap values fall within the declared density range, if specified.
|
|
11
|
+
5. **Depth** — shadow usage matches the declared depth level, if specified (flat = none, subtle = light, layered = glows).
|
|
12
|
+
6. **Avoidance rules** — if the spec has a section listing things to avoid (commonly "What NOT to Do", "Don'ts", "Anti-patterns", or "Do's and Don'ts"), verify none are present.
|
|
13
|
+
|
|
14
|
+
Report violations as a checklist. Fix each one before serving.
|
|
15
|
+
|
|
16
|
+
If no design spec exists (house-style-only path), verify:
|
|
17
|
+
|
|
18
|
+
1. **Palette consistency** — the same bg, fg, and accent colors are used across all scenes. No per-scene color invention.
|
|
19
|
+
2. **No lazy defaults** — check the composition against `house-style.md`'s "Lazy Defaults to Question" list. If any appear, they must be a deliberate choice for the content, not a default.
|
|
@@ -0,0 +1,123 @@
|
|
|
1
|
+
# Design Picker
|
|
2
|
+
|
|
3
|
+
Two-phase visual picker: mood boards first (pick a complete direction), then fine-tune individual categories.
|
|
4
|
+
|
|
5
|
+
## Contents
|
|
6
|
+
|
|
7
|
+
- Prerequisites
|
|
8
|
+
- Building the picker
|
|
9
|
+
- Serving and user selection
|
|
10
|
+
|
|
11
|
+
## Prerequisites
|
|
12
|
+
|
|
13
|
+
Read these before generating options — they define the rules your options must follow:
|
|
14
|
+
|
|
15
|
+
- `references/typography.md`
|
|
16
|
+
- `house-style.md`
|
|
17
|
+
- `references/video-composition.md`
|
|
18
|
+
- `visual-styles.md`
|
|
19
|
+
- `references/beat-direction.md`
|
|
20
|
+
|
|
21
|
+
## Building the picker
|
|
22
|
+
|
|
23
|
+
1. Generate options **deeply contextual to the user's prompt**. Every category — not just architectures — must reflect the specific product, brand, audience, and mood. Generic options that could appear on any picker are a failure.
|
|
24
|
+
|
|
25
|
+
**Mood boards** — as many as the creative space warrants (4-8). Every board must tell a different STORY about the brand, not just reshuffle the same elements. Ask: "what are the genuinely different ways to position this product?" A cat food brand might be: playful chaos, premium positioning, comfort/cozy, social-native, flavor showcase, humor-led, sensory/appetizing. Each is a different narrative, not a different font on the same layout.
|
|
26
|
+
|
|
27
|
+
**Architectures** — one per mood board minimum, each visually distinct. Use `{{prompt_headline}}` and `{{prompt_sub}}` tokens. If the user provided media assets, use them as background images (use `url(path)` without quotes — single quotes inside `style='...'` break the attribute).
|
|
28
|
+
|
|
29
|
+
**Palettes** (5-6) — named after the brand's world, not generic moods. The palette names and colors should feel like they belong to THIS specific product. Always mix dark + light + tinted. **Every palette must be visually distinct at swatch size.** If two palettes share the same background lightness AND a similar accent hue, cut one. Test: would a user see the difference in a 14px swatch chip? If not, they're duplicates.
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30
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+
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31
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+
**Type pairings** (5-6) — **RUN the font discovery script from typography.md BEFORE generating pairings.** This is not optional. Download Google Fonts metadata, run the script, and pick from its output. You will otherwise reach for the same 8 fonts every time (Bricolage Grotesque, Instrument Serif, Fraunces, Archivo Black, DM Serif Display, Space Grotesk, Fredoka) — that's your training data default, not a contextual choice. Match the brand's energy and audience. Cross-category per typography.md (never two sans-serifs).
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+
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33
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+
2. `mkdir -p .hyperframes` then copy [../templates/design-picker.html](../templates/design-picker.html) to `.hyperframes/pick-design.html`.
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+
3. Replace these placeholders using Python (don't hand-escape quotes in sed):
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35
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+
- `__ARCHITECTURES_JSON__` — array of architecture objects
|
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36
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+
- `__PALETTES_JSON__` — array of palette objects
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37
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+
- `__TYPEPAIRS_JSON__` — array of type pairing objects
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38
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+
- `__MOODBOARDS_JSON__` — array of mood board objects (see format below)
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39
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+
- `__PROMPT_JSON__` — object with prompt context (see format below)
|
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40
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+
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41
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+
### Architecture data format
|
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42
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+
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43
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+
Each architecture object must include a `preview_html` field — the HTML that renders in the preview panel. Use token placeholders that the template replaces at runtime: `{{bg}}`, `{{fg}}`, `{{ac}}`, `{{mt}}`, `{{hf}}`, `{{hw}}`, `{{bf}}`, `{{bw}}`, `{{cr}}` (corner radius), `{{pad}}`, `{{gap}}`, `{{shadow}}`, `{{g}}` (grid line color), `{{fg3}}`/`{{fg6}}`/`{{fg8}}`/`{{fg15}}` (fg at opacity), `{{ac3}}`/`{{ac5}}`/`{{ac25}}` (accent at opacity).
|
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44
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+
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45
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+
**Every token must be used.** Apply `{{cr}}` to all cards, buttons, and containers. Apply `{{shadow}}` to elevated elements (cards, buttons, code blocks). Apply `{{pad}}` and `{{gap}}` to control spacing. If a token isn't used in the preview_html, that option will have no visible effect.
|
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46
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+
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47
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+
**Density matters.** Each architecture preview must include 15+ distinct elements to give the user a real sense of the layout. Include: headline, subhead, body paragraph, label/overline, stat with number, secondary stat, quote/testimonial, attribution, card with title+body, second card (different treatment), code/command block, primary button, secondary button, list or tags, accent divider/rule, and a data element (table row, progress bar, or chart).
|
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48
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+
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49
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+
Optionally include `components` (component styling rules) and `dos` (do's and don'ts) as strings — these appear in the generated design.md.
|
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50
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+
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51
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+
**Layout constraint:** All preview HTML must use percentage widths or `max-width: 100%`. Use `flex-wrap: wrap` on all flex rows. Absolute-positioned decoratives must stay within a parent with `overflow: hidden`.
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52
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+
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53
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+
**Security:** Architecture `preview_html` must not contain `<script>` tags, event handlers (`onclick`, `onerror`, etc.), or `javascript:` URLs. It is injected via `innerHTML`.
|
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54
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+
|
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55
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+
**Image URLs:** When using background images in `preview_html`, use `url(path/to/image.jpg)` WITHOUT quotes around the path. Single quotes like `url('path.jpg')` break because `preview_html` is inside a `style='...'` attribute — the inner single quotes terminate the outer attribute.
|
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56
|
+
|
|
57
|
+
**Palette variety:** Always include a mix of light, dark, and tinted backgrounds across the 6 palettes — even for calm/wellness prompts.
|
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58
|
+
|
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59
|
+
### Example architecture object
|
|
60
|
+
|
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61
|
+
```json
|
|
62
|
+
{
|
|
63
|
+
"name": "Editorial Stack",
|
|
64
|
+
"description": "Vertical rhythm with large type, pull quotes, and data callouts",
|
|
65
|
+
"tag": "editorial / longform / narrative",
|
|
66
|
+
"mood": "Confident, unhurried, typographically driven",
|
|
67
|
+
"preview_html": "<div style='background:{{bg}};color:{{fg}};padding:{{pad}};min-height:100vh;font-family:\"{{bf}}\",sans-serif;font-weight:{{bw}};'><div style='max-width:100%;display:flex;flex-direction:column;gap:{{gap}};'><div style='font-size:10px;text-transform:uppercase;letter-spacing:0.12em;color:{{mt}};'>Overline Label</div><div style='font-family:\"{{hf}}\",serif;font-weight:{{hw}};font-size:48px;line-height:1.1;letter-spacing:-0.02em;'>The Headline Goes Here</div><div style='font-size:20px;color:{{mt}};max-width:70%;line-height:1.5;'>Subheading text that introduces the narrative arc of this composition with enough words to fill two lines.</div><div style='font-size:15px;line-height:1.7;color:{{fg}};max-width:65%;'>Body paragraph with real sentences. The quick brown fox jumps over the lazy dog. This gives a sense of text density and reading rhythm at the chosen type size.</div><div style='display:flex;gap:{{gap}};flex-wrap:wrap;'><div style='background:{{fg6}};border-radius:{{cr}};padding:{{pad}};flex:1;min-width:200px;box-shadow:{{shadow}};'><div style='font-size:36px;font-family:\"{{hf}}\",serif;font-weight:{{hw}};color:{{ac}};'>2.4M</div><div style='font-size:12px;color:{{mt}};margin-top:4px;'>Primary Stat</div></div><div style='background:{{fg6}};border-radius:{{cr}};padding:{{pad}};flex:1;min-width:200px;box-shadow:{{shadow}};'><div style='font-size:36px;font-family:\"{{hf}}\",serif;font-weight:{{hw}};color:{{fg}};'>87%</div><div style='font-size:12px;color:{{mt}};margin-top:4px;'>Secondary Stat</div></div></div><div style='border-left:3px solid {{ac}};padding:12px {{pad}};background:{{ac3}};border-radius:0 {{cr}} {{cr}} 0;'><div style='font-size:18px;font-style:italic;color:{{fg}};line-height:1.5;'>\"A pull quote that captures the key insight of the piece.\"</div><div style='font-size:12px;color:{{mt}};margin-top:8px;'>— Attribution Name</div></div><div style='background:{{fg3}};border-radius:{{cr}};padding:{{pad}};box-shadow:{{shadow}};'><div style='font-size:14px;font-weight:{{hw}};margin-bottom:8px;'>Card Title</div><div style='font-size:13px;color:{{mt}};line-height:1.5;'>Card body text with a different treatment than the main content area.</div></div><div style='background:{{ac5}};border:1px solid {{ac25}};border-radius:{{cr}};padding:{{pad}};box-shadow:{{shadow}};'><div style='font-size:14px;font-weight:{{hw}};color:{{ac}};margin-bottom:8px;'>Accent Card</div><div style='font-size:13px;color:{{fg}};line-height:1.5;'>Second card with a tinted accent treatment for variety.</div></div><div style='font-family:monospace;font-size:13px;background:{{fg8}};border-radius:{{cr}};padding:{{pad}};color:{{fg15}};box-shadow:{{shadow}};'>$ hyperframes render --output video.mp4</div><div style='display:flex;gap:12px;flex-wrap:wrap;'><button style='background:{{ac}};color:{{bg}};border:none;padding:10px 24px;border-radius:{{cr}};font-size:14px;font-weight:600;box-shadow:{{shadow}};cursor:pointer;'>Primary Action</button><button style='background:transparent;color:{{fg}};border:1px solid {{fg15}};padding:10px 24px;border-radius:{{cr}};font-size:14px;cursor:pointer;'>Secondary</button></div><div style='display:flex;gap:8px;flex-wrap:wrap;'><span style='background:{{fg6}};border-radius:100px;padding:4px 12px;font-size:11px;color:{{mt}};'>Tag One</span><span style='background:{{fg6}};border-radius:100px;padding:4px 12px;font-size:11px;color:{{mt}};'>Tag Two</span><span style='background:{{ac5}};border-radius:100px;padding:4px 12px;font-size:11px;color:{{ac}};'>Accent Tag</span></div><div style='height:1px;background:linear-gradient(to right,{{ac25}},{{fg6}},{{ac25}});'></div><div style='display:flex;justify-content:space-between;font-size:12px;color:{{mt}};border-bottom:1px solid {{g}};padding:8px 0;'><span>Data row label</span><span style='color:{{fg}};font-weight:600;'>1,234</span></div></div></div>"
|
|
68
|
+
}
|
|
69
|
+
```
|
|
70
|
+
|
|
71
|
+
### Mood board data format
|
|
72
|
+
|
|
73
|
+
Each mood board pre-selects one option from each category. The user picks a mood board in Phase 1, then fine-tunes in Phase 2 with those selections pre-filled.
|
|
74
|
+
|
|
75
|
+
```json
|
|
76
|
+
{
|
|
77
|
+
"name": "Terminal Precision",
|
|
78
|
+
"description": "Code-forward, data-dense, CLI energy. Dark canvas, monospace body, sharp corners.",
|
|
79
|
+
"theme": "dark",
|
|
80
|
+
"arch_index": 0,
|
|
81
|
+
"palette_index": 0,
|
|
82
|
+
"type_index": 0,
|
|
83
|
+
"corners_index": 0,
|
|
84
|
+
"density_index": 0,
|
|
85
|
+
"depth_index": 1,
|
|
86
|
+
"easing_index": 0,
|
|
87
|
+
"corners": "0px",
|
|
88
|
+
"padding": "12px",
|
|
89
|
+
"gap": "8px",
|
|
90
|
+
"shadow": "0 2px 16px rgba(0,230,255,0.15)"
|
|
91
|
+
}
|
|
92
|
+
```
|
|
93
|
+
|
|
94
|
+
Indices reference into the ARCHITECTURES, PALETTES, and TYPEPAIRS arrays. The template renders a mini preview of each mood board using its architecture's `preview_html` with the mood board's palette/type applied.
|
|
95
|
+
|
|
96
|
+
### Prompt context data format
|
|
97
|
+
|
|
98
|
+
```json
|
|
99
|
+
{
|
|
100
|
+
"title": "AI Coding Assistant",
|
|
101
|
+
"headline": "Your Code, Understood.",
|
|
102
|
+
"subline": "An AI coding assistant that reads your entire codebase.",
|
|
103
|
+
"section_desc": "Layout options for your product launch"
|
|
104
|
+
}
|
|
105
|
+
```
|
|
106
|
+
|
|
107
|
+
`title` appears in the Phase 1 header. `headline` and `subline` replace `{{prompt_headline}}` and `{{prompt_sub}}` in architecture preview_html so previews show real content.
|
|
108
|
+
|
|
109
|
+
### Content tokens in preview_html
|
|
110
|
+
|
|
111
|
+
In addition to the standard design tokens (`{{bg}}`, `{{fg}}`, `{{ac}}`, etc.), architecture `preview_html` can use:
|
|
112
|
+
|
|
113
|
+
- `{{prompt_headline}}` — the user's actual headline text
|
|
114
|
+
- `{{prompt_sub}}` — the user's actual subline text
|
|
115
|
+
|
|
116
|
+
This makes previews contextual — the user sees their own content styled, not generic placeholders.
|
|
117
|
+
|
|
118
|
+
## Serving and user selection
|
|
119
|
+
|
|
120
|
+
4. Serve the file: `cd <project-dir> && python3 -m http.server 8723 &` (use port 8723 or any unused port above 8000; if the curl check fails, try the next port). Verify: `curl -s -o /dev/null -w "%{http_code}" http://localhost:8723/.hyperframes/pick-design.html` — only share the link if it returns 200. Do NOT use `npx hyperframes preview` for the picker — it blocks. Only start the HTTP server from the main conversation thread. If you are running as a dispatched task or subagent, return the file path and let the caller serve it.
|
|
121
|
+
5. Once the user picks, tell them: "Copy the design.md from the picker and paste it here." The user pastes the markdown back into the conversation. Save it verbatim to `design.md` in the project root — it's already in spec format (YAML frontmatter + prose sections). After the user pastes, kill the background server: `kill %1` or `kill $(lsof -ti:8723)`. Then proceed with construction.
|
|
122
|
+
|
|
123
|
+
The picker outputs a [google-labs-code/design.md](https://github.com/google-labs-code/design.md) spec-compliant file: YAML frontmatter with `colors`, `typography`, `rounded`, and `spacing` tokens, followed by `## Overview`, `## Colors`, `## Typography`, `## Layout`, `## Elevation`, `## Components`, and `## Do's and Don'ts` prose sections.
|
|
@@ -0,0 +1,55 @@
|
|
|
1
|
+
# Design Spec — `frame.md` / `design.md`
|
|
2
|
+
|
|
3
|
+
The single source of truth for **what a design spec is, how to find it, and how to read it.** Other references defer here for resolution + format; the _consumption_ contract ("brand, not layout") lives in `video-composition.md`.
|
|
4
|
+
|
|
5
|
+
## What `frame.md` is
|
|
6
|
+
|
|
7
|
+
`frame.md` is the **frame-scale design system** for a video / hyperframes project — the video-first companion to `design.md` (which is written for web / static pages). Same file format as `design.md`; it reframes the brand with the frame as the unit.
|
|
8
|
+
|
|
9
|
+
A spec is **YAML frontmatter + a markdown body**, and the two layers are not equal:
|
|
10
|
+
|
|
11
|
+
- **Frontmatter is the normative layer** — `colors`, `typography`, `spacing`, `components` are the real, machine-readable values. Quote them verbatim (exact hex, font family, weight); never invent or round them.
|
|
12
|
+
- **Prose is context** — the `##` sections (Overview, The Frame, Composition Rules, …) carry intent, when-to-use, and constraints the tokens can't hold. Read them for judgment, not for values.
|
|
13
|
+
|
|
14
|
+
## Resolving which spec to read
|
|
15
|
+
|
|
16
|
+
Precedence — read the **first that exists**, ignore the rest:
|
|
17
|
+
|
|
18
|
+
```
|
|
19
|
+
frame.md → design.md → DESIGN.md
|
|
20
|
+
```
|
|
21
|
+
|
|
22
|
+
```bash
|
|
23
|
+
SPEC=$(ls frame.md design.md DESIGN.md 2>/dev/null | head -1)
|
|
24
|
+
```
|
|
25
|
+
|
|
26
|
+
- `frame.md` is the preferred spec for video / hyperframes projects and wins when more than one exists.
|
|
27
|
+
- `frame.md` is **always lowercase** — there is no `FRAME.md` variant. (`design.md` and `DESIGN.md` are genuinely different files on Linux; a frame-preset ships an uppercase `FRAME.md` _template_, adopted as lowercase `frame.md` — see "Starting from a preset" below.)
|
|
28
|
+
|
|
29
|
+
Load the spec **once, in Step 1**; every later step (expansion, authoring, adherence) consumes the already-loaded spec rather than re-resolving it.
|
|
30
|
+
|
|
31
|
+
## Starting from a preset (optional)
|
|
32
|
+
|
|
33
|
+
Optionally seed `frame.md` from a ready-made **frame-preset** in `[../frame-presets/](../frame-presets/)` — a fixed set, each shipping a `FRAME.md` template a workflow's design step copies in and overlays with brand tokens. Referencing a preset is **not required**; a bespoke or [picker](design-picker.md)-generated spec is equally valid.
|
|
34
|
+
|
|
35
|
+
| Preset | Look | Pick when |
|
|
36
|
+
| ------------------------------------------------------------------ | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | -------------------------------------------------------------------------------------------------------------------------------- |
|
|
37
|
+
| `[biennale-yellow](../frame-presets/biennale-yellow/FRAME.md)` | Literary-editorial catalogue — warm parchment ground, single deep indigo ink, solar yellow as radial bloom / panel / tile underprint, Instrument Serif 400 display (tight, negative-tracked) + Archivo body + JetBrains Mono data, strict rectangles (0 rounded corners), 1px hairline rules as sole border, no shadows | confident / atmospheric / restrained; a product that wants museum-catalogue elegance and editorial authority |
|
|
38
|
+
| `[blockframe](../frame-presets/blockframe/FRAME.md)` | Maximalist neobrutalist — 4px black borders, 8px hard offset shadows, five candy pastels, Inter 800–900 uppercase, square corners, tilted decorations | bold / punchy / playful-loud; a product that wants to feel confident and graphic |
|
|
39
|
+
| `[blue-professional](../frame-presets/blue-professional/FRAME.md)` | Consulting-grade restraint — warm cream canvas, single saturated cobalt (#1e2bfa) accent only, Space Grotesk + Inter typography, soft tinted cards (4% fill / 20% border / 10–14px radius) with NO shadows, pill chrome (100px), 3-step gray text ladder, cobalt progress bar | measured / executive-readable / premium-signal; a product that wants investment-research rigor and refined restraint |
|
|
40
|
+
| `[bold-poster](../frame-presets/bold-poster/FRAME.md)` | Populist editorial poster — Shrikhand display tilted −6°..+2°, Libre Baskerville serif body, Space Grotesk mono chrome, four colors only (white / brown-black ink / tomato red / off-white), double-border grids (3px+1.5px), red leftbar cards, red em-dash bullets, stacked text-shadow on red display, square corners | powerful / printed / restrained; a product that wants editorial authority and vintage gravitas |
|
|
41
|
+
| `[broadside](../frame-presets/broadside/FRAME.md)` | Protest-poster system — two-register flat plane (ink-black / fire-orange), massive lowercase Barlow 900 treated as graphic primitive, IBM Plex Mono chrome (uppercase, 0.14em), fire-orange sole accent, 1px hairlines, sharp corners, no shadow | bold / typographic / declarative; a product that wants presence and authority |
|
|
42
|
+
| `[capsule](../frame-presets/capsule/FRAME.md)` | Playful editorial — every container a pill (2px ink outline), cream canvas, nine candy accents, Bodoni Moda + Space Grotesk, soft offset shadows, floating-pill wallpaper | friendly / soft / editorial; a product that wants warmth and approachability |
|
|
43
|
+
| `[cartesian](../frame-presets/cartesian/FRAME.md)` | Museum-catalog editorial — 1px taupe hairline grid, five warm-stone palette (#EDE8E0 / #E2DBD1 / #1A1A1A / #5A5A5A / #8A8178), Playfair Display 400 + Inter, sharp corners, compass-drafted geometric rings, zero shadow / zero fill | sparse / literary / restrained; a product that wants quiet authority and editorial rigor |
|
|
44
|
+
| `[code-editorial](../frame-presets/code-editorial/FRAME.md)` | Warm-editorial brand book — warm cream paper (never pure white), terracotta coral (#CC785C) as scarce voltage, hairline ink elevation (no heavy shadow), EB Garamond serif display + Inter body + JetBrains Mono index / code on a warm-navy code surface, sentence-case display, ✱ coral spike | considered / literary / developer-facing; a code change, launch, or doc that wants editorial calm and a first-class code surface |
|
|
45
|
+
| `[cobalt-grid](../frame-presets/cobalt-grid/FRAME.md)` | Modernist two-color risograph — cream paper, electric cobalt ink, permanent graph-paper grid (10% cobalt), top/bottom cobalt hairlines, Newsreader 400 serif + Hanken Grotesk + DM Mono, 0° corners, pixel-glitch column + QR-block patches | restrained / systemic / editorial; a product that wants clarity and measured authority |
|
|
46
|
+
| `[coral](../frame-presets/coral/FRAME.md)` | Bold editorial magazine — three solid surfaces (coral fire / ink black / warm cream) meeting at hard edges, 45° diagonal hatch on coral, Bebas Neue + Inter tracked caps, zero shadows/radius (circles 50%), oversized wallpaper numerals and giant marks | bold / structuralist / editorial; a product that wants graphic confidence and hard-edged confidence |
|
|
47
|
+
| `[creative-mode](../frame-presets/creative-mode/FRAME.md)` | Neo-brutalist editorial — cream canvas, 4px ink borders, hard offset shadows (no blur), four accents rationed two-to-three, Archivo Black uppercase at 0.92 line-height, JetBrains Mono taxonomy, Space Grotesk body, square corners save one pill chip | sparse / graphic / punchy-restrained; a product that wants editorial presence and geometric confidence |
|
|
48
|
+
| `[daisy-days](../frame-presets/daisy-days/FRAME.md)` | Cheerful picture-book — 3px charcoal outlines, 6/4px hard offset shadows (no blur), nine sunny-garden pastels (cream + turquoise/soft-pink/butter/mint/lavender/peach/sky + coral accent), Fredoka One + Quicksand, generous radii (20–50px), hand-drawn SVG ornament layer (daisies/stars/suns/clouds/rainbows) | playful / childlike / sticker-sheet kawaii; a product that wants warmth and whimsy |
|
|
49
|
+
| `[editorial-forest](../frame-presets/editorial-forest/FRAME.md)` | Serif-led literary-editorial — green / pink / cream editorial triad, Source Serif 4 weight 500 (opsz) for display + JetBrains Mono 500 uppercase chrome, flat paper depth (no shadows), 2px hairline rules, 6/8px card radii, monogram circle stamp | spacious / restrained / editorial; a product that wants quiet confidence and literary tone |
|
|
50
|
+
|
|
51
|
+
Each preset folder also ships a `frame-showcase.html` — a preview contact sheet of its frame treatments; open it to _see_ the look, never include it in a project.
|
|
52
|
+
|
|
53
|
+
## Consuming it
|
|
54
|
+
|
|
55
|
+
How to apply the spec to a frame — strict on brand (hex, fonts, weight relationships, Do's / Don'ts), free on layout — is the consumption contract in `[video-composition.md](video-composition.md)` ("The Design Spec Is Brand, Not Layout"). Read it before choosing colors or writing HTML; this doc only covers finding and parsing the spec.
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
# House Style
|
|
2
2
|
|
|
3
|
-
Creative direction for compositions when no `
|
|
3
|
+
Creative direction for compositions when no design spec (`frame.md` or `design.md`) is provided. These are starting points — override anything that doesn't serve the content. When a design spec exists, its brand values take precedence; house-style fills gaps.
|
|
4
4
|
|
|
5
5
|
## Before Writing HTML
|
|
6
6
|
|
|
@@ -27,7 +27,7 @@ If the content genuinely calls for one of these — centered layout for a solemn
|
|
|
27
27
|
- Match light/dark to content: food, wellness, kids → light. Tech, cinema, finance → dark.
|
|
28
28
|
- One accent hue. Same background across all scenes.
|
|
29
29
|
- Tint neutrals toward your accent (even subtle warmth/coolness beats dead gray).
|
|
30
|
-
- **Contrast:** enforced by `hyperframes
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30
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+
- **Contrast:** enforced by `hyperframes check` (WCAG AA). Text must be readable with decoratives removed.
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31
31
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- Declare palette up front. Don't invent colors per-element.
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32
32
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33
33
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## Background Layer
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@@ -44,6 +44,8 @@ Ideas (mix and match, 2-5 per scene):
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44
44
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45
45
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All decoratives should have slow ambient GSAP animation — breathing, drift, pulse. Static decoratives feel dead.
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46
46
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47
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+
**Decorative count vs motion count.** The "2-5 per scene" count refers to decorative _elements_. If a project's design spec says "single ambient motion per scene", it means one looping motion applied to these decoratives (a shared breath/drift/pulse) — not one element total. A scene with 4 decoratives sharing one breathing motion is correct; a scene with 1 decorative is under-dressed.
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48
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+
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47
49
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## Motion
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48
50
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49
51
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See [references/motion-principles.md](references/motion-principles.md) for full rules. Quick: 0.3–0.6s, vary eases, combine transforms on entrances, overlap entries.
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