dsh-hyperframes 0.2.0 → 0.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (915) hide show
  1. package/README.en.md +23 -6
  2. package/README.md +22 -7
  3. package/lib/index.d.ts +1 -1
  4. package/lib/index.js +22 -1
  5. package/package.json +1 -1
  6. package/skills/embedded-captions/CATALOG.md +91 -0
  7. package/skills/embedded-captions/SKILL.md +258 -0
  8. package/skills/embedded-captions/assets/fonts/char-widths.json +2211 -0
  9. package/skills/embedded-captions/assets/strokefonts/HersheyScript1.svg +242 -0
  10. package/skills/embedded-captions/assets/strokefonts/HersheyScriptMed.svg +242 -0
  11. package/skills/embedded-captions/dna/README.md +148 -0
  12. package/skills/embedded-captions/dna/chrome.json +68 -0
  13. package/skills/embedded-captions/dna/cream.json +69 -0
  14. package/skills/embedded-captions/dna/documentary.json +62 -0
  15. package/skills/embedded-captions/dna/editorial.json +70 -0
  16. package/skills/embedded-captions/dna/glitch.json +82 -0
  17. package/skills/embedded-captions/dna/ink.json +65 -0
  18. package/skills/embedded-captions/dna/keynote.json +62 -0
  19. package/skills/embedded-captions/dna/loud.json +75 -0
  20. package/skills/embedded-captions/dna/neon.json +58 -0
  21. package/skills/embedded-captions/dna/velocity.json +89 -0
  22. package/skills/embedded-captions/modes/cinematic/README.md +48 -0
  23. package/skills/embedded-captions/modes/cinematic/_archive/champion/spec.md +98 -0
  24. package/skills/embedded-captions/modes/cinematic/_archive/champion/template.html +188 -0
  25. package/skills/embedded-captions/modes/cinematic/_archive/memory-wall/spec.md +134 -0
  26. package/skills/embedded-captions/modes/cinematic/_archive/memory-wall/template.html +179 -0
  27. package/skills/embedded-captions/modes/cinematic/_archive/portrait-header/spec.md +81 -0
  28. package/skills/embedded-captions/modes/cinematic/_archive/portrait-header/template.html +170 -0
  29. package/skills/embedded-captions/modes/cinematic/cinematic-cream/spec.md +16 -0
  30. package/skills/embedded-captions/modes/cinematic/cinematic-cream/template.html +226 -0
  31. package/skills/embedded-captions/modes/cinematic/engine.html +355 -0
  32. package/skills/embedded-captions/modes/standard/_anatomy.md +233 -0
  33. package/skills/embedded-captions/modes/standard/_motion.md +192 -0
  34. package/skills/embedded-captions/modes/standard/fonts/build-fonts-css.cjs +97 -0
  35. package/skills/embedded-captions/modes/standard/fonts/files/anton-latin-400-normal.woff2 +0 -0
  36. package/skills/embedded-captions/modes/standard/fonts/files/audiowide-latin-400-normal.woff2 +0 -0
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  44. package/skills/embedded-captions/modes/standard/fonts/files/chakra-petch-latin-500-normal.woff2 +0 -0
  45. package/skills/embedded-captions/modes/standard/fonts/files/chakra-petch-latin-700-normal.woff2 +0 -0
  46. package/skills/embedded-captions/modes/standard/fonts/files/cinzel-latin-400-normal.woff2 +0 -0
  47. package/skills/embedded-captions/modes/standard/fonts/files/cinzel-latin-700-normal.woff2 +0 -0
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  49. package/skills/embedded-captions/modes/standard/fonts/files/cormorant-garamond-latin-700-normal.woff2 +0 -0
  50. package/skills/embedded-captions/modes/standard/fonts/files/creepster-latin-400-normal.woff2 +0 -0
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  53. package/skills/embedded-captions/modes/standard/fonts/files/inter-latin-400-normal.woff2 +0 -0
  54. package/skills/embedded-captions/modes/standard/fonts/files/inter-latin-500-italic.woff2 +0 -0
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  56. package/skills/embedded-captions/modes/standard/fonts/files/inter-latin-600-italic.woff2 +0 -0
  57. package/skills/embedded-captions/modes/standard/fonts/files/inter-latin-600-normal.woff2 +0 -0
  58. package/skills/embedded-captions/modes/standard/fonts/files/inter-latin-700-normal.woff2 +0 -0
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  62. package/skills/embedded-captions/modes/standard/fonts/files/orbitron-latin-400-normal.woff2 +0 -0
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  64. package/skills/embedded-captions/modes/standard/fonts/files/permanent-marker-latin-400-normal.woff2 +0 -0
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  71. package/skills/embedded-captions/modes/standard/fonts/files/sora-latin-400-normal.woff2 +0 -0
  72. package/skills/embedded-captions/modes/standard/fonts/files/sora-latin-700-normal.woff2 +0 -0
  73. package/skills/embedded-captions/modes/standard/fonts/files/space-grotesk-latin-400-normal.woff2 +0 -0
  74. package/skills/embedded-captions/modes/standard/fonts/files/space-grotesk-latin-700-normal.woff2 +0 -0
  75. package/skills/embedded-captions/modes/standard/fonts/files/special-elite-latin-400-normal.woff2 +0 -0
  76. package/skills/embedded-captions/modes/standard/fonts/files/teko-latin-400-normal.woff2 +0 -0
  77. package/skills/embedded-captions/modes/standard/fonts/files/teko-latin-700-normal.woff2 +0 -0
  78. package/skills/embedded-captions/modes/standard/fonts/files/vt323-latin-400-normal.woff2 +0 -0
  79. package/skills/embedded-captions/modes/standard/fonts/fonts.css +401 -0
  80. package/skills/embedded-captions/references/aesthetic-principles.md +168 -0
  81. package/skills/embedded-captions/references/anti-patterns.md +188 -0
  82. package/skills/embedded-captions/references/bespoke-vs-presets.md +178 -0
  83. package/skills/embedded-captions/references/caption-grouping.md +130 -0
  84. package/skills/embedded-captions/references/composition-craft.md +522 -0
  85. package/skills/embedded-captions/references/direction-catalog.md +138 -0
  86. package/skills/embedded-captions/references/example-renders/champion.html +371 -0
  87. package/skills/embedded-captions/references/example-renders/memory-wall.html +334 -0
  88. package/skills/embedded-captions/references/failure-modes.md +145 -0
  89. package/skills/embedded-captions/references/layout-heuristics.md +238 -0
  90. package/skills/embedded-captions/references/motion-vocabulary.md +148 -0
  91. package/skills/embedded-captions/references/rail.md +68 -0
  92. package/skills/embedded-captions/references/reference-bar.md +47 -0
  93. package/skills/embedded-captions/references/scene-types.md +94 -0
  94. package/skills/embedded-captions/references/typographic-moves.md +266 -0
  95. package/skills/embedded-captions/references/typography-presets.md +63 -0
  96. package/skills/embedded-captions/scripts/audio-envelope.cjs +95 -0
  97. package/skills/embedded-captions/scripts/check-occlusion.cjs +250 -0
  98. package/skills/embedded-captions/scripts/check-overflow.cjs +194 -0
  99. package/skills/embedded-captions/scripts/check-rail-climax.cjs +233 -0
  100. package/skills/embedded-captions/scripts/check-timing.cjs +173 -0
  101. package/skills/embedded-captions/scripts/fill-timings.cjs +124 -0
  102. package/skills/embedded-captions/scripts/fit-fonts.cjs +158 -0
  103. package/skills/embedded-captions/scripts/gen-stroke-path.py +57 -0
  104. package/skills/embedded-captions/scripts/inject-fonts.cjs +169 -0
  105. package/skills/embedded-captions/scripts/lib-dna.cjs +201 -0
  106. package/skills/embedded-captions/scripts/make-cinematic.cjs +1206 -0
  107. package/skills/embedded-captions/scripts/make-composition.cjs +405 -0
  108. package/skills/embedded-captions/scripts/make-theme.cjs +8585 -0
  109. package/skills/embedded-captions/scripts/matte.cjs +280 -0
  110. package/skills/embedded-captions/scripts/measure-layout.cjs +293 -0
  111. package/skills/embedded-captions/scripts/prepare.sh +39 -0
  112. package/skills/embedded-captions/scripts/preview-frames.cjs +268 -0
  113. package/skills/embedded-captions/scripts/render-and-composite.sh +469 -0
  114. package/skills/embedded-captions/scripts/render-theme.sh +34 -0
  115. package/skills/embedded-captions/scripts/safe-zones.cjs +813 -0
  116. package/skills/embedded-captions/scripts/transcribe.cjs +332 -0
  117. package/skills/embedded-captions/themes/README.md +243 -0
  118. package/skills/embedded-captions/themes/anchor.json +27 -0
  119. package/skills/embedded-captions/themes/arcade.json +51 -0
  120. package/skills/embedded-captions/themes/aurora.json +41 -0
  121. package/skills/embedded-captions/themes/biolume.json +35 -0
  122. package/skills/embedded-captions/themes/brush.json +74 -0
  123. package/skills/embedded-captions/themes/chalkboard.json +52 -0
  124. package/skills/embedded-captions/themes/dossier.json +56 -0
  125. package/skills/embedded-captions/themes/graffiti.json +62 -0
  126. package/skills/embedded-captions/themes/hologram.json +41 -0
  127. package/skills/embedded-captions/themes/inkwater.json +43 -0
  128. package/skills/embedded-captions/themes/laser.json +46 -0
  129. package/skills/embedded-captions/themes/lastpage.json +33 -0
  130. package/skills/embedded-captions/themes/neonsign.json +53 -0
  131. package/skills/embedded-captions/themes/ordnance.json +54 -0
  132. package/skills/embedded-captions/themes/papercut.json +37 -0
  133. package/skills/embedded-captions/themes/popup.json +46 -0
  134. package/skills/embedded-captions/themes/ransom.json +62 -0
  135. package/skills/embedded-captions/themes/scoreboard.json +54 -0
  136. package/skills/embedded-captions/themes/spectrum.json +46 -0
  137. package/skills/embedded-captions/themes/stardust.json +29 -0
  138. package/skills/embedded-captions/themes/stomp.json +43 -0
  139. package/skills/embedded-captions/themes/terminal.json +49 -0
  140. package/skills/embedded-captions/themes/thunder.json +44 -0
  141. package/skills/embedded-captions/themes/transit.json +44 -0
  142. package/skills/embedded-captions/themes/vhs.json +47 -0
  143. package/skills/faceless-explainer/SKILL.md +233 -0
  144. package/skills/faceless-explainer/references/cut-catalog.md +215 -0
  145. package/skills/faceless-explainer/references/motion-language.md +156 -0
  146. package/skills/faceless-explainer/references/story-design.md +255 -0
  147. package/skills/faceless-explainer/references/visual-design.md +146 -0
  148. package/skills/faceless-explainer/scripts/assemble-index.mjs +623 -0
  149. package/skills/faceless-explainer/scripts/assemble-index.test.mjs +72 -0
  150. package/skills/faceless-explainer/scripts/audio.mjs +291 -0
  151. package/skills/faceless-explainer/scripts/audio.test.mjs +176 -0
  152. package/skills/faceless-explainer/scripts/build-frame.mjs +551 -0
  153. package/skills/faceless-explainer/scripts/captions.mjs +521 -0
  154. package/skills/faceless-explainer/scripts/captions.test.mjs +219 -0
  155. package/skills/faceless-explainer/scripts/frame-packets.mjs +27 -0
  156. package/skills/faceless-explainer/scripts/frame-packets.test.mjs +66 -0
  157. package/skills/faceless-explainer/scripts/lib/assets.mjs +56 -0
  158. package/skills/faceless-explainer/scripts/lib/dimensions.mjs +45 -0
  159. package/skills/faceless-explainer/scripts/lib/pad-frame-duration.mjs +36 -0
  160. package/skills/faceless-explainer/scripts/lib/storyboard.mjs +249 -0
  161. package/skills/faceless-explainer/scripts/lib/tokens.mjs +211 -0
  162. package/skills/faceless-explainer/scripts/lib/transition-registry.mjs +38 -0
  163. package/skills/faceless-explainer/scripts/lib/transitions.json +71 -0
  164. package/skills/faceless-explainer/scripts/transitions.mjs +383 -0
  165. package/skills/faceless-explainer/scripts/transitions.test.mjs +68 -0
  166. package/skills/faceless-explainer/sub-agents/frame-worker.md +12 -0
  167. package/skills/figma/SKILL.md +132 -0
  168. package/skills/figma/scripts/verify-motion.mjs +153 -0
  169. package/skills/general-video/SKILL.md +165 -0
  170. package/skills/general-video/scripts/frame-packets.mjs +38 -0
  171. package/skills/general-video/scripts/frame-packets.test.mjs +80 -0
  172. package/skills/general-video/sub-agents/frame-worker.md +34 -0
  173. package/skills/hyperframes/SKILL.md +98 -337
  174. package/skills/hyperframes/references/capability-menu.md +47 -0
  175. package/skills/hyperframes/references/intent-interview.md +71 -0
  176. package/skills/hyperframes/references/pitch-round.md +40 -0
  177. package/skills/hyperframes/references/route-briefs.md +11 -0
  178. package/skills/hyperframes/references/routes/embedded-captions.md +11 -0
  179. package/skills/hyperframes/references/routes/faceless-explainer.md +12 -0
  180. package/skills/hyperframes/references/routes/general-video.md +12 -0
  181. package/skills/hyperframes/references/routes/motion-graphics.md +11 -0
  182. package/skills/hyperframes/references/routes/music-to-video.md +12 -0
  183. package/skills/hyperframes/references/routes/pr-to-video.md +28 -0
  184. package/skills/hyperframes/references/routes/product-launch-video.md +13 -0
  185. package/skills/hyperframes/references/routes/remotion-to-hyperframes.md +9 -0
  186. package/skills/hyperframes/references/routes/slideshow.md +11 -0
  187. package/skills/hyperframes/references/routes/talking-head-recut.md +11 -0
  188. package/skills/hyperframes/references/skill-lifecycle.md +33 -0
  189. package/skills/hyperframes/references/workflow-catalog.md +10 -0
  190. package/skills/hyperframes-animation/SKILL.md +84 -0
  191. package/skills/hyperframes-animation/adapters/animate-text.md +64 -0
  192. package/skills/hyperframes-animation/adapters/animejs.md +130 -0
  193. package/skills/hyperframes-animation/adapters/css-animations.md +143 -0
  194. package/skills/hyperframes-animation/adapters/gsap-easing-and-stagger.md +199 -0
  195. package/skills/hyperframes-animation/adapters/gsap-timeline-and-labels.md +96 -0
  196. package/skills/hyperframes-animation/adapters/gsap-transforms-and-perf.md +129 -0
  197. package/skills/hyperframes-animation/adapters/gsap.md +105 -0
  198. package/skills/hyperframes-animation/adapters/html-in-canvas-patterns.md +507 -0
  199. package/skills/hyperframes-animation/adapters/lottie.md +117 -0
  200. package/skills/hyperframes-animation/adapters/three.md +131 -0
  201. package/skills/hyperframes-animation/adapters/typegpu.md +182 -0
  202. package/skills/hyperframes-animation/adapters/waapi.md +101 -0
  203. package/skills/hyperframes-animation/blueprints/agent-progress-theater.md +76 -0
  204. package/skills/hyperframes-animation/blueprints/camera-journey.md +61 -0
  205. package/skills/hyperframes-animation/blueprints/comparison-split.md +27 -0
  206. package/skills/hyperframes-animation/blueprints/constellation-hub.md +63 -0
  207. package/skills/hyperframes-animation/blueprints/cta-morph-press.md +63 -0
  208. package/skills/hyperframes-animation/blueprints/cursor-ui-demo.md +89 -0
  209. package/skills/hyperframes-animation/blueprints/dataviz-countup.md +59 -0
  210. package/skills/hyperframes-animation/blueprints/device-surface-showcase.md +68 -0
  211. package/skills/hyperframes-animation/blueprints/fixed-anchor-cycle.md +46 -0
  212. package/skills/hyperframes-animation/blueprints/grid-card-assemble.md +81 -0
  213. package/skills/hyperframes-animation/blueprints/kinetic-type-beats.md +133 -0
  214. package/skills/hyperframes-animation/blueprints/logo-assemble-lockup.md +121 -0
  215. package/skills/hyperframes-animation/blueprints/overwhelm-surround.md +58 -0
  216. package/skills/hyperframes-animation/blueprints/panel-edit-live-sync.md +73 -0
  217. package/skills/hyperframes-animation/blueprints/prompt-type-submit-generate.md +85 -0
  218. package/skills/hyperframes-animation/blueprints/spatial-pan-stations.md +37 -0
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  220. package/skills/hyperframes-animation/blueprints/titlecard-reveal.md +80 -0
  221. package/skills/hyperframes-animation/blueprints/transcript-scroll-artifact-reveal.md +45 -0
  222. package/skills/hyperframes-animation/blueprints/typewriter-reveal.md +51 -0
  223. package/skills/hyperframes-animation/blueprints/video-text-pivot.md +30 -0
  224. package/skills/hyperframes-animation/blueprints/zoom-out-workspace-reveal.md +68 -0
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  226. package/skills/hyperframes-animation/examples/brand-reveal-assemble-zoom.html +382 -0
  227. package/skills/hyperframes-animation/examples/comparison-split-cards.html +649 -0
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  239. package/skills/hyperframes-animation/rules/3d-camera-flight.md +180 -0
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  246. package/skills/hyperframes-animation/rules/avatar-cloud-network.md +145 -0
  247. package/skills/hyperframes-animation/rules/camera-cursor-tracking.md +133 -0
  248. package/skills/hyperframes-animation/rules/card-morph-anchor.md +134 -0
  249. package/skills/hyperframes-animation/rules/center-outward-expansion.md +88 -0
  250. package/skills/hyperframes-animation/rules/chart-scrub-readout.md +151 -0
  251. package/skills/hyperframes-animation/rules/chromatic-glitch.md +150 -0
  252. package/skills/hyperframes-animation/rules/context-sensitive-cursor.md +140 -0
  253. package/skills/hyperframes-animation/rules/control-target-sync.md +131 -0
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  257. package/skills/hyperframes-animation/rules/cursor-click-ripple.md +104 -0
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  259. package/skills/hyperframes-animation/rules/depth-of-field-blur.md +112 -0
  260. package/skills/hyperframes-animation/rules/depth-scatter-assemble.md +139 -0
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+ ---
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+ name: talking-head-recut
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+ description: Package an existing talking-head / interview / podcast video with timed, designed GRAPHIC OVERLAY cards — kinetic titles, lower-thirds, data callouts, quotes, side panels, picture-in-picture — synced to the transcript, on a 16:9 / 9:16 / 4:5 canvas of your choice; the clip plays untouched underneath. Trigger on "graphic overlays", "on-screen graphics", "package / dress up my video". Not plain subtitles (/embedded-captions). Unclear → /hyperframes.
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+ ---
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+
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+ > **First, keep this skill fresh — confirm with the user before running:** `npx hyperframes skills update talking-head-recut`. A fast no-op when everything is current; otherwise it refreshes this skill plus the core domain skills it depends on before you rely on them.
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+
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+ # Talking Head Recut
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+
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+ Talking Head Recut takes a local video that **plays in full** and layers a sequence of
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+ timed, designed **graphic cards** onto it — titles, lower-thirds, data callouts,
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+ quotes, side panels, picture-in-picture — synced to what's being said. The agent
13
+ designs the cards (timing + content) and **writes each card's HTML directly in the
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+ conversation**, then assembles a single composition HTML and renders it to MP4 via
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+ `hyperframes`. There is no fixed archetype list and no prescribed card structure —
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+ the overlays emerge from what the transcript actually says.
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+
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+ > **The front door is `/hyperframes`.** This skill packages an **existing talking-head clip** with **designed graphic cards** (titles, lower-thirds, data callouts, quotes, side panels, PiP) — not plain captions (the spoken words as text). **The clip plays untouched.** Any other intent — plain subtitles, a standalone graphic, a from-scratch video — or any uncertainty → read `/hyperframes` first: the intent layer owns every route decision.
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+
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+ > **Graphic-packaging sibling of `embedded-captions`.** Captions add the _spoken words_
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+ > as a readable subtitle; this adds _designed graphics_ on top of the playing video.
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+ > Plain subtitles → `embedded-captions`. Build a video from scratch → the creation
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+ > workflows (`product-launch-video` / `faceless-explainer` / …).
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+
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+ Routed through `/hyperframes`, the intent layer confirms only the input (which clip) and **announces** the render-strategy questions as deferred asks — aspect, layout, style group, and card count stay at Step 7, where the probed footage and transcript ground the recommendations; the layer's run-shape questions don't apply. A `BRIEF.md`, when present, carries the confirmed input and any user notes — read it first.
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+
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+ Inspectable intermediate files in the work directory:
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+
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+ - `metadata.json` — duration / width / height / fps
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+ - `audio.mp3` — extracted audio
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+ - `transcript.json` — a flat **word array** `[{ text, start, end }, …]` (Whisper; no `segments`, no `words` wrapper)
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+ - `storyboard.json` — lightweight card outline (the agent's plan)
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+ - `public/cards/card-XX.html` — one HTML fragment per card
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+ - `public/index.html` — final assembled composition
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+ - `output.mp4` — rendered video
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+
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+ ## CLI Resolution
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+
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+ ```bash
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+ # hyperframes — transcription (local Whisper) + rendering the assembled HTML to MP4
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+ npx hyperframes --help
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+ ```
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+
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+ This skill runs entirely on the **hyperframes** CLI plus system `ffmpeg` / `ffprobe`.
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+ Transcription is local **Whisper** via `hyperframes transcribe` — no third-party
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+ service, API key, or rate-limited proxy.
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+
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+ ## Workflow
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+
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+ ### 1. Check Environment
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+
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+ ```bash
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+ npx hyperframes doctor # ffmpeg, headless browser, render deps
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+ # confirm bundled assets:
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+ ls "<SKILL_DIR>/assets/fonts" "<SKILL_DIR>/assets/vendor/gsap.min.js"
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+ ```
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+
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+ Required:
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+
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+ - `ffmpeg` / `ffprobe` (system)
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+ - `<SKILL_DIR>/assets/fonts/*.woff2`, `<SKILL_DIR>/assets/vendor/gsap.min.js` (bundled inside this skill, staged to work dir in Step 9)
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+
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+ Transcription needs no key — `hyperframes transcribe` runs Whisper locally (Step 4).
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+
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+ Strongly recommended on macOS for `hyperframes render`:
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+
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+ ```bash
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+ export PRODUCER_BROWSER_GPU_MODE=hardware
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+ ```
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+
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+ ### 2. Create a Work Directory
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+
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+ All artifacts live under `videos/<project-name>/` — the same convention as the other
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+ video workflows (`product-launch-video` / `faceless-explainer` / `pr-to-video`). Keep
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+ the cwd at the workspace root; everything below writes under this one subdirectory.
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+
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+ ```bash
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+ VIDEO_PATH="/absolute/path/input.mp4"
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+ WORK_DIR="videos/$(basename "$VIDEO_PATH" | sed 's/\.[^.]*$//')"
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+ mkdir -p "$WORK_DIR"
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+ ```
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+
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+ ### 3. Extract Audio and Metadata
84
+
85
+ ```bash
86
+ # metadata — duration / width / height / fps
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+ ffprobe -v error -select_streams v:0 \
88
+ -show_entries stream=width,height,r_frame_rate \
89
+ -show_entries format=duration -of json "$VIDEO_PATH" > "$WORK_DIR/metadata.json"
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+ # audio
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+ ffmpeg -y -i "$VIDEO_PATH" -vn -acodec libmp3lame -q:a 2 "$WORK_DIR/audio.mp3"
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+ ```
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+
94
+ Outputs: `metadata.json` (read `width`/`height`/`duration`; fps = the `r_frame_rate`
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+ fraction evaluated, e.g. `30000/1001 → 29.97`) + `audio.mp3`.
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+
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+ ### 4. Transcribe
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+
99
+ ```bash
100
+ npx hyperframes transcribe "$WORK_DIR/audio.mp3" -d "$WORK_DIR" --json --model small.en
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+ ```
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+
103
+ Local **Whisper** — no API key, no proxy, no rate limit. Writes a word-level
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+ `transcript.json` into the work dir (word `text` + `start` / `end` timestamps).
105
+ Read it for the word / sentence timings that drive card timing in Step 6; group
106
+ words into sentences yourself at punctuation / pauses if you need segment-level
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+ chunks.
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+
109
+ **Clamp to media duration.** Whisper can return the final word's `end` a hair past the
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+ actual clip length — clamp every card `endSec` and `composition.durationSeconds` to the
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+ `metadata.json` duration, or the render will show a black tail past the video.
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+
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+ ### 5. Correct Transcript
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+
115
+ `transcript.json` is a **flat array of word objects** — `[{ "text": "...", "start": s, "end": s }, …]` (no `segments` array, no `words` wrapper; the per-word key is **`text`**). Read it and fix obvious ASR errors:
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+
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+ - Homophones, product names, technical terms, punctuation
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+ - Edit a word's `text` in place; **preserve its `start` / `end`** timestamps
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+ - There is no pre-grouped `segments` array — **group words into sentences yourself** (split at terminal punctuation / pauses) when you need segment-level chunks for card timing
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+
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+ ### 6. Draft a Lightweight Storyboard (in chat)
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+
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+ **No CLI involved.** Read `transcript.json` + `metadata.json` and design
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+ cards directly. `storyboard.json` is an agent-internal planning artifact
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+ — no CLI command consumes it; it exists so you can think clearly
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+ about timing and content before writing each card's HTML. Keep the
127
+ shape consistent with the example below so the same outline can drive
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+ the composition you author in Step 9:
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+
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+ ```json
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+ {
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+ "schemaVersion": 3,
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+ "composition": {
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+ "fps": 30,
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+ "width": 1080,
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+ "height": 1920,
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+ "durationSeconds": 121.2,
138
+ "layout": "portrait",
139
+ "themeId": "noir",
140
+ "seed": 42
141
+ },
142
+ "videoTrack": {
143
+ "sourcePath": "input-video.mp4",
144
+ "startSec": 0,
145
+ "endSec": 121.2,
146
+ "bounds": { "x": 0, "y": 0, "width": 1080, "height": 1920 }
147
+ },
148
+ "subtitles": { "enabled": false },
149
+ "cards": [
150
+ {
151
+ "id": "card-01",
152
+ "intent": "Hook with the speaker's anxious midnight question",
153
+ "startSec": 0.5,
154
+ "endSec": 13.0,
155
+ "accentIndex": 0,
156
+ "zone": "fullscreen",
157
+ "contentHints": {
158
+ "kicker": "AN HONEST QUESTION",
159
+ "title": "The soul-searching question at 11 PM",
160
+ "detail": "Client's 60-second voice message: 'If the RMB appreciates, does that mean my USD policy is a terrible loss?'"
161
+ }
162
+ }
163
+ ]
164
+ }
165
+ ```
166
+
167
+ **Required Card fields:**
168
+
169
+ | field | type | purpose |
170
+ | ----------------------- | ------------------------------------------ | ----------------------------------------------------------------------------------------------------- |
171
+ | `id` | string | stable id used in card HTML & GSAP selectors |
172
+ | `intent` | string | natural-language description; fed to card synthesis |
173
+ | `startSec` / `endSec` | number | times in seconds (endSec > startSec) |
174
+ | `accentIndex` | 0 \| 1 \| 2 \| 3 \| 4 | which of the 5 theme accent colors this card pulls |
175
+ | `zone` | enum (see below) | where on the canvas the card lives |
176
+ | `contentHints` | object | free-form bag; agent puts kicker/title/detail/data/quote here |
177
+ | `archetype` (optional) | string | free-form label you may attach to remember a card's pattern; absent = free-form, which is the default |
178
+ | `transition` (optional) | enum: `cut` \| `fade` \| `slide` \| `wipe` | declarative card-to-card transition |
179
+
180
+ **Five `zone` values:**
181
+
182
+ | zone | resolved bounds | when to use |
183
+ | ----------------- | ---------------------------------------------- | --------------------------------------- |
184
+ | `fullscreen` | covers whole canvas | hero moments, big numbers, mantras |
185
+ | `whiteboard-area` | inset 40px margin (or 45% of portrait height) | dense data / annotated content |
186
+ | `lower-third` | bottom 30% band | annotation over visible video |
187
+ | `side-panel` | right 42% (landscape) or bottom 40% (portrait) | data side, video other side |
188
+ | `video-overlay` | full canvas, expects mostly-transparent card | annotation overlays on full-bleed video |
189
+
190
+ When you assemble the composition in Step 9, resolve each card's `zone`
191
+ into pixel bounds on the card-host wrapper following the table above.
192
+ Video bounds are set **once** at composition level (`videoTrack.bounds`);
193
+ to make video appear to "move between cards", author GSAP tweens against
194
+ `#video-wrap` in the composition's `<script>` (see Step 9).
195
+
196
+ **No prescribed card roles, no prescribed narrative arc.** Cards emerge
197
+ from what the video actually says — could be all quotes or all data,
198
+ could open with a number or with a story. Let the transcript drive the
199
+ rhythm.
200
+
201
+ **How many takeaways? — auto-infer from duration + density.** No fixed
202
+ upper limit. Pick a **base pace** from the video duration, then adjust
203
+ by **information density**. Only **floor is fixed: minimum 5 cards** so
204
+ even short videos have rhythm.
205
+
206
+ **Step 1 — base pace by duration** (the natural sec/card for medium density):
207
+
208
+ | video duration | base pace (sec per card) | rationale |
209
+ | ------------------ | ------------------------ | ------------------------------------------- |
210
+ | < 60s (short reel) | **6–8s** | viewers expect fast cuts in short-form |
211
+ | 60s – 3 min | **8–12s** | normal social pace |
212
+ | 3 – 10 min | **12–20s** | give breathing room; each card carries more |
213
+ | 10 – 30 min | **20–35s** | long-form lecture / interview rhythm |
214
+ | > 30 min | **30–60s** | episodic, near-chapter feel |
215
+
216
+ **Step 2 — density multiplier** (multiplies the base pace):
217
+
218
+ | signal in the transcript | multiplier | effect |
219
+ | --------------------------------------------------------------------------------------------------------------------------- | ---------- | ------------------------ |
220
+ | **High density** — many numbers, distinct claims, staccato pacing, list-like enumeration, every 1–2 sentences is a new idea | **× 0.7** | cuts faster, more cards |
221
+ | **Medium density** — mixed flow with both data and narrative | **× 1.0** | base pace |
222
+ | **Low density** — one extended story, repeated reframing, slow reflective pacing, single argument unfolding | **× 1.5** | cuts slower, fewer cards |
223
+
224
+ **Step 3 — compute:**
225
+
226
+ ```
227
+ secPerCard = basePace × densityMultiplier
228
+ cardCount = max(5, round(videoDurationSec / secPerCard))
229
+ ```
230
+
231
+ Examples (notice — **no upper clamp**; long videos naturally produce more cards):
232
+
233
+ - **30s reel, single punchline (low density)** → 7 × 1.5 = 10.5s/card → round(30/10.5)=3 → floor to **5** cards
234
+ - **60s reflective monologue (low density)** → 10 × 1.5 = 15s/card → **4** → floor to **5** cards
235
+ - **121s talking-head with rich data (high density)** → 10 × 0.7 = 7s/card → **17** cards
236
+ - **5 min interview, mixed density** → 16 × 1.0 = 16s/card → **19** cards
237
+ - **10 min deep-dive, high density** → 16 × 0.7 = 11s/card → **55** cards
238
+ - **30 min lecture, medium density** → 28 × 1.0 = 28s/card → **64** cards
239
+ - **1 hr podcast, low density** → 45 × 1.5 = 67.5s/card → **53** cards
240
+
241
+ When a card holds longer than ~15s, plan for a richer card (data block,
242
+ multi-step reveal, several sub-points unfolding with staggered
243
+ animations) — a static one-liner gets boring past 8s. For long pieces
244
+ where many cards exceed 30s, consider **chunking the timeline into
245
+ sub-compositions** (one .html per chapter, mounted with
246
+ `data-composition-src`) so the GSAP timeline per file stays manageable
247
+ — see the `timeline_track_too_dense` HyperFrames lint warning.
248
+
249
+ `content` can be a plain string ("Title: annualized 5.69%\nNotes: ...") or any JSON
250
+ shape that captures the data. The agent decides the shape per card.
251
+
252
+ **Optional outro.** This skill ships **no fixed brand outro**. If the user wants a closing card, design a neutral one yourself (wordmark + one-line tagline, ~1.5-2s, fade in -> short hold -> fade out), append it to `cards[]`, and extend `composition.durationSeconds` to its `endSec`. Otherwise end on the last content card.
253
+
254
+ ### 7. Decide Render Strategy
255
+
256
+ #### Confirm Visual Direction with User (DO THIS FIRST)
257
+
258
+ Before you start designing cards or deciding bounds, **ask the user to
259
+ pick the output ratio, the layout, the style, and the card-density
260
+ preset**. Frames are auto-selected from the chosen layout × style
261
+ combination (see "Auto-pick frame" table below). Before sending the
262
+ question, **precompute two things**:
263
+
264
+ 1. **`recommendedRatio`** from the source video's aspect ratio
265
+ (`metadata.json` width / height):
266
+ - `sourceAspect = width / height`
267
+ - `sourceAspect ≥ 1.5` (≥ ~3:2 wide) → recommend **`16:9`**
268
+ - `sourceAspect ≤ 0.7` (≤ ~9:13 tall) → recommend **`9:16`**
269
+ - `0.7 < sourceAspect < 1.5` (near-square) → recommend **`4:5`**
270
+
271
+ Mark the recommended option's label with " (recommended · matches source video X:Y)"
272
+ so the user sees why it's recommended.
273
+
274
+ 2. **`autoCount`** from Step 6 (`max(5, round(videoSec / (basePace ×
275
+ densityMultiplier)))`) so the "auto" option's label can show the
276
+ concrete number.
277
+
278
+ **Environment compatibility — pick the best available question channel.**
279
+ Not every runtime exposes the same structured-question tool. Apply this
280
+ order:
281
+
282
+ 1. **Native clarification tool** — use the structured 4-question call below.
283
+ 2. **Other native clarification tool** (e.g. `ask_question`,
284
+ `request_user_input`, IDE-specific prompt) — use that tool with the
285
+ same 4 question texts and option lists. Preserve the recommendation
286
+ markers and the precomputed values.
287
+ 3. **No native tool** (Codex CLI, plain text-only runtimes) — **ask
288
+ directly in normal conversation**. Use the plain-text template at the
289
+ end of this section. Keep it to **one message, 4 numbered questions**
290
+ (the global cap is 2–5 questions per round; we stay inside it).
291
+
292
+ Rules that apply to every channel:
293
+
294
+ - Ask **at most 2–5 questions per round**. Our 4 here fits.
295
+ - Even if missing info doesn't block rendering, **ask once to confirm
296
+ the parameters that materially affect the final output** (ratio,
297
+ layout, style, cardCount).
298
+ - If the user has already pre-approved defaults ("just use defaults",
299
+ "no need to ask", "auto-pick everything"), asked you not to ask, or the
300
+ run carries an ongoing autonomous signal ("surprise me" / "decide for me" —
301
+ `../hyperframes-core/references/brief-contract.md` § 1) — **skip
302
+ the question entirely** and use: `recommendedRatio`, `layout="stack"`
303
+ (safest cross-ratio default), `style` chosen from transcript tone in
304
+ the most neutral group (editorial/data), `autoCount`. Tell the user
305
+ what you picked in one sentence and continue.
306
+
307
+ **Channel A — native `AskUserQuestion`:**
308
+
309
+ ```
310
+ // Precompute before the call:
311
+ // recommendedRatio = "16:9" | "9:16" | "4:5"
312
+ // autoCount = integer (from Step 6)
313
+
314
+ AskUserQuestion({
315
+ questions: [
316
+ {
317
+ question: "Output video aspect ratio (canvas):",
318
+ header: "Aspect ratio",
319
+ multiSelect: false,
320
+ // Reorder so the recommended option appears FIRST (per AskUserQuestion convention).
321
+ // Append " (recommended · matches source video W×H)" to the recommended option's label.
322
+ options: [
323
+ { label: "16:9 (1920×1080) landscape", description: "TV / YouTube / desktop playback. Most natural when the source video is already landscape; widest canvas." },
324
+ { label: "9:16 (1080×1920) portrait", description: "TikTok / Reels / short-form mobile. Most natural for portrait source; native mobile experience." },
325
+ { label: "4:5 (1080×1350) near-portrait", description: "Instagram feed / WeChat Moments. Best when source is near-square or you want to cover both platforms." }
326
+ ]
327
+ },
328
+ {
329
+ question: "Choose the overall layout: how should the video and cards coexist on the canvas?",
330
+ header: "Layout",
331
+ multiSelect: false,
332
+ options: [
333
+ { label: "side-by-side (split)", description: "Video and card each take half the canvas. Most stable for interview / data side-by-side; clear visual separation." },
334
+ { label: "top-bottom (stack)", description: "Video on top (~52%), card below. Classic combo of speaker face + summary card; works well in portrait too." },
335
+ { label: "picture-in-picture (pip)", description: "Card fills the canvas, video shrinks to a rounded corner window. Use when content is primary and speaker is secondary." },
336
+ { label: "full-screen overlay (overlay)", description: "Video plays full-bleed, card floats as a glass layer on top. Strong cinematic / emotional feel." }
337
+ ]
338
+ },
339
+ {
340
+ question: "Choose the card visual style (style):",
341
+ header: "Style group",
342
+ multiSelect: false,
343
+ // NOTE: these 3 groups intentionally match the frame auto-pick matrix
344
+ // rows below, so picking a group resolves both `style` group AND the
345
+ // frame matrix column in one step. Memberships are mutually exclusive.
346
+ options: [
347
+ { label: "warm paper (warm-paper)", description: "academic notebook · editorial big-type · whiteboard hand-drawn · xhs social. Best for interview reflections, product launches, lifestyle, emotional stories." },
348
+ { label: "clinical / cold (clinical)", description: "audit magazine · swiss grid · terminal CLI · minimal modern. Best for financial analysis, investigative reports, technical tutorials, serious presentations." },
349
+ { label: "experimental / avant-garde (experimental)", description: "geom color-clash geometry · spotlight dark-background. Best for short-form highlights, product launches, strong emotion, cinematic feel." }
350
+ ]
351
+ },
352
+ {
353
+ question: "Card count (takeaway pacing): how many cards to cut?",
354
+ header: "Card count",
355
+ multiSelect: false,
356
+ options: [
357
+ { label: "Auto (recommended) · approx N cards", description: "Inferred automatically from video duration and information density (see Step 6 rules). This run estimates approx N cards. Substitute the real N (your autoCount) into the label." },
358
+ { label: "Fewer · approx round(N × 0.6) cards", description: "Sparser cuts, each card holds longer — suits reflective / slow-paced content." },
359
+ { label: "More · approx round(N × 1.5) cards", description: "Tighter cuts, faster rhythm — suits staccato / data-dense / short-form highlight content." }
360
+ ]
361
+ }
362
+ ]
363
+ })
364
+ ```
365
+
366
+ **About "Other"** — `AskUserQuestion` automatically adds an "Other" option to the card count question. The user can type a number directly (e.g. "8", "20") as the cardCount target. Parse the input as an integer: if parsing succeeds → use that value (minimum 5 as a floor); if parsing fails → fall back to "auto".
367
+
368
+ **Channel B — plain-text fallback** (Codex CLI, runtimes without a
369
+ native question tool). Post this as one normal message, then wait for
370
+ the reply. Bullet-style 1/2/3/4 keeps the reply parseable:
371
+
372
+ ```
373
+ I need to confirm four visual decisions with you before I start cutting cards:
374
+
375
+ 1) Output aspect ratio (canvas):
376
+ A. 16:9 landscape (1920×1080) — TV / YouTube / desktop playback
377
+ B. 9:16 portrait (1080×1920) — TikTok / Reels / short-form mobile
378
+ C. 4:5 near-portrait (1080×1350) — Instagram feed / works for both platforms
379
+ ▸ My recommendation: <recommendedRatio> (matches source video W×H = <sourceW>×<sourceH>)
380
+
381
+ 2) Overall layout (how video & card coexist):
382
+ A. split side-by-side (50/50)
383
+ B. stack top-bottom (video top, card bottom)
384
+ C. pip picture-in-picture (card full canvas, video rounded corner window)
385
+ D. overlay full-screen glass overlay (video full-bleed, card glass layer)
386
+
387
+ 3) Card style group (maps to frame auto-pick matrix, pick 1 of 3):
388
+ A. warm paper (warm-paper) (academic / editorial / whiteboard / xhs)
389
+ B. clinical / cold (clinical) (audit / swiss / terminal / minimal)
390
+ C. experimental (experimental) (geom / spotlight)
391
+
392
+ 4) Card count (takeaway pacing):
393
+ A. Auto (recommended) — approx <autoCount> cards
394
+ B. Fewer — approx round(<autoCount> × 0.6) cards
395
+ C. More — approx round(<autoCount> × 1.5) cards
396
+ D. Give me a specific number (e.g. "8", "20")
397
+
398
+ Reply format: "1A 2C 3B 4A" or natural language is fine.
399
+ If you want all recommended defaults, reply "default" / "auto" / "use all recommendations".
400
+ ```
401
+
402
+ Parsing the plain-text reply:
403
+
404
+ - Accept loose formats: `"1A 2C 3B 4A"`, `"A C B A"`, `"16:9 / pip /
405
+ data / auto"`, full sentences, or `default`.
406
+ - If any answer is ambiguous → re-ask only the ambiguous ones (still
407
+ inside the 2–5 cap).
408
+ - If the user says "default / auto / use all recommendations" → skip without re-asking.
409
+
410
+ After the user answers (any channel):
411
+
412
+ 1. **Resolve the output canvas** from the ratio answer — these are the
413
+ exact `storyboard.composition.width / height` values to write:
414
+
415
+ | user choice | composition.width × height | storyboard.layout field |
416
+ | ----------- | -------------------------- | ------------------------------------------------------------- |
417
+ | `16:9` | **1920 × 1080** | `"landscape"` |
418
+ | `9:16` | **1080 × 1920** | `"portrait"` |
419
+ | `4:5` | **1080 × 1350** | `"portrait"` (schema treats 4:5 as portrait — height > width) |
420
+
421
+ For **4:5 bounds inside `references/layouts/*.html`** — those files
422
+ only document landscape (1920×1080) and portrait (1080×1920). For
423
+ 4:5 (1080×1350) derive bounds by **proportional scaling from
424
+ portrait**: keep horizontal values, scale vertical values by
425
+ `1350/1920 ≈ 0.703`. Example: `overlay` portrait card =
426
+ `{ x: 24, y: 1280, w: 1032, h: 564 }` → 4:5 card =
427
+ `{ x: 24, y: round(1280 × 0.703), w: 1032, h: round(564 × 0.703) }`
428
+ = `{ x: 24, y: 900, w: 1032, h: 397 }`.
429
+
430
+ 2. **Map the style group to a specific style** by looking at the
431
+ transcript tone — pick the one that best fits, but stay inside the
432
+ user's chosen group. If you're unsure between two specific styles
433
+ inside the group, send a second `AskUserQuestion` with those 2–4
434
+ specific style options.
435
+
436
+ 3. **Resolve final cardCount** from the density answer:
437
+
438
+ | user choice | final cardCount |
439
+ | ----------------------- | ----------------------------------------- |
440
+ | Auto (recommended) | the `autoCount` you already computed |
441
+ | Fewer | `max(5, round(autoCount × 0.6))` |
442
+ | More | `round(autoCount × 1.5)` (no upper clamp) |
443
+ | Other = "<n>" (integer) | `max(5, parseInt(n))` |
444
+ | Other = anything else | fall back to `autoCount` |
445
+
446
+ 4. **Auto-pick the video frame** from this table (frames don't ask the
447
+ user — they follow from layout × style):
448
+
449
+ | layout | warm-paper styles (academic / whiteboard / editorial / xhs) | clinical styles (audit / swiss / terminal / minimal) | experimental styles (geom / spotlight) |
450
+ | --------- | ----------------------------------------------------------- | ---------------------------------------------------- | -------------------------------------- |
451
+ | `split` | `polaroid` | `hairline` | `clean` |
452
+ | `stack` | `polaroid` | `hairline` | `clean` |
453
+ | `pip` | `clean` (pip pill already has chrome) | `clean` | `clean` |
454
+ | `overlay` | `clean` (full-bleed forbids deco frames) | `clean` | `clean` |
455
+
456
+ 5. **Tell the user what you chose** in one sentence — ratio (+ canvas
457
+ size), layout, specific style, frame, and final cardCount — then
458
+ proceed with the rest of Step 7 (per-card layouts, motion patterns).
459
+ 6. Record the five values (ratio / layout / style / frame / cardCount)
460
+ in working memory (no schema field needed); you'll reference them
461
+ while writing each card's HTML in Step 8 and while reading the
462
+ matching `references/<dim>/<key>.html` for tokens and structure.
463
+
464
+ If the user picks an answer via "Other" with a free-text style name not
465
+ in the 10-style library, treat it as a hint to design a fresh card
466
+ visual yourself, but still anchor on the chosen layout's bounds.
467
+
468
+ #### Render Strategy Inputs
469
+
470
+ With ratio / layout / style / cardCount / frame locked from Step 7.0,
471
+ the remaining per-card decisions are:
472
+
473
+ - **Source-video fit inside the GSAP target**: video element has
474
+ `object-fit: cover` and is clipped to `#video-wrap`'s tween bounds.
475
+ If you want NO cropping (e.g. portrait source on landscape canvas
476
+ shouldn't get its top/bottom chopped), aim the tween at a rect that
477
+ matches the source's aspect ratio and let surrounding canvas show
478
+ through (or fill with the card / a backdrop).
479
+ - **`card.zone` per card**: derive from your chosen composition layout
480
+ (split → side-panel, stack → lower-third, pip → fullscreen, overlay
481
+ → video-overlay), OR pick a different zone for one-off variants
482
+ (fullscreen for hero / quote, whiteboard-area for dense data).
483
+ - **`accentIndex` per card**: each card pulls one of the 5 theme accent
484
+ colors. Vary across cards for rhythm; reuse the same index when two
485
+ cards belong to the same narrative beat.
486
+ - **Motion vocabulary**: pick 2–3 repeatable patterns from
487
+ `data-anim` kinds (see the table later) and stick to them so the
488
+ composition feels coherent.
489
+
490
+ Pick from these `themeId` palettes (use them as `--accent-N` /
491
+ `--bg` / `--text` CSS variables in your composition `<style>` block):
492
+
493
+ | themeId | accent palette (5 colors) | board bg | text |
494
+ | ------- | ----------------------------------------- | ----------------- | --------- |
495
+ | classic | `#1971c2 #e03131 #2f9e44 #e8590c #9c36b5` | `#FFF9E3` (paper) | `#1e1e1e` |
496
+ | noir | `#4cc9f0 #f72585 #4ade80 #fb923c #a78bfa` | `#1a1a1a` | `#f1f1f1` |
497
+ | mint | `#0077b6 #d62828 #2d6a4f #e76f51 #7209b7` | `#e8faf0` | `#1b4332` |
498
+ | craft | `#bf5700 #d62728 #6c757d #e9b54a #3d5a80` | `#f6efe1` | `#2d2d2d` |
499
+ | slate | `#0ea5e9 #ef4444 #22c55e #f97316 #a855f7` | `#1e293b` | `#f1f5f9` |
500
+ | mono | `#000 #555 #888 #aaa #ccc` | `#fff` | `#000` |
501
+
502
+ Available fonts (woff2 in `<SKILL_DIR>/assets/fonts/`, staged to work dir in Step 9): `Caveat` (handwriting),
503
+ `LXGW WenKai TC` (Chinese hand-script), `Inter` (modern sans), `Virgil`
504
+ (geometric hand). Reference via `@font-face` or `font-family` directly.
505
+
506
+ For inspiration on visual patterns, `<SKILL_DIR>/references/styles/`
507
+ ships 10 self-contained reference cards (academic / editorial / minimal
508
+ / spotlight / geom / whiteboard / audit / terminal / swiss / xhs) that
509
+ you can copy as starting points — but **do not feel constrained to
510
+ match any of these**. Each card is your own design.
511
+
512
+ #### Visual Design Library (<SKILL_DIR>/references/)
513
+
514
+ Beyond the composition-level `themeId`, the skill ships a richer **reference
515
+ library** at `<SKILL_DIR>/references/` covering three **orthogonal**
516
+ visual dimensions you can freely mix:
517
+
518
+ ```
519
+ Style × Layout × VideoFrame
520
+ (10) (4) (3)
521
+ ```
522
+
523
+ | dimension | keys | what it decides |
524
+ | ---------- | ------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------ |
525
+ | **style** | `academic` `editorial` `minimal` `spotlight` `geom` `whiteboard` `audit` `terminal` `swiss` `xhs` | the card's visual language — fonts, colors, ornament, layout-within-card |
526
+ | **layout** | `split` `stack` `pip` `overlay` | how the source video and the card share the canvas |
527
+ | **frame** | `clean` `hairline` `polaroid` | the decorative chrome around the video element |
528
+
529
+ Read `<SKILL_DIR>/references/DESIGN_INDEX.md`
530
+ for the full matrix and a loose decision guide (interview / product launch / data analysis /
531
+ social clip / technical tutorial / emotional story …). When you decide to use a specific
532
+ style / layout / frame, Read the corresponding file:
533
+
534
+ - `references/styles/<key>.html` — self-contained card fragment with that
535
+ style's CSS tokens (colors, fonts, padding, ornament) and a placeholder
536
+ takeaway. Copy the `.card[data-card-id="ref-<key>"]` style block, rename
537
+ the data-card-id to your card's id, swap the placeholder content for the
538
+ real takeaway, and you're done.
539
+ - `references/layouts/<key>.html` — exact `videoBounds` + `cardBounds` for
540
+ both landscape and portrait, with a copy-paste JSON snippet for
541
+ `storyboard.json`'s per-card `layout` field.
542
+ - `references/frames/<key>.html` — decorative HTML to add as a sibling of
543
+ `#video-wrap`, plus placement instructions for the composition CSS.
544
+
545
+ Pick `style × layout × frame` **per card** — you can change all three
546
+ between cards as long as the transitions read smoothly. A common rhythm:
547
+ open `editorial × overlay × clean`, switch to `audit × split × hairline`
548
+ for the data card, close on `whiteboard × pip × polaroid`.
549
+
550
+ The 10 styles are skill-side design tokens, **not composition-level themes** —
551
+ they don't need to be declared in `storyboard.composition`; they live
552
+ inside each card's HTML. The `themeId` field can still pick a
553
+ composition-level palette (table above) that controls page-body background
554
+ and video border chrome.
555
+
556
+ #### Layout Compositions (Card + Video)
557
+
558
+ Two coordinated decisions per card define how it shares the canvas with
559
+ the source video:
560
+
561
+ - **`card.zone`** (declared in `storyboard.json`) — one of the 5 schema
562
+ values; resolve it into pixel bounds (per the table in Step 6) when
563
+ you write the card-host wrapper's inline `style` in Step 9.
564
+ - **`#video-wrap` bounds at this card's time window** (declared
565
+ imperatively in the composition's GSAP timeline) — the agent tweens
566
+ `#video-wrap` to a target rect for each layout transition.
567
+
568
+ Schema does NOT store per-card video bounds. `videoTrack.bounds` is
569
+ **one-time** at composition level (defaults to full canvas). Video
570
+ "moving" between cards is purely a GSAP animation authored in
571
+ `index.html`. There is no `card.layout` field — earlier versions of this
572
+ doc invented one; the real schema only has `card.zone`.
573
+
574
+ **4 composition layouts** (from `references/layouts/`) — each is a
575
+ recipe pairing a `zone` with a `#video-wrap` tween target:
576
+
577
+ | composition layout | recommended `card.zone` | GSAP target for `#video-wrap` (landscape 1920×1080) | GSAP target for `#video-wrap` (portrait 1080×1920) | when to use |
578
+ | ------------------ | ----------------------- | ------------------------------------------------------------------------- | ----------------------------------------------------------------- | ----------------------------------------------- |
579
+ | `split` | `side-panel` | `{ left: 960, top: 0, width: 960, height: 1080 }` | `{ left: 0, top: 960, width: 1080, height: 960 }` (bottom half) | speaker + data side-by-side / 50:50 weight |
580
+ | `stack` | `lower-third` | `{ left: 14, top: 14, width: 1892, height: 548 }` (top 52%) | `{ left: 0, top: 0, width: 1080, height: 844 }` (top 44%) | speaker on top + summary card below |
581
+ | `pip` | `fullscreen` | `{ left: 1480, top: 760, width: 400, height: 300 }` + add `.framed` class | `{ left: 690, top: 28, width: 360, height: 203 }` + add `.framed` | content-heavy card + corner pip |
582
+ | `overlay` | `video-overlay` | `{ left: 0, top: 0, width: 1920, height: 1080 }` (full-bleed) | `{ left: 0, top: 0, width: 1080, height: 1920 }` | cinematic / dramatic / glass card on full video |
583
+
584
+ For 4:5 (1080×1350), scale portrait y/h values by `1350/1920 ≈ 0.703`
585
+ (see Step 7.0 Channel A / Channel B `recommendedRatio` resolution
586
+ table).
587
+
588
+ **Other zone values for one-off variants** (still uses `card.zone`; no
589
+ fake "layout" field):
590
+
591
+ | `zone` | resolved bounds | common use |
592
+ | ----------------- | ------------------------------------------------------ | ------------------------------------- |
593
+ | `fullscreen` | covers whole canvas | hero card, video tweens to hidden/pip |
594
+ | `whiteboard-area` | inset 40px margin (landscape) or bottom 45% (portrait) | dense data card, free margins |
595
+ | `lower-third` | bottom 30% band | talking-head annotation |
596
+ | `side-panel` | right 42% (landscape) or bottom 40% (portrait) | sidebar / "split" recipe |
597
+ | `video-overlay` | full canvas; expect transparent card root | glass overlay on full-bleed video |
598
+
599
+ You can mix recipes per card — choose `card.zone` based on what suits
600
+ the moment, then write the GSAP tween for `#video-wrap` between cards.
601
+
602
+ #### Storyboard Render Contract
603
+
604
+ `storyboard.json` is an agent-internal planning artifact — no CLI
605
+ command parses it. It exists to keep your timing and content decisions
606
+ explicit before you write each card's HTML. Stick to the v3-style
607
+ shape below so the same outline drives the composition you assemble in
608
+ Step 9.
609
+
610
+ Required structure (see Step 6 for the full example):
611
+
612
+ - `schemaVersion: 3`
613
+ - `composition: { fps, width, height, durationSeconds, layout, themeId, seed }` — note `durationSeconds`/`fps`/`themeId`/`layout` live **inside** `composition`, NOT at top level
614
+ - `videoTrack: { sourcePath, startSec, endSec, bounds? }` — video bounds default to full canvas
615
+ - `subtitles: { enabled, ... }`
616
+ - `cards[]` — each card has the 6 required fields: `id`, `intent`, `startSec`, `endSec`, `accentIndex`, `zone`, `contentHints`
617
+
618
+ Rules:
619
+
620
+ - Card times stay inside `composition.durationSeconds` and should not overlap unless intentional (use `data-track-index` to control z-order when they do).
621
+ - Visual details live in card HTML fragments (Step 8), NOT in `contentHints`. `contentHints` is your own structured prompt for designing the card; the rendered look is the HTML.
622
+ - Keep the storyboard shape stable — even though nothing parses it, you read it back while authoring Step 8/9, and consistency keeps card IDs and timing in sync.
623
+ - Agent-side decisions like "I picked overlay × geom × clean" do NOT belong in `storyboard.json` — keep them in working memory and use them when authoring card HTML + GSAP tweens.
624
+
625
+ **Transparent card backgrounds for cards that share canvas with video.**
626
+ When the GSAP tween leaves video visible behind/beside the card (overlay
627
+ recipe, pip recipe, or any `card.zone = 'lower-third' | 'video-overlay'`
628
+ moment), the card's `.root` MUST NOT paint a full opaque background —
629
+ otherwise it occludes the video. Two patterns:
630
+
631
+ ```css
632
+ /* Pattern A: transparent root, page body provides the cream backdrop */
633
+ html,
634
+ body {
635
+ background: var(--bg);
636
+ }
637
+ .card[data-card-id="card-X"] .root {
638
+ background: transparent;
639
+ }
640
+
641
+ /* Pattern B: explicit per-card background ONLY for fullscreen cards */
642
+ .card[data-card-id="card-hero"] .root {
643
+ background: var(--bg);
644
+ }
645
+ .card[data-card-id="card-overlay"] .root {
646
+ background: transparent;
647
+ }
648
+ ```
649
+
650
+ For `side-panel`-zone cards (split recipe), the card-host is already
651
+ only half the canvas, so an opaque card bg is fine — it only covers its
652
+ half.
653
+
654
+ ### 8. Write Each Card's HTML
655
+
656
+ Create `$WORK_DIR/public/cards/{card-id}.html` for each card. Each file
657
+ contains a single rooted HTML fragment that follows this contract:
658
+
659
+ #### Card HTML Contract
660
+
661
+ ```html
662
+ <div class="card" data-card-id="{cardId}">
663
+ <style>
664
+ /* MUST: every rule starts with .card[data-card-id="{cardId}"] */
665
+ .card[data-card-id="card-01"] .root {
666
+ width: 100%; height: 100%;
667
+ display: flex; ...;
668
+ font-family: 'Caveat', 'LXGW WenKai TC', serif;
669
+ color: var(--text);
670
+ background: var(--bg);
671
+ }
672
+ .card[data-card-id="card-01"] .title { font-size: 84px; ... }
673
+ </style>
674
+
675
+ <div class="root">
676
+ <h1
677
+ id="card-01-title"
678
+ data-anim="kinetic-chars"
679
+ data-anim-at="0.3"
680
+ data-anim-duration="0.5"
681
+ data-anim-stagger="0.04"
682
+ data-anim-pattern="pop"
683
+ >
684
+ <span class="char">S</span>
685
+ <span class="char">u</span>
686
+ </h1>
687
+ <div
688
+ id="card-01-line"
689
+ data-anim="grow-x"
690
+ data-anim-at="0.65"
691
+ data-anim-duration="0.5"
692
+ data-anim-target-w="420"
693
+ style="width:0;height:8px;background:var(--accent-0);border-radius:4px;"
694
+ ></div>
695
+ </div>
696
+ </div>
697
+ ```
698
+
699
+ **Hard rules** (`hyperframes` lint will reject violations):
700
+
701
+ - Single root `<div class="card" data-card-id="{cardId}">`
702
+ - Inline `<style>` rules MUST be prefixed with the scope selector above
703
+ - **No `<script>` tags**
704
+ - **No external URLs** in `src=` / `href=` (no CDN, no remote fonts)
705
+ - **No inline event handlers** (`onclick=` etc.)
706
+ - All assets via relative paths into the same `public/` directory
707
+ - Colors via `var(--accent-N)` etc. for portability across themes
708
+
709
+ **Animations are declared, not coded.** Use `data-anim-*` attributes
710
+ only; never write `<script>` to animate. You compile every `data-anim-*`
711
+ declaration into the single master GSAP timeline in Step 9.
712
+
713
+ #### Card Sizing — Mobile-First in Portrait
714
+
715
+ The 10 `references/styles/*.html` are sized for a **1920×1080 landscape**
716
+ preview. When `storyboard.layout = "portrait"` (1080×1920, the dominant
717
+ case for social / mobile), **scale every visual size up** — phones hold
718
+ the screen close, and the same pixel count reads smaller than on a
719
+ landscape TV-style canvas.
720
+
721
+ | token | landscape baseline | **portrait target** | scale |
722
+ | ------------------------- | ------------------ | ------------------- | ------------- |
723
+ | title (h1/h2 hero) | 64–96px | **88–132px** | ×1.35 |
724
+ | detail / body | 24–30px | **30–40px** | ×1.30 |
725
+ | kicker / chip label | 14–16px | **18–22px** | ×1.30 |
726
+ | timecode / meta | 12–14px | **16–18px** | ×1.30 |
727
+ | data block primary number | 48–60px | **64–88px** | ×1.40 |
728
+ | line-height multiplier | 1.05–1.5 | same | (don't scale) |
729
+
730
+ **Rule of thumb:** `portraitPx = round(landscapePx × 1.3)`, then floor
731
+ to a nearby 4px multiple for visual rhythm. Hero headlines may go up to
732
+ ×1.4; small meta text stays at ×1.2 to avoid crowding.
733
+
734
+ Padding **shrinks slightly** in portrait — the card is narrower so big
735
+ landscape padding (40–64px) eats too much width. Use 24–36px horizontal
736
+ padding in portrait.
737
+
738
+ If you're producing a single card that must work in **both** layouts,
739
+ prefer a `@container` query on the card root over hard-coding sizes:
740
+
741
+ ```css
742
+ .card[data-card-id="X"] .root {
743
+ container-type: inline-size;
744
+ }
745
+ .card[data-card-id="X"] .title {
746
+ font-size: clamp(64px, 8.5cqi, 132px);
747
+ }
748
+ .card[data-card-id="X"] .detail {
749
+ font-size: clamp(24px, 3.2cqi, 40px);
750
+ }
751
+ ```
752
+
753
+ But for most cards, a single layout choice is fine — just pick the size
754
+ table column that matches the storyboard's `layout` field.
755
+
756
+ #### Available `data-anim` Kinds
757
+
758
+ | kind | use for | key params |
759
+ | --------------- | ------------------- | ----------------------------------------------------------------------------------------------- |
760
+ | `fade-in` | enter | `at`, `duration`, `ease?` |
761
+ | `fade-out` | exit | `at`, `duration`, `ease?` |
762
+ | `slide-in` | slide enter | `at`, `duration`, `from=left\|right\|top\|bottom`, `distance` |
763
+ | `kinetic-chars` | per-char pop | `at`, `duration`, `stagger`, `pattern=pop\|fade` — element needs `<span class="char">` children |
764
+ | `typewriter` | per-char fade | same as kinetic-chars but slower default stagger |
765
+ | `count-up` | animate number | `at`, `duration`, `from`, `to`, `format=.0f\|.1f\|.2f\|,d` |
766
+ | `draw-path` | SVG path reveal | `at`, `duration` — element should be a `<path>` |
767
+ | `grow-y` | bar height | `at`, `duration`, `target-h` (px) — element starts `height:0` |
768
+ | `grow-x` | bar width | `at`, `duration`, `target-w` (px) — element starts `width:0` |
769
+ | `scale-pop` | pop entrance | `at`, `duration` |
770
+ | `blur-in` | unfocused → focused | `at`, `duration` |
771
+ | `mask-reveal` | clip reveal | `at`, `duration`, `direction=left\|right\|top\|bottom` |
772
+ | `morph-to` | tween any CSS | `at`, `duration`, `props='{...JSON...}'` |
773
+
774
+ `data-anim-at` is **seconds relative to the card's startSec** — when you
775
+ compile each declaration into the GSAP timeline in Step 9, add the
776
+ card's `startSec` to get the absolute time and quantize to 1/fps.
777
+
778
+ ### 9. Assemble the Composition HTML
779
+
780
+ Stage the assets and write `$WORK_DIR/public/index.html`:
781
+
782
+ ```bash
783
+ # SKILL_DIR is injected by the host ("Base directory for this skill: …")
784
+ SKILL_DIR="<SKILL_DIR>"
785
+
786
+ mkdir -p "$WORK_DIR/public/fonts" "$WORK_DIR/public/vendor" "$WORK_DIR/public/cards"
787
+ cp -n "$SKILL_DIR/assets/fonts/"* "$WORK_DIR/public/fonts/"
788
+ cp -n "$SKILL_DIR/assets/vendor/gsap.min.js" "$WORK_DIR/public/vendor/"
789
+ # stage the input video — RE-ENCODE with dense keyframes. Sources with a sparse GOP
790
+ # (keyframe interval > ~1s) freeze on seek in the renderer (a frozen frame under the
791
+ # overlays); -g / -keyint_min set to your composition fps make every frame seekable.
792
+ # (Set both to your fps — 30 shown; use 24/25/60 to match.)
793
+ ffmpeg -y -i "$VIDEO_PATH" -c:v libx264 -crf 18 -g 30 -keyint_min 30 \
794
+ -pix_fmt yuv420p -movflags +faststart -c:a aac "$WORK_DIR/public/input-video.mp4"
795
+ ```
796
+
797
+ #### Composition Template
798
+
799
+ ```html
800
+ <!doctype html>
801
+ <html lang="en">
802
+ <head>
803
+ <meta charset="utf-8" />
804
+ <style>
805
+ @font-face {
806
+ font-family: "Caveat";
807
+ src: url("fonts/Caveat-400-latin.woff2") format("woff2");
808
+ font-weight: 400;
809
+ font-display: block;
810
+ }
811
+ @font-face {
812
+ font-family: "Caveat";
813
+ src: url("fonts/Caveat-700-latin.woff2") format("woff2");
814
+ font-weight: 700;
815
+ font-display: block;
816
+ }
817
+ @font-face {
818
+ font-family: "LXGW WenKai TC";
819
+ src: url("fonts/LXGWWenKaiTC-400-latin.woff2") format("woff2");
820
+ font-weight: 400;
821
+ font-display: block;
822
+ }
823
+ @font-face {
824
+ font-family: "Inter";
825
+ src: url("fonts/Inter-400-latin.woff2") format("woff2");
826
+ font-weight: 400;
827
+ font-display: block;
828
+ }
829
+ @font-face {
830
+ font-family: "Inter";
831
+ src: url("fonts/Inter-700-latin.woff2") format("woff2");
832
+ font-weight: 700;
833
+ font-display: block;
834
+ }
835
+ @font-face {
836
+ font-family: "Virgil";
837
+ src: url("fonts/Virgil.woff2") format("woff2");
838
+ font-display: block;
839
+ }
840
+
841
+ :root {
842
+ /* Pick from the themeId palette table in Step 7 — example: classic */
843
+ --bg: #fff9e3;
844
+ --text: #1e1e1e;
845
+ --accent-0: #1971c2;
846
+ --accent-1: #e03131;
847
+ --accent-2: #2f9e44;
848
+ --accent-3: #e8590c;
849
+ --accent-4: #9c36b5;
850
+ --font-family: "Caveat", "LXGW WenKai TC", serif;
851
+ }
852
+ * {
853
+ box-sizing: border-box;
854
+ }
855
+ /* Body font-family MUST list concrete font names (not just var(--font-family)) —
856
+ the HyperFrames renderer's static analyzer doesn't expand CSS variables when
857
+ resolving fonts, so a var-only chain triggers `font_family_without_font_face`
858
+ lint and falls back to a generic. Use the concrete chain here; cards that
859
+ want the theme font can still reference var(--font-family) internally. */
860
+ html,
861
+ body {
862
+ margin: 0;
863
+ padding: 0;
864
+ width: 100%;
865
+ height: 100%;
866
+ overflow: hidden;
867
+ background: #000;
868
+ font-family: "Inter", "Caveat", "LXGW WenKai TC", ui-sans-serif, system-ui, sans-serif;
869
+ }
870
+ #stage {
871
+ position: relative;
872
+ width: 100%;
873
+ height: 100%;
874
+ overflow: hidden;
875
+ }
876
+
877
+ /* video-wrapper holds the source video. Its position / size are animated
878
+ over time by the master timeline (one tween per layout transition). */
879
+ .video-wrapper {
880
+ position: absolute;
881
+ left: 0;
882
+ top: 0;
883
+ width: 1920px;
884
+ height: 1080px;
885
+ overflow: hidden;
886
+ border-radius: 0;
887
+ box-shadow: none;
888
+ }
889
+ .video-wrapper video {
890
+ width: 100%;
891
+ height: 100%;
892
+ object-fit: cover;
893
+ }
894
+
895
+ .card-host {
896
+ position: absolute;
897
+ pointer-events: none;
898
+ overflow: hidden;
899
+ }
900
+ .card-host .card {
901
+ position: relative;
902
+ width: 100%;
903
+ height: 100%;
904
+ overflow: hidden;
905
+ }
906
+ .card-host .char {
907
+ display: inline-block;
908
+ visibility: visible;
909
+ }
910
+
911
+ /* Subtle drop shadow + rounded corners for non-fullscreen video framings */
912
+ .video-wrapper.framed {
913
+ border-radius: 16px;
914
+ box-shadow: 0 12px 40px rgba(0, 0, 0, 0.35);
915
+ }
916
+ </style>
917
+ </head>
918
+ <body>
919
+ <div
920
+ id="stage"
921
+ data-composition-id="talking-head-recut"
922
+ data-start="0"
923
+ data-duration="121.2"
924
+ data-fps="30"
925
+ data-width="1920"
926
+ data-height="1080"
927
+ >
928
+ <!-- Layer 1: source video — initial position matches card-01's layout -->
929
+ <div class="video-wrapper" id="video-wrap">
930
+ <video
931
+ id="bg-video"
932
+ src="input-video.mp4"
933
+ muted
934
+ playsinline
935
+ data-start="0"
936
+ data-duration="121.2"
937
+ data-track-index="1"
938
+ ></video>
939
+ </div>
940
+ <!-- Preserve the source program audio while the visual video stays muted. -->
941
+ <audio
942
+ id="source-audio"
943
+ src="input-video.mp4"
944
+ data-start="0"
945
+ data-duration="121.2"
946
+ data-track-index="10"
947
+ data-volume="1"
948
+ ></audio>
949
+
950
+ <!-- Layer 2: each card-host sits at the bounds dictated by its layout. -->
951
+ <!-- IMPORTANT: every card-host MUST carry BOTH "card-host" and "clip" classes. -->
952
+ <!-- - "card-host" → our positioning + pointer-events styles -->
953
+ <!-- - "clip" → the marker Studio and the linter use to recognise a -->
954
+ <!-- clip. Visibility itself comes from data-start / -->
955
+ <!-- data-duration, which the runtime honours with or -->
956
+ <!-- without this class -->
957
+ <!-- (lint: timed_element_missing_clip_class, a warning). -->
958
+ <!-- Example: card-01 with zone="fullscreen" → card-host covers (0,0,1920,1080) -->
959
+ <div
960
+ class="card-host clip"
961
+ data-card-id="card-01"
962
+ data-start="1.0000"
963
+ data-duration="6.5000"
964
+ data-track-index="2"
965
+ style="left:0;top:0;width:1920px;height:1080px;visibility:hidden;opacity:0;"
966
+ >
967
+ <!-- paste the contents of public/cards/card-01.html here -->
968
+ </div>
969
+
970
+ <!-- Example: card-02 with zone="side-panel" (split composition layout) → card on left half -->
971
+ <div
972
+ class="card-host clip"
973
+ data-card-id="card-02"
974
+ data-start="8.0000"
975
+ data-duration="12.0000"
976
+ data-track-index="2"
977
+ style="left:0;top:0;width:960px;height:1080px;visibility:hidden;opacity:0;"
978
+ >
979
+ <!-- card-02 HTML -->
980
+ </div>
981
+
982
+ <!-- ...one "card-host clip" per card with inline bounds matching resolveZoneBounds(card.zone)... -->
983
+
984
+ <script src="vendor/gsap.min.js"></script>
985
+ <script>
986
+ (function () {
987
+ // count-up formatter helper
988
+ window.__fmt = function (v, fmt) {
989
+ if (typeof fmt === "string" && /^\.[0-9]+f$/.test(fmt)) {
990
+ return Number(v).toFixed(Number(fmt.slice(1, -1)));
991
+ }
992
+ if (fmt === ",d") return Math.round(v).toLocaleString();
993
+ return String(Math.round(v));
994
+ };
995
+
996
+ const tl = window.gsap.timeline({ paused: true });
997
+
998
+ // ── Card lifecycle (one block per card) ──
999
+ // Example for card-01 [1.0, 7.5] with kinetic-chars at +0.3, grow-x at +0.65:
1000
+
1001
+ // Enter (fade in over 0.4s)
1002
+ tl.set('.card-host[data-card-id="card-01"]', { visibility: "visible" }, 1.0);
1003
+ tl.fromTo(
1004
+ '.card-host[data-card-id="card-01"]',
1005
+ { opacity: 0 },
1006
+ { opacity: 1, duration: 0.4, ease: "power2.out" },
1007
+ 1.0,
1008
+ );
1009
+
1010
+ // Card-internal anims (compile each data-anim-* declaration here)
1011
+ tl.from(
1012
+ '.card[data-card-id="card-01"] #card-01-title .char',
1013
+ { opacity: 0, y: 8, scale: 0.8, duration: 0.5, ease: "power2.out", stagger: 0.04 },
1014
+ 1.3,
1015
+ );
1016
+ tl.fromTo(
1017
+ '.card[data-card-id="card-01"] #card-01-line',
1018
+ { width: 0 },
1019
+ { width: 420, duration: 0.5, ease: "power2.out" },
1020
+ 1.65,
1021
+ );
1022
+
1023
+ // Exit (fade out over 0.35s, ending at endSec)
1024
+ tl.to(
1025
+ '.card-host[data-card-id="card-01"]',
1026
+ { opacity: 0, duration: 0.35, ease: "power2.in" },
1027
+ 7.15,
1028
+ );
1029
+ tl.set('.card-host[data-card-id="card-01"]', { visibility: "hidden" }, 7.5);
1030
+
1031
+ // ── Video framing transitions ──
1032
+ // When the next card uses a different composition layout, animate the
1033
+ // video-wrapper to its new bounds. Example: card-01 = fullscreen
1034
+ // (video hidden behind), card-02 = split composition (zone="side-panel"
1035
+ // → video on right, card on left).
1036
+
1037
+ // Card-02 enters at 8.0s with the split composition. Animate video to
1038
+ // the right half during the card-01 → card-02 gap (between 7.5 and 8.0s).
1039
+ tl.set("#video-wrap", { className: "video-wrapper framed" }, 7.5);
1040
+ tl.to(
1041
+ "#video-wrap",
1042
+ { left: 960, top: 0, width: 960, height: 1080, duration: 0.6, ease: "power2.inOut" },
1043
+ 7.5,
1044
+ );
1045
+
1046
+ // Card-02 enter — same pattern as card-01
1047
+ tl.set('.card-host[data-card-id="card-02"]', { visibility: "visible" }, 8.0);
1048
+ tl.fromTo(
1049
+ '.card-host[data-card-id="card-02"]',
1050
+ { opacity: 0 },
1051
+ { opacity: 1, duration: 0.4, ease: "power2.out" },
1052
+ 8.0,
1053
+ );
1054
+ // ...card-02 internal anims...
1055
+
1056
+ // ── repeat for each card; if the NEXT card's layout differs,
1057
+ // insert another tl.to('#video-wrap', ...) tween before its enter ──
1058
+
1059
+ window.__timelines = window.__timelines || {};
1060
+ window.__timelines["talking-head-recut"] = tl;
1061
+ })();
1062
+ </script>
1063
+ </div>
1064
+ </body>
1065
+ </html>
1066
+ ```
1067
+
1068
+ #### GSAP Statement Cheat Sheet
1069
+
1070
+ Compile each `data-anim` attribute into a GSAP statement. Times are
1071
+ **absolute seconds** = card.startSec + data-anim-at, quantized to 1/fps.
1072
+ Selector is `.card[data-card-id="X"] #elementId`.
1073
+
1074
+ | data-anim | GSAP statement template |
1075
+ | ------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ |
1076
+ | `fade-in` | `tl.fromTo(SEL, { opacity: 0 }, { opacity: 1, duration: D, ease: 'power2.out' }, T);` |
1077
+ | `fade-out` | `tl.to(SEL, { opacity: 0, duration: D, ease: 'power2.in' }, T);` |
1078
+ | `slide-in` (from=left, dist=80) | `tl.fromTo(SEL, { opacity: 0, x: -80 }, { opacity: 1, x: 0, duration: D, ease: 'power2.out' }, T);` |
1079
+ | `kinetic-chars` (pop) | `tl.from(SEL + ' .char', { opacity: 0, y: 8, scale: 0.8, duration: D, ease: 'power2.out', stagger: S }, T);` |
1080
+ | `count-up` | `(function(){const o={v:FROM};tl.to(o,{v:TO,duration:D,ease:'power2.out',onUpdate:function(){const el=document.querySelector(SEL);if(el)el.textContent=__fmt(o.v,'FMT');}},T);})();` |
1081
+ | `draw-path` | `(function(){const el=document.querySelector(SEL);if(el){const L=el.getTotalLength();tl.set(SEL,{strokeDasharray:L,strokeDashoffset:L},T);tl.to(SEL,{strokeDashoffset:0,duration:D,ease:'power2.inOut'},T);}})();` |
1082
+ | `grow-x` (target-w=W) | `tl.fromTo(SEL, { width: 0 }, { width: W, duration: D, ease: 'power2.out' }, T);` |
1083
+ | `grow-y` (target-h=H) | `tl.fromTo(SEL, { height: 0 }, { height: H, duration: D, ease: 'power2.out' }, T);` |
1084
+ | `scale-pop` | `tl.fromTo(SEL, { opacity: 0, scale: 0.6 }, { opacity: 1, scale: 1, duration: D, ease: 'back.out(1.6)' }, T);` |
1085
+ | `mask-reveal` (direction=left) | `tl.fromTo(SEL, { clipPath: 'inset(0 100% 0 0)' }, { clipPath: 'inset(0 0 0 0)', duration: D, ease: 'power2.inOut' }, T);` |
1086
+
1087
+ Quantize: `T = Math.round(absSec * fps) / fps`. At 30fps the smallest
1088
+ step is `1/30 ≈ 0.0333s`; rounding to 4 decimals (`.toFixed(4)`) is fine
1089
+ inside the JS literal.
1090
+
1091
+ #### Video Framing Reference (per `layout` value)
1092
+
1093
+ The selector for the video container is `#video-wrap`. Animate its
1094
+ bounds between cards using `tl.to('#video-wrap', { ...bounds }, T)`.
1095
+ Initial bounds should be set inline on the element to match card-01's
1096
+ layout. Pick a transition duration of 0.5–0.7s with `ease: 'power2.inOut'`.
1097
+
1098
+ **Decorative frames** (`clean` / `hairline` / `polaroid`) sit as a
1099
+ **sibling** of `#video-wrap` and follow it through layout transitions.
1100
+ See
1101
+ [`references/frames/`](references/frames/) for each frame's placement
1102
+ HTML, suggested CSS, and which layouts it pairs with. Quick rule:
1103
+ `overlay` layout suppresses decorative frames (the full-bleed video
1104
+ clashes with chrome); PiP layouts already have their own pill treatment
1105
+ (border-radius + white ring + shadow), so add a decorative frame only on
1106
+ top of `split` / `stack`.
1107
+
1108
+ **GSAP target lookup table** for `#video-wrap` per composition layout
1109
+ (landscape 1920×1080 — for portrait & 4:5 see `references/layouts/*.html`
1110
+ which list all three ratios):
1111
+
1112
+ | composition layout | typical card.zone | `#video-wrap` GSAP target | extra css class |
1113
+ | ------------------------------------ | ----------------- | ------------------------------------------------------------------------- | ------------------------------------------ |
1114
+ | `split` | `side-panel` | `{ left: 960, top: 0, width: 960, height: 1080 }` | — |
1115
+ | `stack` | `lower-third` | `{ left: 14, top: 14, width: 1892, height: 548 }` (top 52%) | — |
1116
+ | `pip` (bottom-right) | `fullscreen` | `{ left: 1480, top: 760, width: 400, height: 300 }` | `pip-pill` (border-radius + ring + shadow) |
1117
+ | `pip` (top-left) | `fullscreen` | `{ left: 40, top: 40, width: 400, height: 300 }` | `pip-pill` |
1118
+ | `overlay` (video full-bleed) | `video-overlay` | `{ left: 0, top: 0, width: 1920, height: 1080 }` (no change from default) | — |
1119
+ | **hide video** (pure-graphic moment) | `fullscreen` | `{ opacity: 0 }` (or move off-canvas) | — |
1120
+
1121
+ To toggle the pip-pill chrome (border-radius + white ring + drop shadow)
1122
+ when entering or leaving a pip moment:
1123
+
1124
+ ```js
1125
+ // Enter pip — add chrome
1126
+ tl.set("#video-wrap", { className: "video-wrapper pip-pill" }, T);
1127
+ tl.to(
1128
+ "#video-wrap",
1129
+ { left: 1480, top: 760, width: 400, height: 300, duration: 0.6, ease: "power2.inOut" },
1130
+ T,
1131
+ );
1132
+
1133
+ // Leave pip — back to clean full-bleed
1134
+ tl.set("#video-wrap", { className: "video-wrapper" }, T_NEXT);
1135
+ tl.to(
1136
+ "#video-wrap",
1137
+ { left: 0, top: 0, width: 1920, height: 1080, duration: 0.6, ease: "power2.inOut" },
1138
+ T_NEXT,
1139
+ );
1140
+ ```
1141
+
1142
+ **Card-host bounds match the zone**. Resolve the card's `zone` into
1143
+ pixel bounds using the table at the top of Step 6, then write those
1144
+ into the card-host's inline `style="left:Xpx;top:Ypx;width:Wpx;
1145
+ height:Hpx;..."`. For `video-overlay` zone (overlay recipe), the
1146
+ card-host fills the full canvas — your CSS inside `.card .root`
1147
+ decides where the actual visible card sits.
1148
+
1149
+ #### HyperFrames Layout / Animation QA Rules
1150
+
1151
+ - Build each card's static hero frame first: the moment where the card is fully visible and readable.
1152
+ - Confirm video, cards, subtitles/captions, and diagrams do not unintentionally overlap.
1153
+ - Confirm hidden video areas are clipped by the frame and not visible outside intended bounds.
1154
+ - Register one paused master timeline as `window.__timelines["talking-head-recut"]`.
1155
+ - Build timelines synchronously at page load; no `async`, `setTimeout`, Promises, or media `play()` calls.
1156
+ - Do not use `Math.random()` or `Date.now()` in render paths.
1157
+ - Do not use `repeat: -1`; calculate finite repeats from the video duration.
1158
+ - Prefer GSAP transforms and opacity (`x`, `y`, `scale`, `rotation`, `opacity`) over layout properties (`top`, `left`, `width`, `height`) for motion.
1159
+ - Animate wrappers such as `#video-wrap`, not the video element dimensions directly.
1160
+ - Avoid animating the same property on the same element from multiple timelines at the same time.
1161
+ - Use `data-track-index`, not `data-layer`; use `data-duration`, not `data-end`.
1162
+ - Every timed element (`card-host`, sub-composition, etc.) should include `class="clip"` alongside its own classes — e.g. `class="card-host clip"`. Visibility itself is driven by `data-start` / `data-duration`: the runtime gates every `[data-start]` element to its window whether or not this class is present. `.clip` is the marker Studio and the GSAP clip-ownership rules read to recognise a clip, so leaving it off makes the element harder to edit and to lint (lint: `timed_element_missing_clip_class`, a warning).
1163
+ - For body / global `font-family`, list **concrete font names** (`'Inter', 'Caveat', …`) — not a CSS variable like `var(--font-family)`. The HyperFrames font resolver doesn't expand CSS vars during static analysis (lint: `font_family_without_font_face`). Cards may still use `var(--font-family)` internally since their `@font-face` declarations are loaded.
1164
+
1165
+ ### 10. Render to MP4
1166
+
1167
+ ```bash
1168
+ cd "$WORK_DIR"
1169
+ PRODUCER_BROWSER_GPU_MODE=hardware npx hyperframes render public \
1170
+ --skill=talking-head-recut \
1171
+ -o output.mp4 \
1172
+ --fps 30
1173
+ ```
1174
+
1175
+ `hyperframes render <dir>` reads `<dir>/index.html` and produces the MP4.
1176
+ The canonical composition keeps the visual `<video>` muted and mounts the same
1177
+ source as the root `#source-audio` track, so the rendered MP4 preserves the
1178
+ talking-head audio without a manual remux. This uses a separate audio track
1179
+ rather than `data-has-audio="true"` so its volume and ducking remain independently
1180
+ controllable on the timeline.
1181
+ The flag `PRODUCER_BROWSER_GPU_MODE=hardware` (or `--browser-gpu`) is
1182
+ strongly recommended on macOS — software-only Chrome rendering times out
1183
+ on most laptops.
1184
+
1185
+ For a sanity check before the full render, capture a single frame at a
1186
+ specific timestamp:
1187
+
1188
+ ```bash
1189
+ npx hyperframes snapshot public --at 5 # → public/snapshots/frame-00-at-5s.png (a single --at ignores --out)
1190
+ ```
1191
+
1192
+ ### 11. Report Results
1193
+
1194
+ Tell the user:
1195
+
1196
+ - Work directory path
1197
+ - `storyboard.json` (the card outline you designed)
1198
+ - `public/cards/*.html` (one HTML per card)
1199
+ - `public/index.html` (the assembled composition)
1200
+ - `output.mp4` (the final video)
1201
+ - ASR provider used
1202
+ - Card count + how you chose them (in 1 sentence)
1203
+ - Any missing keys or quality caveats
1204
+
1205
+ **Optional live preview (on request only).** The clip plays unchanged inside `public/index.html` with the overlays on top, so it previews faithfully. **Don't open it during the run.** When the user asks, start a long-lived server **after** render and report the URL:
1206
+
1207
+ ```bash
1208
+ (cd "$WORK_DIR/public" && npx hyperframes preview --background) # or `npx hyperframes play` for a shareable link
1209
+ ```
1210
+
1211
+ Do not delete the work directory unless the user asks.