dsh-film 0.3.6 → 0.3.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +8 -1
- package/apps/canvas/assets/{highlighted-body-OFNGDK62-BVsX5sK_.js → highlighted-body-OFNGDK62-BQqUyu3Z.js} +1 -1
- package/apps/canvas/assets/{index-B1ocSiaC.js → index-Bd7PK4B2.js} +196 -195
- package/apps/canvas/assets/{index-CHBnjjJ5.css → index-Br_avZBt.css} +1 -1
- package/apps/canvas/component-build.json +1 -1
- package/apps/canvas/index.html +2 -2
- package/client/client.workbench.js +1 -1
- package/lib/agent/editing-tools.js +14 -4
- package/lib/canvas/sequences.d.ts +82 -0
- package/lib/canvas/sequences.js +200 -0
- package/lib/media/edit.d.ts +9 -5
- package/lib/media/edit.js +14 -8
- package/lib/routes.js +2 -0
- package/lib/studio/media-edit-routes.d.ts +5 -2
- package/lib/studio/media-edit-routes.js +8 -4
- package/lib/studio/sequence-routes.d.ts +2 -0
- package/lib/studio/sequence-routes.js +25 -0
- package/package.json +1 -1
package/README.md
CHANGED
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@@ -37,7 +37,7 @@ A film workbench for DeepSeek Harness and VibeDev: two right-sidebar tabs — sc
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**从 GitHub Release 安装**:插件页的“包名或地址”和上面的命令也接受 Release 里的 `.tgz` 直链,例如
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```
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https://github.com/VibeDev-Si/dsh-film/releases/download/v0.3.
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https://github.com/VibeDev-Si/dsh-film/releases/download/v0.3.7/dsh-film-0.3.7.tgz
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```
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直链不经过安装源,需要本机能直接访问 GitHub(或配好代理)。包约 3 MB。网速很慢时仍可能超过 pnpm 默认的 60 秒下载时限而失败:这时改为按包名从中国大陆镜像源安装;也可以把时限调长:pnpm 11(DeepSeek Harness 和 VibeDev 桌面版自带的就是它)不再从 `~/.npmrc` 读取这个设置,要在 pnpm 的全局配置 `config.yaml` 里加一行 `fetchTimeout: 600000`(Windows:`%LOCALAPPDATA%\pnpm\config\config.yaml`;macOS:`~/Library/Preferences/pnpm/config.yaml`;Linux:`~/.config/pnpm/config.yaml`),或设环境变量 `pnpm_config_fetch_timeout=600000`;pnpm 10 及更早的版本则在 `~/.npmrc` 里加 `fetch-timeout=600000`。
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@@ -63,6 +63,13 @@ Requires DeepSeek Harness 0.2.x or VibeDev (VibeDev Next), which is built on it.
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Then open the right sidebar of a session that has a workspace and pick a part on its start page. The first time a film tab opens, the plugin creates the film — named after the workspace folder, 16:9, with an empty storyboard — with no form to fill in. Rename it and pick its frame in the header the two tabs share: click the title to edit it (up to 80 characters; Enter or clicking away saves, Esc cancels); the frame is the film's aspect ratio, which the storyboard canvas and the director desk use (16:9, 9:16, 1:1, 4:5, 21:9, 2.39:1). A 4:3 film made by 0.1.0 keeps and shows its frame. To upgrade, install the new version over the old one (no need to uninstall first), then restart DeepSeek Harness / VibeDev: until you do, the workbench shows a banner asking for the restart and does not open the storyboard or the director desk. Your film stays in the workspace's `film/` folder either way.
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### 0.3.7 版本说明 · 0.3.7 release note
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- **拼接变成一条可编辑的时间线**:选中两个以上视频节点点「拼接」,弹窗里不再是只能拖动排序的列表,而是一条单轨时间线——每段按真实时长成比例排开,可以拖动换位置、拖两端把手改入点出点、在播放头处「切开」、删除某一段,点标尺把播放头放到任意位置;预览按这条轨道播放并跟着播放头走,选中一段还能用秒数输入框精确调起止点。所有编辑都只是草稿,点「拼接」才按你排好的顺序和区间出片,取消不改动原来的节点(同一个源节点可能因切开而出现两次,这是正常的)。仍然只做剪切与拼接:没有转场、配乐、特效和变速,一次最多 20 段、最短 0.1 秒,规格不一致时照旧在页面里重新编码。
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- **The join is now an editable single track**: the 拼接 dialog is a timeline rather than a reorderable list — blocks run in proportion to each clip's real length, and you can drag them into a new order, trim either end by its handle, split at the playhead, delete a segment, or click the ruler to move the playhead; the preview plays that track with the playhead following it, and a selected block takes typed start and end values. Every edit is a draft: only 拼接 hands the ranges to the host, and cancelling changes no node (one source may appear twice after a split). Still cutting and joining only — no transitions, music, effects or re-timing — at most 20 parts, at least 0.1 s each, with the page re-encoding when the clips differ.
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- **节点生成面板的滚动条可以拖了**:以前在面板里按下会被当成选中节点并开始拖动节点,右侧滚动条拖不动;现在落在滚动条上的按下不再触发选中和节点拖动,滚轮、文本选择、拖节点边框和画布平移都不受影响。
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- **The node panel's scrollbar drags again**: a press inside the panel used to select the node and start dragging it, so the panel's own scrollbar would not move; a press on the scrollbar no longer selects or drags the node, while the wheel, text selection, dragging the node by its border and Space-to-pan are unchanged.
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### 0.3.6 版本说明 · 0.3.6 release note
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- **右侧栏从三个标签减为两个:剧本、分镜画布**。**导演台不再是独立标签**,改在分镜画布里以 3D 导演台节点打开:画布入口不变,台内的场景、机位、审阅和全部 `director_*` 工具都不变。Agent 的导航说明也同步改成「在分镜画布里打开对应导演台节点」。
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@@ -1 +1 @@
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import{r,R as x,L as d,j as f,A as p}from"./index-
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import{r,R as x,L as d,j as f,A as p}from"./index-Bd7PK4B2.js";var N=({code:i,language:e,raw:a,className:u,startLine:n,lineNumbers:g,...m})=>{let{shikiTheme:l}=r.useContext(x),s=d(),[h,t]=r.useState(a);return r.useEffect(()=>{if(!s){t(a);return}let o=s.highlight({code:i,language:e,themes:l},c=>{t(c)});o&&t(o)},[i,e,l,s,a]),f.jsx(p,{className:u,language:e,lineNumbers:g,result:h,startLine:n,...m})};export{N as HighlightedCodeBlockBody};
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