dsh-builtin-browser 0.2.0 → 0.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.en.md +46 -1
- package/README.md +58 -7
- package/client.js +44 -8
- package/desktop-bridge/install.mjs +98 -0
- package/desktop-bridge/plugin-browser-bridge.js +385 -0
- package/lib/browser-electron/bridge-connection.d.ts +58 -0
- package/lib/browser-electron/bridge-connection.js +133 -0
- package/lib/browser-electron/desktop-bridge-host.d.ts +124 -0
- package/lib/browser-electron/desktop-bridge-host.js +297 -0
- package/lib/browser-electron/entry.js +82 -13
- package/lib/browser-electron/history-store.d.ts +5 -1
- package/lib/browser-electron/history-store.js +12 -1
- package/lib/browser-electron/provider.d.ts +42 -1
- package/lib/browser-electron/provider.js +96 -24
- package/lib/browser-electron/remote-host.d.ts +9 -1
- package/lib/browser-electron/remote-host.js +17 -3
- package/lib/browser-electron/settings-store.d.ts +5 -0
- package/lib/browser-electron/settings-store.js +24 -1
- package/lib/browser-electron/system-browser.d.ts +100 -0
- package/lib/browser-electron/system-browser.js +322 -0
- package/lib/browser-electron/virtual-cursor.d.ts +27 -2
- package/lib/browser-electron/virtual-cursor.js +77 -7
- package/lib/tool-browser/index.js +51 -15
- package/package.json +2 -1
- package/src/browser-electron/bridge-connection.ts +145 -0
- package/src/browser-electron/desktop-bridge-host.ts +305 -0
- package/src/browser-electron/entry.ts +84 -13
- package/src/browser-electron/history-store.ts +11 -2
- package/src/browser-electron/provider.ts +124 -25
- package/src/browser-electron/remote-host.ts +17 -2
- package/src/browser-electron/settings-store.ts +30 -1
- package/src/browser-electron/system-browser.ts +318 -0
- package/src/browser-electron/virtual-cursor.ts +76 -6
- package/src/tool-browser/index.ts +51 -15
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@@ -22,15 +22,46 @@ export type CursorAction = 'move' | 'click'
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/** Element id of the overlay root, stable so repeat calls update one node. */
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const CURSOR_ID = '__dsh_agent_cursor__'
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/**
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* Where the overlay was last placed, so an unchanged position is not repainted.
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*
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* A single tool call issues several CDP commands (locate, click, cursor), and the
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* cursor is repainted for each one that moves it. Repainting to the same pixel is a
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* wasted round-trip *and* a visible flicker: the transition restarts from the same
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* place, which reads as a stutter rather than as movement.
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*/
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const lastPlaced = new WeakMap<object, { x: number; y: number; action: CursorAction }>()
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/**
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* Whether a paint at this position would change anything on screen.
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* @param handle - the view the overlay belongs to.
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* @param x - viewport x in CSS pixels.
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* @param y - viewport y in CSS pixels.
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* @param action - the action being reported.
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* @param force - paint even when unchanged (a click ripple must always fire).
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* @returns true when the overlay should be painted.
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*/
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export function cursorNeedsPaint<TView>(handle: TView, x: number, y: number, action: CursorAction, force = false): boolean {
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if (force) return true
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const key = handle as unknown as object
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if (key === null || typeof key !== 'object') return true
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const previous = lastPlaced.get(key)
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return previous === undefined || previous.x !== x || previous.y !== y || previous.action !== action
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}
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/**
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* The in-page expression that materializes or moves the overlay. Idempotent: the
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* first call creates the nodes, later calls only move them (and pulse).
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* @param x - viewport x in CSS pixels.
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* @param y - viewport y in CSS pixels.
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* @param action - whether to pulse a click ripple at the point.
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* @param label - optional short description of the operation, shown beside the
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* pointer. The overlay is the only "the agent has taken over this tab" signal, so
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* saying *what* it is doing is what turns it from a decoration into an account of
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* the agent's actions that a human can follow without reading the tool log.
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* @returns a self-contained expression that evaluates to `true`.
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*/
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export function cursorScript(x: number, y: number, action: CursorAction): string {
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export function cursorScript(x: number, y: number, action: CursorAction, label?: string): string {
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return `(() => {
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const id = ${JSON.stringify(CURSOR_ID)}
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let root = document.getElementById(id)
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@@ -38,25 +69,56 @@ export function cursorScript(x: number, y: number, action: CursorAction): string
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root = document.createElement('div')
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root.id = id
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root.setAttribute('aria-hidden', 'true')
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root.style.cssText = 'position:fixed;left:0;top:0;width:0;height:0;z-index:2147483647;pointer-events:none;transition:transform
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root.style.cssText = 'position:fixed;left:0;top:0;width:0;height:0;z-index:2147483647;pointer-events:none;transition:transform 190ms cubic-bezier(.22,.85,.24,1);will-change:transform'
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const svg = '<svg width="22" height="22" viewBox="0 0 22 22" style="position:absolute;left:-2px;top:-2px;filter:drop-shadow(0 1px 2px rgba(0,0,0,.45))">'
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+ '<path d="M4 2 L4 18 L8.4 13.8 L11.2 19.6 L13.8 18.4 L11 12.8 L17 12.6 Z" fill="#ffffff" stroke="#111111" stroke-width="1.4" stroke-linejoin="round"/></svg>'
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const ripple = '<span style="position:absolute;left:0;top:0;width:34px;height:34px;margin:-17px 0 0 -17px;border-radius:50%;border:2px solid rgba(64,160,255,.9);opacity:0"></span>'
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-
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const ripple = '<span data-dsh-role="ripple" style="position:absolute;left:0;top:0;width:34px;height:34px;margin:-17px 0 0 -17px;border-radius:50%;border:2px solid rgba(64,160,255,.9);opacity:0"></span>'
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// The bubble sits below-right of the pointer tip and is capped in width so a long
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// label cannot cover the page it is describing.
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const bubble = '<span data-dsh-role="bubble" style="position:absolute;left:18px;top:16px;max-width:280px;padding:3px 8px;border-radius:5px;background:rgba(17,17,17,.92);color:#fff;font:12px/1.45 -apple-system,Segoe UI,Roboto,sans-serif;white-space:nowrap;overflow:hidden;text-overflow:ellipsis;opacity:0;box-shadow:0 1px 3px rgba(0,0,0,.4)"></span>'
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root.innerHTML = svg + ripple + bubble
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;(document.body || document.documentElement).appendChild(root)
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}
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root.style.transform = 'translate(${x}px, ${y}px)'
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${action === 'click' ? `const ripple = root.
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${action === 'click' ? `const ripple = root.querySelector('[data-dsh-role="ripple"]')
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if (ripple && typeof ripple.animate === 'function') {
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ripple.animate(
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[{ transform: 'scale(.25)', opacity: 0.95 }, { transform: 'scale(1.6)', opacity: 0 }],
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{ duration: 550, easing: 'ease-out' },
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)
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}` : ''}
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${label !== undefined && label !== '' ? `const bubble = root.querySelector('[data-dsh-role="bubble"]')
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if (bubble) {
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bubble.textContent = ${JSON.stringify(label)}
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if (typeof bubble.animate === 'function') {
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// Fade in, hold, fade out: the label is a narration of the action, not a
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// permanent caption, so a stale one never lingers over later work.
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bubble.animate(
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[{ opacity: 0, transform: 'translateY(-3px)' }, { opacity: 1, transform: 'translateY(0)' }, { opacity: 1, offset: 0.6 }, { opacity: 0 }],
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{ duration: 2200, easing: 'ease-out', fill: 'forwards' },
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)
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} else {
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bubble.style.opacity = '1'
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}
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}` : ''}
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return true
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})()`
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}
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/**
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* Forget the remembered position for a view.
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*
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* Called when the document is replaced: the overlay lived in the old document and
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* went with it, so the cache would otherwise claim the pointer is already where it
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* needs to be and skip every later paint — the pointer would simply never return
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* after a navigation.
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* @param handle - the view whose cache should be dropped.
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*/
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export function forgetCursor<TView>(handle: TView): void {
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const key = handle as unknown as object
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if (key !== null && typeof key === 'object') lastPlaced.delete(key)
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}
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/**
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* Draw (or move) the pointer overlay on one view's page.
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*
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@@ -69,6 +131,7 @@ export function cursorScript(x: number, y: number, action: CursorAction): string
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* @param y - viewport y in CSS pixels.
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* @param action - whether to pulse a click ripple.
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* @param evaluate - the provider's evaluate bridge (keeps the CDP coupling in one place).
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* @param label - optional short description of the operation, shown beside the pointer.
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*/
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export function paintCursor<TView>(
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handle: TView,
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@@ -76,7 +139,14 @@ export function paintCursor<TView>(
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y: number,
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action: CursorAction,
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evaluate: (handle: TView, expression: string) => Promise<unknown>,
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label?: string,
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force = false,
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): void {
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if (!Number.isFinite(x) || !Number.isFinite(y)) return
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const roundedX = Math.round(x)
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const roundedY = Math.round(y)
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if (!cursorNeedsPaint(handle, roundedX, roundedY, action, force)) return
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const key = handle as unknown as object
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if (key !== null && typeof key === 'object') lastPlaced.set(key, { x: roundedX, y: roundedY, action })
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void evaluate(handle, cursorScript(roundedX, roundedY, action, label)).catch(() => {})
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}
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@@ -161,15 +161,26 @@ function parseFillValue(v: string | undefined): string | number | boolean {
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return v ?? ''
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}
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/**
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/**
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* Format a snapshot element list for the model.
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*
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* Coordinates are opt-in. They are only meaningful to a caller that intends to
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* click a pixel position, which means a vision pass; for the far more common case
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* of locating an element by role/label and passing a semantic target, they are the
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* bulkiest and least useful part of every line. Omitting them keeps the listing
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* readable — which is exactly what a model without image input has to work from.
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* @param snapshot - the snapshot payload.
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* @param options - `coords: true` to include each element's viewport position.
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*/
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function formatSnapshot(snapshot: {
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url: string
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title?: string
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elements: readonly { ref: number; kind: string; label: string; x: number; y: number; frame?: boolean }[]
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truncated?: boolean
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challenge?: { blocked: boolean; kind?: string; reason?: string }
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}): string {
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const
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}, options: { coords?: boolean } = {}): string {
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const showCoords = options.coords === true
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const lines = snapshot.elements.map(el => `[${el.ref}] ${el.kind}: ${el.label}${el.frame === true ? ' (iframe)' : ''}${showCoords ? ` (${el.x},${el.y})` : ''}`)
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const header = `URL: ${snapshot.url}${snapshot.title !== undefined ? `\nTitle: ${snapshot.title}` : ''}`
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const body = lines.length > 0 ? lines.join('\n') : '(no interactive elements found)'
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const tail = snapshot.truncated === true ? '\n(snapshot truncated)' : ''
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},
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},
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},
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// browser_open is an overview of what just loaded, not a locator: it has no
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// `coords` parameter, so coordinates stay off here (browser_snapshot owns
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// that switch for callers that actually target pixels).
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render: (args, value) => [{ type: 'text', text: formatSnapshot(value, { coords: (args as { coords?: boolean }).coords === true }) }],
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},
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timeoutMs,
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isConcurrencySafe: () => false, // opens tabs / navigates; exclusive within a task
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ctx.tools.register(defineTool({
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name: 'browser_snapshot',
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description: 'Return an AI-friendly snapshot of the current shared-browser page: numbered interactive elements (inputs, buttons, links) the model can cite.
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parameters: {
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description: 'Return an AI-friendly snapshot of the current shared-browser page: numbered interactive elements (inputs, buttons, links) the model can cite. This is the primary way to understand a page, and it needs no image input — every listed element can afterwards be addressed by a semantic target (browser_click, browser_type, browser_check, …) rather than by coordinates.',
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parameters: {
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coords: { type: 'boolean', description: 'Also print each element\'s viewport coordinates. Off by default; only useful when a vision pass is going to click a pixel position.' },
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},
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output: {
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schema: {
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type: 'object',
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},
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},
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render: (
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render: (args, value) => [{ type: 'text', text: formatSnapshot(value, { coords: args.coords === true }) }],
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},
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isConcurrencySafe: () => true,
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parameters: {
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includeHidden: { type: 'boolean', description: 'Include hidden elements (default false).' },
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maxNodes: { type: 'number', description: 'Maximum nodes (default 500, range 10-5000).' },
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coords: { type: 'boolean', description: 'Include each element\'s viewport coordinates. Off by default: a semantic target needs no coordinates, and they are pure noise unless a vision pass is going to click a pixel position.' },
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},
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output: {
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schema: {
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},
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render: (
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render: (args, value) => {
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const nodes = value.nodes as Array<{ ref: number; role: string; name: string; value?: string | null; states: string[]; depth: number; tag: string; x: number; y: number; frame?: boolean }>
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// Built for reading, not for imaging: containment is shown as indentation
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// (the depth was already collected and simply thrown away), an empty state
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// list adds nothing, and coordinates appear only when asked for — a model
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// working from the DOM never needs them, and they are the bulkiest part of
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// every line.
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const showCoords = args.coords === true
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const lines = nodes.map(n => {
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const valuePart = n.value !== undefined && n.value !== null ? ` value="${String(n.value).slice(0, 60)}"` : ''
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const indent = ' '.repeat(Math.max(0, Math.min(8, Number(n.depth) || 0)))
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const coordsPart = showCoords ? ` (${n.x},${n.y})` : ''
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const statePart = Array.isArray(n.states) && n.states.length > 0 ? ` states=[${n.states.join(',')}]` : ''
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return `${indent}[${n.ref}] ${n.role} "${n.name}"${valuePart}${coordsPart}${statePart}${n.frame === true ? ' (iframe)' : ''}`
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})
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const header = `URL: ${value.url}${value.title !== undefined ? `\nTitle: ${value.title}` : ''}`
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const hint = showCoords ? '' : '\n(coordinates omitted — pass coords: true to include them, or click by semantic target)'
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return [{ type: 'text', text: `${header}\n\n${lines.length > 0 ? lines.join('\n') : '(no accessible interactive nodes)'}${value.truncated === true ? '\n(truncated)' : ''}${hint}` }]
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},
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},
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ctx.tools.register(defineTool({
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name: 'browser_click',
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description: 'Click in the shared browser.
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631
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description: 'Click in the shared browser. Prefer the semantic target: pass target {by: css|text|xpath, value, index?} and the element is located from the DOM, scrolled into view and clicked at its centre — this needs no image input and is the only form that works without vision. The alternative is viewport coordinates (x/y), which are meaningful only after a vision model has located the element on a browser_screenshot; coordinate clicks are refused outright under the non-visual strategy. Provide exactly one of target or x/y.',
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parameters: {
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target: {
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type: 'object',
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@@ -613,8 +640,8 @@ export function apply(ctx: Context, config: Config = {}): void {
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},
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description: 'Locate the element semantically and click it (css/text/xpath).',
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},
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x: { type: 'number', description: 'Viewport x coordinate (CSS px),
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617
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y: { type: 'number', description: 'Viewport y coordinate (CSS px).' },
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643
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x: { type: 'number', description: 'Viewport x coordinate (CSS px), taken from a browser_screenshot read by a vision model. Prefer a semantic target — it works without image input.' },
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y: { type: 'number', description: 'Viewport y coordinate (CSS px), taken from the same screenshot as x.' },
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},
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output: {
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schema: { type: 'object', additionalProperties: false, properties: { clicked: { type: 'boolean', required: true } } },
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@@ -1089,7 +1116,7 @@ export function apply(ctx: Context, config: Config = {}): void {
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ctx.tools.register(defineTool({
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name: 'browser_screenshot',
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description: 'Capture the current shared-browser page as a screenshot (PNG default, JPEG optional).
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1119
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+
description: 'Capture the current shared-browser page as a screenshot (PNG default, JPEG optional). This is for models that can read images: layout checks, charts, designs, CAPTCHAs, or locating an element by eye before clicking its coordinates. A model without image input gains nothing from it — browser_snapshot, browser_a11y and browser_content carry the same page as text, and browser_scrape extracts structured data. Supports full-page capture, save-to-file, JPEG encoding, and downscaling (maxWidth/maxHeight) to cut vision-tool token cost. JPEG is only available on the self-hosted native path; the desktop-shell path returns PNG.',
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parameters: {
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fullPage: { type: 'boolean', description: 'Capture the full scrollable page instead of the viewport (default false).' },
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savePath: { type: 'string', description: 'Absolute file path to also save the image to (e.g. for read_image vision location). Must resolve inside the configured downloadDir (default: the system Downloads folder, localized names such as ~/下载 included); an existing file is never overwritten.' },
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@@ -1338,6 +1365,8 @@ export function apply(ctx: Context, config: Config = {}): void {
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parameters: {
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limit: { type: 'number', description: 'Maximum entries to return (default 30, capped at 200).' },
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domain: { type: 'string', description: 'Only visits whose hostname contains this text (case-insensitive).' },
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query: { type: 'string', description: 'Only visits whose URL or title contains this text (case-insensitive).' },
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session: { type: 'string', description: 'Only visits recorded by this task/session label — use it to separate your own pages from another session\'s or the human\'s.' },
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},
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output: {
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schema: {
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@@ -1384,7 +1413,14 @@ export function apply(ctx: Context, config: Config = {}): void {
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const rawLimit = typeof args.limit === 'number' && Number.isFinite(args.limit) ? args.limit : 30
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const limit = Math.max(1, Math.min(200, Math.floor(rawLimit)))
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const domain = typeof args.domain === 'string' && args.domain.trim() !== '' ? args.domain.trim() : undefined
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const
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const query = typeof args.query === 'string' && args.query.trim() !== '' ? args.query.trim() : undefined
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const session = typeof args.session === 'string' && args.session.trim() !== '' ? args.session.trim() : undefined
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const entries = browser.visited({
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limit,
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...domain !== undefined ? { domain } : {},
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...query !== undefined ? { query } : {},
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...session !== undefined ? { session } : {},
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})
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return {
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count: entries.length,
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entries: entries.map(entry => ({
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