driggsby 0.3.1 → 0.3.2

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@@ -176,12 +176,13 @@ h2 {
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  font-variant-numeric: tabular-nums;
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  }
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- /* The skeleton ships in the HTML so the first paint is the final layout as
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- muted bars; the first render replaces it and fades in (see app.js). Each
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- bar's margins pad it to exactly the height of the text it stands in for,
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- and the columns holding stacked bars are flex so those margins never
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- collapse — the skeleton page and the data page measure identical, and
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- nothing shifts when data lands. */
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+ /* The skeleton ships in the HTML so the first paint is the final layout
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+ as muted bars; the first data render replaces it in a dissolve (see the
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+ "Settling in" section of app.js). Each bar's margins pad it to exactly
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+ the height of the text it stands in for, and the columns holding
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+ stacked bars are flex so those margins never collapse — the skeleton
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+ page and the data page measure identical, and nothing shifts when data
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+ lands. */
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  .skeleton {
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  border-radius: var(--radius-bar);
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  background: var(--bg-mute);
@@ -230,18 +231,10 @@ h2 {
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  50% { opacity: 0.55; }
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  }
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- .fade-in {
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- animation: fade-in 200ms ease-out;
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- }
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-
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- @keyframes fade-in {
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- from { opacity: 0; }
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- to { opacity: 1; }
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- }
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-
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+ /* The skeleton-to-data dissolve itself is app.js's "Settling in" View
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+ Transition; it needs no CSS here and already sits out reduced motion. */
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  @media (prefers-reduced-motion: reduce) {
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- .skeleton,
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- .fade-in {
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+ .skeleton {
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  animation: none;
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  }
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  }
@@ -6,8 +6,8 @@
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  // tool result shapes only in structure, so the scaffold's render functions
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  // work unchanged when live data replaces them. The HTML ships a skeleton
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  // of the final layout so the first paint — in every context, before any
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- // script runs — is muted bars that the first render replaces, fading in
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- // at the exact same size so nothing shifts.
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+ // script runs — is muted bars that the first render replaces at the exact
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+ // same size, dissolving one into the other, so nothing shifts or pops.
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  export function indexHtml(slug) {
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  return `<!doctype html>
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  <html lang="en">
@@ -190,19 +190,6 @@ function element(tag, className, text) {
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  return node;
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  }
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- // The page ships with a skeleton of this exact layout in its HTML — muted
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- // bars where the numbers will be — so the very first paint is already the
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- // final shape. The first render into a container replaces its skeleton and
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- // fades in, so data arriving reads as the page settling, never as content
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- // popping. classList.add is idempotent and re-adding a class never restarts
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- // its animation, so later live updates repaint in place without re-fading.
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- // aria-busy ships in the HTML so assistive tech hears "loading" until the
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- // first real content lands.
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- function revealOnce(container) {
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- container.classList.add("fade-in");
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- container.removeAttribute("aria-busy");
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- }
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-
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  function renderOverview(result) {
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  const rollups = (result && result.summary_rollups) || {};
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  const container = document.getElementById("overview");
@@ -221,7 +208,9 @@ function renderOverview(result) {
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  );
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  container.append(stat);
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  }
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- revealOnce(container);
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+ // aria-busy ships in the HTML so assistive tech hears "loading" until
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+ // the first content lands; every render clears it (harmless once gone).
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+ container.removeAttribute("aria-busy");
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  }
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  function renderAccounts(result) {
@@ -231,7 +220,7 @@ function renderAccounts(result) {
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  container.replaceChildren();
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  if (accounts.length === 0) {
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  container.append(element("div", "empty-row", "No linked accounts yet."));
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- revealOnce(container);
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+ container.removeAttribute("aria-busy");
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  return;
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  }
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  for (const account of accounts) {
@@ -262,7 +251,99 @@ function renderAccounts(result) {
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  );
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  container.append(row);
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  }
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- revealOnce(container);
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+ container.removeAttribute("aria-busy");
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+ }
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+
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+ // ---------------------------------------------------------------------------
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+ // Settling in. The first data a section shows replaces its skeleton in a
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+ // dissolve: the browser snapshots the page, the paint lands, and old
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+ // crossfades into new (a View Transition — pixels that did not change
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+ // don't visibly change, so what reads as animating is the bars becoming
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+ // numbers). The skeleton and the data measure identical (see styles.css),
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+ // so the dissolve reads as the page coming into focus — never a blink, a
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+ // shift, or a pop. Where the browser has no View Transitions, or the
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+ // person prefers reduced motion, the swap is simply instant.
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+ //
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+ // The beat below covers sections whose data lands together (the common
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+ // case). A section whose first data trails in later gets its own beat and
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+ // its own dissolve; starting it skips whatever remained of the first one's
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+ // animation — the paints always land, only the crossfade is cut short.
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+ // ---------------------------------------------------------------------------
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+
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+ // How long a section's first paint may wait so sections whose data lands
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+ // in the same beat dissolve in together instead of one by one.
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+ const SETTLE_TOGETHER_MS = 50;
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+
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+ let pendingFirstPaints = [];
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+ let settleFlushScheduled = false;
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+
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+ function settle(paint) {
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+ const reducedMotion =
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+ typeof window.matchMedia === "function" &&
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+ window.matchMedia("(prefers-reduced-motion: reduce)").matches;
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+ if (typeof document.startViewTransition !== "function" || reducedMotion) {
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+ paint();
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+ return;
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+ }
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+ pendingFirstPaints.push(paint);
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+ if (settleFlushScheduled) return; // this paint rides the beat already in flight
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+ settleFlushScheduled = true;
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+ setTimeout(() => {
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+ // Collected inside the flush, which runs inside the transition
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+ // callback, so a first result that lands between the beat ending and
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+ // the snapshot being taken joins this dissolve instead of cutting it
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+ // short with a second one.
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+ const flush = () => {
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+ const paints = pendingFirstPaints;
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+ pendingFirstPaints = [];
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+ settleFlushScheduled = false;
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+ for (const apply of paints) {
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+ // One section's render must never stop another's: the scaffold
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+ // is meant to be edited, and a throw mid-edit stays that
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+ // section's problem — it heals on its own next result.
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+ try {
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+ apply();
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+ } catch (error) {
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+ console.error(error);
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+ }
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+ }
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+ };
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+ try {
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+ const transition = document.startViewTransition(flush);
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+ // A skipped transition (a hidden tab, a second dissolve starting)
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+ // still runs flush; only the animation is dropped. Without this,
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+ // the skip surfaces as an uncaught rejection in the console.
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+ transition.ready.catch(() => {});
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+ } catch (error) {
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+ // If starting the transition itself threw, nothing will call
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+ // flush; run it plain so the paints land and the beat resets.
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+ console.error(error);
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+ flush();
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+ }
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+ }, SETTLE_TOGETHER_MS);
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+ }
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+
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+ // Wraps a render function for its watch: the first result goes through
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+ // settle() above, and only the latest result paints if more arrive while
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+ // that dissolve is still pending. Every later result repaints in place
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+ // with no animation at all.
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+ function settledRenderer(render) {
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+ let hasSettled = false;
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+ let firstPaintQueued = false;
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+ let latestResult;
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+ return (result) => {
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+ if (hasSettled) {
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+ render(result);
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+ return;
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+ }
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+ latestResult = result;
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+ if (firstPaintQueued) return;
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+ firstPaintQueued = true;
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+ settle(() => {
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+ hasSettled = true;
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+ render(latestResult);
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+ });
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+ };
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  }
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  // ---------------------------------------------------------------------------
@@ -273,7 +354,7 @@ function renderAccounts(result) {
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  // shows its own notice explaining that the page runs with real data only
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  // inside Driggsby. Embedded, sample numbers never paint at all — the
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  // shipped skeleton holds the layout until the first real results replace
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- // it and fade in.
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+ // it in a dissolve (see "Settling in" above).
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  // ---------------------------------------------------------------------------
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  const standalone = window.parent === window;
@@ -284,12 +365,8 @@ if (standalone) {
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  }
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  if (window.driggsby) {
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- driggsby.watch("get_overview", {}, (result) => {
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- renderOverview(result);
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- });
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- driggsby.watch("list_accounts", {}, (result) => {
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- renderAccounts(result);
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- });
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+ driggsby.watch("get_overview", {}, settledRenderer(renderOverview));
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+ driggsby.watch("list_accounts", {}, settledRenderer(renderAccounts));
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  }
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  `;
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  // "background" is the template's own page background (styles.css
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "driggsby",
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- "version": "0.3.1",
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+ "version": "0.3.2",
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  "description": "Set up and build on Driggsby, the MCP server for personal finance.",
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  "license": "Apache-2.0",
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  "repository": {
@@ -28,7 +28,7 @@
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  "node": ">=18"
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  },
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  "dependencies": {
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- "@driggsby/deploy": "0.3.1",
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- "@driggsby/sdk": "0.3.1"
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+ "@driggsby/deploy": "0.3.2",
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+ "@driggsby/sdk": "0.3.2"
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  }
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  }