dpot-ui 0.4.5 → 0.4.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.es.js CHANGED
@@ -86,7 +86,7 @@ const Tf = (n, e, t) => zt(void 0, null, function* () {
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  }
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  return { x: u, y: h, placement: f, strategy: r, middlewareData: d };
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  });
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- function Ki(n, e) {
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+ function Zi(n, e) {
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  return typeof n == "function" ? n(e) : n;
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  }
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  function Xu(n) {
@@ -101,7 +101,7 @@ function Cs(n, e) {
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  return zt(this, null, function* () {
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  var t;
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  e === void 0 && (e = {});
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- const { x: i, y: r, platform: s, rects: o, elements: a, strategy: l } = n, { boundary: c = "clippingAncestors", rootBoundary: u = "viewport", elementContext: h = "floating", altBoundary: f = !1, padding: d = 0 } = Ki(e, n), g = Xu(d), _ = a[f ? h === "floating" ? "reference" : "floating" : h], m = As(yield s.getClippingRect({ element: (t = yield s.isElement == null ? void 0 : s.isElement(_)) == null || t ? _ : _.contextElement || (yield s.getDocumentElement == null ? void 0 : s.getDocumentElement(a.floating)), boundary: c, rootBoundary: u, strategy: l })), p = h === "floating" ? rt(De({}, o.floating), { x: i, y: r }) : o.reference, y = yield s.getOffsetParent == null ? void 0 : s.getOffsetParent(a.floating), v = (yield s.isElement == null ? void 0 : s.isElement(y)) && (yield s.getScale == null ? void 0 : s.getScale(y)) || { x: 1, y: 1 }, M = As(s.convertOffsetParentRelativeRectToViewportRelativeRect ? yield s.convertOffsetParentRelativeRectToViewportRelativeRect({ rect: p, offsetParent: y, strategy: l }) : p);
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+ const { x: i, y: r, platform: s, rects: o, elements: a, strategy: l } = n, { boundary: c = "clippingAncestors", rootBoundary: u = "viewport", elementContext: h = "floating", altBoundary: f = !1, padding: d = 0 } = Zi(e, n), g = Xu(d), _ = a[f ? h === "floating" ? "reference" : "floating" : h], m = As(yield s.getClippingRect({ element: (t = yield s.isElement == null ? void 0 : s.isElement(_)) == null || t ? _ : _.contextElement || (yield s.getDocumentElement == null ? void 0 : s.getDocumentElement(a.floating)), boundary: c, rootBoundary: u, strategy: l })), p = h === "floating" ? rt(De({}, o.floating), { x: i, y: r }) : o.reference, y = yield s.getOffsetParent == null ? void 0 : s.getOffsetParent(a.floating), v = (yield s.isElement == null ? void 0 : s.isElement(y)) && (yield s.getScale == null ? void 0 : s.getScale(y)) || { x: 1, y: 1 }, M = As(s.convertOffsetParentRelativeRectToViewportRelativeRect ? yield s.convertOffsetParentRelativeRectToViewportRelativeRect({ rect: p, offsetParent: y, strategy: l }) : p);
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  return { top: (m.top - M.top + g.top) / v.y, bottom: (M.bottom - m.bottom + g.bottom) / v.y, left: (m.left - M.left + g.left) / v.x, right: (M.right - m.right + g.right) / v.x };
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  });
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  }
@@ -111,7 +111,7 @@ function Ko(n, e, t) {
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  }
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  const Af = (n) => ({ name: "arrow", options: n, fn(t) {
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  return zt(this, null, function* () {
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- const { x: i, y: r, placement: s, rects: o, platform: a, elements: l } = t, { element: c, padding: u = 0 } = Ki(n, t) || {};
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+ const { x: i, y: r, placement: s, rects: o, platform: a, elements: l } = t, { element: c, padding: u = 0 } = Zi(n, t) || {};
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  if (c == null)
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  return {};
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  const h = Xu(u), f = { x: i, y: r }, d = Pr(s), g = Ea(d), _ = yield a.getDimensions(c), m = d === "y", p = m ? "top" : "left", y = m ? "bottom" : "right", v = m ? "clientHeight" : "clientWidth", M = o.reference[g] + o.reference[d] - f[d] - o.floating[g], b = f[d] - o.reference[d], R = yield a.getOffsetParent == null ? void 0 : a.getOffsetParent(c);
@@ -140,7 +140,7 @@ const Pf = function(n) {
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  return n === void 0 && (n = {}), { name: "flip", options: n, fn(t) {
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  return zt(this, null, function* () {
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  var i;
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- const { placement: r, middlewareData: s, rects: o, initialPlacement: a, platform: l, elements: c } = t, ee = Ki(n, t), { mainAxis: u = !0, crossAxis: h = !0, fallbackPlacements: f, fallbackStrategy: d = "bestFit", fallbackAxisSideDirection: g = "none", flipAlignment: _ = !0 } = ee, m = zr(ee, ["mainAxis", "crossAxis", "fallbackPlacements", "fallbackStrategy", "fallbackAxisSideDirection", "flipAlignment"]), p = si(r), y = si(a) === a, v = yield l.isRTL == null ? void 0 : l.isRTL(c.floating), M = f || (y || !_ ? [Rs(a)] : function(O) {
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+ const { placement: r, middlewareData: s, rects: o, initialPlacement: a, platform: l, elements: c } = t, ee = Zi(n, t), { mainAxis: u = !0, crossAxis: h = !0, fallbackPlacements: f, fallbackStrategy: d = "bestFit", fallbackAxisSideDirection: g = "none", flipAlignment: _ = !0 } = ee, m = zr(ee, ["mainAxis", "crossAxis", "fallbackPlacements", "fallbackStrategy", "fallbackAxisSideDirection", "flipAlignment"]), p = si(r), y = si(a) === a, v = yield l.isRTL == null ? void 0 : l.isRTL(c.floating), M = f || (y || !_ ? [Rs(a)] : function(O) {
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  const U = Rs(O);
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  return [ro(O), U, ro(U)];
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  }(a));
@@ -200,7 +200,7 @@ function cl(n) {
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  const Df = function(n) {
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  return n === void 0 && (n = {}), { name: "hide", options: n, fn(t) {
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  return zt(this, null, function* () {
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- const { rects: i } = t, o = Ki(n, t), { strategy: r = "referenceHidden" } = o, s = zr(o, ["strategy"]);
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+ const { rects: i } = t, o = Zi(n, t), { strategy: r = "referenceHidden" } = o, s = zr(o, ["strategy"]);
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  switch (r) {
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  case "referenceHidden": {
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  const a = ll(yield Cs(t, rt(De({}, s), { elementContext: "reference" })), i.reference);
@@ -220,7 +220,7 @@ const Df = function(n) {
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  return zt(this, null, function* () {
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  const { x: i, y: r } = t, s = yield function(o, a) {
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  return zt(this, null, function* () {
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- const { placement: l, platform: c, elements: u } = o, h = yield c.isRTL == null ? void 0 : c.isRTL(u.floating), f = si(l), d = Lr(l), g = Pr(l) === "x", _ = ["left", "top"].includes(f) ? -1 : 1, m = h && g ? -1 : 1, p = Ki(a, o);
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+ const { placement: l, platform: c, elements: u } = o, h = yield c.isRTL == null ? void 0 : c.isRTL(u.floating), f = si(l), d = Lr(l), g = Pr(l) === "x", _ = ["left", "top"].includes(f) ? -1 : 1, m = h && g ? -1 : 1, p = Zi(a, o);
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  let { mainAxis: y, crossAxis: v, alignmentAxis: M } = typeof p == "number" ? { mainAxis: p, crossAxis: 0, alignmentAxis: null } : De({ mainAxis: 0, crossAxis: 0, alignmentAxis: null }, p);
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  return d && typeof M == "number" && (v = d === "end" ? -1 * M : M), g ? { x: v * m, y: y * _ } : { x: y * _, y: v * m };
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  });
@@ -235,7 +235,7 @@ function Uf(n) {
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  const Nf = function(n) {
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  return n === void 0 && (n = {}), { name: "shift", options: n, fn(t) {
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  return zt(this, null, function* () {
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- const { x: i, y: r, placement: s } = t, p = Ki(n, t), { mainAxis: o = !0, crossAxis: a = !1, limiter: l = { fn: (y) => {
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+ const { x: i, y: r, placement: s } = t, p = Zi(n, t), { mainAxis: o = !0, crossAxis: a = !1, limiter: l = { fn: (y) => {
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  let { x: v, y: M } = y;
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  return { x: v, y: M };
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  } } } = p, c = zr(p, ["mainAxis", "crossAxis", "limiter"]), u = { x: i, y: r }, h = yield Cs(t, c), f = Pr(si(s)), d = Uf(f);
@@ -292,7 +292,7 @@ function ba() {
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  function Hs(n) {
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  return ["html", "body", "#document"].includes(qn(n));
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  }
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- const Jo = Math.min, Bi = Math.max, Ls = Math.round, Hr = Math.floor, hi = (n) => ({ x: n, y: n });
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+ const Jo = Math.min, zi = Math.max, Ls = Math.round, Hr = Math.floor, hi = (n) => ({ x: n, y: n });
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  function ju(n) {
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  const e = on(n);
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  let t = parseFloat(e.width) || 0, i = parseFloat(e.height) || 0;
@@ -302,7 +302,7 @@ function ju(n) {
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  function Ta(n) {
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  return Ln(n) ? n : n.contextElement;
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  }
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- function zi(n) {
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+ function Hi(n) {
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  const e = Ta(n);
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  if (!ln(e))
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  return hi(1);
@@ -322,14 +322,14 @@ function fi(n, e, t, i) {
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  e === void 0 && (e = !1), t === void 0 && (t = !1);
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  const r = n.getBoundingClientRect(), s = Ta(n);
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  let o = hi(1);
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- e && (i ? Ln(i) && (o = zi(i)) : o = zi(n));
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+ e && (i ? Ln(i) && (o = Hi(i)) : o = Hi(n));
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  const a = Yu(s, t, i);
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  let l = (r.left + a.x) / o.x, c = (r.top + a.y) / o.y, u = r.width / o.x, h = r.height / o.y;
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  if (s) {
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  const f = qt(s), d = i && Ln(i) ? qt(i) : i;
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  let g = f.frameElement;
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  for (; g && i && d !== f; ) {
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- const _ = zi(g), m = g.getBoundingClientRect(), p = getComputedStyle(g), y = m.left + (g.clientLeft + parseFloat(p.paddingLeft)) * _.x, v = m.top + (g.clientTop + parseFloat(p.paddingTop)) * _.y;
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+ const _ = Hi(g), m = g.getBoundingClientRect(), p = getComputedStyle(g), y = m.left + (g.clientLeft + parseFloat(p.paddingLeft)) * _.x, v = m.top + (g.clientTop + parseFloat(p.paddingTop)) * _.y;
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  l *= _.x, c *= _.y, u *= _.x, h *= _.y, l += y, c += v, g = qt(g).frameElement;
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  }
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  }
@@ -344,14 +344,14 @@ function ks(n) {
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  function Ku(n) {
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  return fi(Pn(n)).left + ks(n).scrollLeft;
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  }
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- function Gi(n) {
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+ function Vi(n) {
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  if (qn(n) === "html")
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  return n;
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  const e = n.assignedSlot || n.parentNode || ul(n) && n.host || Pn(n);
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  return ul(e) ? e.host : e;
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  }
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  function Zu(n) {
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- const e = Gi(n);
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+ const e = Vi(n);
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  return Hs(e) ? n.ownerDocument ? n.ownerDocument.body : n.body : ln(e) && xr(e) ? e : Zu(e);
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  }
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  function Ps(n, e) {
@@ -375,14 +375,14 @@ function fl(n, e, t) {
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  }(n, t);
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  else if (e === "document")
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  i = function(r) {
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- const s = Pn(r), o = ks(r), a = r.ownerDocument.body, l = Bi(s.scrollWidth, s.clientWidth, a.scrollWidth, a.clientWidth), c = Bi(s.scrollHeight, s.clientHeight, a.scrollHeight, a.clientHeight);
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+ const s = Pn(r), o = ks(r), a = r.ownerDocument.body, l = zi(s.scrollWidth, s.clientWidth, a.scrollWidth, a.clientWidth), c = zi(s.scrollHeight, s.clientHeight, a.scrollHeight, a.clientHeight);
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  let u = -o.scrollLeft + Ku(r);
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  const h = -o.scrollTop;
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- return on(a).direction === "rtl" && (u += Bi(s.clientWidth, a.clientWidth) - l), { width: l, height: c, x: u, y: h };
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+ return on(a).direction === "rtl" && (u += zi(s.clientWidth, a.clientWidth) - l), { width: l, height: c, x: u, y: h };
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  }(Pn(n));
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  else if (Ln(e))
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  i = function(r, s) {
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- const o = fi(r, !0, s === "fixed"), a = o.top + r.clientTop, l = o.left + r.clientLeft, c = ln(r) ? zi(r) : hi(1);
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+ const o = fi(r, !0, s === "fixed"), a = o.top + r.clientTop, l = o.left + r.clientLeft, c = ln(r) ? Hi(r) : hi(1);
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  return { width: r.clientWidth * c.x, height: r.clientHeight * c.y, x: l * c.x, y: a * c.y };
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  }(e, t);
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  else {
@@ -392,7 +392,7 @@ function fl(n, e, t) {
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  return As(i);
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  }
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  function Ju(n, e) {
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- const t = Gi(n);
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+ const t = Vi(n);
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  return !(t === e || !Ln(t) || Hs(t)) && (on(t).position === "fixed" || Ju(t, e));
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  }
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  function dl(n, e) {
@@ -406,11 +406,11 @@ function pl(n, e) {
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  for (; i && Of(i) && on(i).position === "static"; )
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  i = dl(i, e);
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  return i && (qn(i) === "html" || qn(i) === "body" && on(i).position === "static" && !Zo(i)) ? t : i || function(r) {
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- let s = Gi(r);
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+ let s = Vi(r);
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  for (; ln(s) && !Hs(s); ) {
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  if (Zo(s))
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  return s;
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- s = Gi(s);
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+ s = Vi(s);
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  }
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  return null;
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  }(n) || t;
@@ -435,15 +435,15 @@ const Bf = { getClippingRect: function(n) {
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  return h;
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  let f = Ps(c).filter((m) => Ln(m) && qn(m) !== "body"), d = null;
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  const g = on(c).position === "fixed";
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- let _ = g ? Gi(c) : c;
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+ let _ = g ? Vi(c) : c;
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  for (; Ln(_) && !Hs(_); ) {
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  const m = on(_), p = Zo(_);
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- p || m.position !== "fixed" || (d = null), (g ? !p && !d : !p && m.position === "static" && d && ["absolute", "fixed"].includes(d.position) || xr(_) && !p && Ju(c, _)) ? f = f.filter((y) => y !== _) : d = m, _ = Gi(_);
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+ p || m.position !== "fixed" || (d = null), (g ? !p && !d : !p && m.position === "static" && d && ["absolute", "fixed"].includes(d.position) || xr(_) && !p && Ju(c, _)) ? f = f.filter((y) => y !== _) : d = m, _ = Vi(_);
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  }
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  return u.set(c, f), f;
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  }(e, this._c) : [].concat(t), o = [...s, i], a = o[0], l = o.reduce((c, u) => {
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  const h = fl(e, u, r);
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- return c.top = Bi(h.top, c.top), c.right = Jo(h.right, c.right), c.bottom = Jo(h.bottom, c.bottom), c.left = Bi(h.left, c.left), c;
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+ return c.top = zi(h.top, c.top), c.right = Jo(h.right, c.right), c.bottom = Jo(h.bottom, c.bottom), c.left = zi(h.left, c.left), c;
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  }, fl(e, a, r));
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  return { width: l.right - l.left, height: l.bottom - l.top, x: l.left, y: l.top };
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  }, convertOffsetParentRelativeRectToViewportRelativeRect: function(n) {
@@ -455,12 +455,12 @@ const Bf = { getClippingRect: function(n) {
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  const l = hi(0);
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  if ((r || !r && i !== "fixed") && ((qn(t) !== "body" || xr(s)) && (o = ks(t)), ln(t))) {
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  const c = fi(t);
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- a = zi(t), l.x = c.x + t.clientLeft, l.y = c.y + t.clientTop;
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+ a = Hi(t), l.x = c.x + t.clientLeft, l.y = c.y + t.clientTop;
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  }
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  return { width: e.width * a.x, height: e.height * a.y, x: e.x * a.x - o.scrollLeft * a.x + l.x, y: e.y * a.y - o.scrollTop * a.y + l.y };
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  }, isElement: Ln, getDimensions: function(n) {
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  return ju(n);
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- }, getOffsetParent: pl, getDocumentElement: Pn, getScale: zi, getElementRects(n) {
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+ }, getOffsetParent: pl, getDocumentElement: Pn, getScale: Hi, getElementRects(n) {
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  return zt(this, null, function* () {
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  let { reference: e, floating: t, strategy: i } = n;
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  const r = this.getOffsetParent || pl, s = this.getDimensions;
@@ -496,7 +496,7 @@ function zf(n, e, t, i) {
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  }, 100);
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  }
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  z = !1;
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- }, { rootMargin: -ee + "px " + -O + "px " + -U + "px " + -C + "px", threshold: Bi(0, Jo(1, w)) || 1 }), y.observe(_);
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+ }, { rootMargin: -ee + "px " + -O + "px " + -U + "px " + -C + "px", threshold: zi(0, Jo(1, w)) || 1 }), y.observe(_);
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  }(!0), M;
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  }(c, t) : null;
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  let f, d = null;
@@ -1619,9 +1619,9 @@ const Vd = /* @__PURE__ */ function() {
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  return {};
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  const r = (o) => typeof o == "number" ? [o] : (Object.values(o) || []).map((a) => r(a)).flat();
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  return { position: "sticky", left: `${n.filter((o, a) => a < t && o.isFixed).map((o) => r(e[o.code])).reduce((o, a) => parseFloat(o) + parseFloat(a), 0)}px` };
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- }, ar = (n, e, t) => {
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+ }, lr = (n, e, t) => {
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  const i = n[e[0]];
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- return e.length > 1 ? ar(i, e.slice(1), t) : n[t] === void 0 ? i : n[t];
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+ return e.length > 1 ? lr(i, e.slice(1), t) : n[t] === void 0 ? i : n[t];
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  };
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  var Wd = function() {
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  var n = this, e = n.$createElement, t = n._self._c || e;
@@ -2011,7 +2011,7 @@ const Jd = {
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  return n.length ? [...this.bodyData].filter((e) => {
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  let t = !0;
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  return n.some((i) => {
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- if (!i.value.includes(ar(e, i.target, i.filterKey)))
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+ if (!i.value.includes(lr(e, i.target, i.filterKey)))
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  return t = !1, !0;
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  }), t;
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  }) : this.bodyData;
@@ -2023,7 +2023,7 @@ const Jd = {
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  const e = this.sortInfo.value === "up";
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  let t = !1;
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  if (n = [...n].sort((i, r) => {
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- const s = [ar(i, this.sortInfo.target, this.sortInfo.sortKey)].flat(), o = [ar(r, this.sortInfo.target, this.sortInfo.sortKey)].flat(), a = s.length > 1 ? s.sort((c, u) => e ? c - u : u - c)[0] : s[0], l = o.length > 1 ? o.sort((c, u) => e ? c - u : u - c)[0] : o[0];
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+ const s = [lr(i, this.sortInfo.target, this.sortInfo.sortKey)].flat(), o = [lr(r, this.sortInfo.target, this.sortInfo.sortKey)].flat(), a = s.length > 1 ? s.sort((c, u) => e ? c - u : u - c)[0] : s[0], l = o.length > 1 ? o.sort((c, u) => e ? c - u : u - c)[0] : o[0];
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  return (s.length > 1 || o.length > 1) && (t = !0), e ? a - l : l - a;
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  }), t) {
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  const i = (r, s, o) => {
@@ -2037,7 +2037,7 @@ const Jd = {
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  return a;
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  };
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  n = n.map((r) => {
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- const s = [ar(r, this.sortInfo.target, this.sortInfo.sortKey)].flat();
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+ const s = [lr(r, this.sortInfo.target, this.sortInfo.sortKey)].flat();
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  if (s.length > 1) {
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  const o = s.sort((c, u) => e ? c - u : u - c);
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  let a = [];
@@ -2503,7 +2503,7 @@ const Ap = /* @__PURE__ */ function() {
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  * Copyright 2010-2023 Three.js Authors
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  * SPDX-License-Identifier: MIT
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  */
2506
- const Aa = "156", zn = { LEFT: 0, MIDDLE: 1, RIGHT: 2, ROTATE: 0, DOLLY: 1, PAN: 2 }, _i = { ROTATE: 0, PAN: 1, DOLLY_PAN: 2, DOLLY_ROTATE: 3 }, Cp = 0, Pl = 1, Rp = 2, nh = 1, Lp = 2, An = 3, jn = 0, Ot = 1, Cn = 2, Wn = 0, Hi = 1, Dl = 2, Il = 3, Ul = 4, Pp = 5, Ni = 100, Dp = 101, Ip = 102, Nl = 103, Ol = 104, Up = 200, Np = 201, Op = 202, Fp = 203, ih = 204, rh = 205, Bp = 206, zp = 207, Hp = 208, kp = 209, Gp = 210, Vp = 0, Wp = 1, Xp = 2, ea = 3, $p = 4, qp = 5, jp = 6, Yp = 7, Ca = 0, Kp = 1, Zp = 2, Xn = 0, Jp = 1, Qp = 2, em = 3, tm = 4, nm = 5, sh = 300, Vi = 301, Wi = 302, ta = 303, na = 304, Gs = 306, ia = 1e3, nn = 1001, ra = 1002, Dt = 1003, Fl = 1004, so = 1005, $t = 1006, im = 1007, yr = 1008, $n = 1009, rm = 1010, sm = 1011, Ra = 1012, oh = 1013, kn = 1014, Gn = 1015, Sr = 1016, ah = 1017, lh = 1018, oi = 1020, om = 1021, rn = 1023, am = 1024, lm = 1025, ai = 1026, Xi = 1027, cm = 1028, ch = 1029, um = 1030, uh = 1031, hh = 1033, oo = 33776, ao = 33777, lo = 33778, co = 33779, Bl = 35840, zl = 35841, Hl = 35842, kl = 35843, hm = 36196, Gl = 37492, Vl = 37496, Wl = 37808, Xl = 37809, $l = 37810, ql = 37811, jl = 37812, Yl = 37813, Kl = 37814, Zl = 37815, Jl = 37816, Ql = 37817, ec = 37818, tc = 37819, nc = 37820, ic = 37821, uo = 36492, rc = 36494, sc = 36495, fm = 36283, oc = 36284, ac = 36285, lc = 36286, fh = 3e3, li = 3001, dm = 3200, pm = 3201, dh = 0, mm = 1, ci = "", nt = "srgb", gn = "srgb-linear", Vs = "display-p3", ho = 7680, gm = 519, _m = 512, vm = 513, xm = 514, ym = 515, Sm = 516, Mm = 517, Em = 518, bm = 519, sa = 35044, cc = "300 es", oa = 1035, Rn = 2e3, Ds = 2001;
2506
+ const Aa = "156", zn = { LEFT: 0, MIDDLE: 1, RIGHT: 2, ROTATE: 0, DOLLY: 1, PAN: 2 }, _i = { ROTATE: 0, PAN: 1, DOLLY_PAN: 2, DOLLY_ROTATE: 3 }, Cp = 0, Pl = 1, Rp = 2, nh = 1, Lp = 2, An = 3, jn = 0, Ot = 1, Cn = 2, Wn = 0, ki = 1, Dl = 2, Il = 3, Ul = 4, Pp = 5, Ni = 100, Dp = 101, Ip = 102, Nl = 103, Ol = 104, Up = 200, Np = 201, Op = 202, Fp = 203, ih = 204, rh = 205, Bp = 206, zp = 207, Hp = 208, kp = 209, Gp = 210, Vp = 0, Wp = 1, Xp = 2, ea = 3, $p = 4, qp = 5, jp = 6, Yp = 7, Ca = 0, Kp = 1, Zp = 2, Xn = 0, Jp = 1, Qp = 2, em = 3, tm = 4, nm = 5, sh = 300, Wi = 301, Xi = 302, ta = 303, na = 304, Gs = 306, ia = 1e3, nn = 1001, ra = 1002, Dt = 1003, Fl = 1004, so = 1005, $t = 1006, im = 1007, yr = 1008, $n = 1009, rm = 1010, sm = 1011, Ra = 1012, oh = 1013, kn = 1014, Gn = 1015, Sr = 1016, ah = 1017, lh = 1018, oi = 1020, om = 1021, rn = 1023, am = 1024, lm = 1025, ai = 1026, $i = 1027, cm = 1028, ch = 1029, um = 1030, uh = 1031, hh = 1033, oo = 33776, ao = 33777, lo = 33778, co = 33779, Bl = 35840, zl = 35841, Hl = 35842, kl = 35843, hm = 36196, Gl = 37492, Vl = 37496, Wl = 37808, Xl = 37809, $l = 37810, ql = 37811, jl = 37812, Yl = 37813, Kl = 37814, Zl = 37815, Jl = 37816, Ql = 37817, ec = 37818, tc = 37819, nc = 37820, ic = 37821, uo = 36492, rc = 36494, sc = 36495, fm = 36283, oc = 36284, ac = 36285, lc = 36286, fh = 3e3, li = 3001, dm = 3200, pm = 3201, dh = 0, mm = 1, ci = "", nt = "srgb", gn = "srgb-linear", Vs = "display-p3", ho = 7680, gm = 519, _m = 512, vm = 513, xm = 514, ym = 515, Sm = 516, Mm = 517, Em = 518, bm = 519, sa = 35044, cc = "300 es", oa = 1035, Rn = 2e3, Ds = 2001;
2507
2507
  class gi {
2508
2508
  addEventListener(e, t) {
2509
2509
  this._listeners === void 0 && (this._listeners = {});
@@ -2540,7 +2540,7 @@ class gi {
2540
2540
  }
2541
2541
  const wt = ["00", "01", "02", "03", "04", "05", "06", "07", "08", "09", "0a", "0b", "0c", "0d", "0e", "0f", "10", "11", "12", "13", "14", "15", "16", "17", "18", "19", "1a", "1b", "1c", "1d", "1e", "1f", "20", "21", "22", "23", "24", "25", "26", "27", "28", "29", "2a", "2b", "2c", "2d", "2e", "2f", "30", "31", "32", "33", "34", "35", "36", "37", "38", "39", "3a", "3b", "3c", "3d", "3e", "3f", "40", "41", "42", "43", "44", "45", "46", "47", "48", "49", "4a", "4b", "4c", "4d", "4e", "4f", "50", "51", "52", "53", "54", "55", "56", "57", "58", "59", "5a", "5b", "5c", "5d", "5e", "5f", "60", "61", "62", "63", "64", "65", "66", "67", "68", "69", "6a", "6b", "6c", "6d", "6e", "6f", "70", "71", "72", "73", "74", "75", "76", "77", "78", "79", "7a", "7b", "7c", "7d", "7e", "7f", "80", "81", "82", "83", "84", "85", "86", "87", "88", "89", "8a", "8b", "8c", "8d", "8e", "8f", "90", "91", "92", "93", "94", "95", "96", "97", "98", "99", "9a", "9b", "9c", "9d", "9e", "9f", "a0", "a1", "a2", "a3", "a4", "a5", "a6", "a7", "a8", "a9", "aa", "ab", "ac", "ad", "ae", "af", "b0", "b1", "b2", "b3", "b4", "b5", "b6", "b7", "b8", "b9", "ba", "bb", "bc", "bd", "be", "bf", "c0", "c1", "c2", "c3", "c4", "c5", "c6", "c7", "c8", "c9", "ca", "cb", "cc", "cd", "ce", "cf", "d0", "d1", "d2", "d3", "d4", "d5", "d6", "d7", "d8", "d9", "da", "db", "dc", "dd", "de", "df", "e0", "e1", "e2", "e3", "e4", "e5", "e6", "e7", "e8", "e9", "ea", "eb", "ec", "ed", "ee", "ef", "f0", "f1", "f2", "f3", "f4", "f5", "f6", "f7", "f8", "f9", "fa", "fb", "fc", "fd", "fe", "ff"];
2542
2542
  let uc = 1234567;
2543
- const fr = Math.PI / 180, Mr = 180 / Math.PI;
2543
+ const dr = Math.PI / 180, Mr = 180 / Math.PI;
2544
2544
  function mn() {
2545
2545
  const n = Math.random() * 4294967295 | 0, e = Math.random() * 4294967295 | 0, t = Math.random() * 4294967295 | 0, i = Math.random() * 4294967295 | 0;
2546
2546
  return (wt[n & 255] + wt[n >> 8 & 255] + wt[n >> 16 & 255] + wt[n >> 24 & 255] + "-" + wt[e & 255] + wt[e >> 8 & 255] + "-" + wt[e >> 16 & 15 | 64] + wt[e >> 24 & 255] + "-" + wt[t & 63 | 128] + wt[t >> 8 & 255] + "-" + wt[t >> 16 & 255] + wt[t >> 24 & 255] + wt[i & 255] + wt[i >> 8 & 255] + wt[i >> 16 & 255] + wt[i >> 24 & 255]).toLowerCase();
@@ -2557,11 +2557,11 @@ function Tm(n, e, t, i, r) {
2557
2557
  function wm(n, e, t) {
2558
2558
  return n !== e ? (t - n) / (e - n) : 0;
2559
2559
  }
2560
- function dr(n, e, t) {
2560
+ function pr(n, e, t) {
2561
2561
  return (1 - t) * n + t * e;
2562
2562
  }
2563
2563
  function Am(n, e, t, i) {
2564
- return dr(n, e, 1 - Math.exp(-t * i));
2564
+ return pr(n, e, 1 - Math.exp(-t * i));
2565
2565
  }
2566
2566
  function Cm(n, e = 1) {
2567
2567
  return e - Math.abs(La(n, e * 2) - e);
@@ -2587,7 +2587,7 @@ function Um(n) {
2587
2587
  return e = Math.imul(e ^ e >>> 15, e | 1), e ^= e + Math.imul(e ^ e >>> 7, e | 61), ((e ^ e >>> 14) >>> 0) / 4294967296;
2588
2588
  }
2589
2589
  function Nm(n) {
2590
- return n * fr;
2590
+ return n * dr;
2591
2591
  }
2592
2592
  function Om(n) {
2593
2593
  return n * Mr;
@@ -2667,14 +2667,14 @@ function Ye(n, e) {
2667
2667
  }
2668
2668
  }
2669
2669
  const ph = {
2670
- DEG2RAD: fr,
2670
+ DEG2RAD: dr,
2671
2671
  RAD2DEG: Mr,
2672
2672
  generateUUID: mn,
2673
2673
  clamp: vt,
2674
2674
  euclideanModulo: La,
2675
2675
  mapLinear: Tm,
2676
2676
  inverseLerp: wm,
2677
- lerp: dr,
2677
+ lerp: pr,
2678
2678
  damp: Am,
2679
2679
  pingpong: Cm,
2680
2680
  smoothstep: Rm,
@@ -3087,10 +3087,10 @@ function zm() {
3087
3087
  return n.style.display = "block", n;
3088
3088
  }
3089
3089
  const hc = {};
3090
- function pr(n) {
3090
+ function mr(n) {
3091
3091
  n in hc || (hc[n] = !0, console.warn(n));
3092
3092
  }
3093
- function ki(n) {
3093
+ function Gi(n) {
3094
3094
  return n < 0.04045 ? n * 0.0773993808 : Math.pow(n * 0.9478672986 + 0.0521327014, 2.4);
3095
3095
  }
3096
3096
  function po(n) {
@@ -3183,12 +3183,12 @@ class gh {
3183
3183
  i.drawImage(e, 0, 0, e.width, e.height);
3184
3184
  const r = i.getImageData(0, 0, e.width, e.height), s = r.data;
3185
3185
  for (let o = 0; o < s.length; o++)
3186
- s[o] = ki(s[o] / 255) * 255;
3186
+ s[o] = Gi(s[o] / 255) * 255;
3187
3187
  return i.putImageData(r, 0, 0), t;
3188
3188
  } else if (e.data) {
3189
3189
  const t = e.data.slice(0);
3190
3190
  for (let i = 0; i < t.length; i++)
3191
- t instanceof Uint8Array || t instanceof Uint8ClampedArray ? t[i] = Math.floor(ki(t[i] / 255) * 255) : t[i] = ki(t[i]);
3191
+ t instanceof Uint8Array || t instanceof Uint8ClampedArray ? t[i] = Math.floor(Gi(t[i] / 255) * 255) : t[i] = Gi(t[i]);
3192
3192
  return {
3193
3193
  data: t,
3194
3194
  width: e.width,
@@ -3238,7 +3238,7 @@ function mo(n) {
3238
3238
  let qm = 0;
3239
3239
  class It extends gi {
3240
3240
  constructor(e = It.DEFAULT_IMAGE, t = It.DEFAULT_MAPPING, i = nn, r = nn, s = $t, o = yr, a = rn, l = $n, c = It.DEFAULT_ANISOTROPY, u = ci) {
3241
- super(), this.isTexture = !0, Object.defineProperty(this, "id", { value: qm++ }), this.uuid = mn(), this.name = "", this.source = new _h(e), this.mipmaps = [], this.mapping = t, this.channel = 0, this.wrapS = i, this.wrapT = r, this.magFilter = s, this.minFilter = o, this.anisotropy = c, this.format = a, this.internalFormat = null, this.type = l, this.offset = new ue(0, 0), this.repeat = new ue(1, 1), this.center = new ue(0, 0), this.rotation = 0, this.matrixAutoUpdate = !0, this.matrix = new Be(), this.generateMipmaps = !0, this.premultiplyAlpha = !1, this.flipY = !0, this.unpackAlignment = 4, typeof u == "string" ? this.colorSpace = u : (pr("THREE.Texture: Property .encoding has been replaced by .colorSpace."), this.colorSpace = u === li ? nt : ci), this.userData = {}, this.version = 0, this.onUpdate = null, this.isRenderTargetTexture = !1, this.needsPMREMUpdate = !1;
3241
+ super(), this.isTexture = !0, Object.defineProperty(this, "id", { value: qm++ }), this.uuid = mn(), this.name = "", this.source = new _h(e), this.mipmaps = [], this.mapping = t, this.channel = 0, this.wrapS = i, this.wrapT = r, this.magFilter = s, this.minFilter = o, this.anisotropy = c, this.format = a, this.internalFormat = null, this.type = l, this.offset = new ue(0, 0), this.repeat = new ue(1, 1), this.center = new ue(0, 0), this.rotation = 0, this.matrixAutoUpdate = !0, this.matrix = new Be(), this.generateMipmaps = !0, this.premultiplyAlpha = !1, this.flipY = !0, this.unpackAlignment = 4, typeof u == "string" ? this.colorSpace = u : (mr("THREE.Texture: Property .encoding has been replaced by .colorSpace."), this.colorSpace = u === li ? nt : ci), this.userData = {}, this.version = 0, this.onUpdate = null, this.isRenderTargetTexture = !1, this.needsPMREMUpdate = !1;
3242
3242
  }
3243
3243
  get image() {
3244
3244
  return this.source.data;
@@ -3325,10 +3325,10 @@ class It extends gi {
3325
3325
  e === !0 && (this.version++, this.source.needsUpdate = !0);
3326
3326
  }
3327
3327
  get encoding() {
3328
- return pr("THREE.Texture: Property .encoding has been replaced by .colorSpace."), this.colorSpace === nt ? li : fh;
3328
+ return mr("THREE.Texture: Property .encoding has been replaced by .colorSpace."), this.colorSpace === nt ? li : fh;
3329
3329
  }
3330
3330
  set encoding(e) {
3331
- pr("THREE.Texture: Property .encoding has been replaced by .colorSpace."), this.colorSpace = e === li ? nt : ci;
3331
+ mr("THREE.Texture: Property .encoding has been replaced by .colorSpace."), this.colorSpace = e === li ? nt : ci;
3332
3332
  }
3333
3333
  }
3334
3334
  It.DEFAULT_IMAGE = null;
@@ -3537,7 +3537,7 @@ class jm extends gi {
3537
3537
  constructor(e = 1, t = 1, i = {}) {
3538
3538
  super(), this.isRenderTarget = !0, this.width = e, this.height = t, this.depth = 1, this.scissor = new Ke(0, 0, e, t), this.scissorTest = !1, this.viewport = new Ke(0, 0, e, t);
3539
3539
  const r = { width: e, height: t, depth: 1 };
3540
- i.encoding !== void 0 && (pr("THREE.WebGLRenderTarget: option.encoding has been replaced by option.colorSpace."), i.colorSpace = i.encoding === li ? nt : ci), this.texture = new It(r, i.mapping, i.wrapS, i.wrapT, i.magFilter, i.minFilter, i.format, i.type, i.anisotropy, i.colorSpace), this.texture.isRenderTargetTexture = !0, this.texture.flipY = !1, this.texture.generateMipmaps = i.generateMipmaps !== void 0 ? i.generateMipmaps : !1, this.texture.internalFormat = i.internalFormat !== void 0 ? i.internalFormat : null, this.texture.minFilter = i.minFilter !== void 0 ? i.minFilter : $t, this.depthBuffer = i.depthBuffer !== void 0 ? i.depthBuffer : !0, this.stencilBuffer = i.stencilBuffer !== void 0 ? i.stencilBuffer : !1, this.depthTexture = i.depthTexture !== void 0 ? i.depthTexture : null, this.samples = i.samples !== void 0 ? i.samples : 0;
3540
+ i.encoding !== void 0 && (mr("THREE.WebGLRenderTarget: option.encoding has been replaced by option.colorSpace."), i.colorSpace = i.encoding === li ? nt : ci), this.texture = new It(r, i.mapping, i.wrapS, i.wrapT, i.magFilter, i.minFilter, i.format, i.type, i.anisotropy, i.colorSpace), this.texture.isRenderTargetTexture = !0, this.texture.flipY = !1, this.texture.generateMipmaps = i.generateMipmaps !== void 0 ? i.generateMipmaps : !1, this.texture.internalFormat = i.internalFormat !== void 0 ? i.internalFormat : null, this.texture.minFilter = i.minFilter !== void 0 ? i.minFilter : $t, this.depthBuffer = i.depthBuffer !== void 0 ? i.depthBuffer : !0, this.stencilBuffer = i.stencilBuffer !== void 0 ? i.stencilBuffer : !1, this.depthTexture = i.depthTexture !== void 0 ? i.depthTexture : null, this.samples = i.samples !== void 0 ? i.samples : 0;
3541
3541
  }
3542
3542
  setSize(e, t, i = 1) {
3543
3543
  (this.width !== e || this.height !== t || this.depth !== i) && (this.width = e, this.height = t, this.depth = i, this.texture.image.width = e, this.texture.image.height = t, this.texture.image.depth = i, this.dispose()), this.viewport.set(0, 0, e, t), this.scissor.set(0, 0, e, t);
@@ -4155,7 +4155,7 @@ class Kn {
4155
4155
  intersectsTriangle(e) {
4156
4156
  if (this.isEmpty())
4157
4157
  return !1;
4158
- this.getCenter(tr), kr.subVectors(this.max, tr), yi.subVectors(e.a, tr), Si.subVectors(e.b, tr), Mi.subVectors(e.c, tr), In.subVectors(Si, yi), Un.subVectors(Mi, Si), Qn.subVectors(yi, Mi);
4158
+ this.getCenter(nr), kr.subVectors(this.max, nr), yi.subVectors(e.a, nr), Si.subVectors(e.b, nr), Mi.subVectors(e.c, nr), In.subVectors(Si, yi), Un.subVectors(Mi, Si), Qn.subVectors(yi, Mi);
4159
4159
  let t = [
4160
4160
  0,
4161
4161
  -In.z,
@@ -4221,7 +4221,7 @@ const Sn = [
4221
4221
  /* @__PURE__ */ new D(),
4222
4222
  /* @__PURE__ */ new D(),
4223
4223
  /* @__PURE__ */ new D()
4224
- ], Mn = /* @__PURE__ */ new D(), xi = /* @__PURE__ */ new Kn(), yi = /* @__PURE__ */ new D(), Si = /* @__PURE__ */ new D(), Mi = /* @__PURE__ */ new D(), In = /* @__PURE__ */ new D(), Un = /* @__PURE__ */ new D(), Qn = /* @__PURE__ */ new D(), tr = /* @__PURE__ */ new D(), kr = /* @__PURE__ */ new D(), Gr = /* @__PURE__ */ new D(), ei = /* @__PURE__ */ new D();
4224
+ ], Mn = /* @__PURE__ */ new D(), xi = /* @__PURE__ */ new Kn(), yi = /* @__PURE__ */ new D(), Si = /* @__PURE__ */ new D(), Mi = /* @__PURE__ */ new D(), In = /* @__PURE__ */ new D(), Un = /* @__PURE__ */ new D(), Qn = /* @__PURE__ */ new D(), nr = /* @__PURE__ */ new D(), kr = /* @__PURE__ */ new D(), Gr = /* @__PURE__ */ new D(), ei = /* @__PURE__ */ new D();
4225
4225
  function _o(n, e, t, i, r) {
4226
4226
  for (let s = 0, o = n.length - 3; s <= o; s += 3) {
4227
4227
  ei.fromArray(n, s);
@@ -4231,7 +4231,7 @@ function _o(n, e, t, i, r) {
4231
4231
  }
4232
4232
  return !0;
4233
4233
  }
4234
- const Km = /* @__PURE__ */ new Kn(), nr = /* @__PURE__ */ new D(), vo = /* @__PURE__ */ new D();
4234
+ const Km = /* @__PURE__ */ new Kn(), ir = /* @__PURE__ */ new D(), vo = /* @__PURE__ */ new D();
4235
4235
  class Dr {
4236
4236
  constructor(e = new D(), t = -1) {
4237
4237
  this.center = e, this.radius = t;
@@ -4288,16 +4288,16 @@ class Dr {
4288
4288
  expandByPoint(e) {
4289
4289
  if (this.isEmpty())
4290
4290
  return this.center.copy(e), this.radius = 0, this;
4291
- nr.subVectors(e, this.center);
4292
- const t = nr.lengthSq();
4291
+ ir.subVectors(e, this.center);
4292
+ const t = ir.lengthSq();
4293
4293
  if (t > this.radius * this.radius) {
4294
4294
  const i = Math.sqrt(t), r = (i - this.radius) * 0.5;
4295
- this.center.addScaledVector(nr, r / i), this.radius += r;
4295
+ this.center.addScaledVector(ir, r / i), this.radius += r;
4296
4296
  }
4297
4297
  return this;
4298
4298
  }
4299
4299
  union(e) {
4300
- return e.isEmpty() ? this : this.isEmpty() ? (this.copy(e), this) : (this.center.equals(e.center) === !0 ? this.radius = Math.max(this.radius, e.radius) : (vo.subVectors(e.center, this.center).setLength(e.radius), this.expandByPoint(nr.copy(e.center).add(vo)), this.expandByPoint(nr.copy(e.center).sub(vo))), this);
4300
+ return e.isEmpty() ? this : this.isEmpty() ? (this.copy(e), this) : (this.center.equals(e.center) === !0 ? this.radius = Math.max(this.radius, e.radius) : (vo.subVectors(e.center, this.center).setLength(e.radius), this.expandByPoint(ir.copy(e.center).add(vo)), this.expandByPoint(ir.copy(e.center).sub(vo))), this);
4301
4301
  }
4302
4302
  equals(e) {
4303
4303
  return e.center.equals(this.center) && e.radius === this.radius;
@@ -4933,7 +4933,7 @@ class Da {
4933
4933
  }
4934
4934
  }
4935
4935
  let Qm = 0;
4936
- const mc = /* @__PURE__ */ new D(), bi = /* @__PURE__ */ new pi(), bn = /* @__PURE__ */ new it(), $r = /* @__PURE__ */ new D(), ir = /* @__PURE__ */ new D(), eg = /* @__PURE__ */ new D(), tg = /* @__PURE__ */ new pi(), gc = /* @__PURE__ */ new D(1, 0, 0), _c = /* @__PURE__ */ new D(0, 1, 0), vc = /* @__PURE__ */ new D(0, 0, 1), ng = { type: "added" }, ig = { type: "removed" };
4936
+ const mc = /* @__PURE__ */ new D(), bi = /* @__PURE__ */ new pi(), bn = /* @__PURE__ */ new it(), $r = /* @__PURE__ */ new D(), rr = /* @__PURE__ */ new D(), eg = /* @__PURE__ */ new D(), tg = /* @__PURE__ */ new pi(), gc = /* @__PURE__ */ new D(1, 0, 0), _c = /* @__PURE__ */ new D(0, 1, 0), vc = /* @__PURE__ */ new D(0, 0, 1), ng = { type: "added" }, ig = { type: "removed" };
4937
4937
  class at extends gi {
4938
4938
  constructor() {
4939
4939
  super(), this.isObject3D = !0, Object.defineProperty(this, "id", { value: Qm++ }), this.uuid = mn(), this.name = "", this.type = "Object3D", this.parent = null, this.children = [], this.up = at.DEFAULT_UP.clone();
@@ -5031,7 +5031,7 @@ class at extends gi {
5031
5031
  lookAt(e, t, i) {
5032
5032
  e.isVector3 ? $r.copy(e) : $r.set(e, t, i);
5033
5033
  const r = this.parent;
5034
- this.updateWorldMatrix(!0, !1), ir.setFromMatrixPosition(this.matrixWorld), this.isCamera || this.isLight ? bn.lookAt(ir, $r, this.up) : bn.lookAt($r, ir, this.up), this.quaternion.setFromRotationMatrix(bn), r && (bn.extractRotation(r.matrixWorld), bi.setFromRotationMatrix(bn), this.quaternion.premultiply(bi.invert()));
5034
+ this.updateWorldMatrix(!0, !1), rr.setFromMatrixPosition(this.matrixWorld), this.isCamera || this.isLight ? bn.lookAt(rr, $r, this.up) : bn.lookAt($r, rr, this.up), this.quaternion.setFromRotationMatrix(bn), r && (bn.extractRotation(r.matrixWorld), bi.setFromRotationMatrix(bn), this.quaternion.premultiply(bi.invert()));
5035
5035
  }
5036
5036
  add(e) {
5037
5037
  if (arguments.length > 1) {
@@ -5088,10 +5088,10 @@ class at extends gi {
5088
5088
  return this.updateWorldMatrix(!0, !1), e.setFromMatrixPosition(this.matrixWorld);
5089
5089
  }
5090
5090
  getWorldQuaternion(e) {
5091
- return this.updateWorldMatrix(!0, !1), this.matrixWorld.decompose(ir, e, eg), e;
5091
+ return this.updateWorldMatrix(!0, !1), this.matrixWorld.decompose(rr, e, eg), e;
5092
5092
  }
5093
5093
  getWorldScale(e) {
5094
- return this.updateWorldMatrix(!0, !1), this.matrixWorld.decompose(ir, tg, e), e;
5094
+ return this.updateWorldMatrix(!0, !1), this.matrixWorld.decompose(rr, tg, e), e;
5095
5095
  }
5096
5096
  getWorldDirection(e) {
5097
5097
  this.updateWorldMatrix(!0, !1);
@@ -5335,9 +5335,9 @@ class tn {
5335
5335
  }
5336
5336
  }
5337
5337
  let rg = 0;
5338
- class Zi extends gi {
5338
+ class Ji extends gi {
5339
5339
  constructor() {
5340
- super(), this.isMaterial = !0, Object.defineProperty(this, "id", { value: rg++ }), this.uuid = mn(), this.name = "", this.type = "Material", this.blending = Hi, this.side = jn, this.vertexColors = !1, this.opacity = 1, this.transparent = !1, this.alphaHash = !1, this.blendSrc = ih, this.blendDst = rh, this.blendEquation = Ni, this.blendSrcAlpha = null, this.blendDstAlpha = null, this.blendEquationAlpha = null, this.depthFunc = ea, this.depthTest = !0, this.depthWrite = !0, this.stencilWriteMask = 255, this.stencilFunc = gm, this.stencilRef = 0, this.stencilFuncMask = 255, this.stencilFail = ho, this.stencilZFail = ho, this.stencilZPass = ho, this.stencilWrite = !1, this.clippingPlanes = null, this.clipIntersection = !1, this.clipShadows = !1, this.shadowSide = null, this.colorWrite = !0, this.precision = null, this.polygonOffset = !1, this.polygonOffsetFactor = 0, this.polygonOffsetUnits = 0, this.dithering = !1, this.alphaToCoverage = !1, this.premultipliedAlpha = !1, this.forceSinglePass = !1, this.visible = !0, this.toneMapped = !0, this.userData = {}, this.version = 0, this._alphaTest = 0;
5340
+ super(), this.isMaterial = !0, Object.defineProperty(this, "id", { value: rg++ }), this.uuid = mn(), this.name = "", this.type = "Material", this.blending = ki, this.side = jn, this.vertexColors = !1, this.opacity = 1, this.transparent = !1, this.alphaHash = !1, this.blendSrc = ih, this.blendDst = rh, this.blendEquation = Ni, this.blendSrcAlpha = null, this.blendDstAlpha = null, this.blendEquationAlpha = null, this.depthFunc = ea, this.depthTest = !0, this.depthWrite = !0, this.stencilWriteMask = 255, this.stencilFunc = gm, this.stencilRef = 0, this.stencilFuncMask = 255, this.stencilFail = ho, this.stencilZFail = ho, this.stencilZPass = ho, this.stencilWrite = !1, this.clippingPlanes = null, this.clipIntersection = !1, this.clipShadows = !1, this.shadowSide = null, this.colorWrite = !0, this.precision = null, this.polygonOffset = !1, this.polygonOffsetFactor = 0, this.polygonOffsetUnits = 0, this.dithering = !1, this.alphaToCoverage = !1, this.premultipliedAlpha = !1, this.forceSinglePass = !1, this.visible = !0, this.toneMapped = !0, this.userData = {}, this.version = 0, this._alphaTest = 0;
5341
5341
  }
5342
5342
  get alphaTest() {
5343
5343
  return this._alphaTest;
@@ -5383,7 +5383,7 @@ class Zi extends gi {
5383
5383
  generator: "Material.toJSON"
5384
5384
  }
5385
5385
  };
5386
- i.uuid = this.uuid, i.type = this.type, this.name !== "" && (i.name = this.name), this.color && this.color.isColor && (i.color = this.color.getHex()), this.roughness !== void 0 && (i.roughness = this.roughness), this.metalness !== void 0 && (i.metalness = this.metalness), this.sheen !== void 0 && (i.sheen = this.sheen), this.sheenColor && this.sheenColor.isColor && (i.sheenColor = this.sheenColor.getHex()), this.sheenRoughness !== void 0 && (i.sheenRoughness = this.sheenRoughness), this.emissive && this.emissive.isColor && (i.emissive = this.emissive.getHex()), this.emissiveIntensity && this.emissiveIntensity !== 1 && (i.emissiveIntensity = this.emissiveIntensity), this.specular && this.specular.isColor && (i.specular = this.specular.getHex()), this.specularIntensity !== void 0 && (i.specularIntensity = this.specularIntensity), this.specularColor && this.specularColor.isColor && (i.specularColor = this.specularColor.getHex()), this.shininess !== void 0 && (i.shininess = this.shininess), this.clearcoat !== void 0 && (i.clearcoat = this.clearcoat), this.clearcoatRoughness !== void 0 && (i.clearcoatRoughness = this.clearcoatRoughness), this.clearcoatMap && this.clearcoatMap.isTexture && (i.clearcoatMap = this.clearcoatMap.toJSON(e).uuid), this.clearcoatRoughnessMap && this.clearcoatRoughnessMap.isTexture && (i.clearcoatRoughnessMap = this.clearcoatRoughnessMap.toJSON(e).uuid), this.clearcoatNormalMap && this.clearcoatNormalMap.isTexture && (i.clearcoatNormalMap = this.clearcoatNormalMap.toJSON(e).uuid, i.clearcoatNormalScale = this.clearcoatNormalScale.toArray()), this.iridescence !== void 0 && (i.iridescence = this.iridescence), this.iridescenceIOR !== void 0 && (i.iridescenceIOR = this.iridescenceIOR), this.iridescenceThicknessRange !== void 0 && (i.iridescenceThicknessRange = this.iridescenceThicknessRange), this.iridescenceMap && this.iridescenceMap.isTexture && (i.iridescenceMap = this.iridescenceMap.toJSON(e).uuid), this.iridescenceThicknessMap && this.iridescenceThicknessMap.isTexture && (i.iridescenceThicknessMap = this.iridescenceThicknessMap.toJSON(e).uuid), this.anisotropy !== void 0 && (i.anisotropy = this.anisotropy), this.anisotropyRotation !== void 0 && (i.anisotropyRotation = this.anisotropyRotation), this.anisotropyMap && this.anisotropyMap.isTexture && (i.anisotropyMap = this.anisotropyMap.toJSON(e).uuid), this.map && this.map.isTexture && (i.map = this.map.toJSON(e).uuid), this.matcap && this.matcap.isTexture && (i.matcap = this.matcap.toJSON(e).uuid), this.alphaMap && this.alphaMap.isTexture && (i.alphaMap = this.alphaMap.toJSON(e).uuid), this.lightMap && this.lightMap.isTexture && (i.lightMap = this.lightMap.toJSON(e).uuid, i.lightMapIntensity = this.lightMapIntensity), this.aoMap && this.aoMap.isTexture && (i.aoMap = this.aoMap.toJSON(e).uuid, i.aoMapIntensity = this.aoMapIntensity), this.bumpMap && this.bumpMap.isTexture && (i.bumpMap = this.bumpMap.toJSON(e).uuid, i.bumpScale = this.bumpScale), this.normalMap && this.normalMap.isTexture && (i.normalMap = this.normalMap.toJSON(e).uuid, i.normalMapType = this.normalMapType, i.normalScale = this.normalScale.toArray()), this.displacementMap && this.displacementMap.isTexture && (i.displacementMap = this.displacementMap.toJSON(e).uuid, i.displacementScale = this.displacementScale, i.displacementBias = this.displacementBias), this.roughnessMap && this.roughnessMap.isTexture && (i.roughnessMap = this.roughnessMap.toJSON(e).uuid), this.metalnessMap && this.metalnessMap.isTexture && (i.metalnessMap = this.metalnessMap.toJSON(e).uuid), this.emissiveMap && this.emissiveMap.isTexture && (i.emissiveMap = this.emissiveMap.toJSON(e).uuid), this.specularMap && this.specularMap.isTexture && (i.specularMap = this.specularMap.toJSON(e).uuid), this.specularIntensityMap && this.specularIntensityMap.isTexture && (i.specularIntensityMap = this.specularIntensityMap.toJSON(e).uuid), this.specularColorMap && this.specularColorMap.isTexture && (i.specularColorMap = this.specularColorMap.toJSON(e).uuid), this.envMap && this.envMap.isTexture && (i.envMap = this.envMap.toJSON(e).uuid, this.combine !== void 0 && (i.combine = this.combine)), this.envMapIntensity !== void 0 && (i.envMapIntensity = this.envMapIntensity), this.reflectivity !== void 0 && (i.reflectivity = this.reflectivity), this.refractionRatio !== void 0 && (i.refractionRatio = this.refractionRatio), this.gradientMap && this.gradientMap.isTexture && (i.gradientMap = this.gradientMap.toJSON(e).uuid), this.transmission !== void 0 && (i.transmission = this.transmission), this.transmissionMap && this.transmissionMap.isTexture && (i.transmissionMap = this.transmissionMap.toJSON(e).uuid), this.thickness !== void 0 && (i.thickness = this.thickness), this.thicknessMap && this.thicknessMap.isTexture && (i.thicknessMap = this.thicknessMap.toJSON(e).uuid), this.attenuationDistance !== void 0 && this.attenuationDistance !== 1 / 0 && (i.attenuationDistance = this.attenuationDistance), this.attenuationColor !== void 0 && (i.attenuationColor = this.attenuationColor.getHex()), this.size !== void 0 && (i.size = this.size), this.shadowSide !== null && (i.shadowSide = this.shadowSide), this.sizeAttenuation !== void 0 && (i.sizeAttenuation = this.sizeAttenuation), this.blending !== Hi && (i.blending = this.blending), this.side !== jn && (i.side = this.side), this.vertexColors && (i.vertexColors = !0), this.opacity < 1 && (i.opacity = this.opacity), this.transparent === !0 && (i.transparent = this.transparent), i.depthFunc = this.depthFunc, i.depthTest = this.depthTest, i.depthWrite = this.depthWrite, i.colorWrite = this.colorWrite, i.stencilWrite = this.stencilWrite, i.stencilWriteMask = this.stencilWriteMask, i.stencilFunc = this.stencilFunc, i.stencilRef = this.stencilRef, i.stencilFuncMask = this.stencilFuncMask, i.stencilFail = this.stencilFail, i.stencilZFail = this.stencilZFail, i.stencilZPass = this.stencilZPass, this.rotation !== void 0 && this.rotation !== 0 && (i.rotation = this.rotation), this.polygonOffset === !0 && (i.polygonOffset = !0), this.polygonOffsetFactor !== 0 && (i.polygonOffsetFactor = this.polygonOffsetFactor), this.polygonOffsetUnits !== 0 && (i.polygonOffsetUnits = this.polygonOffsetUnits), this.linewidth !== void 0 && this.linewidth !== 1 && (i.linewidth = this.linewidth), this.dashSize !== void 0 && (i.dashSize = this.dashSize), this.gapSize !== void 0 && (i.gapSize = this.gapSize), this.scale !== void 0 && (i.scale = this.scale), this.dithering === !0 && (i.dithering = !0), this.alphaTest > 0 && (i.alphaTest = this.alphaTest), this.alphaHash === !0 && (i.alphaHash = this.alphaHash), this.alphaToCoverage === !0 && (i.alphaToCoverage = this.alphaToCoverage), this.premultipliedAlpha === !0 && (i.premultipliedAlpha = this.premultipliedAlpha), this.forceSinglePass === !0 && (i.forceSinglePass = this.forceSinglePass), this.wireframe === !0 && (i.wireframe = this.wireframe), this.wireframeLinewidth > 1 && (i.wireframeLinewidth = this.wireframeLinewidth), this.wireframeLinecap !== "round" && (i.wireframeLinecap = this.wireframeLinecap), this.wireframeLinejoin !== "round" && (i.wireframeLinejoin = this.wireframeLinejoin), this.flatShading === !0 && (i.flatShading = this.flatShading), this.visible === !1 && (i.visible = !1), this.toneMapped === !1 && (i.toneMapped = !1), this.fog === !1 && (i.fog = !1), Object.keys(this.userData).length > 0 && (i.userData = this.userData);
5386
+ i.uuid = this.uuid, i.type = this.type, this.name !== "" && (i.name = this.name), this.color && this.color.isColor && (i.color = this.color.getHex()), this.roughness !== void 0 && (i.roughness = this.roughness), this.metalness !== void 0 && (i.metalness = this.metalness), this.sheen !== void 0 && (i.sheen = this.sheen), this.sheenColor && this.sheenColor.isColor && (i.sheenColor = this.sheenColor.getHex()), this.sheenRoughness !== void 0 && (i.sheenRoughness = this.sheenRoughness), this.emissive && this.emissive.isColor && (i.emissive = this.emissive.getHex()), this.emissiveIntensity && this.emissiveIntensity !== 1 && (i.emissiveIntensity = this.emissiveIntensity), this.specular && this.specular.isColor && (i.specular = this.specular.getHex()), this.specularIntensity !== void 0 && (i.specularIntensity = this.specularIntensity), this.specularColor && this.specularColor.isColor && (i.specularColor = this.specularColor.getHex()), this.shininess !== void 0 && (i.shininess = this.shininess), this.clearcoat !== void 0 && (i.clearcoat = this.clearcoat), this.clearcoatRoughness !== void 0 && (i.clearcoatRoughness = this.clearcoatRoughness), this.clearcoatMap && this.clearcoatMap.isTexture && (i.clearcoatMap = this.clearcoatMap.toJSON(e).uuid), this.clearcoatRoughnessMap && this.clearcoatRoughnessMap.isTexture && (i.clearcoatRoughnessMap = this.clearcoatRoughnessMap.toJSON(e).uuid), this.clearcoatNormalMap && this.clearcoatNormalMap.isTexture && (i.clearcoatNormalMap = this.clearcoatNormalMap.toJSON(e).uuid, i.clearcoatNormalScale = this.clearcoatNormalScale.toArray()), this.iridescence !== void 0 && (i.iridescence = this.iridescence), this.iridescenceIOR !== void 0 && (i.iridescenceIOR = this.iridescenceIOR), this.iridescenceThicknessRange !== void 0 && (i.iridescenceThicknessRange = this.iridescenceThicknessRange), this.iridescenceMap && this.iridescenceMap.isTexture && (i.iridescenceMap = this.iridescenceMap.toJSON(e).uuid), this.iridescenceThicknessMap && this.iridescenceThicknessMap.isTexture && (i.iridescenceThicknessMap = this.iridescenceThicknessMap.toJSON(e).uuid), this.anisotropy !== void 0 && (i.anisotropy = this.anisotropy), this.anisotropyRotation !== void 0 && (i.anisotropyRotation = this.anisotropyRotation), this.anisotropyMap && this.anisotropyMap.isTexture && (i.anisotropyMap = this.anisotropyMap.toJSON(e).uuid), this.map && this.map.isTexture && (i.map = this.map.toJSON(e).uuid), this.matcap && this.matcap.isTexture && (i.matcap = this.matcap.toJSON(e).uuid), this.alphaMap && this.alphaMap.isTexture && (i.alphaMap = this.alphaMap.toJSON(e).uuid), this.lightMap && this.lightMap.isTexture && (i.lightMap = this.lightMap.toJSON(e).uuid, i.lightMapIntensity = this.lightMapIntensity), this.aoMap && this.aoMap.isTexture && (i.aoMap = this.aoMap.toJSON(e).uuid, i.aoMapIntensity = this.aoMapIntensity), this.bumpMap && this.bumpMap.isTexture && (i.bumpMap = this.bumpMap.toJSON(e).uuid, i.bumpScale = this.bumpScale), this.normalMap && this.normalMap.isTexture && (i.normalMap = this.normalMap.toJSON(e).uuid, i.normalMapType = this.normalMapType, i.normalScale = this.normalScale.toArray()), this.displacementMap && this.displacementMap.isTexture && (i.displacementMap = this.displacementMap.toJSON(e).uuid, i.displacementScale = this.displacementScale, i.displacementBias = this.displacementBias), this.roughnessMap && this.roughnessMap.isTexture && (i.roughnessMap = this.roughnessMap.toJSON(e).uuid), this.metalnessMap && this.metalnessMap.isTexture && (i.metalnessMap = this.metalnessMap.toJSON(e).uuid), this.emissiveMap && this.emissiveMap.isTexture && (i.emissiveMap = this.emissiveMap.toJSON(e).uuid), this.specularMap && this.specularMap.isTexture && (i.specularMap = this.specularMap.toJSON(e).uuid), this.specularIntensityMap && this.specularIntensityMap.isTexture && (i.specularIntensityMap = this.specularIntensityMap.toJSON(e).uuid), this.specularColorMap && this.specularColorMap.isTexture && (i.specularColorMap = this.specularColorMap.toJSON(e).uuid), this.envMap && this.envMap.isTexture && (i.envMap = this.envMap.toJSON(e).uuid, this.combine !== void 0 && (i.combine = this.combine)), this.envMapIntensity !== void 0 && (i.envMapIntensity = this.envMapIntensity), this.reflectivity !== void 0 && (i.reflectivity = this.reflectivity), this.refractionRatio !== void 0 && (i.refractionRatio = this.refractionRatio), this.gradientMap && this.gradientMap.isTexture && (i.gradientMap = this.gradientMap.toJSON(e).uuid), this.transmission !== void 0 && (i.transmission = this.transmission), this.transmissionMap && this.transmissionMap.isTexture && (i.transmissionMap = this.transmissionMap.toJSON(e).uuid), this.thickness !== void 0 && (i.thickness = this.thickness), this.thicknessMap && this.thicknessMap.isTexture && (i.thicknessMap = this.thicknessMap.toJSON(e).uuid), this.attenuationDistance !== void 0 && this.attenuationDistance !== 1 / 0 && (i.attenuationDistance = this.attenuationDistance), this.attenuationColor !== void 0 && (i.attenuationColor = this.attenuationColor.getHex()), this.size !== void 0 && (i.size = this.size), this.shadowSide !== null && (i.shadowSide = this.shadowSide), this.sizeAttenuation !== void 0 && (i.sizeAttenuation = this.sizeAttenuation), this.blending !== ki && (i.blending = this.blending), this.side !== jn && (i.side = this.side), this.vertexColors && (i.vertexColors = !0), this.opacity < 1 && (i.opacity = this.opacity), this.transparent === !0 && (i.transparent = this.transparent), i.depthFunc = this.depthFunc, i.depthTest = this.depthTest, i.depthWrite = this.depthWrite, i.colorWrite = this.colorWrite, i.stencilWrite = this.stencilWrite, i.stencilWriteMask = this.stencilWriteMask, i.stencilFunc = this.stencilFunc, i.stencilRef = this.stencilRef, i.stencilFuncMask = this.stencilFuncMask, i.stencilFail = this.stencilFail, i.stencilZFail = this.stencilZFail, i.stencilZPass = this.stencilZPass, this.rotation !== void 0 && this.rotation !== 0 && (i.rotation = this.rotation), this.polygonOffset === !0 && (i.polygonOffset = !0), this.polygonOffsetFactor !== 0 && (i.polygonOffsetFactor = this.polygonOffsetFactor), this.polygonOffsetUnits !== 0 && (i.polygonOffsetUnits = this.polygonOffsetUnits), this.linewidth !== void 0 && this.linewidth !== 1 && (i.linewidth = this.linewidth), this.dashSize !== void 0 && (i.dashSize = this.dashSize), this.gapSize !== void 0 && (i.gapSize = this.gapSize), this.scale !== void 0 && (i.scale = this.scale), this.dithering === !0 && (i.dithering = !0), this.alphaTest > 0 && (i.alphaTest = this.alphaTest), this.alphaHash === !0 && (i.alphaHash = this.alphaHash), this.alphaToCoverage === !0 && (i.alphaToCoverage = this.alphaToCoverage), this.premultipliedAlpha === !0 && (i.premultipliedAlpha = this.premultipliedAlpha), this.forceSinglePass === !0 && (i.forceSinglePass = this.forceSinglePass), this.wireframe === !0 && (i.wireframe = this.wireframe), this.wireframeLinewidth > 1 && (i.wireframeLinewidth = this.wireframeLinewidth), this.wireframeLinecap !== "round" && (i.wireframeLinecap = this.wireframeLinecap), this.wireframeLinejoin !== "round" && (i.wireframeLinejoin = this.wireframeLinejoin), this.flatShading === !0 && (i.flatShading = this.flatShading), this.visible === !1 && (i.visible = !1), this.toneMapped === !1 && (i.toneMapped = !1), this.fog === !1 && (i.fog = !1), Object.keys(this.userData).length > 0 && (i.userData = this.userData);
5387
5387
  function r(s) {
5388
5388
  const o = [];
5389
5389
  for (const a in s) {
@@ -5669,7 +5669,7 @@ class je {
5669
5669
  return this.r = e.r, this.g = e.g, this.b = e.b, this;
5670
5670
  }
5671
5671
  copySRGBToLinear(e) {
5672
- return this.r = ki(e.r), this.g = ki(e.g), this.b = ki(e.b), this;
5672
+ return this.r = Gi(e.r), this.g = Gi(e.g), this.b = Gi(e.b), this;
5673
5673
  }
5674
5674
  copyLinearToSRGB(e) {
5675
5675
  return this.r = po(e.r), this.g = po(e.g), this.b = po(e.b), this;
@@ -5747,7 +5747,7 @@ class je {
5747
5747
  }
5748
5748
  lerpHSL(e, t) {
5749
5749
  this.getHSL(en), e.getHSL(jr);
5750
- const i = dr(en.h, jr.h, t), r = dr(en.s, jr.s, t), s = dr(en.l, jr.l, t);
5750
+ const i = pr(en.h, jr.h, t), r = pr(en.s, jr.s, t), s = pr(en.l, jr.l, t);
5751
5751
  return this.setHSL(i, r, s), this;
5752
5752
  }
5753
5753
  setFromVector3(e) {
@@ -5778,7 +5778,7 @@ class je {
5778
5778
  }
5779
5779
  const At = /* @__PURE__ */ new je();
5780
5780
  je.NAMES = xh;
5781
- class Ia extends Zi {
5781
+ class Ia extends Ji {
5782
5782
  constructor(e) {
5783
5783
  super(), this.isMeshBasicMaterial = !0, this.type = "MeshBasicMaterial", this.color = new je(16777215), this.map = null, this.lightMap = null, this.lightMapIntensity = 1, this.aoMap = null, this.aoMapIntensity = 1, this.specularMap = null, this.alphaMap = null, this.envMap = null, this.combine = Ca, this.reflectivity = 1, this.refractionRatio = 0.98, this.wireframe = !1, this.wireframeLinewidth = 1, this.wireframeLinecap = "round", this.wireframeLinejoin = "round", this.fog = !0, this.setValues(e);
5784
5784
  }
@@ -5916,7 +5916,7 @@ class jt extends an {
5916
5916
  }
5917
5917
  }
5918
5918
  let sg = 0;
5919
- const Xt = /* @__PURE__ */ new it(), Ao = /* @__PURE__ */ new at(), Ai = /* @__PURE__ */ new D(), kt = /* @__PURE__ */ new Kn(), rr = /* @__PURE__ */ new Kn(), St = /* @__PURE__ */ new D();
5919
+ const Xt = /* @__PURE__ */ new it(), Ao = /* @__PURE__ */ new at(), Ai = /* @__PURE__ */ new D(), kt = /* @__PURE__ */ new Kn(), sr = /* @__PURE__ */ new Kn(), St = /* @__PURE__ */ new D();
5920
5920
  class _n extends gi {
5921
5921
  constructor() {
5922
5922
  super(), this.isBufferGeometry = !0, Object.defineProperty(this, "id", { value: sg++ }), this.uuid = mn(), this.name = "", this.type = "BufferGeometry", this.index = null, this.attributes = {}, this.morphAttributes = {}, this.morphTargetsRelative = !1, this.groups = [], this.boundingBox = null, this.boundingSphere = null, this.drawRange = { start: 0, count: 1 / 0 }, this.userData = {};
@@ -6027,7 +6027,7 @@ class _n extends gi {
6027
6027
  if (kt.setFromBufferAttribute(e), t)
6028
6028
  for (let s = 0, o = t.length; s < o; s++) {
6029
6029
  const a = t[s];
6030
- rr.setFromBufferAttribute(a), this.morphTargetsRelative ? (St.addVectors(kt.min, rr.min), kt.expandByPoint(St), St.addVectors(kt.max, rr.max), kt.expandByPoint(St)) : (kt.expandByPoint(rr.min), kt.expandByPoint(rr.max));
6030
+ sr.setFromBufferAttribute(a), this.morphTargetsRelative ? (St.addVectors(kt.min, sr.min), kt.expandByPoint(St), St.addVectors(kt.max, sr.max), kt.expandByPoint(St)) : (kt.expandByPoint(sr.min), kt.expandByPoint(sr.max));
6031
6031
  }
6032
6032
  kt.getCenter(i);
6033
6033
  let r = 0;
@@ -6373,7 +6373,7 @@ class Ir extends _n {
6373
6373
  return new Ir(e.width, e.height, e.depth, e.widthSegments, e.heightSegments, e.depthSegments);
6374
6374
  }
6375
6375
  }
6376
- function $i(n) {
6376
+ function qi(n) {
6377
6377
  const e = {};
6378
6378
  for (const t in n) {
6379
6379
  e[t] = {};
@@ -6387,7 +6387,7 @@ function $i(n) {
6387
6387
  function Pt(n) {
6388
6388
  const e = {};
6389
6389
  for (let t = 0; t < n.length; t++) {
6390
- const i = $i(n[t]);
6390
+ const i = qi(n[t]);
6391
6391
  for (const r in i)
6392
6392
  e[r] = i[r];
6393
6393
  }
@@ -6402,13 +6402,13 @@ function ag(n) {
6402
6402
  function Mh(n) {
6403
6403
  return n.getRenderTarget() === null ? n.outputColorSpace : gn;
6404
6404
  }
6405
- const Ua = { clone: $i, merge: Pt };
6405
+ const Ua = { clone: qi, merge: Pt };
6406
6406
  var lg = `void main() {
6407
6407
  gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
6408
6408
  }`, cg = `void main() {
6409
6409
  gl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );
6410
6410
  }`;
6411
- class Yn extends Zi {
6411
+ class Yn extends Ji {
6412
6412
  constructor(e) {
6413
6413
  super(), this.isShaderMaterial = !0, this.type = "ShaderMaterial", this.defines = {}, this.uniforms = {}, this.uniformsGroups = [], this.vertexShader = lg, this.fragmentShader = cg, this.linewidth = 1, this.wireframe = !1, this.wireframeLinewidth = 1, this.fog = !1, this.lights = !1, this.clipping = !1, this.forceSinglePass = !0, this.extensions = {
6414
6414
  derivatives: !1,
@@ -6426,7 +6426,7 @@ class Yn extends Zi {
6426
6426
  }, this.index0AttributeName = void 0, this.uniformsNeedUpdate = !1, this.glslVersion = null, e !== void 0 && this.setValues(e);
6427
6427
  }
6428
6428
  copy(e) {
6429
- return super.copy(e), this.fragmentShader = e.fragmentShader, this.vertexShader = e.vertexShader, this.uniforms = $i(e.uniforms), this.uniformsGroups = ag(e.uniformsGroups), this.defines = Object.assign({}, e.defines), this.wireframe = e.wireframe, this.wireframeLinewidth = e.wireframeLinewidth, this.fog = e.fog, this.lights = e.lights, this.clipping = e.clipping, this.extensions = Object.assign({}, e.extensions), this.glslVersion = e.glslVersion, this;
6429
+ return super.copy(e), this.fragmentShader = e.fragmentShader, this.vertexShader = e.vertexShader, this.uniforms = qi(e.uniforms), this.uniformsGroups = ag(e.uniformsGroups), this.defines = Object.assign({}, e.defines), this.wireframe = e.wireframe, this.wireframeLinewidth = e.wireframeLinewidth, this.fog = e.fog, this.lights = e.lights, this.clipping = e.clipping, this.extensions = Object.assign({}, e.extensions), this.glslVersion = e.glslVersion, this;
6430
6430
  }
6431
6431
  toJSON(e) {
6432
6432
  const t = super.toJSON(e);
@@ -6510,12 +6510,12 @@ class Vt extends Eh {
6510
6510
  * Calculates the focal length from the current .fov and .filmGauge.
6511
6511
  */
6512
6512
  getFocalLength() {
6513
- const e = Math.tan(fr * 0.5 * this.fov);
6513
+ const e = Math.tan(dr * 0.5 * this.fov);
6514
6514
  return 0.5 * this.getFilmHeight() / e;
6515
6515
  }
6516
6516
  getEffectiveFOV() {
6517
6517
  return Mr * 2 * Math.atan(
6518
- Math.tan(fr * 0.5 * this.fov) / this.zoom
6518
+ Math.tan(dr * 0.5 * this.fov) / this.zoom
6519
6519
  );
6520
6520
  }
6521
6521
  getFilmWidth() {
@@ -6575,7 +6575,7 @@ class Vt extends Eh {
6575
6575
  }
6576
6576
  updateProjectionMatrix() {
6577
6577
  const e = this.near;
6578
- let t = e * Math.tan(fr * 0.5 * this.fov) / this.zoom, i = 2 * t, r = this.aspect * i, s = -0.5 * r;
6578
+ let t = e * Math.tan(dr * 0.5 * this.fov) / this.zoom, i = 2 * t, r = this.aspect * i, s = -0.5 * r;
6579
6579
  const o = this.view;
6580
6580
  if (this.view !== null && this.view.enabled) {
6581
6581
  const l = o.fullWidth, c = o.fullHeight;
@@ -6631,7 +6631,7 @@ class ug extends at {
6631
6631
  }
6632
6632
  class bh extends It {
6633
6633
  constructor(e, t, i, r, s, o, a, l, c, u) {
6634
- e = e !== void 0 ? e : [], t = t !== void 0 ? t : Vi, super(e, t, i, r, s, o, a, l, c, u), this.isCubeTexture = !0, this.flipY = !1;
6634
+ e = e !== void 0 ? e : [], t = t !== void 0 ? t : Wi, super(e, t, i, r, s, o, a, l, c, u), this.isCubeTexture = !0, this.flipY = !1;
6635
6635
  }
6636
6636
  get images() {
6637
6637
  return this.image;
@@ -6644,7 +6644,7 @@ class hg extends di {
6644
6644
  constructor(e = 1, t = {}) {
6645
6645
  super(e, e, t), this.isWebGLCubeRenderTarget = !0;
6646
6646
  const i = { width: e, height: e, depth: 1 }, r = [i, i, i, i, i, i];
6647
- t.encoding !== void 0 && (pr("THREE.WebGLCubeRenderTarget: option.encoding has been replaced by option.colorSpace."), t.colorSpace = t.encoding === li ? nt : ci), this.texture = new bh(r, t.mapping, t.wrapS, t.wrapT, t.magFilter, t.minFilter, t.format, t.type, t.anisotropy, t.colorSpace), this.texture.isRenderTargetTexture = !0, this.texture.generateMipmaps = t.generateMipmaps !== void 0 ? t.generateMipmaps : !1, this.texture.minFilter = t.minFilter !== void 0 ? t.minFilter : $t;
6647
+ t.encoding !== void 0 && (mr("THREE.WebGLCubeRenderTarget: option.encoding has been replaced by option.colorSpace."), t.colorSpace = t.encoding === li ? nt : ci), this.texture = new bh(r, t.mapping, t.wrapS, t.wrapT, t.magFilter, t.minFilter, t.format, t.type, t.anisotropy, t.colorSpace), this.texture.isRenderTargetTexture = !0, this.texture.generateMipmaps = t.generateMipmaps !== void 0 ? t.generateMipmaps : !1, this.texture.minFilter = t.minFilter !== void 0 ? t.minFilter : $t;
6648
6648
  }
6649
6649
  fromEquirectangularTexture(e, t) {
6650
6650
  this.texture.type = t.type, this.texture.colorSpace = t.colorSpace, this.texture.generateMipmaps = t.generateMipmaps, this.texture.minFilter = t.minFilter, this.texture.magFilter = t.magFilter;
@@ -6697,7 +6697,7 @@ class hg extends di {
6697
6697
  )
6698
6698
  }, r = new Ir(5, 5, 5), s = new Yn({
6699
6699
  name: "CubemapFromEquirect",
6700
- uniforms: $i(i.uniforms),
6700
+ uniforms: qi(i.uniforms),
6701
6701
  vertexShader: i.vertexShader,
6702
6702
  fragmentShader: i.fragmentShader,
6703
6703
  side: Ot,
@@ -10875,7 +10875,7 @@ function $v(n, e, t, i, r, s, o) {
10875
10875
  new Ir(1, 1, 1),
10876
10876
  new Yn({
10877
10877
  name: "BackgroundCubeMaterial",
10878
- uniforms: $i(Ut.backgroundCube.uniforms),
10878
+ uniforms: qi(Ut.backgroundCube.uniforms),
10879
10879
  vertexShader: Ut.backgroundCube.vertexShader,
10880
10880
  fragmentShader: Ut.backgroundCube.fragmentShader,
10881
10881
  side: Ot,
@@ -10893,7 +10893,7 @@ function $v(n, e, t, i, r, s, o) {
10893
10893
  new Oa(2, 2),
10894
10894
  new Yn({
10895
10895
  name: "BackgroundMaterial",
10896
- uniforms: $i(Ut.background.uniforms),
10896
+ uniforms: qi(Ut.background.uniforms),
10897
10897
  vertexShader: Ut.background.vertexShader,
10898
10898
  fragmentShader: Ut.background.fragmentShader,
10899
10899
  side: jn,
@@ -11269,7 +11269,7 @@ function Kv(n) {
11269
11269
  function Zv(n) {
11270
11270
  let e = /* @__PURE__ */ new WeakMap();
11271
11271
  function t(o, a) {
11272
- return a === ta ? o.mapping = Vi : a === na && (o.mapping = Wi), o;
11272
+ return a === ta ? o.mapping = Wi : a === na && (o.mapping = Xi), o;
11273
11273
  }
11274
11274
  function i(o) {
11275
11275
  if (o && o.isTexture && o.isRenderTargetTexture === !1) {
@@ -11419,7 +11419,7 @@ class Cc {
11419
11419
  this._renderer.setRenderTarget(Po), e.scissorTest = !1, os(e, 0, 0, e.width, e.height);
11420
11420
  }
11421
11421
  _fromTexture(e, t) {
11422
- e.mapping === Vi || e.mapping === Wi ? this._setSize(e.image.length === 0 ? 16 : e.image[0].width || e.image[0].image.width) : this._setSize(e.image.width / 4), Po = this._renderer.getRenderTarget();
11422
+ e.mapping === Wi || e.mapping === Xi ? this._setSize(e.image.length === 0 ? 16 : e.image[0].width || e.image[0].image.width) : this._setSize(e.image.width / 4), Po = this._renderer.getRenderTarget();
11423
11423
  const i = t || this._allocateTargets();
11424
11424
  return this._textureToCubeUV(e, i), this._applyPMREM(i), this._cleanup(i), i;
11425
11425
  }
@@ -11465,7 +11465,7 @@ class Cc {
11465
11465
  g.geometry.dispose(), g.material.dispose(), u.toneMapping = f, u.autoClear = h, e.background = m;
11466
11466
  }
11467
11467
  _textureToCubeUV(e, t) {
11468
- const i = this._renderer, r = e.mapping === Vi || e.mapping === Wi;
11468
+ const i = this._renderer, r = e.mapping === Wi || e.mapping === Xi;
11469
11469
  r ? (this._cubemapMaterial === null && (this._cubemapMaterial = Pc()), this._cubemapMaterial.uniforms.flipEnvMap.value = e.isRenderTargetTexture === !1 ? -1 : 1) : this._equirectMaterial === null && (this._equirectMaterial = Lc());
11470
11470
  const s = r ? this._cubemapMaterial : this._equirectMaterial, o = new pn(this._lodPlanes[0], s), a = s.uniforms;
11471
11471
  a.envMap.value = e;
@@ -11799,7 +11799,7 @@ function t0(n) {
11799
11799
  let e = /* @__PURE__ */ new WeakMap(), t = null;
11800
11800
  function i(a) {
11801
11801
  if (a && a.isTexture) {
11802
- const l = a.mapping, c = l === ta || l === na, u = l === Vi || l === Wi;
11802
+ const l = a.mapping, c = l === ta || l === na, u = l === Wi || l === Xi;
11803
11803
  if (c || u)
11804
11804
  if (a.isRenderTargetTexture && a.needsPMREMUpdate === !0) {
11805
11805
  a.needsPMREMUpdate = !1;
@@ -12120,7 +12120,7 @@ function c0(n, e, t, i) {
12120
12120
  };
12121
12121
  }
12122
12122
  const wh = /* @__PURE__ */ new It(), Ah = /* @__PURE__ */ new vh(), Ch = /* @__PURE__ */ new Ym(), Rh = /* @__PURE__ */ new bh(), Dc = [], Ic = [], Uc = new Float32Array(16), Nc = new Float32Array(9), Oc = new Float32Array(4);
12123
- function Ji(n, e, t) {
12123
+ function Qi(n, e, t) {
12124
12124
  const i = n[0];
12125
12125
  if (i <= 0 || i > 0)
12126
12126
  return n;
@@ -12370,27 +12370,27 @@ function L0(n, e) {
12370
12370
  n.uniform1fv(this.addr, e);
12371
12371
  }
12372
12372
  function P0(n, e) {
12373
- const t = Ji(e, this.size, 2);
12373
+ const t = Qi(e, this.size, 2);
12374
12374
  n.uniform2fv(this.addr, t);
12375
12375
  }
12376
12376
  function D0(n, e) {
12377
- const t = Ji(e, this.size, 3);
12377
+ const t = Qi(e, this.size, 3);
12378
12378
  n.uniform3fv(this.addr, t);
12379
12379
  }
12380
12380
  function I0(n, e) {
12381
- const t = Ji(e, this.size, 4);
12381
+ const t = Qi(e, this.size, 4);
12382
12382
  n.uniform4fv(this.addr, t);
12383
12383
  }
12384
12384
  function U0(n, e) {
12385
- const t = Ji(e, this.size, 4);
12385
+ const t = Qi(e, this.size, 4);
12386
12386
  n.uniformMatrix2fv(this.addr, !1, t);
12387
12387
  }
12388
12388
  function N0(n, e) {
12389
- const t = Ji(e, this.size, 9);
12389
+ const t = Qi(e, this.size, 9);
12390
12390
  n.uniformMatrix3fv(this.addr, !1, t);
12391
12391
  }
12392
12392
  function O0(n, e) {
12393
- const t = Ji(e, this.size, 16);
12393
+ const t = Qi(e, this.size, 16);
12394
12394
  n.uniformMatrix4fv(this.addr, !1, t);
12395
12395
  }
12396
12396
  function F0(n, e) {
@@ -12645,7 +12645,7 @@ function sx(n) {
12645
12645
  (n.extensionFragDepth || n.logarithmicDepthBuffer) && n.rendererExtensionFragDepth ? "#extension GL_EXT_frag_depth : enable" : "",
12646
12646
  n.extensionDrawBuffers && n.rendererExtensionDrawBuffers ? "#extension GL_EXT_draw_buffers : require" : "",
12647
12647
  (n.extensionShaderTextureLOD || n.envMap || n.transmission) && n.rendererExtensionShaderTextureLod ? "#extension GL_EXT_shader_texture_lod : enable" : ""
12648
- ].filter(lr).join(`
12648
+ ].filter(cr).join(`
12649
12649
  `);
12650
12650
  }
12651
12651
  function ox(n) {
@@ -12670,7 +12670,7 @@ function ax(n, e) {
12670
12670
  }
12671
12671
  return t;
12672
12672
  }
12673
- function lr(n) {
12673
+ function cr(n) {
12674
12674
  return n !== "";
12675
12675
  }
12676
12676
  function Hc(n, e) {
@@ -12729,8 +12729,8 @@ function px(n) {
12729
12729
  let e = "ENVMAP_TYPE_CUBE";
12730
12730
  if (n.envMap)
12731
12731
  switch (n.envMapMode) {
12732
- case Vi:
12733
12732
  case Wi:
12733
+ case Xi:
12734
12734
  e = "ENVMAP_TYPE_CUBE";
12735
12735
  break;
12736
12736
  case Gs:
@@ -12743,7 +12743,7 @@ function mx(n) {
12743
12743
  let e = "ENVMAP_MODE_REFLECTION";
12744
12744
  if (n.envMap)
12745
12745
  switch (n.envMapMode) {
12746
- case Wi:
12746
+ case Xi:
12747
12747
  e = "ENVMAP_MODE_REFRACTION";
12748
12748
  break;
12749
12749
  }
@@ -12782,14 +12782,14 @@ function vx(n, e, t, i) {
12782
12782
  "#define SHADER_TYPE " + t.shaderType,
12783
12783
  "#define SHADER_NAME " + t.shaderName,
12784
12784
  g
12785
- ].filter(lr).join(`
12785
+ ].filter(cr).join(`
12786
12786
  `), m.length > 0 && (m += `
12787
12787
  `), p = [
12788
12788
  d,
12789
12789
  "#define SHADER_TYPE " + t.shaderType,
12790
12790
  "#define SHADER_NAME " + t.shaderName,
12791
12791
  g
12792
- ].filter(lr).join(`
12792
+ ].filter(cr).join(`
12793
12793
  `), p.length > 0 && (p += `
12794
12794
  `)) : (m = [
12795
12795
  Vc(t),
@@ -12933,7 +12933,7 @@ function vx(n, e, t, i) {
12933
12933
  "#endif",
12934
12934
  `
12935
12935
  `
12936
- ].filter(lr).join(`
12936
+ ].filter(cr).join(`
12937
12937
  `), p = [
12938
12938
  d,
12939
12939
  Vc(t),
@@ -13014,7 +13014,7 @@ function vx(n, e, t, i) {
13014
13014
  t.useDepthPacking ? "#define DEPTH_PACKING " + t.depthPacking : "",
13015
13015
  `
13016
13016
  `
13017
- ].filter(lr).join(`
13017
+ ].filter(cr).join(`
13018
13018
  `)), o = la(o), o = Hc(o, t), o = kc(o, t), a = la(a), a = Hc(a, t), a = kc(a, t), o = Gc(o), a = Gc(a), t.isWebGL2 && t.isRawShaderMaterial !== !0 && (y = `#version 300 es
13019
13019
  `, m = [
13020
13020
  "precision mediump sampler2DArray;",
@@ -13212,7 +13212,7 @@ function Mx(n, e, t, i, r, s, o) {
13212
13212
  transmissionMap: ve,
13213
13213
  thicknessMap: Ne,
13214
13214
  gradientMap: We,
13215
- opaque: x.transparent === !1 && x.blending === Hi,
13215
+ opaque: x.transparent === !1 && x.blending === ki,
13216
13216
  alphaMap: I,
13217
13217
  alphaTest: _e,
13218
13218
  alphaHash: $,
@@ -13703,7 +13703,7 @@ function Px(n, e) {
13703
13703
  dispose: r
13704
13704
  };
13705
13705
  }
13706
- class Dx extends Zi {
13706
+ class Dx extends Ji {
13707
13707
  constructor(e) {
13708
13708
  super(), this.isMeshDepthMaterial = !0, this.type = "MeshDepthMaterial", this.depthPacking = dm, this.map = null, this.alphaMap = null, this.displacementMap = null, this.displacementScale = 1, this.displacementBias = 0, this.wireframe = !1, this.wireframeLinewidth = 1, this.setValues(e);
13709
13709
  }
@@ -13711,7 +13711,7 @@ class Dx extends Zi {
13711
13711
  return super.copy(e), this.depthPacking = e.depthPacking, this.map = e.map, this.alphaMap = e.alphaMap, this.displacementMap = e.displacementMap, this.displacementScale = e.displacementScale, this.displacementBias = e.displacementBias, this.wireframe = e.wireframe, this.wireframeLinewidth = e.wireframeLinewidth, this;
13712
13712
  }
13713
13713
  }
13714
- class Ix extends Zi {
13714
+ class Ix extends Ji {
13715
13715
  constructor(e) {
13716
13716
  super(), this.isMeshDistanceMaterial = !0, this.type = "MeshDistanceMaterial", this.map = null, this.alphaMap = null, this.displacementMap = null, this.displacementScale = 1, this.displacementBias = 0, this.setValues(e);
13717
13717
  }
@@ -14035,7 +14035,7 @@ function Fx(n, e, t) {
14035
14035
  if (I !== y || Je !== x) {
14036
14036
  if ((v !== Ni || R !== Ni) && (n.blendEquation(n.FUNC_ADD), v = Ni, R = Ni), Je)
14037
14037
  switch (I) {
14038
- case Hi:
14038
+ case ki:
14039
14039
  n.blendFuncSeparate(n.ONE, n.ONE_MINUS_SRC_ALPHA, n.ONE, n.ONE_MINUS_SRC_ALPHA);
14040
14040
  break;
14041
14041
  case Dl:
@@ -14053,7 +14053,7 @@ function Fx(n, e, t) {
14053
14053
  }
14054
14054
  else
14055
14055
  switch (I) {
14056
- case Hi:
14056
+ case ki:
14057
14057
  n.blendFuncSeparate(n.SRC_ALPHA, n.ONE_MINUS_SRC_ALPHA, n.ONE, n.ONE_MINUS_SRC_ALPHA);
14058
14058
  break;
14059
14059
  case Dl:
@@ -14078,7 +14078,7 @@ function Fx(n, e, t) {
14078
14078
  function ae(I, _e) {
14079
14079
  I.side === Cn ? Te(n.CULL_FACE) : we(n.CULL_FACE);
14080
14080
  let $ = I.side === Ot;
14081
- _e && ($ = !$), ne($), I.blending === Hi && I.transparent === !1 ? J(Wn) : J(I.blending, I.blendEquation, I.blendSrc, I.blendDst, I.blendEquationAlpha, I.blendSrcAlpha, I.blendDstAlpha, I.premultipliedAlpha), l.setFunc(I.depthFunc), l.setTest(I.depthTest), l.setMask(I.depthWrite), a.setMask(I.colorWrite);
14081
+ _e && ($ = !$), ne($), I.blending === ki && I.transparent === !1 ? J(Wn) : J(I.blending, I.blendEquation, I.blendSrc, I.blendDst, I.blendEquationAlpha, I.blendSrcAlpha, I.blendDstAlpha, I.premultipliedAlpha), l.setFunc(I.depthFunc), l.setTest(I.depthTest), l.setMask(I.depthWrite), a.setMask(I.colorWrite);
14082
14082
  const re = I.stencilWrite;
14083
14083
  c.setTest(re), re && (c.setMask(I.stencilWriteMask), c.setFunc(I.stencilFunc, I.stencilRef, I.stencilFuncMask), c.setOp(I.stencilFail, I.stencilZFail, I.stencilZPass)), Se(I.polygonOffset, I.polygonOffsetFactor, I.polygonOffsetUnits), I.alphaToCoverage === !0 ? we(n.SAMPLE_ALPHA_TO_COVERAGE) : Te(n.SAMPLE_ALPHA_TO_COVERAGE);
14084
14084
  }
@@ -14460,7 +14460,7 @@ function Bx(n, e, t, i, r, s, o) {
14460
14460
  let ve;
14461
14461
  const Ne = S.mipmaps, We = a && S.isVideoTexture !== !0, I = Ee.__version === void 0 || ie === !0, _e = x(S, X, P);
14462
14462
  if (S.isDepthTexture)
14463
- pe = n.DEPTH_COMPONENT, a ? S.type === Gn ? pe = n.DEPTH_COMPONENT32F : S.type === kn ? pe = n.DEPTH_COMPONENT24 : S.type === oi ? pe = n.DEPTH24_STENCIL8 : pe = n.DEPTH_COMPONENT16 : S.type === Gn && console.error("WebGLRenderer: Floating point depth texture requires WebGL2."), S.format === ai && pe === n.DEPTH_COMPONENT && S.type !== Ra && S.type !== kn && (console.warn("THREE.WebGLRenderer: Use UnsignedShortType or UnsignedIntType for DepthFormat DepthTexture."), S.type = kn, xe = s.convert(S.type)), S.format === Xi && pe === n.DEPTH_COMPONENT && (pe = n.DEPTH_STENCIL, S.type !== oi && (console.warn("THREE.WebGLRenderer: Use UnsignedInt248Type for DepthStencilFormat DepthTexture."), S.type = oi, xe = s.convert(S.type))), I && (We ? t.texStorage2D(n.TEXTURE_2D, 1, pe, X.width, X.height) : t.texImage2D(n.TEXTURE_2D, 0, pe, X.width, X.height, 0, te, xe, null));
14463
+ pe = n.DEPTH_COMPONENT, a ? S.type === Gn ? pe = n.DEPTH_COMPONENT32F : S.type === kn ? pe = n.DEPTH_COMPONENT24 : S.type === oi ? pe = n.DEPTH24_STENCIL8 : pe = n.DEPTH_COMPONENT16 : S.type === Gn && console.error("WebGLRenderer: Floating point depth texture requires WebGL2."), S.format === ai && pe === n.DEPTH_COMPONENT && S.type !== Ra && S.type !== kn && (console.warn("THREE.WebGLRenderer: Use UnsignedShortType or UnsignedIntType for DepthFormat DepthTexture."), S.type = kn, xe = s.convert(S.type)), S.format === $i && pe === n.DEPTH_COMPONENT && (pe = n.DEPTH_STENCIL, S.type !== oi && (console.warn("THREE.WebGLRenderer: Use UnsignedInt248Type for DepthStencilFormat DepthTexture."), S.type = oi, xe = s.convert(S.type))), I && (We ? t.texStorage2D(n.TEXTURE_2D, 1, pe, X.width, X.height) : t.texImage2D(n.TEXTURE_2D, 0, pe, X.width, X.height, 0, te, xe, null));
14464
14464
  else if (S.isDataTexture)
14465
14465
  if (Ne.length > 0 && P) {
14466
14466
  We && I && t.texStorage2D(n.TEXTURE_2D, _e, pe, Ne[0].width, Ne[0].height);
@@ -14588,7 +14588,7 @@ function Bx(n, e, t, i, r, s, o) {
14588
14588
  const se = i.get(S.depthTexture).__webglTexture, ie = Se(S);
14589
14589
  if (S.depthTexture.format === ai)
14590
14590
  Le(S) ? f.framebufferTexture2DMultisampleEXT(n.FRAMEBUFFER, n.DEPTH_ATTACHMENT, n.TEXTURE_2D, se, 0, ie) : n.framebufferTexture2D(n.FRAMEBUFFER, n.DEPTH_ATTACHMENT, n.TEXTURE_2D, se, 0);
14591
- else if (S.depthTexture.format === Xi)
14591
+ else if (S.depthTexture.format === $i)
14592
14592
  Le(S) ? f.framebufferTexture2DMultisampleEXT(n.FRAMEBUFFER, n.DEPTH_STENCIL_ATTACHMENT, n.TEXTURE_2D, se, 0, ie) : n.framebufferTexture2D(n.FRAMEBUFFER, n.DEPTH_STENCIL_ATTACHMENT, n.TEXTURE_2D, se, 0);
14593
14593
  else
14594
14594
  throw new Error("Unknown depthTexture format");
@@ -14769,7 +14769,7 @@ function Hx(n, e, t) {
14769
14769
  return n.LUMINANCE_ALPHA;
14770
14770
  if (s === ai)
14771
14771
  return n.DEPTH_COMPONENT;
14772
- if (s === Xi)
14772
+ if (s === $i)
14773
14773
  return n.DEPTH_STENCIL;
14774
14774
  if (s === oa)
14775
14775
  return a = e.get("EXT_sRGB"), a !== null ? a.SRGB_ALPHA_EXT : null;
@@ -14963,9 +14963,9 @@ class Io {
14963
14963
  }
14964
14964
  class Vx extends It {
14965
14965
  constructor(e, t, i, r, s, o, a, l, c, u) {
14966
- if (u = u !== void 0 ? u : ai, u !== ai && u !== Xi)
14966
+ if (u = u !== void 0 ? u : ai, u !== ai && u !== $i)
14967
14967
  throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");
14968
- i === void 0 && u === ai && (i = kn), i === void 0 && u === Xi && (i = oi), super(null, r, s, o, a, l, u, i, c), this.isDepthTexture = !0, this.image = { width: e, height: t }, this.magFilter = a !== void 0 ? a : Dt, this.minFilter = l !== void 0 ? l : Dt, this.flipY = !1, this.generateMipmaps = !1, this.compareFunction = null;
14968
+ i === void 0 && u === ai && (i = kn), i === void 0 && u === $i && (i = oi), super(null, r, s, o, a, l, u, i, c), this.isDepthTexture = !0, this.image = { width: e, height: t }, this.magFilter = a !== void 0 ? a : Dt, this.minFilter = l !== void 0 ? l : Dt, this.flipY = !1, this.generateMipmaps = !1, this.compareFunction = null;
14969
14969
  }
14970
14970
  copy(e) {
14971
14971
  return super.copy(e), this.compareFunction = e.compareFunction, this;
@@ -15053,7 +15053,7 @@ class Wx extends gi {
15053
15053
  );
15054
15054
  } else {
15055
15055
  let q = null, oe = null, me = null;
15056
- _.depth && (me = _.stencil ? t.DEPTH24_STENCIL8 : t.DEPTH_COMPONENT24, q = _.stencil ? Xi : ai, oe = _.stencil ? oi : kn);
15056
+ _.depth && (me = _.stencil ? t.DEPTH24_STENCIL8 : t.DEPTH_COMPONENT24, q = _.stencil ? $i : ai, oe = _.stencil ? oi : kn);
15057
15057
  const ge = {
15058
15058
  colorFormat: t.RGBA8,
15059
15059
  depthFormat: me,
@@ -15720,16 +15720,16 @@ class Lh {
15720
15720
  G.version === Ge.__version ? (Ge.needsLights && Ge.lightsStateVersion !== Qs.state.version || Ge.outputColorSpace !== Ie || Y.isInstancedMesh && Ge.instancing === !1 || !Y.isInstancedMesh && Ge.instancing === !0 || Y.isSkinnedMesh && Ge.skinning === !1 || !Y.isSkinnedMesh && Ge.skinning === !0 || Y.isInstancedMesh && Ge.instancingColor === !0 && Y.instanceColor === null || Y.isInstancedMesh && Ge.instancingColor === !1 && Y.instanceColor !== null || Ge.envMap !== Ue || G.fog === !0 && Ge.fog !== Me || Ge.numClippingPlanes !== void 0 && (Ge.numClippingPlanes !== Ee.numPlanes || Ge.numIntersection !== Ee.numIntersection) || Ge.vertexAlphas !== ke || Ge.vertexTangents !== Pe || Ge.morphTargets !== Oe || Ge.morphNormals !== ot || Ge.morphColors !== ct || Ge.toneMapping !== Wt || ae.isWebGL2 === !0 && Ge.morphTargetsCount !== ft) && (dt = !0) : (dt = !0, Ge.__version = G.version);
15721
15721
  let Zn = Ge.currentProgram;
15722
15722
  dt === !0 && (Zn = Fr(G, k, Y));
15723
- let nl = !1, er = !1, eo = !1;
15723
+ let nl = !1, tr = !1, eo = !1;
15724
15724
  const Rt = Zn.getUniforms(), Jn = Ge.uniforms;
15725
- if (ne.useProgram(Zn.program) && (nl = !0, er = !0, eo = !0), G.id !== N && (N = G.id, er = !0), nl || x !== T) {
15725
+ if (ne.useProgram(Zn.program) && (nl = !0, tr = !0, eo = !0), G.id !== N && (N = G.id, tr = !0), nl || x !== T) {
15726
15726
  Rt.setValue(L, "projectionMatrix", T.projectionMatrix), Rt.setValue(L, "viewMatrix", T.matrixWorldInverse);
15727
15727
  const Bt = Rt.map.cameraPosition;
15728
15728
  Bt !== void 0 && Bt.setValue(L, Ve.setFromMatrixPosition(T.matrixWorld)), ae.logarithmicDepthBuffer && Rt.setValue(
15729
15729
  L,
15730
15730
  "logDepthBufFC",
15731
15731
  2 / (Math.log(T.far + 1) / Math.LN2)
15732
- ), (G.isMeshPhongMaterial || G.isMeshToonMaterial || G.isMeshLambertMaterial || G.isMeshBasicMaterial || G.isMeshStandardMaterial || G.isShaderMaterial) && Rt.setValue(L, "isOrthographic", T.isOrthographicCamera === !0), x !== T && (x = T, er = !0, eo = !0);
15732
+ ), (G.isMeshPhongMaterial || G.isMeshToonMaterial || G.isMeshLambertMaterial || G.isMeshBasicMaterial || G.isMeshStandardMaterial || G.isShaderMaterial) && Rt.setValue(L, "isOrthographic", T.isOrthographicCamera === !0), x !== T && (x = T, tr = !0, eo = !0);
15733
15733
  }
15734
15734
  if (Y.isSkinnedMesh) {
15735
15735
  Rt.setOptional(L, Y, "bindMatrix"), Rt.setOptional(L, Y, "bindMatrixInverse");
@@ -15737,7 +15737,7 @@ class Lh {
15737
15737
  Bt && (ae.floatVertexTextures ? (Bt.boneTexture === null && Bt.computeBoneTexture(), Rt.setValue(L, "boneTexture", Bt.boneTexture, Se), Rt.setValue(L, "boneTextureSize", Bt.boneTextureSize)) : console.warn("THREE.WebGLRenderer: SkinnedMesh can only be used with WebGL 2. With WebGL 1 OES_texture_float and vertex textures support is required."));
15738
15738
  }
15739
15739
  const to = j.morphAttributes;
15740
- if ((to.position !== void 0 || to.normal !== void 0 || to.color !== void 0 && ae.isWebGL2 === !0) && P.update(Y, j, Zn), (er || Ge.receiveShadow !== Y.receiveShadow) && (Ge.receiveShadow = Y.receiveShadow, Rt.setValue(L, "receiveShadow", Y.receiveShadow)), G.isMeshGouraudMaterial && G.envMap !== null && (Jn.envMap.value = Ue, Jn.flipEnvMap.value = Ue.isCubeTexture && Ue.isRenderTargetTexture === !1 ? -1 : 1), er && (Rt.setValue(L, "toneMappingExposure", v.toneMappingExposure), Ge.needsLights && vf(Jn, eo), Me && G.fog === !0 && se.refreshFogUniforms(Jn, Me), se.refreshMaterialUniforms(Jn, G, H, z, Ae), Ss.upload(L, Ge.uniformsList, Jn, Se)), G.isShaderMaterial && G.uniformsNeedUpdate === !0 && (Ss.upload(L, Ge.uniformsList, Jn, Se), G.uniformsNeedUpdate = !1), G.isSpriteMaterial && Rt.setValue(L, "center", Y.center), Rt.setValue(L, "modelViewMatrix", Y.modelViewMatrix), Rt.setValue(L, "normalMatrix", Y.normalMatrix), Rt.setValue(L, "modelMatrix", Y.matrixWorld), G.isShaderMaterial || G.isRawShaderMaterial) {
15740
+ if ((to.position !== void 0 || to.normal !== void 0 || to.color !== void 0 && ae.isWebGL2 === !0) && P.update(Y, j, Zn), (tr || Ge.receiveShadow !== Y.receiveShadow) && (Ge.receiveShadow = Y.receiveShadow, Rt.setValue(L, "receiveShadow", Y.receiveShadow)), G.isMeshGouraudMaterial && G.envMap !== null && (Jn.envMap.value = Ue, Jn.flipEnvMap.value = Ue.isCubeTexture && Ue.isRenderTargetTexture === !1 ? -1 : 1), tr && (Rt.setValue(L, "toneMappingExposure", v.toneMappingExposure), Ge.needsLights && vf(Jn, eo), Me && G.fog === !0 && se.refreshFogUniforms(Jn, Me), se.refreshMaterialUniforms(Jn, G, H, z, Ae), Ss.upload(L, Ge.uniformsList, Jn, Se)), G.isShaderMaterial && G.uniformsNeedUpdate === !0 && (Ss.upload(L, Ge.uniformsList, Jn, Se), G.uniformsNeedUpdate = !1), G.isSpriteMaterial && Rt.setValue(L, "center", Y.center), Rt.setValue(L, "modelViewMatrix", Y.modelViewMatrix), Rt.setValue(L, "normalMatrix", Y.normalMatrix), Rt.setValue(L, "modelMatrix", Y.matrixWorld), G.isShaderMaterial || G.isRawShaderMaterial) {
15741
15741
  const Bt = G.uniformsGroups;
15742
15742
  for (let no = 0, yf = Bt.length; no < yf; no++)
15743
15743
  if (ae.isWebGL2) {
@@ -16281,7 +16281,7 @@ function Qx(n, e) {
16281
16281
  function ey(n, e) {
16282
16282
  return n * n * e;
16283
16283
  }
16284
- function mr(n, e, t, i) {
16284
+ function gr(n, e, t, i) {
16285
16285
  return Jx(n, e) + Qx(n, t) + ey(n, i);
16286
16286
  }
16287
16287
  function ty(n, e) {
@@ -16298,7 +16298,7 @@ function iy(n, e) {
16298
16298
  function ry(n, e) {
16299
16299
  return n * n * n * e;
16300
16300
  }
16301
- function gr(n, e, t, i, r) {
16301
+ function _r(n, e, t, i, r) {
16302
16302
  return ty(n, e) + ny(n, t) + iy(n, i) + ry(n, r);
16303
16303
  }
16304
16304
  class Ph extends vn {
@@ -16308,8 +16308,8 @@ class Ph extends vn {
16308
16308
  getPoint(e, t = new ue()) {
16309
16309
  const i = t, r = this.v0, s = this.v1, o = this.v2, a = this.v3;
16310
16310
  return i.set(
16311
- gr(e, r.x, s.x, o.x, a.x),
16312
- gr(e, r.y, s.y, o.y, a.y)
16311
+ _r(e, r.x, s.x, o.x, a.x),
16312
+ _r(e, r.y, s.y, o.y, a.y)
16313
16313
  ), i;
16314
16314
  }
16315
16315
  copy(e) {
@@ -16330,9 +16330,9 @@ class sy extends vn {
16330
16330
  getPoint(e, t = new D()) {
16331
16331
  const i = t, r = this.v0, s = this.v1, o = this.v2, a = this.v3;
16332
16332
  return i.set(
16333
- gr(e, r.x, s.x, o.x, a.x),
16334
- gr(e, r.y, s.y, o.y, a.y),
16335
- gr(e, r.z, s.z, o.z, a.z)
16333
+ _r(e, r.x, s.x, o.x, a.x),
16334
+ _r(e, r.y, s.y, o.y, a.y),
16335
+ _r(e, r.z, s.z, o.z, a.z)
16336
16336
  ), i;
16337
16337
  }
16338
16338
  copy(e) {
@@ -16411,8 +16411,8 @@ class Dh extends vn {
16411
16411
  getPoint(e, t = new ue()) {
16412
16412
  const i = t, r = this.v0, s = this.v1, o = this.v2;
16413
16413
  return i.set(
16414
- mr(e, r.x, s.x, o.x),
16415
- mr(e, r.y, s.y, o.y)
16414
+ gr(e, r.x, s.x, o.x),
16415
+ gr(e, r.y, s.y, o.y)
16416
16416
  ), i;
16417
16417
  }
16418
16418
  copy(e) {
@@ -16433,9 +16433,9 @@ class ay extends vn {
16433
16433
  getPoint(e, t = new D()) {
16434
16434
  const i = t, r = this.v0, s = this.v1, o = this.v2;
16435
16435
  return i.set(
16436
- mr(e, r.x, s.x, o.x),
16437
- mr(e, r.y, s.y, o.y),
16438
- mr(e, r.z, s.z, o.z)
16436
+ gr(e, r.x, s.x, o.x),
16437
+ gr(e, r.y, s.y, o.y),
16438
+ gr(e, r.z, s.z, o.z)
16439
16439
  ), i;
16440
16440
  }
16441
16441
  copy(e) {
@@ -16971,7 +16971,7 @@ function Ty(n, e, t, i) {
16971
16971
  r += (n[o] - n[s]) * (n[s + 1] + n[o + 1]), o = s;
16972
16972
  return r;
16973
16973
  }
16974
- class _r {
16974
+ class vr {
16975
16975
  // calculate area of the contour polygon
16976
16976
  static area(e) {
16977
16977
  const t = e.length;
@@ -16981,7 +16981,7 @@ class _r {
16981
16981
  return i * 0.5;
16982
16982
  }
16983
16983
  static isClockWise(e) {
16984
- return _r.area(e) < 0;
16984
+ return vr.area(e) < 0;
16985
16985
  }
16986
16986
  static triangulateShape(e, t) {
16987
16987
  const i = [], r = [], s = [];
@@ -17025,14 +17025,14 @@ class ka extends _n {
17025
17025
  const x = a.extractPoints(c);
17026
17026
  let E = x.shape;
17027
17027
  const F = x.holes;
17028
- if (!_r.isClockWise(E)) {
17028
+ if (!vr.isClockWise(E)) {
17029
17029
  E = E.reverse();
17030
17030
  for (let L = 0, he = F.length; L < he; L++) {
17031
17031
  const J = F[L];
17032
- _r.isClockWise(J) && (F[L] = J.reverse());
17032
+ vr.isClockWise(J) && (F[L] = J.reverse());
17033
17033
  }
17034
17034
  }
17035
- const O = _r.triangulateShape(E, F), U = E;
17035
+ const O = vr.triangulateShape(E, F), U = E;
17036
17036
  for (let L = 0, he = F.length; L < he; L++) {
17037
17037
  const J = F[L];
17038
17038
  E = E.concat(J);
@@ -17266,7 +17266,7 @@ function Jc(n, e, t) {
17266
17266
  const i = `${n.x},${n.y},${n.z}-${e.x},${e.y},${e.z}`, r = `${e.x},${e.y},${e.z}-${n.x},${n.y},${n.z}`;
17267
17267
  return t.has(i) === !0 || t.has(r) === !0 ? !1 : (t.add(i), t.add(r), !0);
17268
17268
  }
17269
- class Ry extends Zi {
17269
+ class Ry extends Ji {
17270
17270
  constructor(e) {
17271
17271
  super(), this.isMeshPhongMaterial = !0, this.type = "MeshPhongMaterial", this.color = new je(16777215), this.specular = new je(1118481), this.shininess = 30, this.map = null, this.lightMap = null, this.lightMapIntensity = 1, this.aoMap = null, this.aoMapIntensity = 1, this.emissive = new je(0), this.emissiveIntensity = 1, this.emissiveMap = null, this.bumpMap = null, this.bumpScale = 1, this.normalMap = null, this.normalMapType = dh, this.normalScale = new ue(1, 1), this.displacementMap = null, this.displacementScale = 1, this.displacementBias = 0, this.specularMap = null, this.alphaMap = null, this.envMap = null, this.combine = Ca, this.reflectivity = 1, this.refractionRatio = 0.98, this.wireframe = !1, this.wireframeLinewidth = 1, this.wireframeLinecap = "round", this.wireframeLinejoin = "round", this.flatShading = !1, this.fog = !0, this.setValues(e);
17272
17272
  }
@@ -17342,7 +17342,7 @@ class Py {
17342
17342
  return this.bias !== 0 && (e.bias = this.bias), this.normalBias !== 0 && (e.normalBias = this.normalBias), this.radius !== 1 && (e.radius = this.radius), (this.mapSize.x !== 512 || this.mapSize.y !== 512) && (e.mapSize = this.mapSize.toArray()), e.camera = this.camera.toJSON(!1).object, delete e.camera.matrix, e;
17343
17343
  }
17344
17344
  }
17345
- const tu = /* @__PURE__ */ new it(), sr = /* @__PURE__ */ new D(), Bo = /* @__PURE__ */ new D();
17345
+ const tu = /* @__PURE__ */ new it(), or = /* @__PURE__ */ new D(), Bo = /* @__PURE__ */ new D();
17346
17346
  class Dy extends Py {
17347
17347
  constructor() {
17348
17348
  super(new Vt(90, 1, 0.5, 500)), this.isPointLightShadow = !0, this._frameExtents = new ue(4, 2), this._viewportCount = 6, this._viewports = [
@@ -17388,7 +17388,7 @@ class Dy extends Py {
17388
17388
  }
17389
17389
  updateMatrices(e, t = 0) {
17390
17390
  const i = this.camera, r = this.matrix, s = e.distance || i.far;
17391
- s !== i.far && (i.far = s, i.updateProjectionMatrix()), sr.setFromMatrixPosition(e.matrixWorld), i.position.copy(sr), Bo.copy(i.position), Bo.add(this._cubeDirections[t]), i.up.copy(this._cubeUps[t]), i.lookAt(Bo), i.updateMatrixWorld(), r.makeTranslation(-sr.x, -sr.y, -sr.z), tu.multiplyMatrices(i.projectionMatrix, i.matrixWorldInverse), this._frustum.setFromProjectionMatrix(tu);
17391
+ s !== i.far && (i.far = s, i.updateProjectionMatrix()), or.setFromMatrixPosition(e.matrixWorld), i.position.copy(or), Bo.copy(i.position), Bo.add(this._cubeDirections[t]), i.up.copy(this._cubeUps[t]), i.lookAt(Bo), i.updateMatrixWorld(), r.makeTranslation(-or.x, -or.y, -or.z), tu.multiplyMatrices(i.projectionMatrix, i.matrixWorldInverse), this._frustum.setFromProjectionMatrix(tu);
17392
17392
  }
17393
17393
  }
17394
17394
  class Iy extends Ly {
@@ -18739,7 +18739,7 @@ function Zy(n) {
18739
18739
  function Ar(n) {
18740
18740
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18741
18741
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18742
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18743
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18744
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18745
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18800
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18801
18801
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18802
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18803
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18804
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18806
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18879
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18880
18880
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18881
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18882
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18883
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18884
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18892
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18893
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18894
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18895
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18896
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18897
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18898
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18972
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18973
18973
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18974
18974
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18975
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18975
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18976
18976
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18977
18977
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18978
18978
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19117
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19118
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19120
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19121
19121
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19122
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19123
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19190
19190
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19191
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19192
19192
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19193
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19196
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19251
19251
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19252
19252
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19253
19253
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19254
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19254
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19255
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19256
19256
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19257
19257
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19260
19260
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19261
19261
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19262
19262
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19263
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19264
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19269
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19270
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19271
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19270
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19271
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19272
19272
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19273
19273
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19274
19274
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19275
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19275
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19276
19276
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19277
19277
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19278
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19369
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19371
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19372
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19372
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19373
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19374
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19504
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19505
19505
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19506
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19507
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19508
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19512
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19513
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19514
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19515
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19517
19517
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19518
19518
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19519
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19543
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19544
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19545
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19546
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19547
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19548
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19549
19549
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19552
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19553
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19554
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19556
19556
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19557
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19558
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19575
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19576
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19577
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19578
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19578
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19579
19579
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19580
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19598
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19599
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19600
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19601
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19628
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19629
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19630
19630
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19631
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19632
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20151
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20196
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20200
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20201
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20206
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20208
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20210
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20211
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20212
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20223
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20228
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20229
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20292
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20696
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20697
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20700
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20701
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20754
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20758
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20759
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20767
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20771
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20772
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20773
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20775
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20776
20776
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20777
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20933
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20934
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20935
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20936
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20937
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20938
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20939
20939
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20950
20950
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20951
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20952
20952
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20953
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20954
20954
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20955
20955
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20956
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20995
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20996
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20997
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20998
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20998
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20999
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21000
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21017
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21018
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21019
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21021
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21021
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21022
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21023
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21120
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21121
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21122
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21123
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21124
21124
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21125
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21126
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21154
21154
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21155
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21156
21156
  height: this.$el.offsetHeight
21157
- }, this.canvasDom && (this.canvasDom.style.position = ""), this.controller && this.controller.reset(), this.camera && (this.camera.aspect = this.size.width / this.size.height, this.camera.updateProjectionMatrix(), this.renderer.setSize(this.size.width, this.size.height), this.infoRender.setSize(this.size.width, this.size.height));
21157
+ }, this.canvasDom && (this.canvasDom.style.position = ""), this.controller && this.controller.reset(), this.camera && (this.camera.aspect = this.size.width / this.size.height, this.camera.updateProjectionMatrix(), this.renderer.setSize(this.size.width, this.size.height), this.infoRender.setSize(this.size.width, this.size.height), Bi.dispose(), this.renderMap());
21158
21158
  },
21159
21159
  // 创建地图
21160
21160
  create() {
@@ -21171,7 +21171,7 @@ const ys = vr.track.bind(vr), kM = bf.extend({
21171
21171
  }, 200);
21172
21172
  return;
21173
21173
  }
21174
- vr.dispose(), this.tipsMesh && this.tipsMesh.remove(...this.tipsMesh.children), this.circleMesh && this.circleMesh.remove(...this.circleMesh.children), this.activeMesh.length && (this.activeMesh = []), this.scene.remove(...this.scene.children);
21174
+ Bi.dispose(), this.tipsMesh && this.tipsMesh.remove(...this.tipsMesh.children), this.circleMesh && this.circleMesh.remove(...this.circleMesh.children), this.activeMesh.length && (this.activeMesh = []), this.scene.remove(...this.scene.children);
21175
21175
  const n = ys(new at());
21176
21176
  n.name = "map";
21177
21177
  const e = Du().center(this.centroid).scale(this.scale).translate([0, 0]), { blockList: t, infoData: i } = this.drawItemArea(e);
@@ -21296,9 +21296,14 @@ const ys = vr.track.bind(vr), kM = bf.extend({
21296
21296
  h.position.set(a[0], -a[1] + this.mouseScale * 1, 1);
21297
21297
  const f = document.createElement("div");
21298
21298
  let d, g, _, m, p;
21299
- f.style.cssText = `background:#00023d;text-align:center;border:1px solid ${Vu[s.userData.activedType]};line-height:2;`, s.userData.name && (g = document.createElement("p"), g.style.cssText = `min-width:${this.baseRem * 100}px;`, g.textContent = s.userData.name, _ = document.createElement("span"), _.style.cssText = `position:absolute;left:0;top:0;display:inline-block;width:${this.baseRem * 16}px;height:${this.baseRem * 16}px;border-top:${this.baseRem * 5}px solid #00023d;transform:rotate(-45deg);`, m = document.createElement("span"), m.style.cssText = `position:absolute;right:0;top:50%;display:inline-block;width:${this.baseRem * 12}px;height:${this.baseRem * 12}px;border-top:1px solid #00023d;border-right:1px solid #00023d;transform:rotate(45deg) scale(0.7) translate(-50%,-50%);margin-right:${this.baseRem * 5}px;cursor:pointer;`, m.dataset.adcode = o.adcode), s.userData.text && (p = document.createElement("p"), p.style.cssText = `color:#fff;padding:${this.baseRem * 5}px ${this.baseRem * 10}px;`, p.textContent = s.userData.text), g && (d = document.createElement("div"), d.style.cssText = `color:#00023d;background:${Vu[s.userData.activedType]};overflow:hidden;position:relative;padding:0 ${this.baseRem * 16}px`, d.append(_, g), this.areaObj.handle && d.append(m)), d && f.append(d), p && f.append(p);
21299
+ if (f.style.cssText = `background:#00023d;text-align:center;border:1px solid ${Vu[s.userData.activedType]};line-height:2;`, s.userData.name) {
21300
+ g = document.createElement("p"), g.style.cssText = `min-width:${this.baseRem * 100}px;`, g.textContent = s.userData.name, _ = document.createElement("span"), _.style.cssText = `position:absolute;left:0;top:0;display:inline-block;width:${this.baseRem * 16}px;height:${this.baseRem * 16}px;border-top:${this.baseRem * 5}px solid #00023d;transform:rotate(-45deg);`, m = document.createElement("span");
21301
+ const N = document.createElement("span");
21302
+ N.style.cssText = `display:inline-block;width:${this.baseRem * 12}px;height:${this.baseRem * 12}px;border-top:1px solid #00023d;border-right:1px solid #00023d;transform:rotate(45deg) scale(0.7);`, m.style.cssText = `position:absolute;right:0;top:50%;display:inline-block;padding:${this.baseRem * 4}px;cursor:pointer;transform:translateY(-50%);line-height:1;`, m.append(N), m.dataset.adcode = o.adcode;
21303
+ }
21304
+ s.userData.text && (p = document.createElement("p"), p.style.cssText = `color:#fff;padding:${this.baseRem * 5}px ${this.baseRem * 10}px;`, p.textContent = s.userData.text), g && (d = document.createElement("div"), d.style.cssText = `color:#00023d;background:${Vu[s.userData.activedType]};overflow:hidden;position:relative;padding:0 ${this.baseRem * 16}px`, d.append(_, g), this.areaObj.handle && d.append(m)), d && f.append(d), p && f.append(p);
21300
21305
  const y = new Ho(f);
21301
- y.name = "tips", y.userData = s, y.position.set(a[0] + c[0], -a[1] + c[1], 1.5), y.element.addEventListener("pointerdown", this.handleTipsItemClick);
21306
+ y.name = "tips", y.userData = s.userData, y.position.set(a[0] + c[0], -a[1] + c[1], 1.5), y.element.addEventListener("pointerdown", this.handleTipsItemClick);
21302
21307
  let v = [];
21303
21308
  v.push(new D(a[0], -a[1], 1)), v.push(new D(a[0] + l[0], -a[1] + l[1], 1)), v.push(new D(a[0] + c[0], -a[1] + c[1], 1));
21304
21309
  const M = this.drawLine(v, "#ffda57");
@@ -21326,7 +21331,7 @@ const ys = vr.track.bind(vr), kM = bf.extend({
21326
21331
  this.$emit("clickTipsArrow", t);
21327
21332
  } else {
21328
21333
  const i = this.tipsMesh.children.filter((r) => r.name === "tips").find((r) => r.element.contains(n.target));
21329
- i && this.$emit("clickTips", i);
21334
+ i && this.$emit("clickTips", i.userData);
21330
21335
  }
21331
21336
  },
21332
21337
  // 交互相关
@@ -21352,7 +21357,7 @@ const ys = vr.track.bind(vr), kM = bf.extend({
21352
21357
  }
21353
21358
  },
21354
21359
  beforeDestroy() {
21355
- vr.dispose();
21360
+ Bi.dispose();
21356
21361
  }
21357
21362
  });
21358
21363
  var GM = function() {
@@ -21373,7 +21378,7 @@ var WM = /* @__PURE__ */ Tt(
21373
21378
  VM,
21374
21379
  !1,
21375
21380
  XM,
21376
- "2735e2b5",
21381
+ "6eab9600",
21377
21382
  null,
21378
21383
  null
21379
21384
  );