door_models 0.1.2 → 2.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/components/DoorModels.d.ts +20 -0
- package/dist/components/Interface.d.ts +1 -0
- package/dist/context/DoorContext.d.ts +130 -0
- package/dist/index.cjs.js +4288 -0
- package/dist/index.cjs.js.map +1 -0
- package/dist/index.esm.js +4258 -0
- package/dist/index.esm.js.map +1 -0
- package/package.json +10 -5
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import * as THREE from "three";
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export declare const availableMaterials: {
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black: THREE.MeshStandardMaterial;
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metal: THREE.MeshStandardMaterial;
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darkgrey: THREE.MeshStandardMaterial;
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grey: THREE.MeshStandardMaterial;
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yellow: THREE.MeshStandardMaterial;
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darkBrown: THREE.MeshStandardMaterial;
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brown: THREE.MeshStandardMaterial;
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glass: THREE.MeshStandardMaterial;
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aluminum: THREE.MeshStandardMaterial;
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silver: THREE.MeshStandardMaterial;
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gold: THREE.MeshStandardMaterial;
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diamond: THREE.MeshStandardMaterial;
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};
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type DoorModelsProps = {
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doorName?: string;
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};
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declare function DoorModels({ doorName }: DoorModelsProps): import("react/jsx-runtime").JSX.Element;
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export default DoorModels;
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export declare const Interface: () => import("react/jsx-runtime").JSX.Element;
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import React from "react";
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type DoorType = {
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doorMaterial: string;
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doorWidth: number;
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doorHeight: number;
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theDoorDepth: number;
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doorPivot: string;
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doorOpening: string;
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};
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type DoorFrameType = {
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frameMaterial: string;
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doorStopMaterial?: string;
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gasketMaterial: string;
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hingeMaterial: string;
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glassMaterial?: string;
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frameDepth: number;
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topThk: string;
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sidesThk: string;
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notchDepth: string;
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notchWidth: string;
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doorStopWidth: number;
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doorStopDepth: number;
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doorStopOffset: string;
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notchposition: number;
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gasketWidth: number;
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gasketDepth: number;
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secondDoorStopWidth: number;
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secondDoorStopDepth: number;
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secondDoorStopOffset: number;
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};
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type InteriorFanlightType = {
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visible: boolean;
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height: number;
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material: string;
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};
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type ExteriorFanlightType = {
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visible: boolean;
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height: number;
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depth: number;
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material: string;
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};
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type OcculusType = {
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visible: boolean;
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infillVisible: boolean;
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x1: number;
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x2: number;
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y1: number;
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y2: number;
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material: string;
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depth: number;
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};
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type CoverPanelType = {
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visible: boolean;
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width: number;
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height: number;
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depth: number;
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material: string;
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};
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type GlassType = {
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visible: boolean;
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material: string;
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depth: number;
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};
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type ConfiguratorContextType = {
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isPlaneVisible: boolean;
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setIsPlaneVisible: React.Dispatch<React.SetStateAction<boolean>>;
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isFrameVisible: boolean;
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setIsFrameVisible: React.Dispatch<React.SetStateAction<boolean>>;
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cpid: string;
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setCpid: React.Dispatch<React.SetStateAction<string>>;
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door: DoorType;
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setDoor: React.Dispatch<React.SetStateAction<DoorType>>;
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doorFrame: DoorFrameType;
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setDoorFrame: React.Dispatch<React.SetStateAction<DoorFrameType>>;
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interiorFanlight: InteriorFanlightType;
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setInteriorFanlight: React.Dispatch<React.SetStateAction<InteriorFanlightType>>;
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exteriorFanlight: ExteriorFanlightType;
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setExteriorFanlight: React.Dispatch<React.SetStateAction<ExteriorFanlightType>>;
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exteriorFanlightType: string;
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setExteriorFanlightType: React.Dispatch<React.SetStateAction<string>>;
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occulus: OcculusType;
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setOcculus: React.Dispatch<React.SetStateAction<OcculusType>>;
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frontCoverPanel: CoverPanelType;
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setFrontCoverPanel: React.Dispatch<React.SetStateAction<CoverPanelType>>;
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backCoverPanel: CoverPanelType;
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setBackCoverPanel: React.Dispatch<React.SetStateAction<CoverPanelType>>;
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glass: GlassType;
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setGlass: React.Dispatch<React.SetStateAction<GlassType>>;
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frameType: string;
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setFrameType: React.Dispatch<React.SetStateAction<string>>;
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bodyType: string;
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setBodyType: React.Dispatch<React.SetStateAction<string>>;
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totalHeight: number;
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setTotalHeight: React.Dispatch<React.SetStateAction<number>>;
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totalWidth: number;
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setTotalWidth: React.Dispatch<React.SetStateAction<number>>;
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handleParseCpid: (cpidToParse: string) => void;
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testDoorMaterial: string;
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setTestDoorMaterial: React.Dispatch<React.SetStateAction<string>>;
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testFrameMaterial: string;
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setTestFrameMaterial: React.Dispatch<React.SetStateAction<string>>;
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testGasketMaterial: string;
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setTestGasketMaterial: React.Dispatch<React.SetStateAction<string>>;
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testInteriorFanlightMaterial: string;
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setTestInteriorFanlightMaterial: React.Dispatch<React.SetStateAction<string>>;
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testExteriorFanlightMaterial: string;
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setTestExteriorFanlightMaterial: React.Dispatch<React.SetStateAction<string>>;
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testOcculusInfillMaterial: string;
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setTestOcculusInfillMaterial: React.Dispatch<React.SetStateAction<string>>;
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testGlassInfillMaterial: string;
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setTestGlassInfillMaterial: React.Dispatch<React.SetStateAction<string>>;
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testDoorStopMaterial: string;
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setTestDoorStopMaterial: React.Dispatch<React.SetStateAction<string>>;
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testHingeMaterial: string;
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setTestHingeMaterial: React.Dispatch<React.SetStateAction<string>>;
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testFrontCoverPanelMaterial: string;
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setTestFrontCoverPanelMaterial: React.Dispatch<React.SetStateAction<string>>;
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testBackCoverPanelMaterial: string;
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setTestBackCoverPanelMaterial: React.Dispatch<React.SetStateAction<string>>;
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glassVisible: boolean;
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setGlassVisible: React.Dispatch<React.SetStateAction<boolean>>;
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glassDepth: number;
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setGlassDepth: React.Dispatch<React.SetStateAction<number>>;
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};
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type ConfiguratorProviderProps = {
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children: React.ReactNode;
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};
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export declare const ConfiguratorProvider: ({ children, }: ConfiguratorProviderProps) => import("react/jsx-runtime").JSX.Element;
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export declare const useConfigurator: () => ConfiguratorContextType;
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export {};
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