domma-cms 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +469 -0
- package/admin/css/admin.css +1123 -0
- package/admin/index.html +72 -0
- package/admin/js/api.js +210 -0
- package/admin/js/app.js +270 -0
- package/admin/js/config/sidebar-config.js +107 -0
- package/admin/js/lib/card.js +63 -0
- package/admin/js/lib/image-editor.js +869 -0
- package/admin/js/lib/markdown-toolbar.js +421 -0
- package/admin/js/templates/dashboard.html +50 -0
- package/admin/js/templates/documentation.html +237 -0
- package/admin/js/templates/layouts.html +11 -0
- package/admin/js/templates/login.html +58 -0
- package/admin/js/templates/media.html +16 -0
- package/admin/js/templates/navigation.html +50 -0
- package/admin/js/templates/page-editor.html +126 -0
- package/admin/js/templates/pages.html +18 -0
- package/admin/js/templates/plugins.html +12 -0
- package/admin/js/templates/settings.html +190 -0
- package/admin/js/templates/tutorials.html +233 -0
- package/admin/js/templates/user-editor.html +12 -0
- package/admin/js/templates/users.html +10 -0
- package/admin/js/views/dashboard.js +48 -0
- package/admin/js/views/documentation.js +12 -0
- package/admin/js/views/index.js +33 -0
- package/admin/js/views/layouts.js +49 -0
- package/admin/js/views/login.js +254 -0
- package/admin/js/views/media.js +240 -0
- package/admin/js/views/navigation.js +152 -0
- package/admin/js/views/page-editor.js +479 -0
- package/admin/js/views/pages.js +64 -0
- package/admin/js/views/plugins.js +100 -0
- package/admin/js/views/settings.js +64 -0
- package/admin/js/views/tutorials.js +12 -0
- package/admin/js/views/user-editor.js +88 -0
- package/admin/js/views/users.js +73 -0
- package/bin/cli.js +334 -0
- package/config/auth.json +20 -0
- package/config/content.json +10 -0
- package/config/navigation.json +63 -0
- package/config/plugins.json +47 -0
- package/config/presets.json +34 -0
- package/config/server.json +6 -0
- package/config/site.json +33 -0
- package/package.json +67 -0
- package/plugins/back-to-top/admin/templates/back-to-top-settings.html +55 -0
- package/plugins/back-to-top/admin/views/back-to-top-settings.js +44 -0
- package/plugins/back-to-top/config.js +10 -0
- package/plugins/back-to-top/plugin.js +24 -0
- package/plugins/back-to-top/plugin.json +36 -0
- package/plugins/back-to-top/public/inject-body.html +105 -0
- package/plugins/cookie-consent/admin/templates/cookie-consent-settings.html +113 -0
- package/plugins/cookie-consent/admin/views/cookie-consent-settings.js +73 -0
- package/plugins/cookie-consent/config.js +30 -0
- package/plugins/cookie-consent/plugin.js +24 -0
- package/plugins/cookie-consent/plugin.json +36 -0
- package/plugins/cookie-consent/public/inject-body.html +69 -0
- package/plugins/custom-css/admin/templates/custom-css.html +17 -0
- package/plugins/custom-css/admin/views/custom-css.js +35 -0
- package/plugins/custom-css/config.js +1 -0
- package/plugins/custom-css/data/custom.css +0 -0
- package/plugins/custom-css/plugin.js +63 -0
- package/plugins/custom-css/plugin.json +32 -0
- package/plugins/custom-css/public/inject-head.html +1 -0
- package/plugins/domma-effects/admin/templates/domma-effects.html +488 -0
- package/plugins/domma-effects/admin/views/domma-effects.js +56 -0
- package/plugins/domma-effects/config.js +9 -0
- package/plugins/domma-effects/plugin.js +22 -0
- package/plugins/domma-effects/plugin.json +36 -0
- package/plugins/domma-effects/public/celebrations/core/canvas.js +111 -0
- package/plugins/domma-effects/public/celebrations/core/particles.js +144 -0
- package/plugins/domma-effects/public/celebrations/core/physics.js +166 -0
- package/plugins/domma-effects/public/celebrations/index.js +535 -0
- package/plugins/domma-effects/public/celebrations/themes/christmas.js +1805 -0
- package/plugins/domma-effects/public/celebrations/themes/guy-fawkes.js +1477 -0
- package/plugins/domma-effects/public/celebrations/themes/halloween.js +1837 -0
- package/plugins/domma-effects/public/celebrations/themes/st-andrews.js +1175 -0
- package/plugins/domma-effects/public/celebrations/themes/st-davids.js +1258 -0
- package/plugins/domma-effects/public/celebrations/themes/st-georges.js +1754 -0
- package/plugins/domma-effects/public/celebrations/themes/st-patricks.js +1290 -0
- package/plugins/domma-effects/public/celebrations/themes/valentines.js +1361 -0
- package/plugins/domma-effects/public/inject-body.html +268 -0
- package/plugins/example-analytics/admin/templates/analytics.html +10 -0
- package/plugins/example-analytics/admin/views/analytics.js +51 -0
- package/plugins/example-analytics/config.js +6 -0
- package/plugins/example-analytics/plugin.js +58 -0
- package/plugins/example-analytics/plugin.json +27 -0
- package/plugins/example-analytics/public/inject-body.html +13 -0
- package/plugins/example-analytics/public/inject-head.html +1 -0
- package/plugins/example-analytics/stats.json +1 -0
- package/plugins/form-builder/admin/templates/form-editor.html +158 -0
- package/plugins/form-builder/admin/templates/form-settings.html +29 -0
- package/plugins/form-builder/admin/templates/form-submissions.html +30 -0
- package/plugins/form-builder/admin/templates/forms-list.html +17 -0
- package/plugins/form-builder/admin/views/form-editor.js +817 -0
- package/plugins/form-builder/admin/views/form-settings.js +38 -0
- package/plugins/form-builder/admin/views/form-submissions.js +295 -0
- package/plugins/form-builder/admin/views/forms-list.js +164 -0
- package/plugins/form-builder/config.js +9 -0
- package/plugins/form-builder/data/forms/contact-details.json +63 -0
- package/plugins/form-builder/data/forms/contact.json +52 -0
- package/plugins/form-builder/data/submissions/contact-details.json +1 -0
- package/plugins/form-builder/data/submissions/contact.json +14 -0
- package/plugins/form-builder/email.js +103 -0
- package/plugins/form-builder/plugin.js +454 -0
- package/plugins/form-builder/plugin.json +56 -0
- package/plugins/form-builder/public/inject-body.html +270 -0
- package/plugins/form-builder/public/inject-head.html +42 -0
- package/public/css/site.css +189 -0
- package/public/js/site.js +109 -0
- package/scripts/copy-domma.js +48 -0
- package/scripts/fresh.js +41 -0
- package/scripts/reset.js +124 -0
- package/scripts/seed.js +666 -0
- package/scripts/setup.js +263 -0
- package/server/config.js +56 -0
- package/server/middleware/auth.js +97 -0
- package/server/routes/api/auth.js +116 -0
- package/server/routes/api/layouts.js +25 -0
- package/server/routes/api/media.js +93 -0
- package/server/routes/api/navigation.js +37 -0
- package/server/routes/api/pages.js +118 -0
- package/server/routes/api/plugins.js +46 -0
- package/server/routes/api/settings.js +25 -0
- package/server/routes/api/users.js +110 -0
- package/server/routes/public.js +108 -0
- package/server/server.js +169 -0
- package/server/services/content.js +298 -0
- package/server/services/images.js +334 -0
- package/server/services/markdown.js +297 -0
- package/server/services/plugins.js +246 -0
- package/server/services/renderer.js +80 -0
- package/server/services/users.js +212 -0
- package/server/templates/page.html +78 -0
|
@@ -0,0 +1,1290 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* St Patrick's Day Theme for Domma Celebrations
|
|
3
|
+
* (March 17th, Irish Celebration)
|
|
4
|
+
*
|
|
5
|
+
* Features:
|
|
6
|
+
* - Falling shamrocks (3-leaf clovers)
|
|
7
|
+
* - Golden coins floating
|
|
8
|
+
* - Rainbow with pot of gold
|
|
9
|
+
* - Leprechaun characters
|
|
10
|
+
* - Irish harps and Celtic knots
|
|
11
|
+
* - Green color scheme with gold accents
|
|
12
|
+
*/
|
|
13
|
+
|
|
14
|
+
export default {
|
|
15
|
+
name: 'st-patricks',
|
|
16
|
+
displayName: 'St Patrick\'s Day',
|
|
17
|
+
emoji: '☘️',
|
|
18
|
+
|
|
19
|
+
// Intensity configurations
|
|
20
|
+
intensityConfig: {
|
|
21
|
+
light: {
|
|
22
|
+
count: 40,
|
|
23
|
+
speedRange: [0.4, 1.2],
|
|
24
|
+
sizeRange: [2, 4],
|
|
25
|
+
pots: 1,
|
|
26
|
+
leprechaunChance: 0.0003,
|
|
27
|
+
twinklingStars: 10
|
|
28
|
+
},
|
|
29
|
+
medium: {
|
|
30
|
+
count: 80,
|
|
31
|
+
speedRange: [0.5, 1.5],
|
|
32
|
+
sizeRange: [2, 5],
|
|
33
|
+
pots: 2,
|
|
34
|
+
leprechaunChance: 0.0005,
|
|
35
|
+
twinklingStars: 18
|
|
36
|
+
},
|
|
37
|
+
heavy: {
|
|
38
|
+
count: 120,
|
|
39
|
+
speedRange: [0.6, 1.8],
|
|
40
|
+
sizeRange: [3, 6],
|
|
41
|
+
pots: 3,
|
|
42
|
+
leprechaunChance: 0.0008,
|
|
43
|
+
twinklingStars: 25
|
|
44
|
+
}
|
|
45
|
+
},
|
|
46
|
+
|
|
47
|
+
particles: ['clover-petal', 'shamrock', 'gold-coin', 'sparkle'],
|
|
48
|
+
decorations: ['pot-of-gold', 'rainbow', 'leprechaun', 'harp', 'static-leprechaun', 'moon', 'twinkling-star'],
|
|
49
|
+
colors: {
|
|
50
|
+
primary: '#228B22', // Irish green
|
|
51
|
+
secondary: '#90EE90', // Light green
|
|
52
|
+
white: '#FFFFFF', // White (Irish flag)
|
|
53
|
+
accent: '#FFD700', // Gold
|
|
54
|
+
rainbow: ['#ff0000', '#ffa500', '#ffff00', '#00ff00', '#0000ff', '#4b0082', '#8b00ff']
|
|
55
|
+
},
|
|
56
|
+
|
|
57
|
+
/**
|
|
58
|
+
* Create clover petal particle (simple green heart-shaped petal)
|
|
59
|
+
*/
|
|
60
|
+
createCloverPetal(canvasWidth, canvasHeight, config) {
|
|
61
|
+
const greenShades = ['#228B22', '#32CD32', '#90EE90', '#3CB371', '#2E8B57'];
|
|
62
|
+
return {
|
|
63
|
+
type: 'clover-petal',
|
|
64
|
+
x: -30, // Start from left edge
|
|
65
|
+
y: Math.random() * canvasHeight, // Random height
|
|
66
|
+
vx: config.speedRange[0] + Math.random() * (config.speedRange[1] - config.speedRange[0]), // Horizontal drift
|
|
67
|
+
size: (config.sizeRange[0] + Math.random() * (config.sizeRange[1] - config.sizeRange[0])) * 1.5, // Larger petals
|
|
68
|
+
speed: (Math.random() - 0.5) * 0.2, // Gentle vertical bobbing
|
|
69
|
+
opacity: 0.75 + Math.random() * 0.25,
|
|
70
|
+
windOffset: Math.random() * Math.PI * 2,
|
|
71
|
+
windSpeed: 0.015 + Math.random() * 0.025,
|
|
72
|
+
rotation: Math.random() * Math.PI * 2,
|
|
73
|
+
rotationSpeed: (Math.random() - 0.5) * 0.03,
|
|
74
|
+
color: greenShades[Math.floor(Math.random() * greenShades.length)],
|
|
75
|
+
flutter: Math.random() * Math.PI * 2,
|
|
76
|
+
flutterSpeed: 0.02 + Math.random() * 0.02,
|
|
77
|
+
active: true
|
|
78
|
+
};
|
|
79
|
+
},
|
|
80
|
+
|
|
81
|
+
/**
|
|
82
|
+
* Create shamrock particle (full 3-leaf clover - rare)
|
|
83
|
+
*/
|
|
84
|
+
createShamrock(canvasWidth, canvasHeight, config) {
|
|
85
|
+
const colorChoice = Math.random();
|
|
86
|
+
let color, strokeColor;
|
|
87
|
+
if (colorChoice < 0.5) {
|
|
88
|
+
color = '#228B22'; // 50% green
|
|
89
|
+
strokeColor = '#006400'; // Dark green
|
|
90
|
+
} else if (colorChoice < 0.75) {
|
|
91
|
+
color = '#FFFFFF'; // 25% white
|
|
92
|
+
strokeColor = '#d0d0d0'; // Light grey
|
|
93
|
+
} else {
|
|
94
|
+
color = '#FFD700'; // 25% gold
|
|
95
|
+
strokeColor = '#DAA520'; // Dark gold
|
|
96
|
+
}
|
|
97
|
+
|
|
98
|
+
return {
|
|
99
|
+
type: 'shamrock',
|
|
100
|
+
x: -30, // Start from left edge
|
|
101
|
+
y: Math.random() * canvasHeight, // Random height
|
|
102
|
+
vx: config.speedRange[0] + Math.random() * (config.speedRange[1] - config.speedRange[0]), // Horizontal drift
|
|
103
|
+
size: config.sizeRange[0] + Math.random() * (config.sizeRange[1] - config.sizeRange[0]),
|
|
104
|
+
speed: (Math.random() - 0.5) * 0.15, // Gentle vertical bobbing
|
|
105
|
+
opacity: 0.7 + Math.random() * 0.3,
|
|
106
|
+
windOffset: Math.random() * Math.PI * 2,
|
|
107
|
+
windSpeed: 0.015 + Math.random() * 0.025,
|
|
108
|
+
rotation: Math.random() * Math.PI * 2,
|
|
109
|
+
rotationSpeed: (Math.random() - 0.5) * 0.02,
|
|
110
|
+
color: color,
|
|
111
|
+
strokeColor: strokeColor,
|
|
112
|
+
active: true
|
|
113
|
+
};
|
|
114
|
+
},
|
|
115
|
+
|
|
116
|
+
/**
|
|
117
|
+
* Create gold coin particle
|
|
118
|
+
*/
|
|
119
|
+
createGoldCoin(canvasWidth, canvasHeight, config) {
|
|
120
|
+
return {
|
|
121
|
+
type: 'gold-coin',
|
|
122
|
+
x: -30, // Start from left edge
|
|
123
|
+
y: Math.random() * canvasHeight, // Random height
|
|
124
|
+
vx: (config.speedRange[0] + Math.random() * (config.speedRange[1] - config.speedRange[0])) * 0.8, // Horizontal drift
|
|
125
|
+
size: 2 + Math.random() * 3,
|
|
126
|
+
speed: (Math.random() - 0.5) * 0.1, // Gentle vertical bobbing
|
|
127
|
+
opacity: 0.9 + Math.random() * 0.1,
|
|
128
|
+
rotation: 0,
|
|
129
|
+
rotationSpeed: 0.05 + Math.random() * 0.1,
|
|
130
|
+
spinPhase: Math.random() * Math.PI * 2,
|
|
131
|
+
glintPhase: Math.random() * Math.PI * 2,
|
|
132
|
+
windOffset: Math.random() * Math.PI * 2,
|
|
133
|
+
windSpeed: 0.01 + Math.random() * 0.02,
|
|
134
|
+
active: true
|
|
135
|
+
};
|
|
136
|
+
},
|
|
137
|
+
|
|
138
|
+
/**
|
|
139
|
+
* Create pot of gold decoration
|
|
140
|
+
*/
|
|
141
|
+
createPotOfGold(canvasWidth, canvasHeight, options = {}) {
|
|
142
|
+
return {
|
|
143
|
+
type: 'pot-of-gold',
|
|
144
|
+
x: options.x !== undefined ? options.x : Math.random() * canvasWidth * 0.6 + canvasWidth * 0.2,
|
|
145
|
+
y: options.y !== undefined ? options.y : canvasHeight - 40,
|
|
146
|
+
size: 20 + Math.random() * 10,
|
|
147
|
+
opacity: 1,
|
|
148
|
+
glintPhase: Math.random() * Math.PI * 2,
|
|
149
|
+
coins: [],
|
|
150
|
+
active: true,
|
|
151
|
+
static: true
|
|
152
|
+
};
|
|
153
|
+
},
|
|
154
|
+
|
|
155
|
+
/**
|
|
156
|
+
* Create rainbow decoration
|
|
157
|
+
*/
|
|
158
|
+
createRainbow(canvasWidth, canvasHeight, potX, potY) {
|
|
159
|
+
const rainbowStartX = 20; // Fixed start near left edge
|
|
160
|
+
const rainbowEndX = potX; // End at pot position
|
|
161
|
+
const centerX = (rainbowStartX + potX) / 2;
|
|
162
|
+
const rainbowHeight = canvasHeight * 0.2;
|
|
163
|
+
const centerY = potY - (rainbowHeight / 2);
|
|
164
|
+
|
|
165
|
+
return {
|
|
166
|
+
type: 'rainbow',
|
|
167
|
+
x: centerX,
|
|
168
|
+
y: centerY,
|
|
169
|
+
startX: rainbowStartX,
|
|
170
|
+
endX: rainbowEndX,
|
|
171
|
+
endY: potY,
|
|
172
|
+
width: canvasWidth,
|
|
173
|
+
height: canvasHeight,
|
|
174
|
+
opacity: 0.7,
|
|
175
|
+
vx: 0,
|
|
176
|
+
vy: 0,
|
|
177
|
+
active: true,
|
|
178
|
+
static: true
|
|
179
|
+
};
|
|
180
|
+
},
|
|
181
|
+
|
|
182
|
+
/**
|
|
183
|
+
* Create sparkle particle (Irish sparkles)
|
|
184
|
+
*/
|
|
185
|
+
createSparkle(canvasWidth, canvasHeight, config) {
|
|
186
|
+
const colors = ['#FFD700', '#FFFFFF', '#228B22']; // Gold, white, green
|
|
187
|
+
return {
|
|
188
|
+
type: 'sparkle',
|
|
189
|
+
x: -20, // Start from left edge
|
|
190
|
+
y: Math.random() * canvasHeight, // Random height
|
|
191
|
+
vx: (config.speedRange[0] + Math.random() * (config.speedRange[1] - config.speedRange[0])) * 0.8, // Horizontal drift
|
|
192
|
+
size: config.sizeRange[0] + Math.random() * (config.sizeRange[1] - config.sizeRange[0]) * 0.6,
|
|
193
|
+
vy: (Math.random() - 0.5) * 0.2, // Minimal random vertical movement
|
|
194
|
+
opacity: 0.6 + Math.random() * 0.4,
|
|
195
|
+
rotation: Math.random() * Math.PI * 2,
|
|
196
|
+
rotationSpeed: (Math.random() - 0.5) * 0.04,
|
|
197
|
+
color: colors[Math.floor(Math.random() * colors.length)],
|
|
198
|
+
twinklePhase: Math.random() * Math.PI * 2,
|
|
199
|
+
windOffset: Math.random() * Math.PI * 2,
|
|
200
|
+
windSpeed: 0.015 + Math.random() * 0.02,
|
|
201
|
+
active: true,
|
|
202
|
+
static: false
|
|
203
|
+
};
|
|
204
|
+
},
|
|
205
|
+
|
|
206
|
+
/**
|
|
207
|
+
* Create drifting particle (randomly picks type)
|
|
208
|
+
* Note: St. Patrick's Day particles drift horizontally (left-to-right), not vertically
|
|
209
|
+
*/
|
|
210
|
+
createFallingParticle(canvasWidth, canvasHeight, config) {
|
|
211
|
+
const choice = Math.random();
|
|
212
|
+
|
|
213
|
+
// 60% clover petals, 20% full shamrocks, 15% gold coins, 5% sparkles
|
|
214
|
+
if (choice < 0.6) {
|
|
215
|
+
return this.createCloverPetal(canvasWidth, canvasHeight, config);
|
|
216
|
+
} else if (choice < 0.8) {
|
|
217
|
+
return this.createShamrock(canvasWidth, canvasHeight, config);
|
|
218
|
+
} else if (choice < 0.95) {
|
|
219
|
+
return this.createGoldCoin(canvasWidth, canvasHeight, config);
|
|
220
|
+
} else {
|
|
221
|
+
return this.createSparkle(canvasWidth, canvasHeight, config);
|
|
222
|
+
}
|
|
223
|
+
},
|
|
224
|
+
|
|
225
|
+
/**
|
|
226
|
+
* Create initial static decorations (pots of gold with rainbows)
|
|
227
|
+
*/
|
|
228
|
+
createInitialDecorations(canvasWidth, canvasHeight, config) {
|
|
229
|
+
const decorations = [];
|
|
230
|
+
|
|
231
|
+
// Green moon (top right corner)
|
|
232
|
+
decorations.push({
|
|
233
|
+
type: 'moon',
|
|
234
|
+
x: canvasWidth - 120,
|
|
235
|
+
y: 100,
|
|
236
|
+
size: 60 + Math.random() * 20,
|
|
237
|
+
opacity: 0.85,
|
|
238
|
+
glowPhase: Math.random() * Math.PI * 2,
|
|
239
|
+
active: true,
|
|
240
|
+
static: true
|
|
241
|
+
});
|
|
242
|
+
|
|
243
|
+
// Create small corner rainbow with single pot of gold
|
|
244
|
+
const rainbowStartX = 20;
|
|
245
|
+
const rainbowEndX = 220; // Small 200px rainbow
|
|
246
|
+
const potY = canvasHeight - 40;
|
|
247
|
+
|
|
248
|
+
// Add single pot of gold at the right end of the rainbow
|
|
249
|
+
decorations.push(this.createPotOfGold(canvasWidth, canvasHeight, {
|
|
250
|
+
x: rainbowEndX,
|
|
251
|
+
y: potY
|
|
252
|
+
}));
|
|
253
|
+
|
|
254
|
+
// Add small corner rainbow
|
|
255
|
+
decorations.push(this.createRainbow(canvasWidth, canvasHeight, rainbowEndX, potY));
|
|
256
|
+
|
|
257
|
+
// Add 1-2 static leprechauns
|
|
258
|
+
const leprechaunCount = 1 + Math.floor(Math.random() * 2);
|
|
259
|
+
for (let i = 0; i < leprechaunCount; i++) {
|
|
260
|
+
const x = 60 + Math.random() * (canvasWidth - 120);
|
|
261
|
+
decorations.push({
|
|
262
|
+
type: 'static-leprechaun',
|
|
263
|
+
x: x,
|
|
264
|
+
y: canvasHeight - 35,
|
|
265
|
+
size: 12 + Math.random() * 4,
|
|
266
|
+
opacity: 1,
|
|
267
|
+
time: Math.random() * 1000,
|
|
268
|
+
wavePhase: Math.random() * Math.PI * 2,
|
|
269
|
+
active: true,
|
|
270
|
+
static: true
|
|
271
|
+
});
|
|
272
|
+
}
|
|
273
|
+
|
|
274
|
+
// Create twinkling stars
|
|
275
|
+
const starCount = config.twinklingStars || 18;
|
|
276
|
+
for (let i = 0; i < starCount; i++) {
|
|
277
|
+
decorations.push(this.createTwinklingStar(canvasWidth, canvasHeight));
|
|
278
|
+
}
|
|
279
|
+
|
|
280
|
+
return decorations;
|
|
281
|
+
},
|
|
282
|
+
|
|
283
|
+
/**
|
|
284
|
+
* Create twinkling star particle
|
|
285
|
+
*/
|
|
286
|
+
createTwinklingStar(canvasWidth, canvasHeight) {
|
|
287
|
+
return {
|
|
288
|
+
type: 'twinkling-star',
|
|
289
|
+
x: Math.random() * canvasWidth,
|
|
290
|
+
y: Math.random() * (canvasHeight * 0.5),
|
|
291
|
+
size: 1 + Math.random() * 2,
|
|
292
|
+
opacity: 0.6 + Math.random() * 0.3,
|
|
293
|
+
twinklePhase: Math.random() * Math.PI * 2,
|
|
294
|
+
twinkleSpeed: 0.003 + Math.random() * 0.003,
|
|
295
|
+
active: true,
|
|
296
|
+
static: true
|
|
297
|
+
};
|
|
298
|
+
},
|
|
299
|
+
|
|
300
|
+
/**
|
|
301
|
+
* Spawn special St Patrick's particles
|
|
302
|
+
*/
|
|
303
|
+
spawnSpecialParticle(specialParticles, canvasWidth, canvasHeight, config) {
|
|
304
|
+
const choice = Math.random();
|
|
305
|
+
|
|
306
|
+
// Leprechaun (very rare, max 1)
|
|
307
|
+
if (choice < config.leprechaunChance) {
|
|
308
|
+
if (specialParticles.some(p => p.type === 'leprechaun')) {
|
|
309
|
+
return null;
|
|
310
|
+
}
|
|
311
|
+
const fromLeft = Math.random() < 0.5;
|
|
312
|
+
|
|
313
|
+
// Calculate vx for 3-second crossing
|
|
314
|
+
// Core physics: position updates by vx * normalizedDelta (≈1 per frame at 60fps)
|
|
315
|
+
// Per second: vx * 60 pixels
|
|
316
|
+
// For 3 seconds: vx = (canvasWidth + 100) / (3 * 60) = (canvasWidth + 100) / 180
|
|
317
|
+
const baseSpeed = (canvasWidth + 100) / 180;
|
|
318
|
+
|
|
319
|
+
const newLeprechaun = {
|
|
320
|
+
type: 'leprechaun',
|
|
321
|
+
x: fromLeft ? -50 : canvasWidth + 50,
|
|
322
|
+
y: canvasHeight - 35,
|
|
323
|
+
baseY: canvasHeight - 35,
|
|
324
|
+
vx: fromLeft ? baseSpeed : -baseSpeed,
|
|
325
|
+
vy: 0,
|
|
326
|
+
size: 12 + Math.random() * 6,
|
|
327
|
+
opacity: 1,
|
|
328
|
+
time: 0,
|
|
329
|
+
legPhase: Math.random() * Math.PI * 2,
|
|
330
|
+
active: true,
|
|
331
|
+
static: false
|
|
332
|
+
};
|
|
333
|
+
return newLeprechaun;
|
|
334
|
+
}
|
|
335
|
+
|
|
336
|
+
// Banshee (flying ghostly figure, rare, max 1)
|
|
337
|
+
if (choice < config.leprechaunChance + 0.0003) {
|
|
338
|
+
if (specialParticles.some(p => p.type === 'banshee')) {
|
|
339
|
+
return null;
|
|
340
|
+
}
|
|
341
|
+
const fromLeft = Math.random() < 0.5;
|
|
342
|
+
return {
|
|
343
|
+
type: 'banshee',
|
|
344
|
+
x: fromLeft ? -100 : canvasWidth + 100,
|
|
345
|
+
y: Math.random() * (canvasHeight * 0.4) + 50,
|
|
346
|
+
baseY: Math.random() * (canvasHeight * 0.4) + 50,
|
|
347
|
+
vx: fromLeft ? 2 + Math.random() * 1 : -(2 + Math.random() * 1),
|
|
348
|
+
size: 18 + Math.random() * 10,
|
|
349
|
+
opacity: 0.6 + Math.random() * 0.2,
|
|
350
|
+
waveAmplitude: 25 + Math.random() * 20,
|
|
351
|
+
waveFrequency: 0.0015 + Math.random() * 0.002,
|
|
352
|
+
waveOffset: Math.random() * Math.PI * 2,
|
|
353
|
+
time: 0,
|
|
354
|
+
wailPhase: Math.random() * Math.PI * 2,
|
|
355
|
+
active: true,
|
|
356
|
+
static: false
|
|
357
|
+
};
|
|
358
|
+
}
|
|
359
|
+
|
|
360
|
+
// Pot of gold + rainbow (rare)
|
|
361
|
+
if (choice < 0.001) {
|
|
362
|
+
const potCount = specialParticles.filter(p => p.type === 'pot-of-gold').length;
|
|
363
|
+
if (potCount < config.pots) {
|
|
364
|
+
const pot = this.createPotOfGold(canvasWidth, canvasHeight);
|
|
365
|
+
const rainbow = this.createRainbow(canvasWidth, canvasHeight, pot.x, pot.y);
|
|
366
|
+
specialParticles.push(rainbow);
|
|
367
|
+
return pot;
|
|
368
|
+
}
|
|
369
|
+
}
|
|
370
|
+
|
|
371
|
+
return null;
|
|
372
|
+
},
|
|
373
|
+
|
|
374
|
+
/**
|
|
375
|
+
* Update special particles (leprechauns, banshees)
|
|
376
|
+
*/
|
|
377
|
+
updateSpecialParticles(specialParticles, deltaTime, canvasWidth, canvasHeight) {
|
|
378
|
+
specialParticles.forEach(particle => {
|
|
379
|
+
if (!particle.active) return;
|
|
380
|
+
|
|
381
|
+
if (particle.type === 'leprechaun' || particle.type === 'banshee') {
|
|
382
|
+
// Only update time for animation - position is handled by core updateMovingParticle()
|
|
383
|
+
particle.time += deltaTime;
|
|
384
|
+
|
|
385
|
+
// Remove if off-screen
|
|
386
|
+
if (particle.type === 'leprechaun') {
|
|
387
|
+
if ((particle.vx > 0 && particle.x > canvasWidth + particle.size * 2) ||
|
|
388
|
+
(particle.vx < 0 && particle.x < -particle.size * 2)) {
|
|
389
|
+
particle.active = false;
|
|
390
|
+
}
|
|
391
|
+
} else if (particle.type === 'banshee') {
|
|
392
|
+
if ((particle.vx > 0 && particle.x > canvasWidth + particle.size * 4) ||
|
|
393
|
+
(particle.vx < 0 && particle.x < -particle.size * 4)) {
|
|
394
|
+
particle.active = false;
|
|
395
|
+
}
|
|
396
|
+
}
|
|
397
|
+
}
|
|
398
|
+
|
|
399
|
+
// For static-leprechaun, only update internal time for idle animation
|
|
400
|
+
if (particle.type === 'static-leprechaun') {
|
|
401
|
+
particle.time += deltaTime;
|
|
402
|
+
}
|
|
403
|
+
});
|
|
404
|
+
|
|
405
|
+
return specialParticles.filter(p => p.active);
|
|
406
|
+
},
|
|
407
|
+
|
|
408
|
+
/**
|
|
409
|
+
* Draw clover petal (simple green heart-shaped petal)
|
|
410
|
+
*/
|
|
411
|
+
drawCloverPetal(ctx, particle, time) {
|
|
412
|
+
const x = particle.x;
|
|
413
|
+
const y = particle.y;
|
|
414
|
+
const size = particle.size;
|
|
415
|
+
|
|
416
|
+
// Flutter effect (petal curling as it drifts)
|
|
417
|
+
const flutter = Math.sin(time * particle.flutterSpeed + particle.flutter) * 0.3;
|
|
418
|
+
|
|
419
|
+
ctx.save();
|
|
420
|
+
ctx.globalAlpha = particle.opacity;
|
|
421
|
+
ctx.translate(x, y);
|
|
422
|
+
ctx.rotate(particle.rotation + flutter);
|
|
423
|
+
|
|
424
|
+
// Clover petal is heart-shaped
|
|
425
|
+
ctx.fillStyle = particle.color;
|
|
426
|
+
ctx.strokeStyle = '#006400'; // Dark green edge
|
|
427
|
+
ctx.lineWidth = size * 0.08;
|
|
428
|
+
|
|
429
|
+
ctx.beginPath();
|
|
430
|
+
// Top curves (two rounded lobes forming a heart)
|
|
431
|
+
ctx.moveTo(0, -size * 0.3);
|
|
432
|
+
ctx.bezierCurveTo(
|
|
433
|
+
-size * 0.6, -size * 0.7,
|
|
434
|
+
-size * 0.8, -size * 0.3,
|
|
435
|
+
-size * 0.5, size * 0.2
|
|
436
|
+
);
|
|
437
|
+
// Bottom point
|
|
438
|
+
ctx.lineTo(0, size * 0.8);
|
|
439
|
+
ctx.lineTo(size * 0.5, size * 0.2);
|
|
440
|
+
// Right curve
|
|
441
|
+
ctx.bezierCurveTo(
|
|
442
|
+
size * 0.8, -size * 0.3,
|
|
443
|
+
size * 0.6, -size * 0.7,
|
|
444
|
+
0, -size * 0.3
|
|
445
|
+
);
|
|
446
|
+
ctx.closePath();
|
|
447
|
+
ctx.fill();
|
|
448
|
+
ctx.stroke();
|
|
449
|
+
|
|
450
|
+
// Central vein
|
|
451
|
+
ctx.strokeStyle = 'rgba(0, 100, 0, 0.4)';
|
|
452
|
+
ctx.lineWidth = size * 0.06;
|
|
453
|
+
ctx.beginPath();
|
|
454
|
+
ctx.moveTo(0, -size * 0.2);
|
|
455
|
+
ctx.lineTo(0, size * 0.7);
|
|
456
|
+
ctx.stroke();
|
|
457
|
+
|
|
458
|
+
ctx.restore();
|
|
459
|
+
},
|
|
460
|
+
|
|
461
|
+
/**
|
|
462
|
+
* Draw sparkle (Irish celebration sparkle)
|
|
463
|
+
*/
|
|
464
|
+
drawSparkle(ctx, particle, time) {
|
|
465
|
+
const x = particle.x;
|
|
466
|
+
const y = particle.y;
|
|
467
|
+
const size = particle.size;
|
|
468
|
+
const twinkle = 0.6 + Math.sin(time * 0.004 + particle.twinklePhase) * 0.4;
|
|
469
|
+
|
|
470
|
+
ctx.save();
|
|
471
|
+
ctx.globalAlpha = particle.opacity * twinkle;
|
|
472
|
+
ctx.translate(x, y);
|
|
473
|
+
ctx.rotate(particle.rotation);
|
|
474
|
+
|
|
475
|
+
// Draw 4-pointed sparkle
|
|
476
|
+
ctx.fillStyle = particle.color;
|
|
477
|
+
ctx.shadowColor = particle.color;
|
|
478
|
+
ctx.shadowBlur = size * 2;
|
|
479
|
+
|
|
480
|
+
ctx.beginPath();
|
|
481
|
+
ctx.moveTo(0, -size);
|
|
482
|
+
ctx.lineTo(size * 0.3, -size * 0.3);
|
|
483
|
+
ctx.lineTo(size, 0);
|
|
484
|
+
ctx.lineTo(size * 0.3, size * 0.3);
|
|
485
|
+
ctx.lineTo(0, size);
|
|
486
|
+
ctx.lineTo(-size * 0.3, size * 0.3);
|
|
487
|
+
ctx.lineTo(-size, 0);
|
|
488
|
+
ctx.lineTo(-size * 0.3, -size * 0.3);
|
|
489
|
+
ctx.closePath();
|
|
490
|
+
ctx.fill();
|
|
491
|
+
|
|
492
|
+
ctx.restore();
|
|
493
|
+
},
|
|
494
|
+
|
|
495
|
+
/**
|
|
496
|
+
* Draw shamrock (3-leaf clover) - Irish colors
|
|
497
|
+
*/
|
|
498
|
+
drawShamrock(ctx, particle) {
|
|
499
|
+
const x = particle.x;
|
|
500
|
+
const y = particle.y;
|
|
501
|
+
const size = particle.size;
|
|
502
|
+
|
|
503
|
+
ctx.save();
|
|
504
|
+
ctx.globalAlpha = particle.opacity;
|
|
505
|
+
ctx.translate(x, y);
|
|
506
|
+
ctx.rotate(particle.rotation);
|
|
507
|
+
|
|
508
|
+
ctx.fillStyle = particle.color || '#228B22';
|
|
509
|
+
ctx.strokeStyle = particle.strokeColor || '#006400';
|
|
510
|
+
ctx.lineWidth = size * 0.1;
|
|
511
|
+
|
|
512
|
+
// Three heart-shaped leaves
|
|
513
|
+
for (let i = 0; i < 3; i++) {
|
|
514
|
+
const angle = (i / 3) * Math.PI * 2 - Math.PI / 2;
|
|
515
|
+
ctx.save();
|
|
516
|
+
ctx.rotate(angle);
|
|
517
|
+
ctx.translate(0, -size * 0.7);
|
|
518
|
+
|
|
519
|
+
// Heart-shaped leaf
|
|
520
|
+
ctx.beginPath();
|
|
521
|
+
ctx.moveTo(0, size * 0.3);
|
|
522
|
+
ctx.bezierCurveTo(-size * 0.5, -size * 0.2, -size * 0.3, -size * 0.6, 0, -size * 0.35);
|
|
523
|
+
ctx.bezierCurveTo(size * 0.3, -size * 0.6, size * 0.5, -size * 0.2, 0, size * 0.3);
|
|
524
|
+
ctx.closePath();
|
|
525
|
+
ctx.fill();
|
|
526
|
+
ctx.stroke();
|
|
527
|
+
|
|
528
|
+
ctx.restore();
|
|
529
|
+
}
|
|
530
|
+
|
|
531
|
+
// Stem
|
|
532
|
+
ctx.strokeStyle = '#8B4513';
|
|
533
|
+
ctx.lineWidth = size * 0.15;
|
|
534
|
+
ctx.beginPath();
|
|
535
|
+
ctx.moveTo(0, 0);
|
|
536
|
+
ctx.lineTo(0, size * 1.2);
|
|
537
|
+
ctx.stroke();
|
|
538
|
+
|
|
539
|
+
ctx.restore();
|
|
540
|
+
},
|
|
541
|
+
|
|
542
|
+
/**
|
|
543
|
+
* Draw spinning gold coin
|
|
544
|
+
*/
|
|
545
|
+
drawGoldCoin(ctx, particle, time) {
|
|
546
|
+
const x = particle.x;
|
|
547
|
+
const y = particle.y;
|
|
548
|
+
const size = particle.size;
|
|
549
|
+
|
|
550
|
+
// 3D spin effect
|
|
551
|
+
const spinWidth = Math.abs(Math.cos(particle.rotation)) * size;
|
|
552
|
+
|
|
553
|
+
ctx.save();
|
|
554
|
+
ctx.globalAlpha = particle.opacity;
|
|
555
|
+
ctx.translate(x, y);
|
|
556
|
+
|
|
557
|
+
// Coin body
|
|
558
|
+
ctx.fillStyle = '#FFD700';
|
|
559
|
+
ctx.strokeStyle = '#DAA520';
|
|
560
|
+
ctx.lineWidth = size * 0.15;
|
|
561
|
+
|
|
562
|
+
ctx.beginPath();
|
|
563
|
+
ctx.ellipse(0, 0, spinWidth, size, 0, 0, Math.PI * 2);
|
|
564
|
+
ctx.fill();
|
|
565
|
+
ctx.stroke();
|
|
566
|
+
|
|
567
|
+
// Glint
|
|
568
|
+
if (spinWidth > size * 0.3) {
|
|
569
|
+
const glintIntensity = (Math.sin(time * 0.005 + particle.glintPhase) + 1) * 0.5;
|
|
570
|
+
ctx.fillStyle = `rgba(255, 255, 255, ${glintIntensity * 0.6})`;
|
|
571
|
+
ctx.beginPath();
|
|
572
|
+
ctx.ellipse(-spinWidth * 0.3, -size * 0.3, spinWidth * 0.3, size * 0.3, 0, 0, Math.PI * 2);
|
|
573
|
+
ctx.fill();
|
|
574
|
+
}
|
|
575
|
+
|
|
576
|
+
ctx.restore();
|
|
577
|
+
},
|
|
578
|
+
|
|
579
|
+
/**
|
|
580
|
+
* Draw pot of gold
|
|
581
|
+
*/
|
|
582
|
+
drawPotOfGold(ctx, particle, time) {
|
|
583
|
+
const x = particle.x;
|
|
584
|
+
const y = particle.y;
|
|
585
|
+
const size = particle.size;
|
|
586
|
+
|
|
587
|
+
ctx.save();
|
|
588
|
+
ctx.translate(x, y);
|
|
589
|
+
|
|
590
|
+
// Pot (black cauldron)
|
|
591
|
+
ctx.fillStyle = '#1a1a1a';
|
|
592
|
+
ctx.strokeStyle = '#0a0a0a';
|
|
593
|
+
ctx.lineWidth = 2;
|
|
594
|
+
|
|
595
|
+
ctx.beginPath();
|
|
596
|
+
ctx.arc(0, 0, size * 0.7, 0, Math.PI);
|
|
597
|
+
ctx.lineTo(-size * 0.7, size * 0.4);
|
|
598
|
+
ctx.quadraticCurveTo(0, size * 0.6, size * 0.7, size * 0.4);
|
|
599
|
+
ctx.closePath();
|
|
600
|
+
ctx.fill();
|
|
601
|
+
ctx.stroke();
|
|
602
|
+
|
|
603
|
+
// Handle
|
|
604
|
+
ctx.strokeStyle = '#2a2a2a';
|
|
605
|
+
ctx.lineWidth = 3;
|
|
606
|
+
ctx.beginPath();
|
|
607
|
+
ctx.arc(0, -size * 0.2, size * 0.5, Math.PI, 0);
|
|
608
|
+
ctx.stroke();
|
|
609
|
+
|
|
610
|
+
// Gold coins overflowing
|
|
611
|
+
const coinPositions = [
|
|
612
|
+
{x: -size * 0.4, y: -size * 0.2, s: 0.8},
|
|
613
|
+
{x: size * 0.3, y: -size * 0.3, s: 0.9},
|
|
614
|
+
{x: -size * 0.1, y: -size * 0.5, s: 1.0},
|
|
615
|
+
{x: size * 0.5, y: -size * 0.1, s: 0.7},
|
|
616
|
+
{x: -size * 0.5, y: 0, s: 0.75},
|
|
617
|
+
{x: size * 0.1, y: -size * 0.6, s: 0.85},
|
|
618
|
+
{x: 0, y: -size * 0.3, s: 0.95}
|
|
619
|
+
];
|
|
620
|
+
|
|
621
|
+
ctx.fillStyle = '#FFD700';
|
|
622
|
+
ctx.strokeStyle = '#DAA520';
|
|
623
|
+
ctx.lineWidth = 1;
|
|
624
|
+
|
|
625
|
+
coinPositions.forEach((coin, i) => {
|
|
626
|
+
const glintPhase = time * 0.002 + i * 0.5;
|
|
627
|
+
const glint = (Math.sin(glintPhase) + 1) * 0.5;
|
|
628
|
+
|
|
629
|
+
ctx.save();
|
|
630
|
+
ctx.translate(coin.x, coin.y);
|
|
631
|
+
|
|
632
|
+
// Coin
|
|
633
|
+
ctx.beginPath();
|
|
634
|
+
ctx.arc(0, 0, size * 0.2 * coin.s, 0, Math.PI * 2);
|
|
635
|
+
ctx.fill();
|
|
636
|
+
ctx.stroke();
|
|
637
|
+
|
|
638
|
+
// Glint
|
|
639
|
+
ctx.fillStyle = `rgba(255, 255, 255, ${glint * 0.6})`;
|
|
640
|
+
ctx.beginPath();
|
|
641
|
+
ctx.arc(-size * 0.08 * coin.s, -size * 0.08 * coin.s, size * 0.08 * coin.s, 0, Math.PI * 2);
|
|
642
|
+
ctx.fill();
|
|
643
|
+
|
|
644
|
+
ctx.restore();
|
|
645
|
+
});
|
|
646
|
+
|
|
647
|
+
// Glow
|
|
648
|
+
ctx.globalAlpha = 0.3;
|
|
649
|
+
const glowGradient = ctx.createRadialGradient(0, -size * 0.2, 0, 0, -size * 0.2, size * 1.5);
|
|
650
|
+
glowGradient.addColorStop(0, '#FFD700');
|
|
651
|
+
glowGradient.addColorStop(1, 'rgba(255, 215, 0, 0)');
|
|
652
|
+
ctx.fillStyle = glowGradient;
|
|
653
|
+
ctx.fillRect(-size * 1.5, -size * 1.5, size * 3, size * 1.5);
|
|
654
|
+
|
|
655
|
+
ctx.restore();
|
|
656
|
+
},
|
|
657
|
+
|
|
658
|
+
// Helper function to draw a small gold pot (similar to pot-of-gold but simpler)
|
|
659
|
+
drawSmallGoldPot(ctx, x, y, size) {
|
|
660
|
+
ctx.save();
|
|
661
|
+
ctx.translate(x, y);
|
|
662
|
+
|
|
663
|
+
// Pot (black cauldron)
|
|
664
|
+
ctx.fillStyle = '#1a1a1a';
|
|
665
|
+
ctx.strokeStyle = '#0a0a0a';
|
|
666
|
+
ctx.lineWidth = 1;
|
|
667
|
+
|
|
668
|
+
ctx.beginPath();
|
|
669
|
+
// Arc for the top of the pot
|
|
670
|
+
ctx.arc(0, -size * 0.4, size * 0.7, 0, Math.PI, true);
|
|
671
|
+
// Sides of the pot
|
|
672
|
+
ctx.lineTo(size * 0.7, size * 0.4);
|
|
673
|
+
ctx.quadraticCurveTo(0, size * 0.6, -size * 0.7, size * 0.4);
|
|
674
|
+
ctx.closePath();
|
|
675
|
+
ctx.fill();
|
|
676
|
+
ctx.stroke();
|
|
677
|
+
|
|
678
|
+
// Gold coins overflowing (simple blob)
|
|
679
|
+
ctx.fillStyle = '#FFD700';
|
|
680
|
+
ctx.beginPath();
|
|
681
|
+
ctx.arc(0, -size * 0.7, size * 0.5, 0, Math.PI * 2);
|
|
682
|
+
ctx.fill();
|
|
683
|
+
|
|
684
|
+
ctx.restore();
|
|
685
|
+
},
|
|
686
|
+
|
|
687
|
+
|
|
688
|
+
/**
|
|
689
|
+
* Draw rainbow
|
|
690
|
+
*/
|
|
691
|
+
drawRainbow(ctx, particle) {
|
|
692
|
+
const startX = particle.startX;
|
|
693
|
+
const endX = particle.endX;
|
|
694
|
+
const endY = particle.endY;
|
|
695
|
+
const canvasHeight = particle.height;
|
|
696
|
+
|
|
697
|
+
ctx.save();
|
|
698
|
+
ctx.globalAlpha = 0.5;
|
|
699
|
+
|
|
700
|
+
const rainbowWidth = Math.abs(endX - startX);
|
|
701
|
+
const centerX = (startX + endX) / 2;
|
|
702
|
+
const rainbowHeight = canvasHeight * 0.2;
|
|
703
|
+
|
|
704
|
+
// Calculate radius and center Y for a circular arc
|
|
705
|
+
const radius = (rainbowWidth * rainbowWidth + 4 * rainbowHeight * rainbowHeight) / (8 * rainbowHeight);
|
|
706
|
+
const arcCenterY = endY + rainbowHeight - radius;
|
|
707
|
+
|
|
708
|
+
// Draw 7 rainbow bands from outer to inner
|
|
709
|
+
const colors = this.colors.rainbow;
|
|
710
|
+
const bandWidth = 5; // Smaller bands for the compact rainbow
|
|
711
|
+
|
|
712
|
+
for (let i = colors.length - 1; i >= 0; i--) {
|
|
713
|
+
ctx.strokeStyle = colors[i];
|
|
714
|
+
ctx.lineWidth = bandWidth;
|
|
715
|
+
ctx.beginPath();
|
|
716
|
+
ctx.arc(centerX, arcCenterY, radius + (colors.length - 1 - i) * bandWidth, Math.PI, 0);
|
|
717
|
+
ctx.stroke();
|
|
718
|
+
}
|
|
719
|
+
|
|
720
|
+
ctx.restore();
|
|
721
|
+
|
|
722
|
+
// Draw single small gold pot at the right end
|
|
723
|
+
const potSize = 20;
|
|
724
|
+
this.drawSmallGoldPot(ctx, endX, endY, potSize);
|
|
725
|
+
},
|
|
726
|
+
|
|
727
|
+
/**
|
|
728
|
+
* Draw leprechaun
|
|
729
|
+
*/
|
|
730
|
+
drawLeprechaun(ctx, particle, time) {
|
|
731
|
+
const x = particle.x;
|
|
732
|
+
const y = particle.y;
|
|
733
|
+
const size = particle.size;
|
|
734
|
+
const dir = particle.vx > 0 ? 1 : -1;
|
|
735
|
+
|
|
736
|
+
ctx.save();
|
|
737
|
+
ctx.translate(x, y);
|
|
738
|
+
if (dir === -1) {
|
|
739
|
+
ctx.scale(-1, 1);
|
|
740
|
+
}
|
|
741
|
+
|
|
742
|
+
// Walking animation phases
|
|
743
|
+
const walkCycle = (particle.time * 0.05) % (Math.PI * 2); // Speed of walk based on particle's own time
|
|
744
|
+
const legSwing = Math.sin(walkCycle + particle.legPhase) * (Math.PI / 6); // Max swing angle
|
|
745
|
+
const armSwing = Math.sin(walkCycle + Math.PI + particle.legPhase) * (Math.PI / 8); // Arms swing opposite to legs
|
|
746
|
+
|
|
747
|
+
// Legs
|
|
748
|
+
ctx.strokeStyle = '#228B22'; // Green pants
|
|
749
|
+
ctx.lineWidth = size * 0.15;
|
|
750
|
+
|
|
751
|
+
// Right leg (front leg in current step)
|
|
752
|
+
ctx.beginPath();
|
|
753
|
+
ctx.moveTo(size * 0.2, size * 0.5);
|
|
754
|
+
ctx.lineTo(size * 0.2 + Math.sin(legSwing) * size * 0.3, size * 1.2 + Math.cos(legSwing) * size * 0.1);
|
|
755
|
+
ctx.stroke();
|
|
756
|
+
|
|
757
|
+
// Left leg (back leg in current step)
|
|
758
|
+
ctx.beginPath();
|
|
759
|
+
ctx.moveTo(-size * 0.2, size * 0.5);
|
|
760
|
+
ctx.lineTo(-size * 0.2 + Math.sin(legSwing + Math.PI) * size * 0.3, size * 1.2 + Math.cos(legSwing + Math.PI) * size * 0.1);
|
|
761
|
+
ctx.stroke();
|
|
762
|
+
|
|
763
|
+
// Shoes (buckles) - now animated with legs
|
|
764
|
+
ctx.fillStyle = '#000000';
|
|
765
|
+
ctx.fillRect(size * 0.2 + Math.sin(legSwing) * size * 0.3 - size * 0.15, size * 1.15 + Math.cos(legSwing) * size * 0.1, size * 0.3, size * 0.2);
|
|
766
|
+
ctx.fillRect(-size * 0.2 + Math.sin(legSwing + Math.PI) * size * 0.3 - size * 0.15, size * 1.15 + Math.cos(legSwing + Math.PI) * size * 0.1, size * 0.3, size * 0.2);
|
|
767
|
+
|
|
768
|
+
ctx.fillStyle = '#FFD700'; // Gold buckle
|
|
769
|
+
ctx.fillRect(size * 0.2 + Math.sin(legSwing) * size * 0.3 - size * 0.1, size * 1.2 + Math.cos(legSwing) * size * 0.1, size * 0.2, size * 0.1);
|
|
770
|
+
ctx.fillRect(-size * 0.2 + Math.sin(legSwing + Math.PI) * size * 0.3 - size * 0.1, size * 1.2 + Math.cos(legSwing + Math.PI) * size * 0.1, size * 0.2, size * 0.1);
|
|
771
|
+
|
|
772
|
+
|
|
773
|
+
// Body (green coat)
|
|
774
|
+
ctx.fillStyle = '#228B22';
|
|
775
|
+
ctx.fillRect(-size * 0.5, 0, size, size * 0.6);
|
|
776
|
+
|
|
777
|
+
// Belt
|
|
778
|
+
ctx.fillStyle = '#000000';
|
|
779
|
+
ctx.fillRect(-size * 0.5, size * 0.35, size, size * 0.1);
|
|
780
|
+
ctx.fillStyle = '#FFD700';
|
|
781
|
+
ctx.fillRect(-size * 0.15, size * 0.35, size * 0.3, size * 0.1);
|
|
782
|
+
|
|
783
|
+
// Arms (swinging)
|
|
784
|
+
ctx.fillStyle = '#228B22'; // Green coat
|
|
785
|
+
// Right arm
|
|
786
|
+
ctx.save();
|
|
787
|
+
ctx.translate(size * 0.4, size * 0.2);
|
|
788
|
+
ctx.rotate(armSwing);
|
|
789
|
+
ctx.fillRect(0, 0, size * 0.15, size * 0.4);
|
|
790
|
+
ctx.fillStyle = '#FFD7BA'; // Hand color
|
|
791
|
+
ctx.beginPath();
|
|
792
|
+
ctx.arc(size * 0.075, size * 0.4, size * 0.12, 0, Math.PI * 2);
|
|
793
|
+
ctx.fill();
|
|
794
|
+
ctx.restore();
|
|
795
|
+
|
|
796
|
+
// Left arm
|
|
797
|
+
ctx.save();
|
|
798
|
+
ctx.translate(-size * 0.4 - size * 0.15, size * 0.2); // Adjust for width
|
|
799
|
+
ctx.rotate(armSwing + Math.PI); // Opposite swing
|
|
800
|
+
ctx.fillRect(0, 0, size * 0.15, size * 0.4);
|
|
801
|
+
ctx.fillStyle = '#FFD7BA'; // Hand color
|
|
802
|
+
ctx.beginPath();
|
|
803
|
+
ctx.arc(size * 0.075, size * 0.4, size * 0.12, 0, Math.PI * 2);
|
|
804
|
+
ctx.fill();
|
|
805
|
+
ctx.restore();
|
|
806
|
+
|
|
807
|
+
|
|
808
|
+
// Head
|
|
809
|
+
ctx.fillStyle = '#FFD7BA';
|
|
810
|
+
ctx.beginPath();
|
|
811
|
+
ctx.arc(0, -size * 0.3, size * 0.4, 0, Math.PI * 2);
|
|
812
|
+
ctx.fill();
|
|
813
|
+
|
|
814
|
+
// Beard
|
|
815
|
+
ctx.fillStyle = '#ff6600';
|
|
816
|
+
ctx.beginPath();
|
|
817
|
+
ctx.moveTo(-size * 0.3, -size * 0.1);
|
|
818
|
+
ctx.quadraticCurveTo(-size * 0.4, size * 0.2, 0, size * 0.3);
|
|
819
|
+
ctx.quadraticCurveTo(size * 0.4, size * 0.2, size * 0.3, -size * 0.1);
|
|
820
|
+
ctx.closePath();
|
|
821
|
+
ctx.fill();
|
|
822
|
+
|
|
823
|
+
// Hat (green top hat)
|
|
824
|
+
ctx.fillStyle = '#228B22';
|
|
825
|
+
ctx.fillRect(-size * 0.5, -size * 0.8, size, size * 0.1);
|
|
826
|
+
ctx.fillRect(-size * 0.35, -size * 1.4, size * 0.7, size * 0.6);
|
|
827
|
+
|
|
828
|
+
// Hat buckle
|
|
829
|
+
ctx.fillStyle = '#FFD700';
|
|
830
|
+
ctx.fillRect(-size * 0.15, -size * 0.85, size * 0.3, size * 0.15);
|
|
831
|
+
|
|
832
|
+
// Eyes
|
|
833
|
+
ctx.fillStyle = '#000000';
|
|
834
|
+
ctx.beginPath();
|
|
835
|
+
ctx.arc(-size * 0.12, -size * 0.35, size * 0.06, 0, Math.PI * 2);
|
|
836
|
+
ctx.fill();
|
|
837
|
+
ctx.beginPath();
|
|
838
|
+
ctx.arc(size * 0.12, -size * 0.35, size * 0.06, 0, Math.PI * 2);
|
|
839
|
+
ctx.fill();
|
|
840
|
+
|
|
841
|
+
ctx.restore();
|
|
842
|
+
},
|
|
843
|
+
|
|
844
|
+
/**
|
|
845
|
+
* Draw banshee (flying ghostly figure)
|
|
846
|
+
*/
|
|
847
|
+
drawBanshee(ctx, particle, time) {
|
|
848
|
+
const x = particle.x;
|
|
849
|
+
const y = particle.y + Math.sin(time * particle.waveFrequency + particle.waveOffset) * particle.waveAmplitude;
|
|
850
|
+
const size = particle.size;
|
|
851
|
+
const dir = particle.vx > 0 ? 1 : -1;
|
|
852
|
+
|
|
853
|
+
ctx.save();
|
|
854
|
+
ctx.globalAlpha = particle.opacity;
|
|
855
|
+
ctx.translate(x, y);
|
|
856
|
+
if (dir === -1) {
|
|
857
|
+
ctx.scale(-1, 1);
|
|
858
|
+
}
|
|
859
|
+
|
|
860
|
+
// Intense ghostly aura (larger, more ethereal)
|
|
861
|
+
const aura = ctx.createRadialGradient(0, -size * 0.5, 0, 0, -size * 0.5, size * 3);
|
|
862
|
+
aura.addColorStop(0, 'rgba(180, 255, 180, 0.4)');
|
|
863
|
+
aura.addColorStop(0.3, 'rgba(150, 255, 150, 0.2)');
|
|
864
|
+
aura.addColorStop(0.6, 'rgba(120, 255, 120, 0.1)');
|
|
865
|
+
aura.addColorStop(1, 'rgba(100, 255, 100, 0)');
|
|
866
|
+
ctx.fillStyle = aura;
|
|
867
|
+
ctx.fillRect(-size * 3, -size * 3, size * 6, size * 6);
|
|
868
|
+
|
|
869
|
+
// Flowing tattered shroud (multiple layers for depth)
|
|
870
|
+
const shroudWave = Math.sin(time * 0.008 + particle.wailPhase) * size * 0.25;
|
|
871
|
+
|
|
872
|
+
// Back layer (darker, more transparent)
|
|
873
|
+
ctx.fillStyle = 'rgba(200, 240, 200, 0.3)';
|
|
874
|
+
ctx.beginPath();
|
|
875
|
+
ctx.moveTo(-size * 0.8, -size * 1.2);
|
|
876
|
+
ctx.bezierCurveTo(
|
|
877
|
+
-size * 1.2 + shroudWave * 2, -size * 0.4,
|
|
878
|
+
-size * 1.0 + shroudWave * 1.5, size * 0.6,
|
|
879
|
+
-size * 0.6 + shroudWave, size * 1.8
|
|
880
|
+
);
|
|
881
|
+
ctx.bezierCurveTo(
|
|
882
|
+
-size * 0.3, size * 1.5,
|
|
883
|
+
size * 0.3, size * 1.5,
|
|
884
|
+
size * 0.6 - shroudWave, size * 1.8
|
|
885
|
+
);
|
|
886
|
+
ctx.bezierCurveTo(
|
|
887
|
+
size * 1.0 - shroudWave * 1.5, size * 0.6,
|
|
888
|
+
size * 1.2 - shroudWave * 2, -size * 0.4,
|
|
889
|
+
size * 0.8, -size * 1.2
|
|
890
|
+
);
|
|
891
|
+
ctx.closePath();
|
|
892
|
+
ctx.fill();
|
|
893
|
+
|
|
894
|
+
// Main shroud (brighter, more solid)
|
|
895
|
+
ctx.fillStyle = 'rgba(230, 255, 230, 0.85)';
|
|
896
|
+
ctx.strokeStyle = 'rgba(180, 255, 180, 0.6)';
|
|
897
|
+
ctx.lineWidth = size * 0.04;
|
|
898
|
+
ctx.beginPath();
|
|
899
|
+
ctx.moveTo(-size * 0.5, -size * 1.0);
|
|
900
|
+
for (let i = 0; i <= 12; i++) {
|
|
901
|
+
const t = i / 12;
|
|
902
|
+
const waveOffset = Math.sin(time * 0.012 + t * Math.PI * 3 + particle.wailPhase) * size * 0.3;
|
|
903
|
+
const posX = (t - 0.5) * size * 1.8 + waveOffset;
|
|
904
|
+
const posY = -size * 1.0 + t * size * 2.2;
|
|
905
|
+
|
|
906
|
+
if (i === 0) {
|
|
907
|
+
ctx.moveTo(posX, posY);
|
|
908
|
+
} else {
|
|
909
|
+
ctx.lineTo(posX, posY);
|
|
910
|
+
}
|
|
911
|
+
}
|
|
912
|
+
ctx.lineTo(-size * 0.5, -size * 1.0);
|
|
913
|
+
ctx.closePath();
|
|
914
|
+
ctx.fill();
|
|
915
|
+
ctx.stroke();
|
|
916
|
+
|
|
917
|
+
// Tattered edges (vertical streaks)
|
|
918
|
+
ctx.strokeStyle = 'rgba(180, 255, 180, 0.4)';
|
|
919
|
+
ctx.lineWidth = size * 0.02;
|
|
920
|
+
for (let i = 0; i < 8; i++) {
|
|
921
|
+
const xPos = -size * 0.7 + i * (size * 1.4 / 7);
|
|
922
|
+
const streakWave = Math.sin(time * 0.015 + i * 0.8) * size * 0.2;
|
|
923
|
+
ctx.beginPath();
|
|
924
|
+
ctx.moveTo(xPos, size * 0.4);
|
|
925
|
+
ctx.lineTo(xPos + streakWave, size * 1.2 + (i % 2) * size * 0.4);
|
|
926
|
+
ctx.stroke();
|
|
927
|
+
}
|
|
928
|
+
|
|
929
|
+
// Gaunt head and elongated face
|
|
930
|
+
const headTilt = Math.sin(time * 0.006) * 0.15;
|
|
931
|
+
ctx.save();
|
|
932
|
+
ctx.rotate(headTilt);
|
|
933
|
+
|
|
934
|
+
// Head (very pale, almost translucent)
|
|
935
|
+
ctx.fillStyle = 'rgba(240, 255, 240, 0.9)';
|
|
936
|
+
ctx.strokeStyle = 'rgba(180, 230, 180, 0.5)';
|
|
937
|
+
ctx.lineWidth = size * 0.03;
|
|
938
|
+
ctx.beginPath();
|
|
939
|
+
ctx.ellipse(0, -size * 0.8, size * 0.35, size * 0.55, 0, 0, Math.PI * 2);
|
|
940
|
+
ctx.fill();
|
|
941
|
+
ctx.stroke();
|
|
942
|
+
|
|
943
|
+
// Hollow, sunken eye sockets (dark green shadows)
|
|
944
|
+
ctx.fillStyle = 'rgba(50, 100, 50, 0.6)';
|
|
945
|
+
ctx.beginPath();
|
|
946
|
+
ctx.ellipse(-size * 0.15, -size * 0.85, size * 0.12, size * 0.08, 0, 0, Math.PI * 2);
|
|
947
|
+
ctx.ellipse(size * 0.15, -size * 0.85, size * 0.12, size * 0.08, 0, 0, Math.PI * 2);
|
|
948
|
+
ctx.fill();
|
|
949
|
+
|
|
950
|
+
// Intensely glowing eyes (pulsing bright green)
|
|
951
|
+
const eyePulse = 0.6 + Math.sin(time * 0.008 + particle.wailPhase) * 0.4;
|
|
952
|
+
ctx.fillStyle = `rgba(100, 255, 150, ${eyePulse})`;
|
|
953
|
+
ctx.shadowColor = '#64ff96';
|
|
954
|
+
ctx.shadowBlur = size * 0.6;
|
|
955
|
+
ctx.beginPath();
|
|
956
|
+
ctx.arc(-size * 0.15, -size * 0.85, size * 0.08, 0, Math.PI * 2);
|
|
957
|
+
ctx.arc(size * 0.15, -size * 0.85, size * 0.08, 0, Math.PI * 2);
|
|
958
|
+
ctx.fill();
|
|
959
|
+
ctx.shadowBlur = 0;
|
|
960
|
+
|
|
961
|
+
// Gaping mouth (wailing/screaming - O shape)
|
|
962
|
+
const mouthOpen = 0.2 + Math.sin(time * 0.01 + particle.wailPhase) * 0.1;
|
|
963
|
+
ctx.fillStyle = 'rgba(80, 150, 80, 0.7)';
|
|
964
|
+
ctx.strokeStyle = 'rgba(50, 100, 50, 0.8)';
|
|
965
|
+
ctx.lineWidth = size * 0.02;
|
|
966
|
+
ctx.beginPath();
|
|
967
|
+
ctx.ellipse(0, -size * 0.6, size * 0.15, size * (0.2 + mouthOpen), 0, 0, Math.PI * 2);
|
|
968
|
+
ctx.fill();
|
|
969
|
+
ctx.stroke();
|
|
970
|
+
|
|
971
|
+
ctx.restore();
|
|
972
|
+
|
|
973
|
+
// Wild, flowing hair (very long, chaotic strands)
|
|
974
|
+
ctx.strokeStyle = 'rgba(220, 255, 220, 0.7)';
|
|
975
|
+
for (let i = 0; i < 12; i++) {
|
|
976
|
+
const hairX = -size * 0.35 + (i / 11) * size * 0.7;
|
|
977
|
+
const hairWave1 = Math.sin(time * 0.01 + i * 0.6 + particle.wailPhase) * size * 0.5;
|
|
978
|
+
const hairWave2 = Math.cos(time * 0.008 + i * 0.4) * size * 0.3;
|
|
979
|
+
|
|
980
|
+
ctx.lineWidth = size * (0.04 + (i % 3) * 0.02);
|
|
981
|
+
ctx.beginPath();
|
|
982
|
+
ctx.moveTo(hairX, -size * 1.1);
|
|
983
|
+
ctx.bezierCurveTo(
|
|
984
|
+
hairX + hairWave1 * 0.3, -size * 0.5,
|
|
985
|
+
hairX + hairWave1 * 0.6 + hairWave2 * 0.5, size * 0.2,
|
|
986
|
+
hairX + hairWave1 + hairWave2, size * 1.0 + (i % 2) * size * 0.5
|
|
987
|
+
);
|
|
988
|
+
ctx.stroke();
|
|
989
|
+
}
|
|
990
|
+
|
|
991
|
+
// Spectral hands reaching forward
|
|
992
|
+
const handReach = Math.sin(time * 0.01 + particle.wailPhase) * size * 0.3;
|
|
993
|
+
|
|
994
|
+
// Left hand
|
|
995
|
+
ctx.fillStyle = 'rgba(230, 255, 230, 0.8)';
|
|
996
|
+
ctx.strokeStyle = 'rgba(180, 230, 180, 0.6)';
|
|
997
|
+
ctx.lineWidth = size * 0.02;
|
|
998
|
+
ctx.save();
|
|
999
|
+
ctx.translate(-size * 0.6, -size * 0.2);
|
|
1000
|
+
ctx.rotate(-0.3 + handReach * 0.002);
|
|
1001
|
+
ctx.beginPath();
|
|
1002
|
+
ctx.ellipse(0, 0, size * 0.15, size * 0.25, 0, 0, Math.PI * 2);
|
|
1003
|
+
ctx.fill();
|
|
1004
|
+
ctx.stroke();
|
|
1005
|
+
// Fingers (skeletal)
|
|
1006
|
+
for (let f = 0; f < 4; f++) {
|
|
1007
|
+
const fingerX = -size * 0.08 + f * size * 0.055;
|
|
1008
|
+
ctx.beginPath();
|
|
1009
|
+
ctx.moveTo(fingerX, size * 0.15);
|
|
1010
|
+
ctx.lineTo(fingerX, size * 0.35);
|
|
1011
|
+
ctx.stroke();
|
|
1012
|
+
}
|
|
1013
|
+
ctx.restore();
|
|
1014
|
+
|
|
1015
|
+
// Right hand
|
|
1016
|
+
ctx.save();
|
|
1017
|
+
ctx.translate(size * 0.6, -size * 0.2);
|
|
1018
|
+
ctx.rotate(0.3 - handReach * 0.002);
|
|
1019
|
+
ctx.beginPath();
|
|
1020
|
+
ctx.ellipse(0, 0, size * 0.15, size * 0.25, 0, 0, Math.PI * 2);
|
|
1021
|
+
ctx.fill();
|
|
1022
|
+
ctx.stroke();
|
|
1023
|
+
// Fingers
|
|
1024
|
+
for (let f = 0; f < 4; f++) {
|
|
1025
|
+
const fingerX = -size * 0.08 + f * size * 0.055;
|
|
1026
|
+
ctx.beginPath();
|
|
1027
|
+
ctx.moveTo(fingerX, size * 0.15);
|
|
1028
|
+
ctx.lineTo(fingerX, size * 0.35);
|
|
1029
|
+
ctx.stroke();
|
|
1030
|
+
}
|
|
1031
|
+
ctx.restore();
|
|
1032
|
+
|
|
1033
|
+
// Ethereal wisps trailing behind
|
|
1034
|
+
ctx.strokeStyle = 'rgba(180, 255, 180, 0.3)';
|
|
1035
|
+
ctx.lineWidth = size * 0.02;
|
|
1036
|
+
for (let i = 0; i < 6; i++) {
|
|
1037
|
+
const angle = (i / 6) * Math.PI * 2;
|
|
1038
|
+
const wispWave = Math.sin(time * 0.01 + i * 0.8) * size * 0.6;
|
|
1039
|
+
const wispLength = size * (1.5 + (i % 2) * 0.5);
|
|
1040
|
+
ctx.beginPath();
|
|
1041
|
+
ctx.moveTo(0, size * 0.4);
|
|
1042
|
+
ctx.bezierCurveTo(
|
|
1043
|
+
Math.cos(angle) * size * 0.8 + wispWave * 0.5, size * 1.0,
|
|
1044
|
+
Math.cos(angle) * size * 1.5 + wispWave, size * 1.8,
|
|
1045
|
+
Math.cos(angle) * wispLength + wispWave * 1.5, size * 2.5
|
|
1046
|
+
);
|
|
1047
|
+
ctx.stroke();
|
|
1048
|
+
}
|
|
1049
|
+
|
|
1050
|
+
ctx.restore();
|
|
1051
|
+
},
|
|
1052
|
+
|
|
1053
|
+
/**
|
|
1054
|
+
* Draw green moon
|
|
1055
|
+
*/
|
|
1056
|
+
drawMoon(ctx, particle, time) {
|
|
1057
|
+
const x = particle.x;
|
|
1058
|
+
const y = particle.y;
|
|
1059
|
+
const size = particle.size;
|
|
1060
|
+
|
|
1061
|
+
ctx.save();
|
|
1062
|
+
ctx.globalAlpha = particle.opacity;
|
|
1063
|
+
ctx.translate(x, y);
|
|
1064
|
+
|
|
1065
|
+
// Moon body (Irish green tint)
|
|
1066
|
+
const moonGradient = ctx.createRadialGradient(-size * 0.2, -size * 0.2, 0, 0, 0, size);
|
|
1067
|
+
moonGradient.addColorStop(0, '#90EE90'); // Light green center
|
|
1068
|
+
moonGradient.addColorStop(0.5, '#7FD87F'); // Medium green
|
|
1069
|
+
moonGradient.addColorStop(1, '#5CB85C'); // Darker green edge
|
|
1070
|
+
ctx.fillStyle = moonGradient;
|
|
1071
|
+
ctx.beginPath();
|
|
1072
|
+
ctx.arc(0, 0, size, 0, Math.PI * 2);
|
|
1073
|
+
ctx.fill();
|
|
1074
|
+
|
|
1075
|
+
// Craters (darker green)
|
|
1076
|
+
ctx.fillStyle = 'rgba(60, 130, 60, 0.3)';
|
|
1077
|
+
ctx.beginPath();
|
|
1078
|
+
ctx.arc(-size * 0.3, -size * 0.2, size * 0.15, 0, Math.PI * 2);
|
|
1079
|
+
ctx.fill();
|
|
1080
|
+
ctx.beginPath();
|
|
1081
|
+
ctx.arc(size * 0.25, size * 0.1, size * 0.2, 0, Math.PI * 2);
|
|
1082
|
+
ctx.fill();
|
|
1083
|
+
ctx.beginPath();
|
|
1084
|
+
ctx.arc(size * 0.1, -size * 0.4, size * 0.12, 0, Math.PI * 2);
|
|
1085
|
+
ctx.fill();
|
|
1086
|
+
|
|
1087
|
+
// Shamrock silhouette on moon surface
|
|
1088
|
+
ctx.save();
|
|
1089
|
+
ctx.translate(size * 0.2, size * 0.35);
|
|
1090
|
+
ctx.scale(0.15, 0.15);
|
|
1091
|
+
ctx.fillStyle = 'rgba(34, 139, 34, 0.4)';
|
|
1092
|
+
// Three leaves
|
|
1093
|
+
for (let i = 0; i < 3; i++) {
|
|
1094
|
+
const angle = (i / 3) * Math.PI * 2 - Math.PI / 2;
|
|
1095
|
+
ctx.save();
|
|
1096
|
+
ctx.rotate(angle);
|
|
1097
|
+
ctx.translate(0, -size * 0.7);
|
|
1098
|
+
ctx.beginPath();
|
|
1099
|
+
ctx.moveTo(0, size * 0.3);
|
|
1100
|
+
ctx.bezierCurveTo(-size * 0.5, -size * 0.2, -size * 0.3, -size * 0.6, 0, -size * 0.35);
|
|
1101
|
+
ctx.bezierCurveTo(size * 0.3, -size * 0.6, size * 0.5, -size * 0.2, 0, size * 0.3);
|
|
1102
|
+
ctx.closePath();
|
|
1103
|
+
ctx.fill();
|
|
1104
|
+
ctx.restore();
|
|
1105
|
+
}
|
|
1106
|
+
ctx.restore();
|
|
1107
|
+
|
|
1108
|
+
// Green glow (pulsing)
|
|
1109
|
+
const glowIntensity = 0.3 + Math.sin(time * 0.002 + particle.glowPhase) * 0.15;
|
|
1110
|
+
ctx.globalAlpha = glowIntensity;
|
|
1111
|
+
const glowGradient = ctx.createRadialGradient(0, 0, size * 0.8, 0, 0, size * 1.8);
|
|
1112
|
+
glowGradient.addColorStop(0, 'rgba(144, 238, 144, 0.8)');
|
|
1113
|
+
glowGradient.addColorStop(0.5, 'rgba(144, 238, 144, 0.4)');
|
|
1114
|
+
glowGradient.addColorStop(1, 'rgba(144, 238, 144, 0)');
|
|
1115
|
+
ctx.fillStyle = glowGradient;
|
|
1116
|
+
ctx.beginPath();
|
|
1117
|
+
ctx.arc(0, 0, size * 1.8, 0, Math.PI * 2);
|
|
1118
|
+
ctx.fill();
|
|
1119
|
+
|
|
1120
|
+
ctx.restore();
|
|
1121
|
+
},
|
|
1122
|
+
|
|
1123
|
+
/**
|
|
1124
|
+
* Draw static leprechaun (standing still)
|
|
1125
|
+
*/
|
|
1126
|
+
drawStaticLeprechaun(ctx, particle, time) {
|
|
1127
|
+
const x = particle.x;
|
|
1128
|
+
const y = particle.y;
|
|
1129
|
+
const size = particle.size;
|
|
1130
|
+
|
|
1131
|
+
ctx.save();
|
|
1132
|
+
ctx.translate(x, y);
|
|
1133
|
+
|
|
1134
|
+
// Subtle idle animations
|
|
1135
|
+
const idleBob = Math.sin(particle.time * 0.005 + particle.wavePhase) * size * 0.05; // Gentle up-down
|
|
1136
|
+
const idleSway = Math.sin(particle.time * 0.003 + particle.wavePhase * 0.5) * 0.05; // Gentle left-right sway
|
|
1137
|
+
|
|
1138
|
+
ctx.translate(0, idleBob);
|
|
1139
|
+
ctx.rotate(idleSway);
|
|
1140
|
+
|
|
1141
|
+
// Legs (still, but part of the overall bob/sway)
|
|
1142
|
+
ctx.strokeStyle = '#228B22';
|
|
1143
|
+
ctx.lineWidth = size * 0.15;
|
|
1144
|
+
ctx.beginPath();
|
|
1145
|
+
ctx.moveTo(-size * 0.2, size * 0.5);
|
|
1146
|
+
ctx.lineTo(-size * 0.25, size * 1.2);
|
|
1147
|
+
ctx.stroke();
|
|
1148
|
+
ctx.beginPath();
|
|
1149
|
+
ctx.moveTo(size * 0.2, size * 0.5);
|
|
1150
|
+
ctx.lineTo(size * 0.25, size * 1.2);
|
|
1151
|
+
ctx.stroke();
|
|
1152
|
+
|
|
1153
|
+
// Shoes (buckles)
|
|
1154
|
+
ctx.fillStyle = '#000000';
|
|
1155
|
+
ctx.fillRect(-size * 0.35, size * 1.15, size * 0.25, size * 0.15);
|
|
1156
|
+
ctx.fillRect(size * 0.1, size * 1.15, size * 0.25, size * 0.15);
|
|
1157
|
+
|
|
1158
|
+
ctx.fillStyle = '#FFD700';
|
|
1159
|
+
ctx.fillRect(-size * 0.32, size * 1.18, size * 0.15, size * 0.08);
|
|
1160
|
+
ctx.fillRect(size * 0.13, size * 1.18, size * 0.15, size * 0.08);
|
|
1161
|
+
|
|
1162
|
+
// Body (green coat)
|
|
1163
|
+
ctx.fillStyle = '#228B22';
|
|
1164
|
+
ctx.fillRect(-size * 0.5, 0, size, size * 0.6);
|
|
1165
|
+
|
|
1166
|
+
// Belt
|
|
1167
|
+
ctx.fillStyle = '#000000';
|
|
1168
|
+
ctx.fillRect(-size * 0.5, size * 0.35, size, size * 0.1);
|
|
1169
|
+
ctx.fillStyle = '#FFD700';
|
|
1170
|
+
ctx.fillRect(-size * 0.15, size * 0.35, size * 0.3, size * 0.1);
|
|
1171
|
+
|
|
1172
|
+
// Left arm (waving slightly - more natural)
|
|
1173
|
+
ctx.save();
|
|
1174
|
+
ctx.translate(-size * 0.5, size * 0.2);
|
|
1175
|
+
ctx.rotate(-0.3 + Math.sin(particle.time * 0.007 + particle.wavePhase * 1.2) * 0.1); // Waving
|
|
1176
|
+
ctx.fillStyle = '#228B22';
|
|
1177
|
+
ctx.fillRect(0, 0, size * 0.15, size * 0.4);
|
|
1178
|
+
// Hand
|
|
1179
|
+
ctx.fillStyle = '#FFD7BA';
|
|
1180
|
+
ctx.beginPath();
|
|
1181
|
+
ctx.arc(size * 0.075, size * 0.4, size * 0.12, 0, Math.PI * 2);
|
|
1182
|
+
ctx.fill();
|
|
1183
|
+
ctx.restore();
|
|
1184
|
+
|
|
1185
|
+
// Right arm (subtle movement)
|
|
1186
|
+
ctx.save();
|
|
1187
|
+
ctx.translate(size * 0.5, size * 0.2);
|
|
1188
|
+
ctx.rotate(0.3 - Math.sin(particle.time * 0.006 + particle.wavePhase * 0.8) * 0.05); // More subtle
|
|
1189
|
+
ctx.fillStyle = '#228B22';
|
|
1190
|
+
ctx.fillRect(-size * 0.15, 0, size * 0.15, size * 0.4);
|
|
1191
|
+
// Hand
|
|
1192
|
+
ctx.fillStyle = '#FFD7BA';
|
|
1193
|
+
ctx.beginPath();
|
|
1194
|
+
ctx.arc(-size * 0.075, size * 0.4, size * 0.12, 0, Math.PI * 2);
|
|
1195
|
+
ctx.fill();
|
|
1196
|
+
ctx.restore();
|
|
1197
|
+
|
|
1198
|
+
// Head (subtle nod)
|
|
1199
|
+
ctx.save();
|
|
1200
|
+
ctx.translate(0, -size * 0.3);
|
|
1201
|
+
ctx.rotate(Math.sin(particle.time * 0.004 + particle.wavePhase * 1.5) * 0.02);
|
|
1202
|
+
ctx.beginPath();
|
|
1203
|
+
ctx.arc(0, 0, size * 0.4, 0, Math.PI * 2);
|
|
1204
|
+
ctx.fill();
|
|
1205
|
+
ctx.restore();
|
|
1206
|
+
|
|
1207
|
+
// Beard (orange/red)
|
|
1208
|
+
ctx.fillStyle = '#ff6600';
|
|
1209
|
+
ctx.beginPath();
|
|
1210
|
+
ctx.moveTo(-size * 0.3, -size * 0.1);
|
|
1211
|
+
ctx.quadraticCurveTo(-size * 0.4, size * 0.2, 0, size * 0.3);
|
|
1212
|
+
ctx.quadraticCurveTo(size * 0.4, size * 0.2, size * 0.3, -size * 0.1);
|
|
1213
|
+
ctx.closePath();
|
|
1214
|
+
ctx.fill();
|
|
1215
|
+
|
|
1216
|
+
// Hat (green top hat)
|
|
1217
|
+
ctx.fillStyle = '#228B22';
|
|
1218
|
+
ctx.fillRect(-size * 0.5, -size * 0.8, size, size * 0.1);
|
|
1219
|
+
ctx.fillRect(-size * 0.35, -size * 1.4, size * 0.7, size * 0.6);
|
|
1220
|
+
|
|
1221
|
+
// Hat buckle
|
|
1222
|
+
ctx.fillStyle = '#FFD700';
|
|
1223
|
+
ctx.fillRect(-size * 0.15, -size * 0.85, size * 0.3, size * 0.15);
|
|
1224
|
+
|
|
1225
|
+
// Eyes
|
|
1226
|
+
ctx.fillStyle = '#000000';
|
|
1227
|
+
ctx.beginPath();
|
|
1228
|
+
ctx.arc(-size * 0.12, -size * 0.35, size * 0.06, 0, Math.PI * 2);
|
|
1229
|
+
ctx.fill();
|
|
1230
|
+
ctx.beginPath();
|
|
1231
|
+
ctx.arc(size * 0.12, -size * 0.35, size * 0.06, 0, Math.PI * 2);
|
|
1232
|
+
ctx.fill();
|
|
1233
|
+
|
|
1234
|
+
// Smile
|
|
1235
|
+
ctx.strokeStyle = '#000000';
|
|
1236
|
+
ctx.lineWidth = size * 0.04;
|
|
1237
|
+
ctx.beginPath();
|
|
1238
|
+
ctx.arc(0, -size * 0.2, size * 0.15, 0, Math.PI);
|
|
1239
|
+
ctx.stroke();
|
|
1240
|
+
|
|
1241
|
+
ctx.restore();
|
|
1242
|
+
},
|
|
1243
|
+
|
|
1244
|
+
/**
|
|
1245
|
+
* Draw twinkling star
|
|
1246
|
+
*/
|
|
1247
|
+
drawTwinklingStar(ctx, particle, time) {
|
|
1248
|
+
const x = particle.x;
|
|
1249
|
+
const y = particle.y;
|
|
1250
|
+
const size = particle.size;
|
|
1251
|
+
|
|
1252
|
+
const twinkleIntensity = 0.5 + Math.sin(time * particle.twinkleSpeed + particle.twinklePhase) * 0.5;
|
|
1253
|
+
|
|
1254
|
+
const starColor = `rgba(220, 255, 220, ${twinkleIntensity})`;
|
|
1255
|
+
const glowColor = `rgba(180, 255, 180, ${twinkleIntensity * 0.4})`;
|
|
1256
|
+
|
|
1257
|
+
ctx.save();
|
|
1258
|
+
ctx.translate(x, y);
|
|
1259
|
+
|
|
1260
|
+
ctx.shadowColor = glowColor;
|
|
1261
|
+
ctx.shadowBlur = size * 3 * twinkleIntensity;
|
|
1262
|
+
ctx.fillStyle = starColor;
|
|
1263
|
+
|
|
1264
|
+
ctx.beginPath();
|
|
1265
|
+
for (let i = 0; i < 4; i++) {
|
|
1266
|
+
const angle = (i * Math.PI) / 2;
|
|
1267
|
+
const outerX = Math.cos(angle) * size;
|
|
1268
|
+
const outerY = Math.sin(angle) * size;
|
|
1269
|
+
const innerAngle = angle + Math.PI / 4;
|
|
1270
|
+
const innerX = Math.cos(innerAngle) * (size * 0.3);
|
|
1271
|
+
const innerY = Math.sin(innerAngle) * (size * 0.3);
|
|
1272
|
+
|
|
1273
|
+
if (i === 0) {
|
|
1274
|
+
ctx.moveTo(outerX, outerY);
|
|
1275
|
+
} else {
|
|
1276
|
+
ctx.lineTo(outerX, innerY);
|
|
1277
|
+
}
|
|
1278
|
+
ctx.lineTo(innerX, innerY);
|
|
1279
|
+
}
|
|
1280
|
+
ctx.closePath();
|
|
1281
|
+
ctx.fill();
|
|
1282
|
+
|
|
1283
|
+
ctx.shadowBlur = size * 2 * twinkleIntensity;
|
|
1284
|
+
ctx.beginPath();
|
|
1285
|
+
ctx.arc(0, 0, size * 0.25, 0, Math.PI * 2);
|
|
1286
|
+
ctx.fill();
|
|
1287
|
+
|
|
1288
|
+
ctx.restore();
|
|
1289
|
+
}
|
|
1290
|
+
};
|