dlzn-ui 2.0.8 → 2.0.11

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (173) hide show
  1. package/chunks/{AssignUser-Dj8rq5gH.mjs → AssignUser-BPrzGjCg.mjs} +3 -3
  2. package/chunks/{Common-CnrITpXz.mjs → Common-Ds4A0g73.mjs} +1 -1
  3. package/chunks/{Day-tjS-0iDA.mjs → Day-CWWVjsXu.mjs} +1 -1
  4. package/chunks/{DictTypeDetail-CcohOVfN.mjs → DictTypeDetail-ijxK2MDm.mjs} +2 -2
  5. package/chunks/{Hour-B9fx59cM.mjs → Hour-D-2s4xgR.mjs} +1 -1
  6. package/chunks/{Index-CrxoIuR-.mjs → Index-Bi44jQm2.mjs} +1 -1
  7. package/chunks/{Index-B-_PVf5U.mjs → Index-Bu5a_B5n.mjs} +1 -1
  8. package/chunks/{Index-D-gi1OVy.mjs → Index-D0dEcWw2.mjs} +2 -2
  9. package/chunks/{Index-baebFewJ.mjs → Index-De48YIRG.mjs} +1 -1
  10. package/chunks/{Index-DlrNiiDp.mjs → Index-DhkEiAro.mjs} +1 -1
  11. package/chunks/{Index-BTEVAXbg.mjs → Index-DoPLbOv7.mjs} +2 -2
  12. package/chunks/{Index-z9vUMzmS.mjs → Index-az-w01U3.mjs} +2 -2
  13. package/chunks/{Index-BxfxoY-l.mjs → Index-bEWcnIHJ.mjs} +1 -1
  14. package/chunks/{IndexItem-rt5wZA39.mjs → IndexItem-KlRJte7i.mjs} +2 -2
  15. package/chunks/{Log-DK5aduPG.mjs → Log-LYCmf0zI.mjs} +2 -2
  16. package/chunks/{MenuNode-DEBSfNz9.mjs → MenuNode-6Nca-v9i.mjs} +1 -1
  17. package/chunks/{MenuNode-B0M4WpOn.mjs → MenuNode-ByutDAqI.mjs} +1 -1
  18. package/chunks/{Minute-hPwzkaCM.mjs → Minute-8BpPY8V6.mjs} +1 -1
  19. package/chunks/{Month-Cnjhbs28.mjs → Month-C5iIZpY7.mjs} +1 -1
  20. package/chunks/{Second-DAYKul2s.mjs → Second-BKF09AKl.mjs} +1 -1
  21. package/chunks/{SelectDept-CC4ckbbt.mjs → SelectDept-C78pnJtp.mjs} +1 -1
  22. package/chunks/{SelectMenu-pBim6_Lj.mjs → SelectMenu-B2-QkHU2.mjs} +1 -1
  23. package/chunks/{SelectUser-D6dBXxlL.mjs → SelectUser-BuE4Lgm0.mjs} +2 -2
  24. package/chunks/{UserInfo-BUlPdKge.mjs → UserInfo-uDVj4WPH.mjs} +1 -1
  25. package/chunks/{app-Dk-mybzX.mjs → app-BXskd1Ae.mjs} +2 -2
  26. package/chunks/{custom-page-list-EQhltX7t.mjs → custom-page-list-r5EUcg98.mjs} +4 -4
  27. package/chunks/{custom-page-table-CYLFzT4F.mjs → custom-page-table-D1FmkEop.mjs} +2 -2
  28. package/chunks/date-picker-D15OhWnK.mjs +378 -0
  29. package/chunks/icon-COjp1yrx.mjs +21 -0
  30. package/chunks/{menu-DYwAudY3.mjs → menu-CjNx3wKR.mjs} +1 -1
  31. package/chunks/{overview-D9YB44O0.mjs → overview-BCXuALeB.mjs} +1 -1
  32. package/chunks/{page-list-BnGVTcad.mjs → page-list-Zp_EiMZd.mjs} +3 -3
  33. package/chunks/{page-query-QCT-mat_.mjs → page-query-CxZBtQht.mjs} +1 -1
  34. package/chunks/{page-table-DMOjg44G.mjs → page-table-BpyyKTMq.mjs} +3 -3
  35. package/chunks/{pagination-BNAZYVJk.mjs → pagination-y5tkmGDM.mjs} +1 -1
  36. package/chunks/{provider-DQIMA4mE.mjs → provider-C6TTHGoz.mjs} +600 -635
  37. package/chunks/{scrollbar-B0u39t4J.mjs → scrollbar-CI1mysNQ.mjs} +10 -9
  38. package/chunks/{table-BFP90EA0.mjs → table-2Eqd8Kcx.mjs} +2 -2
  39. package/chunks/{tag-BDpZ8-Fj.mjs → tag-CfeJWJii.mjs} +1 -1
  40. package/components/app/index.mjs +1 -1
  41. package/components/app/src/app.mjs +1 -1
  42. package/components/button/index.mjs +1 -1
  43. package/components/button/src/button.mjs +1 -1
  44. package/components/checkbox-group/index.mjs +1 -1
  45. package/components/checkbox-group/src/checkbox-group.mjs +1 -1
  46. package/components/cron/index.mjs +1 -1
  47. package/components/cron/src/Common.mjs +1 -1
  48. package/components/cron/src/Day.mjs +1 -1
  49. package/components/cron/src/Hour.mjs +1 -1
  50. package/components/cron/src/Minute.mjs +1 -1
  51. package/components/cron/src/Month.mjs +1 -1
  52. package/components/cron/src/Picker.mjs +103 -6206
  53. package/components/cron/src/Second.mjs +1 -1
  54. package/components/cron/src/cron.mjs +1 -1
  55. package/components/custom-page-list/index.mjs +1 -1
  56. package/components/custom-page-list/src/custom-page-list.mjs +1 -1
  57. package/components/custom-page-table/index.mjs +1 -1
  58. package/components/custom-page-table/src/custom-page-table.mjs +1 -1
  59. package/components/date-picker/index.mjs +1 -1
  60. package/components/date-picker/src/date-picker.mjs +1 -1
  61. package/components/form/index.mjs +1 -1
  62. package/components/form/src/form.mjs +1 -1
  63. package/components/icon/index.mjs +1 -1
  64. package/components/icon/src/icon.mjs +1 -1
  65. package/components/index.mjs +19 -19
  66. package/components/overview/index.mjs +1 -1
  67. package/components/overview/src/DicLabel/Index.mjs +1 -1
  68. package/components/overview/src/IndexItem.mjs +1 -1
  69. package/components/overview/src/OptionLabel/Index.mjs +1 -1
  70. package/components/overview/src/overview.mjs +1 -1
  71. package/components/page-list/index.mjs +1 -1
  72. package/components/page-list/src/page-list.mjs +1 -1
  73. package/components/page-query/index.mjs +1 -1
  74. package/components/page-query/src/page-query.mjs +1 -1
  75. package/components/page-table/index.mjs +1 -1
  76. package/components/page-table/src/page-table.mjs +1 -1
  77. package/components/pagination/index.mjs +1 -1
  78. package/components/pagination/src/pagination.mjs +1 -1
  79. package/components/provider/index.mjs +1 -1
  80. package/components/provider/src/Provider.mjs +1 -1
  81. package/components/radio-group/index.mjs +1 -1
  82. package/components/radio-group/src/radio-group.mjs +1 -1
  83. package/components/scrollbar/index.mjs +1 -1
  84. package/components/scrollbar/src/scrollbar.mjs +1 -1
  85. package/components/select/index.mjs +1 -1
  86. package/components/select/src/select.mjs +1 -1
  87. package/components/select-sys-user/index.mjs +1 -1
  88. package/components/select-sys-user/src/Picker.mjs +2 -2
  89. package/components/select-sys-user/src/select-sys-user.mjs +1 -1
  90. package/components/table/index.mjs +1 -1
  91. package/components/table/src/table.mjs +1 -1
  92. package/components/tag/index.mjs +1 -1
  93. package/components/tag/src/tag.mjs +1 -1
  94. package/components/tree/index.mjs +1 -1
  95. package/components/tree/src/tree.mjs +1 -1
  96. package/components/tree-select/index.mjs +1 -1
  97. package/components/tree-select/src/tree-select.mjs +1 -1
  98. package/components/upload/index.mjs +1 -1
  99. package/components/upload/src/upload.mjs +1 -1
  100. package/hooks/useAnimateAuto/index.mjs +6 -6
  101. package/hooks/useContextMenu/menu/index.mjs +1 -1
  102. package/hooks/useContextMenu/menu/src/MenuNode.mjs +1 -1
  103. package/hooks/useContextMenu/menu/src/menu.mjs +1 -1
  104. package/hooks/useDicOptions/index.mjs +1 -1
  105. package/hooks/useSysUser/index.mjs +1 -1
  106. package/layout/Entry.mjs +1 -1
  107. package/layout/Login.mjs +2 -2
  108. package/layout/NotFound.mjs +1 -1
  109. package/layout/modules/Aside.mjs +1 -1
  110. package/layout/modules/Breadcrumb.mjs +1 -1
  111. package/layout/modules/Header.mjs +1 -1
  112. package/layout/modules/MenuNode.mjs +1 -1
  113. package/layout/profile/Index.mjs +2 -2
  114. package/layout/profile/ResetPwd.mjs +1 -1
  115. package/layout/profile/UserInfo.mjs +1 -1
  116. package/layout/vueBits/LightRays.mjs +47 -47
  117. package/layout/vueBits/Plasma.mjs +29 -29
  118. package/layout/vueBits/Prism.mjs +51 -51
  119. package/main.mjs +9 -36
  120. package/package.json +3 -3
  121. package/plugins/autoImport/$alova/index.mjs +1 -1
  122. package/plugins/autoImport/$confirm/index.mjs +1 -1
  123. package/plugins/autoImport/$dialog/index.mjs +1 -1
  124. package/plugins/autoImport/$drawer/index.mjs +1 -1
  125. package/plugins/autoImport/$loading/index.mjs +38 -2
  126. package/plugins/captcha/captcha.mjs +2 -2
  127. package/plugins/captcha/index.mjs +1 -1
  128. package/plugins/echarts/index.mjs +25 -705
  129. package/plugins/initialize/index.mjs +1 -1
  130. package/plugins/initialize/webUpdateNotify.mjs +1 -1
  131. package/plugins/tableRenders/cell/Buttons/Index.mjs +1 -1
  132. package/plugins/tableRenders/cell/DicLabel/Index.mjs +1 -1
  133. package/plugins/tableRenders/cell/Icon/Index.mjs +1 -1
  134. package/plugins/tableRenders/cell/OptionLabel/Index.mjs +1 -1
  135. package/plugins/tableRenders/cell/Select/Index.mjs +1 -1
  136. package/plugins/tableRenders/cell/Tags/Index.mjs +1 -1
  137. package/plugins/tableRenders/cell/index.mjs +6 -6
  138. package/router/index.mjs +1 -1
  139. package/store/index.mjs +7 -2
  140. package/store/modules/common.mjs +1 -1
  141. package/store/modules/login.mjs +1 -1
  142. package/store/modules/recentRouters.mjs +1 -1
  143. package/store/modules/router.mjs +1 -1
  144. package/store/modules/user.mjs +1 -1
  145. package/utils/tool.mjs +15 -16
  146. package/views/system/dept/index.mjs +2 -2
  147. package/views/system/dept/utils.mjs +1 -1
  148. package/views/system/dict/index.mjs +3 -3
  149. package/views/system/dict/modules/DictTypeDetail.mjs +1 -1
  150. package/views/system/menu/index.mjs +3 -3
  151. package/views/system/post/index.mjs +2 -2
  152. package/views/system/role/index.mjs +5 -5
  153. package/views/system/role/modules/AssignUser.mjs +1 -1
  154. package/views/system/role/modules/SelectDept.mjs +1 -1
  155. package/views/system/role/modules/SelectMenu.mjs +1 -1
  156. package/views/system/role/modules/SelectUser.mjs +1 -1
  157. package/views/system/user/index.mjs +3 -3
  158. package/views/tool/job/index.mjs +3 -3
  159. package/views/tool/job/modules/Log.mjs +1 -1
  160. package/assets/$loading-D_Zs2VgL.css +0 -1
  161. package/assets/main-CxSb5Gqw.css +0 -2
  162. package/chunks/$loading-Df3COGfW.mjs +0 -241
  163. package/chunks/FileSaver.min-BAG7TK0U.mjs +0 -70
  164. package/chunks/Triangle-C5ogSVp9.mjs +0 -1140
  165. package/chunks/__vite-browser-external-D1GT_Hx9.mjs +0 -7
  166. package/chunks/auto-animate-FPySn19g.mjs +0 -341
  167. package/chunks/crypto-js-DWj_rBsG.mjs +0 -3695
  168. package/chunks/css-Cw_qlmlv.mjs +0 -521
  169. package/chunks/date-picker-C_5NJHjq.mjs +0 -8186
  170. package/chunks/icon-jnCbW4iu.mjs +0 -1013
  171. package/chunks/rolldown-runtime-D_tDV3RV.mjs +0 -23
  172. package/chunks/store-C46_JI7q.mjs +0 -112
  173. /package/{ejs → assets/ejs}/slide-puzzle.ejs +0 -0
@@ -1,1140 +0,0 @@
1
- //#region ../../node_modules/.pnpm/ogl@1.0.11/node_modules/ogl/src/math/functions/Vec3Func.js
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- function e(e) {
3
- let t = e[0], n = e[1], r = e[2];
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- return Math.sqrt(t * t + n * n + r * r);
5
- }
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- function t(e, t) {
7
- return e[0] = t[0], e[1] = t[1], e[2] = t[2], e;
8
- }
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- function n(e, t, n, r) {
10
- return e[0] = t, e[1] = n, e[2] = r, e;
11
- }
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- function r(e, t, n) {
13
- return e[0] = t[0] + n[0], e[1] = t[1] + n[1], e[2] = t[2] + n[2], e;
14
- }
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- function i(e, t, n) {
16
- return e[0] = t[0] - n[0], e[1] = t[1] - n[1], e[2] = t[2] - n[2], e;
17
- }
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- function a(e, t, n) {
19
- return e[0] = t[0] * n[0], e[1] = t[1] * n[1], e[2] = t[2] * n[2], e;
20
- }
21
- function o(e, t, n) {
22
- return e[0] = t[0] / n[0], e[1] = t[1] / n[1], e[2] = t[2] / n[2], e;
23
- }
24
- function s(e, t, n) {
25
- return e[0] = t[0] * n, e[1] = t[1] * n, e[2] = t[2] * n, e;
26
- }
27
- function c(e, t) {
28
- let n = t[0] - e[0], r = t[1] - e[1], i = t[2] - e[2];
29
- return Math.sqrt(n * n + r * r + i * i);
30
- }
31
- function l(e, t) {
32
- let n = t[0] - e[0], r = t[1] - e[1], i = t[2] - e[2];
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- return n * n + r * r + i * i;
34
- }
35
- function u(e) {
36
- let t = e[0], n = e[1], r = e[2];
37
- return t * t + n * n + r * r;
38
- }
39
- function d(e, t) {
40
- return e[0] = -t[0], e[1] = -t[1], e[2] = -t[2], e;
41
- }
42
- function f(e, t) {
43
- return e[0] = 1 / t[0], e[1] = 1 / t[1], e[2] = 1 / t[2], e;
44
- }
45
- function p(e, t) {
46
- let n = t[0], r = t[1], i = t[2], a = n * n + r * r + i * i;
47
- return a > 0 && (a = 1 / Math.sqrt(a)), e[0] = t[0] * a, e[1] = t[1] * a, e[2] = t[2] * a, e;
48
- }
49
- function m(e, t) {
50
- return e[0] * t[0] + e[1] * t[1] + e[2] * t[2];
51
- }
52
- function h(e, t, n) {
53
- let r = t[0], i = t[1], a = t[2], o = n[0], s = n[1], c = n[2];
54
- return e[0] = i * c - a * s, e[1] = a * o - r * c, e[2] = r * s - i * o, e;
55
- }
56
- function g(e, t, n, r) {
57
- let i = t[0], a = t[1], o = t[2];
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- return e[0] = i + r * (n[0] - i), e[1] = a + r * (n[1] - a), e[2] = o + r * (n[2] - o), e;
59
- }
60
- function _(e, t, n, r, i) {
61
- let a = Math.exp(-r * i), o = t[0], s = t[1], c = t[2];
62
- return e[0] = n[0] + (o - n[0]) * a, e[1] = n[1] + (s - n[1]) * a, e[2] = n[2] + (c - n[2]) * a, e;
63
- }
64
- function v(e, t, n) {
65
- let r = t[0], i = t[1], a = t[2], o = n[3] * r + n[7] * i + n[11] * a + n[15];
66
- return o ||= 1, e[0] = (n[0] * r + n[4] * i + n[8] * a + n[12]) / o, e[1] = (n[1] * r + n[5] * i + n[9] * a + n[13]) / o, e[2] = (n[2] * r + n[6] * i + n[10] * a + n[14]) / o, e;
67
- }
68
- function y(e, t, n) {
69
- let r = t[0], i = t[1], a = t[2], o = n[3] * r + n[7] * i + n[11] * a + n[15];
70
- return o ||= 1, e[0] = (n[0] * r + n[4] * i + n[8] * a) / o, e[1] = (n[1] * r + n[5] * i + n[9] * a) / o, e[2] = (n[2] * r + n[6] * i + n[10] * a) / o, e;
71
- }
72
- function b(e, t, n) {
73
- let r = t[0], i = t[1], a = t[2];
74
- return e[0] = r * n[0] + i * n[3] + a * n[6], e[1] = r * n[1] + i * n[4] + a * n[7], e[2] = r * n[2] + i * n[5] + a * n[8], e;
75
- }
76
- function x(e, t, n) {
77
- let r = t[0], i = t[1], a = t[2], o = n[0], s = n[1], c = n[2], l = n[3], u = s * a - c * i, d = c * r - o * a, f = o * i - s * r, p = s * f - c * d, m = c * u - o * f, h = o * d - s * u, g = l * 2;
78
- return u *= g, d *= g, f *= g, p *= 2, m *= 2, h *= 2, e[0] = r + u + p, e[1] = i + d + m, e[2] = a + f + h, e;
79
- }
80
- var S = (function() {
81
- let e = [
82
- 0,
83
- 0,
84
- 0
85
- ], n = [
86
- 0,
87
- 0,
88
- 0
89
- ];
90
- return function(r, i) {
91
- t(e, r), t(n, i), p(e, e), p(n, n);
92
- let a = m(e, n);
93
- return a > 1 ? 0 : a < -1 ? Math.PI : Math.acos(a);
94
- };
95
- })();
96
- function C(e, t) {
97
- return e[0] === t[0] && e[1] === t[1] && e[2] === t[2];
98
- }
99
- //#endregion
100
- //#region ../../node_modules/.pnpm/ogl@1.0.11/node_modules/ogl/src/math/Vec3.js
101
- var w = class w extends Array {
102
- constructor(e = 0, t = e, n = e) {
103
- return super(e, t, n), this;
104
- }
105
- get x() {
106
- return this[0];
107
- }
108
- get y() {
109
- return this[1];
110
- }
111
- get z() {
112
- return this[2];
113
- }
114
- set x(e) {
115
- this[0] = e;
116
- }
117
- set y(e) {
118
- this[1] = e;
119
- }
120
- set z(e) {
121
- this[2] = e;
122
- }
123
- set(e, t = e, r = e) {
124
- return e.length ? this.copy(e) : (n(this, e, t, r), this);
125
- }
126
- copy(e) {
127
- return t(this, e), this;
128
- }
129
- add(e, t) {
130
- return t ? r(this, e, t) : r(this, this, e), this;
131
- }
132
- sub(e, t) {
133
- return t ? i(this, e, t) : i(this, this, e), this;
134
- }
135
- multiply(e) {
136
- return e.length ? a(this, this, e) : s(this, this, e), this;
137
- }
138
- divide(e) {
139
- return e.length ? o(this, this, e) : s(this, this, 1 / e), this;
140
- }
141
- inverse(e = this) {
142
- return f(this, e), this;
143
- }
144
- len() {
145
- return e(this);
146
- }
147
- distance(t) {
148
- return t ? c(this, t) : e(this);
149
- }
150
- squaredLen() {
151
- return u(this);
152
- }
153
- squaredDistance(e) {
154
- return e ? l(this, e) : u(this);
155
- }
156
- negate(e = this) {
157
- return d(this, e), this;
158
- }
159
- cross(e, t) {
160
- return t ? h(this, e, t) : h(this, this, e), this;
161
- }
162
- scale(e) {
163
- return s(this, this, e), this;
164
- }
165
- normalize() {
166
- return p(this, this), this;
167
- }
168
- dot(e) {
169
- return m(this, e);
170
- }
171
- equals(e) {
172
- return C(this, e);
173
- }
174
- applyMatrix3(e) {
175
- return b(this, this, e), this;
176
- }
177
- applyMatrix4(e) {
178
- return v(this, this, e), this;
179
- }
180
- scaleRotateMatrix4(e) {
181
- return y(this, this, e), this;
182
- }
183
- applyQuaternion(e) {
184
- return x(this, this, e), this;
185
- }
186
- angle(e) {
187
- return S(this, e);
188
- }
189
- lerp(e, t) {
190
- return g(this, this, e, t), this;
191
- }
192
- smoothLerp(e, t, n) {
193
- return _(this, this, e, t, n), this;
194
- }
195
- clone() {
196
- return new w(this[0], this[1], this[2]);
197
- }
198
- fromArray(e, t = 0) {
199
- return this[0] = e[t], this[1] = e[t + 1], this[2] = e[t + 2], this;
200
- }
201
- toArray(e = [], t = 0) {
202
- return e[t] = this[0], e[t + 1] = this[1], e[t + 2] = this[2], e;
203
- }
204
- transformDirection(e) {
205
- let t = this[0], n = this[1], r = this[2];
206
- return this[0] = e[0] * t + e[4] * n + e[8] * r, this[1] = e[1] * t + e[5] * n + e[9] * r, this[2] = e[2] * t + e[6] * n + e[10] * r, this.normalize();
207
- }
208
- }, T = /* @__PURE__ */ new w(), E = 1, D = 1, O = !1, k = class {
209
- constructor(e, t = {}) {
210
- e.canvas || console.error("gl not passed as first argument to Geometry"), this.gl = e, this.attributes = t, this.id = E++, this.VAOs = {}, this.drawRange = {
211
- start: 0,
212
- count: 0
213
- }, this.instancedCount = 0, this.gl.renderer.bindVertexArray(null), this.gl.renderer.currentGeometry = null, this.glState = this.gl.renderer.state;
214
- for (let e in t) this.addAttribute(e, t[e]);
215
- }
216
- addAttribute(e, t) {
217
- if (this.attributes[e] = t, t.id = D++, t.size = t.size || 1, t.type = t.type || (t.data.constructor === Float32Array ? this.gl.FLOAT : t.data.constructor === Uint16Array ? this.gl.UNSIGNED_SHORT : this.gl.UNSIGNED_INT), t.target = e === "index" ? this.gl.ELEMENT_ARRAY_BUFFER : this.gl.ARRAY_BUFFER, t.normalized = t.normalized || !1, t.stride = t.stride || 0, t.offset = t.offset || 0, t.count = t.count || (t.stride ? t.data.byteLength / t.stride : t.data.length / t.size), t.divisor = t.instanced || 0, t.needsUpdate = !1, t.usage = t.usage || this.gl.STATIC_DRAW, t.buffer || this.updateAttribute(t), t.divisor) {
218
- if (this.isInstanced = !0, this.instancedCount && this.instancedCount !== t.count * t.divisor) return console.warn("geometry has multiple instanced buffers of different length"), this.instancedCount = Math.min(this.instancedCount, t.count * t.divisor);
219
- this.instancedCount = t.count * t.divisor;
220
- } else e === "index" ? this.drawRange.count = t.count : this.attributes.index || (this.drawRange.count = Math.max(this.drawRange.count, t.count));
221
- }
222
- updateAttribute(e) {
223
- let t = !e.buffer;
224
- t && (e.buffer = this.gl.createBuffer()), this.glState.boundBuffer !== e.buffer && (this.gl.bindBuffer(e.target, e.buffer), this.glState.boundBuffer = e.buffer), t ? this.gl.bufferData(e.target, e.data, e.usage) : this.gl.bufferSubData(e.target, 0, e.data), e.needsUpdate = !1;
225
- }
226
- setIndex(e) {
227
- this.addAttribute("index", e);
228
- }
229
- setDrawRange(e, t) {
230
- this.drawRange.start = e, this.drawRange.count = t;
231
- }
232
- setInstancedCount(e) {
233
- this.instancedCount = e;
234
- }
235
- createVAO(e) {
236
- this.VAOs[e.attributeOrder] = this.gl.renderer.createVertexArray(), this.gl.renderer.bindVertexArray(this.VAOs[e.attributeOrder]), this.bindAttributes(e);
237
- }
238
- bindAttributes(e) {
239
- e.attributeLocations.forEach((e, { name: t, type: n }) => {
240
- if (!this.attributes[t]) {
241
- console.warn(`active attribute ${t} not being supplied`);
242
- return;
243
- }
244
- let r = this.attributes[t];
245
- this.gl.bindBuffer(r.target, r.buffer), this.glState.boundBuffer = r.buffer;
246
- let i = 1;
247
- n === 35674 && (i = 2), n === 35675 && (i = 3), n === 35676 && (i = 4);
248
- let a = r.size / i, o = i === 1 ? 0 : i * i * 4, s = i === 1 ? 0 : i * 4;
249
- for (let t = 0; t < i; t++) this.gl.vertexAttribPointer(e + t, a, r.type, r.normalized, r.stride + o, r.offset + t * s), this.gl.enableVertexAttribArray(e + t), this.gl.renderer.vertexAttribDivisor(e + t, r.divisor);
250
- }), this.attributes.index && this.gl.bindBuffer(this.gl.ELEMENT_ARRAY_BUFFER, this.attributes.index.buffer);
251
- }
252
- draw({ program: e, mode: t = this.gl.TRIANGLES }) {
253
- this.gl.renderer.currentGeometry !== `${this.id}_${e.attributeOrder}` && (this.VAOs[e.attributeOrder] || this.createVAO(e), this.gl.renderer.bindVertexArray(this.VAOs[e.attributeOrder]), this.gl.renderer.currentGeometry = `${this.id}_${e.attributeOrder}`), e.attributeLocations.forEach((e, { name: t }) => {
254
- let n = this.attributes[t];
255
- n.needsUpdate && this.updateAttribute(n);
256
- });
257
- let n = 2;
258
- this.attributes.index?.type === this.gl.UNSIGNED_INT && (n = 4), this.isInstanced ? this.attributes.index ? this.gl.renderer.drawElementsInstanced(t, this.drawRange.count, this.attributes.index.type, this.attributes.index.offset + this.drawRange.start * n, this.instancedCount) : this.gl.renderer.drawArraysInstanced(t, this.drawRange.start, this.drawRange.count, this.instancedCount) : this.attributes.index ? this.gl.drawElements(t, this.drawRange.count, this.attributes.index.type, this.attributes.index.offset + this.drawRange.start * n) : this.gl.drawArrays(t, this.drawRange.start, this.drawRange.count);
259
- }
260
- getPosition() {
261
- let e = this.attributes.position;
262
- if (e.data) return e;
263
- if (!O) return console.warn("No position buffer data found to compute bounds"), O = !0;
264
- }
265
- computeBoundingBox(e) {
266
- e ||= this.getPosition();
267
- let t = e.data, n = e.size;
268
- this.bounds ||= {
269
- min: new w(),
270
- max: new w(),
271
- center: new w(),
272
- scale: new w(),
273
- radius: Infinity
274
- };
275
- let r = this.bounds.min, i = this.bounds.max, a = this.bounds.center, o = this.bounds.scale;
276
- r.set(Infinity), i.set(-Infinity);
277
- for (let e = 0, a = t.length; e < a; e += n) {
278
- let n = t[e], a = t[e + 1], o = t[e + 2];
279
- r.x = Math.min(n, r.x), r.y = Math.min(a, r.y), r.z = Math.min(o, r.z), i.x = Math.max(n, i.x), i.y = Math.max(a, i.y), i.z = Math.max(o, i.z);
280
- }
281
- o.sub(i, r), a.add(r, i).divide(2);
282
- }
283
- computeBoundingSphere(e) {
284
- e ||= this.getPosition();
285
- let t = e.data, n = e.size;
286
- this.bounds || this.computeBoundingBox(e);
287
- let r = 0;
288
- for (let e = 0, i = t.length; e < i; e += n) T.fromArray(t, e), r = Math.max(r, this.bounds.center.squaredDistance(T));
289
- this.bounds.radius = Math.sqrt(r);
290
- }
291
- remove() {
292
- for (let e in this.VAOs) this.gl.renderer.deleteVertexArray(this.VAOs[e]), delete this.VAOs[e];
293
- for (let e in this.attributes) this.gl.deleteBuffer(this.attributes[e].buffer), delete this.attributes[e];
294
- }
295
- }, A = 1, j = {}, ee = class {
296
- constructor(e, { vertex: t, fragment: n, uniforms: r = {}, transparent: i = !1, cullFace: a = e.BACK, frontFace: o = e.CCW, depthTest: s = !0, depthWrite: c = !0, depthFunc: l = e.LEQUAL } = {}) {
297
- e.canvas || console.error("gl not passed as first argument to Program"), this.gl = e, this.uniforms = r, this.id = A++, t || console.warn("vertex shader not supplied"), n || console.warn("fragment shader not supplied"), this.transparent = i, this.cullFace = a, this.frontFace = o, this.depthTest = s, this.depthWrite = c, this.depthFunc = l, this.blendFunc = {}, this.blendEquation = {}, this.stencilFunc = {}, this.stencilOp = {}, this.transparent && !this.blendFunc.src && (this.gl.renderer.premultipliedAlpha ? this.setBlendFunc(this.gl.ONE, this.gl.ONE_MINUS_SRC_ALPHA) : this.setBlendFunc(this.gl.SRC_ALPHA, this.gl.ONE_MINUS_SRC_ALPHA)), this.vertexShader = e.createShader(e.VERTEX_SHADER), this.fragmentShader = e.createShader(e.FRAGMENT_SHADER), this.program = e.createProgram(), e.attachShader(this.program, this.vertexShader), e.attachShader(this.program, this.fragmentShader), this.setShaders({
298
- vertex: t,
299
- fragment: n
300
- });
301
- }
302
- setShaders({ vertex: e, fragment: t }) {
303
- if (e && (this.gl.shaderSource(this.vertexShader, e), this.gl.compileShader(this.vertexShader), this.gl.getShaderInfoLog(this.vertexShader) !== "" && console.warn(`${this.gl.getShaderInfoLog(this.vertexShader)}\nVertex Shader\n${N(e)}`)), t && (this.gl.shaderSource(this.fragmentShader, t), this.gl.compileShader(this.fragmentShader), this.gl.getShaderInfoLog(this.fragmentShader) !== "" && console.warn(`${this.gl.getShaderInfoLog(this.fragmentShader)}\nFragment Shader\n${N(t)}`)), this.gl.linkProgram(this.program), !this.gl.getProgramParameter(this.program, this.gl.LINK_STATUS)) return console.warn(this.gl.getProgramInfoLog(this.program));
304
- this.uniformLocations = /* @__PURE__ */ new Map();
305
- let n = this.gl.getProgramParameter(this.program, this.gl.ACTIVE_UNIFORMS);
306
- for (let e = 0; e < n; e++) {
307
- let t = this.gl.getActiveUniform(this.program, e);
308
- this.uniformLocations.set(t, this.gl.getUniformLocation(this.program, t.name));
309
- let n = t.name.match(/(\w+)/g);
310
- t.uniformName = n[0], t.nameComponents = n.slice(1);
311
- }
312
- this.attributeLocations = /* @__PURE__ */ new Map();
313
- let r = [], i = this.gl.getProgramParameter(this.program, this.gl.ACTIVE_ATTRIBUTES);
314
- for (let e = 0; e < i; e++) {
315
- let t = this.gl.getActiveAttrib(this.program, e), n = this.gl.getAttribLocation(this.program, t.name);
316
- n !== -1 && (r[n] = t.name, this.attributeLocations.set(t, n));
317
- }
318
- this.attributeOrder = r.join("");
319
- }
320
- setBlendFunc(e, t, n, r) {
321
- this.blendFunc.src = e, this.blendFunc.dst = t, this.blendFunc.srcAlpha = n, this.blendFunc.dstAlpha = r, e && (this.transparent = !0);
322
- }
323
- setBlendEquation(e, t) {
324
- this.blendEquation.modeRGB = e, this.blendEquation.modeAlpha = t;
325
- }
326
- setStencilFunc(e, t, n) {
327
- this.stencilRef = t, this.stencilFunc.func = e, this.stencilFunc.ref = t, this.stencilFunc.mask = n;
328
- }
329
- setStencilOp(e, t, n) {
330
- this.stencilOp.stencilFail = e, this.stencilOp.depthFail = t, this.stencilOp.depthPass = n;
331
- }
332
- applyState() {
333
- this.depthTest ? this.gl.renderer.enable(this.gl.DEPTH_TEST) : this.gl.renderer.disable(this.gl.DEPTH_TEST), this.cullFace ? this.gl.renderer.enable(this.gl.CULL_FACE) : this.gl.renderer.disable(this.gl.CULL_FACE), this.blendFunc.src ? this.gl.renderer.enable(this.gl.BLEND) : this.gl.renderer.disable(this.gl.BLEND), this.cullFace && this.gl.renderer.setCullFace(this.cullFace), this.gl.renderer.setFrontFace(this.frontFace), this.gl.renderer.setDepthMask(this.depthWrite), this.gl.renderer.setDepthFunc(this.depthFunc), this.blendFunc.src && this.gl.renderer.setBlendFunc(this.blendFunc.src, this.blendFunc.dst, this.blendFunc.srcAlpha, this.blendFunc.dstAlpha), this.gl.renderer.setBlendEquation(this.blendEquation.modeRGB, this.blendEquation.modeAlpha), this.stencilFunc.func || this.stencilOp.stencilFail ? this.gl.renderer.enable(this.gl.STENCIL_TEST) : this.gl.renderer.disable(this.gl.STENCIL_TEST), this.gl.renderer.setStencilFunc(this.stencilFunc.func, this.stencilFunc.ref, this.stencilFunc.mask), this.gl.renderer.setStencilOp(this.stencilOp.stencilFail, this.stencilOp.depthFail, this.stencilOp.depthPass);
334
- }
335
- use({ flipFaces: e = !1 } = {}) {
336
- let t = -1;
337
- this.gl.renderer.state.currentProgram !== this.id && (this.gl.useProgram(this.program), this.gl.renderer.state.currentProgram = this.id), this.uniformLocations.forEach((e, n) => {
338
- let r = this.uniforms[n.uniformName];
339
- for (let e of n.nameComponents) {
340
- if (!r) break;
341
- if (e in r) r = r[e];
342
- else if (Array.isArray(r.value)) break;
343
- else {
344
- r = void 0;
345
- break;
346
- }
347
- }
348
- if (!r) return I(`Active uniform ${n.name} has not been supplied`);
349
- if (r && r.value === void 0) return I(`${n.name} uniform is missing a value parameter`);
350
- if (r.value.texture) return t += 1, r.value.update(t), M(this.gl, n.type, e, t);
351
- if (r.value.length && r.value[0].texture) {
352
- let i = [];
353
- return r.value.forEach((e) => {
354
- t += 1, e.update(t), i.push(t);
355
- }), M(this.gl, n.type, e, i);
356
- }
357
- M(this.gl, n.type, e, r.value);
358
- }), this.applyState(), e && this.gl.renderer.setFrontFace(this.frontFace === this.gl.CCW ? this.gl.CW : this.gl.CCW);
359
- }
360
- remove() {
361
- this.gl.deleteProgram(this.program);
362
- }
363
- };
364
- function M(e, t, n, r) {
365
- r = r.length ? te(r) : r;
366
- let i = e.renderer.state.uniformLocations.get(n);
367
- if (r.length) {
368
- if (i === void 0 || i.length !== r.length) e.renderer.state.uniformLocations.set(n, r.slice(0));
369
- else {
370
- if (ne(i, r)) return;
371
- i.set ? i.set(r) : P(i, r), e.renderer.state.uniformLocations.set(n, i);
372
- }
373
- } else {
374
- if (i === r) return;
375
- e.renderer.state.uniformLocations.set(n, r);
376
- }
377
- switch (t) {
378
- case 5126: return r.length ? e.uniform1fv(n, r) : e.uniform1f(n, r);
379
- case 35664: return e.uniform2fv(n, r);
380
- case 35665: return e.uniform3fv(n, r);
381
- case 35666: return e.uniform4fv(n, r);
382
- case 35670:
383
- case 5124:
384
- case 35678:
385
- case 36306:
386
- case 35680:
387
- case 36289: return r.length ? e.uniform1iv(n, r) : e.uniform1i(n, r);
388
- case 35671:
389
- case 35667: return e.uniform2iv(n, r);
390
- case 35672:
391
- case 35668: return e.uniform3iv(n, r);
392
- case 35673:
393
- case 35669: return e.uniform4iv(n, r);
394
- case 35674: return e.uniformMatrix2fv(n, !1, r);
395
- case 35675: return e.uniformMatrix3fv(n, !1, r);
396
- case 35676: return e.uniformMatrix4fv(n, !1, r);
397
- }
398
- }
399
- function N(e) {
400
- let t = e.split("\n");
401
- for (let e = 0; e < t.length; e++) t[e] = e + 1 + ": " + t[e];
402
- return t.join("\n");
403
- }
404
- function te(e) {
405
- let t = e.length, n = e[0].length;
406
- if (n === void 0) return e;
407
- let r = t * n, i = j[r];
408
- i || (j[r] = i = new Float32Array(r));
409
- for (let r = 0; r < t; r++) i.set(e[r], r * n);
410
- return i;
411
- }
412
- function ne(e, t) {
413
- if (e.length !== t.length) return !1;
414
- for (let n = 0, r = e.length; n < r; n++) if (e[n] !== t[n]) return !1;
415
- return !0;
416
- }
417
- function P(e, t) {
418
- for (let n = 0, r = e.length; n < r; n++) e[n] = t[n];
419
- }
420
- var F = 0;
421
- function I(e) {
422
- F > 100 || (console.warn(e), F++, F > 100 && console.warn("More than 100 program warnings - stopping logs."));
423
- }
424
- //#endregion
425
- //#region ../../node_modules/.pnpm/ogl@1.0.11/node_modules/ogl/src/core/Renderer.js
426
- var L = /* @__PURE__ */ new w(), re = 1, ie = class {
427
- constructor({ canvas: e = document.createElement("canvas"), width: t = 300, height: n = 150, dpr: r = 1, alpha: i = !1, depth: a = !0, stencil: o = !1, antialias: s = !1, premultipliedAlpha: c = !1, preserveDrawingBuffer: l = !1, powerPreference: u = "default", autoClear: d = !0, webgl: f = 2 } = {}) {
428
- let p = {
429
- alpha: i,
430
- depth: a,
431
- stencil: o,
432
- antialias: s,
433
- premultipliedAlpha: c,
434
- preserveDrawingBuffer: l,
435
- powerPreference: u
436
- };
437
- this.dpr = r, this.alpha = i, this.color = !0, this.depth = a, this.stencil = o, this.premultipliedAlpha = c, this.autoClear = d, this.id = re++, f === 2 && (this.gl = e.getContext("webgl2", p)), this.isWebgl2 = !!this.gl, this.gl ||= e.getContext("webgl", p), this.gl || console.error("unable to create webgl context"), this.gl.renderer = this, this.setSize(t, n), this.state = {}, this.state.blendFunc = {
438
- src: this.gl.ONE,
439
- dst: this.gl.ZERO
440
- }, this.state.blendEquation = { modeRGB: this.gl.FUNC_ADD }, this.state.cullFace = !1, this.state.frontFace = this.gl.CCW, this.state.depthMask = !0, this.state.depthFunc = this.gl.LEQUAL, this.state.premultiplyAlpha = !1, this.state.flipY = !1, this.state.unpackAlignment = 4, this.state.framebuffer = null, this.state.viewport = {
441
- x: 0,
442
- y: 0,
443
- width: null,
444
- height: null
445
- }, this.state.textureUnits = [], this.state.activeTextureUnit = 0, this.state.boundBuffer = null, this.state.uniformLocations = /* @__PURE__ */ new Map(), this.state.currentProgram = null, this.extensions = {}, this.isWebgl2 ? (this.getExtension("EXT_color_buffer_float"), this.getExtension("OES_texture_float_linear")) : (this.getExtension("OES_texture_float"), this.getExtension("OES_texture_float_linear"), this.getExtension("OES_texture_half_float"), this.getExtension("OES_texture_half_float_linear"), this.getExtension("OES_element_index_uint"), this.getExtension("OES_standard_derivatives"), this.getExtension("EXT_sRGB"), this.getExtension("WEBGL_depth_texture"), this.getExtension("WEBGL_draw_buffers")), this.getExtension("WEBGL_compressed_texture_astc"), this.getExtension("EXT_texture_compression_bptc"), this.getExtension("WEBGL_compressed_texture_s3tc"), this.getExtension("WEBGL_compressed_texture_etc1"), this.getExtension("WEBGL_compressed_texture_pvrtc"), this.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc"), this.vertexAttribDivisor = this.getExtension("ANGLE_instanced_arrays", "vertexAttribDivisor", "vertexAttribDivisorANGLE"), this.drawArraysInstanced = this.getExtension("ANGLE_instanced_arrays", "drawArraysInstanced", "drawArraysInstancedANGLE"), this.drawElementsInstanced = this.getExtension("ANGLE_instanced_arrays", "drawElementsInstanced", "drawElementsInstancedANGLE"), this.createVertexArray = this.getExtension("OES_vertex_array_object", "createVertexArray", "createVertexArrayOES"), this.bindVertexArray = this.getExtension("OES_vertex_array_object", "bindVertexArray", "bindVertexArrayOES"), this.deleteVertexArray = this.getExtension("OES_vertex_array_object", "deleteVertexArray", "deleteVertexArrayOES"), this.drawBuffers = this.getExtension("WEBGL_draw_buffers", "drawBuffers", "drawBuffersWEBGL"), this.parameters = {}, this.parameters.maxTextureUnits = this.gl.getParameter(this.gl.MAX_COMBINED_TEXTURE_IMAGE_UNITS), this.parameters.maxAnisotropy = this.getExtension("EXT_texture_filter_anisotropic") ? this.gl.getParameter(this.getExtension("EXT_texture_filter_anisotropic").MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0;
446
- }
447
- setSize(e, t) {
448
- this.width = e, this.height = t, this.gl.canvas.width = e * this.dpr, this.gl.canvas.height = t * this.dpr, this.gl.canvas.style && Object.assign(this.gl.canvas.style, {
449
- width: e + "px",
450
- height: t + "px"
451
- });
452
- }
453
- setViewport(e, t, n = 0, r = 0) {
454
- (this.state.viewport.width !== e || this.state.viewport.height !== t) && (this.state.viewport.width = e, this.state.viewport.height = t, this.state.viewport.x = n, this.state.viewport.y = r, this.gl.viewport(n, r, e, t));
455
- }
456
- setScissor(e, t, n = 0, r = 0) {
457
- this.gl.scissor(n, r, e, t);
458
- }
459
- enable(e) {
460
- this.state[e] !== !0 && (this.gl.enable(e), this.state[e] = !0);
461
- }
462
- disable(e) {
463
- this.state[e] !== !1 && (this.gl.disable(e), this.state[e] = !1);
464
- }
465
- setBlendFunc(e, t, n, r) {
466
- (this.state.blendFunc.src !== e || this.state.blendFunc.dst !== t || this.state.blendFunc.srcAlpha !== n || this.state.blendFunc.dstAlpha !== r) && (this.state.blendFunc.src = e, this.state.blendFunc.dst = t, this.state.blendFunc.srcAlpha = n, this.state.blendFunc.dstAlpha = r, n === void 0 ? this.gl.blendFunc(e, t) : this.gl.blendFuncSeparate(e, t, n, r));
467
- }
468
- setBlendEquation(e, t) {
469
- e ||= this.gl.FUNC_ADD, (this.state.blendEquation.modeRGB !== e || this.state.blendEquation.modeAlpha !== t) && (this.state.blendEquation.modeRGB = e, this.state.blendEquation.modeAlpha = t, t === void 0 ? this.gl.blendEquation(e) : this.gl.blendEquationSeparate(e, t));
470
- }
471
- setCullFace(e) {
472
- this.state.cullFace !== e && (this.state.cullFace = e, this.gl.cullFace(e));
473
- }
474
- setFrontFace(e) {
475
- this.state.frontFace !== e && (this.state.frontFace = e, this.gl.frontFace(e));
476
- }
477
- setDepthMask(e) {
478
- this.state.depthMask !== e && (this.state.depthMask = e, this.gl.depthMask(e));
479
- }
480
- setDepthFunc(e) {
481
- this.state.depthFunc !== e && (this.state.depthFunc = e, this.gl.depthFunc(e));
482
- }
483
- setStencilMask(e) {
484
- this.state.stencilMask !== e && (this.state.stencilMask = e, this.gl.stencilMask(e));
485
- }
486
- setStencilFunc(e, t, n) {
487
- (this.state.stencilFunc !== e || this.state.stencilRef !== t || this.state.stencilFuncMask !== n) && (this.state.stencilFunc = e || this.gl.ALWAYS, this.state.stencilRef = t || 0, this.state.stencilFuncMask = n || 0, this.gl.stencilFunc(e || this.gl.ALWAYS, t || 0, n || 0));
488
- }
489
- setStencilOp(e, t, n) {
490
- (this.state.stencilFail !== e || this.state.stencilDepthFail !== t || this.state.stencilDepthPass !== n) && (this.state.stencilFail = e, this.state.stencilDepthFail = t, this.state.stencilDepthPass = n, this.gl.stencilOp(e, t, n));
491
- }
492
- activeTexture(e) {
493
- this.state.activeTextureUnit !== e && (this.state.activeTextureUnit = e, this.gl.activeTexture(this.gl.TEXTURE0 + e));
494
- }
495
- bindFramebuffer({ target: e = this.gl.FRAMEBUFFER, buffer: t = null } = {}) {
496
- this.state.framebuffer !== t && (this.state.framebuffer = t, this.gl.bindFramebuffer(e, t));
497
- }
498
- getExtension(e, t, n) {
499
- return t && this.gl[t] ? this.gl[t].bind(this.gl) : (this.extensions[e] || (this.extensions[e] = this.gl.getExtension(e)), t ? this.extensions[e] ? this.extensions[e][n].bind(this.extensions[e]) : null : this.extensions[e]);
500
- }
501
- sortOpaque(e, t) {
502
- return e.renderOrder === t.renderOrder ? e.program.id === t.program.id ? e.zDepth === t.zDepth ? t.id - e.id : e.zDepth - t.zDepth : e.program.id - t.program.id : e.renderOrder - t.renderOrder;
503
- }
504
- sortTransparent(e, t) {
505
- return e.renderOrder === t.renderOrder ? e.zDepth === t.zDepth ? t.id - e.id : t.zDepth - e.zDepth : e.renderOrder - t.renderOrder;
506
- }
507
- sortUI(e, t) {
508
- return e.renderOrder === t.renderOrder ? e.program.id === t.program.id ? t.id - e.id : e.program.id - t.program.id : e.renderOrder - t.renderOrder;
509
- }
510
- getRenderList({ scene: e, camera: t, frustumCull: n, sort: r }) {
511
- let i = [];
512
- if (t && n && t.updateFrustum(), e.traverse((e) => {
513
- if (!e.visible) return !0;
514
- e.draw && (n && e.frustumCulled && t && !t.frustumIntersectsMesh(e) || i.push(e));
515
- }), r) {
516
- let e = [], n = [], r = [];
517
- i.forEach((i) => {
518
- i.program.transparent ? i.program.depthTest ? n.push(i) : r.push(i) : e.push(i), i.zDepth = 0, !(i.renderOrder !== 0 || !i.program.depthTest || !t) && (i.worldMatrix.getTranslation(L), L.applyMatrix4(t.projectionViewMatrix), i.zDepth = L.z);
519
- }), e.sort(this.sortOpaque), n.sort(this.sortTransparent), r.sort(this.sortUI), i = e.concat(n, r);
520
- }
521
- return i;
522
- }
523
- render({ scene: e, camera: t, target: n = null, update: r = !0, sort: i = !0, frustumCull: a = !0, clear: o }) {
524
- n === null ? (this.bindFramebuffer(), this.setViewport(this.width * this.dpr, this.height * this.dpr)) : (this.bindFramebuffer(n), this.setViewport(n.width, n.height)), (o || this.autoClear && o !== !1) && (this.depth && (!n || n.depth) && (this.enable(this.gl.DEPTH_TEST), this.setDepthMask(!0)), (this.stencil || !n || n.stencil) && (this.enable(this.gl.STENCIL_TEST), this.setStencilMask(255)), this.gl.clear((this.color ? this.gl.COLOR_BUFFER_BIT : 0) | (this.depth ? this.gl.DEPTH_BUFFER_BIT : 0) | (this.stencil ? this.gl.STENCIL_BUFFER_BIT : 0))), r && e.updateMatrixWorld(), t && t.updateMatrixWorld(), this.getRenderList({
525
- scene: e,
526
- camera: t,
527
- frustumCull: a,
528
- sort: i
529
- }).forEach((e) => {
530
- e.draw({ camera: t });
531
- });
532
- }
533
- };
534
- //#endregion
535
- //#region ../../node_modules/.pnpm/ogl@1.0.11/node_modules/ogl/src/math/functions/Vec4Func.js
536
- function ae(e, t) {
537
- return e[0] = t[0], e[1] = t[1], e[2] = t[2], e[3] = t[3], e;
538
- }
539
- function oe(e, t, n, r, i) {
540
- return e[0] = t, e[1] = n, e[2] = r, e[3] = i, e;
541
- }
542
- function se(e, t) {
543
- let n = t[0], r = t[1], i = t[2], a = t[3], o = n * n + r * r + i * i + a * a;
544
- return o > 0 && (o = 1 / Math.sqrt(o)), e[0] = n * o, e[1] = r * o, e[2] = i * o, e[3] = a * o, e;
545
- }
546
- function ce(e, t) {
547
- return e[0] * t[0] + e[1] * t[1] + e[2] * t[2] + e[3] * t[3];
548
- }
549
- //#endregion
550
- //#region ../../node_modules/.pnpm/ogl@1.0.11/node_modules/ogl/src/math/functions/QuatFunc.js
551
- function le(e) {
552
- return e[0] = 0, e[1] = 0, e[2] = 0, e[3] = 1, e;
553
- }
554
- function ue(e, t, n) {
555
- n *= .5;
556
- let r = Math.sin(n);
557
- return e[0] = r * t[0], e[1] = r * t[1], e[2] = r * t[2], e[3] = Math.cos(n), e;
558
- }
559
- function R(e, t, n) {
560
- let r = t[0], i = t[1], a = t[2], o = t[3], s = n[0], c = n[1], l = n[2], u = n[3];
561
- return e[0] = r * u + o * s + i * l - a * c, e[1] = i * u + o * c + a * s - r * l, e[2] = a * u + o * l + r * c - i * s, e[3] = o * u - r * s - i * c - a * l, e;
562
- }
563
- function z(e, t, n) {
564
- n *= .5;
565
- let r = t[0], i = t[1], a = t[2], o = t[3], s = Math.sin(n), c = Math.cos(n);
566
- return e[0] = r * c + o * s, e[1] = i * c + a * s, e[2] = a * c - i * s, e[3] = o * c - r * s, e;
567
- }
568
- function B(e, t, n) {
569
- n *= .5;
570
- let r = t[0], i = t[1], a = t[2], o = t[3], s = Math.sin(n), c = Math.cos(n);
571
- return e[0] = r * c - a * s, e[1] = i * c + o * s, e[2] = a * c + r * s, e[3] = o * c - i * s, e;
572
- }
573
- function V(e, t, n) {
574
- n *= .5;
575
- let r = t[0], i = t[1], a = t[2], o = t[3], s = Math.sin(n), c = Math.cos(n);
576
- return e[0] = r * c + i * s, e[1] = i * c - r * s, e[2] = a * c + o * s, e[3] = o * c - a * s, e;
577
- }
578
- function H(e, t, n, r) {
579
- let i = t[0], a = t[1], o = t[2], s = t[3], c = n[0], l = n[1], u = n[2], d = n[3], f, p, m, h, g;
580
- return p = i * c + a * l + o * u + s * d, p < 0 && (p = -p, c = -c, l = -l, u = -u, d = -d), 1 - p > 1e-6 ? (f = Math.acos(p), m = Math.sin(f), h = Math.sin((1 - r) * f) / m, g = Math.sin(r * f) / m) : (h = 1 - r, g = r), e[0] = h * i + g * c, e[1] = h * a + g * l, e[2] = h * o + g * u, e[3] = h * s + g * d, e;
581
- }
582
- function U(e, t) {
583
- let n = t[0], r = t[1], i = t[2], a = t[3], o = n * n + r * r + i * i + a * a, s = o ? 1 / o : 0;
584
- return e[0] = -n * s, e[1] = -r * s, e[2] = -i * s, e[3] = a * s, e;
585
- }
586
- function de(e, t) {
587
- return e[0] = -t[0], e[1] = -t[1], e[2] = -t[2], e[3] = t[3], e;
588
- }
589
- function fe(e, t) {
590
- let n = t[0] + t[4] + t[8], r;
591
- if (n > 0) r = Math.sqrt(n + 1), e[3] = .5 * r, r = .5 / r, e[0] = (t[5] - t[7]) * r, e[1] = (t[6] - t[2]) * r, e[2] = (t[1] - t[3]) * r;
592
- else {
593
- let n = 0;
594
- t[4] > t[0] && (n = 1), t[8] > t[n * 3 + n] && (n = 2);
595
- let i = (n + 1) % 3, a = (n + 2) % 3;
596
- r = Math.sqrt(t[n * 3 + n] - t[i * 3 + i] - t[a * 3 + a] + 1), e[n] = .5 * r, r = .5 / r, e[3] = (t[i * 3 + a] - t[a * 3 + i]) * r, e[i] = (t[i * 3 + n] + t[n * 3 + i]) * r, e[a] = (t[a * 3 + n] + t[n * 3 + a]) * r;
597
- }
598
- return e;
599
- }
600
- function pe(e, t, n = "YXZ") {
601
- let r = Math.sin(t[0] * .5), i = Math.cos(t[0] * .5), a = Math.sin(t[1] * .5), o = Math.cos(t[1] * .5), s = Math.sin(t[2] * .5), c = Math.cos(t[2] * .5);
602
- return n === "XYZ" ? (e[0] = r * o * c + i * a * s, e[1] = i * a * c - r * o * s, e[2] = i * o * s + r * a * c, e[3] = i * o * c - r * a * s) : n === "YXZ" ? (e[0] = r * o * c + i * a * s, e[1] = i * a * c - r * o * s, e[2] = i * o * s - r * a * c, e[3] = i * o * c + r * a * s) : n === "ZXY" ? (e[0] = r * o * c - i * a * s, e[1] = i * a * c + r * o * s, e[2] = i * o * s + r * a * c, e[3] = i * o * c - r * a * s) : n === "ZYX" ? (e[0] = r * o * c - i * a * s, e[1] = i * a * c + r * o * s, e[2] = i * o * s - r * a * c, e[3] = i * o * c + r * a * s) : n === "YZX" ? (e[0] = r * o * c + i * a * s, e[1] = i * a * c + r * o * s, e[2] = i * o * s - r * a * c, e[3] = i * o * c - r * a * s) : n === "XZY" && (e[0] = r * o * c - i * a * s, e[1] = i * a * c - r * o * s, e[2] = i * o * s + r * a * c, e[3] = i * o * c + r * a * s), e;
603
- }
604
- var me = ae, he = oe, ge = ce, _e = se, ve = class extends Array {
605
- constructor(e = 0, t = 0, n = 0, r = 1) {
606
- super(e, t, n, r), this.onChange = () => {}, this._target = this;
607
- let i = [
608
- "0",
609
- "1",
610
- "2",
611
- "3"
612
- ];
613
- return new Proxy(this, { set(e, t) {
614
- let n = Reflect.set(...arguments);
615
- return n && i.includes(t) && e.onChange(), n;
616
- } });
617
- }
618
- get x() {
619
- return this[0];
620
- }
621
- get y() {
622
- return this[1];
623
- }
624
- get z() {
625
- return this[2];
626
- }
627
- get w() {
628
- return this[3];
629
- }
630
- set x(e) {
631
- this._target[0] = e, this.onChange();
632
- }
633
- set y(e) {
634
- this._target[1] = e, this.onChange();
635
- }
636
- set z(e) {
637
- this._target[2] = e, this.onChange();
638
- }
639
- set w(e) {
640
- this._target[3] = e, this.onChange();
641
- }
642
- identity() {
643
- return le(this._target), this.onChange(), this;
644
- }
645
- set(e, t, n, r) {
646
- return e.length ? this.copy(e) : (he(this._target, e, t, n, r), this.onChange(), this);
647
- }
648
- rotateX(e) {
649
- return z(this._target, this._target, e), this.onChange(), this;
650
- }
651
- rotateY(e) {
652
- return B(this._target, this._target, e), this.onChange(), this;
653
- }
654
- rotateZ(e) {
655
- return V(this._target, this._target, e), this.onChange(), this;
656
- }
657
- inverse(e = this._target) {
658
- return U(this._target, e), this.onChange(), this;
659
- }
660
- conjugate(e = this._target) {
661
- return de(this._target, e), this.onChange(), this;
662
- }
663
- copy(e) {
664
- return me(this._target, e), this.onChange(), this;
665
- }
666
- normalize(e = this._target) {
667
- return _e(this._target, e), this.onChange(), this;
668
- }
669
- multiply(e, t) {
670
- return t ? R(this._target, e, t) : R(this._target, this._target, e), this.onChange(), this;
671
- }
672
- dot(e) {
673
- return ge(this._target, e);
674
- }
675
- fromMatrix3(e) {
676
- return fe(this._target, e), this.onChange(), this;
677
- }
678
- fromEuler(e, t) {
679
- return pe(this._target, e, e.order), t || this.onChange(), this;
680
- }
681
- fromAxisAngle(e, t) {
682
- return ue(this._target, e, t), this.onChange(), this;
683
- }
684
- slerp(e, t) {
685
- return H(this._target, this._target, e, t), this.onChange(), this;
686
- }
687
- fromArray(e, t = 0) {
688
- return this._target[0] = e[t], this._target[1] = e[t + 1], this._target[2] = e[t + 2], this._target[3] = e[t + 3], this.onChange(), this;
689
- }
690
- toArray(e = [], t = 0) {
691
- return e[t] = this[0], e[t + 1] = this[1], e[t + 2] = this[2], e[t + 3] = this[3], e;
692
- }
693
- }, ye = 1e-6;
694
- function be(e, t) {
695
- return e[0] = t[0], e[1] = t[1], e[2] = t[2], e[3] = t[3], e[4] = t[4], e[5] = t[5], e[6] = t[6], e[7] = t[7], e[8] = t[8], e[9] = t[9], e[10] = t[10], e[11] = t[11], e[12] = t[12], e[13] = t[13], e[14] = t[14], e[15] = t[15], e;
696
- }
697
- function xe(e, t, n, r, i, a, o, s, c, l, u, d, f, p, m, h, g) {
698
- return e[0] = t, e[1] = n, e[2] = r, e[3] = i, e[4] = a, e[5] = o, e[6] = s, e[7] = c, e[8] = l, e[9] = u, e[10] = d, e[11] = f, e[12] = p, e[13] = m, e[14] = h, e[15] = g, e;
699
- }
700
- function Se(e) {
701
- return e[0] = 1, e[1] = 0, e[2] = 0, e[3] = 0, e[4] = 0, e[5] = 1, e[6] = 0, e[7] = 0, e[8] = 0, e[9] = 0, e[10] = 1, e[11] = 0, e[12] = 0, e[13] = 0, e[14] = 0, e[15] = 1, e;
702
- }
703
- function Ce(e, t) {
704
- let n = t[0], r = t[1], i = t[2], a = t[3], o = t[4], s = t[5], c = t[6], l = t[7], u = t[8], d = t[9], f = t[10], p = t[11], m = t[12], h = t[13], g = t[14], _ = t[15], v = n * s - r * o, y = n * c - i * o, b = n * l - a * o, x = r * c - i * s, S = r * l - a * s, C = i * l - a * c, w = u * h - d * m, T = u * g - f * m, E = u * _ - p * m, D = d * g - f * h, O = d * _ - p * h, k = f * _ - p * g, A = v * k - y * O + b * D + x * E - S * T + C * w;
705
- return A ? (A = 1 / A, e[0] = (s * k - c * O + l * D) * A, e[1] = (i * O - r * k - a * D) * A, e[2] = (h * C - g * S + _ * x) * A, e[3] = (f * S - d * C - p * x) * A, e[4] = (c * E - o * k - l * T) * A, e[5] = (n * k - i * E + a * T) * A, e[6] = (g * b - m * C - _ * y) * A, e[7] = (u * C - f * b + p * y) * A, e[8] = (o * O - s * E + l * w) * A, e[9] = (r * E - n * O - a * w) * A, e[10] = (m * S - h * b + _ * v) * A, e[11] = (d * b - u * S - p * v) * A, e[12] = (s * T - o * D - c * w) * A, e[13] = (n * D - r * T + i * w) * A, e[14] = (h * y - m * x - g * v) * A, e[15] = (u * x - d * y + f * v) * A, e) : null;
706
- }
707
- function W(e) {
708
- let t = e[0], n = e[1], r = e[2], i = e[3], a = e[4], o = e[5], s = e[6], c = e[7], l = e[8], u = e[9], d = e[10], f = e[11], p = e[12], m = e[13], h = e[14], g = e[15], _ = t * o - n * a, v = t * s - r * a, y = t * c - i * a, b = n * s - r * o, x = n * c - i * o, S = r * c - i * s, C = l * m - u * p, w = l * h - d * p, T = l * g - f * p, E = u * h - d * m, D = u * g - f * m;
709
- return _ * (d * g - f * h) - v * D + y * E + b * T - x * w + S * C;
710
- }
711
- function G(e, t, n) {
712
- let r = t[0], i = t[1], a = t[2], o = t[3], s = t[4], c = t[5], l = t[6], u = t[7], d = t[8], f = t[9], p = t[10], m = t[11], h = t[12], g = t[13], _ = t[14], v = t[15], y = n[0], b = n[1], x = n[2], S = n[3];
713
- return e[0] = y * r + b * s + x * d + S * h, e[1] = y * i + b * c + x * f + S * g, e[2] = y * a + b * l + x * p + S * _, e[3] = y * o + b * u + x * m + S * v, y = n[4], b = n[5], x = n[6], S = n[7], e[4] = y * r + b * s + x * d + S * h, e[5] = y * i + b * c + x * f + S * g, e[6] = y * a + b * l + x * p + S * _, e[7] = y * o + b * u + x * m + S * v, y = n[8], b = n[9], x = n[10], S = n[11], e[8] = y * r + b * s + x * d + S * h, e[9] = y * i + b * c + x * f + S * g, e[10] = y * a + b * l + x * p + S * _, e[11] = y * o + b * u + x * m + S * v, y = n[12], b = n[13], x = n[14], S = n[15], e[12] = y * r + b * s + x * d + S * h, e[13] = y * i + b * c + x * f + S * g, e[14] = y * a + b * l + x * p + S * _, e[15] = y * o + b * u + x * m + S * v, e;
714
- }
715
- function we(e, t, n) {
716
- let r = n[0], i = n[1], a = n[2], o, s, c, l, u, d, f, p, m, h, g, _;
717
- return t === e ? (e[12] = t[0] * r + t[4] * i + t[8] * a + t[12], e[13] = t[1] * r + t[5] * i + t[9] * a + t[13], e[14] = t[2] * r + t[6] * i + t[10] * a + t[14], e[15] = t[3] * r + t[7] * i + t[11] * a + t[15]) : (o = t[0], s = t[1], c = t[2], l = t[3], u = t[4], d = t[5], f = t[6], p = t[7], m = t[8], h = t[9], g = t[10], _ = t[11], e[0] = o, e[1] = s, e[2] = c, e[3] = l, e[4] = u, e[5] = d, e[6] = f, e[7] = p, e[8] = m, e[9] = h, e[10] = g, e[11] = _, e[12] = o * r + u * i + m * a + t[12], e[13] = s * r + d * i + h * a + t[13], e[14] = c * r + f * i + g * a + t[14], e[15] = l * r + p * i + _ * a + t[15]), e;
718
- }
719
- function Te(e, t, n) {
720
- let r = n[0], i = n[1], a = n[2];
721
- return e[0] = t[0] * r, e[1] = t[1] * r, e[2] = t[2] * r, e[3] = t[3] * r, e[4] = t[4] * i, e[5] = t[5] * i, e[6] = t[6] * i, e[7] = t[7] * i, e[8] = t[8] * a, e[9] = t[9] * a, e[10] = t[10] * a, e[11] = t[11] * a, e[12] = t[12], e[13] = t[13], e[14] = t[14], e[15] = t[15], e;
722
- }
723
- function Ee(e, t, n, r) {
724
- let i = r[0], a = r[1], o = r[2], s = Math.hypot(i, a, o), c, l, u, d, f, p, m, h, g, _, v, y, b, x, S, C, w, T, E, D, O, k, A, j;
725
- return Math.abs(s) < ye ? null : (s = 1 / s, i *= s, a *= s, o *= s, c = Math.sin(n), l = Math.cos(n), u = 1 - l, d = t[0], f = t[1], p = t[2], m = t[3], h = t[4], g = t[5], _ = t[6], v = t[7], y = t[8], b = t[9], x = t[10], S = t[11], C = i * i * u + l, w = a * i * u + o * c, T = o * i * u - a * c, E = i * a * u - o * c, D = a * a * u + l, O = o * a * u + i * c, k = i * o * u + a * c, A = a * o * u - i * c, j = o * o * u + l, e[0] = d * C + h * w + y * T, e[1] = f * C + g * w + b * T, e[2] = p * C + _ * w + x * T, e[3] = m * C + v * w + S * T, e[4] = d * E + h * D + y * O, e[5] = f * E + g * D + b * O, e[6] = p * E + _ * D + x * O, e[7] = m * E + v * D + S * O, e[8] = d * k + h * A + y * j, e[9] = f * k + g * A + b * j, e[10] = p * k + _ * A + x * j, e[11] = m * k + v * A + S * j, t !== e && (e[12] = t[12], e[13] = t[13], e[14] = t[14], e[15] = t[15]), e);
726
- }
727
- function De(e, t) {
728
- return e[0] = t[12], e[1] = t[13], e[2] = t[14], e;
729
- }
730
- function K(e, t) {
731
- let n = t[0], r = t[1], i = t[2], a = t[4], o = t[5], s = t[6], c = t[8], l = t[9], u = t[10];
732
- return e[0] = Math.hypot(n, r, i), e[1] = Math.hypot(a, o, s), e[2] = Math.hypot(c, l, u), e;
733
- }
734
- function Oe(e) {
735
- let t = e[0], n = e[1], r = e[2], i = e[4], a = e[5], o = e[6], s = e[8], c = e[9], l = e[10], u = t * t + n * n + r * r, d = i * i + a * a + o * o, f = s * s + c * c + l * l;
736
- return Math.sqrt(Math.max(u, d, f));
737
- }
738
- var q = (function() {
739
- let e = [
740
- 1,
741
- 1,
742
- 1
743
- ];
744
- return function(t, n) {
745
- let r = e;
746
- K(r, n);
747
- let i = 1 / r[0], a = 1 / r[1], o = 1 / r[2], s = n[0] * i, c = n[1] * a, l = n[2] * o, u = n[4] * i, d = n[5] * a, f = n[6] * o, p = n[8] * i, m = n[9] * a, h = n[10] * o, g = s + d + h, _ = 0;
748
- return g > 0 ? (_ = Math.sqrt(g + 1) * 2, t[3] = .25 * _, t[0] = (f - m) / _, t[1] = (p - l) / _, t[2] = (c - u) / _) : s > d && s > h ? (_ = Math.sqrt(1 + s - d - h) * 2, t[3] = (f - m) / _, t[0] = .25 * _, t[1] = (c + u) / _, t[2] = (p + l) / _) : d > h ? (_ = Math.sqrt(1 + d - s - h) * 2, t[3] = (p - l) / _, t[0] = (c + u) / _, t[1] = .25 * _, t[2] = (f + m) / _) : (_ = Math.sqrt(1 + h - s - d) * 2, t[3] = (c - u) / _, t[0] = (p + l) / _, t[1] = (f + m) / _, t[2] = .25 * _), t;
749
- };
750
- })();
751
- function ke(t, n, r, i) {
752
- let a = e([
753
- t[0],
754
- t[1],
755
- t[2]
756
- ]), o = e([
757
- t[4],
758
- t[5],
759
- t[6]
760
- ]), s = e([
761
- t[8],
762
- t[9],
763
- t[10]
764
- ]);
765
- W(t) < 0 && (a = -a), r[0] = t[12], r[1] = t[13], r[2] = t[14];
766
- let c = t.slice(), l = 1 / a, u = 1 / o, d = 1 / s;
767
- c[0] *= l, c[1] *= l, c[2] *= l, c[4] *= u, c[5] *= u, c[6] *= u, c[8] *= d, c[9] *= d, c[10] *= d, q(n, c), i[0] = a, i[1] = o, i[2] = s;
768
- }
769
- function Ae(e, t, n, r) {
770
- let i = e, a = t[0], o = t[1], s = t[2], c = t[3], l = a + a, u = o + o, d = s + s, f = a * l, p = a * u, m = a * d, h = o * u, g = o * d, _ = s * d, v = c * l, y = c * u, b = c * d, x = r[0], S = r[1], C = r[2];
771
- return i[0] = (1 - (h + _)) * x, i[1] = (p + b) * x, i[2] = (m - y) * x, i[3] = 0, i[4] = (p - b) * S, i[5] = (1 - (f + _)) * S, i[6] = (g + v) * S, i[7] = 0, i[8] = (m + y) * C, i[9] = (g - v) * C, i[10] = (1 - (f + h)) * C, i[11] = 0, i[12] = n[0], i[13] = n[1], i[14] = n[2], i[15] = 1, i;
772
- }
773
- function je(e, t) {
774
- let n = t[0], r = t[1], i = t[2], a = t[3], o = n + n, s = r + r, c = i + i, l = n * o, u = r * o, d = r * s, f = i * o, p = i * s, m = i * c, h = a * o, g = a * s, _ = a * c;
775
- return e[0] = 1 - d - m, e[1] = u + _, e[2] = f - g, e[3] = 0, e[4] = u - _, e[5] = 1 - l - m, e[6] = p + h, e[7] = 0, e[8] = f + g, e[9] = p - h, e[10] = 1 - l - d, e[11] = 0, e[12] = 0, e[13] = 0, e[14] = 0, e[15] = 1, e;
776
- }
777
- function Me(e, t, n, r, i) {
778
- let a = 1 / Math.tan(t / 2), o = 1 / (r - i);
779
- return e[0] = a / n, e[1] = 0, e[2] = 0, e[3] = 0, e[4] = 0, e[5] = a, e[6] = 0, e[7] = 0, e[8] = 0, e[9] = 0, e[10] = (i + r) * o, e[11] = -1, e[12] = 0, e[13] = 0, e[14] = 2 * i * r * o, e[15] = 0, e;
780
- }
781
- function Ne(e, t, n, r, i, a, o) {
782
- let s = 1 / (t - n), c = 1 / (r - i), l = 1 / (a - o);
783
- return e[0] = -2 * s, e[1] = 0, e[2] = 0, e[3] = 0, e[4] = 0, e[5] = -2 * c, e[6] = 0, e[7] = 0, e[8] = 0, e[9] = 0, e[10] = 2 * l, e[11] = 0, e[12] = (t + n) * s, e[13] = (i + r) * c, e[14] = (o + a) * l, e[15] = 1, e;
784
- }
785
- function Pe(e, t, n, r) {
786
- let i = t[0], a = t[1], o = t[2], s = r[0], c = r[1], l = r[2], u = i - n[0], d = a - n[1], f = o - n[2], p = u * u + d * d + f * f;
787
- p === 0 ? f = 1 : (p = 1 / Math.sqrt(p), u *= p, d *= p, f *= p);
788
- let m = c * f - l * d, h = l * u - s * f, g = s * d - c * u;
789
- return p = m * m + h * h + g * g, p === 0 && (l ? s += 1e-6 : c ? l += 1e-6 : c += 1e-6, m = c * f - l * d, h = l * u - s * f, g = s * d - c * u, p = m * m + h * h + g * g), p = 1 / Math.sqrt(p), m *= p, h *= p, g *= p, e[0] = m, e[1] = h, e[2] = g, e[3] = 0, e[4] = d * g - f * h, e[5] = f * m - u * g, e[6] = u * h - d * m, e[7] = 0, e[8] = u, e[9] = d, e[10] = f, e[11] = 0, e[12] = i, e[13] = a, e[14] = o, e[15] = 1, e;
790
- }
791
- function J(e, t, n) {
792
- return e[0] = t[0] + n[0], e[1] = t[1] + n[1], e[2] = t[2] + n[2], e[3] = t[3] + n[3], e[4] = t[4] + n[4], e[5] = t[5] + n[5], e[6] = t[6] + n[6], e[7] = t[7] + n[7], e[8] = t[8] + n[8], e[9] = t[9] + n[9], e[10] = t[10] + n[10], e[11] = t[11] + n[11], e[12] = t[12] + n[12], e[13] = t[13] + n[13], e[14] = t[14] + n[14], e[15] = t[15] + n[15], e;
793
- }
794
- function Y(e, t, n) {
795
- return e[0] = t[0] - n[0], e[1] = t[1] - n[1], e[2] = t[2] - n[2], e[3] = t[3] - n[3], e[4] = t[4] - n[4], e[5] = t[5] - n[5], e[6] = t[6] - n[6], e[7] = t[7] - n[7], e[8] = t[8] - n[8], e[9] = t[9] - n[9], e[10] = t[10] - n[10], e[11] = t[11] - n[11], e[12] = t[12] - n[12], e[13] = t[13] - n[13], e[14] = t[14] - n[14], e[15] = t[15] - n[15], e;
796
- }
797
- function Fe(e, t, n) {
798
- return e[0] = t[0] * n, e[1] = t[1] * n, e[2] = t[2] * n, e[3] = t[3] * n, e[4] = t[4] * n, e[5] = t[5] * n, e[6] = t[6] * n, e[7] = t[7] * n, e[8] = t[8] * n, e[9] = t[9] * n, e[10] = t[10] * n, e[11] = t[11] * n, e[12] = t[12] * n, e[13] = t[13] * n, e[14] = t[14] * n, e[15] = t[15] * n, e;
799
- }
800
- //#endregion
801
- //#region ../../node_modules/.pnpm/ogl@1.0.11/node_modules/ogl/src/math/Mat4.js
802
- var X = class extends Array {
803
- constructor(e = 1, t = 0, n = 0, r = 0, i = 0, a = 1, o = 0, s = 0, c = 0, l = 0, u = 1, d = 0, f = 0, p = 0, m = 0, h = 1) {
804
- return super(e, t, n, r, i, a, o, s, c, l, u, d, f, p, m, h), this;
805
- }
806
- get x() {
807
- return this[12];
808
- }
809
- get y() {
810
- return this[13];
811
- }
812
- get z() {
813
- return this[14];
814
- }
815
- get w() {
816
- return this[15];
817
- }
818
- set x(e) {
819
- this[12] = e;
820
- }
821
- set y(e) {
822
- this[13] = e;
823
- }
824
- set z(e) {
825
- this[14] = e;
826
- }
827
- set w(e) {
828
- this[15] = e;
829
- }
830
- set(e, t, n, r, i, a, o, s, c, l, u, d, f, p, m, h) {
831
- return e.length ? this.copy(e) : (xe(this, e, t, n, r, i, a, o, s, c, l, u, d, f, p, m, h), this);
832
- }
833
- translate(e, t = this) {
834
- return we(this, t, e), this;
835
- }
836
- rotate(e, t, n = this) {
837
- return Ee(this, n, e, t), this;
838
- }
839
- scale(e, t = this) {
840
- return Te(this, t, typeof e == "number" ? [
841
- e,
842
- e,
843
- e
844
- ] : e), this;
845
- }
846
- add(e, t) {
847
- return t ? J(this, e, t) : J(this, this, e), this;
848
- }
849
- sub(e, t) {
850
- return t ? Y(this, e, t) : Y(this, this, e), this;
851
- }
852
- multiply(e, t) {
853
- return e.length ? t ? G(this, e, t) : G(this, this, e) : Fe(this, this, e), this;
854
- }
855
- identity() {
856
- return Se(this), this;
857
- }
858
- copy(e) {
859
- return be(this, e), this;
860
- }
861
- fromPerspective({ fov: e, aspect: t, near: n, far: r } = {}) {
862
- return Me(this, e, t, n, r), this;
863
- }
864
- fromOrthogonal({ left: e, right: t, bottom: n, top: r, near: i, far: a }) {
865
- return Ne(this, e, t, n, r, i, a), this;
866
- }
867
- fromQuaternion(e) {
868
- return je(this, e), this;
869
- }
870
- setPosition(e) {
871
- return this.x = e[0], this.y = e[1], this.z = e[2], this;
872
- }
873
- inverse(e = this) {
874
- return Ce(this, e), this;
875
- }
876
- compose(e, t, n) {
877
- return Ae(this, e, t, n), this;
878
- }
879
- decompose(e, t, n) {
880
- return ke(this, e, t, n), this;
881
- }
882
- getRotation(e) {
883
- return q(e, this), this;
884
- }
885
- getTranslation(e) {
886
- return De(e, this), this;
887
- }
888
- getScaling(e) {
889
- return K(e, this), this;
890
- }
891
- getMaxScaleOnAxis() {
892
- return Oe(this);
893
- }
894
- lookAt(e, t, n) {
895
- return Pe(this, e, t, n), this;
896
- }
897
- determinant() {
898
- return W(this);
899
- }
900
- fromArray(e, t = 0) {
901
- return this[0] = e[t], this[1] = e[t + 1], this[2] = e[t + 2], this[3] = e[t + 3], this[4] = e[t + 4], this[5] = e[t + 5], this[6] = e[t + 6], this[7] = e[t + 7], this[8] = e[t + 8], this[9] = e[t + 9], this[10] = e[t + 10], this[11] = e[t + 11], this[12] = e[t + 12], this[13] = e[t + 13], this[14] = e[t + 14], this[15] = e[t + 15], this;
902
- }
903
- toArray(e = [], t = 0) {
904
- return e[t] = this[0], e[t + 1] = this[1], e[t + 2] = this[2], e[t + 3] = this[3], e[t + 4] = this[4], e[t + 5] = this[5], e[t + 6] = this[6], e[t + 7] = this[7], e[t + 8] = this[8], e[t + 9] = this[9], e[t + 10] = this[10], e[t + 11] = this[11], e[t + 12] = this[12], e[t + 13] = this[13], e[t + 14] = this[14], e[t + 15] = this[15], e;
905
- }
906
- };
907
- //#endregion
908
- //#region ../../node_modules/.pnpm/ogl@1.0.11/node_modules/ogl/src/math/functions/EulerFunc.js
909
- function Ie(e, t, n = "YXZ") {
910
- return n === "XYZ" ? (e[1] = Math.asin(Math.min(Math.max(t[8], -1), 1)), Math.abs(t[8]) < .99999 ? (e[0] = Math.atan2(-t[9], t[10]), e[2] = Math.atan2(-t[4], t[0])) : (e[0] = Math.atan2(t[6], t[5]), e[2] = 0)) : n === "YXZ" ? (e[0] = Math.asin(-Math.min(Math.max(t[9], -1), 1)), Math.abs(t[9]) < .99999 ? (e[1] = Math.atan2(t[8], t[10]), e[2] = Math.atan2(t[1], t[5])) : (e[1] = Math.atan2(-t[2], t[0]), e[2] = 0)) : n === "ZXY" ? (e[0] = Math.asin(Math.min(Math.max(t[6], -1), 1)), Math.abs(t[6]) < .99999 ? (e[1] = Math.atan2(-t[2], t[10]), e[2] = Math.atan2(-t[4], t[5])) : (e[1] = 0, e[2] = Math.atan2(t[1], t[0]))) : n === "ZYX" ? (e[1] = Math.asin(-Math.min(Math.max(t[2], -1), 1)), Math.abs(t[2]) < .99999 ? (e[0] = Math.atan2(t[6], t[10]), e[2] = Math.atan2(t[1], t[0])) : (e[0] = 0, e[2] = Math.atan2(-t[4], t[5]))) : n === "YZX" ? (e[2] = Math.asin(Math.min(Math.max(t[1], -1), 1)), Math.abs(t[1]) < .99999 ? (e[0] = Math.atan2(-t[9], t[5]), e[1] = Math.atan2(-t[2], t[0])) : (e[0] = 0, e[1] = Math.atan2(t[8], t[10]))) : n === "XZY" && (e[2] = Math.asin(-Math.min(Math.max(t[4], -1), 1)), Math.abs(t[4]) < .99999 ? (e[0] = Math.atan2(t[6], t[5]), e[1] = Math.atan2(t[8], t[0])) : (e[0] = Math.atan2(-t[9], t[10]), e[1] = 0)), e;
911
- }
912
- //#endregion
913
- //#region ../../node_modules/.pnpm/ogl@1.0.11/node_modules/ogl/src/math/Euler.js
914
- var Z = /* @__PURE__ */ new X(), Le = class extends Array {
915
- constructor(e = 0, t = e, n = e, r = "YXZ") {
916
- super(e, t, n), this.order = r, this.onChange = () => {}, this._target = this;
917
- let i = [
918
- "0",
919
- "1",
920
- "2"
921
- ];
922
- return new Proxy(this, { set(e, t) {
923
- let n = Reflect.set(...arguments);
924
- return n && i.includes(t) && e.onChange(), n;
925
- } });
926
- }
927
- get x() {
928
- return this[0];
929
- }
930
- get y() {
931
- return this[1];
932
- }
933
- get z() {
934
- return this[2];
935
- }
936
- set x(e) {
937
- this._target[0] = e, this.onChange();
938
- }
939
- set y(e) {
940
- this._target[1] = e, this.onChange();
941
- }
942
- set z(e) {
943
- this._target[2] = e, this.onChange();
944
- }
945
- set(e, t = e, n = e) {
946
- return e.length ? this.copy(e) : (this._target[0] = e, this._target[1] = t, this._target[2] = n, this.onChange(), this);
947
- }
948
- copy(e) {
949
- return this._target[0] = e[0], this._target[1] = e[1], this._target[2] = e[2], this.onChange(), this;
950
- }
951
- reorder(e) {
952
- return this._target.order = e, this.onChange(), this;
953
- }
954
- fromRotationMatrix(e, t = this.order) {
955
- return Ie(this._target, e, t), this.onChange(), this;
956
- }
957
- fromQuaternion(e, t = this.order, n) {
958
- return Z.fromQuaternion(e), this._target.fromRotationMatrix(Z, t), n || this.onChange(), this;
959
- }
960
- fromArray(e, t = 0) {
961
- return this._target[0] = e[t], this._target[1] = e[t + 1], this._target[2] = e[t + 2], this;
962
- }
963
- toArray(e = [], t = 0) {
964
- return e[t] = this[0], e[t + 1] = this[1], e[t + 2] = this[2], e;
965
- }
966
- }, Re = class {
967
- constructor() {
968
- this.parent = null, this.children = [], this.visible = !0, this.matrix = new X(), this.worldMatrix = new X(), this.matrixAutoUpdate = !0, this.worldMatrixNeedsUpdate = !1, this.position = new w(), this.quaternion = new ve(), this.scale = new w(1), this.rotation = new Le(), this.up = new w(0, 1, 0), this.rotation._target.onChange = () => this.quaternion.fromEuler(this.rotation, !0), this.quaternion._target.onChange = () => this.rotation.fromQuaternion(this.quaternion, void 0, !0);
969
- }
970
- setParent(e, t = !0) {
971
- this.parent && e !== this.parent && this.parent.removeChild(this, !1), this.parent = e, t && e && e.addChild(this, !1);
972
- }
973
- addChild(e, t = !0) {
974
- ~this.children.indexOf(e) || this.children.push(e), t && e.setParent(this, !1);
975
- }
976
- removeChild(e, t = !0) {
977
- ~this.children.indexOf(e) && this.children.splice(this.children.indexOf(e), 1), t && e.setParent(null, !1);
978
- }
979
- updateMatrixWorld(e) {
980
- this.matrixAutoUpdate && this.updateMatrix(), (this.worldMatrixNeedsUpdate || e) && (this.parent === null ? this.worldMatrix.copy(this.matrix) : this.worldMatrix.multiply(this.parent.worldMatrix, this.matrix), this.worldMatrixNeedsUpdate = !1, e = !0);
981
- for (let t = 0, n = this.children.length; t < n; t++) this.children[t].updateMatrixWorld(e);
982
- }
983
- updateMatrix() {
984
- this.matrix.compose(this.quaternion, this.position, this.scale), this.worldMatrixNeedsUpdate = !0;
985
- }
986
- traverse(e) {
987
- if (!e(this)) for (let t = 0, n = this.children.length; t < n; t++) this.children[t].traverse(e);
988
- }
989
- decompose() {
990
- this.matrix.decompose(this.quaternion._target, this.position, this.scale), this.rotation.fromQuaternion(this.quaternion);
991
- }
992
- lookAt(e, t = !1) {
993
- t ? this.matrix.lookAt(this.position, e, this.up) : this.matrix.lookAt(e, this.position, this.up), this.matrix.getRotation(this.quaternion._target), this.rotation.fromQuaternion(this.quaternion);
994
- }
995
- };
996
- //#endregion
997
- //#region ../../node_modules/.pnpm/ogl@1.0.11/node_modules/ogl/src/math/functions/Mat3Func.js
998
- function ze(e, t) {
999
- return e[0] = t[0], e[1] = t[1], e[2] = t[2], e[3] = t[4], e[4] = t[5], e[5] = t[6], e[6] = t[8], e[7] = t[9], e[8] = t[10], e;
1000
- }
1001
- function Be(e, t) {
1002
- let n = t[0], r = t[1], i = t[2], a = t[3], o = n + n, s = r + r, c = i + i, l = n * o, u = r * o, d = r * s, f = i * o, p = i * s, m = i * c, h = a * o, g = a * s, _ = a * c;
1003
- return e[0] = 1 - d - m, e[3] = u - _, e[6] = f + g, e[1] = u + _, e[4] = 1 - l - m, e[7] = p - h, e[2] = f - g, e[5] = p + h, e[8] = 1 - l - d, e;
1004
- }
1005
- function Ve(e, t) {
1006
- return e[0] = t[0], e[1] = t[1], e[2] = t[2], e[3] = t[3], e[4] = t[4], e[5] = t[5], e[6] = t[6], e[7] = t[7], e[8] = t[8], e;
1007
- }
1008
- function He(e, t, n, r, i, a, o, s, c, l) {
1009
- return e[0] = t, e[1] = n, e[2] = r, e[3] = i, e[4] = a, e[5] = o, e[6] = s, e[7] = c, e[8] = l, e;
1010
- }
1011
- function Q(e) {
1012
- return e[0] = 1, e[1] = 0, e[2] = 0, e[3] = 0, e[4] = 1, e[5] = 0, e[6] = 0, e[7] = 0, e[8] = 1, e;
1013
- }
1014
- function Ue(e, t) {
1015
- let n = t[0], r = t[1], i = t[2], a = t[3], o = t[4], s = t[5], c = t[6], l = t[7], u = t[8], d = u * o - s * l, f = -u * a + s * c, p = l * a - o * c, m = n * d + r * f + i * p;
1016
- return m ? (m = 1 / m, e[0] = d * m, e[1] = (-u * r + i * l) * m, e[2] = (s * r - i * o) * m, e[3] = f * m, e[4] = (u * n - i * c) * m, e[5] = (-s * n + i * a) * m, e[6] = p * m, e[7] = (-l * n + r * c) * m, e[8] = (o * n - r * a) * m, e) : null;
1017
- }
1018
- function $(e, t, n) {
1019
- let r = t[0], i = t[1], a = t[2], o = t[3], s = t[4], c = t[5], l = t[6], u = t[7], d = t[8], f = n[0], p = n[1], m = n[2], h = n[3], g = n[4], _ = n[5], v = n[6], y = n[7], b = n[8];
1020
- return e[0] = f * r + p * o + m * l, e[1] = f * i + p * s + m * u, e[2] = f * a + p * c + m * d, e[3] = h * r + g * o + _ * l, e[4] = h * i + g * s + _ * u, e[5] = h * a + g * c + _ * d, e[6] = v * r + y * o + b * l, e[7] = v * i + y * s + b * u, e[8] = v * a + y * c + b * d, e;
1021
- }
1022
- function We(e, t, n) {
1023
- let r = t[0], i = t[1], a = t[2], o = t[3], s = t[4], c = t[5], l = t[6], u = t[7], d = t[8], f = n[0], p = n[1];
1024
- return e[0] = r, e[1] = i, e[2] = a, e[3] = o, e[4] = s, e[5] = c, e[6] = f * r + p * o + l, e[7] = f * i + p * s + u, e[8] = f * a + p * c + d, e;
1025
- }
1026
- function Ge(e, t, n) {
1027
- let r = t[0], i = t[1], a = t[2], o = t[3], s = t[4], c = t[5], l = t[6], u = t[7], d = t[8], f = Math.sin(n), p = Math.cos(n);
1028
- return e[0] = p * r + f * o, e[1] = p * i + f * s, e[2] = p * a + f * c, e[3] = p * o - f * r, e[4] = p * s - f * i, e[5] = p * c - f * a, e[6] = l, e[7] = u, e[8] = d, e;
1029
- }
1030
- function Ke(e, t, n) {
1031
- let r = n[0], i = n[1];
1032
- return e[0] = r * t[0], e[1] = r * t[1], e[2] = r * t[2], e[3] = i * t[3], e[4] = i * t[4], e[5] = i * t[5], e[6] = t[6], e[7] = t[7], e[8] = t[8], e;
1033
- }
1034
- function qe(e, t) {
1035
- let n = t[0], r = t[1], i = t[2], a = t[3], o = t[4], s = t[5], c = t[6], l = t[7], u = t[8], d = t[9], f = t[10], p = t[11], m = t[12], h = t[13], g = t[14], _ = t[15], v = n * s - r * o, y = n * c - i * o, b = n * l - a * o, x = r * c - i * s, S = r * l - a * s, C = i * l - a * c, w = u * h - d * m, T = u * g - f * m, E = u * _ - p * m, D = d * g - f * h, O = d * _ - p * h, k = f * _ - p * g, A = v * k - y * O + b * D + x * E - S * T + C * w;
1036
- return A ? (A = 1 / A, e[0] = (s * k - c * O + l * D) * A, e[1] = (c * E - o * k - l * T) * A, e[2] = (o * O - s * E + l * w) * A, e[3] = (i * O - r * k - a * D) * A, e[4] = (n * k - i * E + a * T) * A, e[5] = (r * E - n * O - a * w) * A, e[6] = (h * C - g * S + _ * x) * A, e[7] = (g * b - m * C - _ * y) * A, e[8] = (m * S - h * b + _ * v) * A, e) : null;
1037
- }
1038
- //#endregion
1039
- //#region ../../node_modules/.pnpm/ogl@1.0.11/node_modules/ogl/src/math/Mat3.js
1040
- var Je = class extends Array {
1041
- constructor(e = 1, t = 0, n = 0, r = 0, i = 1, a = 0, o = 0, s = 0, c = 1) {
1042
- return super(e, t, n, r, i, a, o, s, c), this;
1043
- }
1044
- set(e, t, n, r, i, a, o, s, c) {
1045
- return e.length ? this.copy(e) : (He(this, e, t, n, r, i, a, o, s, c), this);
1046
- }
1047
- translate(e, t = this) {
1048
- return We(this, t, e), this;
1049
- }
1050
- rotate(e, t = this) {
1051
- return Ge(this, t, e), this;
1052
- }
1053
- scale(e, t = this) {
1054
- return Ke(this, t, e), this;
1055
- }
1056
- multiply(e, t) {
1057
- return t ? $(this, e, t) : $(this, this, e), this;
1058
- }
1059
- identity() {
1060
- return Q(this), this;
1061
- }
1062
- copy(e) {
1063
- return Ve(this, e), this;
1064
- }
1065
- fromMatrix4(e) {
1066
- return ze(this, e), this;
1067
- }
1068
- fromQuaternion(e) {
1069
- return Be(this, e), this;
1070
- }
1071
- fromBasis(e, t, n) {
1072
- return this.set(e[0], e[1], e[2], t[0], t[1], t[2], n[0], n[1], n[2]), this;
1073
- }
1074
- inverse(e = this) {
1075
- return Ue(this, e), this;
1076
- }
1077
- getNormalMatrix(e) {
1078
- return qe(this, e), this;
1079
- }
1080
- }, Ye = 0, Xe = class extends Re {
1081
- constructor(e, { geometry: t, program: n, mode: r = e.TRIANGLES, frustumCulled: i = !0, renderOrder: a = 0 } = {}) {
1082
- super(), e.canvas || console.error("gl not passed as first argument to Mesh"), this.gl = e, this.id = Ye++, this.geometry = t, this.program = n, this.mode = r, this.frustumCulled = i, this.renderOrder = a, this.modelViewMatrix = new X(), this.normalMatrix = new Je(), this.beforeRenderCallbacks = [], this.afterRenderCallbacks = [];
1083
- }
1084
- onBeforeRender(e) {
1085
- return this.beforeRenderCallbacks.push(e), this;
1086
- }
1087
- onAfterRender(e) {
1088
- return this.afterRenderCallbacks.push(e), this;
1089
- }
1090
- draw({ camera: e } = {}) {
1091
- e && (this.program.uniforms.modelMatrix || Object.assign(this.program.uniforms, {
1092
- modelMatrix: { value: null },
1093
- viewMatrix: { value: null },
1094
- modelViewMatrix: { value: null },
1095
- normalMatrix: { value: null },
1096
- projectionMatrix: { value: null },
1097
- cameraPosition: { value: null }
1098
- }), this.program.uniforms.projectionMatrix.value = e.projectionMatrix, this.program.uniforms.cameraPosition.value = e.worldPosition, this.program.uniforms.viewMatrix.value = e.viewMatrix, this.modelViewMatrix.multiply(e.viewMatrix, this.worldMatrix), this.normalMatrix.getNormalMatrix(this.modelViewMatrix), this.program.uniforms.modelMatrix.value = this.worldMatrix, this.program.uniforms.modelViewMatrix.value = this.modelViewMatrix, this.program.uniforms.normalMatrix.value = this.normalMatrix), this.beforeRenderCallbacks.forEach((t) => t && t({
1099
- mesh: this,
1100
- camera: e
1101
- }));
1102
- let t = this.program.cullFace && this.worldMatrix.determinant() < 0;
1103
- this.program.use({ flipFaces: t }), this.geometry.draw({
1104
- mode: this.mode,
1105
- program: this.program
1106
- }), this.afterRenderCallbacks.forEach((t) => t && t({
1107
- mesh: this,
1108
- camera: e
1109
- }));
1110
- }
1111
- }, Ze = class extends k {
1112
- constructor(e, { attributes: t = {} } = {}) {
1113
- Object.assign(t, {
1114
- position: {
1115
- size: 2,
1116
- data: new Float32Array([
1117
- -1,
1118
- -1,
1119
- 3,
1120
- -1,
1121
- -1,
1122
- 3
1123
- ])
1124
- },
1125
- uv: {
1126
- size: 2,
1127
- data: new Float32Array([
1128
- 0,
1129
- 0,
1130
- 2,
1131
- 0,
1132
- 0,
1133
- 2
1134
- ])
1135
- }
1136
- }), super(e, t);
1137
- }
1138
- };
1139
- //#endregion
1140
- export { ee as i, Xe as n, ie as r, Ze as t };