distube 3.3.1 → 4.0.0-dev.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +6 -8
- package/dist/DisTube.d.ts +13 -557
- package/dist/DisTube.d.ts.map +1 -1
- package/dist/DisTube.js +38 -639
- package/dist/DisTube.js.map +1 -1
- package/dist/constant.d.ts +0 -101
- package/dist/constant.d.ts.map +1 -1
- package/dist/constant.js +0 -101
- package/dist/constant.js.map +1 -1
- package/dist/core/DisTubeBase.d.ts +0 -40
- package/dist/core/DisTubeBase.d.ts.map +1 -1
- package/dist/core/DisTubeBase.js +0 -44
- package/dist/core/DisTubeBase.js.map +1 -1
- package/dist/core/DisTubeHandler.d.ts +2 -89
- package/dist/core/DisTubeHandler.d.ts.map +1 -1
- package/dist/core/DisTubeHandler.js +14 -124
- package/dist/core/DisTubeHandler.js.map +1 -1
- package/dist/core/DisTubeOptions.d.ts +0 -2
- package/dist/core/DisTubeOptions.d.ts.map +1 -1
- package/dist/core/DisTubeOptions.js +0 -13
- package/dist/core/DisTubeOptions.js.map +1 -1
- package/dist/core/DisTubeStream.d.ts +0 -33
- package/dist/core/DisTubeStream.d.ts.map +1 -1
- package/dist/core/DisTubeStream.js +0 -36
- package/dist/core/DisTubeStream.js.map +1 -1
- package/dist/core/manager/BaseManager.d.ts +1 -16
- package/dist/core/manager/BaseManager.d.ts.map +1 -1
- package/dist/core/manager/BaseManager.js +2 -28
- package/dist/core/manager/BaseManager.js.map +1 -1
- package/dist/core/manager/FilterManager.d.ts +16 -0
- package/dist/core/manager/FilterManager.d.ts.map +1 -0
- package/dist/core/manager/FilterManager.js +88 -0
- package/dist/core/manager/FilterManager.js.map +1 -0
- package/dist/core/manager/GuildIdManager.d.ts +9 -0
- package/dist/core/manager/GuildIdManager.d.ts.map +1 -0
- package/dist/core/manager/GuildIdManager.js +25 -0
- package/dist/core/manager/GuildIdManager.js.map +1 -0
- package/dist/core/manager/QueueManager.d.ts +4 -26
- package/dist/core/manager/QueueManager.d.ts.map +1 -1
- package/dist/core/manager/QueueManager.js +27 -48
- package/dist/core/manager/QueueManager.js.map +1 -1
- package/dist/core/manager/index.d.ts +2 -0
- package/dist/core/manager/index.d.ts.map +1 -1
- package/dist/core/manager/index.js +2 -0
- package/dist/core/manager/index.js.map +1 -1
- package/dist/core/voice/DisTubeVoice.d.ts +0 -50
- package/dist/core/voice/DisTubeVoice.d.ts.map +1 -1
- package/dist/core/voice/DisTubeVoice.js +9 -71
- package/dist/core/voice/DisTubeVoice.js.map +1 -1
- package/dist/core/voice/DisTubeVoiceManager.d.ts +2 -33
- package/dist/core/voice/DisTubeVoiceManager.d.ts.map +1 -1
- package/dist/core/voice/DisTubeVoiceManager.js +1 -32
- package/dist/core/voice/DisTubeVoiceManager.js.map +1 -1
- package/dist/core/voice/index.d.ts +0 -1
- package/dist/core/voice/index.d.ts.map +1 -1
- package/dist/core/voice/index.js +0 -1
- package/dist/core/voice/index.js.map +1 -1
- package/dist/plugin/index.d.ts +0 -1
- package/dist/plugin/index.d.ts.map +1 -1
- package/dist/plugin/index.js +0 -1
- package/dist/plugin/index.js.map +1 -1
- package/dist/struct/CustomPlugin.d.ts +0 -41
- package/dist/struct/CustomPlugin.d.ts.map +1 -1
- package/dist/struct/CustomPlugin.js +0 -34
- package/dist/struct/CustomPlugin.js.map +1 -1
- package/dist/struct/DisTubeError.d.ts +0 -1
- package/dist/struct/DisTubeError.d.ts.map +1 -1
- package/dist/struct/DisTubeError.js +0 -2
- package/dist/struct/DisTubeError.js.map +1 -1
- package/dist/struct/ExtractorPlugin.d.ts +0 -32
- package/dist/struct/ExtractorPlugin.d.ts.map +1 -1
- package/dist/struct/ExtractorPlugin.js +0 -23
- package/dist/struct/ExtractorPlugin.js.map +1 -1
- package/dist/struct/Playlist.d.ts +0 -36
- package/dist/struct/Playlist.d.ts.map +1 -1
- package/dist/struct/Playlist.js +3 -54
- package/dist/struct/Playlist.js.map +1 -1
- package/dist/struct/Plugin.d.ts +0 -58
- package/dist/struct/Plugin.d.ts.map +1 -1
- package/dist/struct/Plugin.js +0 -62
- package/dist/struct/Plugin.js.map +1 -1
- package/dist/struct/Queue.d.ts +10 -177
- package/dist/struct/Queue.d.ts.map +1 -1
- package/dist/struct/Queue.js +49 -256
- package/dist/struct/Queue.js.map +1 -1
- package/dist/struct/SearchResult.d.ts +0 -8
- package/dist/struct/SearchResult.d.ts.map +1 -1
- package/dist/struct/SearchResult.js +0 -47
- package/dist/struct/SearchResult.js.map +1 -1
- package/dist/struct/Song.d.ts +0 -38
- package/dist/struct/Song.d.ts.map +1 -1
- package/dist/struct/Song.js +3 -122
- package/dist/struct/Song.js.map +1 -1
- package/dist/struct/TaskQueue.d.ts +0 -20
- package/dist/struct/TaskQueue.d.ts.map +1 -1
- package/dist/struct/TaskQueue.js +0 -25
- package/dist/struct/TaskQueue.js.map +1 -1
- package/dist/tsconfig.tsbuildinfo +1 -1
- package/dist/type.d.ts +6 -75
- package/dist/type.d.ts.map +1 -1
- package/dist/type.js.map +1 -1
- package/dist/util.d.ts +1 -30
- package/dist/util.d.ts.map +1 -1
- package/dist/util.js +16 -59
- package/dist/util.js.map +1 -1
- package/package.json +22 -14
- package/dist/core/voice/DJSAdapter.d.ts +0 -4
- package/dist/core/voice/DJSAdapter.d.ts.map +0 -1
- package/dist/core/voice/DJSAdapter.js +0 -58
- package/dist/core/voice/DJSAdapter.js.map +0 -1
- package/dist/plugin/youtube-dl.d.ts +0 -12
- package/dist/plugin/youtube-dl.d.ts.map +0 -1
- package/dist/plugin/youtube-dl.js +0 -70
- package/dist/plugin/youtube-dl.js.map +0 -1
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@@ -9,34 +9,17 @@ Object.defineProperty(exports, "__esModule", { value: true });
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exports.QueueManager = void 0;
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const _1 = require(".");
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const __1 = require("../..");
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-
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* Queue manager
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* @extends BaseManager
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*/
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class QueueManager extends _1.BaseManager {
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class QueueManager extends _1.GuildIdManager {
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constructor() {
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super(...arguments);
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_QueueManager_instances.add(this);
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}
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/**
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* Collection of {@link Queue}.
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* @name QueueManager#collection
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* @type {Discord.Collection<string, Queue>}
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*/
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/**
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* Create a {@link Queue}
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* @private
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* @param {Discord.BaseGuildVoiceChannel} channel A voice channel
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* @param {Song|Song[]} song First song
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* @param {Discord.BaseGuildTextChannel} textChannel Default text channel
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* @returns {Promise<Queue|true>} Returns `true` if encounter an error
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*/
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async create(channel, song, textChannel) {
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if (this.has(channel.guild.id))
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throw new __1.DisTubeError("QUEUE_EXIST");
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const voice = this.voices.create(channel);
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const queue = new __1.Queue(this.distube, voice, song, textChannel);
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await queue.
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await queue._taskQueue.queuing();
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try {
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await voice.join();
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__classPrivateFieldGet(this, _QueueManager_instances, "m", _QueueManager_voiceEventHandler).call(this, queue);
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@@ -46,15 +29,18 @@ class QueueManager extends _1.BaseManager {
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return err || queue;
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}
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finally {
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queue.
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queue._taskQueue.resolve();
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}
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}
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createStream(queue) {
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const { duration, formats, isLive, source, streamURL } = queue.songs[0];
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const ffmpegArgs = queue.filters.size ? ["-af", queue.filters.values.join(",")] : undefined;
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const seek = duration ? queue.beginTime : undefined;
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const streamOptions = { ffmpegArgs, seek, isLive };
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if (source === "youtube")
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return __1.DisTubeStream.YouTube(formats, streamOptions);
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return __1.DisTubeStream.DirectLink(streamURL, streamOptions);
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}
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async playSong(queue) {
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if (!queue)
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return true;
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}
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}
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}
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const stream = this.
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const stream = this.createStream(queue);
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queue.voice.play(stream);
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song.streamURL = stream.url;
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if (queue.stopped)
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}
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exports.QueueManager = QueueManager;
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_QueueManager_instances = new WeakSet(), _QueueManager_voiceEventHandler = function _QueueManager_voiceEventHandler(queue) {
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queue.
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queue._listeners = {
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disconnect: error => {
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queue.
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queue.remove();
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this.emit("disconnect", queue);
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if (error)
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this.emitError(error, queue.textChannel);
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error: error => __classPrivateFieldGet(this, _QueueManager_instances, "m", _QueueManager_handlePlayingError).call(this, queue, error),
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finish: () => __classPrivateFieldGet(this, _QueueManager_instances, "m", _QueueManager_handleSongFinish).call(this, queue),
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};
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for (const event of Object.keys(queue.
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queue.voice.on(event, queue.
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for (const event of Object.keys(queue._listeners)) {
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queue.voice.on(event, queue._listeners[event]);
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}
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}, _QueueManager_handleSongFinish =
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/**
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* Handle the queue when a Song finish
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* @private
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* @param {Queue} queue queue
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* @returns {Promise<void>}
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*/
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async function _QueueManager_handleSongFinish(queue) {
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}, _QueueManager_handleSongFinish = async function _QueueManager_handleSongFinish(queue) {
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this.emit("finishSong", queue, queue.songs[0]);
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await queue.
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await queue._taskQueue.queuing();
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try {
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if (queue.stopped)
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return;
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if (queue.repeatMode === __1.RepeatMode.QUEUE && !queue.
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if (queue.repeatMode === __1.RepeatMode.QUEUE && !queue._prev)
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queue.songs.push(queue.songs[0]);
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if (queue.
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if (queue._prev) {
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if (queue.repeatMode === __1.RepeatMode.QUEUE)
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queue.songs.unshift(queue.songs.pop());
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else
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queue.songs.unshift(queue.previousSongs.pop());
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}
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if (queue.songs.length <= 1 && (queue.
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if (queue.songs.length <= 1 && (queue._next || queue.repeatMode === __1.RepeatMode.DISABLED)) {
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if (queue.autoplay) {
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try {
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await queue.addRelatedSong();
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queue.voice.leave();
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if (!queue.autoplay)
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this.emit("finish", queue);
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queue.
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queue.remove();
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return;
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}
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}
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const emitPlaySong = __classPrivateFieldGet(this, _QueueManager_instances, "m", _QueueManager_emitPlaySong).call(this, queue);
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if (!queue.
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if (!queue._prev && (queue.repeatMode !== __1.RepeatMode.SONG || queue._next)) {
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const prev = queue.songs.shift();
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delete prev.formats;
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delete prev.streamURL;
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else
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queue.previousSongs.push({ id: prev.id });
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}
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queue.
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queue._next = queue._prev = false;
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queue.beginTime = 0;
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const err = await this.playSong(queue);
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if (!err && emitPlaySong)
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this.emit("playSong", queue, queue.songs[0]);
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}
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finally {
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queue.
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queue._taskQueue.resolve();
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}
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}, _QueueManager_handlePlayingError = function _QueueManager_handlePlayingError(queue, error) {
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const song = queue.songs.shift();
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}
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}, _QueueManager_emitPlaySong = function _QueueManager_emitPlaySong(queue) {
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return (!this.options.emitNewSongOnly ||
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(queue.repeatMode === __1.RepeatMode.SONG && queue.
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(queue.repeatMode === __1.RepeatMode.SONG && queue._next) ||
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(queue.repeatMode !== __1.RepeatMode.SONG && queue.songs[0]?.id !== queue.songs[1]?.id));
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};
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//# sourceMappingURL=QueueManager.js.map
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@@ -1 +1 @@
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{ BaseManager } from \".\";\nimport { DisTubeError, Queue, RepeatMode } from \"../..\";\nimport type { DisTubeVoiceEvents, Song } from \"../..\";\nimport type { GuildTextBasedChannel, VoiceBasedChannel } from \"discord.js\";\n\n/**\n * Queue manager\n * @extends BaseManager\n */\nexport class QueueManager extends BaseManager<Queue> {\n /**\n * Collection of {@link Queue}.\n * @name QueueManager#collection\n * @type {Discord.Collection<string, Queue>}\n */\n /**\n * Create a {@link Queue}\n * @private\n * @param {Discord.BaseGuildVoiceChannel} channel A voice channel\n * @param {Song|Song[]} song First song\n * @param {Discord.BaseGuildTextChannel} textChannel Default text channel\n * @returns {Promise<Queue|true>} Returns `true` if encounter an error\n */\n async create(\n channel: VoiceBasedChannel,\n song: Song[] | Song,\n textChannel?: GuildTextBasedChannel,\n ): Promise<Queue | true> {\n if (this.has(channel.guild.id)) throw new DisTubeError(\"QUEUE_EXIST\");\n const voice = this.voices.create(channel);\n const queue = new Queue(this.distube, voice, song, textChannel);\n await queue.taskQueue.queuing();\n try {\n await voice.join();\n this.#voiceEventHandler(queue);\n this.add(queue.id, queue);\n this.emit(\"initQueue\", queue);\n const err = await this.playSong(queue);\n return err || queue;\n } finally {\n queue.taskQueue.resolve();\n }\n }\n /**\n * Get a Queue from this QueueManager.\n * @method get\n * @memberof QueueManager#\n * @param {GuildIdResolvable} queue Resolvable thing from a guild\n * @returns {Queue?}\n */\n /**\n * Listen to DisTubeVoice events and handle the Queue\n * @private\n * @param {Queue} queue Queue\n */\n #voiceEventHandler(queue: Queue) {\n queue.listeners = {\n disconnect: error => {\n queue.delete();\n this.emit(\"disconnect\", queue);\n if (error) this.emitError(error, queue.textChannel);\n },\n error: error => this.#handlePlayingError(queue, error),\n finish: () => this.#handleSongFinish(queue),\n };\n for (const event of Object.keys(queue.listeners) as (keyof DisTubeVoiceEvents)[]) {\n queue.voice.on(event, queue.listeners[event]);\n }\n }\n /**\n * Handle the queue when a Song finish\n * @private\n * @param {Queue} queue queue\n * @returns {Promise<void>}\n */\n async #handleSongFinish(queue: Queue): Promise<void> {\n this.emit(\"finishSong\", queue, queue.songs[0]);\n await queue.taskQueue.queuing();\n try {\n if (queue.stopped) return;\n if (queue.repeatMode === RepeatMode.QUEUE && !queue.prev) queue.songs.push(queue.songs[0]);\n if (queue.prev) {\n if (queue.repeatMode === RepeatMode.QUEUE) queue.songs.unshift(queue.songs.pop() as Song);\n else queue.songs.unshift(queue.previousSongs.pop() as Song);\n }\n if (queue.songs.length <= 1 && (queue.next || queue.repeatMode === RepeatMode.DISABLED)) {\n if (queue.autoplay) {\n try {\n await queue.addRelatedSong();\n } catch {\n this.emit(\"noRelated\", queue);\n }\n }\n if (queue.songs.length <= 1) {\n if (this.options.leaveOnFinish) queue.voice.leave();\n if (!queue.autoplay) this.emit(\"finish\", queue);\n queue.delete();\n return;\n }\n }\n const emitPlaySong = this.#emitPlaySong(queue);\n if (!queue.prev && (queue.repeatMode !== RepeatMode.SONG || queue.next)) {\n const prev = queue.songs.shift() as Song;\n delete prev.formats;\n delete prev.streamURL;\n if (this.options.savePreviousSongs) queue.previousSongs.push(prev);\n else queue.previousSongs.push({ id: prev.id } as Song);\n }\n queue.next = queue.prev = false;\n queue.beginTime = 0;\n const err = await this.playSong(queue);\n if (!err && emitPlaySong) this.emit(\"playSong\", queue, queue.songs[0]);\n } finally {\n queue.taskQueue.resolve();\n }\n }\n /**\n * Handle error while playing\n * @private\n * @param {Queue} queue queue\n * @param {Error} error error\n */\n #handlePlayingError(queue: Queue, error: Error) {\n const song = queue.songs.shift() as Song;\n try {\n error.name = \"PlayingError\";\n error.message = `${error.message}\\nId: ${song.id}\\nName: ${song.name}`;\n } catch {}\n this.emitError(error, queue.textChannel);\n if (queue.songs.length > 0) {\n this.playSong(queue).then(e => {\n if (!e) this.emit(\"playSong\", queue, queue.songs[0]);\n });\n } else {\n queue.stop();\n }\n }\n\n /**\n * Play a song on voice connection\n * @private\n * @param {Queue} queue The guild queue\n * @returns {Promise<boolean>} error?\n */\n async playSong(queue: Queue): Promise<boolean> {\n if (!queue) return true;\n if (!queue.songs.length) {\n queue.stop();\n return true;\n }\n if (queue.stopped) return false;\n const song = queue.songs[0];\n try {\n const { url, source, formats, streamURL } = song;\n if (source === \"youtube\" && !formats) song._patchYouTube(await this.handler.getYouTubeInfo(url));\n if (source !== \"youtube\" && !streamURL) {\n for (const plugin of [...this.distube.extractorPlugins, ...this.distube.customPlugins]) {\n if (await plugin.validate(url)) {\n const info = [plugin.getStreamURL(url), plugin.getRelatedSongs(url)] as const;\n const result = await Promise.all(info);\n song.streamURL = result[0];\n song.related = result[1];\n break;\n }\n }\n }\n const stream = this.handler.createStream(queue);\n queue.voice.play(stream);\n song.streamURL = stream.url;\n if (queue.stopped) queue.stop();\n else if (queue.paused) queue.voice.pause();\n return false;\n } catch (e: any) {\n this.#handlePlayingError(queue, e);\n return true;\n }\n }\n /**\n * Whether or not emit playSong event\n * @param {Queue} queue Queue\n * @private\n * @returns {boolean}\n */\n #emitPlaySong(queue: Queue): boolean {\n return (\n !this.options.emitNewSongOnly ||\n (queue.repeatMode === RepeatMode.SONG && queue.next) ||\n (queue.repeatMode !== RepeatMode.SONG && queue.songs[0]?.id !== queue.songs[1]?.id)\n );\n }\n}\n"]}
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+
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{ GuildIdManager } from \".\";\nimport { DisTubeError, DisTubeStream, Queue, RepeatMode } from \"../..\";\nimport type { DisTubeVoiceEvents, Song } from \"../..\";\nimport type { GuildTextBasedChannel, VoiceBasedChannel } from \"discord.js\";\n\n/**\n * Queue manager\n * @extends GuildIdManager\n */\nexport class QueueManager extends GuildIdManager<Queue> {\n /**\n * Collection of {@link Queue}.\n * @name QueueManager#collection\n * @type {Discord.Collection<string, Queue>}\n */\n /**\n * Create a {@link Queue}\n * @private\n * @param {Discord.BaseGuildVoiceChannel} channel A voice channel\n * @param {Song|Song[]} song First song\n * @param {Discord.BaseGuildTextChannel} textChannel Default text channel\n * @returns {Promise<Queue|true>} Returns `true` if encounter an error\n */\n async create(\n channel: VoiceBasedChannel,\n song: Song[] | Song,\n textChannel?: GuildTextBasedChannel,\n ): Promise<Queue | true> {\n if (this.has(channel.guild.id)) throw new DisTubeError(\"QUEUE_EXIST\");\n const voice = this.voices.create(channel);\n const queue = new Queue(this.distube, voice, song, textChannel);\n await queue._taskQueue.queuing();\n try {\n await voice.join();\n this.#voiceEventHandler(queue);\n this.add(queue.id, queue);\n this.emit(\"initQueue\", queue);\n const err = await this.playSong(queue);\n return err || queue;\n } finally {\n queue._taskQueue.resolve();\n }\n }\n /**\n * Get a Queue from this QueueManager.\n * @method get\n * @memberof QueueManager#\n * @param {GuildIdResolvable} guild Resolvable thing from a guild\n * @returns {Queue?}\n */\n /**\n * Listen to DisTubeVoice events and handle the Queue\n * @private\n * @param {Queue} queue Queue\n */\n #voiceEventHandler(queue: Queue) {\n queue._listeners = {\n disconnect: error => {\n queue.remove();\n this.emit(\"disconnect\", queue);\n if (error) this.emitError(error, queue.textChannel);\n },\n error: error => this.#handlePlayingError(queue, error),\n finish: () => this.#handleSongFinish(queue),\n };\n for (const event of Object.keys(queue._listeners) as (keyof DisTubeVoiceEvents)[]) {\n queue.voice.on(event, queue._listeners[event]);\n }\n }\n /**\n * Handle the queue when a Song finish\n * @private\n * @param {Queue} queue queue\n * @returns {Promise<void>}\n */\n async #handleSongFinish(queue: Queue): Promise<void> {\n this.emit(\"finishSong\", queue, queue.songs[0]);\n await queue._taskQueue.queuing();\n try {\n if (queue.stopped) return;\n if (queue.repeatMode === RepeatMode.QUEUE && !queue._prev) queue.songs.push(queue.songs[0]);\n if (queue._prev) {\n if (queue.repeatMode === RepeatMode.QUEUE) queue.songs.unshift(queue.songs.pop() as Song);\n else queue.songs.unshift(queue.previousSongs.pop() as Song);\n }\n if (queue.songs.length <= 1 && (queue._next || queue.repeatMode === RepeatMode.DISABLED)) {\n if (queue.autoplay) {\n try {\n await queue.addRelatedSong();\n } catch {\n this.emit(\"noRelated\", queue);\n }\n }\n if (queue.songs.length <= 1) {\n if (this.options.leaveOnFinish) queue.voice.leave();\n if (!queue.autoplay) this.emit(\"finish\", queue);\n queue.remove();\n return;\n }\n }\n const emitPlaySong = this.#emitPlaySong(queue);\n if (!queue._prev && (queue.repeatMode !== RepeatMode.SONG || queue._next)) {\n const prev = queue.songs.shift() as Song;\n delete prev.formats;\n delete prev.streamURL;\n if (this.options.savePreviousSongs) queue.previousSongs.push(prev);\n else queue.previousSongs.push({ id: prev.id } as Song);\n }\n queue._next = queue._prev = false;\n queue.beginTime = 0;\n const err = await this.playSong(queue);\n if (!err && emitPlaySong) this.emit(\"playSong\", queue, queue.songs[0]);\n } finally {\n queue._taskQueue.resolve();\n }\n }\n /**\n * Handle error while playing\n * @private\n * @param {Queue} queue queue\n * @param {Error} error error\n */\n #handlePlayingError(queue: Queue, error: Error) {\n const song = queue.songs.shift() as Song;\n try {\n error.name = \"PlayingError\";\n error.message = `${error.message}\\nId: ${song.id}\\nName: ${song.name}`;\n } catch {}\n this.emitError(error, queue.textChannel);\n if (queue.songs.length > 0) {\n this.playSong(queue).then(e => {\n if (!e) this.emit(\"playSong\", queue, queue.songs[0]);\n });\n } else {\n queue.stop();\n }\n }\n\n /**\n * Create a ytdl stream\n * @param {Queue} queue Queue\n * @returns {DisTubeStream}\n */\n createStream(queue: Queue): DisTubeStream {\n const { duration, formats, isLive, source, streamURL } = queue.songs[0];\n const ffmpegArgs = queue.filters.size ? [\"-af\", queue.filters.values.join(\",\")] : undefined;\n const seek = duration ? queue.beginTime : undefined;\n const streamOptions = { ffmpegArgs, seek, isLive };\n if (source === \"youtube\") return DisTubeStream.YouTube(formats, streamOptions);\n return DisTubeStream.DirectLink(streamURL as string, streamOptions);\n }\n\n /**\n * Play a song on voice connection\n * @private\n * @param {Queue} queue The guild queue\n * @returns {Promise<boolean>} error?\n */\n async playSong(queue: Queue): Promise<boolean> {\n if (!queue) return true;\n if (!queue.songs.length) {\n queue.stop();\n return true;\n }\n if (queue.stopped) return false;\n const song = queue.songs[0];\n try {\n const { url, source, formats, streamURL } = song;\n if (source === \"youtube\" && !formats) song._patchYouTube(await this.handler.getYouTubeInfo(url));\n if (source !== \"youtube\" && !streamURL) {\n for (const plugin of [...this.distube.extractorPlugins, ...this.distube.customPlugins]) {\n if (await plugin.validate(url)) {\n const info = [plugin.getStreamURL(url), plugin.getRelatedSongs(url)] as const;\n const result = await Promise.all(info);\n song.streamURL = result[0];\n song.related = result[1];\n break;\n }\n }\n }\n const stream = this.createStream(queue);\n queue.voice.play(stream);\n song.streamURL = stream.url;\n if (queue.stopped) queue.stop();\n else if (queue.paused) queue.voice.pause();\n return false;\n } catch (e: any) {\n this.#handlePlayingError(queue, e);\n return true;\n }\n }\n /**\n * Whether or not emit playSong event\n * @param {Queue} queue Queue\n * @private\n * @returns {boolean}\n */\n #emitPlaySong(queue: Queue): boolean {\n return (\n !this.options.emitNewSongOnly ||\n (queue.repeatMode === RepeatMode.SONG && queue._next) ||\n (queue.repeatMode !== RepeatMode.SONG && queue.songs[0]?.id !== queue.songs[1]?.id)\n );\n }\n}\n"]}
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@@ -1 +1 @@
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{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../src/core/manager/index.ts"],"names":[],"mappings":"AAAA,cAAc,eAAe,CAAC;AAC9B,cAAc,gBAAgB,CAAC"}
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+
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../src/core/manager/index.ts"],"names":[],"mappings":"AAAA,cAAc,eAAe,CAAC;AAC9B,cAAc,kBAAkB,CAAC;AACjC,cAAc,gBAAgB,CAAC;AAC/B,cAAc,iBAAiB,CAAC"}
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@@ -11,5 +11,7 @@ var __exportStar = (this && this.__exportStar) || function(m, exports) {
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};
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Object.defineProperty(exports, "__esModule", { value: true });
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__exportStar(require("./BaseManager"), exports);
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+
__exportStar(require("./GuildIdManager"), exports);
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__exportStar(require("./QueueManager"), exports);
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__exportStar(require("./FilterManager"), exports);
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//# sourceMappingURL=index.js.map
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@@ -1 +1 @@
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{"version":3,"file":"index.js","sourceRoot":"","sources":["../../../src/core/manager/index.ts"],"names":[],"mappings":";;;;;;;;;;;;AAAA,gDAA8B;AAC9B,iDAA+B","sourcesContent":["export * from \"./BaseManager\";\nexport * from \"./QueueManager\";\n"]}
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+
{"version":3,"file":"index.js","sourceRoot":"","sources":["../../../src/core/manager/index.ts"],"names":[],"mappings":";;;;;;;;;;;;AAAA,gDAA8B;AAC9B,mDAAiC;AACjC,iDAA+B;AAC/B,kDAAgC","sourcesContent":["export * from \"./BaseManager\";\nexport * from \"./GuildIdManager\";\nexport * from \"./QueueManager\";\nexport * from \"./FilterManager\";\n"]}
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@@ -2,9 +2,6 @@ import { TypedEmitter } from "tiny-typed-emitter";
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import type { DisTubeStream, DisTubeVoiceEvents, DisTubeVoiceManager } from "../..";
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import type { AudioPlayer, AudioResource, VoiceConnection } from "@discordjs/voice";
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import type { Snowflake, VoiceBasedChannel, VoiceState } from "discord.js";
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/**
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* Create a voice connection to the voice channel
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*/
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export declare class DisTubeVoice extends TypedEmitter<DisTubeVoiceEvents> {
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#private;
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readonly id: Snowflake;
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@@ -17,66 +14,19 @@ export declare class DisTubeVoice extends TypedEmitter<DisTubeVoiceEvents> {
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constructor(voiceManager: DisTubeVoiceManager, channel: VoiceBasedChannel);
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get channel(): VoiceBasedChannel;
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set channel(channel: VoiceBasedChannel);
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/**
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* Join a voice channel with this connection
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* @param {Discord.BaseGuildVoiceChannel} [channel] A voice channel
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* @private
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* @returns {Promise<DisTubeVoice>}
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*/
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join(channel?: VoiceBasedChannel): Promise<DisTubeVoice>;
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/**
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* Leave the voice channel of this connection
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*/
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/**
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* Stop the playing stream
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* @param {boolean} [force=false] If true, will force the {@link DisTubeVoice#audioPlayer} to enter the Idle state
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* even if the {@link DisTubeVoice#audioResource} has silence padding frames.
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* @private
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//# sourceMappingURL=DisTubeVoice.d.ts.map
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"DisTubeVoice.d.ts","sourceRoot":"","sources":["../../../src/core/voice/DisTubeVoice.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAC;AAUlD,OAAO,KAAK,EAAE,aAAa,EAAE,kBAAkB,EAAE,mBAAmB,EAAE,MAAM,OAAO,CAAC;AACpF,OAAO,KAAK,EAAE,WAAW,EAAE,aAAa,EAAE,eAAe,EAAE,MAAM,kBAAkB,CAAC;AACpF,OAAO,KAAK,EAAE,SAAS,EAAE,iBAAiB,EAAE,UAAU,EAAE,MAAM,YAAY,CAAC;
|
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1
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+
{"version":3,"file":"DisTubeVoice.d.ts","sourceRoot":"","sources":["../../../src/core/voice/DisTubeVoice.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAC;AAUlD,OAAO,KAAK,EAAE,aAAa,EAAE,kBAAkB,EAAE,mBAAmB,EAAE,MAAM,OAAO,CAAC;AACpF,OAAO,KAAK,EAAE,WAAW,EAAE,aAAa,EAAE,eAAe,EAAE,MAAM,kBAAkB,CAAC;AACpF,OAAO,KAAK,EAAE,SAAS,EAAE,iBAAiB,EAAE,UAAU,EAAE,MAAM,YAAY,CAAC;AAK3E,qBAAa,YAAa,SAAQ,YAAY,CAAC,kBAAkB,CAAC;;IAChE,QAAQ,CAAC,EAAE,EAAE,SAAS,CAAC;IACvB,QAAQ,CAAC,MAAM,EAAE,mBAAmB,CAAC;IACrC,QAAQ,CAAC,WAAW,EAAE,WAAW,CAAC;IAClC,UAAU,EAAG,eAAe,CAAC;IAC7B,aAAa,CAAC,EAAE,aAAa,CAAC;IAC9B,YAAY,EAAG,OAAO,CAAC;IACvB,cAAc,UAAS;gBAGX,YAAY,EAAE,mBAAmB,EAAE,OAAO,EAAE,iBAAiB;IAqDzE,IAAI,OAAO,IAGU,iBAAiB,CADrC;IACD,IAAI,OAAO,CAAC,OAAO,EAAE,iBAAiB,EAQrC;IAaK,IAAI,CAAC,OAAO,CAAC,EAAE,iBAAiB,GAAG,OAAO,CAAC,YAAY,CAAC;IAoB9D,KAAK,CAAC,KAAK,CAAC,EAAE,KAAK;IAenB,IAAI,CAAC,KAAK,UAAQ;IAQlB,IAAI,CAAC,MAAM,EAAE,aAAa;IAe1B,IAAI,MAAM,CAAC,MAAM,EAAE,MAAM,EASxB;IACD,IAAI,MAAM,IAVS,MAAM,CAYxB;IAKD,IAAI,gBAAgB,WAEnB;IACD,KAAK;IAGL,OAAO;IAOP,IAAI,QAAQ,IAAI,OAAO,CAEtB;IAKD,IAAI,QAAQ,IAAI,OAAO,CAEtB;IAMD,WAAW,CAAC,QAAQ,EAAE,OAAO,GAAG,OAAO;IAcvC,WAAW,CAAC,QAAQ,EAAE,OAAO,GAAG,OAAO;IAavC,IAAI,UAAU,IAAI,UAAU,GAAG,SAAS,CAEvC;CACF"}
|
|
@@ -16,9 +16,6 @@ exports.DisTubeVoice = void 0;
|
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const tiny_typed_emitter_1 = require("tiny-typed-emitter");
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const __1 = require("../..");
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const voice_1 = require("@discordjs/voice");
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/**
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* Create a voice connection to the voice channel
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*/
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class DisTubeVoice extends tiny_typed_emitter_1.TypedEmitter {
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constructor(voiceManager, channel) {
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super();
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@@ -37,10 +34,6 @@ class DisTubeVoice extends tiny_typed_emitter_1.TypedEmitter {
|
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}
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|
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|
this.channel = channel;
|
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/**
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* @type {DisTubeVoiceManager}
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*/
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|
this.voices = voiceManager;
|
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this.voices.add(this.id, this);
|
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|
this.audioPlayer = (0, voice_1.createAudioPlayer)()
|
|
@@ -73,16 +66,9 @@ class DisTubeVoice extends tiny_typed_emitter_1.TypedEmitter {
|
|
|
73
66
|
}
|
|
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|
})
|
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|
.on(voice_1.VoiceConnectionStatus.Destroyed, () => {
|
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this.leave();
|
|
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})
|
|
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|
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// eslint-disable-next-line no-console
|
|
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|
-
.on("error", console.warn);
|
|
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|
+
this.leave(new __1.DisTubeError("VOICE_RECONNECT_FAILED"));
|
|
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|
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});
|
|
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|
this.connection.subscribe(this.audioPlayer);
|
|
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|
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/**
|
|
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|
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* Get or set the volume percentage
|
|
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|
-
* @name DisTubeVoice#volume
|
|
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|
-
* @type {number}
|
|
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|
-
*/
|
|
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|
}
|
|
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73
|
get channel() {
|
|
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74
|
return __classPrivateFieldGet(this, _DisTubeVoice_channel, "f");
|
|
@@ -94,14 +80,9 @@ class DisTubeVoice extends tiny_typed_emitter_1.TypedEmitter {
|
|
|
94
80
|
if (channel.guild.id !== this.id)
|
|
95
81
|
throw new __1.DisTubeError("VOICE_CHANGE_GUILD");
|
|
96
82
|
this.connection = __classPrivateFieldGet(this, _DisTubeVoice_instances, "m", _DisTubeVoice_join).call(this, channel);
|
|
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|
+
this.audioResource?.encoder?.setBitrate(channel.bitrate);
|
|
97
84
|
__classPrivateFieldSet(this, _DisTubeVoice_channel, channel, "f");
|
|
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85
|
}
|
|
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|
-
/**
|
|
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|
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* Join a voice channel with this connection
|
|
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|
-
* @param {Discord.BaseGuildVoiceChannel} [channel] A voice channel
|
|
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|
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* @private
|
|
103
|
-
* @returns {Promise<DisTubeVoice>}
|
|
104
|
-
*/
|
|
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86
|
async join(channel) {
|
|
106
87
|
const TIMEOUT = 30e3;
|
|
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88
|
if (channel) {
|
|
@@ -114,17 +95,11 @@ class DisTubeVoice extends tiny_typed_emitter_1.TypedEmitter {
|
|
|
114
95
|
if (this.connection.state.status !== voice_1.VoiceConnectionStatus.Destroyed) {
|
|
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96
|
this.connection.destroy();
|
|
116
97
|
}
|
|
117
|
-
this.voices.
|
|
118
|
-
if (this.voiceState?.connection)
|
|
119
|
-
throw new __1.DisTubeError("VOICE_DEPRECATED_CONNECTION");
|
|
98
|
+
this.voices.remove(this.id);
|
|
120
99
|
throw new __1.DisTubeError("VOICE_CONNECT_FAILED", TIMEOUT / 1e3);
|
|
121
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|
}
|
|
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101
|
return this;
|
|
123
102
|
}
|
|
124
|
-
/**
|
|
125
|
-
* Leave the voice channel of this connection
|
|
126
|
-
* @param {Error} [error] Optional, an error to emit with 'error' event.
|
|
127
|
-
*/
|
|
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103
|
leave(error) {
|
|
129
104
|
this.stop(true);
|
|
130
105
|
if (!this.isDisconnected) {
|
|
@@ -133,22 +108,11 @@ class DisTubeVoice extends tiny_typed_emitter_1.TypedEmitter {
|
|
|
133
108
|
}
|
|
134
109
|
if (this.connection.state.status !== voice_1.VoiceConnectionStatus.Destroyed)
|
|
135
110
|
this.connection.destroy();
|
|
136
|
-
this.voices.
|
|
137
|
-
}
|
|
138
|
-
/**
|
|
139
|
-
* Stop the playing stream
|
|
140
|
-
* @param {boolean} [force=false] If true, will force the {@link DisTubeVoice#audioPlayer} to enter the Idle state
|
|
141
|
-
* even if the {@link DisTubeVoice#audioResource} has silence padding frames.
|
|
142
|
-
* @private
|
|
143
|
-
*/
|
|
111
|
+
this.voices.remove(this.id);
|
|
112
|
+
}
|
|
144
113
|
stop(force = false) {
|
|
145
114
|
this.audioPlayer.stop(force);
|
|
146
115
|
}
|
|
147
|
-
/**
|
|
148
|
-
* Play a readable stream
|
|
149
|
-
* @private
|
|
150
|
-
* @param {DisTubeStream} stream Readable stream
|
|
151
|
-
*/
|
|
152
116
|
play(stream) {
|
|
153
117
|
this.emittedError = false;
|
|
154
118
|
stream.stream.on("error", (error) => {
|
|
@@ -161,8 +125,8 @@ class DisTubeVoice extends tiny_typed_emitter_1.TypedEmitter {
|
|
|
161
125
|
inputType: stream.type,
|
|
162
126
|
inlineVolume: true,
|
|
163
127
|
});
|
|
164
|
-
|
|
165
|
-
this.
|
|
128
|
+
this.volume = __classPrivateFieldGet(this, _DisTubeVoice_volume, "f");
|
|
129
|
+
this.audioResource.encoder?.setBitrate(this.channel.bitrate);
|
|
166
130
|
this.audioPlayer.play(this.audioResource);
|
|
167
131
|
}
|
|
168
132
|
set volume(volume) {
|
|
@@ -178,10 +142,6 @@ class DisTubeVoice extends tiny_typed_emitter_1.TypedEmitter {
|
|
|
178
142
|
get volume() {
|
|
179
143
|
return __classPrivateFieldGet(this, _DisTubeVoice_volume, "f");
|
|
180
144
|
}
|
|
181
|
-
/**
|
|
182
|
-
* Playback duration of the audio resource in seconds
|
|
183
|
-
* @type {number}
|
|
184
|
-
*/
|
|
185
145
|
get playbackDuration() {
|
|
186
146
|
return (this.audioResource?.playbackDuration ?? 0) / 1000;
|
|
187
147
|
}
|
|
@@ -191,25 +151,12 @@ class DisTubeVoice extends tiny_typed_emitter_1.TypedEmitter {
|
|
|
191
151
|
unpause() {
|
|
192
152
|
this.audioPlayer.unpause();
|
|
193
153
|
}
|
|
194
|
-
/**
|
|
195
|
-
* Whether the bot is self-deafened
|
|
196
|
-
* @type {boolean}
|
|
197
|
-
*/
|
|
198
154
|
get selfDeaf() {
|
|
199
155
|
return this.connection.joinConfig.selfDeaf;
|
|
200
156
|
}
|
|
201
|
-
/**
|
|
202
|
-
* Whether the bot is self-muted
|
|
203
|
-
* @type {boolean}
|
|
204
|
-
*/
|
|
205
157
|
get selfMute() {
|
|
206
158
|
return this.connection.joinConfig.selfMute;
|
|
207
159
|
}
|
|
208
|
-
/**
|
|
209
|
-
* Self-deafens/undeafens the bot.
|
|
210
|
-
* @param {boolean} selfDeaf Whether or not the bot should be self-deafened
|
|
211
|
-
* @returns {boolean} true if the voice state was successfully updated, otherwise false
|
|
212
|
-
*/
|
|
213
160
|
setSelfDeaf(selfDeaf) {
|
|
214
161
|
if (typeof selfDeaf !== "boolean") {
|
|
215
162
|
throw new __1.DisTubeError("INVALID_TYPE", "boolean", selfDeaf, "selfDeaf");
|
|
@@ -219,11 +166,6 @@ class DisTubeVoice extends tiny_typed_emitter_1.TypedEmitter {
|
|
|
219
166
|
selfDeaf,
|
|
220
167
|
});
|
|
221
168
|
}
|
|
222
|
-
/**
|
|
223
|
-
* Self-mutes/unmutes the bot.
|
|
224
|
-
* @param {boolean} selfMute Whether or not the bot should be self-muted
|
|
225
|
-
* @returns {boolean} true if the voice state was successfully updated, otherwise false
|
|
226
|
-
*/
|
|
227
169
|
setSelfMute(selfMute) {
|
|
228
170
|
if (typeof selfMute !== "boolean") {
|
|
229
171
|
throw new __1.DisTubeError("INVALID_TYPE", "boolean", selfMute, "selfMute");
|
|
@@ -233,10 +175,6 @@ class DisTubeVoice extends tiny_typed_emitter_1.TypedEmitter {
|
|
|
233
175
|
selfMute,
|
|
234
176
|
});
|
|
235
177
|
}
|
|
236
|
-
/**
|
|
237
|
-
* The voice state of this connection
|
|
238
|
-
* @type {Discord.VoiceState?}
|
|
239
|
-
*/
|
|
240
178
|
get voiceState() {
|
|
241
179
|
return this.channel?.guild?.me?.voice;
|
|
242
180
|
}
|
|
@@ -246,7 +184,7 @@ _DisTubeVoice_channel = new WeakMap(), _DisTubeVoice_volume = new WeakMap(), _Di
|
|
|
246
184
|
return (0, voice_1.joinVoiceChannel)({
|
|
247
185
|
channelId: channel.id,
|
|
248
186
|
guildId: this.id,
|
|
249
|
-
adapterCreator: channel.guild.voiceAdapterCreator
|
|
187
|
+
adapterCreator: channel.guild.voiceAdapterCreator,
|
|
250
188
|
});
|
|
251
189
|
};
|
|
252
190
|
//# sourceMappingURL=DisTubeVoice.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
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{ TypedEmitter } from \"tiny-typed-emitter\";\nimport { DisTubeError, createDiscordJSAdapter, entersState, isSupportedVoiceChannel } from \"../..\";\nimport {\n AudioPlayerStatus,\n VoiceConnectionDisconnectReason,\n VoiceConnectionStatus,\n createAudioPlayer,\n createAudioResource,\n joinVoiceChannel,\n} from \"@discordjs/voice\";\nimport type { DisTubeStream, DisTubeVoiceEvents, DisTubeVoiceManager } from \"../..\";\nimport type { AudioPlayer, AudioResource, VoiceConnection } from \"@discordjs/voice\";\nimport type { Snowflake, VoiceBasedChannel, VoiceState } from \"discord.js\";\n\n/**\n * Create a voice connection to the voice channel\n */\nexport class DisTubeVoice extends TypedEmitter<DisTubeVoiceEvents> {\n readonly id: Snowflake;\n readonly voices: DisTubeVoiceManager;\n readonly audioPlayer: AudioPlayer;\n connection!: VoiceConnection;\n audioResource?: AudioResource;\n emittedError!: boolean;\n isDisconnected = false;\n #channel!: VoiceBasedChannel;\n #volume = 100;\n constructor(voiceManager: DisTubeVoiceManager, channel: VoiceBasedChannel) {\n super();\n if (!isSupportedVoiceChannel(channel)) {\n throw new DisTubeError(\"INVALID_TYPE\", \"BaseGuildVoiceChannel\", channel, \"channel\");\n }\n if (!channel.joinable) {\n if (channel.full) throw new DisTubeError(\"VOICE_FULL\");\n else throw new DisTubeError(\"VOICE_MISSING_PERMS\");\n }\n this.id = channel.guild.id;\n this.channel = channel;\n /**\n * The voice manager that instantiated this connection\n * @type {DisTubeVoiceManager}\n */\n this.voices = voiceManager;\n this.voices.add(this.id, this);\n this.audioPlayer = createAudioPlayer()\n .on(AudioPlayerStatus.Idle, oldState => {\n if (oldState.status !== AudioPlayerStatus.Idle) {\n delete this.audioResource;\n this.emit(\"finish\");\n }\n })\n .on(\"error\", error => {\n if (this.emittedError) return;\n this.emittedError = true;\n this.emit(\"error\", error);\n });\n this.connection\n .on(VoiceConnectionStatus.Disconnected, (_, newState) => {\n if (newState.reason === VoiceConnectionDisconnectReason.WebSocketClose && newState.closeCode === 4014) {\n entersState(this.connection, VoiceConnectionStatus.Connecting, 5e3).catch(() => {\n this.leave();\n });\n } else if (this.connection.rejoinAttempts < 5) {\n setTimeout(() => {\n this.connection.rejoin();\n }, (this.connection.rejoinAttempts + 1) * 5e3).unref();\n } else if (this.connection.state.status !== VoiceConnectionStatus.Destroyed) {\n this.leave(new DisTubeError(\"VOICE_RECONNECT_FAILED\"));\n }\n })\n .on(VoiceConnectionStatus.Destroyed, () => {\n this.leave();\n })\n // eslint-disable-next-line no-console\n .on(\"error\", console.warn);\n this.connection.subscribe(this.audioPlayer);\n /**\n * Get or set the volume percentage\n * @name DisTubeVoice#volume\n * @type {number}\n */\n }\n get channel() {\n return this.#channel;\n }\n set channel(channel: VoiceBasedChannel) {\n if (!isSupportedVoiceChannel(channel)) {\n throw new DisTubeError(\"INVALID_TYPE\", \"BaseGuildVoiceChannel\", channel, \"DisTubeVoice#channel\");\n }\n if (channel.guild.id !== this.id) throw new DisTubeError(\"VOICE_CHANGE_GUILD\");\n this.connection = this.#join(channel);\n this.#channel = channel;\n }\n #join(channel: VoiceBasedChannel) {\n return joinVoiceChannel({\n channelId: channel.id,\n guildId: this.id,\n adapterCreator: (channel.guild.voiceAdapterCreator as any) || createDiscordJSAdapter(channel as any),\n });\n }\n /**\n * Join a voice channel with this connection\n * @param {Discord.BaseGuildVoiceChannel} [channel] A voice channel\n * @private\n * @returns {Promise<DisTubeVoice>}\n */\n async join(channel?: VoiceBasedChannel): Promise<DisTubeVoice> {\n const TIMEOUT = 30e3;\n if (channel) {\n this.channel = channel;\n }\n try {\n await entersState(this.connection, VoiceConnectionStatus.Ready, TIMEOUT);\n } catch {\n if (this.connection.state.status !== VoiceConnectionStatus.Destroyed) {\n this.connection.destroy();\n }\n this.voices.delete(this.id);\n if ((this.voiceState as any)?.connection) throw new DisTubeError(\"VOICE_DEPRECATED_CONNECTION\");\n throw new DisTubeError(\"VOICE_CONNECT_FAILED\", TIMEOUT / 1e3);\n }\n return this;\n }\n /**\n * Leave the voice channel of this connection\n * @param {Error} [error] Optional, an error to emit with 'error' event.\n */\n leave(error?: Error) {\n this.stop(true);\n if (!this.isDisconnected) {\n this.emit(\"disconnect\", error);\n this.isDisconnected = true;\n }\n if (this.connection.state.status !== VoiceConnectionStatus.Destroyed) this.connection.destroy();\n this.voices.delete(this.id);\n }\n /**\n * Stop the playing stream\n * @param {boolean} [force=false] If true, will force the {@link DisTubeVoice#audioPlayer} to enter the Idle state\n * even if the {@link DisTubeVoice#audioResource} has silence padding frames.\n * @private\n */\n stop(force = false) {\n this.audioPlayer.stop(force);\n }\n /**\n * Play a readable stream\n * @private\n * @param {DisTubeStream} stream Readable stream\n */\n play(stream: DisTubeStream) {\n this.emittedError = false;\n stream.stream.on(\"error\", (error: NodeJS.ErrnoException) => {\n if (this.emittedError || error.code === \"ERR_STREAM_PREMATURE_CLOSE\") return;\n this.emittedError = true;\n this.emit(\"error\", error);\n });\n this.audioResource = createAudioResource(stream.stream, {\n inputType: stream.type,\n inlineVolume: true,\n });\n // eslint-disable-next-line no-self-assign\n this.volume = this.volume;\n this.audioPlayer.play(this.audioResource);\n }\n set volume(volume: number) {\n if (typeof volume !== \"number\" || isNaN(volume)) {\n throw new DisTubeError(\"INVALID_TYPE\", \"number\", volume, \"volume\");\n }\n if (volume < 0) {\n throw new DisTubeError(\"NUMBER_COMPARE\", \"Volume\", \"bigger or equal to\", 0);\n }\n this.#volume = volume;\n this.audioResource?.volume?.setVolume(Math.pow(this.#volume / 100, 0.5 / Math.log10(2)));\n }\n get volume() {\n return this.#volume;\n }\n /**\n * Playback duration of the audio resource in seconds\n * @type {number}\n */\n get playbackDuration() {\n return (this.audioResource?.playbackDuration ?? 0) / 1000;\n }\n pause() {\n this.audioPlayer.pause();\n }\n unpause() {\n this.audioPlayer.unpause();\n }\n /**\n * Whether the bot is self-deafened\n * @type {boolean}\n */\n get selfDeaf(): boolean {\n return this.connection.joinConfig.selfDeaf;\n }\n /**\n * Whether the bot is self-muted\n * @type {boolean}\n */\n get selfMute(): boolean {\n return this.connection.joinConfig.selfMute;\n }\n /**\n * Self-deafens/undeafens the bot.\n * @param {boolean} selfDeaf Whether or not the bot should be self-deafened\n * @returns {boolean} true if the voice state was successfully updated, otherwise false\n */\n setSelfDeaf(selfDeaf: boolean): boolean {\n if (typeof selfDeaf !== \"boolean\") {\n throw new DisTubeError(\"INVALID_TYPE\", \"boolean\", selfDeaf, \"selfDeaf\");\n }\n return this.connection.rejoin({\n ...this.connection.joinConfig,\n selfDeaf,\n });\n }\n /**\n * Self-mutes/unmutes the bot.\n * @param {boolean} selfMute Whether or not the bot should be self-muted\n * @returns {boolean} true if the voice state was successfully updated, otherwise false\n */\n setSelfMute(selfMute: boolean): boolean {\n if (typeof selfMute !== \"boolean\") {\n throw new DisTubeError(\"INVALID_TYPE\", \"boolean\", selfMute, \"selfMute\");\n }\n return this.connection.rejoin({\n ...this.connection.joinConfig,\n selfMute,\n });\n }\n /**\n * The voice state of this connection\n * @type {Discord.VoiceState?}\n */\n get voiceState(): VoiceState | undefined {\n return this.channel?.guild?.me?.voice;\n }\n}\n"]}
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+
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{ TypedEmitter } from \"tiny-typed-emitter\";\nimport { DisTubeError, entersState, isSupportedVoiceChannel } from \"../..\";\nimport {\n AudioPlayerStatus,\n VoiceConnectionDisconnectReason,\n VoiceConnectionStatus,\n createAudioPlayer,\n createAudioResource,\n joinVoiceChannel,\n} from \"@discordjs/voice\";\nimport type { DisTubeStream, DisTubeVoiceEvents, DisTubeVoiceManager } from \"../..\";\nimport type { AudioPlayer, AudioResource, VoiceConnection } from \"@discordjs/voice\";\nimport type { Snowflake, VoiceBasedChannel, VoiceState } from \"discord.js\";\n\n/**\n * Create a voice connection to the voice channel\n */\nexport class DisTubeVoice extends TypedEmitter<DisTubeVoiceEvents> {\n readonly id: Snowflake;\n readonly voices: DisTubeVoiceManager;\n readonly audioPlayer: AudioPlayer;\n connection!: VoiceConnection;\n audioResource?: AudioResource;\n emittedError!: boolean;\n isDisconnected = false;\n #channel!: VoiceBasedChannel;\n #volume = 100;\n constructor(voiceManager: DisTubeVoiceManager, channel: VoiceBasedChannel) {\n super();\n if (!isSupportedVoiceChannel(channel)) {\n throw new DisTubeError(\"INVALID_TYPE\", \"BaseGuildVoiceChannel\", channel, \"channel\");\n }\n if (!channel.joinable) {\n if (channel.full) throw new DisTubeError(\"VOICE_FULL\");\n else throw new DisTubeError(\"VOICE_MISSING_PERMS\");\n }\n this.id = channel.guild.id;\n this.channel = channel;\n /**\n * The voice manager that instantiated this connection\n * @type {DisTubeVoiceManager}\n */\n this.voices = voiceManager;\n this.voices.add(this.id, this);\n this.audioPlayer = createAudioPlayer()\n .on(AudioPlayerStatus.Idle, oldState => {\n if (oldState.status !== AudioPlayerStatus.Idle) {\n delete this.audioResource;\n this.emit(\"finish\");\n }\n })\n .on(\"error\", error => {\n if (this.emittedError) return;\n this.emittedError = true;\n this.emit(\"error\", error);\n });\n this.connection\n .on(VoiceConnectionStatus.Disconnected, (_, newState) => {\n if (newState.reason === VoiceConnectionDisconnectReason.WebSocketClose && newState.closeCode === 4014) {\n entersState(this.connection, VoiceConnectionStatus.Connecting, 5e3).catch(() => {\n this.leave();\n });\n } else if (this.connection.rejoinAttempts < 5) {\n setTimeout(() => {\n this.connection.rejoin();\n }, (this.connection.rejoinAttempts + 1) * 5e3).unref();\n } else if (this.connection.state.status !== VoiceConnectionStatus.Destroyed) {\n this.leave(new DisTubeError(\"VOICE_RECONNECT_FAILED\"));\n }\n })\n .on(VoiceConnectionStatus.Destroyed, () => {\n this.leave(new DisTubeError(\"VOICE_RECONNECT_FAILED\"));\n });\n this.connection.subscribe(this.audioPlayer);\n /**\n * Get or set the volume percentage\n * @name DisTubeVoice#volume\n * @type {number}\n */\n }\n get channel() {\n return this.#channel;\n }\n set channel(channel: VoiceBasedChannel) {\n if (!isSupportedVoiceChannel(channel)) {\n throw new DisTubeError(\"INVALID_TYPE\", \"BaseGuildVoiceChannel\", channel, \"DisTubeVoice#channel\");\n }\n if (channel.guild.id !== this.id) throw new DisTubeError(\"VOICE_CHANGE_GUILD\");\n this.connection = this.#join(channel);\n this.audioResource?.encoder?.setBitrate(channel.bitrate);\n this.#channel = channel;\n }\n #join(channel: VoiceBasedChannel) {\n return joinVoiceChannel({\n channelId: channel.id,\n guildId: this.id,\n adapterCreator: channel.guild.voiceAdapterCreator as any,\n });\n }\n /**\n * Join a voice channel with this connection\n * @param {Discord.BaseGuildVoiceChannel} [channel] A voice channel\n * @returns {Promise<DisTubeVoice>}\n */\n async join(channel?: VoiceBasedChannel): Promise<DisTubeVoice> {\n const TIMEOUT = 30e3;\n if (channel) {\n this.channel = channel;\n }\n try {\n await entersState(this.connection, VoiceConnectionStatus.Ready, TIMEOUT);\n } catch {\n if (this.connection.state.status !== VoiceConnectionStatus.Destroyed) {\n this.connection.destroy();\n }\n this.voices.remove(this.id);\n throw new DisTubeError(\"VOICE_CONNECT_FAILED\", TIMEOUT / 1e3);\n }\n return this;\n }\n /**\n * Leave the voice channel of this connection\n * @param {Error} [error] Optional, an error to emit with 'error' event.\n */\n leave(error?: Error) {\n this.stop(true);\n if (!this.isDisconnected) {\n this.emit(\"disconnect\", error);\n this.isDisconnected = true;\n }\n if (this.connection.state.status !== VoiceConnectionStatus.Destroyed) this.connection.destroy();\n this.voices.remove(this.id);\n }\n /**\n * Stop the playing stream\n * @param {boolean} [force=false] If true, will force the {@link DisTubeVoice#audioPlayer} to enter the Idle state\n * even if the {@link DisTubeVoice#audioResource} has silence padding frames.\n * @private\n */\n stop(force = false) {\n this.audioPlayer.stop(force);\n }\n /**\n * Play a readable stream\n * @private\n * @param {DisTubeStream} stream Readable stream\n */\n play(stream: DisTubeStream) {\n this.emittedError = false;\n stream.stream.on(\"error\", (error: NodeJS.ErrnoException) => {\n if (this.emittedError || error.code === \"ERR_STREAM_PREMATURE_CLOSE\") return;\n this.emittedError = true;\n this.emit(\"error\", error);\n });\n this.audioResource = createAudioResource(stream.stream, {\n inputType: stream.type,\n inlineVolume: true,\n });\n this.volume = this.#volume;\n this.audioResource.encoder?.setBitrate(this.channel.bitrate);\n this.audioPlayer.play(this.audioResource);\n }\n set volume(volume: number) {\n if (typeof volume !== \"number\" || isNaN(volume)) {\n throw new DisTubeError(\"INVALID_TYPE\", \"number\", volume, \"volume\");\n }\n if (volume < 0) {\n throw new DisTubeError(\"NUMBER_COMPARE\", \"Volume\", \"bigger or equal to\", 0);\n }\n this.#volume = volume;\n this.audioResource?.volume?.setVolume(Math.pow(this.#volume / 100, 0.5 / Math.log10(2)));\n }\n get volume() {\n return this.#volume;\n }\n /**\n * Playback duration of the audio resource in seconds\n * @type {number}\n */\n get playbackDuration() {\n return (this.audioResource?.playbackDuration ?? 0) / 1000;\n }\n pause() {\n this.audioPlayer.pause();\n }\n unpause() {\n this.audioPlayer.unpause();\n }\n /**\n * Whether the bot is self-deafened\n * @type {boolean}\n */\n get selfDeaf(): boolean {\n return this.connection.joinConfig.selfDeaf;\n }\n /**\n * Whether the bot is self-muted\n * @type {boolean}\n */\n get selfMute(): boolean {\n return this.connection.joinConfig.selfMute;\n }\n /**\n * Self-deafens/undeafens the bot.\n * @param {boolean} selfDeaf Whether or not the bot should be self-deafened\n * @returns {boolean} true if the voice state was successfully updated, otherwise false\n */\n setSelfDeaf(selfDeaf: boolean): boolean {\n if (typeof selfDeaf !== \"boolean\") {\n throw new DisTubeError(\"INVALID_TYPE\", \"boolean\", selfDeaf, \"selfDeaf\");\n }\n return this.connection.rejoin({\n ...this.connection.joinConfig,\n selfDeaf,\n });\n }\n /**\n * Self-mutes/unmutes the bot.\n * @param {boolean} selfMute Whether or not the bot should be self-muted\n * @returns {boolean} true if the voice state was successfully updated, otherwise false\n */\n setSelfMute(selfMute: boolean): boolean {\n if (typeof selfMute !== \"boolean\") {\n throw new DisTubeError(\"INVALID_TYPE\", \"boolean\", selfMute, \"selfMute\");\n }\n return this.connection.rejoin({\n ...this.connection.joinConfig,\n selfMute,\n });\n }\n /**\n * The voice state of this connection\n * @type {Discord.VoiceState?}\n */\n get voiceState(): VoiceState | undefined {\n return this.channel?.guild?.me?.voice;\n }\n}\n"]}
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import { DisTubeVoice } from ".";
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import {
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export declare class DisTubeVoiceManager extends BaseManager<DisTubeVoice> {
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export declare class DisTubeVoiceManager extends GuildIdManager<DisTubeVoice> {
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//# sourceMappingURL=DisTubeVoiceManager.d.ts.map
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{"version":3,"file":"DisTubeVoiceManager.d.ts","sourceRoot":"","sources":["../../../src/core/voice/DisTubeVoiceManager.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,YAAY,EAAE,MAAM,GAAG,CAAC;AAEjC,OAAO,EAAE,
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{"version":3,"file":"DisTubeVoiceManager.d.ts","sourceRoot":"","sources":["../../../src/core/voice/DisTubeVoiceManager.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,YAAY,EAAE,MAAM,GAAG,CAAC;AAEjC,OAAO,EAAE,cAAc,EAAE,MAAM,YAAY,CAAC;AAE5C,OAAO,KAAK,EAAE,iBAAiB,EAAE,MAAM,OAAO,CAAC;AAC/C,OAAO,KAAK,EAAE,iBAAiB,EAAE,MAAM,YAAY,CAAC;AAMpD,qBAAa,mBAAoB,SAAQ,cAAc,CAAC,YAAY,CAAC;IAmBnE,MAAM,CAAC,OAAO,EAAE,iBAAiB,GAAG,YAAY;IAYhD,IAAI,CAAC,OAAO,EAAE,iBAAiB,GAAG,OAAO,CAAC,YAAY,CAAC;IASvD,KAAK,CAAC,KAAK,EAAE,iBAAiB;CAW/B"}
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