discord-sb.js 1.0.0 → 1.0.1
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package/package.json
CHANGED
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@@ -24,6 +24,8 @@ class WebSocketShard extends EventEmitter {
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constructor(manager, id) {
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super();
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27
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+
this.getConnectionState = () => (this.connection ? CONNECTION_STATE[this.connection.readyState] : 'No Connection');
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28
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+
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/**
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* The WebSocketManager of the shard
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* @type {WebSocketManager}
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@@ -251,7 +253,7 @@ class WebSocketShard extends EventEmitter {
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if (this.connection) {
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this.debug(`A connection object was found. Cleaning up before continuing.
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-
State: ${
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+
State: ${this.getConnectionState()}`);
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this.destroy({ emit: false });
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}
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@@ -819,18 +821,18 @@ class WebSocketShard extends EventEmitter {
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this.debug(
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`[WebSocket] Destroy: Attempting to close the WebSocket. | WS State: ${
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822
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-
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824
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this.connection ? this.getConnectionState() : CONNECTION_STATE[WebSocket.CLOSED]
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}`,
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);
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// Step 1: Close the WebSocket connection, if any, otherwise, emit DESTROYED
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if (this.connection) {
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// If the connection is currently opened, we will (hopefully) receive close
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828
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-
if (this.connection
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830
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+
if (this.connection?.readyState === WebSocket.OPEN) {
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829
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this.connection.close(closeCode);
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830
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-
this.debug(`[WebSocket] Close: Tried closing. | WS State: ${
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832
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+
this.debug(`[WebSocket] Close: Tried closing. | WS State: ${this.getConnectionState()}`);
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} else {
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// Connection is not OPEN
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833
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-
this.debug(`WS State: ${
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835
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+
this.debug(`WS State: ${this.getConnectionState()}`);
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// Attempt to close the connection just in case
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try {
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this.connection.close(closeCode);
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@@ -838,7 +840,7 @@ class WebSocketShard extends EventEmitter {
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this.debug(
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`[WebSocket] Close: Something went wrong while closing the WebSocket: ${
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err.message || err
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841
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-
}. Forcefully terminating the connection | WS State: ${
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+
}. Forcefully terminating the connection | WS State: ${this.getConnectionState()}`,
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);
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this.connection.terminate();
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}
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