discord-mudlet-map 0.1.3 → 0.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/CHANGELOG.md CHANGED
@@ -1,3 +1,7 @@
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+ # 0.3.0
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+ - drop renderFragmentOption
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+ - add renderArea option
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+
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  # 0.2.0
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  - add message creator configuration
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package/README.md CHANGED
@@ -17,7 +17,7 @@ let config = {
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  locationExtractor: LocationResolvers.plainRegexp("!achaea (\\d+)"),
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  provider: MapProviders.retryingDownloader("https://raw.githubusercontent.com/IRE-Mudlet-Mapping/AchaeaCrowdmap/gh-pages/Map/map", { retries: 5, delay : 10000 }) },
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  messageCreator: (key, area, room) => `${key} - ${area.areaName} (${room.id})`,
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- renderFragment: true, // renders just area around location, should improve generation times for bigger areas
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+ renderArea: false, // if missing or false will render part of map around location (recommended), otherwise will render whole area with locaiton marked
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  settings: {
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  isRound: true
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  } // Reffer to: https://github.com/Delwing/js-mudlet-map-renderer#settings-and-their-default-values
@@ -14,6 +14,7 @@ module.exports = (config) => {
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  return async (message) => {
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  Object.keys(config).forEach((key) => {
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  let element = config[key];
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+ element.renderArea = element.renderArea ?? false;
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  let reader = element.reader;
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  let roomId = element.locationExtractor(message.content, reader);
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  if (roomId) {
@@ -27,7 +28,7 @@ module.exports = (config) => {
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  message.channel.send(`${key} - no location ID`);
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  return;
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  }
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- if (element.renderFragment) {
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+ if (!element.renderArea) {
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  area = area.limit(roomId, 15);
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  if (element.settings == undefined) {
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  element.settings = {};
@@ -45,7 +46,7 @@ module.exports = (config) => {
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  element.settings
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  );
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  renderer.renderPosition(roomId);
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- sharp(Buffer.from(renderer.exportSvg(roomId, 10)))
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+ sharp(Buffer.from(element.renderArea ? renderer.exportSvg() : renderer.exportSvg(roomId, 10)))
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  .png()
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  .toBuffer()
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  .then((buffer) => {
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "discord-mudlet-map",
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- "version": "0.1.3",
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+ "version": "0.3.0",
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  "main": "index.js",
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  "license": "MIT",
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  "keywords": [