dirk-cfx-react 1.1.95 → 1.1.97
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/{chunk-E2SFEBBB.cjs → chunk-7EICODPM.cjs} +4 -4
- package/dist/{chunk-E2SFEBBB.cjs.map → chunk-7EICODPM.cjs.map} +1 -1
- package/dist/{chunk-MYNNCLMA.js → chunk-BXP4HEYF.js} +334 -43
- package/dist/chunk-BXP4HEYF.js.map +1 -0
- package/dist/{chunk-KGLO3ZAS.js → chunk-F6EV4VBH.js} +3 -3
- package/dist/{chunk-KGLO3ZAS.js.map → chunk-F6EV4VBH.js.map} +1 -1
- package/dist/{chunk-K3GDU6EY.cjs → chunk-I4YJBITG.cjs} +298 -256
- package/dist/chunk-I4YJBITG.cjs.map +1 -0
- package/dist/{chunk-VKYONY7E.cjs → chunk-J5VNINGK.cjs} +5 -5
- package/dist/{chunk-VKYONY7E.cjs.map → chunk-J5VNINGK.cjs.map} +1 -1
- package/dist/{chunk-YA2PXBP6.cjs → chunk-JIBWKY7H.cjs} +334 -43
- package/dist/chunk-JIBWKY7H.cjs.map +1 -0
- package/dist/{chunk-ZPFW7C2A.js → chunk-JQHQYPEL.js} +3 -3
- package/dist/{chunk-ZPFW7C2A.js.map → chunk-JQHQYPEL.js.map} +1 -1
- package/dist/{chunk-3T2CCW5E.cjs → chunk-K64EX3U2.cjs} +9 -9
- package/dist/{chunk-3T2CCW5E.cjs.map → chunk-K64EX3U2.cjs.map} +1 -1
- package/dist/{chunk-HAB6H274.js → chunk-M5NZAOYQ.js} +145 -103
- package/dist/chunk-M5NZAOYQ.js.map +1 -0
- package/dist/{chunk-Z7N5AQJW.js → chunk-M7H4JKEL.js} +3 -3
- package/dist/{chunk-Z7N5AQJW.js.map → chunk-M7H4JKEL.js.map} +1 -1
- package/dist/{chunk-QOQQ3ERZ.cjs → chunk-NBLBFWZQ.cjs} +18 -17
- package/dist/chunk-NBLBFWZQ.cjs.map +1 -0
- package/dist/{chunk-NVMOGS7Y.js → chunk-Y25C6YMN.js} +5 -5
- package/dist/chunk-Y25C6YMN.js.map +1 -0
- package/dist/components/index.cjs +76 -76
- package/dist/components/index.d.cts +1 -5
- package/dist/components/index.d.ts +1 -5
- package/dist/components/index.js +5 -5
- package/dist/hooks/index.cjs +22 -22
- package/dist/hooks/index.js +4 -4
- package/dist/index.cjs +147 -147
- package/dist/index.js +6 -6
- package/dist/providers/index.cjs +5 -5
- package/dist/providers/index.js +3 -3
- package/dist/utils/index.cjs +48 -48
- package/dist/utils/index.js +1 -1
- package/package.json +123 -123
- package/dist/chunk-HAB6H274.js.map +0 -1
- package/dist/chunk-K3GDU6EY.cjs.map +0 -1
- package/dist/chunk-MYNNCLMA.js.map +0 -1
- package/dist/chunk-NVMOGS7Y.js.map +0 -1
- package/dist/chunk-QOQQ3ERZ.cjs.map +0 -1
- package/dist/chunk-YA2PXBP6.cjs.map +0 -1
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'use strict';
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var
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var chunkJIBWKY7H_cjs = require('./chunk-JIBWKY7H.cjs');
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var jsxRuntime = require('react/jsx-runtime');
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var react = require('react');
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function useTornEdges() {
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const game =
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const game = chunkJIBWKY7H_cjs.useSettings((state) => state.game);
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return game === "rdr3" ? "torn-edge-wrapper" : "";
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}
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function TornEdgeSVGFilter() {
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@@ -71,7 +71,7 @@ function useValidModels(names) {
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if (missing.length === 0) return;
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missing.forEach((n) => inflight.current.add(n));
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let cancelled = false;
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chunkJIBWKY7H_cjs.fetchNui(
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"ADMIN_TOOL_QUERY",
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{ id: "validateModels", value: missing },
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// Fallback when running outside FiveM (browser dev) — assume valid so the
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@@ -108,5 +108,5 @@ function useValidModels(names) {
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exports.TornEdgeSVGFilter = TornEdgeSVGFilter;
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exports.useTornEdges = useTornEdges;
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exports.useValidModels = useValidModels;
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//# sourceMappingURL=chunk-
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//# sourceMappingURL=chunk-
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//# sourceMappingURL=chunk-J5VNINGK.cjs.map
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//# sourceMappingURL=chunk-J5VNINGK.cjs.map
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@@ -1 +1 @@
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\"torn-edge-wrapper\" : \"\";\r\n}\r\n\r\n// Add this SVG to your layout/root component:\r\nexport function TornEdgeSVGFilter() {\r\n return (\r\n <svg\r\n style={{ position: \"absolute\", width: 0, height: 0, pointerEvents: \"none\" }}\r\n aria-hidden=\"true\"\r\n >\r\n <defs>\r\n <filter id=\"torn-edge-filter\" x=\"-50%\" y=\"-50%\" width=\"200%\" height=\"200%\">\r\n {/* Base fractal noise for tearing */}\r\n <feTurbulence\r\n type=\"fractalNoise\"\r\n baseFrequency=\"0.018 0.022\"\r\n numOctaves=\"5\"\r\n seed=\"9\"\r\n result=\"noise1\"\r\n />\r\n {/* Second noise layer for micro detail */}\r\n <feTurbulence\r\n type=\"fractalNoise\"\r\n baseFrequency=\"0.08 0.12\"\r\n numOctaves=\"2\"\r\n seed=\"3\"\r\n result=\"noise2\"\r\n />\r\n\r\n {/* Blend both noise layers */}\r\n <feBlend in=\"noise1\" in2=\"noise2\" mode=\"multiply\" result=\"combinedNoise\" />\r\n\r\n {/* Primary displacement */}\r\n <feDisplacementMap\r\n in=\"SourceGraphic\"\r\n in2=\"combinedNoise\"\r\n scale=\"52\"\r\n xChannelSelector=\"R\"\r\n yChannelSelector=\"G\"\r\n result=\"displaced\"\r\n />\r\n\r\n {/* Alpha fade toward edges */}\r\n <feGaussianBlur stdDeviation=\"0.8\" in=\"displaced\" result=\"blurred\" />\r\n <feComponentTransfer in=\"blurred\" result=\"alphaFade\">\r\n <feFuncA type=\"gamma\" amplitude=\"1\" exponent=\"1.3\" offset=\"-0.05\" />\r\n </feComponentTransfer>\r\n\r\n {/* Sharpen a bit after fade */}\r\n <feMorphology operator=\"erode\" radius=\"0.4\" in=\"alphaFade\" result=\"eroded\" />\r\n\r\n {/* Merge final */}\r\n <feMerge>\r\n <feMergeNode in=\"eroded\" />\r\n </feMerge>\r\n </filter>\r\n </defs>\r\n </svg>\r\n );\r\n}\r\n\r\n","// Validates a list of GTA / RDR model names against the client's CD-image\r\n// via dirk_lib's adminTool.validateModels Lua tool. Returns a Set of names\r\n// that DO resolve to a streamable model — useful for greying out admin-\r\n// panel rows that reference props/shells/peds that aren't installed.\r\n//\r\n// Batches: pass the full list each render; the hook diffs against what's\r\n// already been resolved and only asks Lua for the new names. Once a name\r\n// has been checked, subsequent renders with the same name return the\r\n// cached result instantly.\r\n//\r\n// Result is a stable Set reference per resolution wave so callers can use\r\n// it as a useMemo / useEffect dep without thrashing.\r\n//\r\n// Usage:\r\n// const valid = useValidModels(shells.map(s => s.model));\r\n// shells.map(s => <Row dimmed={!valid.has(s.model)} ... />)\r\n//\r\n// Only meaningful inside an open admin panel (the underlying NUI callback\r\n// is gated on scriptConfig being open). Outside that window the hook just\r\n// returns an empty Set.\r\nimport { useEffect, useMemo, useRef, useState } from \"react\";\r\nimport { fetchNui } from \"../utils/fetchNui\";\r\n\r\nconst moduleCache = new Map<string, boolean>();\r\n\r\nexport function useValidModels(names: string[]): Set<string> {\r\n // Stable string key for the input list so the effect doesn't re-fire on\r\n // every render. Sort + join keeps the dep change-detection cheap.\r\n const cacheKey = useMemo(() => {\r\n const unique = Array.from(new Set(names.filter(n => typeof n === \"string\" && n.length > 0)));\r\n unique.sort();\r\n return unique.join(\"|\");\r\n }, [names]);\r\n\r\n // Bump on every new validation result so memoised consumers re-derive.\r\n const [version, setVersion] = useState(0);\r\n const inflight = useRef<Set<string>>(new Set());\r\n\r\n useEffect(() => {\r\n if (!cacheKey) return;\r\n const all = cacheKey.split(\"|\").filter(Boolean);\r\n const missing = all.filter(n => !moduleCache.has(n) && !inflight.current.has(n));\r\n if (missing.length === 0) return;\r\n\r\n missing.forEach(n => inflight.current.add(n));\r\n let cancelled = false;\r\n\r\n fetchNui<Record<string, boolean> | null>(\r\n \"ADMIN_TOOL_QUERY\",\r\n { id: \"validateModels\", value: missing },\r\n // Fallback when running outside FiveM (browser dev) — assume valid so the\r\n // dev shell doesn't grey out every row.\r\n Object.fromEntries(missing.map(n => [n, true])),\r\n )\r\n .then(result => {\r\n if (cancelled) return;\r\n const map = result && typeof result === \"object\" ? result : {};\r\n missing.forEach(n => {\r\n moduleCache.set(n, !!map[n]);\r\n inflight.current.delete(n);\r\n });\r\n setVersion(v => v + 1);\r\n })\r\n .catch(() => {\r\n if (cancelled) return;\r\n // On failure, mark them as valid by default so a transient NUI hiccup\r\n // doesn't dim every row of the panel. Lua side will be re-asked next\r\n // time the deps change.\r\n missing.forEach(n => {\r\n inflight.current.delete(n);\r\n });\r\n });\r\n\r\n return () => {\r\n cancelled = true;\r\n };\r\n }, [cacheKey]);\r\n\r\n return useMemo(() => {\r\n const out = new Set<string>();\r\n if (!cacheKey) return out;\r\n for (const n of cacheKey.split(\"|\")) {\r\n if (n && moduleCache.get(n) === true) out.add(n);\r\n }\r\n return out;\r\n // version bumps cause re-derivation once the async cache fills in.\r\n }, [cacheKey, version]);\r\n}\r\n"]}
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@@ -336,6 +336,15 @@ var PACKAGE_DEFAULTS = {
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336
336
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"cfgpanel_history": "History",
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337
337
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"cfgpanel_reset_title": "Reset to Defaults",
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338
338
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"cfgpanel_reset_desc": "This will permanently reset ALL config back to the defaults. Every value you have configured will be overwritten. This cannot be undone.",
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339
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+
"ConfigResetSuccessTitle": "Config Reset",
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340
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+
"ConfigResetSuccessBody": "All settings have been restored to their defaults.",
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341
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+
"ConfigResetFailedTitle": "Reset Failed",
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342
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+
"ConfigResetFailedBody": "Couldn't reset the config \u2014 check the server console.",
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343
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+
"ConfigSaveSuccessTitle": "Saved",
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344
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+
"ConfigSaveSuccessBody": "Your changes have been saved.",
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345
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+
"ConfigSaveFailedTitle": "Save Failed",
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346
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+
"ConfigSaveFailedBody": "Couldn't save your changes \u2014 check the server console.",
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347
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+
"ConfigSaveNotReadyBody": "Config isn't ready yet \u2014 try again in a moment.",
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"cfgpanel_reset_confirm": "Reset Config",
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"cfgpanel_discard_title": "Discard Unsaved Changes?",
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"cfgpanel_discard_desc_back": "You have unsaved changes. Going back now will discard them.",
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@@ -1267,75 +1276,231 @@ var GTA_CONTROLS = [
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1267
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{ id: 1, symbol: "INPUT_LOOK_LR", label: "Look Left/Right", defaultKey: "Mouse X", group: "Camera" },
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{ id: 2, symbol: "INPUT_LOOK_UD", label: "Look Up/Down", defaultKey: "Mouse Y", group: "Camera" },
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{ id: 3, symbol: "INPUT_LOOK_UP_ONLY", label: "Look Up Only", group: "Camera" },
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1270
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-
{ id: 4, symbol: "INPUT_LOOK_DOWN_ONLY", label: "Look Down Only", group: "Camera" },
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1279
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+
{ id: 4, symbol: "INPUT_LOOK_DOWN_ONLY", label: "Look Down Only", defaultKey: "Mouse Y", group: "Camera" },
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{ id: 5, symbol: "INPUT_LOOK_LEFT_ONLY", label: "Look Left Only", group: "Camera" },
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1272
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-
{ id: 6, symbol: "INPUT_LOOK_RIGHT_ONLY", label: "Look Right Only", group: "Camera" },
|
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1273
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-
{ id:
|
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1281
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+
{ id: 6, symbol: "INPUT_LOOK_RIGHT_ONLY", label: "Look Right Only", defaultKey: "Mouse X", group: "Camera" },
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1282
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+
{ id: 7, symbol: "INPUT_CINEMATIC_SLOWMO", label: "Cinematic Slowmo", group: "Camera" },
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1274
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{ id: 26, symbol: "INPUT_LOOK_BEHIND", label: "Look Behind", defaultKey: "C", group: "Camera" },
|
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1275
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-
{ id:
|
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1284
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+
{ id: 95, symbol: "INPUT_VEH_CINEMATIC_UD", label: "Veh Cinematic UD", defaultKey: "Mouse Y", group: "Camera" },
|
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1285
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+
{ id: 96, symbol: "INPUT_VEH_CINEMATIC_UP_ONLY", label: "Veh Cinematic Up Only", defaultKey: "Numpad -", group: "Camera" },
|
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1286
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+
{ id: 97, symbol: "INPUT_VEH_CINEMATIC_DOWN_ONLY", label: "Veh Cinematic Down Only", defaultKey: "Numpad +", group: "Camera" },
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1287
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+
{ id: 98, symbol: "INPUT_VEH_CINEMATIC_LR", label: "Veh Cinematic LR", defaultKey: "Mouse X", group: "Camera" },
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1288
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+
{ id: 121, symbol: "INPUT_VEH_FLY_ATTACK_CAMERA", label: "Veh Fly Attack Camera", defaultKey: "Insert", group: "Camera" },
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1289
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+
{ id: 182, symbol: "INPUT_CELLPHONE_CAMERA_FOCUS_LOCK", label: "Cellphone Camera Focus Lock", defaultKey: "L", group: "Camera" },
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1290
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+
{ id: 183, symbol: "INPUT_CELLPHONE_CAMERA_GRID", label: "Cellphone Camera Grid", defaultKey: "G", group: "Camera" },
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1291
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+
{ id: 184, symbol: "INPUT_CELLPHONE_CAMERA_SELFIE", label: "Cellphone Camera Selfie", defaultKey: "E", group: "Camera" },
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1292
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+
{ id: 185, symbol: "INPUT_CELLPHONE_CAMERA_DOF", label: "Cellphone Camera Dof", defaultKey: "F", group: "Camera" },
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1293
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+
{ id: 186, symbol: "INPUT_CELLPHONE_CAMERA_EXPRESSION", label: "Cellphone Camera Expression", defaultKey: "X", group: "Camera" },
|
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1294
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+
{ id: 270, symbol: "INPUT_LOOK_LEFT", label: "Look Left", defaultKey: "Mouse X", group: "Camera" },
|
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1295
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+
{ id: 271, symbol: "INPUT_LOOK_RIGHT", label: "Look Right", defaultKey: "Mouse X", group: "Camera" },
|
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1296
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+
{ id: 272, symbol: "INPUT_LOOK_UP", label: "Look Up", defaultKey: "Mouse Y", group: "Camera" },
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1297
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+
{ id: 273, symbol: "INPUT_LOOK_DOWN", label: "Look Down", defaultKey: "Mouse Y", group: "Camera" },
|
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1298
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+
{ id: 316, symbol: "INPUT_REPLAY_CAMERAUP", label: "Replay Cameraup", defaultKey: "Page Up", group: "Camera" },
|
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1299
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+
{ id: 317, symbol: "INPUT_REPLAY_CAMERADOWN", label: "Replay Cameradown", defaultKey: "Page Down", group: "Camera" },
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1276
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|
// ── Movement ───────────────────────────────────────────────────────────────
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1277
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{ id: 21, symbol: "INPUT_SPRINT", label: "Sprint", defaultKey: "Left Shift", group: "Movement" },
|
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1278
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{ id: 22, symbol: "INPUT_JUMP", label: "Jump", defaultKey: "Space", group: "Movement" },
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1279
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{ id: 23, symbol: "INPUT_ENTER", label: "Enter Vehicle", defaultKey: "F", group: "Movement" },
|
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1280
|
-
{ id: 30, symbol: "INPUT_MOVE_LR", label: "Move Left/Right", group: "Movement" },
|
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1281
|
-
{ id: 31, symbol: "INPUT_MOVE_UD", label: "Move Up/Down", group: "Movement" },
|
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1282
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-
{ id: 32, symbol: "INPUT_MOVE_UP_ONLY", label: "Move Forward (W)", group: "Movement" },
|
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1283
|
-
{ id: 33, symbol: "INPUT_MOVE_DOWN_ONLY", label: "Move Back (S)", group: "Movement" },
|
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1284
|
-
{ id: 34, symbol: "INPUT_MOVE_LEFT_ONLY", label: "Move Left (A)", group: "Movement" },
|
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1285
|
-
{ id: 35, symbol: "INPUT_MOVE_RIGHT_ONLY", label: "Move Right (D)", group: "Movement" },
|
|
1304
|
+
{ id: 30, symbol: "INPUT_MOVE_LR", label: "Move Left/Right", defaultKey: "D", group: "Movement" },
|
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1305
|
+
{ id: 31, symbol: "INPUT_MOVE_UD", label: "Move Up/Down", defaultKey: "S", group: "Movement" },
|
|
1306
|
+
{ id: 32, symbol: "INPUT_MOVE_UP_ONLY", label: "Move Forward (W)", defaultKey: "W", group: "Movement" },
|
|
1307
|
+
{ id: 33, symbol: "INPUT_MOVE_DOWN_ONLY", label: "Move Back (S)", defaultKey: "S", group: "Movement" },
|
|
1308
|
+
{ id: 34, symbol: "INPUT_MOVE_LEFT_ONLY", label: "Move Left (A)", defaultKey: "A", group: "Movement" },
|
|
1309
|
+
{ id: 35, symbol: "INPUT_MOVE_RIGHT_ONLY", label: "Move Right (D)", defaultKey: "D", group: "Movement" },
|
|
1286
1310
|
{ id: 36, symbol: "INPUT_DUCK", label: "Duck / Stealth", defaultKey: "Left Ctrl", group: "Movement" },
|
|
1287
|
-
{ id: 37, symbol: "INPUT_SELECT_WEAPON", label: "Weapon Wheel", defaultKey: "Tab", group: "Combat" },
|
|
1288
1311
|
{ id: 38, symbol: "INPUT_PICKUP", label: "Pickup / Interact", defaultKey: "E", group: "Movement" },
|
|
1312
|
+
{ id: 266, symbol: "INPUT_MOVE_LEFT", label: "Move Left", defaultKey: "D", group: "Movement" },
|
|
1313
|
+
{ id: 267, symbol: "INPUT_MOVE_RIGHT", label: "Move Right", defaultKey: "D", group: "Movement" },
|
|
1314
|
+
{ id: 268, symbol: "INPUT_MOVE_UP", label: "Move Up", defaultKey: "S", group: "Movement" },
|
|
1315
|
+
{ id: 269, symbol: "INPUT_MOVE_DOWN", label: "Move Down", defaultKey: "S", group: "Movement" },
|
|
1289
1316
|
// ── Combat ─────────────────────────────────────────────────────────────────
|
|
1317
|
+
{ id: 12, symbol: "INPUT_WEAPON_WHEEL_UD", label: "Weapon Wheel UD", defaultKey: "Mouse Y", group: "Combat" },
|
|
1318
|
+
{ id: 13, symbol: "INPUT_WEAPON_WHEEL_LR", label: "Weapon Wheel LR", defaultKey: "Mouse X", group: "Combat" },
|
|
1319
|
+
{ id: 14, symbol: "INPUT_WEAPON_WHEEL_NEXT", label: "Weapon Wheel Next", defaultKey: "Scroll Down", group: "Combat" },
|
|
1320
|
+
{ id: 15, symbol: "INPUT_WEAPON_WHEEL_PREV", label: "Weapon Wheel Prev", defaultKey: "Scroll Up", group: "Combat" },
|
|
1290
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|
{ id: 24, symbol: "INPUT_ATTACK", label: "Attack / Fire", defaultKey: "Mouse 1", group: "Combat" },
|
|
1291
1322
|
{ id: 25, symbol: "INPUT_AIM", label: "Aim", defaultKey: "Mouse 2", group: "Combat" },
|
|
1323
|
+
{ id: 37, symbol: "INPUT_SELECT_WEAPON", label: "Weapon Wheel", defaultKey: "Tab", group: "Combat" },
|
|
1292
1324
|
{ id: 45, symbol: "INPUT_RELOAD", label: "Reload", defaultKey: "R", group: "Combat" },
|
|
1293
1325
|
{ id: 47, symbol: "INPUT_DETONATE", label: "Detonate", defaultKey: "G", group: "Combat" },
|
|
1294
|
-
{ id:
|
|
1326
|
+
{ id: 53, symbol: "INPUT_WEAPON_SPECIAL", label: "Weapon Special", group: "Combat" },
|
|
1327
|
+
{ id: 54, symbol: "INPUT_WEAPON_SPECIAL_TWO", label: "Weapon Special Two", defaultKey: "E", group: "Combat" },
|
|
1328
|
+
{ id: 58, symbol: "INPUT_THROW_GRENADE", label: "Throw Grenade", defaultKey: "G", group: "Combat" },
|
|
1295
1329
|
{ id: 140, symbol: "INPUT_MELEE_ATTACK_LIGHT", label: "Melee Light", defaultKey: "R", group: "Combat" },
|
|
1296
1330
|
{ id: 141, symbol: "INPUT_MELEE_ATTACK_HEAVY", label: "Melee Heavy", defaultKey: "Q", group: "Combat" },
|
|
1297
1331
|
{ id: 142, symbol: "INPUT_MELEE_ATTACK_ALTERNATE", label: "Melee Alternate", defaultKey: "Mouse 1", group: "Combat" },
|
|
1298
|
-
{ id:
|
|
1299
|
-
{ id:
|
|
1332
|
+
{ id: 143, symbol: "INPUT_MELEE_BLOCK", label: "Melee Block", defaultKey: "Space", group: "Combat" },
|
|
1333
|
+
{ id: 157, symbol: "INPUT_SELECT_WEAPON_UNARMED", label: "Select Weapon Unarmed", defaultKey: "1", group: "Combat" },
|
|
1334
|
+
{ id: 158, symbol: "INPUT_SELECT_WEAPON_MELEE", label: "Select Weapon Melee", defaultKey: "2", group: "Combat" },
|
|
1335
|
+
{ id: 159, symbol: "INPUT_SELECT_WEAPON_HANDGUN", label: "Select Weapon Handgun", defaultKey: "6", group: "Combat" },
|
|
1336
|
+
{ id: 160, symbol: "INPUT_SELECT_WEAPON_SHOTGUN", label: "Select Weapon Shotgun", defaultKey: "3", group: "Combat" },
|
|
1337
|
+
{ id: 161, symbol: "INPUT_SELECT_WEAPON_SMG", label: "Select Weapon Smg", defaultKey: "7", group: "Combat" },
|
|
1338
|
+
{ id: 162, symbol: "INPUT_SELECT_WEAPON_AUTO_RIFLE", label: "Select Weapon Auto Rifle", defaultKey: "8", group: "Combat" },
|
|
1339
|
+
{ id: 163, symbol: "INPUT_SELECT_WEAPON_SNIPER", label: "Select Weapon Sniper", defaultKey: "9", group: "Combat" },
|
|
1340
|
+
{ id: 164, symbol: "INPUT_SELECT_WEAPON_HEAVY", label: "Select Weapon Heavy", defaultKey: "4", group: "Combat" },
|
|
1341
|
+
{ id: 165, symbol: "INPUT_SELECT_WEAPON_SPECIAL", label: "Select Weapon Special", defaultKey: "5", group: "Combat" },
|
|
1342
|
+
{ id: 257, symbol: "INPUT_ATTACK2", label: "Attack 2", defaultKey: "Mouse 1", group: "Combat" },
|
|
1343
|
+
{ id: 263, symbol: "INPUT_MELEE_ATTACK1", label: "Melee Attack 1", defaultKey: "R", group: "Combat" },
|
|
1344
|
+
{ id: 264, symbol: "INPUT_MELEE_ATTACK2", label: "Melee Attack 2", defaultKey: "Q", group: "Combat" },
|
|
1300
1345
|
// ── Cover ──────────────────────────────────────────────────────────────────
|
|
1301
1346
|
{ id: 44, symbol: "INPUT_COVER", label: "Cover", defaultKey: "Q", group: "Cover" },
|
|
1302
|
-
// ── Vehicle
|
|
1303
|
-
{ id: 59, symbol: "INPUT_VEH_MOVE_LR", label: "Vehicle Steering", group: "Vehicle" },
|
|
1304
|
-
{ id:
|
|
1305
|
-
{ id:
|
|
1347
|
+
// ── Vehicle ────────────────────────────────────────────────────────────────
|
|
1348
|
+
{ id: 59, symbol: "INPUT_VEH_MOVE_LR", label: "Vehicle Steering", defaultKey: "D", group: "Vehicle" },
|
|
1349
|
+
{ id: 60, symbol: "INPUT_VEH_MOVE_UD", label: "Veh Move UD", defaultKey: "Left Ctrl", group: "Vehicle" },
|
|
1350
|
+
{ id: 61, symbol: "INPUT_VEH_MOVE_UP_ONLY", label: "Veh Move Up Only", defaultKey: "Left Shift", group: "Vehicle" },
|
|
1351
|
+
{ id: 62, symbol: "INPUT_VEH_MOVE_DOWN_ONLY", label: "Veh Move Down Only", defaultKey: "Left Ctrl", group: "Vehicle" },
|
|
1352
|
+
{ id: 63, symbol: "INPUT_VEH_MOVE_LEFT_ONLY", label: "Vehicle Steer Left", defaultKey: "A", group: "Vehicle" },
|
|
1353
|
+
{ id: 64, symbol: "INPUT_VEH_MOVE_RIGHT_ONLY", label: "Vehicle Steer Right", defaultKey: "D", group: "Vehicle" },
|
|
1354
|
+
{ id: 65, symbol: "INPUT_VEH_SPECIAL", label: "Veh Special", group: "Vehicle" },
|
|
1355
|
+
{ id: 66, symbol: "INPUT_VEH_GUN_LR", label: "Veh Gun LR", defaultKey: "Mouse X", group: "Vehicle" },
|
|
1356
|
+
{ id: 67, symbol: "INPUT_VEH_GUN_UD", label: "Veh Gun UD", defaultKey: "Mouse Y", group: "Vehicle" },
|
|
1357
|
+
{ id: 68, symbol: "INPUT_VEH_AIM", label: "Vehicle Aim", defaultKey: "Mouse 2", group: "Vehicle" },
|
|
1358
|
+
{ id: 69, symbol: "INPUT_VEH_ATTACK", label: "Vehicle Attack", defaultKey: "Mouse 1", group: "Vehicle" },
|
|
1359
|
+
{ id: 70, symbol: "INPUT_VEH_ATTACK2", label: "Vehicle Attack 2", defaultKey: "Mouse 2", group: "Vehicle" },
|
|
1306
1360
|
{ id: 71, symbol: "INPUT_VEH_ACCELERATE", label: "Vehicle Accelerate", defaultKey: "W", group: "Vehicle" },
|
|
1307
1361
|
{ id: 72, symbol: "INPUT_VEH_BRAKE", label: "Vehicle Brake", defaultKey: "S", group: "Vehicle" },
|
|
1308
1362
|
{ id: 73, symbol: "INPUT_VEH_DUCK", label: "Vehicle Duck", defaultKey: "X", group: "Vehicle" },
|
|
1309
1363
|
{ id: 74, symbol: "INPUT_VEH_HEADLIGHT", label: "Headlights", defaultKey: "H", group: "Vehicle" },
|
|
1310
1364
|
{ id: 75, symbol: "INPUT_VEH_EXIT", label: "Exit Vehicle", defaultKey: "F", group: "Vehicle" },
|
|
1311
1365
|
{ id: 76, symbol: "INPUT_VEH_HANDBRAKE", label: "Handbrake", defaultKey: "Space", group: "Vehicle" },
|
|
1366
|
+
{ id: 77, symbol: "INPUT_VEH_HOTWIRE_LEFT", label: "Veh Hotwire Left", defaultKey: "W", group: "Vehicle" },
|
|
1367
|
+
{ id: 78, symbol: "INPUT_VEH_HOTWIRE_RIGHT", label: "Veh Hotwire Right", defaultKey: "S", group: "Vehicle" },
|
|
1368
|
+
{ id: 79, symbol: "INPUT_VEH_LOOK_BEHIND", label: "Veh Look Behind", defaultKey: "C", group: "Vehicle" },
|
|
1312
1369
|
{ id: 80, symbol: "INPUT_VEH_CIN_CAM", label: "Cinematic Cam", defaultKey: "R", group: "Vehicle" },
|
|
1313
|
-
{ id: 81, symbol: "INPUT_VEH_NEXT_RADIO", label: "Radio Next", group: "Vehicle" },
|
|
1314
|
-
{ id: 82, symbol: "INPUT_VEH_PREV_RADIO", label: "Radio Prev", group: "Vehicle" },
|
|
1315
|
-
{ id: 83, symbol: "INPUT_VEH_NEXT_RADIO_TRACK", label: "Radio Next Track", group: "Vehicle" },
|
|
1316
|
-
{ id: 84, symbol: "INPUT_VEH_PREV_RADIO_TRACK", label: "Radio Prev Track", group: "Vehicle" },
|
|
1370
|
+
{ id: 81, symbol: "INPUT_VEH_NEXT_RADIO", label: "Radio Next", defaultKey: ".", group: "Vehicle" },
|
|
1371
|
+
{ id: 82, symbol: "INPUT_VEH_PREV_RADIO", label: "Radio Prev", defaultKey: ",", group: "Vehicle" },
|
|
1372
|
+
{ id: 83, symbol: "INPUT_VEH_NEXT_RADIO_TRACK", label: "Radio Next Track", defaultKey: "=", group: "Vehicle" },
|
|
1373
|
+
{ id: 84, symbol: "INPUT_VEH_PREV_RADIO_TRACK", label: "Radio Prev Track", defaultKey: "-", group: "Vehicle" },
|
|
1317
1374
|
{ id: 85, symbol: "INPUT_VEH_RADIO_WHEEL", label: "Radio Wheel", defaultKey: "Q", group: "Vehicle" },
|
|
1318
1375
|
{ id: 86, symbol: "INPUT_VEH_HORN", label: "Horn", defaultKey: "E", group: "Vehicle" },
|
|
1319
|
-
{ id:
|
|
1320
|
-
{ id:
|
|
1321
|
-
{ id:
|
|
1322
|
-
{ id:
|
|
1323
|
-
{ id:
|
|
1376
|
+
{ id: 91, symbol: "INPUT_VEH_PASSENGER_AIM", label: "Veh Passenger Aim", defaultKey: "Mouse 2", group: "Vehicle" },
|
|
1377
|
+
{ id: 92, symbol: "INPUT_VEH_PASSENGER_ATTACK", label: "Veh Passenger Attack", defaultKey: "Mouse 1", group: "Vehicle" },
|
|
1378
|
+
{ id: 93, symbol: "INPUT_VEH_SPECIAL_ABILITY_FRANKLIN", label: "Veh Special Ability Franklin", group: "Vehicle" },
|
|
1379
|
+
{ id: 94, symbol: "INPUT_VEH_STUNT_UD", label: "Veh Stunt UD", group: "Vehicle" },
|
|
1380
|
+
{ id: 99, symbol: "INPUT_VEH_SELECT_NEXT_WEAPON", label: "Veh Next Weapon", defaultKey: "Scroll Up", group: "Vehicle" },
|
|
1381
|
+
{ id: 100, symbol: "INPUT_VEH_SELECT_PREV_WEAPON", label: "Veh Prev Weapon", defaultKey: "[", group: "Vehicle" },
|
|
1382
|
+
{ id: 101, symbol: "INPUT_VEH_ROOF", label: "Veh Roof", defaultKey: "H", group: "Vehicle" },
|
|
1383
|
+
{ id: 102, symbol: "INPUT_VEH_JUMP", label: "Veh Jump", defaultKey: "Space", group: "Vehicle" },
|
|
1384
|
+
{ id: 103, symbol: "INPUT_VEH_GRAPPLING_HOOK", label: "Veh Grappling Hook", defaultKey: "E", group: "Vehicle" },
|
|
1385
|
+
{ id: 104, symbol: "INPUT_VEH_SHUFFLE", label: "Veh Shuffle", defaultKey: "H", group: "Vehicle" },
|
|
1386
|
+
{ id: 105, symbol: "INPUT_VEH_DROP_PROJECTILE", label: "Veh Drop Projectile", defaultKey: "X", group: "Vehicle" },
|
|
1387
|
+
{ id: 106, symbol: "INPUT_VEH_MOUSE_CONTROL_OVERRIDE", label: "Veh Mouse Control Override", defaultKey: "Mouse 1", group: "Vehicle" },
|
|
1388
|
+
{ id: 278, symbol: "INPUT_VEH_MOVE_LEFT", label: "Veh Move Left", defaultKey: "D", group: "Vehicle" },
|
|
1389
|
+
{ id: 279, symbol: "INPUT_VEH_MOVE_RIGHT", label: "Veh Move Right", defaultKey: "D", group: "Vehicle" },
|
|
1390
|
+
{ id: 280, symbol: "INPUT_VEH_MOVE_UP", label: "Veh Move Up", defaultKey: "Left Ctrl", group: "Vehicle" },
|
|
1391
|
+
{ id: 281, symbol: "INPUT_VEH_MOVE_DOWN", label: "Veh Move Down", defaultKey: "Left Ctrl", group: "Vehicle" },
|
|
1392
|
+
{ id: 282, symbol: "INPUT_VEH_GUN_LEFT", label: "Veh Gun Left", defaultKey: "Mouse X", group: "Vehicle" },
|
|
1393
|
+
{ id: 283, symbol: "INPUT_VEH_GUN_RIGHT", label: "Veh Gun Right", defaultKey: "Mouse X", group: "Vehicle" },
|
|
1394
|
+
{ id: 284, symbol: "INPUT_VEH_GUN_UP", label: "Veh Gun Up", defaultKey: "Mouse X", group: "Vehicle" },
|
|
1395
|
+
{ id: 285, symbol: "INPUT_VEH_GUN_DOWN", label: "Veh Gun Down", defaultKey: "Mouse X", group: "Vehicle" },
|
|
1396
|
+
{ id: 286, symbol: "INPUT_VEH_LOOK_LEFT", label: "Veh Look Left", defaultKey: "Mouse X", group: "Vehicle" },
|
|
1397
|
+
{ id: 287, symbol: "INPUT_VEH_LOOK_RIGHT", label: "Veh Look Right", defaultKey: "Mouse X", group: "Vehicle" },
|
|
1398
|
+
{ id: 329, symbol: "INPUT_VEH_DRIVE_LOOK", label: "Veh Drive Look", defaultKey: "Mouse 1", group: "Vehicle" },
|
|
1399
|
+
{ id: 330, symbol: "INPUT_VEH_DRIVE_LOOK2", label: "Veh Drive Look2", defaultKey: "Mouse 2", group: "Vehicle" },
|
|
1400
|
+
{ id: 334, symbol: "INPUT_VEH_SLOWMO_UD", label: "Veh Slowmo UD", defaultKey: "Scroll Down", group: "Vehicle" },
|
|
1401
|
+
{ id: 335, symbol: "INPUT_VEH_SLOWMO_UP_ONLY", label: "Veh Slowmo Up Only", defaultKey: "Scroll Up", group: "Vehicle" },
|
|
1402
|
+
{ id: 336, symbol: "INPUT_VEH_SLOWMO_DOWN_ONLY", label: "Veh Slowmo Down Only", defaultKey: "Scroll Down", group: "Vehicle" },
|
|
1403
|
+
{ id: 337, symbol: "INPUT_VEH_HYDRAULICS_CONTROL_TOGGLE", label: "Veh Hydraulics Control Toggle", defaultKey: "X", group: "Vehicle" },
|
|
1404
|
+
{ id: 338, symbol: "INPUT_VEH_HYDRAULICS_CONTROL_LEFT", label: "Veh Hydraulics Control Left", defaultKey: "A", group: "Vehicle" },
|
|
1405
|
+
{ id: 339, symbol: "INPUT_VEH_HYDRAULICS_CONTROL_RIGHT", label: "Veh Hydraulics Control Right", defaultKey: "D", group: "Vehicle" },
|
|
1406
|
+
{ id: 340, symbol: "INPUT_VEH_HYDRAULICS_CONTROL_UP", label: "Veh Hydraulics Control Up", defaultKey: "Left Shift", group: "Vehicle" },
|
|
1407
|
+
{ id: 341, symbol: "INPUT_VEH_HYDRAULICS_CONTROL_DOWN", label: "Veh Hydraulics Control Down", defaultKey: "Left Ctrl", group: "Vehicle" },
|
|
1408
|
+
{ id: 342, symbol: "INPUT_VEH_HYDRAULICS_CONTROL_UD", label: "Veh Hydraulics Control UD", defaultKey: "D", group: "Vehicle" },
|
|
1409
|
+
{ id: 343, symbol: "INPUT_VEH_HYDRAULICS_CONTROL_LR", label: "Veh Hydraulics Control LR", defaultKey: "Left Ctrl", group: "Vehicle" },
|
|
1410
|
+
{ id: 345, symbol: "INPUT_VEH_MELEE_HOLD", label: "Veh Melee Hold", defaultKey: "X", group: "Vehicle" },
|
|
1411
|
+
{ id: 346, symbol: "INPUT_VEH_MELEE_LEFT", label: "Veh Melee Left", defaultKey: "Mouse 1", group: "Vehicle" },
|
|
1412
|
+
{ id: 347, symbol: "INPUT_VEH_MELEE_RIGHT", label: "Veh Melee Right", defaultKey: "Mouse 2", group: "Vehicle" },
|
|
1413
|
+
{ id: 350, symbol: "INPUT_VEH_CAR_JUMP", label: "Veh Car Jump", defaultKey: "E", group: "Vehicle" },
|
|
1414
|
+
{ id: 351, symbol: "INPUT_VEH_ROCKET_BOOST", label: "Veh Rocket Boost", defaultKey: "E", group: "Vehicle" },
|
|
1415
|
+
{ id: 353, symbol: "INPUT_VEH_PARACHUTE", label: "Veh Parachute", defaultKey: "Space", group: "Vehicle" },
|
|
1416
|
+
{ id: 354, symbol: "INPUT_VEH_BIKE_WINGS", label: "Veh Bike Wings", defaultKey: "X", group: "Vehicle" },
|
|
1417
|
+
{ id: 357, symbol: "INPUT_VEH_TRANSFORM", label: "Veh Transform", defaultKey: "X", group: "Vehicle" },
|
|
1324
1418
|
// ── Vehicle (Plane/Heli) ───────────────────────────────────────────────────
|
|
1325
|
-
{ id:
|
|
1326
|
-
{ id:
|
|
1327
|
-
{ id:
|
|
1328
|
-
{ id:
|
|
1329
|
-
{ id:
|
|
1330
|
-
|
|
1331
|
-
{ id:
|
|
1419
|
+
{ id: 87, symbol: "INPUT_VEH_FLY_THROTTLE_UP", label: "Plane Throttle Up", defaultKey: "W", group: "Vehicle (Plane/Heli)" },
|
|
1420
|
+
{ id: 88, symbol: "INPUT_VEH_FLY_THROTTLE_DOWN", label: "Plane Throttle Down", defaultKey: "S", group: "Vehicle (Plane/Heli)" },
|
|
1421
|
+
{ id: 89, symbol: "INPUT_VEH_FLY_YAW_LEFT", label: "Plane Yaw Left", defaultKey: "A", group: "Vehicle (Plane/Heli)" },
|
|
1422
|
+
{ id: 90, symbol: "INPUT_VEH_FLY_YAW_RIGHT", label: "Plane Yaw Right", defaultKey: "D", group: "Vehicle (Plane/Heli)" },
|
|
1423
|
+
{ id: 107, symbol: "INPUT_VEH_FLY_ROLL_LR", label: "Veh Fly Roll LR", defaultKey: "Numpad 6", group: "Vehicle (Plane/Heli)" },
|
|
1424
|
+
{ id: 108, symbol: "INPUT_VEH_FLY_ROLL_LEFT_ONLY", label: "Veh Fly Roll Left Only", defaultKey: "Numpad 4", group: "Vehicle (Plane/Heli)" },
|
|
1425
|
+
{ id: 109, symbol: "INPUT_VEH_FLY_ROLL_RIGHT_ONLY", label: "Veh Fly Roll Right Only", defaultKey: "Numpad 6", group: "Vehicle (Plane/Heli)" },
|
|
1426
|
+
{ id: 110, symbol: "INPUT_VEH_FLY_PITCH_UD", label: "Veh Fly Pitch UD", defaultKey: "Numpad 5", group: "Vehicle (Plane/Heli)" },
|
|
1427
|
+
{ id: 111, symbol: "INPUT_VEH_FLY_PITCH_UP_ONLY", label: "Veh Fly Pitch Up Only", defaultKey: "Numpad 8", group: "Vehicle (Plane/Heli)" },
|
|
1428
|
+
{ id: 112, symbol: "INPUT_VEH_FLY_PITCH_DOWN_ONLY", label: "Veh Fly Pitch Down Only", defaultKey: "Numpad 5", group: "Vehicle (Plane/Heli)" },
|
|
1429
|
+
{ id: 113, symbol: "INPUT_VEH_FLY_UNDERCARRIAGE", label: "Veh Fly Undercarriage", defaultKey: "G", group: "Vehicle (Plane/Heli)" },
|
|
1430
|
+
{ id: 114, symbol: "INPUT_VEH_FLY_ATTACK", label: "Plane Attack", defaultKey: "Mouse 2", group: "Vehicle (Plane/Heli)" },
|
|
1431
|
+
{ id: 115, symbol: "INPUT_VEH_FLY_SELECT_NEXT_WEAPON", label: "Veh Fly Select Next Weapon", defaultKey: "Scroll Up", group: "Vehicle (Plane/Heli)" },
|
|
1432
|
+
{ id: 116, symbol: "INPUT_VEH_FLY_SELECT_PREV_WEAPON", label: "Veh Fly Select Prev Weapon", defaultKey: "[", group: "Vehicle (Plane/Heli)" },
|
|
1433
|
+
{ id: 117, symbol: "INPUT_VEH_FLY_SELECT_TARGET_LEFT", label: "Veh Fly Select Target Left", defaultKey: "Numpad 7", group: "Vehicle (Plane/Heli)" },
|
|
1434
|
+
{ id: 118, symbol: "INPUT_VEH_FLY_SELECT_TARGET_RIGHT", label: "Veh Fly Select Target Right", defaultKey: "Numpad 9", group: "Vehicle (Plane/Heli)" },
|
|
1435
|
+
{ id: 119, symbol: "INPUT_VEH_FLY_VERTICAL_FLIGHT_MODE", label: "Veh Fly Vertical Flight Mode", defaultKey: "E", group: "Vehicle (Plane/Heli)" },
|
|
1436
|
+
{ id: 120, symbol: "INPUT_VEH_FLY_DUCK", label: "Veh Fly Duck", defaultKey: "X", group: "Vehicle (Plane/Heli)" },
|
|
1437
|
+
{ id: 122, symbol: "INPUT_VEH_FLY_MOUSE_CONTROL_OVERRIDE", label: "Veh Fly Mouse Control Override", defaultKey: "Mouse 1", group: "Vehicle (Plane/Heli)" },
|
|
1438
|
+
{ id: 331, symbol: "INPUT_VEH_FLY_ATTACK2", label: "Veh Fly Attack2", defaultKey: "Mouse 2", group: "Vehicle (Plane/Heli)" },
|
|
1439
|
+
{ id: 352, symbol: "INPUT_VEH_FLY_BOOST", label: "Veh Fly Boost", defaultKey: "Left Shift", group: "Vehicle (Plane/Heli)" },
|
|
1440
|
+
{ id: 355, symbol: "INPUT_VEH_FLY_BOMB_BAY", label: "Veh Fly Bomb Bay", defaultKey: "E", group: "Vehicle (Plane/Heli)" },
|
|
1441
|
+
{ id: 356, symbol: "INPUT_VEH_FLY_COUNTER", label: "Veh Fly Counter", defaultKey: "E", group: "Vehicle (Plane/Heli)" },
|
|
1442
|
+
// ── Vehicle (Boat/Bike) ────────────────────────────────────────────────────
|
|
1443
|
+
{ id: 123, symbol: "INPUT_VEH_SUB_TURN_LR", label: "Veh Sub Turn LR", defaultKey: "Numpad 6", group: "Vehicle (Boat/Bike)" },
|
|
1444
|
+
{ id: 124, symbol: "INPUT_VEH_SUB_TURN_LEFT_ONLY", label: "Veh Sub Turn Left Only", defaultKey: "Numpad 4", group: "Vehicle (Boat/Bike)" },
|
|
1445
|
+
{ id: 125, symbol: "INPUT_VEH_SUB_TURN_RIGHT_ONLY", label: "Veh Sub Turn Right Only", defaultKey: "Numpad 6", group: "Vehicle (Boat/Bike)" },
|
|
1446
|
+
{ id: 126, symbol: "INPUT_VEH_SUB_PITCH_UD", label: "Veh Sub Pitch UD", defaultKey: "Numpad 5", group: "Vehicle (Boat/Bike)" },
|
|
1447
|
+
{ id: 127, symbol: "INPUT_VEH_SUB_PITCH_UP_ONLY", label: "Veh Sub Pitch Up Only", defaultKey: "Numpad 8", group: "Vehicle (Boat/Bike)" },
|
|
1448
|
+
{ id: 128, symbol: "INPUT_VEH_SUB_PITCH_DOWN_ONLY", label: "Veh Sub Pitch Down Only", defaultKey: "Numpad 5", group: "Vehicle (Boat/Bike)" },
|
|
1449
|
+
{ id: 129, symbol: "INPUT_VEH_SUB_THROTTLE_UP", label: "Veh Sub Throttle Up", defaultKey: "W", group: "Vehicle (Boat/Bike)" },
|
|
1450
|
+
{ id: 130, symbol: "INPUT_VEH_SUB_THROTTLE_DOWN", label: "Veh Sub Throttle Down", defaultKey: "S", group: "Vehicle (Boat/Bike)" },
|
|
1451
|
+
{ id: 131, symbol: "INPUT_VEH_SUB_ASCEND", label: "Veh Sub Ascend", defaultKey: "Left Shift", group: "Vehicle (Boat/Bike)" },
|
|
1452
|
+
{ id: 132, symbol: "INPUT_VEH_SUB_DESCEND", label: "Veh Sub Descend", defaultKey: "Left Ctrl", group: "Vehicle (Boat/Bike)" },
|
|
1453
|
+
{ id: 133, symbol: "INPUT_VEH_SUB_TURN_HARD_LEFT", label: "Veh Sub Turn Hard Left", defaultKey: "A", group: "Vehicle (Boat/Bike)" },
|
|
1454
|
+
{ id: 134, symbol: "INPUT_VEH_SUB_TURN_HARD_RIGHT", label: "Veh Sub Turn Hard Right", defaultKey: "D", group: "Vehicle (Boat/Bike)" },
|
|
1455
|
+
{ id: 135, symbol: "INPUT_VEH_SUB_MOUSE_CONTROL_OVERRIDE", label: "Veh Sub Mouse Control Override", defaultKey: "Mouse 1", group: "Vehicle (Boat/Bike)" },
|
|
1456
|
+
{ id: 136, symbol: "INPUT_VEH_PUSHBIKE_PEDAL", label: "Veh Pushbike Pedal", defaultKey: "W", group: "Vehicle (Boat/Bike)" },
|
|
1457
|
+
{ id: 137, symbol: "INPUT_VEH_PUSHBIKE_SPRINT", label: "Veh Pushbike Sprint", defaultKey: "Caps Lock", group: "Vehicle (Boat/Bike)" },
|
|
1458
|
+
{ id: 138, symbol: "INPUT_VEH_PUSHBIKE_FRONT_BRAKE", label: "Veh Pushbike Front Brake", defaultKey: "Q", group: "Vehicle (Boat/Bike)" },
|
|
1459
|
+
{ id: 139, symbol: "INPUT_VEH_PUSHBIKE_REAR_BRAKE", label: "Veh Pushbike Rear Brake", defaultKey: "S", group: "Vehicle (Boat/Bike)" },
|
|
1332
1460
|
// ── Phone ──────────────────────────────────────────────────────────────────
|
|
1333
|
-
{ id:
|
|
1461
|
+
{ id: 27, symbol: "INPUT_PHONE", label: "Phone", defaultKey: "Up Arrow", group: "Phone" },
|
|
1462
|
+
{ id: 172, symbol: "INPUT_CELLPHONE_UP", label: "Cellphone Up", defaultKey: "Up Arrow", group: "Phone" },
|
|
1463
|
+
{ id: 173, symbol: "INPUT_CELLPHONE_DOWN", label: "Cellphone Down", defaultKey: "Down Arrow", group: "Phone" },
|
|
1464
|
+
{ id: 174, symbol: "INPUT_CELLPHONE_LEFT", label: "Cellphone Left", defaultKey: "Left Arrow", group: "Phone" },
|
|
1465
|
+
{ id: 175, symbol: "INPUT_CELLPHONE_RIGHT", label: "Cellphone Right", defaultKey: "Right Arrow", group: "Phone" },
|
|
1466
|
+
{ id: 176, symbol: "INPUT_CELLPHONE_SELECT", label: "Cellphone Select", defaultKey: "Enter", group: "Phone" },
|
|
1467
|
+
{ id: 177, symbol: "INPUT_CELLPHONE_CANCEL", label: "Cellphone Cancel", defaultKey: "Backspace", group: "Phone" },
|
|
1468
|
+
{ id: 178, symbol: "INPUT_CELLPHONE_OPTION", label: "Cellphone Option", defaultKey: "Delete", group: "Phone" },
|
|
1469
|
+
{ id: 179, symbol: "INPUT_CELLPHONE_EXTRA_OPTION", label: "Cellphone Extra Option", defaultKey: "Space", group: "Phone" },
|
|
1470
|
+
{ id: 180, symbol: "INPUT_CELLPHONE_SCROLL_FORWARD", label: "Cellphone Scroll Forward", defaultKey: "Scroll Down", group: "Phone" },
|
|
1471
|
+
{ id: 181, symbol: "INPUT_CELLPHONE_SCROLL_BACKWARD", label: "Cellphone Scroll Backward", defaultKey: "Scroll Up", group: "Phone" },
|
|
1472
|
+
{ id: 213, symbol: "INPUT_FRONTEND_SOCIAL_CLUB_SECONDARY", label: "Toggle Phone (alt)", defaultKey: "Home", group: "Phone" },
|
|
1334
1473
|
// ── Frontend / UI ──────────────────────────────────────────────────────────
|
|
1474
|
+
{ id: 187, symbol: "INPUT_FRONTEND_DOWN", label: "Frontend Down", defaultKey: "Down Arrow", group: "Frontend / UI" },
|
|
1475
|
+
{ id: 188, symbol: "INPUT_FRONTEND_UP", label: "Frontend Up", defaultKey: "Up Arrow", group: "Frontend / UI" },
|
|
1476
|
+
{ id: 189, symbol: "INPUT_FRONTEND_LEFT", label: "Frontend Left", defaultKey: "Left Arrow", group: "Frontend / UI" },
|
|
1477
|
+
{ id: 190, symbol: "INPUT_FRONTEND_RIGHT", label: "Frontend Right", defaultKey: "Right Arrow", group: "Frontend / UI" },
|
|
1478
|
+
{ id: 191, symbol: "INPUT_FRONTEND_RDOWN", label: "Frontend Rdown", defaultKey: "Enter", group: "Frontend / UI" },
|
|
1479
|
+
{ id: 192, symbol: "INPUT_FRONTEND_RUP", label: "Frontend Rup", defaultKey: "Tab", group: "Frontend / UI" },
|
|
1480
|
+
{ id: 193, symbol: "INPUT_FRONTEND_RLEFT", label: "Frontend Rleft", group: "Frontend / UI" },
|
|
1481
|
+
{ id: 194, symbol: "INPUT_FRONTEND_RRIGHT", label: "Frontend Rright", defaultKey: "Backspace", group: "Frontend / UI" },
|
|
1482
|
+
{ id: 195, symbol: "INPUT_FRONTEND_AXIS_X", label: "Frontend Axis X", defaultKey: "D", group: "Frontend / UI" },
|
|
1483
|
+
{ id: 196, symbol: "INPUT_FRONTEND_AXIS_Y", label: "Frontend Axis Y", defaultKey: "S", group: "Frontend / UI" },
|
|
1484
|
+
{ id: 197, symbol: "INPUT_FRONTEND_RIGHT_AXIS_X", label: "Frontend Right Axis X", defaultKey: "]", group: "Frontend / UI" },
|
|
1485
|
+
{ id: 198, symbol: "INPUT_FRONTEND_RIGHT_AXIS_Y", label: "Frontend Right Axis Y", defaultKey: "Scroll Down", group: "Frontend / UI" },
|
|
1335
1486
|
{ id: 199, symbol: "INPUT_FRONTEND_PAUSE", label: "Pause Menu", defaultKey: "P", group: "Frontend / UI" },
|
|
1336
1487
|
{ id: 200, symbol: "INPUT_FRONTEND_PAUSE_ALTERNATE", label: "Pause Menu (alt)", defaultKey: "Esc", group: "Frontend / UI" },
|
|
1337
1488
|
{ id: 201, symbol: "INPUT_FRONTEND_ACCEPT", label: "Accept", defaultKey: "Enter", group: "Frontend / UI" },
|
|
1338
|
-
{ id: 202, symbol: "INPUT_FRONTEND_CANCEL", label: "Cancel", defaultKey: "
|
|
1489
|
+
{ id: 202, symbol: "INPUT_FRONTEND_CANCEL", label: "Cancel", defaultKey: "Backspace", group: "Frontend / UI" },
|
|
1490
|
+
{ id: 203, symbol: "INPUT_FRONTEND_X", label: "Frontend X", defaultKey: "Space", group: "Frontend / UI" },
|
|
1491
|
+
{ id: 204, symbol: "INPUT_FRONTEND_Y", label: "Frontend Y", defaultKey: "Tab", group: "Frontend / UI" },
|
|
1492
|
+
{ id: 205, symbol: "INPUT_FRONTEND_LB", label: "Frontend LB", defaultKey: "Q", group: "Frontend / UI" },
|
|
1493
|
+
{ id: 206, symbol: "INPUT_FRONTEND_RB", label: "Frontend RB", defaultKey: "E", group: "Frontend / UI" },
|
|
1494
|
+
{ id: 207, symbol: "INPUT_FRONTEND_LT", label: "Frontend LT", defaultKey: "Page Down", group: "Frontend / UI" },
|
|
1495
|
+
{ id: 208, symbol: "INPUT_FRONTEND_RT", label: "Frontend RT", defaultKey: "Page Up", group: "Frontend / UI" },
|
|
1496
|
+
{ id: 209, symbol: "INPUT_FRONTEND_LS", label: "Frontend LS", defaultKey: "Left Shift", group: "Frontend / UI" },
|
|
1497
|
+
{ id: 210, symbol: "INPUT_FRONTEND_RS", label: "Frontend RS", defaultKey: "Left Ctrl", group: "Frontend / UI" },
|
|
1498
|
+
{ id: 211, symbol: "INPUT_FRONTEND_LEADERBOARD", label: "Frontend Leaderboard", defaultKey: "Tab", group: "Frontend / UI" },
|
|
1499
|
+
{ id: 212, symbol: "INPUT_FRONTEND_SOCIAL_CLUB", label: "Frontend Social Club", defaultKey: "Home", group: "Frontend / UI" },
|
|
1500
|
+
{ id: 214, symbol: "INPUT_FRONTEND_DELETE", label: "Frontend Delete", defaultKey: "Delete", group: "Frontend / UI" },
|
|
1501
|
+
{ id: 215, symbol: "INPUT_FRONTEND_ENDSCREEN_ACCEPT", label: "Frontend Endscreen Accept", defaultKey: "Enter", group: "Frontend / UI" },
|
|
1502
|
+
{ id: 216, symbol: "INPUT_FRONTEND_ENDSCREEN_EXPAND", label: "Frontend Endscreen Expand", defaultKey: "Space", group: "Frontend / UI" },
|
|
1503
|
+
{ id: 217, symbol: "INPUT_FRONTEND_SELECT", label: "Frontend Select", defaultKey: "Caps Lock", group: "Frontend / UI" },
|
|
1339
1504
|
{ id: 244, symbol: "INPUT_INTERACTION_MENU", label: "Interaction Menu", defaultKey: "M", group: "Frontend / UI" },
|
|
1340
1505
|
// ── Multiplayer ────────────────────────────────────────────────────────────
|
|
1341
1506
|
{ id: 245, symbol: "INPUT_MP_TEXT_CHAT_ALL", label: "Chat (All)", defaultKey: "T", group: "Multiplayer" },
|
|
@@ -1344,14 +1509,140 @@ var GTA_CONTROLS = [
|
|
|
1344
1509
|
{ id: 248, symbol: "INPUT_MP_TEXT_CHAT_CREW", label: "Chat (Crew)", group: "Multiplayer" },
|
|
1345
1510
|
{ id: 249, symbol: "INPUT_PUSH_TO_TALK", label: "Push To Talk", defaultKey: "N", group: "Multiplayer" },
|
|
1346
1511
|
// ── Misc ───────────────────────────────────────────────────────────────────
|
|
1512
|
+
{ id: 8, symbol: "INPUT_SCRIPTED_FLY_UD", label: "Scripted Fly UD", defaultKey: "S", group: "Misc" },
|
|
1513
|
+
{ id: 9, symbol: "INPUT_SCRIPTED_FLY_LR", label: "Scripted Fly LR", defaultKey: "D", group: "Misc" },
|
|
1514
|
+
{ id: 10, symbol: "INPUT_SCRIPTED_FLY_ZUP", label: "Scripted Fly Zup", defaultKey: "Page Up", group: "Misc" },
|
|
1515
|
+
{ id: 11, symbol: "INPUT_SCRIPTED_FLY_ZDOWN", label: "Scripted Fly Zdown", defaultKey: "Page Down", group: "Misc" },
|
|
1516
|
+
{ id: 16, symbol: "INPUT_SELECT_NEXT_WEAPON", label: "Select Next Weapon", defaultKey: "Scroll Down", group: "Misc" },
|
|
1517
|
+
{ id: 17, symbol: "INPUT_SELECT_PREV_WEAPON", label: "Select Prev Weapon", defaultKey: "Scroll Up", group: "Misc" },
|
|
1518
|
+
{ id: 18, symbol: "INPUT_SKIP_CUTSCENE", label: "Skip Cutscene", defaultKey: "Enter", group: "Misc" },
|
|
1519
|
+
{ id: 19, symbol: "INPUT_CHARACTER_WHEEL", label: "Character Wheel", defaultKey: "Left Alt", group: "Misc" },
|
|
1520
|
+
{ id: 20, symbol: "INPUT_MULTIPLAYER_INFO", label: "Player List", defaultKey: "Z", group: "Misc" },
|
|
1521
|
+
{ id: 28, symbol: "INPUT_SPECIAL_ABILITY", label: "Special Ability", group: "Misc" },
|
|
1522
|
+
{ id: 29, symbol: "INPUT_SPECIAL_ABILITY_SECONDARY", label: "Special Ability Secondary", defaultKey: "B", group: "Misc" },
|
|
1523
|
+
{ id: 39, symbol: "INPUT_SNIPER_ZOOM", label: "Sniper Zoom", defaultKey: "[", group: "Misc" },
|
|
1524
|
+
{ id: 40, symbol: "INPUT_SNIPER_ZOOM_IN_ONLY", label: "Sniper Zoom In Only", defaultKey: "]", group: "Misc" },
|
|
1525
|
+
{ id: 41, symbol: "INPUT_SNIPER_ZOOM_OUT_ONLY", label: "Sniper Zoom Out Only", defaultKey: "[", group: "Misc" },
|
|
1526
|
+
{ id: 42, symbol: "INPUT_SNIPER_ZOOM_IN_SECONDARY", label: "Sniper Zoom In Secondary", defaultKey: "]", group: "Misc" },
|
|
1527
|
+
{ id: 43, symbol: "INPUT_SNIPER_ZOOM_OUT_SECONDARY", label: "Sniper Zoom Out Secondary", defaultKey: "[", group: "Misc" },
|
|
1528
|
+
{ id: 46, symbol: "INPUT_TALK", label: "Talk", defaultKey: "E", group: "Misc" },
|
|
1529
|
+
{ id: 48, symbol: "INPUT_HUD_SPECIAL", label: "Special Ability", defaultKey: "Z", group: "Misc" },
|
|
1530
|
+
{ id: 49, symbol: "INPUT_ARREST", label: "Arrest", defaultKey: "F", group: "Misc" },
|
|
1531
|
+
{ id: 50, symbol: "INPUT_ACCURATE_AIM", label: "Accurate Aim", defaultKey: "Scroll Down", group: "Misc" },
|
|
1347
1532
|
{ id: 51, symbol: "INPUT_CONTEXT", label: "Context (E)", defaultKey: "E", group: "Misc" },
|
|
1348
1533
|
{ id: 52, symbol: "INPUT_CONTEXT_SECONDARY", label: "Context Secondary", defaultKey: "Q", group: "Misc" },
|
|
1349
|
-
{ id:
|
|
1350
|
-
{ id:
|
|
1351
|
-
{ id:
|
|
1352
|
-
{ id:
|
|
1534
|
+
{ id: 55, symbol: "INPUT_DIVE", label: "Dive", defaultKey: "Space", group: "Misc" },
|
|
1535
|
+
{ id: 56, symbol: "INPUT_DROP_WEAPON", label: "Drop Weapon", defaultKey: "F9", group: "Misc" },
|
|
1536
|
+
{ id: 57, symbol: "INPUT_DROP_AMMO", label: "Drop Ammo", defaultKey: "F10", group: "Misc" },
|
|
1537
|
+
{ id: 144, symbol: "INPUT_PARACHUTE_DEPLOY", label: "Parachute Deploy", defaultKey: "F", group: "Misc" },
|
|
1538
|
+
{ id: 145, symbol: "INPUT_PARACHUTE_DETACH", label: "Parachute Detach", defaultKey: "F", group: "Misc" },
|
|
1539
|
+
{ id: 146, symbol: "INPUT_PARACHUTE_TURN_LR", label: "Parachute Turn LR", defaultKey: "D", group: "Misc" },
|
|
1540
|
+
{ id: 147, symbol: "INPUT_PARACHUTE_TURN_LEFT_ONLY", label: "Parachute Turn Left Only", defaultKey: "A", group: "Misc" },
|
|
1541
|
+
{ id: 148, symbol: "INPUT_PARACHUTE_TURN_RIGHT_ONLY", label: "Parachute Turn Right Only", defaultKey: "D", group: "Misc" },
|
|
1542
|
+
{ id: 149, symbol: "INPUT_PARACHUTE_PITCH_UD", label: "Parachute Pitch UD", defaultKey: "S", group: "Misc" },
|
|
1543
|
+
{ id: 150, symbol: "INPUT_PARACHUTE_PITCH_UP_ONLY", label: "Parachute Pitch Up Only", defaultKey: "W", group: "Misc" },
|
|
1544
|
+
{ id: 151, symbol: "INPUT_PARACHUTE_PITCH_DOWN_ONLY", label: "Parachute Pitch Down Only", defaultKey: "S", group: "Misc" },
|
|
1545
|
+
{ id: 152, symbol: "INPUT_PARACHUTE_BRAKE_LEFT", label: "Parachute Brake Left", defaultKey: "Q", group: "Misc" },
|
|
1546
|
+
{ id: 153, symbol: "INPUT_PARACHUTE_BRAKE_RIGHT", label: "Parachute Brake Right", defaultKey: "E", group: "Misc" },
|
|
1547
|
+
{ id: 154, symbol: "INPUT_PARACHUTE_SMOKE", label: "Parachute Smoke", defaultKey: "X", group: "Misc" },
|
|
1548
|
+
{ id: 155, symbol: "INPUT_PARACHUTE_PRECISION_LANDING", label: "Parachute Precision Landing", defaultKey: "Left Shift", group: "Misc" },
|
|
1549
|
+
{ id: 156, symbol: "INPUT_MAP", label: "Map", group: "Misc" },
|
|
1550
|
+
{ id: 166, symbol: "INPUT_SELECT_CHARACTER_MICHAEL", label: "Select Character Michael", defaultKey: "F5", group: "Misc" },
|
|
1551
|
+
{ id: 167, symbol: "INPUT_SELECT_CHARACTER_FRANKLIN", label: "Select Character Franklin", defaultKey: "F6", group: "Misc" },
|
|
1552
|
+
{ id: 168, symbol: "INPUT_SELECT_CHARACTER_TREVOR", label: "Select Character Trevor", defaultKey: "F7", group: "Misc" },
|
|
1553
|
+
{ id: 169, symbol: "INPUT_SELECT_CHARACTER_MULTIPLAYER", label: "Select Character Multiplayer", defaultKey: "F8", group: "Misc" },
|
|
1554
|
+
{ id: 170, symbol: "INPUT_SAVE_REPLAY_CLIP", label: "Save Replay Clip", defaultKey: "F3", group: "Misc" },
|
|
1555
|
+
{ id: 171, symbol: "INPUT_SPECIAL_ABILITY_PC", label: "Special Ability Pc", defaultKey: "Caps Lock", group: "Misc" },
|
|
1556
|
+
{ id: 218, symbol: "INPUT_SCRIPT_LEFT_AXIS_X", label: "Script Left Axis X", defaultKey: "D", group: "Misc" },
|
|
1557
|
+
{ id: 219, symbol: "INPUT_SCRIPT_LEFT_AXIS_Y", label: "Script Left Axis Y", defaultKey: "S", group: "Misc" },
|
|
1558
|
+
{ id: 220, symbol: "INPUT_SCRIPT_RIGHT_AXIS_X", label: "Script Right Axis X", defaultKey: "Mouse X", group: "Misc" },
|
|
1559
|
+
{ id: 221, symbol: "INPUT_SCRIPT_RIGHT_AXIS_Y", label: "Script Right Axis Y", defaultKey: "Mouse Y", group: "Misc" },
|
|
1560
|
+
{ id: 222, symbol: "INPUT_SCRIPT_RUP", label: "Script Rup", defaultKey: "Mouse 2", group: "Misc" },
|
|
1561
|
+
{ id: 223, symbol: "INPUT_SCRIPT_RDOWN", label: "Script Rdown", defaultKey: "Mouse 1", group: "Misc" },
|
|
1562
|
+
{ id: 224, symbol: "INPUT_SCRIPT_RLEFT", label: "Script Rleft", defaultKey: "Left Ctrl", group: "Misc" },
|
|
1563
|
+
{ id: 225, symbol: "INPUT_SCRIPT_RRIGHT", label: "Script Rright", defaultKey: "Mouse 2", group: "Misc" },
|
|
1564
|
+
{ id: 226, symbol: "INPUT_SCRIPT_LB", label: "Script LB", group: "Misc" },
|
|
1565
|
+
{ id: 227, symbol: "INPUT_SCRIPT_RB", label: "Script RB", group: "Misc" },
|
|
1566
|
+
{ id: 228, symbol: "INPUT_SCRIPT_LT", label: "Script LT", group: "Misc" },
|
|
1567
|
+
{ id: 229, symbol: "INPUT_SCRIPT_RT", label: "Script RT", defaultKey: "Mouse 1", group: "Misc" },
|
|
1568
|
+
{ id: 230, symbol: "INPUT_SCRIPT_LS", label: "Script LS", group: "Misc" },
|
|
1569
|
+
{ id: 231, symbol: "INPUT_SCRIPT_RS", label: "Script RS", group: "Misc" },
|
|
1570
|
+
{ id: 232, symbol: "INPUT_SCRIPT_PAD_UP", label: "Script Pad Up", defaultKey: "W", group: "Misc" },
|
|
1571
|
+
{ id: 233, symbol: "INPUT_SCRIPT_PAD_DOWN", label: "Script Pad Down", defaultKey: "S", group: "Misc" },
|
|
1572
|
+
{ id: 234, symbol: "INPUT_SCRIPT_PAD_LEFT", label: "Script Pad Left", defaultKey: "A", group: "Misc" },
|
|
1573
|
+
{ id: 235, symbol: "INPUT_SCRIPT_PAD_RIGHT", label: "Script Pad Right", defaultKey: "D", group: "Misc" },
|
|
1574
|
+
{ id: 236, symbol: "INPUT_SCRIPT_SELECT", label: "Script Select", defaultKey: "V", group: "Misc" },
|
|
1575
|
+
{ id: 237, symbol: "INPUT_CURSOR_ACCEPT", label: "Cursor Accept", defaultKey: "Mouse 1", group: "Misc" },
|
|
1576
|
+
{ id: 238, symbol: "INPUT_CURSOR_CANCEL", label: "Cursor Cancel", defaultKey: "Mouse 2", group: "Misc" },
|
|
1577
|
+
{ id: 239, symbol: "INPUT_CURSOR_X", label: "Cursor X", group: "Misc" },
|
|
1578
|
+
{ id: 240, symbol: "INPUT_CURSOR_Y", label: "Cursor Y", group: "Misc" },
|
|
1579
|
+
{ id: 241, symbol: "INPUT_CURSOR_SCROLL_UP", label: "Cursor Scroll Up", defaultKey: "Scroll Up", group: "Misc" },
|
|
1580
|
+
{ id: 242, symbol: "INPUT_CURSOR_SCROLL_DOWN", label: "Cursor Scroll Down", defaultKey: "Scroll Down", group: "Misc" },
|
|
1581
|
+
{ id: 243, symbol: "INPUT_ENTER_CHEAT_CODE", label: "Enter Cheat Code", defaultKey: "~", group: "Misc" },
|
|
1582
|
+
{ id: 250, symbol: "INPUT_CREATOR_LS", label: "Creator LS", defaultKey: "R", group: "Misc" },
|
|
1583
|
+
{ id: 251, symbol: "INPUT_CREATOR_RS", label: "Creator RS", defaultKey: "F", group: "Misc" },
|
|
1584
|
+
{ id: 252, symbol: "INPUT_CREATOR_LT", label: "Creator LT", defaultKey: "X", group: "Misc" },
|
|
1585
|
+
{ id: 253, symbol: "INPUT_CREATOR_RT", label: "Creator RT", defaultKey: "C", group: "Misc" },
|
|
1586
|
+
{ id: 254, symbol: "INPUT_CREATOR_MENU_TOGGLE", label: "Creator Menu Toggle", defaultKey: "Left Shift", group: "Misc" },
|
|
1587
|
+
{ id: 255, symbol: "INPUT_CREATOR_ACCEPT", label: "Creator Accept", defaultKey: "Space", group: "Misc" },
|
|
1588
|
+
{ id: 256, symbol: "INPUT_CREATOR_DELETE", label: "Creator Delete", defaultKey: "Delete", group: "Misc" },
|
|
1589
|
+
{ id: 258, symbol: "INPUT_RAPPEL_JUMP", label: "Rappel Jump", group: "Misc" },
|
|
1590
|
+
{ id: 259, symbol: "INPUT_RAPPEL_LONG_JUMP", label: "Rappel Long Jump", group: "Misc" },
|
|
1591
|
+
{ id: 260, symbol: "INPUT_RAPPEL_SMASH_WINDOW", label: "Rappel Smash Window", group: "Misc" },
|
|
1592
|
+
{ id: 261, symbol: "INPUT_PREV_WEAPON", label: "Prev Weapon", defaultKey: "Scroll Up", group: "Misc" },
|
|
1593
|
+
{ id: 262, symbol: "INPUT_NEXT_WEAPON", label: "Next Weapon", defaultKey: "Scroll Down", group: "Misc" },
|
|
1594
|
+
{ id: 265, symbol: "INPUT_WHISTLE", label: "Whistle", group: "Misc" },
|
|
1595
|
+
{ id: 274, symbol: "INPUT_SNIPER_ZOOM_IN", label: "Sniper Zoom In", defaultKey: "[", group: "Misc" },
|
|
1596
|
+
{ id: 275, symbol: "INPUT_SNIPER_ZOOM_OUT", label: "Sniper Zoom Out", defaultKey: "[", group: "Misc" },
|
|
1597
|
+
{ id: 276, symbol: "INPUT_SNIPER_ZOOM_IN_ALTERNATE", label: "Sniper Zoom In Alternate", defaultKey: "[", group: "Misc" },
|
|
1598
|
+
{ id: 277, symbol: "INPUT_SNIPER_ZOOM_OUT_ALTERNATE", label: "Sniper Zoom Out Alternate", defaultKey: "[", group: "Misc" },
|
|
1353
1599
|
{ id: 288, symbol: "INPUT_REPLAY_START_STOP_RECORDING", label: "Replay Record", defaultKey: "F1", group: "Misc" },
|
|
1354
|
-
{ id: 289, symbol: "INPUT_REPLAY_START_STOP_RECORDING_SECONDARY", label: "Replay Record (alt)", group: "Misc" }
|
|
1600
|
+
{ id: 289, symbol: "INPUT_REPLAY_START_STOP_RECORDING_SECONDARY", label: "Replay Record (alt)", defaultKey: "F2", group: "Misc" },
|
|
1601
|
+
{ id: 290, symbol: "INPUT_SCALED_LOOK_LR", label: "Scaled Look LR", defaultKey: "Mouse X", group: "Misc" },
|
|
1602
|
+
{ id: 291, symbol: "INPUT_SCALED_LOOK_UD", label: "Scaled Look UD", defaultKey: "Mouse Y", group: "Misc" },
|
|
1603
|
+
{ id: 292, symbol: "INPUT_SCALED_LOOK_UP_ONLY", label: "Scaled Look Up Only", group: "Misc" },
|
|
1604
|
+
{ id: 293, symbol: "INPUT_SCALED_LOOK_DOWN_ONLY", label: "Scaled Look Down Only", group: "Misc" },
|
|
1605
|
+
{ id: 294, symbol: "INPUT_SCALED_LOOK_LEFT_ONLY", label: "Scaled Look Left Only", group: "Misc" },
|
|
1606
|
+
{ id: 295, symbol: "INPUT_SCALED_LOOK_RIGHT_ONLY", label: "Scaled Look Right Only", group: "Misc" },
|
|
1607
|
+
{ id: 296, symbol: "INPUT_REPLAY_MARKER_DELETE", label: "Replay Marker Delete", defaultKey: "Delete", group: "Misc" },
|
|
1608
|
+
{ id: 297, symbol: "INPUT_REPLAY_CLIP_DELETE", label: "Replay Clip Delete", defaultKey: "Delete", group: "Misc" },
|
|
1609
|
+
{ id: 298, symbol: "INPUT_REPLAY_PAUSE", label: "Replay Pause", defaultKey: "Space", group: "Misc" },
|
|
1610
|
+
{ id: 299, symbol: "INPUT_REPLAY_REWIND", label: "Replay Rewind", defaultKey: "Down Arrow", group: "Misc" },
|
|
1611
|
+
{ id: 300, symbol: "INPUT_REPLAY_FFWD", label: "Replay Ffwd", defaultKey: "Up Arrow", group: "Misc" },
|
|
1612
|
+
{ id: 301, symbol: "INPUT_REPLAY_NEWMARKER", label: "Replay Newmarker", defaultKey: "M", group: "Misc" },
|
|
1613
|
+
{ id: 302, symbol: "INPUT_REPLAY_RECORD", label: "Replay Record", defaultKey: "S", group: "Misc" },
|
|
1614
|
+
{ id: 303, symbol: "INPUT_REPLAY_SCREENSHOT", label: "Replay Screenshot", defaultKey: "U", group: "Misc" },
|
|
1615
|
+
{ id: 304, symbol: "INPUT_REPLAY_HIDEHUD", label: "Replay Hidehud", defaultKey: "H", group: "Misc" },
|
|
1616
|
+
{ id: 305, symbol: "INPUT_REPLAY_STARTPOINT", label: "Replay Startpoint", defaultKey: "B", group: "Misc" },
|
|
1617
|
+
{ id: 306, symbol: "INPUT_REPLAY_ENDPOINT", label: "Replay Endpoint", defaultKey: "N", group: "Misc" },
|
|
1618
|
+
{ id: 307, symbol: "INPUT_REPLAY_ADVANCE", label: "Replay Advance", defaultKey: "Right Arrow", group: "Misc" },
|
|
1619
|
+
{ id: 308, symbol: "INPUT_REPLAY_BACK", label: "Replay Back", defaultKey: "Left Arrow", group: "Misc" },
|
|
1620
|
+
{ id: 309, symbol: "INPUT_REPLAY_TOOLS", label: "Replay Tools", defaultKey: "T", group: "Misc" },
|
|
1621
|
+
{ id: 310, symbol: "INPUT_REPLAY_RESTART", label: "Replay Restart", defaultKey: "R", group: "Misc" },
|
|
1622
|
+
{ id: 311, symbol: "INPUT_REPLAY_SHOWHOTKEY", label: "Replay Showhotkey", defaultKey: "K", group: "Misc" },
|
|
1623
|
+
{ id: 312, symbol: "INPUT_REPLAY_CYCLEMARKERLEFT", label: "Replay Cyclemarkerleft", defaultKey: "[", group: "Misc" },
|
|
1624
|
+
{ id: 313, symbol: "INPUT_REPLAY_CYCLEMARKERRIGHT", label: "Replay Cyclemarkerright", defaultKey: "]", group: "Misc" },
|
|
1625
|
+
{ id: 314, symbol: "INPUT_REPLAY_FOVINCREASE", label: "Replay Fovincrease", defaultKey: "Numpad +", group: "Misc" },
|
|
1626
|
+
{ id: 315, symbol: "INPUT_REPLAY_FOVDECREASE", label: "Replay Fovdecrease", defaultKey: "Numpad -", group: "Misc" },
|
|
1627
|
+
{ id: 318, symbol: "INPUT_REPLAY_SAVE", label: "Replay Save", defaultKey: "F5", group: "Misc" },
|
|
1628
|
+
{ id: 319, symbol: "INPUT_REPLAY_TOGGLETIME", label: "Replay Toggletime", defaultKey: "C", group: "Misc" },
|
|
1629
|
+
{ id: 320, symbol: "INPUT_REPLAY_TOGGLETIPS", label: "Replay Toggletips", defaultKey: "V", group: "Misc" },
|
|
1630
|
+
{ id: 321, symbol: "INPUT_REPLAY_PREVIEW", label: "Replay Preview", defaultKey: "Space", group: "Misc" },
|
|
1631
|
+
{ id: 322, symbol: "INPUT_REPLAY_TOGGLE_TIMELINE", label: "Replay Toggle Timeline", defaultKey: "Esc", group: "Misc" },
|
|
1632
|
+
{ id: 323, symbol: "INPUT_REPLAY_TIMELINE_PICKUP_CLIP", label: "Replay Timeline Pickup Clip", defaultKey: "X", group: "Misc" },
|
|
1633
|
+
{ id: 324, symbol: "INPUT_REPLAY_TIMELINE_DUPLICATE_CLIP", label: "Replay Timeline Duplicate Clip", defaultKey: "C", group: "Misc" },
|
|
1634
|
+
{ id: 325, symbol: "INPUT_REPLAY_TIMELINE_PLACE_CLIP", label: "Replay Timeline Place Clip", defaultKey: "V", group: "Misc" },
|
|
1635
|
+
{ id: 326, symbol: "INPUT_REPLAY_CTRL", label: "Replay Ctrl", defaultKey: "Left Ctrl", group: "Misc" },
|
|
1636
|
+
{ id: 327, symbol: "INPUT_REPLAY_TIMELINE_SAVE", label: "Replay Timeline Save", defaultKey: "F5", group: "Misc" },
|
|
1637
|
+
{ id: 328, symbol: "INPUT_REPLAY_PREVIEW_AUDIO", label: "Replay Preview Audio", defaultKey: "Space", group: "Misc" },
|
|
1638
|
+
{ id: 332, symbol: "INPUT_RADIO_WHEEL_UD", label: "Radio Wheel UD", defaultKey: "Mouse Y", group: "Misc" },
|
|
1639
|
+
{ id: 333, symbol: "INPUT_RADIO_WHEEL_LR", label: "Radio Wheel LR", defaultKey: "Mouse X", group: "Misc" },
|
|
1640
|
+
{ id: 344, symbol: "INPUT_SWITCH_VISOR", label: "Switch Visor", defaultKey: "F11", group: "Misc" },
|
|
1641
|
+
{ id: 348, symbol: "INPUT_MAP_POI", label: "Map Poi", defaultKey: "Mouse 3", group: "Misc" },
|
|
1642
|
+
{ id: 349, symbol: "INPUT_REPLAY_SNAPMATIC_PHOTO", label: "Replay Snapmatic Photo", defaultKey: "Tab", group: "Misc" },
|
|
1643
|
+
{ id: 358, symbol: "INPUT_QUAD_LOCO_REVERSE", label: "Quad Loco Reverse", group: "Misc" },
|
|
1644
|
+
{ id: 359, symbol: "INPUT_RESPAWN_FASTER", label: "Respawn Faster", group: "Misc" },
|
|
1645
|
+
{ id: 360, symbol: "INPUT_HUDMARKER_SELECT", label: "Hudmarker Select", group: "Misc" }
|
|
1355
1646
|
];
|
|
1356
1647
|
var BY_ID = new Map(GTA_CONTROLS.map((c) => [c.id, c]));
|
|
1357
1648
|
function getGtaControl(id) {
|
|
@@ -1426,5 +1717,5 @@ exports.useModels = useModels;
|
|
|
1426
1717
|
exports.useProfanityStore = useProfanityStore;
|
|
1427
1718
|
exports.useSettings = useSettings;
|
|
1428
1719
|
exports.useVehicles = useVehicles;
|
|
1429
|
-
//# sourceMappingURL=chunk-
|
|
1430
|
-
//# sourceMappingURL=chunk-
|
|
1720
|
+
//# sourceMappingURL=chunk-JIBWKY7H.cjs.map
|
|
1721
|
+
//# sourceMappingURL=chunk-JIBWKY7H.cjs.map
|